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>closed beta testing announced
>no thread
If they improve on the HLL model, the game is going to be sick. I'm hoping the maps are gonna force you into squad v squad battles in rivers, villages, tunnels. Supported by river gun boats, small tanks, maybe helicopters. To simulate Vietnam style combat. In contrast to HLL's WWII large battles.
>>
>>2412271
Reviews have been positive so far from the Beta testers. U.S. can use helicopters and NVA/VC can chain OP's using a tunnel system to fast travel around the map.
Seems all capture points are attackable, and they are adding a casualty ticket system in the way of "Morale".
Battlefield Vietnam was my favorite BF game. Flying around in a Huey blasting Flight of the Valkyries or 60s bangers like this: https://www.youtube.com/watch?v=lrsGz6mQuN4 was peak gaming. I also liked the propaganda loud speakers playing Hanoi Jane or Good Morning Vietnam, they were great. Not to mention, pretty basic but probably the best customization allowing you to put on a bucket hat.
Anyways, if they do literally any of these things, I will be happy.
>>
Link to playtest: https://hll-vietnam.firstlook.gg/
>>
Did anyone get into the beta?
>>
>>2412271
Should have been WW2 Japan.
>>
>>2442967
Post Scriptum/Swuad 44 did the Pacific theatre, I think they wanted to do something different. Pacific can always come out as a DLC for HLL.
>>
>>2412271
Please don't repeat the HLL formula in full, that game wasn't fun at all.
>join mid-match
>die upon spawning because an entire clan is camping your spawn
>new match starts
>it reverts to that again 5 min into the game because your side is pub retards vs tryhards
>rinse and repeat every game
>>
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I've played HLL for a few hundred hours and always found it inferior to Squad/Squad 44 (Post-Scriptum). My main gripe is how easy it is to dismantle outposts and garrisons. I cant tell you the number of times I've walked along a wall only to get the notification "you destroyed an enemy outpost" when I didn't even see one. Garry's can simply be dismantled by holding F on them. Post-Scriptum having separate platoons for Logistics is always something I've appreciated because it lets the autists just build stuff the whole game. 99% of my time as squad lead is just spent trying to find a good outpost location only for it to get destroyed immediately. Squads should be 9 players not 6. Medics are essentially useless because you can just respawn immediately and it doesn't affect your tickets. Games are way too long and the gun physics feel like laserbeams.
>>
>>2412271
>RO2 but boringer
>now has a sequel that is RS2 but boringer
Why do zoomers have such shit taste in tactical shooters
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>>2474873
That's most shooters dude. Here's a real one>
>join mid-match
>run to squad member
>Get domed from an unknown location
>Rinse and repeat
At least until you figure what you are doing. It's a punishing game to learn.
>>2476100
I honestly thought HLL was Post-Scriptum. I played Squad in lieu of it, and forgot about it. Heard about HLL a few years ago and assumed it was the same game. Funny that there's two of them I guess. Squad was fun but the jank and hardcore playerbase made it more stressful than it was worth to try and get on. A few crashes, a few squadmate crashouts, a ban from one of the few servers I liked over a bug causing a TK. And I was done. HLL's slightly more casual approach made it easier to jump into and dump hours into for me.
Also HLL Vietnam is adding a ticket system. It will have tunnels and helicopters. Also the game is under new ownership. Meaning it should play vastly different from HLL.
>>2476171
HLL released on consoles too. Weirdly that increases your potential playerbase.
RO2 and RS2 were PC only. Not to mention they're dead. Adding RTS elements =/= boringer to most people it would seem. Let's consult the chart.
>>
>>2480309
>That's most shooters dude
That isn't most shooters because most shooters have some spawn protection instead of none. HLL has none because the devs are retarded.
>>
>hop on RS2
>one active server
>room temp iq vietniggers still try to kill me by shooting the rpg at the wall behind me like it's halo instead of through the cover in front of me
I can't wait to run through the jungle with a bunch of retarded third world monkeys again
>>
Game is coming out but might as well hold off for at least a year because it’s going to be a technical and buggy mess.
>>
Release date June 18th.
Open Beta dates announced:
Start Date/Time: May 29, 10AM BST End Date/Time: June 1, 10AM BST Platform: PC Steam Map: Thanh Hóa Bridge
Should be interesting if nothing else. If this craters, hopefully next Battlefield can be a Vietnam remake or something.
https://www.youtube.com/watch?v=iH5R4tgGdDk
>>
>>2412458
>Battlefield Vietnam was my favorite BF game
Me too anon. That's not an opinion I see shared often.
So yeah, I look forward to see if this game hit's the same vibes.
>>
T-Minus 24 hours before Open Beta starts.
https://www.youtube.com/watch?v=i_k_w1iJVUE
>>
wow, this game runs like dogshit
>>
>>2522707
yeah same, I struggling to find the fun
>>
Squeezed a game in on my lunch break. Pretty reminiscent of HLL. Played NVA, the players yelling "Go home GI" at the beginning was funny.
We kinda rolled the other team. Really only saw one GI not in a chopper. He was prone crawling around behind our front line. I blasted him and kept going. I climbed on top of a truck and started blasting a chopper. He turned and chopped me up with the blades. Pretty funny.
Not as epic feeling as Battlefield Vietnam so far.
https://www.youtube.com/watch?v=1KB5fyjfzBA
>>
Man this shit fucking sucks
Runs like shit
I can't even tell when someone is shooting at me because there's no feedback other than the bandage pop-up
>>
only playable on lowest settings for me and it looks terrible on them
flying feels extremely weird to me too
it's almost RS3 but it's kind of fucked right now
>>
>>2525535
also the smoke effect on your gun when you shoot looks terrible, and it looks the same on lowest settings and high as well for some reason
>>
>>2412271
it's unironically a piece of dogshit
>>
>>2525535
I'm playing on medium settings with a 3060ti on 1440p and barely serviceable frames. I need to get a new gpu
>>
Just played 1 match in asian server.
>play as NVA
>no one uses the tank or the boat
>nobody know how to use the tunnel
>everyone just walks to the objective as infantry
>most of teammates either speak chinese or mute
I know its just starting and people are still experimenting, but damn this sucks.
>>
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jesus lol. steam only beta too.
>>
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I'm actually having a lot of fun. Instant purchase for me. The redditor saying not to buy it after 1 game sealed it for me. Not really, but I like playing in the jungle. In comparison, HLL WW2 maps where there's no cover for 500 meters and if you move you are going to get sniped suck actually.
The new guns feel good, better than anything in HLL WW2. I have been dropping kids.
While we're waiting on release, let's learn about MAC-V SOG:
https://www.youtube.com/watch?v=64uuZl4Mb6s
>>
Literally unplayable on my apparently now poverty rig. Shooting and MG in a heli was like watching a slideshow and looking for ants
They need to optimize a lot more. Very weird after so many gushing reviews from the closed beta from shills
>>
>>2532273
most of the complains were about optimization and communication
>>
What a shithole game. Booted it up with the old platoon from Rising Storm 2 and we were fully done by the second match.
>>
>>2526442
5060ti 16GB + 7800x3d on 1080p (CS player)
like 65fps average with dips all over the place as soon as things kick off
>>
Thank Christ they delayed the launch
>>
>>2539236
I only tried helicopter gunning and was having a rough time of it. The pilot did put us right over the enemy point and there happened to be a lot of trees. I tried shooting at muzzle flashes but IDK if I hit anything. Eventually died after a minute or two.
>>
Me and my noob friend encountering a squad of PSN players for the first time:
https://www.youtube.com/watch?v=iIhMoPA96Z0



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