Slop of Time part 2http://emulation.gametechwiki.com/index.php/Main_PageRead the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.READ THE WIKI BEFORE ASKING QUESTIONS LIKE:>Where do I get gamesOR>What is the best emulator for...Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.Check out our new wiki for vidya recommendationshttps://vsrecommendedgames.gametechwiki.com/index.php/Main_PagePrevious thread: >>586788782
DK Bananza when? I played OoT 30 years ago and this is literally just the same game.
Switch 2 ROMs, feel free to add more stuff and link your pastes with changeshttps://pastebin.com/WqWtkyuH
lore
>>586960483still better than this baby game
Kek
Unlike ToTK’s release I’m willing to wait a bit to not play at 20-40 fps. Did the deku tree which was good but castletown is laggy as fuck even with shader compilation settled.
>>586960673Man, quite a few names here that take me back. byuu is a faggot and he's burning in hell. the good timeline.
Is there a way to make OoT run at the same speed regardless of fps with liichi? i have dynamic fps (by dark, built-in) enabled. Do I need to use another one?
>>586960945velly good game japanese, velly good game
>>586961112just cap your fps to 48fps to simulate vrr mode.
>>586961261it runs too fast even when the game fps is 28 fps
>>586961430try 20fps then that was the original games framerate
OoT shadershttps://buzzheavier.com/nh3aqx4ziucmAdd EDEN_NX2_PRELOAD_ALL_PIPELINES=1 to the bottom of your nx2_switches.txt
h-hayai!
>>586962003sasuga
can someone tell me what it means when any recent (ie 2 days) eglantine and fork i run makes games not boot? They just stay at a black screen, 0 FPS and frametime is "nan ms"older versions can run games just fine, did something meaningful change these past few days?
>>586961571which emulator is currently best
>>586961571Contributehttps://emulation.gametechwiki.com/index.php/Shader_caches#Eglantine_and_forks_(Liichi,_PokeDinner,_etc)>>586962581Liichi for OoT
>>586962486>They just stay at a black screen, 0 FPS and frametime is "nan ms"That happened to me as well. Just wait a few minutes on that screen and then it starts to work. It only happens the first time then its fixed.
>>586962486if you hear your cpu fans rev up the shaders are being built. if the fans dont budge then it crashed.
What the fuck do people change in the emulators that shader stutter becomes unnoticeable from unbearable?
>>586963002get better vulkan driversradv is amd exclusive and has no stutter
>>586962486AMD GPU? Anyway, try deleting you shaders folder
>>586962686how many minutes is "a few minutes"?>>586962901yeah the cpu is doing something, but i thought these emulators would always say when shaders are being built. Also, is it supposed to do that even when they're all sharing the same user folder?>>586963115ye amd gpualso tried that, as in i tried making a new user folder in the emulator's own folder as anons said here, still no dice. Unless shaders are elsewhere?
>>586963209nope, they stay in the user folderbtw, read
>>586963334i did read that, but i'm not trying to play oot. Or every game ever is now broken on amd?
>>586963434>>586963334the shaders are also stored in your appdata folder btw. for both nvidia & amd.
>>586963209>how many minutes is "a few minutes"?Try deleting shader cache (remove all pipeline caches), start the game and wait 5 minutes. Then if fps appears press circle, even if the screen is black.
>>586963539(and btw I also use amd, but im on linux; the amd drivers might work better there)
>>586963434that's what I'd infer from that, yeah>>586963525we are talking emulator shaders, they stay in the user folder, be it in appdata or portable user folder
>>586963076I'm not asking for a fix. I'm asking if someone can explain what makes shader compilation either stutter a game or run smooth in the background.
>>586963761emulators still run on directx/opengl/vulkan. the graphics card caches them inside its own shader folder.C:\Users\Name\AppData\Local\AMD\VkCachefor example
>>586960538the moo site is still visible herehttps://web.archive.org/web/20261104234517id_/wolfthatmoos.github.io/MooGames/has pokopia dlc as an installable nsp.
>>586963801The Vulkan driver dummy.RADV doesn't stutter because they use ACO. ACO is 50,000x faster than the compiler Nvidia uses or the Windows equivalent which is DXIL.
>>586963837yeah but these don't really affect anything, these are just generic shaders, your drivers know best when to use them
>>586964102You sound extremely clueless. Nobody should listen your ass.
The longer it goes without Nintendo releasing a new firmware the better the odds of metroid hungry being dumpable.
>>586964310I won't explain it technically, you are just too dumb for even suggesting that.
So when will someone release an application to let me play switch2 dumps on my switch2 (i have civ7 and smilebasic and seedsow)
>>586964394only thing thats gonna work is if you share something akin to Citra or Cemu transferable shader caches, which are specific the a specific shader version of an emulator.
I fucked up somewhere or it's supposed to take that long with the .bin in the shaders folder? I'm running Vulkan with Vulkan shaders
>>586961571where should I put these files?sorry I'm retarded...
>>586964037So if OoTR runs smoothly in a month it's just because someone programmed better vulkan compatibility?
>>586964951the longer it takes the better, it means its compiling more shaders which means less stutter later, just watch some videos or shitpost until its done
>>586965205Ah yes I remember now something similar with Ryunjix back in the days. Yeah it make sense, thanks
>>586964753it's almost there dude, just uuuh buy a few more games
>>586964951I'm guessing you weren't around when BOTW for WiiU got emulated. That's probably when most people first heard of shaders thoughbeit
So what's best for Mario Kart World?
>>586965927Mainline Eglantine, as soon as I submit a PR that gets rid of hitching for good.
>>586965927pokedinner 2.5.0 is the best one for MKW at least for my machine, same for splatoon. ironically 2.5.0 is bad for pokopia which was what the fork was originally optimized for. people say 2.0.0 works best for pokopia but it can't read .nup files
>>586965785I was actually, but back then I just tanked the stutters until I had loaded the entire game. Did the same for ToTk. I only emulate Zeldas once every 5 years
>>586964951How did you get that to work? On linux I right clicked the game -> Open transferable pipeline cache, and dropped vulkan.bin and vulkan.fork-v53.bin there. Then in ~/.local/share/eden/ I created nx2_switches.txt with EDEN_NX2_PRELOAD_ALL_PIPELINES=1but it still doesn't use that shader cache. Do you have to do something else? or does it not work with liichi 91?
What I don't understand is why there are so many shaders, when I enter an area I've been in and already generated shaders for, it still hangs and generates MORE shaders, even for basic actions like breaking pots and such.I'm sure I'm saving the shader cache because it reloads every time I open the game, and this happens in the current session by just changing areas and returning, not closing the emulator and reloading the game.
Switch 2 CPU is like x2 the IPC of the Switch 1 I believe. So we need twice the CPU performance to emulate this than what we needed for Switch 1. Also it depends on the game so this will get worse over time once they max out the console cpu usage or release 30fps games.
>>586966354No idea I'm on Win11>I created nx2_switches.txtThat's the issue maybe, I didn't create it, it's at the root of the emulator and filled with settings already
>>586965598the shader cache you download is not an actual compiled shader, its just the information about the shader that the emulator can use to precompile a shader specifically tailored for your GPU that can actually be used.
>>586964753The S2 needs some kind of CFW, of which the S1 barely has a functional one with the need to constantly put it in RCM mode. With AI we could see a CFW, frankly I don't know how feasible that is though especially if S2 needs some kind of kernel exploit. It could take well over a year, could happen overnight, idk.
My version of OoT had these patched pre-installed, but is it possible to cap the FPS at 45? I can't find that in the parameters
>>586966763cause i dont wanna deal with all this emulator jank (i know i am in the wrong thread to be saying this), i just wanna play the game but i dont wanna spend 90 fucking dollars on a game
>>586967005Set limit speed percentage to 66%
>>586965119shader compilation has 3 main factors.First is the shaders, which depends on both the game and emulator optimization, let's say this is a wall.Second is the cpu, which compiles the shaders, let's say this is a person tasked with breaking the wall.Third is the gpu driver, which determines what the shaders get turned into. You could think of this as the tool used to break the wall. There's a big difference between using a jackhammer and a fork.
>>586961127100%As soon as we can get pre-compiled shaders you're really looking at 50 - 60 fps stable for most setups.>t. 12900k 5080.
>>586967835Doesn't skip-drawing fix that? Things just don't appear till the shader is ready
>>586967448So as the emulator improves the wall gets thinner or what? Because the emulator makers can't influence the gpu driver to improve the tool, or can they?
>>586967879NTA but I tried async shaders for OoT but they don't work on my machine for some reason
>>586961112Found the issue. My CPU clocks in system -> system was set to overclock, that increases game speed but not fps. It should be set to normal. The release page for liichi mentions that.
>>586967879Sure, but then I would imagine that you're actually looking at UE levels of pop in.>inb4 someone screeches that it isn't an UE game.I know.
>someone somewhere posted two more weeks meme about switch 2 emulator two week ago>two weeks later literally from nothing to what we have now
>>586967280thanksI may have an other issue now, the volumetrics are tanking my FPS and they look so bad
>>586968412Upgrade to liichi 91 (or 88), that fixes the issue for me and greatly improved my fps. When you upgrade make sure you delete your shader cache
>>586967835They claim 2.5x the single core IPC of the Switch 1. We're going to need recomps or a pc upgrade soon.
>>586968543I'm already on 88, I'll try 91
>>586966763Don't need cfw to run pirated games. fs can be patched and it can load up code into ram. that's all you need. patch fs to load a decrypted loose dump off the sd card and redirect romfs and save access to the sd card. it's 100% possible with the current exploits.
>>586968554I tend to disagree with the second statement there.You have to remember that they actually generally optimize Nintendo games to run quietly and cool on their somewhat anemic hardware. The game runs quite well for what it is, but you can tell by the way that shaders are loaded and cached that they really optimized their shader pipeline. They are squeezing a lot out of their HW architecture as well. If this game was out on launch they would've sold so many more consoles.
retard here, where do I get lichii 91? Are you compiling from source? do I need discord?
>some faggot started naming nintendo emulators after fruit so now we will forever have faggot names for every nintendo emulator
>wake up>no new Lichii build update when I boot it upAMD is never going to be able to play...
>>586969273Make your own fork if you don't like fruit weirdo.
It was a glitch, I restarted the emulator and it's gone for now, still in 88. I switched from 8gb DRAM to 4gb but I can't tell if it was the cause
>>586968986The hardware isn't anemic anymore. The cpu at least, which is hard to emulate since everything is interpreted/recompiled from ARM to x86 in real time. There's hope with static recompilation but I don't expect my ryzen 5600 to run these games at their actual speed through an emulator even after 5 years.
me when I'm in the kokiri forest
>>586969517Vulkan truly is a miracle. Just an incredible framework. Fuck D3D, all my homies hate D3D.
>>586967989there's a limit to how much it can be optimized, but given how things are pretty experimental right now, they are bound to improve over time
>>586969710I have a 5600X on the machine I'm communicating with you through right now.I imagine with speed hacks and optimizations you could easily see 1080p 30 before the end of the coming year. Then again, Nintendo could start nuking all this shit from orbit. Who knows. That being said, my 12900k machine runs circles around this 5600X. I don't think I'm all that CPU bound by anything.
>>586969818Literally the only disadvantage of vulkan was that it's harder to program for but claude doesn't care about that.
Can any coding nerds vouch for or test this with their fork or build to get The Duskbloods CNT up and running?https://github.com/sikoGD/playDB-CNT
Does this work on AMD builds yet?
>>586970475There might be some very specific branch that can at least start it up, but for me no, it keeps crashing at the intro. Also, even with the shaders preload, there's a certain point in the opening cutscene where the game will still download 500 shaders at once anyway and crash.
>>586970081A 2300 single core vs 2000 for the ryzen 5600, it's better but not vastly superior.
Is it true Pokopia runs great start to finish? Also is it as wordy and handholdy as Dragon Quest Builders 2? I loved that game but dropped it on the prison island because it was basically a visual novel.
>>586968543where do you get 91?? i only see 88 on the github
>>586970475>>586970678This one should work for AMD on windows: https://github.com/zortos293/Lichii/actions/runs/42259578463
>>586970747Sure, but multi-threading is a force multiplier.That, and the benchmark you've got there looks somewhat suspect. I really doubt that the Switch 2 would draw above 45W ever, and I sincerely believe they're using a standard benchmark relying on CPU clocks because that doesn't account for overall architecture. The PS4 was not comparable to the Switch whatsoever, and the Switch 2 had the benefits of recent advances in the handheld space. This also doesn't account for the cpu cache, RAM, VRAM, and NAND Flash differences. A PC with a pagefile on an M.2 might be as good with throughput as a switch using it's RAM. Every home PC build is slightly different, so without knowing the intricacies of your build I can't speculate further.Operating system overhead and RAM speeds for console, as well as drivers on PC also play a very large part in all of this.As it stands, none of this is plug-n-play, and you're likely going to need to experiment a lot. That doesn't necessarily mean that you need new hardware.
>>586971508How am I even supposed to download anything from this page
>>586971508Where do you actually download it though? This is all I see.
>>586971686Oh, you?You don't.
>>586971686Login with your github account to download.
>>586970993It probably runs the best of any of the S2 games. It's also pretty slow to progress and certain things are time-gated 24 hours like building houses or repairing pokemon centers.
>>586971786I'm logged in. How do I download it?
>>586971887https://github.com/zortos293/Lichii/actions/runs/42259578463/artifacts/13525008338
>>586971807Time gated is okay but what about the text? Is it a lot of reading? Can you be creative or is it like Dragon Quest builders 2 where you have to pretty much do what they tell you the entire game. Where the entire game feels like one big tutorial that never stops.
>>586972012Thank you.Bout to test it, here's my build.>>586895770
>>586968929i hope someone makes it happen soon, would be great to be able to play those dumps on my switch2.Bonus if i can overclock the switch2.bonus bonus if i can play regular switch1 games on my switch2, then i dont need my overclocked switch1 anymore
>>586972227Yes, it should work, 9070XT here. There are still some slowdowns and visual bugs thought.
>>586972227Godspeed anon.Also, download HWinfo, and double check your RAM speed, are you running DDR 3 or something?
So Im running lichi88 for OoT and its booting but ive just got a black screen with choppy audio what do?
>>586972580Two more weeks.
Trying to get "backups" working on a switch 2 but emuchads are progressing so fast it might not even be worth it
>>586972814Don't be discouraged, playing on console is highly desired and much better than fiddling with settings
>>586972814playing on a real switch2 is always worth it due to no shader stutters and other jank
>>586972501>>586972510It's working! Though the game is basically running in slow motion, despite me getting 40 FPS. Is there any fix for that yet?
>>586971382https://github.com/zortos293/Lichii/actions/workflows/release-binaries.yml here
>>586973161Same for me, it at least starts, but it doesn't run well.
>>586973049Didn't some emulators like Dolphin erase shader stutter?
>>586973161>>586973225If you use the dynamic FPS fix, it will run. It will be at about 25-30 FPS, but hey, better than not being able to play right?
>>586973161I would start by restarting your PC.Seriously double check your xmp settings, your RAM is crazy slow.Also, make sure that the per game settings are enabled and be patient as the shaders load. You'll be flying through the Deku tree in no time.
>>586973161Right click on the game>Configure Game> Add-Ons, and make sure to check Dynamic FPS by Dark.
>>586973161You're not running in DOCKED mode. Click on handheld to change to DOCKED before re-launching the game.Enjoy!
>>586973573yes by emulating the entire shader pipeline itself which is incredibly taxing for your GPU.Mind you that was for the Gamecube/Wii which had a much simpler shader pipeline than the switch2 has, so i dont think modern GPUs could run a switch2 ubershader
>>586973968Speccy is probably just lying. NTA but mine says this for my RAM but Im using a https://www.amazon.com/dp/B09QS2K59B?, which isn't top of the line maxed out RAM sure, but it should certainly be faster than 2394mhz.
>>586973968How do you do that? Forgive me, I'm not very savvy in tech. My older brother built this PC for me. >>586974128Thanks!>>586974134I didn't even notice. Thanks for pointing that out. Do you recommend Fast or Accurate?
>>586974603Fast.
Damn on my PC it runs flawlessly n the dungeons, such a shame it's still stuttering like hell when outside. I guess within a month it will be fixed
>>586974867Thanks. Interestingly, I'm in the Deku Tree and I'm getting 55-60 FPS when it's not compiling shaders, but outsid,e it's low 30s. Is that normal?
>>586975098Yep. That's the experience right now.
>>586975241Gotcha. Wonder when that will be fixed.
you guys did download the FE DLC1, right? I think most people didn't notice it was available
>>5869739682993 is not "crazy slow." Speccy shows half the effective speed, so its actually 6000.
>>586975423Every single day it's gotten better. By the end of next week you'll be playing as CJ from San Andreas.
So for years, I actually never found Navi that annoying in the original. The little text boxes she has genuinely feels like>Focus, Mwhen you do anything. Like what the fuck?
>>586975507Does it work? Some people say DLCs do not work currently.
>>586975583Ah I see.That's why Speccy is trash. Get HWinfo.
>>586975832Glow also works.https://github.com/turkaysoft/glow
On the bright side, this game helped me discover Ive been running my RAM at an underclocked speed and bottlenecking my CPU this entire time.
Has anyone made a shader install? It doesn't bother me that much, it's cool that the games been out for less than 72 hours, and I can still play it. Just wondering.
>>586975708>Link... The Ballas have gained territory inside my body...
>>586976447I did, it's still stuttering like hell. Haven't tried without so I can't tell the difference
I literally only want to play because of the novelty of emulating a switch 2 game start to finish.
>>586975832HWinfo does that too.
>>586976536lmao
>>586977187I'm playing it because I fucking hate all of the big 3 publishers. But especially Nintendo.
>>586973573Actually, no. You still get major stutters in Dolphin if you have an nvidia card.But what they're doing, ubershaders, isn't really feasible with emulating hardware with programmable shaders.
9060xt bros how are we looking?
Looks like a nuke just went off in Hyrule lmao
What's the best branch for OOT rn?
>>586978098TACTICAL NUKE, INCOMING
kirby air riders doko?
>>586978437chuds are too busy with oot because they must "mock shitendo" so they don't bother with the good games
>>586976536
>>586978538as expected..
>>586977247Yes, but it also is superior in almost every other way. I just needed an excuse to bring you up to speed. Also>1t Fucking nice.
I'm waiting for Bananza despite not even wanting to play it.
>>586972117i played builders 2 recently and that very much isn't how the game works, idk what you playedanyway there's no actual blueprints in pokopia if that's what you're referring to, though there's something like that where you don't get to build anything at all, you just provide materials (which so far aren't even the actual blocks) and a group of mons that will do everything by themselves, with the time gating thing the other anon said. I'd say that it's optional, but i feel like it's the most reliable way to progress through the "story" (cause so far there's no main island like in builders 2, it's actually more like builders 1 where you go from place to place to solve issues, though you can go to and from at any time)
Oh shit the gloom is back
Anyone have any clue what this red flashing thing is?
>>586978758Not that anon, anon.I always used HWI.1 Terabyte, more than enough to store anything that matters.
>>586975768it's funny you say this when people shat on Navi for almost 3 decades for that exact reasoni also was never bothered by it, same as the other companions (sex with fi)
It's safe to assume these guys and clanks hit a barrier they were not expecting?
Does does Pokemon ZA run? Do I need a special branch for it?
>>586978963NTA but that kind of game design freaks me out. I was doing fine because the missions were like "keep building this initial area and attract more pokemon to it, maybe use this hint you found around this place to make its home here to keep the population growing". That was perfectly fine. But then some spawns took way more time than I was expecting and the building, growing started to not be immediate. Waiting a whole day when I only have 1 pokemon that builds shit? and then the game told me "hey maybe move into a different zone bro, it doesn't matter the initial hood is still barebones". I literally don't even know how to keep progressing at an actually feel good pace.
>>586979474Correct, MKW's race demos aren't deterministic. Thanks to REA and Ghidra, now they ARE. So far Peach Stadium turned out to be the most intensive demo, so hitch removal is focused towards that demo.
>>586978963>i played builders 2 recently and that very much isn't how the game worksHow does it not? The game very much tells you every single step how to play and what to do. You can never just play and explore and figure out shit for you own. The game handholds you from start to finish. Even on the main island the game tells you to build this and that. The only time you can freely play is when exploring the island and bringing loot home and then building your own shit. But almost everything has to be unlocked trough the story so you want to continue the story before getting creative on the main island.
>>586977247>>586978758>>586979312Sorry, I was referring to the "Command Rate" of his RAM. Mine won't OC from 5600 to 5800 or 6000 reliably, and can only do 2T CR.
xenoblade 3totkbotwanimal crossingmario party jamboREEEEEEEEEEEEEEEEEEEE
Gotta be honest y'all, I'm not impressed so far. I just made it to Kakariko, and I mean, it's just the N64 original, but prettier. I've already played it.
Zortos posted the settings he uses for his builds in his discord, figured they might help someone up here
>>586980703>it's just the N64 original, but prettiereveryone knew that alreadythey literally said it was a 1:1 remake
>>586980401again idk what you played, the game just tells you how to do some shit, it doesn't force your hand at all outside of blueprints, which are just big builds so that you have the npcs build stuff for you.I very much didn't feel constrained or anything, the game just says "hey i need a room with this in it" and you just do whatever you want after that. If following instructions exactly is where you stop at it's your own fault, and if you didn't want no instructions at all then this series (including pokopia) is not for you
https://github.com/zortos293/Lichii/releasesBuild 93 is outFixes a lot of AMD stuff
>>586968929Had no idea, good to know. Do the games run just fine? I'm mainly asking because I remember running into slowdown issues with read speeds on my (temporary) emuNAND S1 and then I got rid of the emuNAND. I believe S2 has faster SD reads due to the express technology so it's probably a non-issue. I haven't been keeping tabs on the actual hardware, just the emulator stuff.
>Emulate Ocarina demake>Jump in the water>[BUILDING SHADERS INTENSIFIES]>Throw a Deku Nut>BSoD noises
>>586968929>back to the very early days of switch 1 piracy when people would pirate games by overriding other games with layeredfswe've come full circle
>>586969273I like it more than "shadPS4" or "bachata" whatever the fuck, actually retarded and gay.
>>586982416Works fine on my Nintendo Switch 2 console.
>>586980713holy shit ive been fucking around with settings all day and this did it. If you werent a worthless tranny id suck your dick
>>586982194>Had no ideaye switch 1 has basically been completely busted open even if it never got any proper cfw. Even systems that have the hardware vuln fixed can still just use another one via modchips and get full access anyway>Do the games run just fine?it all depends on sd card speeds. Fastest is the internal memory, and you probably had issues on your emunand because of that, and/or because of how the emunand was made (there's different ways to make one, some came about later down the line). Then again, i never made one cause fuck playing online, but yeah games work just as they do when legit
Buil 93 still crashing after initial cutscene on AMD
>>586969273>screeching at fruitdo americans really?
>>586979973Bullseye! I am very smart!
How do I report bugs to Zortos?OOT is running decent in Intel graphics as of build 93 except for certain assets rendering like this and tree leaves constantly flashing.
>>586981027>the game just says "hey i need a room with this in it" and you just do whatever you want after that.More like you read three minutes of dialog over you having to do something absurdly easy like building a toilet, then you build a toilet, then you read another 2 minutes of dialog over having finished building the toilet. Then you go to the next quest giver and read another two minutes dialog over a baby level task, then you do the task, then you read another two minutes of dialog when you finish the baby task. Then you go to the next quest giver... and so on and on. On the prison island it's pretty much a pure movie game.
>>586980713>>586982974Just OoT or all games?
>>586983970use a save state
>>586984551>Intel graphics Shalom
>>586985196shalom njudean
>>586984882>red, blue, and purple chalkthis is such bullshit. If they have dyes in those colors why don't they use them more often and only use green? Also what if the chalk comes from ground up rupees, they just have 50s laying around to grind up? wtf
https://github.com/xFractals/pokopia-native/releasestried this, performance is about the same as emulating it but loading times are a million times faster
hmm, got it running but its pushing my little shitbox to the limit. guess ill wait till new years and see if this shit gets optimized.
>>586984882where do i get one
>>586978098Nigga, that's the Majora's Mask remake
>>586985534maybe they like green clothing because it looks more natural>>586985960were included here https://gofile.io/d/NE36WFvo right click in open save data location
How long until I can mod in adult Link fucking Saria?
>>586966354Ok I figured it out. On linux you dont need nx2_switches.txt. Instead launch the emulator with the environment variable EDEN_NX2_PRELOAD_ALL_PIPELINES=1 set
>>586982974Why so fake bro? Just say "thanks this worked" like a normal human being
>>586987750Zoomers don't know how to be genuine. That's why they always have to throw a joke or insult into something.
>>586988074That's millennials.
>>586987750he's a kid larping as what he thinks 4chan was like 15 years ago
>>586964951>>586966354>>586987610Can anyone help me with this in Windows? I have nx2_switches.txt like this on eden and lichii folder
>586987750>586988074>586988330>586988336Is this like, all projection or what?Adults generally don't waste time making gross generalizations about anonymous internet posters.If his comment upset you then go back to r*ddit. It is in fact a part of our site culture to hurl insults. You worthless trannies.>oomer nonsense kys yourself.
Shaddermaxxing
There's a 1.1.1 and a 2.0 version of OoT .nup, which one should I use?
>>586965927only one that's given me solid 30FPS on Linux with an RTX 3060 and i5-13500 is Lichii build 93
>>586989583>Is this like, all projection or what?>Adults generally don't waste time making gross generalizations about anonymous internet posters.>If his comment upset you then go back to r*ddit.It is in fact a part of our site culture to hurl insults. >You worthless trannies.
>>586989583>>586990287mentally ill samefag schizo
>>586990287oh fuck how did you get this pic of me...You better delete that shit NOW!
So is this still the current best OOT fork for NVIDIA?
>>586990578u mad
>>586990734the main repo merged with fritzi's updates
>>586990845is this up somewhere? I'm too dumb to know how to merge anything
>>586990948https://github.com/zortos293/Lichii/releasesbasically just download lichii from the main repo
>>586965927I get 60 fps when not compiling shaders on mkw with eglantine build 212 with 7800x3d 9070xt linux
>>586962901>cpu fansImagine not having a comfy fan curve that never ramps up while maintaining cool temps
>>586991021Ok I got build 93, how do I merge fritzi's updates?
>>586991271it's already merged sm h, just extract it on a different folder.
>>586991378Oh. Thanks!
>>586989583>>586990287the site culture is hurling insults at retards who post stupid shit and telling them to fuck off, anon posted something genuinely helpful and you're behaving like underage spergsI hope you die when you get drafted to fight for israel
>>586966039> Already merged AND revertedIt's ogre
>>586991671Never fighting for Israel, I mocked him. Die mad about it.
>>586991959you won't get to choose subhuman
>>586992115I'd love to see them try, kike. :)
>>586981027stop being dishonest, anon. You take literally two steps and spend 10 minutes reading and rinse and repeat for 60 hours.
>>586992271the faster you get yourself killed the better :)
Repeat Lichii Fritzi ten times fast.
How do I fix this? Game runs perfectly other than this. Lot of things invisible, the boulders blocking the Goron City shortcut, the doorways in the lost woods, some walls in the deku tree, Kokiri houses. I've deleted my shader cache and tried different versions. No change.
>>586984571>>586992357>characters talking in a videogame means you're literally held at gunpoint and can NEVER do what you wantand i'm dishonest, sureas i said, i played the game in june and i very much don't remember it being any way like you described it, i just remember building shit, exploring and whatever else. Then again, i don't have difficulty reading preschool level dialogue so maybe that's why i didn't feel it
>>586979320If you like Navi's Japanese voice and want to hear her make sex and moaning sounds, play Majikoi S, and Grisaia.
where the fuck do the OOT shaders go for Lichii? appdata doesn't have a lichii folder
>>586991671Tranny meltie
>>586993416>don't remember it being any way like you described itYeah that's dishonest as fuck to say Dragon Quest Builders 2 doesn't have an absurd amount of dialogue. And nothing of it is interesting, all preschool level garbage like you said. Literally every single step of the story the game holds your hand for 60 hours.
>>586994054I'm not the one posting disgusting trannies shartyfag
>>586993848Just right click on the game in the gui and click on open shader folder.
>>586993848I found instructions herehttps://emulation.gametechwiki.com/index.php/Shader_caches>Add EDEN_NX2_PRELOAD_ALL_PIPELINES=1 to the bottom of your nx2_switches.txt.>Right click the game in Eglantine's game list and click Open Transferable Pipeline Cache and copy/paste the .bin file. (Or go to %appdata%\eden\cache\shader\GAME_TITLE_ID_HERE if you prefer to grab it manually).
cmon guys, no totk and botw in a week?
>>586994209>soŷfagTry again faggot. QA won.
>>586994065>Yeah that's dishonest as fuck to say Dragon Quest Builders 2 doesn't have an absurd amount of dialogue.good thing i never said the opposite then. And even then, as i said i didn't feel it at all, as i was engrossed in the gameplay itself>Literally every single step of the story the game holds your hand for 60 hours.so your issue is that the game tells you where to go?
>>586993848A Link to the Shaders Boss?
Tons of linksaHR0cHM6Ly9wYXN0ZWJpbi5jb20vVHhlc0FHeWMK
>>586995756>so your issue is that the game tells you where to goYes. Dragon Quest Builders 2 plays like if you had a minutes of dialogue every time you put a Tetris block down.
DLSS5 looking sharp
>>586994860thanks, king.
>>586996137idk what to say anon, didn't feel like that to me at all
>>586996205which lord of the rings film is this?
>>586996205Get new material or learn to dig a little to refine the joke.
We killed him
>>586997039ur welcum
>>586997039The sooner the better. The soul of the company died with Iwata
>>586996050>new dump of wonder ns2eTYSM ANON!
well shit its looks like being a ramlet will be my gatekeeper for oot. my old ass cpu/gpu seem to handle it fine, its just those ram spikes between entering new areas that make it shit the bed.
>>586996050or you could just post the fucking linkhttps://pastebin.com/TxesAGyc
>>586997435how much of a ramlet are you?I have 16gb and I don't think it's that bad (for a experimental emulator, that is)
R5 3600, RX580 and 16gb of ram here. I still want to play Mario Kart World. I was getting 30fps almost all time in Eglantine 212 build, but for some reason it started to crash. Any hints?
"set asynchronous shader compilation: ON"Where the fuck are these options in the configuration? don't see it anywhere?
>>58699759516gb too, but for me its very stuttery and hovers around 15 gig usage just screwing around in kokiri forest. any little thing that makes my memory jump up half a gig more makes it crash completely
>>586998096This is why people make fun of you. It is in the settings. You need to learn how to read.
>>586998096in the graphics tab
Lichii or Eden for Switch 1 games?
>>586998440eden ofc
>>586998259ty!
does lichii have an issue with cutscene audio voices? anyone know a fix im playing FE on build 82 and everything else is pretty good
>>586997223Wait a minute... 3.3G? That's a suspiciously short filesize.
>>586998564works on eglantine 212
The latest build is damn good for OoT. Intel Core i7-14650HX RTX 506016gb ramIt runs at a solid 40fps for me everywhere. Only issue is the flickering during some cutscenes
>>586998834Probably the switch 1 version
>>586998259that option doesn't show up for mine at all? what?
>>586999370go to extramine was in a tab called ext graphics
>>586999056RIP
>>586999370in lichii it's on by default on extras
Getting like 30-40 FPS on average with a 7800x3D and rtx 5080. Are there lichii settings I’m missing or something? I’ve seen people get up to 80
>>586999542>>586999650Thank you. Got it now!
>>586994860What about linux? I am using the appimage and it doesn't come with the nx2_switches.txt file. Do I just skip that part and paste the .bin files?
just wait a fucking week and the emulators will be done retards
>>587000390Seeing the improvement first hand day by day is its own kind of experience.
>>587000390this >>587000546the journey is what matters
>>587000110add it to your environment variables
it sucks that the emulators were getting better for all games at same time and then oot dropped and all the development went there and stopped for the other games, I want fsr 4 and 60 fps on fire emblem, that's all
>>587000631Thanks.
>>587000695then do it yourself
What's the newest build for an AMD rig?
>>587000831On the Lichii GitHub.
>>586998564>>586998865ill use eglantine if i have to. Just wondering if anyone else is having the same issue with lichii
>>587000886Can you send me a link?
>>587000695Is this actually realistic? Shouldn't if one game gets improved every game get a bit improved?
amazing, thanks for the links now there's only 5 left:>Animal Crossing: New Horizons - Nintendo Switch 2 Edition>Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV>The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition>The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition>Xenoblade Chronicles 3 - Nintendo Switch 2 Edition
>>586991021>>587000983
Okay so I got it working on my AMD machine but the shaders aren't working from >>586961571 its a huge stutter mess
Is it an enjoyable experience for Nvidia cards yet or should I wait another week?
>>586965107%appdata%\eden\cache\shader or the equivalent path inside the emulator\user folder if you are using portable
Is this accurate?
>>586968408That was me and I wasn't being ironic
speaking of shaders, does every emulator builds his own shaders? I'm trying the same game on different emulators and even though i know they're all sharing the same user folders they each have their shader building phase
>the fucking nuclear blast of light in kokiri forest
>>586969118Artifacts. You need to login btwhttps://github.com/zortos293/Lichii/actions/workflows/release-binaries.yml
>>586968408hopeCHADS and waitCHADS win again
did anyone bother with getting all fire emblem shaders?
I hate to link Reddit, buthttps://www.reddit.com/r/SwitchPirates2/comments/1xp8pra/shader_cache_for_zelda_oot/
>>587002996Keeup up, Fritzi just released v3:https://github.com/Frizti/Lichii/releasesLinux build here:https://github.com/pep287/Lichii/actions
>>587003075These don't work for me the shaders just keep building during gameplay and stutter is still there
>tfw don't want to start the game because of seven minutes shader compiling
>>586980713literally the same as mine minus FSR lol
>>587003075funny seeing those posts with people saying they got hacked, they're downloading .exes from shady sources on the internet and running them without a firewall and an antivirus
>>586961571Is my game still suppose to be loading only 2097 shaders or did I mess up?
>>586968408Really wish I could go back in time to find the copium posts I used to get from bait threads stating "ETA on Yuzu2?" and a swarm of "literally cannot be cracked" posts followed
Some people say you need to add # to the txt others say you don't which is it
>>58700473522769
>>586960538Switch 2 ROMs, updatedhttps://pastebin.com/FS6SMsYW
>>587004852Fuck me, does this look right? Maybe I put the bins in the wrong folder.
>>587005217yesRight click the game in Eglantine's game list and click Open Transferable Pipeline Cache
>>587005349>EglantineOhh....I'm using Lichii, I do have Eglant so thanks, I'll switch to see what happens
OoT recomp, no idea how it runshttps://github.com/sostenesfreitas/ocarina-recomp/
Is there a setting or something I can twist in Eglantine so it doesn't auto-skip cutscenes in Fire Emblem? It seems to compile shaders in a slightly smoother way than the eden based forks, but obviously I can't play the game without the cutscenes. Also it's hilarious there have now been two fuckers who tried making fire emblem forks and gave up on it.
>>587002186Runs just fine for me around 30-60 FPS depending on the area, and some graphics artifacts. I expect everything to be cleaned up in a week.
>>587005513The shaders are for Lichii, instructions are the same.
>>587005572>74 kb exe
>>587000390No?
>>587002810Yes, Lichii runs it pretty great now
>>587006246Looks like it was a .bat that set everything up but the author replaced with a .exe because people were scared (?)
>>587005572>favela monkey languageNo. No, thank you.
The stutter basically kills all my drive to play. It freezes the whole gameplay for like 5-10 seconds. The shader cache posted doesn't work with latest builds
>>587006481you are running favela monkey emulators
>>587006385>Everything is in spanish, even the recompOh no no no I'll wait for a non ESL version
is there still no way for the emulator to recognize the dlc inside the nup file?
>>587006246don't be a coward
>>587007095Have you seen the prices of computer parts?
>>587006246that's an infostealer
What you guys think about ocarina recomp? It's all over Twitter now
>>587007471read the posts above, retard
>>587006535>The shader cache posted doesn't work with latest buildsworks on my machine, skill issue
>>587007561I downloaded it, have fun because I'm poor.
>>587005971do not use PGO, MSVC has the correct stuff needed to not skip AV1 video stuff. The hilarious part is that Eglantine has figured out most the Fire Emblem bugs in the comments etc but they haven't sit to fix any of it. It's really sad no one cares about Fire Emblem when it is almost perfect.
>>587005572I can't trust this, it being such a small .exe is sus, see other recomps for reference.
>>587007743Kai Cenat is bad marketing for the game
>>587007658I get the shader compile screen as if it does something but then after it's done the shaders are still loading and the cache size didn't go up.
>>587007743NTA, so which emulator runs FW the best?
>>587007997Eglantine 212 for sure is the best right now. You should only face performance drops at the crowded spots in the cities, from 194 the minor frame drops you might have face in maps have been much better. The battles themselves were pretty much perfect since early builds. No sound glitches, now slowdown in the talking segments and no problems with the cutscenes, provide you use the MSVC builds as the Stable PGO ones that apparently should perform better (even if no cutscene is involved I didn't experience any major gain) are bugged.
>>587007997eglantine 212 runs it flawlessly
>>586996050>>586997223This shit is just the Switch 1 version again. We're never gonna get a proper redump of it.
>>587008202>>587008224Thank you, I will test how it runs on my system when I finish downloading it
>>587008313if it helps you, it works on my poor ass 8600g/32Gb. The performance issues I mentioned are present on some pre-212 builds for high specs users so it isn't hardware related. It did improve a bit but they haven't closed those issues
Is there a known way to stop the texture flickering/flashing other than "wait for a fix"? I'm on the latest frizti (v3) with a 4080S 9800X3D, game actually runs almost flawlessly with the boosts this guy made.
>>587006170thanks babe
Eglantine sounds like an act where some guy cums on another guy's cock. Am I the only one who thinks that?
>>586994237>>586994860It doesn't work
>>587009329try thishttps://www.reddit.com/r/SwitchPirates2/comments/1xptqkr/liichi_93_vs_fritzi_v3/Make sure you're using https://github.com/zortos293/Lichii/releases
daily check in to ask are we there yet
>>587009150It sounds like fancy eggnog
>>587008572same problem, this is the last bug that bothers me
>>586978538>chudsWhat do you think you're doing here resetera denizen?
>>587007818it's just a installer in python
>>587011379Why don't you test it out for us it's just a installer :) Show pics
OoT remake was started, released, and emulated before zelda64recomp released their PC port. It sucks they announced it and then did nothing.
>>587011595I did, it's shit. Doesn't run any better than emulators.
>>587010447Ok, this is weird. I'm on build 93 of Liichi, running in portable mode with the user folder. I moved the whole Liichi folder to my other HDD, and for some reason, it's loading different shaders now? I just deleted the entire cache folder, tried again, and the exact same thing happensWhat is going on here?
>>587012330It probably invalidated the shaders you had and is loading only the ones it compiled in your last run.
>>586978538there hasn't been a good kirby game since crystal shards THOUGH
>>587003075How do you install these with Lichi?
>>587012765Imagine if someone already answered this ITT
>>587012450Any ideas on what I can do? I've already tried deleting everything. I mean, it doesn't really matter because I only use this for oot, but those shaders are still showing up in that amount, and not like this >>587008868
>>587013462Actually read >>586994860 this and make sure you're doing everything it says.
>>587013462are you placing the shader in the right place? does it ask to replace files?if yes, then you probably out of luck, dunno if they are vendor specific but it could be that Nvidia shaders don't work on AMD or something like that
>>587013236I can't find an answer for it. So if you could just like reply to that so I could, I'd appreciate it.
The answer was literally just linked. I hate low IQ /v/ermins.
>>587014134Assuming you're referring to this>>587010447That doesn't answer how I'm supposed to do this.
>>587014216I'll put you out of your misery >>587013731
does the switch 2 support hdr?does lichi?
>>587014386I guess I'm confused like that anon, because I followed the instructions, but opening Lichi it's still building shaders, and gave me this.
>>587014881And just so you can see.
Just tried nxbrew's rom and emulator for OoT but it's extremely glitchy, what am I doing wrong?
It's pointless to share shaders now, the pipeline is being modified with nearly every build lolEither use the build the person compiled the shaders with or don't bother.
>>587015093Forgot image. But actually this works better.
>>587015139you didn't even mention which emulatoranyway, get it from github, not some outdated build from some sketchy place
>>587013731I did everything as I should. In fact, it's way more convenient doing it with the user folder than having everything mixed up in AppData, but I'm still having the same issue>>587013759>are you placing the shader in the right place? does it ask to replace files?yes>dunno if they are vendor specific but it could be that Nvidia shaders don't work on AMD or something like thatI was thinking about that, shaders made with an Nvidia GPU probably wouldn't work with AMD anyway. Even so, it catches my attention to see that it tries to compile 1707 shaders again, and it's not doing it from scratch, even though I re-copied all the emulator files into a new folder along with a new user folder, and there is no eden folder in AppDataSo it might be on my end too. I'll keep trying and I'll let you guys know if anything comes up. It'd be good to know if anyone else with AMD hardware has these issues. By the way, the same thing happened to me with these mk world shaders https://buzzheavier.com/yqn9y52ko1en>>587015367I had those other files, but I deleted them all since I saw there was no change, I’ll put them back to see if that improves things.
Thoughts?https://github.com/NotRexed/Hookshot
>>587015556Glad it's not just me
>>587015387>you didn't even mention which emulatorEglantine Selevet Legend of Zelda꞉ Ocarina of TimeIt's the one nxbrew links on the game page>anyway, get it from github, not some outdated build from some sketchy placeWe're past the sekrit klub phase and there's an actual github rather than random links? Sweet
>>587015662>Eglantine Selevet Legend of Zelda꞉ Ocarina of Timethat says nothing>We're past the sekrit klub phase and there's an actual github rather than random links? Sweetsince the beginning, these random builds were just shitty hacksthese are the best for oothttps://github.com/zortos293/Lichii/https://github.com/Frizti/Lichii/
>>587015789bless you anon, had a really shitty week and didn't have the brain power to properly keep upwill that work for other switch 2 games, or are there other optimized forks for each game?
>>587014881>>587015636Yeah, I was noticing that you even have the same number of shadersMaybe it's like >>587013759 said, that Nvidia shaders are incompatible with AMD
>>587015556>>587015967See >>587015284
>>587015967>Nvidia shaders are incompatible with AMDWasn't that the case for Switch 1 too?
>>587015967should've said you were using AMD earlier, though I had a hunch.
>>587015946They will, but main Eglantine is probably best for that since it's not focusing on a single game specifically.
Which build is better for AMD fritzi or zoro
>>586961571I don't have that file on Litchi.
>>587015387Definitely better, though it's still a bit glitchy and quite stuttery. Oh well, I'm definitely not in a hurry to play it, can wait for the emulator to get better
Is there any fix for disappearing foliage when you get close? Both emulators still have this issue.
>>587015595anyone tested this? I still feel it's too early for recomps but this seems actually properly documented (?)
How many shaders does this game have? I added the pack earlier in the thread and it loaded 24k, now its at 28k and its STILL compiling new shaders every few stepsI swear its like my shaders are being unloaded/forgotten even though the disk usage keeps increasing
New decomp droppedhttps://github.com/NotRexed/Hookshot
>THERE'S NO GUARANTEE SHADERS WILL WORK IN BUILDS THEY WEREN'T COMPILED FOR.
If playing TotK weeks before it released, is that grabbing shaders from other people will in most cases fuck your shit up, even worse than letting the game compile its own
>>587017682There must be some bug with shader creation. Because it's exactly like this for me as well. Shaders just keep getting created.
>>587017831most of these issues would be solved if all the poorfag monkeys in these threads just fucked off for 2 weeks and let the adults finish workshoping a stable emu
>>587018220i think thread quality would improve if you broke your computer and went outside so shut up
>>587018837nah, he's right.
>>587015789Selevet is the best build and the only one that has reduced fog but go on with your 30fps(+framegen+anime4k+dynamicfps+L+ratio) builds with a cum filter
>>587018909>check it out>framegen by defaultwhat did he mean by this
>>587019115and fog was fixed a day ago in basically anything lolnot even hating on selevet, but it just don't have the optimizations the others do
>>587015789https://github.com/Frizti/Lichii/releasesFrizti v3 is an option too but I'm a idiot and also I don't think he released v3 yet
>>587019115That's build 10 you retard it's not even released yet.>>587019246The entire point is that you don't want anti soul gas to begin with. It's been running at 60fps since day -1
stop bothering with emulators stupid faggotsgo play the recomp versionshttps://github.com/NotRexed/Hookshothttps://github.com/NotRexed/Hookshothttps://github.com/NotRexed/Hookshothttps://github.com/NotRexed/Hookshothttps://github.com/NotRexed/Hookshothttps://github.com/NotRexed/Hookshot
>>587020162Do not waste your time on this google gemini aahhh wrapper
>>587018909>SelevetJust tried it, I get 24fps on it (build 9) vs 40fps on the same scene on Lichii 93, same settings. It seems to be aiming low end builds so dunno if my PC isn't "low end" enough lol
>>587020457I get 60fps, your PC is just even lower end. Something aiming for low end does not mean it's only for low end PCs. That's just not how tech works.
>>587019447lol>>587020457lmao even
>>587020162wtf is a recomp
>>587002943Yeah wtf is that bug or what.
Is it just me or are Navi's constant remarks after you do anything starting to sound a little too "Focus, M." -centric. It's a bit offputting
>>587020621grats, I don't. He aims for Zen fucking 3 and a 3050 lmao
>>587020759Not only do you have access to google, but also to AI for these types of questions, you STILL choose to remain ignorant and lazy. Amazing.
>>587020923Yeah clearly way above your specs. Can't even run lichii 93 at 60 lmao
>load the 22k shaders thing >STILL getting shader loading stutters???????
>>587021568fell for it again award
A "new" emulator has just hitGO GO GOhttps://gitlab.com/nemyu-emulator/nemyu/-/releases
>>587021691>Fixes ported from Lichii (zortos293, Frizti, Hydro74000, tibzejoker), Eglantine, Selevet, Orchid, Anka, heydemoura's EglantinePS5 HE'S GOING ALL OUT
>>587021691HOW MANYFUCKING(emus)DO WE NEED
>>587021568see >>587015284
>>587021691Tried it on my AMD system and it crashes after talking to Saria
>>587015284>Either use the build the person compiled the shaders withand that is?
>>587021691liichi fritz v3 seems to be the best one for meI don't want more...
>>587021345Nah, I have a 7600 and a 5060. His shit just has PGO for Zen 3 and must be doing something else to run on low VRAM. It even comes at 0.5x in handheld, ffs.
I can deal with the graphics glitches I just can't deal with the game fucking pausing for like 15 seconds to load shaders
>>587022038
>>587021691Yeah I just tried it, it's shit, probably meant for AMDorks.
>>587021691Not new, just not great. At least it wasn't, lemme see
>>587022038If you mean the OoT one, wiki says it's Lichii 86
>>587022405What emulator doesn't have shader stutter because it's driving me crazy on my 9800x3d+5080
>>587022694All of them have some amount of stutter, use async shader comp or try the shaders shared above. I don't get that much stuttering personally on Frizti V3 (the best atm probably).If you want no stutter wait for a recomp that precompiles the GPU shaders, there already exists a proof of concept.
hookshot bros how’s it performing?
>>587022871I saw reddit saying that it basically includes no precompiled shaders as well as having multiple graphical glitches, so you have stuttering as well as worse graphics. Guy probably just rushed the recomp for the clout.
>>587022534Not so great for OoT, shading kind of flickers and fps isn't so good as latest Lichii.
>>587023241
>>587022851can you upload your shader cache?
recomp = infostealeremulator that is not lichii or eden = infostealerrandom links with "secret emulator builds" = infostealer
I'm gonna be honest other then my problems with ai (won't get into that here cause rule 8) it feels kinda gross to do this to a game that just came out. This game is not a quick cash grab, so much love and energy was put into this, remaking and improving upon everything about this game, a game that many already consider to be one of the best games every made and in now somehow even batter(seriously i don't think they could have done any better, they changed a fair bit, but kept what should be kept). I think any pirating or decomping publicly should have only taken place at least after Christmas, doing it this quick kinda feels disrespectful, but that's just my opinion, you can disagree with me if you want.
>>587023241now that's spooky, would be great if it was here during halloween
>>587023518thread is already moving fast enough as is, you don't need to copypaste bait from /v/
>>587023518You don't owe respect to corporations. I fully expect the same to happen to GTA VI just at a much faster pace if they manage to dump it. I expect that to be a complete shitshow.
>>587023518kill yourself
>>587023518just say you're gay and be done with it, anonno need to write a whole blog about it
>>587023098Once they add precomp it should be way better than emulators. This shader freezing bullshit is why I hate emulators I don't want to play through the whole game to see every shader just give me that shit.
OoT30582 shaders for Frizti v3https://buzzheavier.com/biaf388c6mc1
>>587023518emulation is full of third world smelly browns who love to steal and to vote on the rightmost possible candidates and then cry about being raped and poor, sadly
>>587023518Somewhat agree and wish more effort were put into resulating giga jew gacha than a singleplayer game with no microtransaction
>>587023518>>587024395>>>/v/
Why don't these emulators have a "precompile all shaders" button?
>>587008202Does that version still have the cutscene skip bug?
>>587024356using these shadders just crashes the gameit didn't happen before
>>587025282on the PGO, yeah. Only their most recent experimental build included that fix but the game runs like shit there
>>587025319Did you delete the folder before? Does it crash before or after compiling? Because it could be out of VRAM
>>587025194Look up what JIT means.Everything has to be done in real time, it cannot see ahead of time.
>>587025417to be honest, now it doesn't work at all, even if I delete everything I added
>>587025789lol
>>587026124Fun Fact: Microsoft retired the blue screen of death for a black/green screen of death now.
where do i get games now that moo is kill
>>587026768ctrl + f roms
>>587021691I've tested Pokopia on the new emu and so far it's PokeDinner 2.0 (48) > Nemyu (42) > Lichii (32) = Orchid (31)Nemyu has invisible itemsLichii looks finePokeDinner has missing shadows sometimesOrchid is straight up broken
>>587026768Unironically Reddit. There's several piracy subreddits. There's always people sharing roms for clout.
>>587026386Stop beta testing windows, nerd.The color of the death screen differs with the windows configuration and what component failed.
>>587027554It's black for WHQL and green for optional
>>587026768learn to sail the high seas and torrent like a real pirate
>>587026931recomp is way faster than PokeDinner, but for whatever reason it doesn't have L3/R3 buttons for KB+M
>install emulator to D Drive>all the directories populate to the C drive>run emulator anyway>run out of memory on C driveAlso it runs kind of slowI'm working on this shit in the morning when three more forks will be available.I appreciate everyone working on getting it running so my broke ass can be 10 again.
>>587024356Took a half hour to load and the emulator continued to use memory on my C drive after starting the game. I appreciate the effort but I'm still going to bed.
how do i stop the game from flashbanging me whiel i run around the village? using lichii v3
>>587027879recomp crashes when I try to launch it, but I'm an amdlet.
>>587023961that's insulting to us fags
>>587028016create a folder named "user" on its directory and it becomes portable, otherwise shits end in %appdata%
>>587029431Use main Lichii, that's still a problem on Frizt for some reason
just got off workare the emulators there yet to play oot with minimal issues or do i continue waiting
>>587032071most of them run the game at playable frames now but the shader stutters really kill the pacing
>>587020162can anyone upload it compiled? I am linuxfag and do not feel like setting up a whole VM or trying to make this shit build on linux via aislop
>>587032445It only runs on Windows for now
so this is the power of AMD
>>587033349it can't even run via proton? I was able to run win versions of some of these emu forks via proton just fine lol
Xenonlades S2 status?
>>587033392works fine on linux
hmmmm. im not new to emulation. ive redownloaded oot like 3 different times from different mirrors. when i try and launch it with the newest build of lichii on my 9800x3d 5080 rig, lichii just closes. any ideas?
I've been playing Fortune's Weave on an older version of Eglantine, and moving to 212 is better in most ways, but it doesn't want to play in game movies whatsoever, to the point I get a black screen for a bit as it skips over them. Anyone have a fix?
>>587037405copy peoples settings
>>587038057that is bugged and they need to fix it
>>587038208I'll just stay on the old version then and hope they get it in the next release.
>>587038306try using the cpu to load videos
>>586968412This issue still persists on the latest build.
>>587038527If you mean changing vulkan that just gives me a crash. Can't see any other cpu setting
>>587038840there's an option for cpu and gpu decode for videos or smth in the settings
>>587038057You need the MSVC version rather than the PGO version. I don't know why, this whole shit is above my knowledge level, but that makes the cutscenes play. I still find it runs best on this random fucker's fork of a fork of baseline Eden that's already been given up on though:https://github.com/xDarkWindx/eden-fefw/releases
some nerd should just upload the fire emblem shader cache to the wiki
>>587039057all i understand about it is that PGO is faster by taking shortcuts / having the compiler optimize the code, but this can introduce bugs.The non-pgo version just takes the safer route by not having the compiler automatically optimize the code
>>587039150why a nerd? any retard could do it, its nothing more than playing the game start to finish and then uploading the files you find here '%appdata%\eden\cache\shader\GAME_TITLE_ID_HERE'. its all described on the wiki page https://emulation.gametechwiki.com/index.php/Shader_caches
>>587038968I checked, and it seems to be enabled to do that already by default.>>587039057Okay, got this version now, just gotta check to see if it helps. That said, it did fix an issue where the screen was shaking in battle when you boost the res, so that's extra nice.
>>586965927Is anyone getting 60 FPS during gameplay in MKW, or do I need a NASA computer for that? I'm getting like 20–30 FPS with some lag on PokeDinner v2.5.0.
This appears to be super mario wonder switch 2 edition, I downloaded it and it's a larger size. It did boot in lichii as wellaHR0cHM6Ly9ueGJyZXcubmV0L25pbnRlbmRvLXN1cGVyLW1hcmlvLWJyb3Mtd29uZGVyLXN3aXRjaC0yLWVkaXRpb24tbWVldHVwLWluLWJlbGxhYmVsLXBhcmstbnVwLXBjLWVtdWxhdGlvbi8=
>>587041396what version it is? 1.2.0?
>>587041524
>>587039057PGO versions work on linux only for some reason.
>>587043352professional gays only
>>587041396>base64 of a fucking nxbrew linkare you guys completely retarded?https://nxbrew.net/nintendo-super-mario-bros-wonder-switch-2-edition-meetup-in-bellabel-park-nup-pc-emulation/
>>587026931i'm also on amd, tried them too and with nemyu the sky is completely black for me. While orchid is the best of the bunch, almost always 60fps. Can't try pokedinner 2.0.0 anymore cause i can't be assed to download folder format pokopia again
>>587046941Which Orchid version are you using? I'm also on AMD and I tried the latest build with Pokopia and the whole screen is glitching out from time to time.
How are people using downloaded shader caches?I had the impression this was nearly impossible because the permutations of hardware configurations. How in this case is a one size fits all kind of thing?
>>587050467It's snake oil
>>587050467Spir-V allows you to share shaders but that only works if the emulator builds are exactly the same and it's the same vendor (can't use Intel shaders with AMD or viceversa).
have anyone tried running any of the games in switch 1?i wonder if having the modified ram helps
So what are the good settings for Lichii's latest version? I've been reading about a setting you have to manually change to make the shader cache persistent (it deletes itself after 3 minutes?) and avoid re-creating the same shaders over and over when you leave an area, but I'm too stupid to understand I guess. I made it to Hyrule Castle and I'm having fun but the stuttering is a little jarring sometimes, unavoidable for now until the emulator is completely ready, but I'd like to lessen it as much as possible I guess. It's also very jaggy.
>>587026386windows 8 ahhh coded screen
>the nuclear fucking bomb in kokiri forest still thereTodd I know your there, fuck off with your fallout
>>587051420bro still living in 2011
>mom said it's my turn to emulate the zeldas
>>587050785I was thinking this was the case.>>587051151That's interesting, I will read more about Spir-V, thank you very much, anon!
>587023518Assuming this isn’t bait this is a clear example of failed parenting
>>587049214oh yeah i forgot to add it's not the latest, it's 0.7.4 cause that issue you said started with 0.7.5. Still haven't tried any version past that, i assume you tried the very latest and it still does that?
Anyone try the Hookshot build?
Is it at 40-60 still?Not locked 60 yet?
>>587052971Shader stutter will never give you locked 60. You have to wait for the recomp to add precomp.
>>587053160>You have to wait for the recomp to add precompJust use RADV on GNU/Linux
>>587053160Oh yeah, forgot to add, aside shader compilation, sorry.
>>587053996Not him but I'm on arch with an amd gpu and I still get shader stutters. Unless there is a magical app that precompile any app shaders that I didn't knew about.
>>587054137Yeah it gets 60fps on iPhone. It was never a hardware issue.
The shader paradigm and its consequences have been a disaster for the human race. What a farce. We'd have been better off evolving software rendering.
>>587054746Fortunately everyone is starting to use SpirV. It's standard across Apple/Android/Linux. Windows hopes to replace their own shader code with SpirV by DirectX13 which is next console gen.
Xbox 1 resulation getting solved is nice.
>>587055336Is this xbased? I heard that emu's somehow even better than xemu.
>>587055380It's just a recomp and I think they're based on Xemu in some ways. Never heard about Xbased (that's a funny name)
>>587055442/vr/ introduced me to it, and it's a really cool emulator from what I've seen. Supposedly it's able to take 30fps capped games and increase them to 60fps.
>>587054713iphones have had more performant cpus than x86 desktop for a while now.
>>587055885lollmao even
>>587055885it's more to do with software on Mac being tightly integrated with the hardware more than general purpose OS that has to accommodate a million different hw configs.
Star Fox seems to be the only game running at a somewhat stable fps for me.
ahhhh the shader stutteringoot runs fine until it makes shaders and then it doesnt.how do you fix this anons?9800x3d 5080
>>587056643There is no fix lol.Welcome to emulation.Your best bet is hoping the recomp doesn't get dmca'd before it becomes good.
>>587015595>>587017802>>587020162Shader hell. Waste of time as-is.
>>587056912Zelda & Xenoblade games are like the worst games when it comes to shaders. They have like 50,000+ unique shader permutations.
>>587057056Just saying that the recomp doesn't do a thing to resolve it at the moment. Now I have to wonder if I have to build it all over it again when they fix it, and how will I know if they've fixed it? I'm tired.
>>587057056MKW's shaders are also a fucking bitch. Try as I might, I still can't get Claude to reach a solid 60 in its Shy Guy Bazaar demo. (Though, performance itself is back to where it once was, just not perfect yet...)
>>587039057it is a video codec that was missing from the PGO builds man, the issue is known in all the forks and pretty much solved just not implemented in any build that matters. Eden-fefw runs like shit.
>>587057769I honestly feel like a fool submitting PRs to mainline Eglantine when all the various memeforks are progressing faster.
>>587057796Claude read this man's PRs and fix them
>>587057796just checking that eglantine released its daily compilation. The specific issue was addressed in the latest build, I'm about to test it but I don't have any faith of it running better."externals: FFmpeg with AV1 on MinGW Windows (7f6f1d1289)"
Finally, my robutt waifu at high framerate and HD hud (hopefully, the subs were painful to look at on pcsx2)
A proper re-dump of NS2E wonder just dropped.https://filekeeper.net/35z8dyei3xz4/Super_Mario_Bros_Wonders_Switch_2_Edition_NUP_Base_Game.rar
>>587058149And its DLC.https://vikingfile.com/f/YwtLw33l0J
>>587058005Sadly all the OOT-focused PRs have overshadowed my Fast Fusion PR, so it'll need a rebase.
>>587058079No fucking way. How long did it take? I've been working on XC2 (Switch 1 version) for nearly 3 weeks now hitting my limits on a Max sub. Fucking end me.
>>587058149>>587058253I need a massive autist to port those DLCs as mods for the Switch 1 versions. I am not going to play a broken version of xenoblade 3 just so I can use the new hero man
>>587058020confirmed for running like shit too, sub 10 fps on areas that were like 30 on eglantine 212 still
>>587056413While that is small part of it, it's mostly that Apple saves a ton on margins due to being very vertically integrated, compared to other devices that get hit by 40% gross profit margins on the chip (Intel, AMD, Qualcomm), then 20% margins by the OEM (Dell, HP, etc) before the device can finally reach consumer hands. 20% cost savings can go a long way in poaching better engineers, design optimzations, or just brute forcing things with larger caches or newer nodes as they've historically done (less so with the recent A20 Pro). Modern chips are optimized for mobile and servers primarily, and both of those operate under the same principle of preferring maximum efficiency over raw throughout as desktops traditionally brute-forced through raw clock speeds.
Which is the best performing emulator for Xenoblade 2 these days? Any special stuff that could make it run "natively"? Been gone for a while and was wondering what the current status is
>>587058149>>587058253how does this work given it's two separate nups? I thought the point of nups was to put everything into one big file?
>>587058829I'm guessing you extract the Switch 2 edition NUP, then place its data onto the DLC folder from the incomplete dump.
>>587054226>magical appIt's called the radv driver
FUCK FUCK FUCK FUCK FUCK
>>587058726Latest version of Eden. The game has a rare chance to softlock in the menus or in-between cutscenes on all emulators so make frequent saves.
>>587059634Aiieee...Thanks, will check it out.
>>587059507claude give me more tokens, make no mistakes
>>587059807claude hack my bank account and give me unlimited funds here is a dump of GameShark and Ghidra
>>586997872Well, looks like I just had to change dram from 4gb to 12gb. Now it seems to be working again.
>>587031669Thanks. I know I'm kinda retarded but this helps.Also good morning.
So do shaders reset fully when you shut off lichii? almost thinking I may leave it running full time if that's the case, stutter loading is annoying
>>587060451no?
>>587060502So why is it that I saved the game and quit last night when I went to hyrule field for the first time (it had to build 300+ shaders) and now when I went there it said building 300+ shaders again?
I understand the scene is moving so fast right now that having different forks for each game probably makes sense but damn is it a hassle
I wasn't aware gerudo valley was built on top of a nuclear waste facility?
>>587060789This should be fixed in the latest fritzi build
Damn, Zortos actually fixed OOT on Intel in like a day and a half, only thing still fucked is the nuclear blast sky in the village but that's fucked on all hardware.
>>587060979Free magic meter son
>>587060998On this? it's what I'm using and it updated today
>>587042172>>587041396haven't check the link but that screenshot looks like the s1 editiion. The original dump was like 8 or 9gb and incorrect. We're never getting a correct dump...
>>587061349Frizti V3
>>587061532False, I just posted correct dumps earlier.>>587058149>>587058253
I don't really see a point where we'll reach a 60 fps experience anytime this week.I get only around 30 in Kokiro forest even when no shaders are building and my PC is pretty good.
>>587060802this is completely wrong for the amd side
>>587061726It runs 100+ fps when shaders aren't being built. I'm waiting for the recomp to add precomp.
>>587005210Ty based anon
My setup is a 5950x / 3090 / 64gb . Am I CPU raped or is there still hope? Are all forks running more or less the same or is one preferable for older CPUs?
When all of the emus inevitably merge back together again. I demand the new abomination emu be called ChimerryChimera+CherryI am very smart.
>>587062420Claudio because Claude did most of the work
Fuckin' Claude, of course it breaks the damn character selection menu. Skipping compute draws was a terrible performance-saving idea.
Funny how fast people vibecoded a switch 2 emulator. We will have a fully functioning Xenoblade S2 on release lmao
>>587061726imagine saying this back when botw had only been out a couple of days
Untz untz untz untz untzhttps://www.youtube.com/watch?v=EcOfwEDlJUo
>>587059634>make frequent savesjust like in the console itself lol
According to resetera dude Orchid is the release for Yoshi faggot book and Mario Wonder Switch 2 Edition.
>>587060802>AMD>OrchidPlease no, don't
>>587020162Outside of the obvious Nintendroids, does this actually perform well?
>>587063415>4x resolutionIs it yours? The texture pack is an ai upscale?
>>587062650but it has to be a fruit
>>587063684Orchid actually fixed the av1 bug on oot and the intro loads at 60fps, but the moment it loads the village it completely bugs out. Wish these clout chasers would all band together already.
>>587023518>you can disagree with me if you want.I do
>>587063982week 2 just started anon, give it some timeespecially since this is pretty much the pool of the games we'll have the moment nintendy puts out a new update, lots of time for everything to merge into one emu after that, maybe even back to eden itselfthen a new exploit happens and another gorillion forks will happen
>>587063840It's not, I just found the trailer
>>587025194Because emulation translates the console's instructions to computer instructions right after reading them.The emulator cannot read all instructions first and then translate them to computer's instructions. If your program can do this, people call it a recompilation.For the people who want to be pedantic: yes the console is also a computer.
>>587063982As the illusion of time goes on, the shorter people's attention spans get. We had to wait almost a decade for a sega saturn emulator, and I'm not even going to bring up a proper CPS-3 emulator
>>587064971https://goyimx.com/chasmmmmmmmmmmm/status/2119006372247244998Don't use xitter
>>587064439It'll probably slowdown as soon as GTA is released and most clout chasers focus on that, everyone else left will have to band together to get things done. I just feel like they'd be even quicker if they all gathered together now and distributed the workload more efficiently on getting different games running and different bugs in the same game instead of merging shit into their own forks two days later. For example eglantine also fixed the av1 bug on pgo builds yet lichii won't even release pgo builds now. Everything's going fast but it would be even faster for people who don't have a 5090 and a 9950x3d.
>>587065441Itt is Free (as in freedom) software we are talking about. Everyone is free to do whatever he wants. Including you, so you are free to go ahead and put some work into making the "one" emulator that will have every fix possible.Yeah I didn't think so, because you are low IQ
>>587061551thx champ
wowhookshot is ass
>>587063684Is yoshi and the mysterious faggot worth playing if you don't wear diapers?
>>587065824So smart for asking Claude to fix your shit Mr clout chaser lmao.
>clout chasing is when you upload tools that need iteration and work (at the user's cost) to the public to trial and bug check for improvements so the tools can be improved for every person using them
>>587066132I really just want to play without shader stutters, why is this so complicated?
>>587065441At least Lichii is incorporating updates from its forks, the latest version has Friztii's core optimizations which really maximized the performance for me.
>>587066520You can do all that by working together with other people and get it all done quicker instead of being the first one to get a game to run, but I guess team working is hard when no one knows what the fuck they're doing and just ask a bot to do it for them.
>>587025194Neither of the replies you got is accurate. They're trying to explain the difference between JIT and AOT, which is related to CPU code.In layman's terms, shaders are programs designed for the console's GPU, not yours. Your GPU uses a different architecture and instruction set, so the emulator has to translate the console's shaders into a format your GPU understands. These shaders are often generated dynamically depending on what's being rendered and the game's current state, which is why you can't simply precompile everything upfront. Some emulators can cache previously compiled shaders to avoid doing the same work again.
>>587058149can't download this.>>587058253the titleid shown in the preview here, 010015100b515001, is a s1 titleid. Are you sure this is correct?
>>587050467These emulators generate a file with generic shaders that can be distributed, when you first launch they'll be compiled to a format suited to your hardware.
>>587064971
>>587055885lol retard At very best Apple gets slightly more efficient CPUs, and that's because they buy TSMCs new fabs production and get smaller nodes than everyone else first. They still are nowhere close to a high end Intel/AMD in high performance, specially bit their A chips used on phones.
>>587055885And the reason Switch emulation runs pretty well there is the architecture. Their emulators are essentially translation layers and have near 0 overhead, specially on the CPU side, since it's all ARM.
>>587067370WOMM.
>>587067993>Free Download Manager
>>587066743Fritzi V3
>>587068217>not on linuxand I'm too lazy to compile it myself
>>587068308So use the fucking windows how is this complicated
This shader compilation thing is pure AIDS. Is there anything for Android yet? My phone is quite powerful and I'd be willing to play it there if it runs any better lol
>>587068980I've seen a lot of videos of people playing on phones but I don't know what they're using
>>587068980You will have to compile shaders just the same, iPhones are playing through recompilations.
someone vibecode homebrew that lets me play pirated OOT on my switch2
>>587071293and then I woke up
>>587068980There's nx2android but it's only for switch 1 games atm
>>587070778That's what I'm asking for, but looks like there's nothing like nxnative for Android.
>>586961571Thanks man.
>>587071654Shit doesn't work
>>587071757They updated the shader pipeline, it only works in Liichi 86 iirc
>>587059327It's not magic and I still get shader caching stutters.
so lichii has a really bad shader issue for me where going inside buildings causes severe god ray bloom that makes the fps hit 1-2 per second if it doesn't lock up, while outside stutters extremely badly even after letting it sit for a minute or two for shaders to compile. wat do?
>>587072162:)
>>587001209bump
>>587062718Turns out skipping compute draws wasn't the cause at all, but rather turning on worker shader translation instead.
>>587061551does the latest zortos lichii have these fixes?
>>587072162its a memory issuewhats happening is sometimes when its loading a shader into memory if there isnt enough system memory it will end up rendering corruptedoccasionally it will corrupt ui elements but this is unlikely since those are typically the first thing loaded inwhat most commonly happens is when mesh objects load in corrupted which will vertex stretch them to infinity where they can absorb and reflect ALL THE LIGHTING DATA IN HYRULEit might be all they need is a better garbage collector who knows
I'm paranoid about getting a virus or infostealer now
>>587073180let the professionals fix the emulators
>>587076670At least run them through the prefix command line : firejail --noprofile --net=noneYour info won't leave your local network.
>>587077189I use simplewall and I have an external firewall, I'm just paranoid
>>587077280make sure all the system processes and powershell are also blocked from internet access in simplewall. infostealers like to use powershell.exe
>>587077640How would I check to see if I'm already compromised?
Anybody knows why OOT crashes when using fritzi v3?
>>587068308It works under proton for me. Also compiling it from source takes 5 minutes
>>587078093Gee I wonder if anybody knows about your problem given that you shared literally no information about it
>>587078791Zelda tourism season in full swing.
>pausing emulation in vita3k disables voices after unpausing unfortunate. otherwise I'm pretty impressed I had no idea it was this good already
>>587079667>vita emulation
>>587076932But I'm one of them, that's why Fast Fusion runs as well as it does currently.
>>586961097you can't wait to meet them soon, huh?
>>587079667actually it's just delaying voice lines, maybe for as long as the game was paused idk, then once it catches up they play again kinda weird.>>587079950you wouldn't get it
I JUST WANT 30 FPS STEADY WITH MY RYZEN 7 REEEEE
is there a single PS Vita recomp?
anons, I need help with a thing, I'm trying to play a Street Fighter 2 Champion Edition bootleg on RetroArch (Android), FB Neo core, and it's split in two different romsets. it's my second time emulating an arcade game and I obviously don't know how to proceed. the main zip loads fine, but trying to load the zip with the changes gives an error. I've tried searching "how to run split romsets [...]" and I can't find shit, not even on the s*br*ddit there seems to be any info on this. am I too stupid to find it, or...?
>>587081479have hermes and nemotron ultra figure it out
>>587081239https://github.com/TheLostPantheon/nativ
>>587081193I checked on github and there's a few ootr switch 2 recomps in the process, at least 3. Give them at least a month and play something else. You'll have a better experience than the impatient ones with a 9800x3d.
>>587081752Lad I have 5700 :( but you're right
>>587081963Another non-XT 5700 anon? Epic!
>>587081963Yeah, I mean even a ryzen 5600 will be enough to reach a stable 60fps I believe. With the totk-pc-recomp I hit 60fps locked in towns instead of 30fps and 100fps in fields.
>>587081239yehttps://store.steampowered.com/app/4253770/Muramasa_Revenant_Blades/:^)
>>587081559who are they?
>>587082352>totk-pc-recompI'll see if that works for me because my fps is all over the place right now
>>587082458your frens in the computer
>>587082517That's for totk, ocarina recomp isn't ready yet.
>>587082693I got too excited
nxbrew doesn't have UFO 50 or Pipistrello & The Cursed Yoyo, is there a better place to find switch games
>>587078093it's probably
the stuttering how do you guys put up with this?
>>587082067kys
>>587083141ill play the game when people are done beta testing it.rn im playing Sheep Dog 'n Wolff for PS1
>>587083141Have you ever tried telling your brain to tell your eyeballs to ignore the dropped frames?
>>587080612>you wouldn't get it
>>587082890These games are on PC.
>>587084304I want to play them on my nintendo switch.
>>587084568That's not emulation though so you are in the wrong place.
>>587084629I hate you nerds so much
>>587084935>Aw shit, here we go again.
when you're making a NUP do you need the BASE game or not? because the update folder seems to contain the entire base game already.of course I know you need the dlc folder as an add on.
best emulator to play green hat kid currently?
>>587085124go back
>>587085207im already here
is hermes right
>>587083578holy based, i happened upon a speedrun of that a few weeks ago and didn't realize how easy it is to just never get caught by the dog, even when he did see you
>>587086436tldrliichi for oot, eglantine for everything else, that's all you need to know
>>587085124currently latest lichii if you check the last experimental ext. graphics box.
>>587084935rollin' heights goron country
fuck nintendo
>>587087453I CANNAE HOOK HER TATS MAN
>>587086436What's it using for search?
>>587084935ALL WE HAD TO DO, WAS FOLLOW THE DAMN OWL, CJ
>eglantine 212 runs mkw at 60 fps>newer builds I've tried, as well as any forks I've tried, run it worse and some of them have graphical issues on top>dk doesn't run at 60 fps with 212 but still runs better than newer builds and other forksI blame oot psychosis
ok but when is Eden actually going to start working on NX2 support
>>587088303they're trying to avoid getting nuked from orbit
>>587087671my searxng instance and whatever nous portal supplies
Hopefully this is the REAL Wonder NS2E dump.https://vik1ngfile.site/f/FFwDuAvhqy
>>587088939I was using searxng with Gemma 12b and it kept getting blocked by sites, I gotta look into that.
>me refreshing the lichii GitHub page every 30 minutes
>>587089415For me, it's the SmileyTatsu page until my weekly limit resets.
>>587089475Did they fix the oot shader issue shown here? >>587061551I just want that to be merged into the other forks that build on linux
>>587089718Haven't tested OOT yet, all my efforts went towards testing Fast Fusion and MKW.
>>587089380might be a cloudflare issuerun a flaresolverr instance and point hermes to it
>>587089894been using pokedinner 2.5 to run MKW on my laptop, so smileytatsu is better for that? main eglantine kept having these weird rollback stutters and wasn't all that smooth, only issue with pokedinner is that finishing a knockout tour softlocks the game, is that fixed there?
>>587085065can anyone answer this question?
>>587090732Not sure. Smiley performs better than mainline Eglantine, but not by much. Haven't tested Pokedinner yet.
>>587090685Thanks I'll check it out, I need a flaresolverr instance to search torrents on quit when the sites a cloud flare captcha anyways so it's two birds with one stone.
>>587091703*Qbit
116 soon
>>587092215Yep just saw
>have latest mario wonder ns2e dump with latest dlc dump in same folder>boot game with orchid 0.9.0's default settings>vanilla mario wonder with no dlc boots upWhat am i doing wrong here?
So did anyone try this shit yet? Did you get your info stolen? kekhttps://github.com/sostenesfreitas/ocarina-recomp
>>587092692Everyone says switch 2 DLC cannot yet be emulated. Don't know how true that is.
>>587093898>Everyone says switch 2 DLC cannot yet be emulatedthe dlc inside the nup file, perhapsbut I have pokopia's dlc as nsp and it works
>>587092692Check the logs. Does the titleid it lists as running start with 01 or 04. If 01 then it's the switch 1 version.
>>587094174i got a nup of pokopia with the dlc that was posted here yesterday and it seemingly works too, or rather i can see it's in the game's menu and it doesn't have a lock on it, didn't actually get to whatever the dlc is about
MKW looks like shit on Liichi for some reason
>>587094971some of the forks have support for bundled dlc, some don't. mainline eglantine doesn't yet.
what did he mean by this?
Jesus.... emulation is dead. emugen is now 100% off topic.Thanks AI, very cool.Cya round emubros. It's been fun shitopsting and giving advice over the last 12 years or so, but things have come to an end. If someone comes up with a new general that's actually about emulation i'll see you there but otherwise i'm done.
What are AMDfags using? Liichi doesn't even launch OoT on this PC with a RX 580 I'm testing on, but it works just fine on my main PC with Nvidia.
>>587096383Stop being so dramatic anon, things will calm down by next week when people have finished the game
116 out
>>587096442>What are AMDfags using?Orchid from what I gather, the dev that's working on it uses AMD hardware.https://github.com/MythosOfs/Orchid
>>587096383lol..dork. What is happening is revolutonary and here you are acting like a spoiled poorfag brat
>>587096383what a pissy wimp you are
>>587096383POORLY
>>587097113What does Sheldon think of Ares?
>>587089260OK, this one seems legit and works in Orchid at least. Thanks.
>>587096714not inspiring a lot of confidence
>>587097459Unfortunately it's one of those OOT-focused forks, so good luck playing anything that isn't developed by Nintendo.
>>587097459just do it and see what happens
Intro audio de-sync STILL isn't fixed, on build 116. I understand there are more important things to address, but that shit is bothering me so much.
>>587096442>>586997872 Here. I'm using SmileyTatsu now. Getting around 30fps when not compiling shaders, with some additional stuttering sometimes.
>github-actions released this 10 minutes agoNeat
For anybody not seeing walls, etc, in the water temple or underground fairy grotto, you have a corrupted NUP game file.I was able to fix the "issue" by getting a corrected NUP file.
>>587097527>>587097540It was literally OoTBut it doesn't seem to work either, at least doesn't just crash on loading lmao
>>587097765try changing from docked to handheld or mess with the filter options on the bottom left
>>587097765Huh, how ironic. Then I suppose it's best to go with Lichii since that came with AMD fixes too.
>>587097843I did try relaunching with accurate but no dice. The game runs but there's no graphics beyond the HUD. MKW doesn't work either, but it does on Lichii.>>587097880That's the one that doesn't even boot.
>>587097757Did you get the one from Nyaa?
>>587098479>That's the one that doesn't even boot.Double weird, then I'd suggest listening to those anons and force the game in docked mode.
Why is the stutter literally unbearably bad? I don't remember any switch 1 game ever being this bad.
>>587098571I did. I guess it's just broken on Polaris
bros, the big tree old man died... :(fritz v3 works really well
>recomps run worse than emulatorslollmao even
>>587098712NVN2 aka Switch 2 emulation is very early
>>587099247these dudes just rushed to become "the first recomp" even if it just launched completely broken due to undone research.
116 runs smooth MINUS the shader compilation. My cache reset with this update so it’s extra bad.
>>587097757I think one of the mario tennis dumps was also corrupt, like a single bit was flipped in some files in the romfs. does ftp transfer not have any checksums? or are people dumping to pcs with bad ram/drives?
>>587098479>>587098735lichii 117 just released and says it fixes AMD on polaris
>>587099682>MINUS the shader compilationSo literally the only thing that matters at this point.
Be honest with me, bros. Is my PC man enough to handle Zelder?
Why is a remake of a 28 year old game the title that attracts all of the development interest?
>>587099941no way lolwill check it out
>>587100019>1660 tiIt's alright.
>>587100019GPU is probably ok, CPU... yeah. Just try it.
>>587100049The newer Zelda/Xenoblade games tend to push the Nintendo hardware which is a good development test case for emulators. If you can emulate Zelda well you can emulate a good amount of other games well too.
>>587100172>>587100286Thanks. Link just rides really slowly in the intro, and the music keeps pausing to wait for him to catch up. I also see everyone's having the issue where the narration in the beginning has issues. Just wanted to make sure I'm not a retard just for trying with my build.
>>587100529the title screen and intro cutscene are prerendered videos, seems some GPUs have trouble running those at full speedthe actual 3D gameplay is when the deku tree summons navi
>>587100529graphics -> advanced, set NVDEC to GPU
>>587100049it's zelda
How the fuck is Bananza so fucking ugly when OoTR is so pretty?
>>587099941yeah, just black screen now on OoTMKW still works, though
>>586961097I don't know them, why the hate?
>>587101301It's just a remastered Switch 1 game.
idk what exactly >>587096383 's issue is, seeing as most people itt are talking about EMULATING a game.But it am also kind of checked out on this thread, 50% of the replies are just complaining about a game that came out a couple days ago, running on a system that didnt have a proper emulator a few weeks ago, isnt running well.and the other 50% is asking retarded questions like "where get rom"but im sure itll be back to normal in a couple weeks
>>587017553>>587015595it doesn't even start for mehttps://github.com/NotRexed/Hookshot/releases/tag/less-stutter
>>587101537he's just being a drama queen for (you)s
I have : Ryzen 3600, 1070ti, 16GB RAMNo matter what I do, I can't get more than 20 FPS in Zelda OoT Remilk.Am I doing something wrong or is my PC build not enough?
>>587102507It's just not optimized yet, the same can be said of MKW.
Fucking hell had to rebuild shaders on 117 but it's pretty much constant 30fps on handheld mode now even with my shitty GPU. Can't believe it's gotten this far in 3 days.
>>587100627>>587100759Thanks, again. It was late when I tested it and I couldn't skip the intro so I just went to bed. For some reason it's running even slower today. I think I need to reapply the settings from yesterday since I moved everything to a new folder this morning.
>>587102507Just wait for the recomp, there's already few projects on github so it may not take that long.
>>587103086Recomps will be still be garbage until emulators find a way to render shit efficiently so they can steal the work from.
>>587102507I'd say 3600x is the bare minimum right now
How about my pc, can I run it?
>>587103539Yes, I use a 3060 12gb and a 5700 non-X, so your specs are slightly better than mine.
>>587103445Totk on eden still runs like garbage but it's recomp is nearly perfect. I mean totk-pc-recomp, it precompile all shaders during it's recompilation and it's smooth as butter with twice the fps so there's hope.
>>587103086>>587103445>>587102874>>587103495I cannot wait anymore guys, I have FOMO
>>587104139I've been more focused on having Claude optimize MKW. So far it's proven to be a major challenge, especially in regards to addressing a bottleneck regarding GPU back threads.
>>587104135most totk stutters come from astc textures, the recomps just cache them
What fork of Eglantine are people using to run Duskbloods?
>>587016179>>587015662>>587015139I can't even get the nxbrew emulator to launch. Probably outdated by now anyway.
>>587103445>until emulators find a way to render shit efficiently so they can steal the work fromAbsolute bullshit. SI can do a way better job at reverse engineering than some hobby coders
>>587104590international system of units?
>>587104360Even after all the shaders cached with Eden I'm still stuck with with 30fps in towns. It's a locked vsync'd 60fps with the recomp and 70-100fps unlocked.
>>587103495>>587104139I meant 5600x
>installed four emulators>forget which one runs the best>lost the dynamic 60fps mod I downloaded yesterday, even though I still have the imgur explaining it
>>587104746That's because it doesn't convert and cache ASTC textures. Your GPU can't decode these natively (for some goddamn reason Nvidia/AMD don't want to implement them on desktop), so it needs to do that at runtime. There was one fork that implemented that but dunno where it went.
>>587104990Also why it runs fine on Macs. They support ASTC. Actually Switch 1 emulation is much better on Macs for a myriad of reasons, I would make fun of you if you told me Macs could emulate better than PCs like 5 years ago.
>>587105357isn't that because both are ARM cpu or something? same as android emulation kinda. That's what I understand about the subject
>>587104547doesn't work in eglantine, orchid, lichii, or selevet
>>587105568One of the reasons, yeah. But it still kind of sucks on Android and Windows ARM.
WHERE IS XENOBLADE 3, TOTK AND BOTW????????????????????
big brain idea, someone with lots of tokens port nxnative to Windows, replace the compiler with dynamirc/ARMeilleure and remove the spirv-metal translation layer
tried using the new lichii release and it just started compiling new shaders again
>>587106220>XENOBLADE 3In december
>>587106321nx-not-so-native
>>587104990Doesn't the Ocarina remake use ASTC textures too? So if it's recompiled like the totk port then it's gonna perform better too.
>>587106725yeah but it's far from the biggest issue right now lol
>>587106812Well right now the Ocarina remake seems to behave like totk for me. Texture caching stutters and 30 fps in towns. Sure there are still few glitches but it will get fixed in less than a month.
>All those tendies giving me shit for saying we'd get an emu and PC port>They all swore up and down we'd be waiting forever because the exploit """set back""" emulation for the next decade and Ninty would patch everything outAPOLOGIZEPOLOGIZE
When's the new thread?
>>587100627>>587100759>>587100172>>587100286So I'm getting 15 - 25 FPS in most cases, with the framerate dropping to 0 for several seconds during certain actions (so far, rolling into a tree, attacking a scarecrow and waiting for Big Papa Wood to open his gaper). Plus the flashing, flickering and a weird blinding light on the water after exiting the shop.It runs though. I'm inside Big Papa right now.
>>587109392the FPS drops are due to shader compilation, every new action you do requires the GPU to compile new shaders to show that effectit should happen only the first time it happens and then the GPU just reads from the cache, but there is a bug in most forks right now where it "forgets" the cache every 2 minutes and that causes the game to recompile shaders over and overit's fixed in fritzi v3 but hasn't been ported to other forks yet
>>>/v/751124952Castlevania Grimoire of Souls recomped for PC. Runs great. The platforming definitely feels unpolished/mobile gamey but it's still interesting enough to play.
>>587108174post link :)
>>587109818Weird. I'm using Fritzi v3 with the 30k shaders pack installed. Not too worried since like everyone I've played OoT before and probably will again.Finally, a good use of AI.
>>587111376supposedly the shader pack only works in the same version of the emulator it was generated for since they change the pipeline every few versions, so your gpu still has to compile stuff
I'm too lazy to make another thread this time
page 10
it's over
>>587111564Makes sense. But hey, I'm getting 30 FPS now that Gohma's dead. I'm liking some of the changes they've made. The voice acting kinda sucks, though.
emmy oot status update?
PPSSPP is going to tag a release next month.Essentially everything has changed so you may want to test it and report any issues you find.
>>587115595sir this is a switch 2 thread
>>587108174Any good sites to track these recomp releasesIm kinda interested in these kinds of releases.Smash or Xenoblade releases would be real nice
>>587115887yeah there is but i don’t remember what it wasthere was even a client called like arrow or some shit too
Has anybody tried OoT on the Deck?
death
Welp. Made it to the Castle Town dispensary, spoke to the guard tweaking in the corner and my game crashed. Now I have no desktop wallpaper.
>>587116780Top end PCs are still struggling with it, the deck has no chance, maybe in a few months
>>587117423you probably ran out of memory while playingat least that's what happens to me when I play for a while
>>587117423thanks for the efferiums
>>587117592god I miss crypto