NewsMGQP part III has finally been released. Further information here https://www.dlsite.com/maniax/work/=/product_id/RJ01114724.htmlREAD THE LINKS CAREFULLYhttps://pixeldraincom/u/4ek8KWa6 (3.01 Raw)https://pixeldraincom/u/4CdBetZr (3.04 Raw)https://pixeldraincom/u/f2mDYcL6 (3.05 Raw)https://pixeldraincom/u/pePcyBvE (3.06 Raw)https://files.catbox.moe/s749a9.zip (3.04 BobMTLV 2.1.3) (You can use this patch any version of 3.04)https://pastebin.com/3CiEGJRY (3.04 Prepatched Manuel Edition 2.13 + QoL, read the EMME readme)Innocent Rules has been fully translatedNEW Youmaen has finally been fully translated : https://mega.nz/file/5Z1QnDZQ#4fFLCwIIP5xWrs0e8xVptgGHnmYOx8qNY37-PiWtHmcSHRIFT II 2.56 has been mostly translated https://mega.nz/file/KIEAnAAR#gZSP8wYdutRThD3wJkcd1L2mPTgpzUdPyKzdVG4BOKwNew MGQ Wiki: https://mgq.miraheze.org/wiki/MonsterGirlQuest_WikiNew MGD Wiki: https://monstergirldreams.miraheze.org/wiki/Monster_Girl_Dreams_WikiJapanese MGQ Wikis: https://seesaawiki.jp/mqp/Three Charms Lonesome Spirit collab translation has been updated; Link: https://arch.b4k.co/vg/thread/435693950/#q435711784Game guides and resources: https://pastebin.com/D8Bn18pQYou can get the latest translation of the Paradox Part 3 Demo translation files from ArzorX's Bitbucket:https://bitbucket.org/ArzorX/monster-girl-quest-paradox-translation-part-3/downloads/You can get the Part 3 Demo files directly from Fanza here:https://sample9.dmm.co.jp/digital/cg_game/d_310859/d_310859t.zipYou can read a guide on how to apply the patch at ArzorX's Blog here:https://arzorx.wordpress.com/2019/08/11/how-to-manual-patch-the-game-with-the-recent-translations/Get the /mggg/ canon as well as apocryphal savefile for Paradox here (Part 3 ready):https://catbox.moe/c/wa18jyTiny Improvements + BobMtl for 3.06/3.05/3.04,Ultimate Magical Girl Bug Fix.https://pastebin.com/w87i82zPToroToro Resistance's blog:https://ci-en.dlsite.com/creator/4710Previous Thread: >>585514718
>>586236630Did you rush the thread so that you could have her for halloween?
>>586238505No, I did it because it's the middle of the night US and I don't know if the usual baker is around. Bit of guilt for ending last thread with Jack.
>>586240074I mean, it was only page 9 and you could have asked, but fair enough
>>586240074Also Jack deserved to be the new thread OP instead of this one
Harpy vs Pigeon 1/2
>>586240694Harpy vs Pigeon 2/2
>>586214430Well, my advice is ignore everything here because they won't translate into meaningful real world exposure.
But you know what is up and coming? Kemono. That, anons, is my advice if you want to make something.
https://forms.gle/eqxrJGj7hWxtuv87ADon't forget to vote in our divegrass roster post if you haven't already!
>>586248664It's nice that they took my suggestion of Star Eater, but she is supposed to be game accurate size.
Happy HoraweenAlbum of my lewds: https://catbox.moe/c/w5gtyfFriends commissions: https://catbox.moe/c/vo902u
>>586244983your advice is bad then
>>586254493I am retarded, yes
HAPY HALLOWEEN!
Awful Halloween thread image
someone explain to me why whenever I cum I always feel like I'm gonna pass out? am I just weak or am i doing it wrong?
>>586256710Cumming takes a lot of energy and you are already tired and weak, take better care of yourself
>>586236630>>586248664>guy getting hard>god damn fox
Go go gadget I am now immune to rape
D'aww, she wants to be an angel too!Have a very spooky Halloween, everyone.
>>586265682Its so Hot and cute, My love of abominations and Cute Angels, its driving me crazy
>>586265682>even the pumpkin is veiny and drippingkek
>>586264667>slayer autistic fantasy>women rape less>lilith needs scene fetishlol
>>586264667>Dryfishing encounterPls no
>>586264667>scylla matter>choose okyuu!
>>586267530>slayer autistic fantasyKeep seething, demon scum.
>>586270459Doomguy would never!...that said, I'd have posted on MY own behalf regardless had I opened that prior to posting.
Paradox Part 3 graduated from neverever meme status 2 years ago today
Can you hold the marriage ring for a while, or it has to be given before three route split?
>>586285612the final camp can be revisited every time you return to the dungeon until you beat the game. you have until the credits roll.
I have to say, the best Monster girl game so far is Rimworld
>>586285751Well, that means I can do all the routes/prep/grind and then play around with choices in the final save, good. Thanks.
>>586287485Is this a case of some giga heavy modded stuff? What's even good about it from monstergirl perspective?
>>586287783Other than the story telling potential, there are mods for more adventures and such. Also many types of monstergirl mods, for succs or some Centaurs and Angels and Foxes, they are blood thirsty though
>>586287783If you like Rat Girls, there's the Ratkin mod. Very classic mod. Adds a race of cute rat people, very easy to manage and help them conquer space.
>>586287485>look it up>dwarf fortress but without the dwarvesnot sure i agree but to each their own i guess
>>586289191Its Dwarf Fortress, but easier to get into and mod with actual graphics and sex mods. The game can be whatever you want, from Fantasy monster girls to Sci-fi with Alien girls
>>586289409>The game can be whatever you wantI would want a different game because I don't like management sims. I mostly was able to get into Dwarf Fortress because Dwarves and the adventure mode with the ridiculous generations it can give. Also that art style just ain't it for me.I'm sure it's a good game for what it's target audience is, but "best monster girl game" I must certainly disagree on.
>>586291224You can also travel in Rimworld anon, you don't have to just make a colony, there are mods that just let you travel all over. Start a family, and there are mods for better faces or graphics if you want
>I know! Instead of playing more and different monster girl games, we should mod a-
>>586291412Can you run around a fantasy world on a one-man-quest stealing all the loot while hunting down and killing randomly generated lovecraftian demons in D&D fights as Urist McDemonKiller without a care in the world?Because if you can I'll still probably play DF for that. I will respect that you like the game but you don't need to try and sell me on it. CMSims are a niche genre in the first place, and it's just not for me.
>>586277047It was an odd choice of release date.
>>586291412How to combine monstergirl mod with vore mod...
>>586292154That is playing more games, and modding existing ones. Not many games allow you to impregnate others and have children and families>>586292639>Can you run around a fantasy world on a one-man-quest stealing all the loot while hunting down and killing randomly generated lovecraftian demons in D&D fights as Urist McDemonKiller without a care in the world?Yeah, Anomaly is a DLC for that>I will respect that you like the game but you don't need to try and sell me on it. CMSims are a niche genre in the first place, and it's just not for me.Fair enough anon>>586295263There are mods for Vore, I know that much, I think there are also mods to turn the devourers into Monster girls as well
>>586236630
Explaining how monster girls' reproduction systems work to my friend by comparing it to competitively breeding a Kangaskan
>>586298589putting it in a room with a probably-hacked ditto until it gives you the egg you want?
Because none of the artists I know have done new Halloween art, I'm reposting this old drawing of Nina in a witch costume.Aran also put up an animation with Red Beelzebub doing the boob hug bind on someone just for subscribers for no reason. He felt like practicing animation techniques. He also said this>I still remember playing the original MGQ, getting hit by this move, and giving up resistance right there and losing. Then, when the defeat scene forcibly transitioned into the egg-laying scene, I clicked my tongue in annoyance so loudly that even I could hear it clearlyIt has nothing to do with Nina, I just found it funny
>>586295263Also there is a flesh creature mod like Haruko and they do have mods for things like Haruko
>youtube autoplays an ocean documentary>"yeah so these sharks have their eyes eaten and live centuries in total darkness">"this louse replaces your tongue and had orgies inside your head">"oh, and this barnacle turns its body into a root-like structure, eats your balls, turns you female and impregnates you"On second thought succubi aren't that bad.
>>586301747There was a comic some guy posted here about a monster girl with a tongue-eating louse monster girl in her mouth. Though in a twist, the bigger girl and the louse girl were friends and didn't understand why other people were scared of them.
>>586301747I've sean worse
>>586301747you know how starfish eat?
>>586301747There are literally anons in this thread fused inside of an Anglerfish girl. Stay the fuck out of the ocean
So this request was finished today. No connection to MGQ, but felt hey, may as well share if there's any interested degenerates. The likes of Singularity mean robot girls are on topic!https://files.catbox.moe/fbalzc.jpghttps://files.catbox.moe/jntxsc.jpghttps://files.catbox.moe/r3k18j.jpghttps://files.catbox.moe/ner6qz.jpghttps://files.catbox.moe/ww4xtm.jpghttps://files.catbox.moe/e3imn9.jpg
>>586305894There is a reason why Scylla have started to evolve to be a land dwelling species. Deep Ocean Scylla are practically extinct in the Singularity World. Not to mention Mermaids don't live in the ocean either, but land settlements near large amounts of water. No one wants to live down there with those vore monsters.
>>586305894>>586306417the sheer contrast between the ocean in MGQ and the ocean in MMTD will never not be funny to me, it's like a nightmare death pit being put next to an episode of captain planet. Really some of the ridiculousness of the Monster Girls in of themselves can be funny. Have you ever seen a Sea Anemone swim? The Sea Anemone Girl doing that would be a sight to behold.
>>586307392You have to be super tough to want to live in the hellhole that is MGQ ocean. Horn and Ocean are a weird subspecies of Mermaids that do because they are at the top of the food chain, like those really freaky Great Mermen in MW that are the surviving descendants of the Narwal Girls.It's a good thing humans opened up their society to them, those poor Seahorse Girls would be eaten by almost everything.
>>586308036You have to be super tough and strong to thrive in either ocean, but the difference amounts to MMTD being a PvE server where the Sea Monster Girls can (usually) put aside their differences to unite against great threats like ancient primal sealife or war-faring humans while MGQ is PvP hell where every Sea Dweller turned on each other and the strong literally ate the weak.
>retard neighbors were already blaring loud music at 4pm, long before any kids show upIt's going to be a lovely evening. I wish Hiruko would clean them out.
>>586309456You could potentially say that about the MGQ wilderness in general. When you speak to them in battle, monsters don't normally talk trash humans(elves and mermaids being the odd ones out), but they have the knives out for other monsters. Plantsect is the norm, not the exception.
>>586310686https://www.youtube.com/watch?v=36v6XBpa7CA
>>586312181That's it, I'm calling Singularity!
>Shellfish girl somehow washes ashore one day>Doesn't even live in the ACTUAL deep ocean but is still at the bottom of the food chain in it's habitat>Makes eye contact with Luka but doesn't sense aggression>"This is what true love is. I will dedicate my life to wooing the only other creature I've ever met that didn't immediately try to eat me. He is my darling"
>>586311241A lot of them don't hold grudges over each other or turn it into warfare; Plansect was an extreme situation because both sides were going out of the way to involve civilians or peaceful girls and kill them. Usually when they are talking about genuine disdain it's for the vore girls that try to eat them, besides Lamia/Scylla where it was a racial fight kickstarted by Ilias in the hopes they'd all kill each other.
>>586314224I don't hate Scylla, I just don't like looking at their... Disgusting wriggling
>>586264667>shrift deadGuys...
>>586315802You just have to believe.Believe the sequel will be finished.
>>586305241>Starfish push their stomachs out of their bodies into the soft carapaces of mollusks and bivalves and digest them from the inside outWe got us an Irl Cassandra here
>>586314439Extremely cute. I love how the deep sea beast are mostly attractive with one really fucked up caveat
>>586318665Damn, nature, you scary!
>>586318665be thankful the starfish girl doesn't do this>>586321364look up what harlequin shrimp will do to the starfish
>Cone snail girl going after a mermaid
>>586324523This the future vorefags want
>>586324523Snails are too powerful for this universe..That's why everything is a slug. Also I miss sync tube. You fuckers are making me want to watch a nature documentary with you. Preferably one from the late 1990s with somewhat primitive CGI.
My wife thinks nature programs are scarier than any horror movie and I understand why
>>586326507Nature documentaries are always fun; plus the terrible CGI has it's own charm to it too. Reminds me of animal planet before it became terrible.>>586321206A lot of their dialogue with each other is great.
>>586328472No, I also love her too
>>586329683I can handle being emasculated and losing my classification as a human but I draw the line at sharing a hole with dogs. Also Chimera Bug is fucking huge and that... Does things for me.
>>586312181Ilias blessed me with the first rain on a Halloween here in 40 years apparently. What a nice quiet night it actually turned into.Thanks, Ilias!
>>586326630>>586329394Reality is scarier.Goes both ways too. I saw something on Discovery as a kid of some SEA wet market and was horrified as it just plain showed them tossing a live cat into boiling water.Cultures like that aren't human.
>>586330681>but I draw the line at sharing a hole with dogs.As long as she stops when we meet>>586330681>Also Chimera Bug is fucking huge and that... Does things for me.Same, She's scary to others but tries to be cute and fights against her true nature, she just wants to be loved, impregnated and have kids
>>586331515that's not 'fun spooky' scary, that's harrowingly depressing and vile.utterly inhuman even.
>>586331214https://www.youtube.com/watch?v=KiFr2kShh9Y
>>586332709You're uncomfortably similar to me. If one of us is a Doppel, I wouldn't be surprised.
Only holy light can dispel the darkness, soothe the madness within people, and allow plants to grow normally and produce edible food.
I forgot tonight was the time loop event
If I have to keep resurrecting this fucking thread, I'll send Shinifa to rape you all without mental hallucinations
So, is Paradox actually the biggest/longest rpgmaker game, if not RPG overall?I don't think I have 200+ hour single playtrough save in anything else, even 100%ing TES games took less time for me. Endless sims don't really count.I can only imagine that giant morrowind mod would probably take longer.
>>586356170Depends on how you play, but it's definitely up there. My Part 1 end save was at 135+ hours.
>>586356170From what I can find on howlongtobeat, the longest RPG that isn't an MMO/Gacha/Idle game is something called Shujinkou, at over 200 for the main+side stories and 433 hours to complete absolutely everything. Apparently it's designed to teach you Japanese while you play.
I require guidance
>>586340235He looks too happy. Can some charitable monster girl molest him?
>>586356170>So, is Paradox actually the biggest/longest rpgmaker gameThere's a number of Pokemon fangames made in RPGM, and being Pokemon fangames a lot of them are bloated to shit. It wouldn't surprise me if at least one or two of them surpass Paradox in content.
>>586248664Hey guys, because we're in qualifiers we have less time than usual. Going to have to call the roster poll in a day or two so we have time to sort everything. Make sure you vote if you haven't already!
>>586366235https://pastebin.com/zuHTZ5yN
>>586366339https://exhentai.org/g/1591460/c9ad3e2c2a/
>>586376798What? She's right.
>>586377968She is probably a liar. But, the only "living" monster queen we know is super old is Laura, since that mermaid story was about her, and that was a hundred years ago. The Purple Bub would the be the oldest we know, but her prison might have stopped time.
>>586379391Age feels kind of pointless. They're all young to me since they haven't turned into wrinkly grannies, which is a good thing.
>>586379391She only became the queen relatively recently compared to others
>>586376798>I-I'm 14 billion years young!Why are old hags like this..?
>>586383565Technically, the newest monster queens are the Plant Priestess, along with Ann who can become the Insect Queen during Paradox Part 2(maybe during the ending of the VN too?), and Bluey Shirohebi, since she was going to gain the Lamia Queen crown at the end of the VN. We know Bluey is really old, one of the few acknowledged to be a few hundred years old.
>>586360493Make some music, I would ignore her but go ahead
>>586388062Greeks.The ancient Western civilization Japanese people ignore when making fantasy games.
>>586389070Greeks are not western. I think that was pretty clear when rome split into West and East.
>>586389070Do they?....well, maybe some of the games I play are pre-disposed to include greek stuff
>>586389070We get a decent number of sphinxes, gorgons, lamias and harpies. If you want human civilizations, though, it can't be helped. DnD and fairy tales are always the biggest inspiration.
>>586398031Does architecture count?Well, besides that MMTD is probably the one I've seen that has the most greek stuff in it, even beyond the usual D&D-classic suspects. Lamias, Harpies, even things like Sphinxes or Medusas, that's one thing. And sure, Hydras, or Cockatrice and Basilisks, or Nymphs, that's another, they're more specific but still well known.But a Hippocampus, or the Nemean Lion, Charybdis and Scylla as the actual infamous duo, there's even an Ophiotaurus Girl, and I don't even think anyone else has made an Ophiotaurus Girl, I cannot find another one besides Oramus. It's kind of fun to see more obscure or seldom-seen stuff, even if they sometimes get artists that downplay the monster aspects. Although at least with Charybdis it's understandable since she's a water nymph in some versions and she's basically a sea succubus in this one.
>>586398031Pretty much this.Many of the monsters, the world's afterlife, and even the gods themselves are usually modeled heavily from Greek folklore when it comes to Japanese fantasy. But the actual setting itself is almost always Middle Ages Europe, something akin to the Kingdom of France, or the Holy Roman Empire, with the Vatican Church thrown in for good measure.
>>586264667>Alice Game>Ilias BadI can't believe Alice won... >Hiruko mgqUh. Hmm. A case of using the source material like a last name due to otherwise not having one, or something more sinister?
>>586407420>I can't believe Alice won...Well, yeah?She won the Lukabowl, had his horrible kids, got her retirement as the ML, is the queen of a human kingdom, and got even stronger without the fatso goddess crutch. Alice won before Paradox was even a thing.
>>586409590do not slander Nero, he does not deserve it
>>586413452He went on a suicide mission in the Decision Routes, got killed along with his sister, and left his family to mourn for them at an empty grave.He did the thing Heinrich warned Luka not to do as a hero. He was supposed to be the logical one, the one who doesn't jump in immediately, but he gave into his foolishness.
>Gun wielding Armadillo girl who's defense is actually pretty shit but she makes up for it by spreading leprosy>Poison Ivy girl that covers you in a painful sensation on your dick that can only be assuaged by shoving it inside of her>Stick Bug girl who's gimmick is that she'll never be targeted outside of full team attacks or unless she's the last man standing>Rattlesnake Lamia that's also a gunslinger. Idk, I just watched For a Few Dollars More
>>586422607>Rattlesnake gunslight>Except the rattle is a gatling gun
>>586422607https://www.youtube.com/watch?v=mIW7Ho4xMa4
I don't really hate Norse mythology but SMT doesn't focus on it much and every other game that draws from it isn't really digging deep enough into obscurity except for... Fucking Fire Emblem Heroes somehow. Greek mythology is straight up superior to most others. Yokai overall are a bit lame imo. American mythology is lol tier. Kawaii anime girl Paul Bunyan with her equally giant Ox would be sick to see, though.
>>586431227>Kawaii anime girl Paul BunyanDoes he know?
>>586431227I like the thunderbird harpy
Nuppe really was a great find by TrTr.He can make anything look cute, and anything that already looks cute, even cuter.
>>586431741Fuck no I don't know, show me that shit
>>586431227They've got a few groupings of animals that make for good cycles. Horses and hounds of day and night, or the four cardinal stags. I've still got the Yggdrasil serpents on my todo list, each matched to a particular gemstone. I'll get around to it eventually.>spends entire month on shitty phoenixWell some people are supposed to survive ragnarök so I'll share the pics around the campfire.>American mythologyIt's more folklore than mythology since the US is young and only really existed with mass media. But there's plenty of stuff in indigenous stories and if push comes to shove I'm sure you can make something out of cryptids.
>>586432879Nuppe Archangels are huge wins.
>>586306417>There is a reason why Scylla have started to evolve to be a land dwelling species.How did they even evolve to favor the sea to start with when Hiruko dislikes it?...Was it to flee from her?
>>586434909probably actually lmao
>>586433407im suprised you didn't know about it, but fate did bunyan
Fate has Paul Bunyan as a cute tiny but giant girl, with a comically deformed spherical Babe.But if you get invested in her character you'll end up very disappointed. Her character had an unpopular plot development that never got followed up on.This anon explains it better with many spoilershttps://arch.b4k.dev/vg/thread/555288543/#555518583
>>586432879Right, but I still miss Xelvy. You either love or hate his girls but his designs and color work were crazy.
>>586441082I love his shit. Puts the monster in monster girls... Okay, Everything but the tapioca colored sperm. His Luka is severely dehydrated
>>586441082I'm fine when he is making Apoptosis monsters, or creepy test tube chimeras. But he was not the right choice to draw vanilla flavored angels. Yeah, Sariela and Rapheala are kind of odd ducks, but they are still human women with bird wings at the end of the day. And I do emphasis that this is drawing, not designing, I think the Archangels have fine designs.
>>586442984well, some of them do at least.
>>585680505It was accepted.
dread itrun from itdestiny arrives all the same
>>586460723Sounds like something a monster girl would say with her pussy positioned inches above your erect penis, like a guillotine about to slam down.
>>586460723*cums*
>>586248664>>586248664>>586248664
After crossing the consent horizon, time and space switch places. Now, it's not a matter of "if" you will cum, but "when".
>>586453581>It was accepted.Which one?
>>586436437They also turned her into Mandy in Billy and Mandy so we also got western cartoons covered as well.People just wanna turn things into giant lolis i guess?
>>586376798BUT I LIKE OLDER WOMEN AND PEOPLE THAT TELL THE TRUTH.
>Cupi, stop! Don't plap Luka!>Hm? Why?>Technically, you're related. Your mom is his grandma.>*plaps twice as plappy*
>>586236630>I HATE FOXES. Like fuck them all ... I hate foxes. End of story.
>>586490816>Like fuck them allhttps://drive.google.com/drive/folders/1nXwB-JC_ZsdOFUT5-wDDIAl7CxrMKLHJ?usp=sharing>>586477195The NTR report one. I will probably send the other two ideas off to different artists later.
>>586491369Why is MGQ so NTR heavy? Was TrTr's answer to the what if Alice lost Luka question that influential?
>>586492163it's a combination of that and paradox alice being a meh heroine
>>586492163Some guy with too much money and who hates Alice has been pushing this shit for years out of spite for her to the point he ended up being really into NTR (he probably always was, only found out then). Anons here have grown resigned to it and just ignore him normally because telling him to fuck off, unsurprisingly, doesn't change anything and sometimes leads to another shitfight that does nothing but kill the thread faster.
>>586492163I didn't even know about that interview when I sent my first request in for a cuckquean Alice. Thinking about the Tamamo trial at the end while jerking it to her scene is the main reason I got the idea in my head. In general though I have liked cuckquean stuff since Onamori Himari's ending where every single female character besides the main two sleep with the protag.
>>586493084I don't even think he hates alice, though. cuckquean stuff generally isn't anywhere near as meanspirited as normal ntr
>>586493084Alice is my second favorite character, behind Tamamo. I would not spend money on a character I do not like.
>>586477195Fun fact: Singularity's artist was not only shocked but ecstatic that she got in, and apparently was even happier that she was using the name "Gula", because by sheer coincidence that's actually how the artist refers to them herself.
you'd think that scene would've been a bigger turnoff given how brutal it is.
>>586501081It's okay, she is super cute.She also calls you onii-chan, so she is forgiven.
>>586501081Considering how a mpreg character got commissioned a child it really isn't for this fanbase.
>>586503360But she only calls you onii-chan because she knows it's your weakness, not because she means it! She's trying to manipulate you!
>>586503925
>>586506480The Monster Lord told theHellgondo midwives to:Kill male babiesKill all babiesLook for Mephisto
>>586508596>solves your overpopulation problems>solves their own overpopulation problems
>>586506480Was Fat Alice ever planning to let them out? Seems kind of unfair to welcome only some of the Zerg swarm freed from the Hivemind to be part of monsterkind, and shove the rest into a box where they would eat each other.
>>586508596I'm playing an RPGMAKER game that says kill all babies! And you know what? That's the wrong answer. So that obviously means it's something they made up! What were they thinking?
Dying already?
>"My Racionel.">Her voice as she said those words sounded somehow gentle, and further.... ever so slightly, I felt a sense of nostalgia.I'm really looking forward to whenever the God of Nightmares shows up next, they're doing a great job with her so far.
>>586248664Last day to get your vote in
>>586512819Bubs are not welcome.Only Luka would accept them near his ass.
>>586534995He didn't accept them, though. They forced themselves into his ass or his party.
news update news....LN news...lovecraft myth game news...
>>586544384Play Paradox.On phone.
>>586544384no newssuffah
>>586544384>lovecraft myth game news...lol, lmao even
>>586549923It will be released before the MGE game gets a release date. And before MGD is finished. Or when Shrift 2 is finally finished.
>>586549923>>586550076it will be released before the finale update of paradox
>>586549923It'll be out when it's out, and we liked that. It'll be out when it's out...but great work ethic.
>>586556087i don't have problem with that, but for the love of god can't give some news at this point?a date, maybe?
Wanting to fuck bugs but not wanting to have n^12 stack overflow amounts of daughters is such a difficult paradox. I'd make Midas Village look like a fucking paradise.
>>586557112Same anon
Incinerate all that divides and distinguishes. Ahhh, may chaos take the world!
>>586557112
>>586557112Just fuck a drone.Those workers bees and ants are sterile.Or fuck a spider. She will eat the kids and you.
It is the male which gets absorbed by the female and this is how he finds his happiness.
>>586492163I don't know about you guys, but to me this set is just magnificent fox SEX rather than something mean spirited and awful as NTR. I don't get any such vibes from this. I mean, it's only technically that, especially if you consider Alice as his true pair, but it's silly to begin with because everyone wants him all the same. No matter who the partner is someone is cucked if you want to look at it that way. I think it has to go harder on the victim aspect if it's supposed to be NTR like the Neris/Lucifina short comic. No sense in calling something like this NTR.
i'm sure
>>586562212
Saltwaterproof Computers should be readily available, so more of the ocean has access to the horrors of the surface.
Well, it's finally done. Took me about 250 hours to beat Paradox. I rarely posted about my playtrough, only asked two or three technical questions, so there must be other anons I saw rather late in the chaos route too.Honestly, now that I look back, P1 and Judgement being most enjoyable arcs. P1 is really well-made, with surprising amount of interactions even for random fights, overall atmosphere. Honestly, the fact that P1 managed to hold its own despite being a "reset" sequel (which are, usually, quite despised) says it all. Only real loss is VN Alice's characterzation which is, from what I see, but at least paradox still treats her decently, especially in later parts.P2 for some reason felt most boring to me, I don't even have much to say. Snow Continent and Illias Temple Ruins are only highlights of that part, which come rather late.I've played Alice->Illias so I will start with Destroyer. It was.. fine, probably better than P2, and certainly had amazing moments, "dark power hug" scene was a nice heartwarming tie to VN finale. Archangels were rather disappointing, and somehow it feels like Alice was kind of there, doing nothing memorable, trough almost entire arc.
Time for the Illias route and Judgement arc. Now that was a genuinely good surprise. It's almost a crime how much attention/characterization Ancestors got compared to Archangels. Judgement arc also felt a lot more fun to read. Little things like monster train, conclusion of Illias growth, moon, various twists like double betrayal. At the end I've enjoyed Judgement a lot more and it ignited my excitement for final route.Chaos route is, well.. It has high highs, and low lows. Open world structure was refreshing but scaling is all over the place, which leads to certain issues. Reliable angel does a lot of work here, to the point where I can see people being annoyed by heavy Lucifina push. Especially since many other characters were surprisingly underutilized, I was honestly disappointed with Sonya concludion because when Luka got back both Rabbits, Nukuro and got rid of BAlice, and went on "NOW we can save Sonya" only for none of those characters play any role in Sonya's resque. Overall her conclusion felt rather dry. Finale is amazing, though, I assume it had everything anyone would want and expect, and a little bit more. Also visual design of Chaos feels completely random and out of place.
>>586578121>>586578620Sounds like you got a pretty standard experience.
>>586562212>>586569979How can you say you love your monmusu waifu if you don't want to be absorbed and turned into her penis?Also that creature can certainly be blamed on Hiruko, right?
Overall it was an amazing journey and everything I'd want from RPG. Obviously, artstyle is very hit and miss, but it still was a very pleasant game with countless little details and immense amount of effort. I am not even sure why so many developers/studios nowdays are so allergic to a simple formula of "long hero's journey", because it clearly works.When "chaos NG+" releases, I presume in 2040, I will happily do a full rerun.Now for the characters. Illias obviously a standout, there's immense effort put into her. After VN I would have never expected to understand Illias's worldview, nor to see her rather believeable redemption arc. Eden is certainly worth mentioning.If I had to name biggest disappointments:First place is Micaela - she barely did anything in VN and even then, she feels completely butchered in Paradox. We even still don't fully know what exactly happened between two sisters that caused such a split, nor how did they reconciled on surface.Second place is Heinrich - it feels like there was no reason to unearth him and it did more bad than good. Despite him being with us trough like half of the journey, he does not really do anything intersting, and we don't learn anything that we already knew since VN either, outside of vague love subplot that is also barely explored.Third one is Marcellus - for someone so present trough entirety of a game and being Luka's lost father, his dialogues are sour, interactions are mostly disappointing, and only other thing he had were telefrag killsteals. That's pretty much the entire character.
>>586574776I mostly agree but I don't trust dagons to have anything of importance to say. I don't trust seahorses to say anything important either but I think they're mostly land dwellers at this point>>586569979It took her 3 hours to type that sentence
>>586580070I guess? I also don't think I had any controversal experiences/opinions. Honestly, my biggest wish was a better balance, because no matter the difficulty, it feels like it's too easy to be either overpowered or underpowered, depending on your approach, especially in P1-2 (I assume it's some issue of later parts balance changes butchering legacy content difficulty) and mid-late chaos.Also they shoud have given Luka a more universal trait because crisis heroism is ridiculously strong combination, so your protagonist is kind of solved from the beginning and destinied to cruise trough the game, but that's just my build autism speaking.
>>586580813Playing Luka optimally is so addictive that I started running every character that had a low health bonus with decent results.
>>586580813Typical power creep tbdesu.The bigger number go, the more out of whack balance gets because fine and precision tuning simply stops existing.
Insane idea, but give paradox part 4 a Battle Frontier.
>>586582342Making all the calamities have their own battle frontier equivalent challenge world would be so good.
>>586498606I think everyone was shocked that she got in, swimsuit black alice aside the lineup for that collab was surprising.
>>586580813Crisis Heroism is in a league of its own, even if Luka isn't the one using it.Race skills, job skills, and most weapon skills can't compare.
>>586580813>so your protagonist is kind of solved from the beginning and destinied to cruise trough the gameCrisis Heroism is not really as good as Angel Bow/Spear Luka before the route split. Unfortunately Part 3 is just built to overcorrect Heroism not being the best skill type.
>>586578620>Finale is amazingit's a trainwreck, topped off by a dogshit forced shilling cutscene that would've been surpassed with simply having your party saying lines instead since literally nothing the shitters do matter to begin with and it's just "stall for time until luka stops having a tardrage". CGBA is also an absolute waste.the actual ending after the finale is hit-or-miss.
>>586580348>I am not even sure why so many developers/studios nowdays are so allergic to a simple formula of "long hero's journey"because "muh subversion" and the simple fact that they are not interested in actually telling good stories, they just want to cram their political opinions or twuama down people's throats and hope they get an echo chamber.or live service crap for $$$$$$$$ it's one of the two at this point.indie doesn't automatically mean good but it's a pretty big sign of how things are that a japanese H-Game is better than most AAA crap at this point.
>>586582342>>586583778You've reminded me of the time I finally got to try the Battle Frontier and it wasn't really as fun as it had been built up to be. Granted though, it's a great idea, and undoubtedly they should've refined it instead of dropping it entirely.
>>586605086>It's a trainwreckWell, that's not wrong but we've been there for a while, half of phenomenas had the same narrative structure just on a smaller scale. I was more surprised by sudden destroyer/judgement interference, they should have put them earlier, possibly as phenomenas, for that twist to actually feel sudden.>dogshit forced shilling cutscene that would've been surpassed with simply having your party saying linesHaving all your random girls cheer you at the end of P1 felt really nice.I can relate to someone being really pissed off by how hard the push for luka's family/ancestors/archangels was in Chaos. Game completely discarded early recruits (not to mention all random encounters). Even powered-up Mini has literaly zero phrases. I understand that after P1 number of random encouters have crept to the point of being impossible to maintain in active state, but game has not that many side-characters (most of them being there since VN too, like, give them something, some of them even got powerups trough phenomenas). 12 Spirits did fuckall narratively, Nuruko is basically irrelevant after Alice route P2 despite being presented as somewhat relevant, everything she does happens in background, once you recruit her she just stops doing things. Entire Eden/Mini sisters subplot only for them to completely fade into background and shut up. Fun thing, my Jessie (who I used for a while) said something late into Judgement arc, which surprised me because at some point I have completely forgot random encounters can talk at all.I still liked ending for what it is, but there was certainly a lot of untouched low-hanging fruits.
>>586605393>they are not interested in actually telling good stories, they just want to cram their political opinions or twuama down people's throatsThat's, indeed, ironic. In this day and age, and current political/social situation, heavy use of themes like legacy and family appreciation to come from an H-game of all things.
>>586608903Some were a lot better than others. Battle Tower and Battle Pyramid were always my favorites. Pike was my least because Shuckle fucked my shit up as a kid.
>>586608903The battle arcade was my shit. The others are a bit lackluster and I suppose the Colloseum in Paradox is kind of a Battle Tower but I'll admit some of the other facilities are a bit derivative. I'll straight up say that the Gen 3 Battle Frontier has two unplayable modes, though.
>>586610802>I can relate to someone being really pissed off by how hard the push for luka's family/ancestors/archangels wasthank you.all I wanted was something simpler; it wasn't much to ask. i had a good (well-balanced, the difficulty curve was just right) playthrough of part three compared to most anons here but i just wish the narrative had lived up to it by the end. but after 10+ years, it's unlikely it was ever going to be perfect for everyone.
>>586613729>>586613089Would there be a way to reduce character/job levels for something like that? that played a pretty big part in how the Battle stuff was balanced. Come to think of it maybe that's part of why I'm able to keep playing MMTD. There's a fun number of side modes and several in particular are extremely replayable and fun like the Secrets themed around the different races.I'm also just very happy because after the earlier conversation ITT on the oceans I put on the Team Aqua Leader theme for a Sea Monsters run and I'd like to believe it powered them up because they managed to smash past all previous high score attempts and broke into the big leagues. I'm very proud of them.Hopefully Nonoa gets a free costume or something so I can finally have the goofy cetus girl without having to constantly rent her from someone else. I found her stories online and they're hysterical.
>>586616183Sounds easy in paper. You'd create a common event that calls for variables to become the character/job/race levels of each party member to store them, then call for another variable to turn the current levels to a fixed number, let's say 50/10/10.Once you leave the area, it calls another common event that takes the stored levels and gives them back to the characters.The problem is how you make sure it gives back the correct level to the correct party member if the player starts swapping places with them. A cheap method would be to lock your formation while in the zone so it forces you to use only four, though that kind of takes away the fun of having over 12 party members.If you want something more precise you need to add a script and do custom code.The bigger problem is the gear and abilities. A level 50 Luka with part 2 gear and abilities is nothing compared to a Level 50 Luka with endgame stuff.
>>586617573A lot of the Battle-x and it's derivatives in Pokemon locked your team until you left; the Colosseum in Paradox also does this, and only allows you to use the first four members in the row even if everyone in the back still gets the experience. It would make sense for something since it would require it by design if it wanted to fulfill the purpose of "optional challenge mode that's actually challenging", as it forces you to plan ahead. Some of the Battle facilities also wiped your held items and consumables and only allowed you to use what you found in them, which would be equivalent to removing all your gear and only giving it back when you leave.To be honest I had thought about creating hypothetical bosses at first but lost the motivation to do so (bar one), but this would be a fun way to add new ones like how each location always had a unique boss.
>>586580813Parts 1 and 2 honestly felt perfectly balanced to me, it's 3 where things started getting shaky. I remember in particular when the Black Alice/Kagetsumugi invasions started all the enemies were suddenly became massive damage sponges unless I lowered the difficulty. In general every fight just started to feel like you either kill the boss in less than 3 turns or it wipes your entire party with constant aoe damage.Also I kind of hate gems as a mechanic. For a game like Paradox where you might be building a dozen characters and regularly swapping their jobs and races adding even more depth to the building just felt obnoxious. Not to mention the UI is shit. I don't want to have to completely redo a character's gems on top of the gear and abilities I already had to reset any time I change someone's job or race.
>>586627373The power creep started with the collab.But it blew up in the Chaos route.
>>586628084The collab didn't really raise any enemy numbers. They just are overpowered because the dev wants the other devs to feel okay with their characters.Part 3 raised enemy numbers because 2.0 didn't have conditional damage, and later every character got buffed
>>586628084>>586628691nta but it's not the enemy numbers, it's the game mechanics. the collab is the point where the powercreep snowballed out of control, and the rapid stat inflation was an attempt to overcompensate.
>>586631494Did you know 1.0 Luka's trait is just +30% heroism right? Trtr didn't balance around the collab but the fact that Luka now does +2% per missing HP
>>586544384part 4 will be as big as part 1 2 and 3 combined
>>586633192and then part 4 epilogue will end up as part 5
>>586632658Yes.That doesn't change my point. Trtr rebalanced numerous traits prior to the collab, and the collab itself is balanced around introducing nightmare damage and trying to railroad you into using pleasure damage, which has literally fuck-all to do with Luka, because he'll only get the ability to make the heroism skills do pleasure damage right at the final fight of it.Unless you're attempting to claim the stat inflation in Part 3 was balanced around LUKA and not the aftermath of the collab in which case that's just kind of objectively incorrect. Conditional Damage/Sorceries/Chaos Elements were snapping the balance in half in addition to the unique collab-specific buffs and skills and Nightmares cheesing 99% of fights; the conditional damage booster from the sorcerer class allowed for even more absurd damage spikes, on top of it being easy to get higher agility to go first. The stat that inflates most quickly next to HP is agility just so the enemy can do something first and it's why priority starts becoming more impactful in Part 3 beyond 'buff my teammates before they move'.It's the stuff Luka gets in Part 3 that made him comically broken, even with the crisis trait he'd mediocre in Part 2 and outclassed by other characters.
>>586632658>>586601578
>>586633569Outside Gilgorn who is supposed to be cheesed via nightmare/trance no enemy in the collab has higher HP than the Part 2 final boss. Arguing that Conditional Damage/Sorcery/Chaos elements caused the balance changes means that it wasn't the Collab specially since none of those caused inflation to the collab enemies. You could argue it's any of these(though I did originally say it was conditional damage) but that doesn't mean it's because the dev expects you to use a frontline of Est/Rovissa/Gilgorn throughout early Part 3Luka is mediocre in Part 2 by the dev's own words and he said that once he could turn into an advanced Hero that would not be the case. So even with Part 2 in mind where he was underpowered it was a deliberate decision that was going to be broken
>>586633192you guys are dooming way too much, once the phone port are finish he will most likely release it and the LN at the same time
>>586635738>arguing that mechanics added in the collab influenced the balance changes in part three means that isn't actually the collabanon, that's stupid and you know that.this is not about if the collab ITSELF had stat inflated enemies, the collab is what introduced the things that tipped the game's balance over the edge. trtr also does clearly expect you to have played the collab prior to part three. a lot of enemies are balanced with shield captain in mind, which is only obtained after the time loop, and he completely gutted the normal defensive buff the rest of the game was built around. it's very bad design that he shouldn't have done, but he did do it that way. trtr has had a consistent problem of trying to up the ante ever since people beat Reaper and part one's LOC before they were even intended to be possible to defeat. Nightmares are so inherently broken he added a skill to the third route specifically just to ensure all the important bosses can't be hard countered by them.>it was a deliberate decision that he was going to be brokentrtr's intention was to make him stronger, I don't think he intended the player to spam crisis OHKOs or he wouldn't have bothered putting any effort into the bosses if he thought you'd just instagib everything. he wasn't trying to make Luka broken, trtr just struggles to balance things the more that he adds.
>>586637395>the collab is what introduced the things that tipped the game's balance over the edge.>Chaos elements was in skills like Magic Science>Conditional damage was added before the collab>Sorcery, Psychic, Shield Captain, and even Giant and Roids were added after the collab>Part 3 even added a monster job for the beginning of the gameOutside him realizing Nightmares were a bad balance design all these decisions were ones he made himself outside the influence of the collab besides maybe Hakunen reminding him Blue Mage was a job>I don't think he intended the player to spam crisis OHKOsWhen people complained about the balance he said he made some balance breaking strategies but didn't elaborate. It's impossible to tell anything besides Time Stop being intentional, but it's highly likely Crisis was one considering there's multiple buffs to it.
>>586639174Honestly crisis should not have been such straightforward strategy for how powerful it is. Pleasure death claw is something I'd accepted being the "cheese" strat becaose 99% normal players would never, ever figure interaction between like 3 skills in the entire game and post-collab passive.Crisis, on the other hand, is plain obvious and baseline to protagonist so any player that cares about builds is doomed to use that strategy because its just that better than every other obvious alternative.
Y'all are not making me excited for part 3.
>>586639174conditional damage was before the collab, yes, but I think it was sorcery/chaos elements that pushed things over the edge due to them exacerbating the former and Chaos Elements at the time being impossible for the player to mitigate outside of very lucky LOC drops, while Sorcery skills were added to numerous enemies not designed with them in mind, further unbalancing Parts 1 and 2. Dragon Pup suddenly pulling out a party wide 1000% damage attack when you're still leveling tier 1 jobs isn't exactly the best design choice.Sorcerer/Psychic are rewards unlocked for clearing the collab. Shield Captain was added in the Time Loop which is the second part of the collab. Giants and Roids are also a symptom of the collab aftermath, and Androids are the single most overpowered race in the entire game so that's really a bad example if you're trying to claim the collab didn't lead to the game balance snowballing out of control.>these decisions were ones he made himself I think you're missing the forest for the trees.You're hung up on nitpicking the specifics of what I mean by "collab" when I've explained several times that it's "gameplay mechanics added during this update that marked the point of no return" and the update just happened to be "the update with the collab".My point is there's a clear moment where the game's grasp on it's balance completely spiraled out of control, and the point where it was irreversible, I would say, was the collab and it's aftermath. Conditional damage was where the snowball started rolling to begin with.>he said he made some balance breaking strategieshe also told anyone complaining about the gutted defensive options to just equip a shield. half the time I'm not even sure he playtested his own game.
>>586640712Just have some patience in the battles and you'll be fine.Probably.It's hard for me to tell at this point.Sorry.you definitely don't need to use crisis to beat anything though; ironically the most "balanced" way to play the game in part three is just not using Luka or trtr's designated "main characters" since it turns back into a normal RPG at that point.
>>586641717I fucking wish I was capable of modding RPGMaker games enough to just do custom trait changes and solve this stuff in the root.
>>586642109you don't actually need to be able to mod it or even own the engine, the harpyanon figured out how to manually edit and change traits a while back by just opening up the notepad file they're stored it and changing them there. although all they really did was fix typos and add skills trtr forgot to add to the list for characters with hyper specific skill bonuses.
>>586642634Wait you mean I won't even have to recompile data files or whatever? Is this stuff actually stored in plain text? I might go ham on balance changes if that's true, especially if I could nerf stuff like overboosters.
>>586642634Doing those bug fixes was actually how I learned enough about traits in the first place to start trying to make my own starting with Okyuu. Although I'm still waiting until I can learn how to correctly implement a new character before adding her to test it.>>586643219>I won't even have to recompile data files or whatever?Well, you do need to repatch the game every time you do this or else it won't apply anything you changed. But yes you can actually just open up the note file they're in and change things. I only wanted to correct bugs and mistakes trtr had left in, and was going down race by race, but ended up hitting a wall when I couldn't figure out how to revert the counterattack traits back to Part 2 after they got broken and thus certain characters just stopped working correctly; I asked for help but was refused so I just couldn't figure it out on my own and tabled it.Someone on the translation team asked for it though, so I gave them what I had finished and they shuffled a few things around and discarded some things but for the most part they applied the fixes I had done to the official translation.To use an example from that, all the Monster Girls with traits that involved "sticky thread" skills were actually applying their boosts to a completely unrelated service skill instead of the intended one because trtr made a typo and replaced a 5 with a 6, so I just changed it so they were applying it to the correct skill.To apply these changes I just opened the file, found the traits using a word selecting tool (otherwise you shuffle through these by hand), edited the text to be the correct skill, and then just repatched the game. Provided you know how the traits are coded, it's not too hard to add or change things in them.Hypothetically I could've buffed my favorites but that just felt like cheating.I'd be interested in what you'd do though, since I did really enjoy the playthrough I had, and it felt quite balanced.
>>586643219>>586645303Oh, and yes you could edit abilities/skills/etc the same way. For those specifically though, I think the problem with boosters isn't so much the boosting abilities themselves but how trtr allowed you to stack them on all the skills with innate elements. I think the only girl I had with an elemental overbooster was Andrea and she got it right at the final dungeon at the end of the game, and I was able to play through it fine, so when it's just one it doesn't seem like they're that bad.
>>586645303>I'd be interested in what you'd do though, since I did really enjoy the playthrough I had, and it felt quite balanced.I can't just seriously answer that outright without doing a huge-ass excel sheet with all things and looking at numbers from path perspective. But here are initial thoughts: due to nature of the game being multipliers on top of multipliers, most lategame traits and, well, pretty much anything that goes beyond 20-30% extra damage per source has to go/be toned down, because it's doomed to be a scaling disaster and there is nothing that can be done about it without significant nerfs, or making fundamental changes, that I suppose are impossible, on engine level (like making in-group addivites instead of multiplicatives)Equipment stat booster passives might also need to be looked at, but it's hard to say without doing proper math.There's more than enough damage to be find in the game already and it would barely affect majority of playtrough, until you will be actually able to stack overboosters. I don't think there's that many balancing issues, but certain things in chaos route are adding on top of each other too fast and rapidly outscale already ridiculous enemy scaling, which is kind of an issue by itself but that's a very difficult thing to rework.
>>586647259>allowed you to stack them on all the skills with innate elements.Pretty much that, and the way math behind that stacking works. Again, since I doubt this formula be changed without some serious knowledge (and risking implementing bugs/unintended collateral nerfs), trying to hold back damage source stacking by significant nerf to overboosters and slight toning down to regular boosters is first thing I'd try to do math upon.Like going from +30% to +20% is rather insignificant when you have two or three sources of such multipliers, so it won't harm mid-game balance, but if you have like six elemental boosters, weapon booster, weapon attribute booster, solo target abilities, various fluff bonuses, multiplier from traits etc - even slight nerfs on every step would significantly reduce top end damage. Again, without harming early cases too hard. But that's just initial thought process about things I would consider at first.
TrTr is going to do another round of nerfs when Part 4 comes, likely to make the updated LoC as difficult as possible. My guess is he is going to obliterate the overboosters, probably the crisis modes in a clean sweep, not just heroism.
>>586648081>due to nature of the game being multipliers on top of multipliers, most lategame traits and, well, pretty much anything that goes beyond 20-30% extra damage per source has to go/be toned downI think that's understating it even. The game systems simply don't have enough room for all the content, so the only way part 3 has to go is up. I haven't seriously used rpg maker in a decade, so the best guess I can make is to beat the game into a more pokemon-like system where each girl is defined largely by move pool and resistances(I think adding new elements is easy, but memory might be tricking me). Maybe there exists some tool out there that can export rpg maker games to another engine, that would give you more options. But at that point your making a hard fork and might as well make your own game.A sane first step for modding is to make tools that turn those text files into a database and back so you can edit it properly and run analytics/automated balancing on them.
>>586650603don't forget there's data in the files for a -turns status condition to counteract multiple turns
>>586651515I wouldnt be surprised if he gives a ton of the updated bosses counters to attack nullifers like daystar and time freeze.
>>586652338I wouldn't be surprised given a lot of bosses have specific (sometimes unique) counter attacks or mechanics that they use in response to charging skills or null!counters.There's two skills that specifically disable and counter Daystar. As far as I can tell one of them is unused, or at least I've never heard nor seen of anyone mentioning it.The other one is Star Eater because unsurprisingly using DaySTAR on the Star Eater goes as well as you should expect.
>>586652338Considering how you can cheese most of the early, to some mid Chaos route bosses with time stop and daystar, I wouldn't be surprised if he did give their updated Part 4 versions of the Star Eater/Koron treatment who gives you a sucker punch for using such tactics. He did something similar to the Nightmare recruits, who are now at the mercy of a punishable counter. The big issue is some of the Part 3 recruits have these moves built into their traits. Neris and Nero would be utterly useless in LoC if the bosses punishes you for trying to freeze time.
>>586657075>sucker punchimo the funniest possible thing you could do would be for a boss to have a special mechanic where anyone who starts their turn at 10% HP or less dies before the turn actually starts.It would serve three purposes:>forces you to pay close attention to your health and always be mindful of how much damage you're taking and what might potentially put you over the threshold>the "I'm screwed" that will happen if everyone's at 10% HP or less at the start of the turn>the very very VERY funny moment someone tries to bring a character into the fight at 1 HP to use crisis and they get killed instantly (but without actually gimping crisis itself since it still works normally in-battle it just slaps you for starting the fight at low HP intentionally)it would be the perfect prank opening for a super boss
>>586659489The Endure tactic is still there for crisis, but if you mean a sucker punch when you are that low on health at the start of a every new turn would be pretty funny. At least you need to get your health down in combat to actually use crisis mode.
>>586660326>At least you need to get your health down in combat to actually use crisis mode.that was the main idea, crisis was originally meant to be a last-chance desperation mechanic, so it would still work that way. there's probably a few ways it could be implemented but the main one I was envisioning was just a flat 10% HP-based percentage damage at the start of every new turn to anyone who's at 10% HP or less. Endure/Super Endure only works if you're at 30%/20% HP or higher respectively, so it wouldn't save you either, it would only allow you to pull off the super crisis moment for that turn if you take otherwise-lethal damage and aren't healed back over the threshold.
>>586633731Almost no one plays Part 1 unmerged so it's not something that's relevant because all changes are retroactive.
How in the fuck did TRTR manage to make her one of my favorite characters? I still don't understand.
>>586667178cute puppet
>>586667178irredeemable characters who are perfectly open about it can be very entertaining
>>586667178
>>586671685Un-Do seems to have found his mascot.
>>586671685Black is getting merchs, when will MGQ have some?
>>586679048*black souls
>>586679420>most of the merch is just worst girl
>>586679048https://otakumode.com/shop/67ee44628c79b0001ca0e4c3/Coolkyousinnjya-Illustration-Monster-Girl-Quest!-Paradox-RPG-Alma-Elma-1-7-Scale-FigureHand over the cash,
>>586679491What do you expect? She's the author's favorite. He'd probably get in trouble if he sold Mabel merch, too since her design is an asset he redrew.
>>586679535>out of stockcan't even buy it, and still it way too little
>>586679810It's not unexpected, I just dislike how much glaze she gets. She already kind of took over the ending of Black souls 2 and now I have to get an entire game about her
>>586679491you mean best? leaf only had one thing in that picture.
>>586679810
>>586645303What problems are you having when implementing a new character? I messed around with it and got a test character to work.
>>586680032Leaf is a fun heel, she's a shitter and the narrative treats her as a shitter. They had to damn near rewrite all of red hood's character and delete the dog(aside from the small cameo) to make her tolerable
>>586680058Well how about that...
>>586680183Red Hood was fun in BS1 and the best part of BS2. She's also the most ride or die girl in the thing. Sorry. I don't make the rules.
>>586680420I'm fine with bs2 red hood, I simply dislike how they deleted every controversial part of her character in bs1 and made her super into grimm. I get her ending is canon, as are all the endings from bs1, but that combined with how she's pushed as THE center stage and most important thing (even to a degree moreso than prickett) that it annoys me
>>586680687she didn't seem "into" grim or at least not in an overtly horny way. I'm not familiar with any controversy regarding her beyond the original game she was in prior to black souls, which I haven't played.
>>586680687don't worry anon, in her new game she will fuck a lot of dogs and Arabs
>>586680996>he didn't seem "into" grim or at least not in an overtly horny wayAnon she had a whole line about how she wanted to have grimm's kids. And i'm referring to the fact that she fucks dogs, Her husbando was her wolf companion. If you kill him and rape red hood she immediately kills herself because she doesn't want to live without him. BS2 essentially removed him from her character entirely which doesn't really make sense.
>>586667178She's great as a villain and even greater as support, the way she doesn't learn or change a single thing is what makes her fun and the game doesn't hesitate on dragging her face through the mud.
Universe C983, you guys keeping up on the election? I think Ilias' party is fucked. Maybe restarting the Monster Wars in Sabasa was a bad idea. The cost of blacksmithing materials was a huge factor in the monster faction's claim to power... Well, that and Ilias keeps giving money and resources to some foreign place called... Islarel? Idk, never seen it on a map before.
>>586681250>If you kill him and rape red hood she immediately kills herselfthat seems like a pretty normal reaction to someone murdering your pet dog and then taping you. also she keeps getting angry if you try to rape her. she likes Grimm but she wants to help him be less schizophrenic and not just have sex.
>>586681495why is it an ai picture of alice and illias
>>586681585He wasn't her pet, anon. It's basically treated like they're near married. She genuinely loved him, like as a lover loved not as a pet, and that's just kind of dropped in BS2
>>586681590I'm using a shoddily put together mobile Photoshop vibe coded app. Much love from Brazil
>>586681495Now, who could that be?
>>586681717I genuinely don't remember this
>>586682062I thought you said you didn't play BS1
>>586681495i heard monsters are going to arrest anyone daring to criticize their politic, apparently they also going to ban all angel's porn
>>586682102I said I didn't play the game she was in that wasn't black souls, I know red hood had some game she was in prior to the first one where she's the main character where her family's dead or something because leaf is a prick like that.I do not recall any dog sex happening in the first black souls.
>>586680996Besides being pushed hard as the main girl in Black Souls 2 with the secret routes and the final ending, she gets a scene where she admits she wants to make a child with Grimm to prove she was alive.>Of course other men would be no good. .....even Poro won't do. Unless it's with you, unless it's your child, I'd hate it.Compare to the first game where she's barely there and you don't even need her for ending A (the "save all girls and be a hero" ending). In that game she lives alone with her wolf, she's always next to him in your camp, and even when you summon her she sometimes brings up Poro.>>586682062In her debut game, Red Hood ends up in a romantic/sexual relationship with a wolf whom only she can hear. In Black Souls, the wolf is still living with her. In Black Souls 2 Poro appears in Ending G, also Grimm now can understand him because rules are different maybe.
>>586681495no matter who win we know they won't release the mermaids files
>>586682625oh she doesn't fuck poro in bs1 but it's pretty explicit that they're in a romantic relationship. You were always sharing Red Hood with Poro no matter what, so to make her more likeable the dog just gets taken away despite that not making a ton of sense for red hood as a character
https://fgguides.com/blacksouls/dead-red-hood/#All_Characters_in_DEAD_RED_HOODhere all the things we know red will have sex with in this new game
>>586681495>Voting for the party that's going to repeal the moratorium on monsters literally eating peopleEnjoy your weapon discounts because you'll probably need them
>>586682684I don't see the issue with her wanting his kid as some proof that she lived given she's going to die pretty quickly after this happens. but ok i didn't get that i guess. i just assumed the other thing wasn't relevant to black souls and could be ignored or something.
>>586680110I don't know how to plug them into all the other systems.I know there's several values keyed off of their character ID (iirc designed in a way where only character IDs of 1-999 will work), the main one I remember being the companion system, which keeps track of gift giving, affection, etc. There's also the corresponding gadabout playful actions, skill lines, etc.I struggle with learning coding, even the stuff with the notepads feels somewhat like a rudimentary way of figuring it out. Making the sprites somehow feels like the easiest part. I'm very thankful someone managed to find Okyuu's raw assets so I was able to reassemble all her portraits myself (and I also managed to reassemble her spear and tentacles too, although when she has them she fills the entire screen), but unfortunately there's still some I haven't managed to get. Still, I just want to be able to correctly implement a new character before adding one, and I'll start looking for other stuff after I figure out how to do that.I've tested their sprites and pictures in it though, I just replace someone else's with theirs and then switch them back when I'm done.
>>586683017Its more that she very very explicitly wants it to be grimm and absolutely no one else. If that's not loving someone I don't know what is
>>586683995>"Make a request">Instead of sex the options are "plain takoyaki", "takoyaki with mayonnaise", and Osaka-style takoyaki"
>>586684525Don't forget the secret sauce!It's secret!also part of why I want the id system is because I want to give Okyuu funny gadabout actions and test them and it's mostly just so she can do that.
>>586683995Other systems like what, everything? it's kind of hard to point things out when I don't know where to start. For starters everything works off what character slot you picked, so lets say you picked 930, character affection is tracked by the variable 3930, gift giving is tracked by the variables 4000-5000 and trtr set it up so that when you talk to characters in the castle if their affection value is over x set 4*** value to 1 and give gift, you'll see how it works if you look at a random character.>>586685858For gadabout events you'll need to edit the common events, if your character number is under 940 you can just use the events already made and slot yourself into whatever number your character is.
>>586686819>everything?I guess, yeah>it's kind of hard to point things out when I don't know where to start.that's how I feelI am not very good at grasping thisplease understandI'm probably the kind of person who would need a guide to understand how to do it properly. But that is a little helpful so thank you I didn't know about the 4000-5000 part of that. I'll try to look through the common events again tomorrow and see if I can understand it more.either way I miss how varied a lot of the early Part 1 gadabout actions were like the slime vortex friendship attack or Pyhar suicide bombing so it'd probably be fun.
>>586685858a secret sauce is seldom shared with sea men.
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