Previous Thread: >>2019277Welcome to the Rivals of Aether General. Here we discuss things in the Rivals of Aether franchise and other Aether Studios games.Latest Patch (Rivals II): https://store.steampowered.com/news/app/2217000/view/703260282469745033Latest News:>Slade, the 16th character, releases on April 7th>the Slade patch will include "a new game mode" and casual stagesRivals of Aether official site and social media:https://rivalsofaether.com/https://rivals2.com/https://youtube.com/@RivalsofAetherOfficialhttps://x.com/RivalsOfAetherWhere to get the games (on PC):>Rivals of Aetherhttps://store.steampowered.com/app/383980>Rivals of Aether IIhttps://store.steampowered.com/app/2217000>Lovers of Aether (Free Game)https://store.steampowered.com/app/1043180>Dungeons of Aetherhttps://store.steampowered.com/app/1668290>Dreams of Aetherhttps://store.steampowered.com/app/3463050Feedback form:https://rivals2.com/noltRivals of Aether 2 resources:https://dragdown.wiki/wiki/Rivals_of_Aether_IIhttps://rivals.academy/library/https://www.rivals2vods.com/
Added the RoA1 knowledge base and RoA2 tournament VoD database to the OP
Slade
Nice game, dan.
>>2257256>thinks pressing A+B together as Maypul is impossibly difficult>doesn't know how to screenshot>Reddit Reddit RedditCertified silver player
>>2257256Immaculate bait, top to bottom.
>omg finally a sword character that doesn't freeze time with every hit like all of those lame characters in modern fighters>the characters gimmick is introduced >mfw -______-
Special getups needs to be fucking nerfed globally. >teheee I pressed the maymay button that means Simon Says stop having fun and counter my shit testy gimick!111 xDDDDLiterally like whipping your erect cock out in a fist fight and jerking off. Get the fuck out of here with that you fucking triple faggot. >inb4 they aren't goodDon't even start. Shit like Fleets and Galvins are fucking obnoxious and you know it. I just wanna play the god damn game and not be pulled out of the fun experience to deal with your rugpull degeneracy. Add like 80 frames of start up on them so they are silly memes you only can do in a weird situation by the ledge. Or maybe add a Fatal Counter tier state from Guilty Gear when one gets properly punished where the next hit has triple knockback. Or better yet just delete them.
Excited for literally no Kragg nerfs in 3 days
>>2264812Excited for the wave of Clairen buffs in response to the marginal nerfs she got last patch
When does this game stop being dogshit
>>2265942When workshop leaves beta and we can play goku vs wolverine rather than dan's characters
>>2265942Depends on how retarded you are, unironically
>>2265977wtf? you're telling me you don't like playing as lame heavies and mash gimmick characters?
>>2266107this doesn't mean anything. you think it does but it really doesn't
>>2266109Game's good if you're either>a based retard who just wants to press buttons but can accept losing>someone with enough remaining brain plasticity to learn and adapt to new video gamesIf you're either a casual or someone who doesn't understand how to adapt, you'll be miserable. But that's on your problem, not mine.
>>2266115I don't like this game because it doesn't have enough competitive integrity. There is not enough to neutral in this game. It doesn't feel like good fundamentals wins in this game, it feels like taking advantage of the mechanics that just makes things easy wins in this game, which isnt skillful. Getting an opening, defense, counterplay, reversals, etc etc, it feels too... braindead in this game. I can't really tell you why I feel this way, it's just a feeling. This is what I feel when playing this game. There are too many safe aerials, getting an opening in neutral doesnt require a brain, all of the characters combos are too easy, bad landings can't be punished much, bad openings/attacks can't be punished much. There is no reason to feel accomplished as a player from doing anything in this game. And the game allows bad players to fare with what should be better players. It feels like low level play is harder to beat in this game, people who should be tiers below me can compete with me because the game holds their hand in the neutral department. And I don't feel like I outplayed anyone or played well when I beat anyone in this game. It never feels fun, because it's so exhausting and boring to beat these people. Just because what this game has is "different" and "needs to be learned" doesn't mean its good or fun. That sentence is the main thing I want you to get from my post. It's just a game for bad players who wants to feel like they're good at something but they're really not. I watched p+ today and understand why this game feels the way it does, it's because rivals 2 tries to be p+. Not in any of the cool ways, but in literally all of the shitty and boring ways. There is definitely a reason people who were bad at smash are good at this game. This game is for that very specific demographic, and not anyone else.
>>2266137To me Rivals 2 feels like a casual version of Melee and that's okay. In fact that's the direction I would have preferred Smash Bros went in rather than Brawl, Brawl 2.0, and Brawl 3.0. Playing Melee is so intensive, you don't really even have a chance of controlling your character properly without training 6 days a week. It's a great game but it's not one you can relax with. I'll say that PM actually succeeds at having Melee's high skill ceiling while still being almost as approachable for casual fun as Rivals 2 is. Maybe Rivals just isn't the game for you and that's fine. I'm not a competitive player so I enjoy messing around with the game every now and then without it feeling miserable to play because I don't have perfect wavedash timing.
>>2266252I've forgotten how to play Melee more times than I can count. It takes way too long for me to acclimate to how the game plays whenever I take a break longer than 3 months or so. I like Rivals 2 as a casual alternative.
>>2266137Are you the same guy who's been repeating the same "This game is for people who are bad at Melee" spiel on /v/ for months?
>>2266137the game is made for scrubs who think pushing buttons is "thoughtful aggression"the kinda people who never learn from their mistakes in a normal game and bitch at their opponent for being dishonorable
>>2266443I just want one game to get neutral right. This shouldn't be too much to ask for
>>2266252Comparing Rivals 2 to melee is laughable. In melee you can actually just kill people and play on vibes. Rivals 2 requires you to join a discord and and read guides and shit on your characters flowcharts, gimmicks, etc, while also learning how to counter your opponents layered gimmicks and flowcharts. Why? Because in melee there's shit like stomp -> knee and intuitive edge guarding that doesn't require 700 hours + 10 lurking discord threads to figure out how kill a retarded character like Kragg or the Goat or frankly anyone who's not Loxodont or Galvan when their off stage.
I will also continue to say that Rivals 1 was the actual successor to melee. It deleted all the problems and built on the fun parts of melee. People played melee for combos and mind games, not for the gay ass ledge, throw spamming, or crouch canceling.
>stop playing RoA2 because of how unwinnable the Clairen matchup felt when using Fleet>before I quit, got told to avoid using projectiles in the MU and spam aerials instead>heard Clairen got nerfed>check patch notes>all of Fleet's aerials got nerfed while her specials (the part you can't use against Clairen without giving her a free parry) made up the totality of compensation buffsSo is this MU even worse now>fight three Clairens in a row on rankedShould I go back to the Elliana waiting room?
>>2266462combo devils beta in two weeks. trust the plan.
>>2268371I don't understand, I was told CC is necessary and it's impossible to balance a game without it. Are you saying Dan was wrong?
What's the answer to crouch cancel D-tilt edgeguards? Even if I use ledge intangibility to dodge the D-tilt and get a punish, I get punished for hitting them with a grab and now I'm back offstage. If I try going over them they recover in time to punish my landing. What's the trick?
>>2267849Check the patch notes in an hour, and then back to the waiting room.As a former Ranno main who still plays him as a secondary, I don't really understand why they had no reservations about breaking his knees with the nerf bat, but are so reserved about nerfing Kragg and Clairen. When I read that they'd nerfed Ranno's run speed, my reaction was that it was substantial, but deserved. He was way too easy because everything could combo into everything without hitfalling due to his high run speed, so nerfing it was the logical and correct choice. When I play him now, I actually have to hitfall, which I think is better balanced for his mechanical identity.Kragg and Clairen are in a similar position where there's a very obvious, exceptional attribute that's the real reason they're imbalanced - Kragg's survivability and Clairen's speed - but they just refuse to hit them with the equivalent to Ranno's run speed nerf. Is it really so much to ask that these characters aren't a pervasive pain in the ass at different skill levels for one patch? I actually love fighting Kragg, what I don't love is Kragg players who know how to minmax his survivability to live to 180% every stock.
>>2270130>bitch about Kragg's survivabilityAn hour later:>The combination of Kragg's extreme weight and the speed/versatility of his recovery tools make him unreasonably resistant to being KOd. The main goal of these changes is to nerf the speed of his non-pillar recovery options, since they previously made it too easy to quickly climb a wall to potentially reverse an edgeguard situation on the opponent. We also want to differentiate pillarless Up Special and Forward Special cancel, since they were previously too functionally similar.>nerfed his side special>nerfed his pillar-less up specialFucking finally. I suggested a similar change to his up special like a year ago, and they actually went further than I thought.
>>2267849Back to the waiting room
>>2270130>checks notes>its more nerfs>clairen untouched>cc untouched >edgeguarding even worse im good thanks
>Kragg nerfs:)>Zetterburn nerfs:)>Absa wavedash nerfs, ftilt nerf, utilt buff:)>Galvan hurtbox nerf:)>La Reina buffs:)>Olympia nerfsI know the character's good, but she's not good enough that they needed to nerf her air speed, gem, forward special, up special (twice), utilt, dtilt, nair, bair, uair, AND dair in a single patch. And of course, not a single Clairen nerf despite all these Oylmpia nerfs.Maybe I'm being overly critical. I like the majority of these changes, but there's consistently outlying changes / lack of changes that I really dislike.
Anna players keep killing me online.
>can press z+b, tilt+b, or aerial+b to do tether and gem dash nowHoly fuck. Does Dan actually read this thread? I kneel. You still have a LOT of work to do though. Clairen and Kragg need to be KNEECAPPED like Ranno and Wrastor were. I don't care if those playerbases are your paypiggies who buy every item in the shop. They'll seethe for 5 seconds and then get over it. You know they will. They are ride or die furries who will play this shit forever.
>>2271249HOLD THE FUCKING PHONEDid I just get done praising you? My bad. Your game is putrid dogshit with pay to win controllers still cuz of binding. DS4 and other modern controllers can bind like 5 more inputs than GC, the fucking keyboard can bind 700 more. But you can't just let people bind whatever they want to dpad inputs?Come on now. Actually hop on the computer and write the code to fix this unfair shit right now. I bet it would take you a nanosecond.
Is there any way to mute players in this game? I'd settle for being able to turn off comms altogether
>>2271389Don't worry, someone will bitch enough on Nolt about the BM emotes hurting their feelings that they'll add an option to turn off chat - like they did for victory voice lines.
The Olympia nerfs are actually noticeable. The air speed nerf is significant and she feels stubbier than ever. I switch to Galvan and think>Wait, why is every single button better on this characterI can't decide whether to re-learn her or pick up Clairen because she's never going to get nerfed.
Should Sylvanos fans just commit suicide now and save themselves time? I feel like this game is going to EoS before they add him, given how little priority they seem to have in getting the original RoA1 roster into RoA2 and the fact that we have five Earth characters.
>only 2 skins in this month's bundle rather than 3I don't feel so good Mr. Fornace
WOW, wife
>>2271590>Should Sylvanos fans just commit suicideYes, but not for the reason you described. I don't know why, but they're by far the most obnoxious character fan base when it comes to begging. Elliana fans are at least polite with their pitiable begging, Sylvanos fans just bitch and moan.>>2271876>release 5 skins a month>people complain>release 4 skins a month because 5 isn't sustainable>people complain>look at Street Fighter 6, a multi-million dollar fighting game>mfw both of my mains have received one (1) costume in 3 fucking years>look back at RoA2>my mains have a combined 24 skinsThere's no winning. I get that SF6 costumes are higher quality, but it's a common complaint. I can't believe I'm going to give these bastards money for Alex.
The next fighter after Slade is going to be guest character Mina the Hollower. Yacht Club is desperate for the cash and Dan liked the idea of putting another woman with zero feminine characteristics to her in the game
>>2272447/v/ seems to sexualize that character more than the entire rivals 2 cast combined so it, by definition, is too sexy for rivals 2
>>2272843Not true in the wider sphere. On e621 Mina has less art than Clairen (who has the most art and more than double Mina's), Absa, Maypul, and even Fleet who doesn't have as long of a headstart as the RoA1 girls. More than Olympia though, which surprises me given Olympia is the only RoA girl with cleavage.
>>2272887Most of those posts on e6 are just a handful of sperg artists spamming low effort art of one specific character they like (clairen, maypul, fleet)
>>2272265Forget quality, Rivals skins just have shit designs and painfully unfunny theming. Combo Devils' director said he wants skins to stay within the lore and not be 'pop culture references' which is a breath of fresh air. The lore skins are the best costumes in RoA2 btw. Sylvanos Maypul. Mecha Loxodont. Fucking Baker Olympia is the ugliest piece of shit in a fighting game. Worse than Blanka Chan.
>>2272447>give Shovel Knight's mechanics to Slade>add a Yacht Club guest character anywayI could see it.Honestly, I wouldn't be mad though. Mina's game looks fun, she fits into the Rivals setting way better, and I liked the Belmonts in Ultimate, so a whip character could be cool.
Can Fleet threaten the top platform on Rock Wall with anything meaningful? Had a match where Clairen got a life lead and camped the middle platform, choosing to either jump up or shield drop and double jump so I couldn't pressure her (and using No Fun Zone if I used up-angled Side-B which is obviously a bad idea in this MU). I ended up just throwing myself at her to get the CBT ended early, but I'd like to have a strategy for this next time because it seemed like Clairen was willing to time me out if needed
>>2273203Stages are still too fucking big. I remember trying to fight an asshole orcane player who circle camped me on that stage and there was nothing I could do. That Kragg player who trolls people should circle camp in tournaments so that Dan finally fixes the fucking stages.
>>2273203Fleet:Clairen is one of the least pleasant MUs in the game, and unfortunately there's little you can do to punish a passive Clairen with a stock / % lead. I think Kragg:Fleet is the only one that's as bad. You can outplay people in situations like this - I've done it to platform camping Ranno and Forsburn players - but you're better off going next for your sanity if it's just a ranked / casual set.Maybe one of these days they'll nuke her from orbit like they have 3+ other characters.
i think i'm going to drop olympia, they murdered her>dtilt feels like a joke move now>doesn't kill any earlier than other characters despite being a "glass cannon">nerfed her nair, her best neutral option>nerfed dair for no reason, so she has a harder time getting and staying in>air speed nerf hurts every aspect of the character: neutral, advantage, recoveryi like most of the nerfs in the patch but these are just fucking stupid. playing neutral as her just fucking sucks now. embracing my inner hitler and switching to clairen.
>>2273315this is rivals 2 you will do nothing and you will be happy
https://rivals-of-aether-ii-patch-150.nolt.io/827 >nooooo I shouldn't get edgeguarded this isn't supposed to happen!1 This is Rivals 2! I'm playing the main character!lol Clairentroon melty.
I guess there's a Slade stream today. I like how his tail animates. Also glide tossing is in, and his blue "tear drop" item is a generic item that activates when it hits and heals you for %1 if it's active when you pick it up. I think they want you to use it like Link's bomb in Ultimate.
Is this a new stage or is it a stage skin?
>>2273998Godai Deltsa stage skin, it's La Reina's. I did notice that Air Armada was greyed out on the stage select screen and replaced with a picture of Dan's face, which is exactly what this stage skin was like in the pre-release build of 1.5. So either Air Armada's getting replaced or it's getting a stage skin.I think casual stages are coming with Slade in a month, so there'll be something regardless.
>slade has a fishing minigameSOVL
>>2274003Replaced? I hate that stage but replacing it seems extreme. Would the old version be the new Aether variation or just gone?
>>2274041I'm only saying replaced because they've talked about the idea of rotating out stages for the competitive stagelist, and I can't remember whether stage skins persist on the UI between games / sets when you switch to them. I don't own any. I do think that if they were going to rotate out a stage, it'd be harbor.
>>2274041The players in the beta build aren't exactly good at keeping their mouths shut, from two different sources I have>It's a new stage>It's similar to Blazing Hideout's platform layoutAlso, the stage's name displayed as "MetalGraveyardAlt", so it might use that stage skin's assets.No way that it matches the aesthetic of Blazing Hideout, but I'm happy the Air Armada might be out of rotation.
What if we delete Ranno and donate his up tilt to Orcane?
Haven't really thought about it before but how is the Fleet:Absa matchup? I've been fighting a bunch of Absas lately who want to outzone me and I haven't found a real answer to it, between their cloud and F-tilt. Is it one of the MUs where I shouldn't be using Fleet's Side-B when we're both on-stage?
Dan will never design a cool character.
someone will find this satisfying
>>2274694>I've been fighting a bunch of Absas lately who want to outzone me and I haven't found a real answer to itI'm not especially good at Fleet, but conceptually I feel like she'd need to rely on float; being ready to threaten Absa in neutral with float fair, nair, and the occasional cross-up aerial, and then fishing for float bair or uair to finish her off.>cloud and ftiltThese are obnoxious and you basically need to force Absa to respect you by parrying cloud and either parrying or floorhugging ftilt. If Absa starts aiming cloud above or behind you, you know you've conditioned her to stop spamming and you can actually approach when she sends out cloud. This also applies to those Absa players who love spamming up special: don't parry it, but block or floorhug the first, grounded hit and then call out the aerial option after with either parry or an air-to-air.
>Dan will continue to ignore thishttps://rivals-of-aether-ii-patch-150.nolt.io/816Guess I'm uninstalling and going back to melee. At least in that game people are discussing banning macros. Dan can't get off his lazy ass and write the two lines of code it would take to do what has taken the melee community years.
>>2276048I highly doubt macros are getting banned. Would be great if they did.
>>2276124Pretty sure the majority of top players want them banned. Only Ibefuckingmymom(jk guyz) and his dick riders say they are fair.
>>2276194Most top players take is "i want it banned but b0xx is worse and is allowed/cant be banned so I guess idc then"
>>2276234If only they hadn't killed the inventor of the b0xx. They likely could have worked with him to make it fairer for competition.
>>2276370They can still do that, but they wont because they need the b0xx to be broken and legal to justify keeping macros legal. No one wants to actually play legit melee anymore aside from a very small minority, everyone wants to cheat in some way
>>2276478If it weren't for Nintendo, I feel like we'd already have a software mod that facilitates button remapping in-game. I think macros and physical modifications to controllers like notches should be banned, but if button remapping were equally available to every player regardless of their controller, I wouldn't have an issue with it.
>>2276506My issue with button remapping is it was never a part of melee. Melees meta progressed for 20+ years without it. Now people tried button remapping 20 years later and found out a lot of tech is made easier and completely changes how the game is played. It takes away from what people liked about Melee in the first place and genuinely ruins the game. The game is already easy enough with ucf, notches, b0xx, etc etc. It doesn't need to be made even EASIER with z jump. The game is basically pm at this point. If I wanted an easy game id just play p+ or rivals 2. Melee needs to be kept the way it always has been to preserve the actual appeal of the game
>>2275034Thanks for the advice, anon. When you say cross-up aerials are you referring to floating past them and then doing a move like Nair, so you can continue moving away from them and avoid a OoS punish?A more general problem I'm noticing as my rank gets higher and I start running into players with very good platform movement is I'm not sure how to properly threaten platform campers as a whole; specifically, I'm referring to situations where there's two layers of platforms (e.g. Hodojo) as well as situations where fastfallers stand on platforms on Godai Delta and use wavelanding to keep away from me. Should I be trying more to poke from the ground to the top platform, or should I try putting myself on a side platform and using float to pressure their shield? I'm really not using float enough, particularly shorthop float or instant float, and I imagine shorthop float U-Air from a platform could be good in this situation but struggle to apply it.
>try to go easy on a guy who's obviously still learning the game>give him a few games where I'm playing very slow and deliberately>trying to give him a win in the final set>300 IQ myself into the perfect position for his punish to hit me in the blast zone>he falls offstage and dies on the exact same frame as me>respawns us for sudden deathnot making it easy here
i feel like if you nerfed Clairen's maximum run speed, it would solve half of people's issues with the character.>can't combo off of stray hits for free, tippers / hitfalling are actually necessary>can't play as passively with a % lead>can actually be punished for dashing back after every whiffed attack>can't close the gap as easily for a grab when you start to shield / FHi was fighting a Fleet player who swapped to Clairen after one loss and their entire gameplan was just>jab / dtilt / ftilt>dash back if it whiffed>occasionally run through me and utilt>occasionally run through me and graband it was just impossible to catch up with her dash back. like the only way i actually got anything off of a whiff was user error, because the Clairen player randomly decided to turn around. it was easily twice as hard as fighting their Fleet even though i knew their gameplan.
https://clips.twitch.tv/AbnegateAltruisticFiddleheadsNotLikeThis-srhU7CfSxuM1YyFU
>>2278687match couldnt have possibly been that bad
>>2278687Platform fighter players raging is always so fucking stupid, but it's definitely worse when you're a fucking gold Sheik player bitching about Link of all characters. Get TSYEAAAH'd.
>having a perfectly fine time playing>run into a clairen who does nothing but throw out safe options, run away, and fish for grab>immediately start hating the gamei'm noticingseriously though, how has this character just escaped nerf after fucking nerf? kragg, ranno, zetterburn, olympia, orcane, and maypul have all been hit harder and more frequently than her for the crime of being top tier, yet clairen almost never gets touched. literally what are they waiting for? more negative reviews?
>>2281685i love when galvan gets fucked by his own platform
Okay, La Reina is really fun, but holy fuck does she suck at chasing down Maypul and Clairen. I have to straight up stand still in neutral to force them to fucking approach. And then they start acting more annoying when I start counter-camping them behind chair.
>>2281561>literally what are they waiting for? more negative reviews?Unironically the only thing that will ever get them to reconsider CC is if a certain other indie platform fighter that has no CC releases and steals a big enough chunk of their players.no wait actually I think Dan and Trevor would just be like "ahh CC is what makes our game unique! we must double down on it because that other game doesn't have it!"
>>2283515I'm going to play Combo Devils too, but I'll be very surprised if it retains its launch players. Launching with 7 characters is grim, especially coming off of a year of>Wait, what? 2XKO only has 11 characters? What a blunderAnd I believe the Avatar fighting game is launching with 12, with each character having as assist that modifies their moves. So it's a tough sell.I have some other thoughts about Combo Devils, but because I didn't back it at the $50 tier I don't have access to the beta build, so I can't actually test those thoughts. I hope it's as fun as it looks, though. Super stylish, too.
>>2283559I do not expect it to be successful because of the tiny roster. However, 2XKO is a different story since that's a tag fighter and it was made by the incredibly rich Riot games over a period of 10 years. I don't know how they fucked that one up so bad.
>>2283562tl;dr they gave infinite time and money to MvC3 fans without realizing that liking MvC3 is a mental illness and a MvC-inspired tag fighter was fundamentally incompatible with corporate's goals for the project
What do you do about spastic players who know how to dash dance into various approaches (pokes, jumps, wavelanding onto platforms), particularly fastfallers? I'm fucking stumped, it feels like I'm not playing the same game and I can't cover their approaches
>>2284870Bumping please someone help me
>>2284870Give me an example.It depends on the character, but you want to chase them in a way where they can't use their best burst options, but also play passively enough yourself that you bait out unsafe options. Using Maypul's as an example, you chase her into the corner in a way where she can't dash attack you, FHing or shielding on prediction rather than running at her. You can't outrun her. When they're in the corner, most Maypul players will either:>retreat to platform to escapeYou can punish this on prediction with an attack that hits platform, waveland grab, or an option that beats jumping or sliding off the platform. For example, I like to use La Reina's ustrong or Olympia's side special (edge cancelled on the platform).>panic and attackMake an educated guess what option they're going to go for: an unsafe burst option, a safe poke, or grab. If you guess wrong, it's a data point for the next interaction.>continue to dash dance passively even though they're out of stageJust attack them.>try to run through youJust attack / grab them.I also struggle against this to an extent, specifically against Clairen players. Maypul and Zetterburn don't really bother me because their neutral is more predictable and their disadvantage is so bad. Regardless of character, I think that the issue with this passive-evasive playstyle is that the faster characters gets to dictate neutral, and it's MU-agnostic. I don't know what your rank is, but there's basically two things that players learn to do from gold to diamond:>I'm going to do my thing that works>I'm going to take away my opponent's thing that worksAnd playing passive-evasive takes away your opponent's thing easily AND encourages them to walk into your own. It's easy and effective, and probably why Clairen is considered such a cunt in the average-to-above-average range.
>casual update>no singleplayer contentI hope the queue changes are good so item mode actually gets played
>>2286060Unpopular opinion (some) casual stages should also be compfag stages
>>2276785>When you say cross-up aerials are you referring to floating past them and then doing a move like Nair, so you can continue moving away from them and avoid a OoS punish?yes, cross-up as in float through them and nair / uair. Fleet's lateral air speed is better than her fall speed, so tl;dr float is good. i don't know her frame data by heart, so i'd recommend checking her safest on shield aerial and then thinking about whether your opponent has an OoS option that can punish you. like now that Olympia's dair's landing lag was nerfed, i tend to approach with cross-up bair against opponents who sit in shield because it turns her around and her grounded buttons beat most character's OoS options. that type of logic.>A more general problem I'm noticing as my rank gets higher and I start running into players with very good platform movement is I'm not sure how to properly threaten platform campers as a whole; specifically, I'm referring to situations where there's two layers of platforms (e.g. Hodojo) as well as situations where fastfallers stand on platforms on Godai Delta and use wavelanding to keep away from me.there's different forms of platform campers, offensive and defensive.there's no better example of an offensive platform camper than Ranno players who spam waveland slideoff bair. against these, you mostly whiff / punish parry. tl;dr they're basically using platforms to enhance their offensive options and you need to respect it. (Fleet can do this with up special edge cancel.)defensive platform campers tend to wait for you to attack so they can shielddrop aerial you. again using Ranno as an example, i like to either waveland grab or bait out a shielddrop aerial by empty short hopping under platform, and then shielding myself. against Ranno you need to specifically bait out shielddrop nair / bair because falling fair is very + on block. bad defensive platform campers jump rather than shielddrop, and you kind of do whatever you want to them.
>>2286250Well, there's ten whole-ass stages, so hopefully a couple of them are just like>Temple (64)>Temple (Melee)>Yoshi's (Melee)etc. where the there's no super oppressive stage hazards and the layout itself is what's funI think the layout of one or two of them was visible in a developer stream because the blast zones / layouts were shown, but they were overlapped like they were in the live build so it looked like spaghetti. There is an asymmetrical stage with floating chunks, and it kind of looks like what's in the preview.
I fucking despise Maypul's dash attackIt makes me feel like I literally can't do anything proactive in neutral and I have to play evasive the entire game just so I don't get counterhit by itWhy is it so fucking fast for its range
https://www.youtube.com/watch?v=rJlw5v9vJk8>Ultimate has a big enough modding scene for 90-minute fan Directs filled with custom movesetsSmash players will never play anything but Smash, workshop support in RoA2 won't change anything
>>2290176I know, shit's hilarious>Huh? Why would I actually put my mods on a platform where modding is officially supported and anyone can play modded characters online, with rollback netcode, without having to mod their console?...>But then they can't fight MarioThe Paper Mario is very impressive, and I liked the Dr. Kawashima. But at the same time, there are already a lot of characters of this quality on RoA1 Workshop, including some of the very characters announced or teased in this. RoA1 King Boo, for example.
>>2290176Why would they mod for rivals 2 when they can just mod smash instead? All of the interesting characters are already there. In order for rivals 2 to be interesting, first they would need to mod all of the smash characters into the game just for it to be interesting enough to get into the game and start modding it further. Too much work, it's easier to just mod ult instead
>>2291956>it's easier to just mod ult insteadThis is the part I disagree with. That game has no official mod support and it's locked to a console that's very well-guarded against modding, requiring a modchip if you don't have the earliest revision, which limits who has access to the mods. It's going to take time to port characters over to RoA2 but it is happening; DK, Jigglypuff and PM Knuckles already have playable builds, though more work needs to be done for polish (and they need to be given custom moves/animations for RoA-exclusive stuff like pummels and ledge specials). It'll get there if Nintendo doesn't nuke the workshop scene from orbit
Lost my promo match to break into Platinum for the first time and I NEED Dan to murder Clairen before I blow my fucking brains out
>>2292066Spent an hour getting back to promo range and got robbed by a second Clairen
>>2292129Almost 50% of my opponents are Clairen how the fuck is Dan Fornace okay with the state of the game
>>2292293everyone that doesnt like the current state of the game is BAD!!!!-dan
>>2291956>It's easier to mod UltimateWhat? More rosterfags will SEE your Ultimate mods, but very few people will actually download them due to the barriers to entry involved in Switch modding. You can't even play online multiplayer with mods, you need to play locally or emulate and use Parsec.Let me put it this way, I watched half >>2290176 and thought, "Wow, cool!" but RoA1's Workshop actually made me buy the game, download dozens of characters, and play them with friends (despite the lack of rollback). Because it's easy.
>>2292293I have to wonder what rank this is happening at. I mostly play Casual (to play multiple sets) and I mostly fight Zetterburn, Maypul, and Etalus. I don't know why it's Etalus, but it is.One of these days they'll hit her with the nerf she deserves, which is having her run and / or dash speed reduced. I wouldn't mind fighting her if it weren't so easy for her to run away after every whiff in neutral. She's simply too fucking fast.
I'm not fucking sure if I've ever fucking seen a Clairen hit a NON-tipperI'm not convinced such a thing fucking exists
How do you deal with a La Reina who floorhugsThis shit is frame 4 and gives her so much reward on hit
>>2294976grab and do fadeback aerials until you get bored and uninstall
>>2294976Empty jump grab, spaced aerials on shield, condition her to anti-air instead, disjointed pokes, counter-floorhug it. The first thing you need to do is determine what the La Reina likes to do after dtilt. If they dtilt again, floorhug it and shield grab the second dtilt. I forget what works if they jab instead of dtilt, but there's something. If they grab after the first dtilt, just mash on them with whatever works.It's annoying, but it's far from unbeatable. I both play her and have a habit of matching into her with Olympia, who has no option but to play this minigame over and over.
I don't give a fuck about the Forsburn skin, but what the fuck does>I WILL REVEAL ALLmean? Isn't there some stream on the 1st of April? Am I supposed to be confusing I with 1? It was in the last frame of the closed captions.
>>2295021>Olympia, who has no option but to play this minigame over and overAs an Olympia player, I have had MANY exchanges where the La Reina and I have just spammed down tilt at each other until one of us gives up, or there's enough knockback that we can link something else. It's basically just a game of chicken, but at least you're building damage.
Are there any shortcuts for walljump B-Reversals? I saw BBats doing those with Fleet's Neutral-B to grab the ledge and it seems extremely useful, but I can't find a way to do it that isn't extremely tight. I know you can press parry in the air to get a Neutral-B, but if I'm holding the direction toward the stage before I press the button I turn around but don't get the momentum reverse. Seems I have to wall jump by tilting the stick toward the wall, let go, Neutral-B, then tilt the stick a couple frames after pressing Neutral-B. This game seems to have shortcuts for almost everything, is there a shortcut for this?
The grind is finally overI ain't ever hitting Diamond, these games are too hard man. See you when Slade drops, thanks for answering my inane questions
this games neutral looks more respectable than rivals 2 https://x.com/gasstationn2/status/2033690347059220610
>>2297274grats
tomorrow i will play rivals 2 for the first time in over a year.
>watch the dev stream about balance>dan specifically shoots down balance ideas i've suggestedon an unrelated note, i'm happy that they're aware that etatlus is actually a degenerate character hiding in plain sight
>>2300036you will be mad
>>2273020Aren't we getting legendary skins this year?
Thinking about how they touted new mechanics like special pummels, special getup, and special ledge attack with unique animations and bespoke gimmicks, yet these are of limited practical use. Meanwhile CC/FH is the core of the neutral game but it's literally just holding down without an animation. The devs have such wacky priorities.
What is the point of absas djc
sf6 runs flawlessly on my new pc but rivals 2 struggles hard and stutters a lot
>>2303291That's the power of the Unreal Engine
>>2303291Are you running on DirectX 12 mode?
>>2303414i tried both directx 12 and 11
>>2273020As a rule, I hate all the>occupationskins and like all the>themeskins. Still waiting on the Egyptian and steampunk themes that should eventually be in the game based on old skins.Actually, lifeguard Forsburn is alright.
>>2302308you'd think for how much they love it they'd be showcasing it in the trailers or on the store. almost like they realize most people hate it and it looks like dogshit
>>2302308>>2304649Those mechanics are perfectly fine, I don't know what you're complaining about. Obviously their usefulness varies from character to character, but it's a good thing that they're situationally useful.>Maypul ledge specialCan easily save your life>Galvan ledge specialThreatening enough to give Galvan breathing room at the ledge>Olympia special getup attack.High risk:reward, can confirm into up special or uairMost of them have a use, although there are some awful ones like Olympia's ledge special or Etalus's special getup attack. It's no different than characters having different ledge attacks in Melee, like DK having the best / worst ledge attack depending on his %. I'm glad that they're not some sort of spammable, brain dead option, but still worth using if you have a read on your opponent.
>>2305143You missed the point. Flugging's indicator is an arrow, like it's an afterthought, despite it being more important than the miscellaneous specials. Powerful universal mechanics usually have unmistakable visuals, like SF6 Drive Rush or Xrd Blitz Shield.
>>2305164Fair enough. I've argued that they should make FH more reliant on crouching so it's visually telegraphed better. It does also have a sound effect, though.
The nice thing about this game's community being so small is I can actually remember which players are massive faggots I don't want to play
The sad truth is this game is just made by people who don't understand what should and shouldn't work and why. Skill does not exist here, every aspect of platform fighters that makes neutral easy for lower skilled players is buffed and every aspect of what requires skill is nerfed so bad players get to just roll over people they normally wouldn't in this game, it's so fucking dumb
>>2306487Put it on Nolt
>>2306694Bad idea
https://x.com/RivalsOfAether/status/2036889281570984205i wasn't expecting effort
>>2311162I was expecting something unique, this is just mute city
>>2311220endless bitching
Rivals Direct on the 1st, probably just for the patch
>>2312710Lovers of Aether R-18 patch
>>2312784i know a few websites that already have that update
Why can you not select how many frames of input buffer you want in this game? Combo Devils lets you.
>>2314681rivals devs are artists not programmers, thats why they used gamemaker and unity
>>2314723RoA2 is Unreal Engine 5. Combo Devils is Unity.
>>2314735BTFO
>>2314735both of those engines are awful>>2314723rivals devs are none of those things
>>2311236Where the fuck do you think you are
>stuck hovering around 600 on ladder for a month>having a rough one, start sinking to 550>suddenly go on a winning streak and shoot all they way up to Silver over a couple hoursI've never had a run like that. Did I get over some kind of hump?
>>2318973Ive played enough online multiplayer games with a ranking mode to know sometimes you just have a random streak that feels good in the moment but is overall a fluke. You sunk so low that the game gave you a huge wave of players you can beat which inflated your rank a bit
>finally play Dungeons of Aether>100% of Hamir's personality, backstory etc. is how gay he is and how much he misses his dead gay loverThis guy is 100% going to be added to RoA2 before Sylvanos
>>2322404Nobody fucking likes him. Also Slade is the gay rep.
>>2322452Slade is zesty so I give him a pass, Hamir is gay and boring
>>2322404The Sylvanos fans would riot and I don't think they've planned so far ahead that they can't pivot into developing him first, if it wasn't the plan already.
https://www.youtube.com/watch?v=bPXoYaE7bckthe thing is starting
what is the point of this real or fake thing? what if something is fake but everyone wouldve loved it
>>2323399i don't know. i've been disappointed that like half of the fake ones were fake.
ENOUGH WITH THE VRCHAT
tl;dw>new stages look fun, but a bit unpolished>half the good item ideas were fake, unless they're "all real" because it's April Fools'I'm confused about this, but a lot of the fake items felt very real and the end slide said "it's all real">new characters in August and December>significant UI and matchmaking changes in the Slade patch>old casual is now "unranked">new casual is actually casual, items on by default>first win of the day award bonus experience>there's a rotating queue that awards bonus experience in different matchmaking modes>stats menu>online stats menu>can gift cosmetics to other players>legendary skins pushed back, they're focusing on other things first because they're more important
Ranno!!!!https://www.youtube.com/watch?v=lq0h05jY9pQ
How would Galvan be personified in Lovers? Would he be a 21-year-old high school senior who got held back three times?
>>2324247he would be a vending machine
>>2324247Is the football team's mascot, but refuses to ever take off the costume
>combo devils beta weekend from now thru sunday>slade comes out on mondayyep it's comfy time
New skins in the Slade update:>Lovers 2: Absa, Slade, Ranno, Loxodont>Zebra shark Slade>Wobbegong (carpet shark) Slade>Abyss Slade looks like an anglerfishAlso Clairenfags in shamblesObviously I'm more interested in the gameplay, but there's nothing going on now between now and the update
>>2327316Skinslop
New stage replacing Air Armada is a fusion of Burning Hideout from RoA1 and Air Armada, using new and existing Metal Graveyard assets. tl;dr there's one big platform in the middle and it comes apart, but the stage is shorter and there are walls unlike Air Armada.Good riddance.
>>2327311>monday*Tuesday. >>2327316>Lovers RannoAbout time. That skin was done 2.5 years ago... https://www.artstation.com/artwork/qenOg2
>>2327316The devs love giving Ranno skins goddamn
>>2327383Ranno went nearly a year without an actual skin, he's allowed to get a few
The new character is a literal melee young link clone on crack. Giving him a gimmick was a mistake btw
>>2327789He's not even out yet.
>>2328042Why does he need to be out? Ive already seen the video that compares all of his moves to young link (theyre all the same, he even slide upB's to the ledge just like the melee links)
>>2328080>videoAgain, he's not out yet. Before La Reina released, Zeke was streaming the pre-release build with two other players overreacting to the character and calling her broken. And this was pre-patch. Characters function differently in theory and in practice. You can tell me that Slade's ustrong is broken, but until I experience how it functions in an actual match against other characters, I can't actually determine whether it's good or not.The only thing that looks objectively broken about the character is infinitely glide tossing projectiles to stall at the wall, which will likely be patched. I wouldn't even compare him to Young Link, personally, because he's obviously lacking his speed. It's probably better for the balance of the character that he's slow. I do not like fast disjoint characters. At all.
>>2328090>I wouldn't even compare him to Young LinkHe is literally a copy and paste of young link but with more stuff added on. He does ALL of the things melee young link does and more. Seehttps://x.com/i/status/2040059242585981153And https://x.com/i/status/2040119600847765908This is why I said hes young link on crack. Im not calling him broken, im saying hes a really good version of young link. If you replaced young link with Slade in melee he would be the best character in the game.
>>2328114Usually "on crack" suggests that the character, etc. is broken, so I misinterpreted it. Regardless, I'm excited for him as someone who dabbles in Link in Melee. Can't wait to have a usmash that's actually fucking usable, let alone the rest of the moveset.
Slade release predictions: cc/fh will still be in the game so who cares how many new characters they add, it'll still be unfun.
>>2334882>>2311236
>>2335089>>2315016
https://store.steampowered.com/news/app/2217000/view/490469454386301032Patch notesAlso, pretty crazy that the game's 50% off. Might buy a copy for a friend.
>>2327316>No maypull schoolgirl>No jock la reinaIts nice absa gets her fit and we get tumblr sexy man shark but come on
>>2335475>>No maypull schoolgirlFeminine designs aren't allowed.
She is so feminine and perfect.
https://x.com/i/status/2041603008270623064>the inputs are actually pretty simpleBooooooorrriiiiing
So perfect in every way.
>>2335089Sorry Anon but floorhugging will never be a popular mechanic and I would be surprised if it ever propagates to other platform fighters.
>>2335961Adding a bad mechanic to your game just to appear as unique is very rivals of aether. If not floorhugging it would be something else just as bad and stupid
This Slade guy has some of the worst voice acting I've ever heard.
>slade's run speed is awful>but his walk speed is insanely fastI have no idea what to do with this information
>>2336176I have never heard it and I believe you
You know what, I'm gonna say it.I love Casual mode.
Playing as Fleet is so miserable. Every scrub can parry her projectiles without missing a beat and all her multi hit moves end up just hitting once then whiffing the rest of the hits. And if you actually manage to land an arrow, there's a good chance your opponent will just smack you before it detonates and combo you with your own arrow.
>>2339271Same. Some of the stages need more polish (what the fuck is going on with the lighting in tempest peak stage), but it's really fun to just fuck around in.>>2339532She lives and dies by her advantage state, which isn't that difficult. I don't like playing neutral as her, her playstyle doesn't really mesh with my preferred one (hold W).
>go one single patch without fucking up my controls challenge: failedHow fucking hard is it for them to just let my gamecube controller work? Every single patch randomizes what each button does.
>puts you in a game with zero players and starts the match before anyone joins>puts you in a lobby but doesn't let you actually play>have to alt+F4 to get out of spectating a matchYeah this update was pushed out prematurely.
>>2341298thank god its not just me. i gave up on complaining about controller issues here because some smartass always tells me its a you (me) problem.
>>2341628The patch that introduced Slade actually completely fixed all my controller problems then it went back to being broken on today's patch lmao
>gc controllers just like.. delete vjoy lul
>>2342546Too feminine for Rivals. Make it gay and lame.
>>2342546looks disgusting and degenerate.
>>2342546Nowhere near thicc enough to be Galvan
>still no mod to remove lovers Absa's shorts>the fact that lovers Absa wears shorts under her skirt at allThis game is dead.
>>2352416It took like four months for a proper (i.e. not just a texture change) shorts removal mod to get made for Absa's base design
>>2352416If you ask nicely, i could cook it tomorrow.
>>2354076That would be very sweet of you :>
>>2352416how can people still think rivals 2 is a furfag game? if furfags really liked this game then this wouldve been made day 1
>>2355315The problem is that it's a gay furfag game but not even the men are hot. The only character that has any sex appeal in their base costume is the new shark but his nigger voice ruins it.
https://x.com/RivalsOfAether/status/2044528054299472358Twitch palettes are back, old and new
>>2355780Purple Oly sexo!
>>2355483Maypul is so fucking hot.
>>2355483Im not convinced even gay furfags like this game outside of maybe 5-10 people (not enough to count for anything)
>>2356403You say that, but every Zetterburn I've played against definitely seemed like a homo.
>>2355483Olympia HAD tits, once, before she was officially added to the game and elranno took away her cleavage
>try playing Slade>feels like the worst character in the game by a significant margin>stop playing Slade>come back a few weeks later>everyone agrees that Slade is the worst character in the gameI feel validatedHe feels like he's from a bizarro version of RoA2 where characters actually have weaknesses corresponding to their strengths. Maybe that's uncharitable, because a lot of characters are relatively balanced these days. Olympia, Kragg, and Maypul used to be war criminals, but they feel like they're in a healthy spot not. On the other hand, I don't know why Zetterburn and Clairen are allowed to exist.
>>2362648Can you imagine the crying from meleeturds if *their* 2 favorite characters got nerfed?
>>2362663I don't really see it that way, although I do think most Clairen players are faggots and I don't need their persecution complex getting any worse as a result of real nerfs - rather than the pitiful wrist slaps they've received.My main issue with the game's balance isn't characters getting nerfed, it's that characters don't get nerfed equally. If the nerfs were consistent, it'd be fine. Ranno's run speed and Olympia's air speed are too high and it makes it too easy for them to combo off of any DI? Nerf. Clairen has the second highest run speed in the game for no reason? Crickets. Orcane's side special makes it too easy for him to get to the wall and wall tech for free? Remove its intangibility. All of it. Clairen's side special does the exact same thing? 2 frames of intangibility removed.The result is shit like>Kragg going from a great character with 1 bad MU (Fleet) to a good character with 1 impossible MU>Claire going from having one bad MU (Olympia) to having none and being the most brain dead easy character in the gameIf it seems like I'm using Clairen a lot as an example, it's because she dodges nerf like no other character. Zetterburn is probably second in this regard.
>>2362743Your bitching has been processed and discarded. Have a nice day!
>>2362743To me it sounds like they should just never attempt balancing the game because someone will always be unhappy with whatever they do
>>2362904I've been happy with most of the nerfs, even for characters I play. The only character I play whom I think was over-nerfed is Olympia.Like taking 4 frames off of Galvan's side special was very obviously a dumb decision and I'm happy that they added 2 back.
>>2362648The devs have said they try to release characters at an almost underwhelming state, and then buff them into relevance. I guess they want to avoid another Oly situation. But yes, Slade is ass, and only becomes decent once you get his boots.That being said, they've overly nerfed Oly, and there's currently no reason to play her this patch over a strictly better character like Zetter.Most players are pretty vocal about Zetterburn, though; he's blatantly overtuned. As Plup said during his last stream: "All Rival characters have their interesting gimmick, and Zetterburn's whole gimmick is just being better than everyone else."
>>2365945>That being said, they've overly nerfed Oly, and there's currently no reason to play her this patch over a strictly better character like Zetter.Yeah, this makes me sad. They keep nerfing what she's designed to fucking do and giving her no compensatory buffs to push in the character in a "healthier" direction.
stop playing online
MANG0 IS STREAMING RIVALS 2I REPEAT MANG0 IS STREAMING RIVALS 2
>>2369752Literally who?
>>2369909Jealousy isnt cute, anon
>>2366709cope because he bustered out of hbox's tournament
Please buff Oly. She's in such a sad state right now...
https://www.youtube.com/watch?v=EP96rwE7BeE>>2371915>Olympia nerfed into a C tier character>Slade is objectively the worst character in the gameThis patch was designed to make me stop playing the game. I can't believe Zetterburn and Clairen are still doing their thing but all the characters I like got shot or suck. Only Forsburn is untouched.
>>2374840Do you think the buffs to Oly's air friction will make a big difference? Murder Clairen btw
>>2376860Reverting her wavedash is nice (never should've lost it), but it doesn't fix her core issues.She's slow, light, and has the smallest hit-boxes in the game, while having no distinct kill power to show for it compared to most of the cast.Though this could be a sign they might walk back her nerfs. Road to Vegas tournament had nearly 900 players, and she was the second least used character, just above Slade (the worst character in the game.)
>Husky Fleet's render has black pawpads>the actual skin has pink pawpadsCan I get a refund>matched against a Clairen and lost 19 ranked pointsREFUND ME THE ENTIRE FUCKING GAMEWHY DOES DAN INSIST ON KEEPING FLOORHUGGING IN THE FUCKING GAME TO KEK ME AND MOST PLAYERS BUT HIS PET CHARACTER HAS A DEDICATED MECHANIC THAT DOESN'T LET YOU FLOORHUG ANY OF HER FUCKING ATTACKS AAAAAAAAAAAAAAAAI WANT MY FUCKING MONEY BACK I WANT OFF THIS FUCKING RIDE
>>2379871I JUST LOST 25 POINTS IN THE NEXT SETWHAT THE FUCK DID THEY DOWHAT DID THEY FUCKING DO TO THE RANKED SYSTEMI'M GONNA FUCKING KILL MYSELF I'LL NEVER FUCKING GET THESE POINTS BACK
>>2379079despite being light she feels like she weighs 500 pounds when you play her idk is that from her nerfs?
>>2379912This smug fuck does fuck all and basically you lost the points.
>>2382287if you mean her fall speed noif you mean her ground speed noif you mean her lateral air speed yes
Name me a worse Down-Smash.
>>2384960Okay but seriously, what the fuck did they do to rankedI'm losing anywhere from 18 to 25 points every set I lost and I only gained +13 for winning a set
>>2387612wrastor commits suicide half the time his is used
>>2388687And potentially incredible with any good player, be it tech-chase or early kill by spike.They're not comparable.
>>2387612unf rat hands
>>2387612I actually can't, Olympia's strong attacks are actually fucking useless, except maybe DACUS ustrong. Maybe. Even after they said that they fixed people falling out of the first hit, I've seen it happen multiple times. It's slow, weak, and stubby. It's only use it tech chasing specific characters who have short enough tech rolls that dstrong actually covers them.Olympia is in such a shit state. Her kit isn't actually that good as a whole, she was carried by specific moves that were all nerfed: nair, fair, dair, uair, dtilt, up special, gem. Basically every good move she had was nerfed, and she received 0 compensation buffs.
That's not a good sign
>>2395180>I might actually get rugpulled by this game before my main gets inFuck, fuck, why did I trust Dan with my moneyCancel story mode and focus on getting the RoA1 cast in the game Dan, do it now
>>2395180the whole drama around this shows how bitchmade everybody is. Whoobdidoo a "concept" artist has finished his work and his services are no longer needed. I am glad Dan is getting rid of positions no longer needed and keeping the expanses low.
I think releasing DLC characters underpowered might not be the play
>>2396597There's basically no winning on that front. Release them underpowered, and it feels like a waste of time. Release them overpowered, and everyone dreads the pattern of whoever's newest dominating the game for 1-3 months. Releasing them in a perfectly balanced state is basically impossible, since your testers are an infinitely smaller size than your whole playerbase. Dan picked his poison, but it's maybe not the best approach when new characters aren't locked behind a paywall.
>>2397206>everyone dreads the pattern of whoever's newest dominating the game for 1-3 monthsI'd take that over Clairen being one of the best characters in the game for 1 1/2 years.
>>2397346is clairen this stupid in roa1?
Has anyone else had a lot more trouble finding games over the past couple days? I can't find games in boosted 2v2, and every time I play ranked 1v1 I've gotten huge disparities in MMR, even a player I had 325 more points than. Steamcharts doesn't show a sudden steep decline in players, did they fuck up the matchmaking algorithm?
>jab got floorhugged at 130% and I died for itShould I just never press jab? Is jab useless on any character but Clairen? Why the fuck does floorhugging beat a staple attack like this?
>>2397441No, not at all because>she was significantly slower>her (command) grab wasn't as good>whiff lagEach of these is significant in its own right, but together they make her absurdly easy in RoA2. She benefits heavily from system mechanics changes like grab becoming universal and the absence of whiff lag. At the same time, her base attributes are some of the best in the game for no discernible reason - she's the second fastest character in the game. No, Wrastor's slipstream does not count. She's considered one of the worse characters in RoA1, but not bad.It really feels like she's one of the developer's mains. I think Trevor plays her, actually. Regardless, she undeniably gets preferential treatment in patches. It's always minor changes here and there interspersed with buffs, like giving her up special more aerial drift for no fucking reason. Why? Why does Clairen need to be able to drift back to the ledge and edge cancel her recovery when you correctly counter her recovery by forcing her to land on stage? Meanwhile they've taken a bat to half a dozen other characters' knees:>RannoMeaningfully nerfed>KraggMeaningfully nerfed multiple times>MaypulNerfed because of Plup, but deserved>OrcaneNerfed because of Plup, but arguably undeserved>WrastorNerfed because, by the developers' own admission, it isn't good for the game if he's too good>OlympiaNerfed until Sandstorm dropped her for fucking GALVAN and multiple top players think she's B tierIt might sound like I'm complaining about these nerfs, but I'm not. I think most of these were deserved and good for the game. The issue is that they just fucking refuse to touch Clairen and, to a lesser extent, Zetterburn. It's insane. How low does the player count need to dip before they actually nerf the characters who make all the goldlets fucking miserable?
I cannot fucking edgeguard LoxodontI know everyone and their fucking mother just says "grab the ledge bro" but his Up+B has so many goddamned recovery frames that I can't, and my character can't ledge stall without losing i-frames at some point. What the fuck do I do to kill him before 200% besides parry? Please tell me there's literally ANYTHING I can do besides parry, parry feels so fucking bad to use in RoA2 because of its startup
I feel like I'm talking into the fucking void here but what makes Slade bottom 1? The wiki's "pick if you like" shit is meaningless slop that doesn't tell me what I should be exploiting against the character when I fight him
>>2402715Just edge guard him
>>2403389>I cannot edgeguard Loxodont>Just edge guard himHOW?
>>2403397What character do you use
>>2402715Depends on the character but you just bully the fuck out of him when he side specials. Sometime this means doing lame-ass bair ledge regrab sequences for 3-5 regrabs straight.
Another first Tuesday of the month, another patch with no Clairen nerfs. Can't wait.
This game depresses me. It's by far the best non-Smash platform fighter and arguably better than Smash, but people just fucking refuse to play it and the studio is probably going to die as a resultlmao
>>2409256>people just fucking refuse to play itYou say that like there isn't a reason not to play itAnd that reason is floorhugging
>>2409256they fucked up in alot of ways>partnering with a corporation>going 3d>adding ledges>removing drift di>refusing to fix floorhugging >releasing with a smaller roster than roa1>not prioritizing workshop>pandering to tourists every balance patchrespect to the team for getting this far but its like watching a guy cut off one of his legs and then just barely fail to dunk a basketball
>>2410264>>not prioritizing workshopI don't agree with this take, the devs moved workshop way up the roadmap and more than three months later we only have a couple playable characters that aren't Smash ports (and we don't even have that many Smash ports, either). I'm sure a handful of people are working hard at their projects but the fact that the game is higher fidelity, 3D, with more moves than RoA1 means you're not going to see nearly as many workshop characters as in that game.>pandering to tourists every balance patchIf that were true then Clairen would be Olympia-tier right now
>>2410331going 3d is part of not prioritizing workshop, and yea they moved it up the roadmap but it shouldve been a launch feature especially because the launch roster was so smallalso fuck ludwig
>>2410357>going 3d is part of not prioritizing workshopI don't know about that, anon. You're right that if it was still 2D we'd certainly see faster progress on workshop characters, but I really like how RoA2 looks and doing another 2D game would first make it less distinct from the first (why jump to a sequel if the original is so similar, with a larger roster, and an established workshop scene already) and second would mess up the devs' marketing strategy of having free characters and paid cosmetics, because respriting a character to have a different work is almost as much work as spriting a brand new character that you can attach a new moveset to. We got resprite skins in RoA:DE but that was half a decade after the game released and the DE update took years to make. I don't know if the devs would be making as much money if they charged per character again and only sold custom palettes/taunts like RoA1
>>2410380youre looking at what is and not what couldve beenim thinking of a timeline in which roa2 was what the roa1 community wanted and would have latched onto alot morei get that certain decisions make sense for what the game is now but im saying that the game didnt have to be a 3d f2p smash knockoff in the first place, it couldve maintained the style and identity of the rest of rivals and built on that when i see rivals 2 in comparison to everything that came before it, it sticks out like a sore thumb chasing an audience that is already loyal to a different game
>>2410331>If that were true then Clairen would be Olympia-tier right nowThis
>>2410214it's really not that badthe alternative is getting raped at 0% off of jab btw
>>2410264All of that could be forgivable if they just made sexy characters but nope, gotta put a masculine body on every female character because they still think it's 2002 and every furfag is gay.
>>2409256Maybe the game wasnt as good as you think it is :P
>>2410586>they still think it's 2002 and every furfag is gay.This isn't the first time I've heard a comment and it's never seemed true for me. I think there's a higher concentration of bisexuals among furries but I can't think of a single era in which there weren't very popular furry waifus, people were absolutely jacking off to Lola Bunny and Krystal in the 2000s
>>2410684Furfags are more heterosexual than bi and gay combined. The bis and gays are just a loud, annoying minority
>>2410695>Furfags are more heterosexual than bi and gay combined.I agree, but when I say there's a higher concentration of people who want to fuck anything I'm comparing it to the global population as a whole. The majority of furries are straight but there are a lot more bisexual furries per furry capita than bisexuals per capitaBack on topic, I'm mostly salty that Ayala had her tits removed entirely between RoA1 and Dungeons of Aether
>>2410580>the alternative is getting raped at 0% off of jab btwThat honestly might be better than getting raped because you hit the opponent with your jab
>>2410684It may have been technically bisexual because everyone jerked off to Krystal and Renamon, but by and large the default furry art was gay porn. Straight furry porn was sort of a kink and had as much stigma as normal gay porn. But as the real world became more gay, furries became more straight and it all balanced out.
>getting D-tilted on recovery all fucking day>manage to grab the ledge>ledgehop jump FAir because it's the only button I can hit with and maintain the invuln>get floorhugged>get grabbed>back offstage>die to a D-tiltWHY DOES THIS FUCKING MECHANIC EXIST I HATE ITWHY IS HALF OF THE SUM TOTAL OF CHARACTER KNOWLEDGE YOU NEED TO KNOW IN THIS GAME "WHAT BUTTONS OF YOURS ARE SECRETLY BOMBS THAT WILL KILL YOU IF YOU HIT THE OPPONENT WITH THEM BELOW 100%"
>F-Tilt a Clariren>floorhug tipper D-tilt>jab a Clairen>floorhug tipper D-tilt>D-tilt a Clairen>floorhug tipper D-tilt>NAir a Clairen>floorhug tipper D-tilt>FAir a Clairen>floorhug tipper D-tilt>try to run up and grab>get interrupted by D-tiltAre Clairen players the main userbase propping up floorhugging as a mandatory part of the game?
>>2410580After playing Combo Devils beta, I do in fact prefer that. Most fighting games let you combo off of jab with the counterplay is not getting hit by a jab. It has worked well through the decades, not sure why Trevor and Dan thought otherwise.
>>2410264And despite only some of those being true, it's still by far the best plat fighter right now.
Etalus is so reddit, man
>>2410580the alternative is having to di out at 0% for like 2 hits btw
Instead of adding a character melee falcon mains would enjoy or a character (insert popular ultimate character here) players would enjoy lets add another boring heavy that only pm scrubs would like, that'll get people to play our game!!! wait a minute... it didn't work.. waaoowww what a surprise who could've possibly predicted this lawwll
>>2421229Isn't Wrastor supposed to be a Falcon+Puff hybrid? Lightning fast when the wind buff is up, pixel perfect kill moves from the air?
>>2422923if so then its not exactly what the people want
>>2422923hes more marth than falcon
>oh, you went for a whiff punish?>GET FLOORHUGGED LMAOI hate this fucking mechanic so goddamned fucking much
>>2423370"what, do you think there should be consequences for my actions? ridiculous"
>>2423370>Ranno goes for a raw parry and is stuck holding their dick in their hand>their only option is to hold down at 109%This isn't even floorhugging, dumbass. They Amsah tech'd the knockdown by ASDI'ing down, Fleet's dash attack knocks down at ~50%. Literally any attack except jab 1 / jab 2 would knock down at this %. All I'm seeing is the Fleet player going for a suboptimal punish and getting a suboptimal result.If you're going to bitch about floorhugging, you could at least bother to learn what it actually is.
>>2422923He's Marth + Jigglypuff
>>2426917>literally any attack knocks downyou're so close
>>2427633Don't be facetious, nigger.
Say something nice to her
this game should only have 2 heavies given the roster size
Clairen nerfs>Jab have more endlag>Downtilt damage decreased and made the hitbox smaller
>No Oly changesMaybe she's going through a long redesign that makes her a functioning character with actual strengths... *Sigh*
>Zetterburn dtilt nerfed>Ranno late bair nerfed>Clairen jab, dtilt, and nair nerfed>Loxodont ustrong nerfed>Forsburn dtilt nerfed>Etalus dair nerfed>Galvan getting compensation buffsActually a good patch. It's too bad that the event is so mediocre. I'm more interested in the ranked La Reina skin that I am the event.
>>2429019I'm happy with all the heavies until they add one that's actually un-fun to fight it will be Sylvanos
>>2429022>that old dtiltFucking hell, who signs off on these?
>>2429541>implying we're getting SylvanosEoS in a year and the last Earth character is going to be the ever-important Hamir. Sylvanos players vill enjoy their Maypul skin
even if they did bring back sylvanos, would it make that much of a splash?itd be more than slade or galvan, surely, but would it actually be enough to get players to come in and stick around?there needs to be an actual shift in the gameplay or else itll keep plateauing
>>2430135They could add Shovel Knight again. Yacht Club's pretty desperate, and it would be funny if they added SK right after giving his mechanics to Slade.>inb4 Dan goes with Mina the Flopper and she takes RoA2 down with it
>>2429000Wow, she doesn't even have feminine eyes under the mask. The eyelashes added to her mask pattern did at least a little work in making the character seem female but there's nothing at all suggesting this character isn't a man now
>>2429809Trevor, because he mains Clairen
>>2430135>even if they did bring back sylvanos, would it make that much of a splash?That's kind of the issue with this game and platform fighters in general: Smash has set the standard for the genre, meaning that the IP crossover aspect is as important as, you know, having good gameplay. If you don't believe me, consider how many platform fighters are predicated on IP crossovers: PS All-Stars, NASB 1 & 2, Multiversus. Even the canceled LoL platform fighter, Pool Party, would have been leveraging the League IP.Even though there are people who are desperate for Sylvanos to be added, it doesn't really matter. I do actually think that Dan / Aether Studios has done a good job of proactively promoting the RoA brand through side projects and collaborations, but you can't really contend with the clout that other developers' / publishers' IPs have, no matter how many plushies you sell to your niche audience. It wouldn't make a splash.
>>2426917I'm the anon who posted that webmI apologize for not knowing which of the 3+ "hold down to negate your attack" techniques it was, but I don't think it changes my point that the opponent negating 90% of your kit by holding down feels awful to play against
>>2430587Carolion is back at Riot for a R&D project. Maybe Riot could be working on a new platform fighter.
Unironically the casual update came in too late, this could be the last year for RoA2. There could be a slight chance if Dan finally removes or reworks floorhugging
>>2430949Doubt it will be the last year of RoA2, 2024 was much worse for the game.
i know you guys are tired of me complaining but dan would never in a billion years admit hes wrong about any decision hes made about the game (referring to floorhugging)
>>2430953Not that many people play RoA2 anymore, it's hard to get bothered by others' opinion. You might be right.
>>2430953>"I-I-IT WORKS ON PROJECT M S-S-S-SO IT SHOULD WORK ON RIVALS 2"
>>2430953You don't get it it's actually really deep how I can fuck up and hold down because I'm a little bitch baby that never moved on from Melee
>>2430949my liege, the silent majority yearns for more floorhugging! do not remove it, sire!
>Also a note for our event trailer lovers (aka @everyone ): We're taking a month off from them for May. However next month we have some changes coming to the event track and patch schedule, so keep an eye out for a trailer then to kick off the big summer event togetherWhat cuts do you think they're going to make? Cut the twelve events down to six? Remove Aether Bucks? Three new characters per year instead of four?
>>2431240I hope they're cutting it to 3 characters per year, the other possibilities are much worse.
>>2431278It's the one I'd be most impacted by (because I've been waiting for Elliana for a year and a half) but I'll admit you're right. I don't care much about the cosmetics but if they cut them further the funding for this game might completely dry up and it may actually EoS
>>2431313Delaying characters could be a temporary measure.
>>2431240Honestly, I really don't care. The reality is that I've only paid for 2 event bundles and I have dozens of skins I don't even use, so events every other month wouldn't make a difference to me. Alternatively, they could reduce events to>1 free skin>1 paid skin>1 mid-month bundleThey've already said that the remaining characters for the year will be further apart, although I don't know if that's permanent or temporary. Again, it doesn't really make a difference to me. I'd rather they buff Slade into a usable character, lmao.
>>2432554Didn't Slade get a ton of buffs this patch? I never really understood what was wrong with him other than him being slow; he seems like a fine zoner with big disjoints, but I'm only low platinum so I know I'm not an expert on the game
i get called a shill for making one thread when a new trailer drops, yet the moment nintendo reveals remake number #859 the catalog is spammed with bot threads
>>2433011Nintendo babies are crazy. Just ignore them.
>>2433011Cultural mah-na-mah-na
>>2433624Trois with these baddies.
>>2433011Smash is allowed to have 3 threads in the catalogue as soon as there's a fart's whisper of a hint that there might be a new Smash game, I wouldn't take it personally.
>>2434076Rosterfags are the worst kind of Nintendo babies.
>playing ranked>using Olympia vs La Reina>take the guy to game 3>he switches to Olympia too>has the EVO skin and everything>ohshit>he clearly still has the muscle memory for her>but he spends the whole game whiffing old confirms and missing jabs by mere pixelsI'm sorry you had to find out like this, bro...
>>2436869Nice to see players returning to RoA2.
>continuously struggle to play Fleet the way I want to (disjointed zoner)>hear people calling the character top 1 due to her insane early kill confirmsDo you think Pomme, if she gets in, will be a better floating zoner than Fleet? I recognize how good the BBats stuff is but I don't like that kind of high-risk play and I don't even know what kind of drills I would have to do to learn that execution, since plat fighters are so much harder to lab things that aren't movement compared to traditional fighters. I'm almost considering trying Absa but I don't like her double jump
>>2437399i wouldnt count on pomme getting in, thatd be negative hype for the game. but lets say by some miracle dan decides she should get in, her optimal playstyle will have less zoning than fleet for sure.
Finally caught up on playing RoA2 again. Anyone here looking forward to Evo? Still skeptical the game will pop off that much after Evo.
>>2437750Is there any character in this game for me or should I just give up now
>>2438022For the love of god what makes Fleet good besides her offstage combos that only people at 1500MR can doI need fucking help
>>2438033DOES SHE HAVE ANYTHINGDOES SHE HAVE ANY FUCKING POSITIVE QUALITIES IN THIS GAME FULL OF CLAIRENS
>>2436869The airspeed nerf was the final straw for me. Oly feels borderline dysfunctional this patch.
>>2438033Fleet's offstage is a flowchart, anyone can learn how to do what BBatts does, if worse. You just need to learn MUs and recovery routes, and then you just use your resources in the correct people to restrict people's options until they're forced to recover into one of them. It's what any character that can spend an extended period offstage can do, but Float is arguably the best edgeguarding resource in the game.I do think you have to have really good fundamentals to play Fleet onstage, though. Characters like Clairen, Zetterburn, Ranno, and Maypul have so much leniency when it comes to neutral and tech chasing. On the other end of the spectrum you have characters like Olympia and Fleet, where you have to have hard reads when tech chasing; at least Fleet has options like using fstrong to cover multiple tech options, though.
>>2437889I took a break but came back for the Slade patch. Slade is awful (not his design, how weak he is), but I've been having fun with friends and in matchmaking.I have no hope that the game will ever pop off. The platform fighter genre is too niche, and Smash has made it synonymous with the brand crossover conceit. The biggest potential audience for any platform fighter is Smash players, but Smash players won't play anything else because it isn't Smash. I'm mostly surprised that RoA2 is still stable.
Plup is going to enter evo playing meme characters instead of just trying to win
>>2443714If Stango can win a tournament with Loxodont, Plup can win with anyone>inb4 Cake coping
>Zetterburn waveshines me to fucking death over and over during a set>gets me to 100% on my last stock with two fresh stocks remaining>starts running away without trying to do anything more than Side-B me until I'm forced to suicide to end itWhat the fuck do you do about waveshiningWhy did Dan look at the shit spacies can do in Melee and say "let's add one single extra frame of startup and then it's balanced"I'm not certain if this is literally true but it at least feels like Zetterburn can waveshine faster than my character can run
>>2445605thats just the way things are, gotta get the smash audience and the smash audience likes it when spacies are top tier
>>2445714But the Smash audience (or at least the Melee audience) complains that things still aren't Melee enough and won't play the game
>>2445714>>2445728Also I know floorhugging existed in Melee but was it THIS fucking bad in that game as it is in this one? Zetterburn is hurling himself at me with five waveshines in a row and I finally hit him and get punished FOR HITTING HIM because of floorhugging. It genuinely feels like most of my buttons are completely fucking useless at low percents
>>2445792I swear I've had to fight ten fucking Zetterburns in the past two hoursSome of them circle camping me on stages like Rock Wall because I can't quickly get up to the top platformHis shine double jump shit isn't okayThe fact that he can do shine into shorthop DAir to make himself +10000 isn't okayI don't know what to doI'm ready to fucking blow my brains out but I'm instead going to queue again and probably get matched with the 11th Zetterburn of the night
>>2445872Oh no wait, it's not a Zetterburn this time, it's a fucking Diamond Clairen so I might as well just put the controller down and take the Clairen tax for my MRClairens get bonus MR for existing
>>2443262She is literally all risk, no reward. She's supposed to be able to do explosive combos, but be extremely punishable offstage. Now she's so stubby that her whole kit is punishable, and she is absolutely doomed offstage. Not really a character worth playing when you have Zetterburn and Clairen running around who need to put in one-fifth the work for similar results.
>>2445605Zetter's waveshine is completely fake in this game. Literally just hold down and spam parry or shield grab. He should really only ever be hitting you with one shine at a time, either to cover his bad landings or to shine while you're airborne in order to confirm into upsmash. If your opponent is even attempting to waveshine they're genuinely throwing with that character.It's not impossible to waveshine in this game, but the fact that it's only real if Zetter's opponent is explicitly underneath him and off the ground makes it unreliable to setup. I wonder who you might have been playing against.
Is it just me or does this game have the worst music ever? I can't listen to it for more than 10 seconds without wanting to rip my ears off.
I keep getting ignored when I askWhat actually makes Slade bottom 1? What are his weaknesses?
>>2453472I'm no expert, but bad normals, can't approach, and by the time you're able to buy his boots -- the thing that makes him half viable -- the match is practically over.
>>2449282I really like the music itself, but the synth instrumentation is worse than the chiptune style of RoA1. It ends up sounding cheap. There's also some bad mixing in 2.
>>2454028For me I'm just used to the orchestra style tracks from Smash. Rivals music is just knock off NES Megaman tracks with the cheesy slider cranked up to 12.
>>2453472Too slow
>>2453472Balanced like a nu-Smash character in a game full of Rivals characters
Personally, I vote Zetter. Fuck both of 'em, though.
as much as i hate this game at times, it's still the best platform fighter currently.>>2458097zetter easily, but orcane players are still faggots. yes i'm mad because i'm bad at dealing with puddle.
hearing someone just straight up say>olympia is BAD this patchgives me whiplash. she feels like a character who just fundamentally shouldn't be bad.
>>2458660>it's still the best platform fighter currently.The best one with rollback and not in a closed beta, yes. But the clock is ticking for Fizzi's amazing unnamed Melee clone to come out let's go Fluid Games!!!
>>2458769isn't their website just completely blank still
>>2458755They're slowly patching her into Little Mac.
>>2458755From glass canon to just glass, she currently has nothing but weaknesses and no distinct strengths.
>>2458823Nah, Little Mac has amazing ground speed. Oly has nothing.
>>2458823Little Mac is at least fast. Olympia's only good base attribute is her fall speed, which is a double-edged sword. All she has left is FADC, and that's less like an offensive option than it is begging your opponent to make a mistake. Good players know how to deal with FADC now, too.
i take back what i saidworkshop isnt gonna help roa2 like it did roa1all the 3d modders are modding smash instead
>>2460840Of course they are, they're slaves to Nintendo
>do literally FUCKING ANYTHING to Orcane that isn't a grab>get punished by D-tilt>also get hit by D-tilt if you go for the grabWHY IS FLOORHUGGING A FUCKING THINGJUST NERF ZETTERBURN IF THAT'S THE REASON WE HAVE TO ENDURE THIS SHIT
>>2460984FOR THE LOVE OF GOD THIS GAME IS UNPLAYABLE IF THE OPPONENT IS AT DIAMOND OR ABOVE BECAUSE OF FLOORHUGGINGMY OPPONENTS WILL JUST STAND THEREDOING NOTHINGWAITING FOR ME TO APPROACHAND ANYTHING I DO THAT CAN WHIFF PUNISH THEM LIKE A SHORTHOP OR DASH DANCE INTO A TILT GETS FLOORHUGGED AND I GET PUNISHED FOR FUCKING WHIFF PUNISHING THEM
Why cant dan make at least a bit of sexy character/skin
>>2461581>pantiesAAAIIIIIEEEE DAN-SAMA HELP ME GIVE HER SPATSI remember hearing there was a really easy way to disable certain objects like Fleet's cape or Wrastor's goggles by toggling something in an editor, do you by chance know what I'm talking about? I wanted to download it and just mess with it
>>2461659It's not a fast process. You're better off editing the mesh yourself in blender as you have to go through process of exporting it to UE5 editor and have more freedom of deciding what part to remove. Then package the cooked mesh with UnrealPakTool anyway. Consult the general Rivals 2 modding guide. >Removing spats for lovers AbsaI got other projects piled on that I had to finish before my vacation, that I just got back from. Will look into it once I have caught up to pressing chores.
>>2460840i've also been saying this. i really think burning all their money to get workshop into the game as soon as possible was a severe misstep and might be what actually causes this game's death, but to be fair, it's not like the money was being allocated well before then, anyways. they invested way too much into the monthly events for how accessible they made them. on paper it's good because they bring skins which bring in revenue but they don't really contribute much in terms of inspiring people to come back to the game. even if they didn't end up having to lay off a bunch of people they still had next to no backend devs, barely any ui designers, barely any qa and only one guy handling balance. if anything the cosmetics team was bloated to high hell, and offbrand spending money on two monthly trailers that no one watches is money they could've contributed to hosting great in-person events or invitationals. hell, they could've used that money buying ad space on youtube or other social media or even paying streamers to play the game.
>>2461669>>Removing spats for lovers AbsaBasedbasedbasedbasedbased
Someone should mod Absa's shorts onto Maypul as a shitpost. Politically correct Maypul
>>2462531
>>2461706What hurts most is they spent so much on skins yet most of them look retarded and are lore unfriendly. Ohhh here's Loxodont as a gardener. As a hockey player. Now he's a chef. Now Olympia is a chef. So tasteless. I don't mind some silly costumes, like the Lovers of Aether skins are good but that's because they're actual unique outfits and not just generic occupations that look like they could have been taken from clipart.
>>2464275I really question their priorities with some of these skin drops. Some make sense- summer, Halloween, Christmas. But then Valentine's is a separate thing from Lovers? Why not make that your dedicated Valentine's theme, and then save silly skins for April Fool's? Past that, you can focus on putting out lore-related or just generally cool skins.
>>2464275Top tier: Lore-relevant skins that are cool or cuteHigh tier: Cool-looking skins (all the mecha skins, for example), alternate animal skinsMid tier: Cute-looking skinsBottom tier: Pastry chef Olympia, literally a joke I made to my friends who play League about their shit gameGrizzly Etalus is unironically one of the best skins. I personally don't mind the mediocre skins because I'm fucking drowning in skins I don't even use for every character (including free ones), and I do have a soft spot for some of them because they remind me of Neopets, but I do question shit like>here's Zetterburn in pajamasWho asked for that?
>>2464895>>here's Zetterburn in pajamas>Who asked for that?I think the devs are thinking of everything as parts of sets. Fleet's pajama costume was well-liked, so make more of them, give it to every single character over the course of ten years (pretending the game will last ten years). Why do we have Smoke Clan Ranno? Because we have Smoke Clan Forsburn, a costume that actually ties into his lore, so imagine if we had OTHER Smoke Clan characters!I do want to see Badger Co. skins for Fleet and Slade, but I don't want to see Badger Co. Wrastor or Etalus.
>>2465358Oh, true. This already happened with several existing skins. Can we at least get the good leftover sets instead? Banit Maypul and Scarab Kragg are still all on their lonesome. A steampunk Galvan skin would be cool and fit in with the former.
THIS CHARACTER IS ASS!!
>>2468315I'm getting real fucking sick of Olympia downplayers. She's still fast as fuck, she still has a lightning fast jump arc, she still has a 3f jab. I've asked for help on how to beat her with replay footage and people fucking ignore me. She's not trash, shut the fuck up and just keep dash dancing for ten minutes and mash on any pressure attempts I make like you already fucking do
>>24701893f jab is worthless thanks to shield buffered grab. olympia loses the second she touches your shield unless she crosses you up with bair. she literally does not have a single option that wins on shield. there are only 3 other characters who lose to shield like this. if you're getting mashed on by olympia, that's your fault. if you're getting mixed by her dog shit neutral, that's your fault. it happens to me too, but i can at least recognize it.there is no reason to play olympia over other characters who are still allowed to do what she used to be able to, unimpeded.
>>2470189>sick of Olympia downplayersLiterally every notable player dropped her>She's still fast as fuck,She's one of the slowest characters in the game>lightning fast jump arcDoesn't matter when the arial speed nerf makes her combo game dysfunctional>3f jabLiterally doesn't matterMeanwhile, she's incredibly light, has the smallest hit-boxes in the game, shit recovery -- recently made shittier -- and all she has to show for it is killing slightly *later* than most of the cast on average.Road to Vages tournament had 900 players, and she was the second-least used, just above Slade, for good reason. Any strength of hers you can name, the majority of the cast does better without sharing her laundry list of weaknesses.
>>2470656>She's one of the slowest characters in the gameThat doesn't seem true according to the wiki; it says her dash decelerates when held, but it starts out as the sixth fastest in the game, and most Olympia players I fight are constantly dash dancing and mixing in FADC and fullhop. Might be more accurate for me to complain that she's too evasive; whatever you want to call it I fucking hate it
>>2470666is that not just initial dash speed?weird that wrastors speed doesnt change even with wind
Workshop beta updated, re-syncing it with the current version and adding some backend features for developers and QoL to speed up loading and prevent crashes. Doesn't seem to have a news page but I'm posting it because the update also adds functionality for custom items; I assume this wasn't done out of high priority but because it was quick to implement. Example mod is the Sandbert Launcher:https://steamcommunity.com/sharedfiles/filedetails/?id=3725037948
>>2470666dash speed =/= run speednote how every character slower than Olympia either a heavy (Kragg, Loxodont, and Etalus) or the worst character in the fucking game (Slade). Olympia's only exceptional attribute is her fall speed, but as has been said it's a double-edged sword. Forsburn's run speed isn't significantly faster, but he's my main and I'd rather play his neutral / advantage than Olympia's because he has other characteristics to compensate for his run speed: a good dash (which Olympia also has), disjointed hitboxes, a better wavedash, and amazing neutral options in clone and smoke. he can actually fucking tech chase tech away. i could complain about how gem (field) is diet smoke, but i won't.you are right to point out that spamming jump and FADC are good options with her, but it's because she has nothing else. she used to be THE approaching character, but they've reduced her ability to approach or play aggressive neutral so heavily that her only option is to be annoying and evasive. i hate it.
>>2472752also i should note that Etalus is not slower than Olympia in practice because he has ice down most of the time, and the reduced ground friction + wavedash is infinitely better than his run
>>2256984>/roag/ outlived /ssbg/ and /nasbg/ >refugees either joined back the /v/jerk or shitpost in other generals like the Mario and Kirby one or /fgg/Audible kek. Good Riddance, years of garbage and pretending they're more sophisticated than /v/ smash shitters. I kinda feel bad for /smbg/ though, they fucking suck there.
>>2433011The fact they're still forcing their Nintendo Fanclub agenda is honestly quite sad./v/ was always a PC first board, the Nintendo agendamodding is only there to keep all the other jock console warrior at bay. (little they know Nintendo fans have their own jock idiots)
>>2473802don't get cocky, /roag/ is only half-alive because it's sheltering on /vm/. it would die within a day on /vg/ - although this is a /vg/ problem, not a RoA problem, specifically gacha "game" generals cannibalizing the catalogue. that said this game's 4chan community has survived like 2 different schizos at this point.
>>2473802a general existing on this incredibly slow moving board isnt an accomplishment
>>2473946It is, considering how dogshit other boards are.Especially /vr/, which is ruined by apathy and a retard spammer
>about to hit 1200MR>have a 7 win streak>beat some players who were close to diamond during that win streak>get matched with an unranked Clairen>they're just mashing buttons until they can kill confirm or throw confirm into F-Strong to kill me at 60%>lose 0-2WHY HASN'T DAN NERFED HERWHY WON'T HE NERF HERIS THERE A CLAIREN COSPLAYER FUCKING HIM ON THE SIDE OR SOMETHINGWHAT THE FUCK IS WRONG WITH HIMHOW CAN HE NOT SEE HOW DRASTICALLY OVERTUNED HER KIT IS COMPARED TO EVERY OTHER CHARACTERJUST START EVERY CLAIREN PLAYER AT 1300 IF YOU WON'T NERF HER DAN
>>2473802Kombatsisters... we're COMPLETELY forgotten....
>>2479208Clairen and Zetter are part of the balance team's mandate. Neither character will ever drop below top-tier.
>>2479713well yeah they're the most played charactersif you piss off the spacie and marth players you won't have anyone left
>>2473802I like that one, very obvious shitposter on /v/ who clearly has a hateboner for RoA2
>>2481001
Mid-month patch is today. Here's hoping they finally kill CC+FH.
Kino skin.
they gave orcane bouncing fish
Incredible. With these Slade buffs, Oly might be the worst character in the game now.
>>2484977it's not that dire>>2484659it's a good change, as are the changes to his weight and puddle. fuck orcane, but he didn't deserve that dog shit side special.
>for some reason lovers absa uses different material for her body so have to redo textures for new UVs >have to download the 120gb modkit to bake the materials and i have no storageI'll work on this later. Fuck you, Dan. And sorry to that anon who asked for this.
>>2485823Okay, but consider that she can do a little dance with her new taunt now
>>2485880What am I to do with this information? It is quite soulful tho. One of the best skins that they've added.
>>2484311Does she have spats too?
sex with absa
>"Let's give Oly a poor recovery to compensate for her slow speed, and give her minuscule hit-boxes to compensate for her lack of kill power, and make her one of the lightest characters in the game to compensate for her underwhelming combo-game... Wait, shouldn't we make this character good at something?"
>Orcane's new Side-B deletes Fleet's projectiles because it has a hitbox during travelI was already having a bad time trying to edgeguard this fucking character
>>2486520Nyo
>Slade now has a regular run and is good at dash dancing>he gets to keep his almost Clairen-tier buttonsI'm gonna fucking kill myself manI'm gonna kill myselfI can't fucking do thisI hate so many fucking characters in this gameSlade was already annoying for how good he is at boxing you outAnd now he can be diet Clairen on top of that and constantly dash dance into his huge fucking buttons that hit above, below and behind himWhy the fuck do I have to
>>2487526Most sane rivals 2 rantpost.
>>2487534Listen to me you condescending piece of shit I have ASKED for fucking help in this gameI have posted VOD reviews on Discord serversI get ignored every fucking goddamned timeI am fighting for my fucking life and nobody will help meWhen I'm getting boxed out by a Clairen what do I fucking DOIf it's so fucking EASY why don't you TELL ME WHAT TO FUCKING DO
>>2487534it speaks more about the game than it does the rantposters
>>2487526>Slade>Clairen-tier buttomslmao
>>2487741THEY'RE FUCKING MASSIVETHEY'RE MASSIVE AND THEY'RE DISJOINTED
In no world would I ever favorably compare Slade's normals to Clairen's>worse frame data on average>worse hitboxes on average>less reward for more risk on average>he's also just slower in generalHis ustrong is better and that's about it
>>2491378I swear they go out of their way to make every character horrifyingly ugly.
>>2491745seethe and cope, nigger.
>>2491761lmao faggotenjoy your female characters with tranny bodies
>>2491774>tranny tranny tranny
>>2491761>>2491787he's right, tho
>>2491378Fridge body aside, Dan and co.are going out of their way to make Absa look silly and indignant. If I didn't know any better I'd say they're aiming for gap moe.
>>2492511>If I didn't know any better I'd say they're aiming for gap moe.That's been a thing since Dreams of Aether, maybe even Lovers but I never actually played it to confirm>Absa's backstory is that she's a math prodigy who works as an engineerWhat the hell, this doesn't come across at all in her quotes or animations. Did she help design the Air Armada's airships? Would she get along with Elliana due to their mutual interest in flying machines or would the potential former affiliation with the Armada make Elliana hostile?
Coming down to the wire, RivalBros...
>>2493326Absa's part of a pacifist nation/group that lives up in the Archai mountains that we know next to nothing about. They're entirely separate from Julesvale, surrounded/protected by a permanent electrical storm that Absa imagineered. So just another rock wall but without anything cool. They touch on it briefly in her reveal trailer. The two groups that fought until their god abandoned them are the Armada and the folks at Archai.But no, Absa probably didn't have anything to do with Armada tech considering the split is supposed to have happened when she's was a little kid, so they've been an enemy faction to her for most of her life. Also probably nothing to do with happenings in Julesvale due to Archai being all high minded and isolationist.
>>2492511Fun fact: She was less stocky when she was revealed. She looks the way she does now due to fan feedback.
>>2493676Did fans actually complain that she looked too feminine?
>>2493695The biggest complaint was that her forehead was too big when she scowled in her victory animation. But for her proportional changes it was something about her looking too small in-game. I still struggle to make sense of it.
>>2493714I'll admit I prefer the new face to the old one, but damn are the old proportions better, especially in the legs. I don't know how to describe it beyond "she got Ranno'd" because this is certainly how Ranno draws women
>>2493734>RannoMarc Knelsen, I meant to say she got elranno'd, not the frog
>>2493734I don't think elranno is to blame. I think the original model matches his concept art more closely than what we got.
>>2493676>>2493695She was really tiny and weird in the initial trailer, it didn't look right next to any of the other characters. It had nothing to do with her being "too feminine" or anything like that.
>>2493548We're going to lose because other fighting game players can just enter Strive, but there's no platform fighter representation at Evo other than RoA2
>>2493821Yeah no. No one ever said it was too feminine. But I still don't buy that argument, much less do I think that puffing her up and smoothing her over was in anyway worth addressing it. She lost a lot of visual appeal, characterization, and sex appeal over a non-issue.
just started playing again, gold but the movement is there after 2 days and an xbox controller. pretty fun! I wish i could see what the critical hit effects looked like. I'd get the wolf one if it did a cool howl on crits, but if not id get the doki one or some shit thats at least epic.
>>2493973>I'd get the wolf one if it did a cool howl on critsIt does, I can't find any footage of it but I've seen it in-game. Maybe previews for crits will come later. The mecha crit is an Evangelion homage
>>2493989Yea, ive considered going on the discord/ticket and putting in a list of small request, but im sure theyve already been mentioned. I cannot find ANY crit effects besides that one and the character specific ones.Iits the only one ive seen besides the old event pass one. kind of annoying, im too lazy to go in cheat engine or something to find out what each one looks like.
Okay, I take it back, Olympia is still okay
>win my first game of a ranked set>opponent swaps to Zetterburn or ClairenThis happens about 75% of the time at Platinum and I'm ready to fucking kill myselfIf these characters WEREN'T broken then they wouldn't be the go-to counterpick THIS often
>on a 6 win streak in ranked>run into a 1450 player>okay, time to lose>actually win game 1 convincingly>game just fucking hard crashes the second he hits the blast zoneOkay
Why you should quit this game for smash 64/remix>no zoomers or trannies (everyone is balding and 35 and normal)>no drama, just people enjoying a game>better game>no game changing balance patches every 2 weeks or whatever>uses server browsers (fucking based)>client has chat so you can actually fucking type to people which is only an issue on roa2/slippi because whiny zoomers exist >game is actually challenging and is entirely neutral/fundamentals based>your neutral sucks? well guess what you lose (as you should unlike on roa2). you cant pivot on command mid combo? you lose. you cant shield drop perfectly every time to extend your combos? you lose.If you are a zoomer dont come
>>2494392The irony of being against drama while also spewing bigotry. Rich. Sounds like gay players get along just fine and it's your phobia causing the friction.
>>2494392I don't play games without input buffers
>>2494227"Okay" passes as bottom tier in Rivals.
>>2494392Fuck off
>>2483611This guy:>>2494392>>>/v/739132216
Nothing infuriates me more than knowing exactly what a campy opponent's one-dimensional strategy is, and not having the patience to dismantle it.Fleet, Loxodont, and Clairen players are the fucking worst when it comes to this, especially Fleet players who try to play her like a zoner. It's inexcusable, she has godlike buttons. You don't need to be a massive faggot, and yet.