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File: shincolle.jpg (262 KB, 1920x570)
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Ultra Boat Edition

Previous bread: >>585234814
► 1. WELCOME

We discuss modded Minceraft: mods, modpacks, projects, build ideas, etc.
If you're working on a mod or a pack, keep us updated for feedback!
Refer to the OP before asking about launchers.

All e-celeb illegal immigrants will be cordially redirected towards >>>/vg/mcg/.

► 2. USEFUL LINKS

>Play modded now!
polymc.org/download/
prismlauncher.org/
github.com/FreesmTeam/FreesmLauncher (pirate-friendly fork of Prism)
pineconemc.ru/ (another pirate-friendly fork of prism)
github.com/lubinacourec/SeamlessAuth (1.7.10 server authentication option)

>Get mods
legacy.curseforge.com/minecraft/mc-mods
mcmodarchive.femtopedia.de
modrinth.com/mods

>Useful CurseForge search
superstormer.github.io/cf-search
greasyfork.org/en/scripts/464782-old-curseforge-please (script to automatically redirect to legacy CF)
modpackindex.com

>Optimization mods
superstormer.github.io/useful-mods/

>Ideas, Albums, Resources & Inspiration
drive.google.com/drive/folders/1UzkwnETunaxg6OomfyJ8X_TAQG4ruX51?usp=sharing
imgur.com/a/JPif9
imgur.com/a/2fz8MBt

>General FAQ (read this before asking for mod making guides, where to download shit, etc.)
pastebin.com/DkLVCD3k

>Resources (mods, modpacks, and guides)
pastebin.com/c8QNj7Q4

► 3. ALIVE /mmcg/ SERVERS

PathServ (ToxicJungleSerb, Fabric 1.20.1): https://files.catbox.moe/jss6vz.zip, 185.206.148.172:25573
Evilcat (Sky of Grind, Forge, 1.20.1): https://sneed.uk/SkyOfGrindBootstrap.jar
Sprockets, Islands, and Airships (1.12.1): http://baresky.ddns.net (webpage and server address)
TENKU SENGOKU (1.21.1): https://files.catbox.moe/celri2.zip, 217.217.30.87:25565
Create:Gensokyo (1.21.1): pastebin.com/jYXFE4r6
>>
Not the prettiest setup at all, but it's on-demand forsaken bronze. The pattern uses the malum altar to make 4 arrows, and then the dispenser shoots them at the forsaken knight (each one gives you one forsaken bronze).
The redstone logic is so that the dispenser isn't active unless there's something in it, since otherwise the ticking sound would annoy me.
>>
Also, fun aside - there's a goofy bug with the runic altar and immersive portals. Here's what my base looks like when I look at my runic altar while it's running.
>>
>Creature Feature
>>
>>586577294
Known problem unfortunately, it's ass. The pack creator said he can't do anything about it and it's up to the mod devs to fix this crap.
>>
>>586577294
>using botania ever
why would anyone do this to themselves
>>
>>586587354
its fun
>>
>>586586619
I don't mind it, since I've long since automated runes. I just do it because it's fun to see what it doesn't cull.
>>586587354
I've started to like most of botania (the automations I made in DJ2 were quite fun to set up), aside from packmakers forcing you to make terrasteel en masse and the gaia guardian in general. Thankfully, I have not had to do either in this pack.
>>
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Come anon, relax with me in the sauna.
>>
mods for this feel?
>>
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mods for this feel?
>>
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kissu ~ <3
>>
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There's more where that came from.
>>
Best version to mod atm? haven't modded or played since 2017
>>
>>586600863
still 1.7.10
>>
It took an insane amount of automation and quite a while for the crafts to finish (the soldering machine is very slow), but I'm finally ready to enter the final chapter.
I can see there's still even more crafting to come, but it's all hidden - I probably won't post too much of it just because it might spoil stuff.
>>
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>work on modpack
>have to resist the urge to reinstall everything on a clean instance to debloat for the 5th time
>>
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>>
I hate 100 days slops.
>>
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>>
>>586609786
What mod?
>>
>>586609786
N E T H E R
>>
What's the best combat mod?
>>
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Oh man look at these sick control panels. It's super programmable like the AeroWorks ones but even nicer visuals. Would you drive an airship or submarube with a panel like this? If, instead of a normal drive-by-wires control scheme where each function is bound to your keyboard, you'd have to reach over and pull the right lever to change the throttle? Could be pretty fun right, for a slow moving vehicle.
>>
>>586611756
create
>>
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>>
I love Storage Drawers wall.
>>
>ice and fire stuck in 1.20
shame bmc5 is at 1.21
>>
It's hard to overstate how much these are now the bane of my existence.
>>
>>586621062
The other bane of my existence is remembering to attach the image
>>
>>586621619
I'll honestly take this over the Avaritia megacrafts of yore. You knew what you were getting into with this pack.
>>
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Looking at a working Runic Altar gives me Xray vision of my hexahedron.
>>
Another lesson learned while I try to get the thousands of blaze fuel I need - if you tick accelerate a drain (since the draining of bottles was a bottleneck), it will shoot bottles everywhere. I had to build temporary walls while I do this final sprint.
>>
Has anyone tried using Horizon?
>>
>>586611915
Yeah, very immersive. I still kinda wish we weren’t using wireless links for vessel controls, something more like Project Red’s bundled cable would be more immersive.

>>586633216
Nobody here plays the latest game version in the first place.
>>
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>go on a big expedition looking for rose bushes
>get frustrated and give up
>fly home
>find a huge patch of rose bushes literally 2 feet from my base
Amazing. At least I have them now so I can make my landscaping installations a little bit more varied. I've just been using lilacs and peonies this whole time.
>>
>>586611915
name?
>>
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After being trapped in exile for so long, it all comes to this...
>>
Is there a mod that turns trains into sable objects? I saw a mod that makes infinite rail world so having a proper mobile base could be fun.
>>
>>586640113
Bit of a curse on that subject unfortunately. Really wish we got a Create: Interactive equivalent but I guess it's lost technology now.
There are three mods that aim to do this:
- Ferronautics, has been out for a long time, very janky but it works if you change some configs.
- Simurail, has a github where if you log in you can download a working jar from the github actions. Looks crazy cool but stuck in dev hell for unknown reasons.
- Loconautics no download yet. Also stuck in dev hell.
>>
>>586639854
Literally just Create: Control Panels, that's why I didn't write it in the post anon.

>>586639917
ohohoh, exciting, I never got even close to that, doing great anon
>>
I thought I would never see the day, I don't even know if I can still say
Home.
>>
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>>586638918
I fucking love flowers
>>
>>586575602
Fabric or Neoforge?
>>
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Enjoying cable management in my hexahedron. I don't need this many channels, but why not?
>>
>>586638464
if it's open source, someone should steal the cables from Power Grid and slopcode it to work as redstone
>>586648692
fabric is only for playing with vanilla plus mods and/or with normie friends
>>
Are there any other packs with highly unique gameplay like Cube Warper you guys know of? That stuff is my jam.
>>
>>586650101
Compact Claustrophobia has a similar gimmicky and unique vibe, that's the big standout to me.
>>
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I like how the Alex's Caves metal barrels look, so I want to use them as sidebeams in my hexahedron's shell? Is there a way to make a block looks just like it, but doesn't store anything? I don't think AE2 cable facades will work for this, they don't rotate sideways.
>>
>>586642008
damn what a shame, hopefully they get there someday because it could be cool
>>
>>586620002
You can use one of those port, definitely there won't be any AO codes in it.
>>
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Got a little bit of work done on the highschool. I decided I'm not going to do it in the Beaux Arts style, and instead am doing some kind of Georgian/ Palladian-type build that's essentially just a scaled down copypaste of the hotel. This change DEFINITELY has nothing to do with the fact that I'm a mid builder and have no confidence in my ability to pull off a really ornate, fancy french build.
>>
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>>586669584
Yeah, fuck it, I'm abandoning any pretense of this being anything other than a recolor of the hotel. I like it, though.
>>
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>>
Whats up with terrain gen mods looking like shit when you actually play them vs what they have as the screenshot preview
>>
Look for a 26.3 compatible version of this mod or something similar

https://modrinth.com/resourcepack/iron-girl

texture's broken with both optifine ant emf/etf
>>
i feel like the longer i use AE2 the less i understand how it works
>>
>>586694250
>anon discovers practice makes perfect
>>
>>586690378
I guess I’d look into whether the resources pack format changed at all between versions, to see what it would take to patch it.



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