Autistic builder and coomer alliance edition.What is Enhanced? Funcoms first non-fuckup in half a decade, because it wasn't made by Funcom but rather Inflexion Games.>Unreal Engine 5 Upgrade — Much better graphics and lighting>Improved Performance — Smoother gameplay (60+ FPS on most PCs)>Bigger tits and dicks>Smaller Download — Game size reduced to ~40GB>Corner Pillars>Merged Maps — Exiled Lands + Isle of Siptah in one world (travel freely)>Multiple Characters — Create and switch between several characters on one account>New User Interface — Cleaner and easier menus>Corner Pillars>Smart Crafting — Auto-pulls materials from nearby chests and thralls>Lots of mods have already been ported over>Full Content Carryover — All old DLCs, bases (mostly), and progress transfer>Corner Pillars>Extra Polish — Bug fixes, quality of life tweaks, and NVIDIA DLSS supportSo who's writing the guide on advanced building fuckery?
Where the FUCK do I find named armorers? I've only seen one spawn and a parade of spiders got her before I could even pull out the truncheon.
>>2500584There's one just outside the Summoning Place west of Spinebreaker's FlankOne's in Hunter's View east of the Unnamed CityOne to the south in SepermeruOne in the very northern mound in the Mounds of the DeadOne in the Pagoda of Boundless LustsProbably a bunch more I'm forgetting
>>2500605I've looked in Sepermeru and the summoning place. A bunch of the darfari camps too. I might have to range further. I remember it used to be easy to get whatever in Sinner's Refuge way back.
>>2500630None of them are guaranteed spawns though, remember. You may have to murder a bunch of unnamed npcs repeatedly to trigger it.
>>2500584>>2500630Build a mega tavern, wait until a T4 shows up then follow them outside when they leave and bonk them.Or just genocide known spawn locations until they show up.
>>2500630https://conanexiles.fandom.com/wiki/Armorer_(profession)Buncha named T4s on this page.
>>2500651>Build a mega tavernwut? (sorry just getting back into Conan after a long break)
>>2500663Taverns are a thing now. You build one, put up some takes and seats, install a bar and get a tavern keeper running the place, and you'll get npcs showing up to drink, some of whom you can hire(or follow and club)
>>2500781>put up some takesTables. Autocorrect.
>>2500781Do taverns shit up the game performance on single player or is that exclusive to multiplayer?
>>2501231I'm on a private server with a few friends, and don't really see any performance issues around taverns.
>>2500781WHAT. Where the fuck do I get a tavern keeper that's cool
>>2501656Nya, but i have found all mine from cages as prisoners.Its really neat.to populated some place you built.I got the ground floor of this tower I built thays got two bars and some hearths with comfy chairs and tables.This shit also makes the hidden 'thrall happiness' mechanic go through the roof, because even if guard thralls and shit won't go and get a drink etc, the game counts all the interactables as something they 'like' or some shit.So if you want to keep those bitches happy, build a pub.
>>2501696Nya, nya, I don't think you can get tavernkeepers any other way
>>2501743They also show up during Purges.
>>2501785well, yeah, but they're still in the cages of the raid camp
>>2501897I mean, I don't kinkshame.
Is there a way to give a companion two weapon loadouts and command it to use a given one? If I put a cudgel in my companion's inventory it only ever uses that even if I put the actual weapon in its hands.
>>2502369There's a mod that lets you assign a keybind to do that but not by default, no
>>2502477Not even by forcibly dropping the weapon in their hands from their inventory?
>>2502574that wouldn't be two loadouts though, it'd just be the one.
>>2502818No, I mean, kneeling both sets of weapons in the companion's inventory and choosing which one you want it to use by dropping it in its hands. That doesn't work?
>>2502986That only works with archers and giving them a bow/melee weapon (and they don't even do it as reliably as npcs). I don't know if fighters have the actual ability to automatically swap
>>2503770But what you just asked that I replied to isn't 'having two loadouts' - that's just manually swapping their weapons but having them carry it for you. Another thing - if the melee follower had originally a 1h or 2h weapon can also complicate things. I don't know if they ever fixed it - but it used to be that if you changed what weapon type they had when you got them (i.e. going from a pike to a 1h axe) they wouldn't use the combos as effectively as one that already had the weapon type.
There was someone on the CE reddit trying another exiled lands placement thing using all the descriptions from the stories and it came out like you'd expect. However something somebody said made me consider something I hadn't - the 'ocean' on the eastern edge of the map. It could possibly just be the river Nilus (later renamed to styx). There's a couple instances in real life where rivers get so wide you can't see the other side (amazon at points can be 7-11 miles wide and the congo river is 30 miles wide at some points). Also - I had forgotten that the mountains in the north only became snow-covered after the frost giants moved into the area and set up the temple of frost.So yeah, a good candidate for the Unnamed City could be the original site of Luxor before the desert took over the area and the Giant-Kings moved further north and named a new city that.
Which is the better first perk for Freya, +15 Str/Vit, or the bleed one?
>>2503818I saw that same post a few days ago but I dismiss the idea of putting it in Stygia because the exiled lands aren't naturally arid. Its a desert because the sandstorm is outof control, the natural biome is jungle like on the east side.With that in mind the only concrete detail we really have is the area is west of Vendhya and Vilayet. It could be next to a really wide river though, yeah.Placing it on a map is complicated by the realization that there is no true canon map of Hyboria except the first one REH drew which is really poor and only encompasses the western area. When the game came out I think the latest official map printed in a product was in the Conan RPG rulebook (which is also full of inaccuracies like giving Turan control of the eastern desert when it should actually be part of Shem). Using that map I'd personally place it somewhere west of Kosala or even in the Black Kingdoms along that southern coastline because even if that eastern edge is just a really wide river the Lemurians have to arrive there naturally by sea and its weird if they start going far in-land in river systems.
>>2505149To add to this, I was reminded about this post >>2498480 from the previous thread and it would make a lot more sense for a literal who race like "Tribal Himelians" to be a playable race if the exiled lands are in Kosala or along that coastline as it would be right next to the Himelian mountains.
>>2505149Well, actually in some of the giant-king stones - they mention that the dam they built in the north and the aqueducts let them turn the area fertile and there was already desert to the south anyways from what the stone tells you at the spawn point when you start the game.
>>2505277Also - the surrounding area around the UC was more like the savannah/noob river/crownsgrove
>>2505277I'll run around to check the stones then.There's also stuff that throws it into question like the invasion from Stygia event but I feel events are ambiguously canon at best. The relic hunters all worship Set as well.Other points of evidence I notice that never come up is the shrine to Hanuman along the noob river. It seems like its a natural shrine built later by locals and as far as I can source, Hanuman is worshipped around Zamboula (which also places it in the direction of Kosala though it could go either way, its between that area and Stygia anyway).If we really want to make it a river, I submit the Ilbars River running towards the Vilayet sea, though I haven't given up on thinking its not a river.
>>2503776To whit, archers won't even use ranged weapons in their inventory if you set them off of 'withdraw'. Instead they will ignore their bows etc to rush into melee.
can i use spells in this game? also can the female thralls beat me upalso whats a good server setting for solo? something that feels good but not cheaty
I've been trying to get corrupted attributes to a place where I'm satisfied with them. I tried 15 authority to corrupt it for Devour and 10 Vitality corrupted for more passive regen but both the passive regen and the health back from Devour are kinda low. That much corruption also reduces my stamina way too much for comfortable climbing and dodging.I swapped 5 points from auth to vitality and only corrupting enough for the shared damage amongst thralls but ultimately I feel like if not for the spell to easy gather resources I would drop sorcery all together.For reference, my current build is>Strength 10>Agility 0>Vitality 15>Authority 10 (corrupted)>Grit 20>Expertise 5 (mainly for carry capacity, though if I could go leaner in weight I'd love to put these points anywhere else)
>>2505734For climbing:Complete the climbing journey to get a pair of Spiderclimb Boots and then add a Armor Flexibility Kit for more stamina reductionAs for dodging, you may need to rethink your gear and kitsHerbal Tea helps regenerate staminaElixir of Freedom/Golden Lotus Potion gives +21 stamina for 60 minutesIf you have the Isle of Siptah DLC, you can get the Gloves of Jhil that regenerates 3 stamina every secondWhat is your total stamina after corruption, how much stamina do you use when dodging, what is your gear and kits and what build are you going for?
>>2505824add Gliding Joints to Spiderclimb Boots*not Armor Flexibility Kit
>>2505824I can't remember its exact score, if I had to guess I'd say it was around 90. Gear is mostly the Silent Legion stuff that I farmed from named relic hunters and executioner's hood. I use the twin bar mod which is contributing to being heavy since I carry more tools and gear than I would by default, if I had to get leaner I'd probably start there but the QoL added from it is pretty nice.Mostly I just care about the gear letting me easily deal with bosses, which I felt a smoother experience with before dipping into sorcery.
>>2505687Once you do the sorcery shit, yes.
IQOL when??
>>2506142The dev couldn't get it working and the last update he posted was that he'd reached out to the Enhanced devs for help. Apparently he's done something similar before and somebody responded and helped him, but this was posted about two weeks ago ago and there's been no update since. He also released the source code as a kind of primal scream for assistance from literally anyone, but if anybody's working on it they haven't said so. It's kind of in the wind now.
>Dalinsia Snowhunter is widely acknowledged as the best fighter thrall (due to her base stats?)>thralls have randomized stat growths even for the same characterSo apparently endgame thrall farming is just farming Dalinsia gacha and running around with a harem of her clones?
>>2506528Pretty much. I have found her 3 times at Stargazer's Crest
>>2506545>go to Burial Grounds>wow, interesting lore dump about raiders>sure are a lot of artisan class thralls here>chance upon Dalinsia, kidnap her for the rape wheel>realize that I am the raiders>proceed to farm the village for Star Metal equipment anyway
>>2506484>He also released the source codeWhere? A github? A website?
>>2506656source-files channel of his Discord, which itself is linked to on the IQoL Steam Workshop page.https://steamcommunity.com/sharedfiles/filedetails/?id=2275543723
>>2506528>farming up the best pokemon gachagirl for an already easy gameI found a random named sorceress, checked her stats and saw the melee/ranged multipliers were about equal with most non-named fighter thralls from around the noob river and have just been running with her for everything. Made her a little chubby because of an easy life doing magic with a dash of freckles and red hair using ToT and I'm just going to use her for everything until a giant snake swallows her or she's turned into red paste by rocknoses or something.
>>2506667post her
>trying to carve witchfire dust from the skeleton jelliesWere they always fucked like this or was this just introduced with UE5?
>Go to Hanuman's Cave>Cast Gather Resources>End up with 11,000 crystalsGuess I'll never need to make glass again. It almost feels like cheating.
>build golem>set it to harvest rocks>only works if I'm nearby>harvests a pitiful amount per rock broken>retarded pathfindingFuck it, I'm throwing away all my golem parts and disassembling the workbenches. I assume it's supposed to work better in a server mode instead of single-player where the game only renders around the player?
>>2507286I noticed this only for rocks and wood, my plant golem consistently gardens all the bushes in the area.
>>2507150My friend cast a gather on a moderately sized stretch of crystal in the spider cave and I thought for sure the game was going to crash.Lagged out for a good 2min straight,.
>>2505316Also from what I remember of the stones, the jungle/swamp to the east was what was given to the lemurians because the giant kings weren't using it and it was essentially wasteland to them.Honestly - if they were to make a new map the thing I think would be coolest would be a sort of 'ancient exile lands' set around the time of the lemurian/GK war. I'd probably put it at a point where it's after the battle where the humans had that strange weapon that caused the sulfur flats and maybe the first time the sandstorm is called on. I would love to dick around in an unburied/whole Unnamed City.
Do some enemies have like hidden "ignore shields" modifiers? There was this one jailer with a regular-ass shortsword who'd just stagger stunlock me to death every time even though I held the shield up in good time before it attacked every time.
>>2507434It'd be fun to see an unburied unnamed city, yeah. Though I think if there are new lands I'd rather they be more true to the map (such as it is) like the Isle of Siptah instead of an ambiguous zone that could be anywhere.It doesn't take a lot of creativity to add whatever anywhere either so there's no need for these sorts of made up places like the exiled lands.
DD enhanced is out...*cough cough*
>>2506727I notice a lot of the leggings and skirts start to look weird if you boost the thigh size too much.
>>2509664Thighcels hate thicc thighs that save lives.
I've found only one place to consistently get blood crystals and its a single elemental bull thing that spawns on the north cliff of the noob river near the stone that tells you about the highway being destroyed.At least it respawns pretty fast but is that literally it? There's no node or spawn anywhere else?
>>2509985They spawn in a couple different places but since they're rocknoses they'll be underground until you walk by and get spooked. Obviously makes it a bitch to find them unless you already know where to look or just get lucky.
I am taming way too many animals I'll never use in combat. Last one is an alpha cobra I named Snake Hissken
>>2510207Just leave them in the animal pen so they produce fertilizer or ore if you have rocknoses
>>2510207Toss em in front of your treasury for when you feel like messing with the purge. A bunch of disposable animals backed up by thralls with shitty perks who failed to make the cut can still have some use.
>mod that reduces the tiddie size of all NPCsFor what purpose, they rarely ever have tits that go above 0.5 in the ToT editor.
>>2510335nta but I've never interacted with the purge system in its current form. I know it involves some kind of special chest you craft though right?I like the idea of putting a bunch of low level disposable thralls and allowing the purge to 'filter' the best out of them, keeping the ones that make it through.
>>2510360With wonderbody its not so bad but it does become silly after a while, especially finding archer thralls with enormous tits
>>2510360There's been a tendency since the enhanced edition for npcs to spawn with max tiddy size, it's kind of ridiculous.
>have a named fighter thrall that's pretty decent>read about Dalinsia >go capture her>her performance at level 0 is so much above my Enika of Cimmeria it's agonist depressingNot all companions are made equal, I guess.
>>2510473Unfortunately dally just kicks ass that much harder. It's also why archer thrills are pretty useless unless you want them just so you can larp as have guards on your battlements.
Do I need to build walls before triggering a purge? Should I hide all my non-combatants so they don't die and I have to go hunt for them to kidnap again?
>>2510538Try equipping all your thralls with clubs so you can take the entire purge army as new thralls
>>2510595nta but where do they usually spawn from? I've yet to do a purge and I worry I built my outer walls too far away and npcs still spawn inside.
>>2510614I have the impression this thread is kept alive by only two, maybe three, anons and for my part I've reached the intersection between pretending to be stupid and actually being stupid. So, I don't know.
>>2510614A camp will spawn at a random spot nearby where there's space and a clear path for niggers to rush your treasury. Always assume it'll be somewhere incredibly inconvenient and not where you actually think it'll appear. Pic related is a couple years old and taken on a toaster but should give you an idea just how stupidly close it can get in extreme cases. That said, purge difficulty/rewards scale with how much treasure you've got so you can start one with near-empty coffers and rip right through it for a quick tutorial.
>>2510360They look too balloony and fake, and it warps armor in a pretty ugly way.
>>2510721Was it always that way? I remember them sometimes looking fake closer to release but I feel like they're rounder now, more bolt-on like.
>craft Aquilonian Armour>HA HA TIME TO LARP AS GREEKS>the back is exposed for some reasonO-ok, I guess looking at my character's manly back is alright. Also, the sculpted pecs on the breastplate jiggle, it's hilarious. All the exposed male barbarian armours in the game look so much better than full body stuff it's bizarre.
>>2510808>anon discovers why people make female characters
Torches are pretty useless. There are rarely any immediate navigational dangers unless on cliffs at the darkest hours and they mess with the adaptation so its hard to see things further ahead.
>>2510887Yeah, you're better off with nightvision via potion or hat if you're somewhere really dark. The torch actively makes your visual range smaller, and the sorcery wisp spell is worse than useless.
>>2510725I feel like armor fit the giganto honkers better in old Conan.But it never looked amazing, always had that bolt-on feel.
>>2510108The detect corruption spell is what you use for the blood stone rocknoses
>>2510363that's all well and good until you reach the later stages where it throws exploding golems and sorcerers that summon meteor showers
>>2510898there's also a light wisp spell
i am a bad, bad man. tot +wonderbody has allowed me the degenerate, sinful... Cute and funny. spunky young filly.
>>2511131She killed billion
>>2511135you have to do some counterintuitive fuckery with the sliders, but it IS doable. i managed to make a perky, slim, nubile lil thing.>green eyed blonde with pigtails, lol.
>>2511137can you export it please?
>>2511144how?
goddamn steams screenshot function is assss
>>2511159>>2511161
>>2511166ah ha.to whit<a>|<o>|Name|cute and funny|Data|V2>1&pip;&pip;0&pip;1&pip;&pip;0.498156_0.295585_0.255537_1.0&pip;&pip;&pip;&pip;0.0_0.0_0.0_0.0&pip;&pip;&pip;&pip;0.0&pip;140.0&pip;&pip;&pip;0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0&pip;&pip;&pip;&pip;1&pip;0.752789_0.478139_0.202688_0.95&pip;0.790083_0.45262_0.143776_0.95&pip;&pip;&pip;&pip;&pip;&pip;-2&pip;&pip;0&pip;0.805_0.776588_0.745019_1.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0&pip;1.0&pip;3&pip;0.0185_0.017642_0.021219_1.0&pip;&pip;0&pip;0.255_0.044653_0.037042_1.0&pip;&pip;&pip;&pip;&pip;0&pip;0&pip;0&pip;0.584079_0.53948_0.527115_0.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0.355_0.169932_0.105589_1.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0.125911_0.56195_0.104177_1.0&pip;&pip;&pip;0.2025_0.254209_0.27_1.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0.125911_0.56195_0.104177_1.0&pip;&pip;&pip;0.2025_0.254209_0.27_1.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0.52769&pip;0.237152&pip;&pip;&pip;-0.178539&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;-0.090786&pip;0.104236&pip;&pip;&pip;0.504471&pip;1.0&pip;&pip;0.0&pip;&pip;0.025957&pip;&pip;-0.560906&pip;&pip;&pip;0.048825&pip;-0.015018&pip;&pip;&pip;0.380902&pip;&pip;&pip;&pip;&pip;&pip;-0.16_-0.16&pip;-0.2&pip;-0.19_-0.19&pip;-0.18&pip;-0.59_-0.59&pip;-0.23&pip;-0.28&pip;&pip;-0.14_-0.14&pip;-0.19_-0.19&pip;-0.24_-0.24&pip;-0.24&pip;-0.23_-1.0&pip;-0.13&pip;&pip;&pip;&pip;-0.25_-0.25&pip;-0.23_-0.23&pip;-0.23&pip;&pip;&pip;&pip;&pip;-0.993139&pip;&pip;&pip;&pip;&pip;&pip;-1.0&pip;1.0&pip;-0.28&pip;-0.5&pip;-0.31&pip;1.0&pip;0.41&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;0.141231_0.616677_0.0_1.0&pip;0.141231_0.616677_0.0_1.0&pip;0.026736_0.151292_0.011708_1.0&pip;0.026736_0.151292_0.011708_1.0&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;&pip;|Type|0|<e>|<e>
>>2511161
>>2511131the main problem I always have with that is that the normal map just isn't set up for petite frames so you get the baked-in shadow.
>>2511176how did you guess
>>2511190i think its because i didn't set out to make her petite per say, just proportional.
need to do some bone work on her model to shorten the legs.
Fuck the Grey Ones hit hard like shit. Almost killed 2 of my thralls
>>2511246They bleed every attack and their shield causes bleed when they block.Dots are the bane of slaves, kills them every time.
>>2501231>Do taverns shit up the game performance on single player or is that exclusive to multiplayer?As long as you're not going full retard you won't notice any performance hit.If you're a fucking faggot that puts down 20 fucking taverns on a massive slab to summon hundreds of thralls, and then 20 other people on the server do the same retarded fucking shit and suddenly fucking thousands of thralls are trying to pathfind all in a tiny area, then yeah, they shit up the server performance something fierce.Same with living settlements.
making some good progress on my argossean base, kind of bummed that all the ceiling pieces are too tall to make pediments for the temple.
this is the courtyard of villa inspired by a real ancient greek house.
more room in the passageway between the courtyard and the rest of the house.
the dining area is taller than the rest of the building, i think i might buy the observatory pack for the bigger windows.
>>2511560The observatory pack looks nice but man, fuck paying 40 bucks for it.
some would consider the space a bit claustrophobic, but i think it's cozy.
>>2510640based
>>2511564i'll be worth it for me since argossean is pretty much the only style i build with.
>>2500568what the FUGG I didn't know there was a conan exiles general...
>>2500584New Asagarath should have a few, assuming you're looking for shieldwrights.https://conanexiles.fandom.com/wiki/Chieftain_Aslaug
First character, so far enjoying the game.>>2511575looks good
Man, some of the music in Conan Exiles is making me terribly nostalgic for Age of Conan, even though I've recently tried returning to the game and just couldn't because both the graphics and gameplay were so very badly dated.
>>2511912Dude really be mongolmaxxing
>>2512056The music makes me want to rewatch HBO's Rome, at least what loops on the noob river
bros is the music barrel really the only option we have more livelier ambient sound? the loops are too short for me and they get repetitive. im too dumb to figure out how to add my own tracks to it. Taverns are incredibly lifeless without it.
>>2511912guy looks cool af
>>2512366The devkit is actually really easy to use once you realise all the documentation is outdated. You could just find the music datatable and swap out whatever you don't like, its literally just spreadsheets under the hood.
>>2512366>red sonja armorWhen is this coming to enhanced?
>>2512528havent heard anything from grim about it
Is the lightning storm spell actually ever useful?
>>2513453I'm not sure any of them outside of slow fall, bat mount and harvest are. And bat mount is tenuous, I only like it for navigating some of the eastern desert areas around the stone pirate ship.
>Ride past Scavenger's Berth>H.P. Lovecraft opens a portal and says its time for aliens from The Whisperer in Darkness to appear in your Conan game>They drop black ice and raw ash>Start farming them and never leave the noob river area
>>2513796Being able to go to Siptah definitely throws progression into turbo too.You just go to the tower and everything's so weak it's easy to just sit and farm up the highest resources and nab star metal items off the Accursed.
>>2511575try khitan walls for internals, with aquilonian cirner pillars. aquilonian is also very nice set. but khitan walls are the same on both sides, whereas almost every other set has an 'outside' and 'inside' side, which makes them suck all of the dicks for internals.
>>2509985from memory theres one in the arena on the outer edge near the wallthere was one also at the top of pass from Dalisina comet gaze camp or whatever to the volcanodont know if that one is still there or was for an eventTheres another one outside the main gate of the forgotten city near a talking stone on the other side of the roadCant remember any others
>>2509985>>2513935You should just go for the golems. The rocknoses barely give any.There's a golem near the tower on Siptah, under one of the archways. One of the ones next to the big ghost skeleton boss. There's also one up on the ridge where the most black ice spawns in Exiled Lands, up above the Ymir religion trainer.
>>2514150yeah the Ymir trader one was the 2nd one i was thinking of.The Arena has a Golem too and consistently spawns
>>2514189There's another one up around Freya I think, but I can't remember exactly.In that general area somewhere.
Armor recipes aren't balanced at all it seems. Most of the endgame armor uses the same 18 hardened steel bars and 3 steel reinforcements for every piece whether its boots or helm, except cimmerian armor which uses less hardened steel, or even better, tavern keeper armor which just uses regular iron but has hardened steel tier stats.
>>2500568Played some legacy mode with mods for old times sakes. Might return for more.
>>2511558needs furniture
>>2514150theres one by the dragon boss in the spawning grounds of the city on exiled lands
Another update and now another one of my mods is causing a visual issueI think it might be time for me to just give up Conan again. Can't force downloads to stop on it, it just ignores my toggle on Steam.
>faffing about in the Unnamed City>kill the Gravewalker boss>try to harvest from it for witchfire powder>it starts sliding around the floor in circles for every harvest attempt I do>have to keep readjusting because it comes to a stop in a different spot every time>eventually it glitches out and floats above the ground, becoming unharvestableHow does a bug like this still exist in this old a game.
did some work on the argossean villa, i think it's starting to look good now.
>>2515629>it starts sliding around the floor in circlesWhat's interesting is it happens while playing solo on my own server too. On an official server I might chalk it up to bad ping but its apparently just the base game.
>>2515548>Another updateI am starting to lean towards preferring to play on legacy, actually, just to avoid the constant updates. The lighting from UE5 is nice but its not actually such a game-changer as its marketed to be.
>game updates automatically>server in playing on hasn't yet>can't play until the admin wakes up and reboots it>can't roll back update so I can play in the meantimeI distinctly recall a time when you could choose when to download/apply updates manually, but the only options now are "let Steam decide when to update" or "update on next game start". I hate it.
>>2511192>>2511207>>2511175>>2511159>>2511161>>2511131
>>2516669What's interesting is opening the dev kit there was a popup message instructing how to use a batch file to skip requiring EGS to be running (to avoid the devkit itself auto-updating).There's no such thing for use-facing applications though. You are a consumer and therefore cattle to them.
i have a GT 1030, will it run?
>>2516864I've heard of people running this on 970s. I wouldn't enable any advanced lighting shit with a card that old though.
>>2516880noted, thanks
>>2515629It's a new bug, and the trick to it is that the corpse isn't actually moving. Just keep harvesting in the same place you started and you'll keep going, even when the visual floats away.
>game is fucking broken againThis is ridiculous
>>2516979>that the corpse isn't actually moving. Just keep harvesting in the same place you started and you'll keep going, even when the visual floats away.Nope. It stops giving any materials.
Is there a named fighter thrall that's as good as or better than Dalinsia available without having to go to Siptah?
>>2517007Try wiggling around a bit, because the hit boxes are wonky even before it starts moving. I just spent 4 hours around Mounds today dealing with this, and I'm certain now after dozens of ghosts. It's still there, even if you don't see it. This is opposite to how legacy workered, where you could only harvest off the body which could have ragdolled to different places for each player.>>2517014Volcano T4's are currently the strongest by a good measure (2.5x hidden damage mult, compared to 2.2x Dalinsia).
Also, I rename Dalinsia every time I break her. It's such a fucking dumb name and not appropriate at all for a Nordheimer. The fucking devs are Norwegian, you'd think they could come up with good norse names.
>>2517035Exiles is just the game they bring out of their basement to shake its jiggly tits whenever they need money to recover from their other failures and mismanagements. It probably has the most skeleton crew possible working on it just to keep the Bazaar running.
>>2517066>their other failures and mismanagementsI had to laugh when they shamefacedly had to walk back their "hardline" stance of PvP being the endgame in Dune after Joel had gone on the record basically being every stereotype of the toxic PvP player ever.
>>2517096They walked that back so hard not only is their "exclusive PvP" map now exclusively PvE, they're allowing players to local host their own servers because the whole reason to deny that in the first place was to support their retarded PvP "Deep Desert" megaserver.
>>2516990Betcha it's all Tot!'s doing. I ain't had no troubles.
>out of nowhere they made the workshop look completely different somehow in the hour since I looked at it lastat least I got a good laugh from one of the uploads being picrel
>>2517127>I made a mod that does the same thing as reducing the crafting time in the server settings>just wanted to share lol>I also added a few weapons, but you shouldn't use them because they'll one-shot things
>>2517165To break the logic down, they need attention so they made something so simple its nearly useless outside of strange edge cases and since people obviously won't subscribe to it and the author needs the attention it adds overpowered bullshit too because thats easier to mod in than learning the skills to make sexy attire.
>>2517116after some troubleshooting, apparently its devious desires
>>2517300coomers btfo
I pirated this game to check it out, didn't even know it existed before the upgrade, and I've been thinking of buying it because I've been having a lot of fun going solo without mods even with the shitty foundation alignment and weird bugs, however I was able to get every mod I wanted to try (before the last update) with a downloader and whenever I read this thread I feel like giving funcom money is a terrible idea, am I missing out on anything if I don't enjoy pvp? Are the servers really that shit?
>>2517439servers are in fact. ultrashit. you will get lagfucked forever. ignore pvp. build your own little private singleplayer world
>>2517035She's Cimmerian though, not a snownigger despite the Snowhunter bit.
>>2517439The next time you start up your single player world, do the following to simulate the average online experience:>disable half of your mods>empty all of your crafting stations because a chinaman vibrated through your walls overnight and stole them or the server simply ate them for no reason at all>remove all of your thralls because they're dead>drop random foundations all around the perimeter of your base and on top of any nearby resources>imagine a morbidly obese man in a dress screaming at you because it thinks you're using too many decorations and supposedly lagging the server>if its been more than two days since you last played, just fucking delete your entire base altogether>finally, take a moment to consider the money you spent to experience this firsthandThat's what you're missing out on. Not all of them are like this - and you can definitely have fun with it at times - but this will be your typical experience playing on a PvP server.
i finally found her, can't believe how few non-purge npc female bladesmiths this game has.
do the big ones in the store stay up forever or will they change at some point? i was thinking of getting the glory of nordheim because the boobplate armor would look great on chieftain aslaug.
>>2517714It's not entirely clear. They re-did the cash shop for Enhanced, so it's new to everybody. It used to be everything in the shop had a countdown timer. Now, most of it doesn't. Does that necessarily mean forever? Who knows.
>>2517714All I want is to be able to buy one item from a bundle and not a whole bundle. I guess in theory every item will eventually cycle into the daily deal but who knows how long it'll take to get the specific stuff I want. There's a bookshelf in the rotation somewhere that snaps to walls unlike literally every other placeable in the game.
>>2517589Still terrible, "Dalinsia" is not in any way a Celtic name.
Jumpscared by the workshop UI update. It looks really bad, what are you doing Gaben
>>2517755no such thing as celtic. Cimmerians predate anything that could be considered "celtic" anyway, they come from around ukraine irl
>>2517904Cimmerians get Irish or Scottish names.
>>2517904It's Conan the Cimmerian, not Kostyantyn
>>2517921>>2517924https://en.wikipedia.org/wiki/CimmeriansThe point in Conan is that these are prehistory people
>>2517945The point in Conan is that this is a sword and sorcery setting only loosely based on real life history and a ton of racism
>Always Conan>Never KullAtlantis would've been an even more kino setting.
>>2517954yeah and no, yes it fiction and fantasy, thats not an argument.But its obviously heavily inspired by a bunch of pseudo history from the 20th and 19th century.Cimmerians were thought to have settled in western Europe in Britain.And that sort of fits with ancient migration theories of people migrating across the continent. So the point being Cimmerians migrated westward and were the ancestors of Britain.
>abscond from the savannah area with a rhino calf>chuck it in the taming pen, hyped to get an awesome rhino mount>Spawn it after it grows and its the size of an elephant>Make a saddle, it has no saddle slot>start googling how to mount the thingTurns out I managed to luck out and spawned one of the greater variants. Hopefully it'll at least hold up in combat.
So I've skimmed the thread on /v/ and decided to come to the source to ask: Isn't this game just WildLife, only with better gameplay but (much) worse porn? Why not "play" the latter if you're also partly a coomer and want to live that kind of experience? Or does it have an actual good gameplay that nice binds with everything?Please explain.
>>2518064please fuck off
>>2518064>please guys, play my hypergeneric pornslop survivalclone
>>2518064As far as I know WildLife is still in development hell and I'mm not sure if you can build cool bases in there.For me appeal of Conan is that I can make cool castles the way I want them to be in a low fantasy setting. It would be great If I could populate it with some monsters from Sipta and add custom behaviors to create a functioning arena or something, but it's good enough.
>>2518154Wild Life is a porn simulator with the thinnest veneer of a wink and a nod towards game mechanics. Conan Exiles is a survival crafting game with solid if janky combat that happens to have full nudity. The two cannot be compared.
>>2518064Wildlife has furries, Conan doesn't. That instantly makes Conan better.Only thing Conan needs is bestiality and demon sex mods.
>>2518154>>2518195Ok got it. So it's a construction/survival game with a desert barbarian theme and just some nudity added into it. Does it follow any story or is it purely a sandbox experience?
>>2518204There's story, but you have to actively seek it out. You won't be sent from one place to the other for the most part.There's Razma's journals, the Harlot's journals, the magical recordings left by the Giant Kings. The story scattered through the north is the saddest. Random smaller stories here and there too, through notes and journals.
Can any weapon mods be applied to shields at all?
I'm at the point where I'm supposed to do the ritual with Liu Fei, but he won't talk to me. He appears and keeps spamming me with voice lines, but when I try to interact with him, nothing happens. I've tried relogging, didn't help.
>>2518195>Wildlife has furries, Conan doesn't.You've got the demon bats, they're pretty furry. Serpent men are hiding in the volcano. Midnight Grove has a furry as the final boss. They aren't deviantart tier furry, but are still furry.>>2518204>Does it follow any storyThe most direct story you can follow is the staff quest; do the dregs, get the busted staff, and for Crom's sake read the item description because it tells you where to go next. That's the best you can hope for because the rest of the story bits you have to trip over.
>>2518204>>2518213>>2518517As much as I hate everything being compared to Dark Souls all the time it's a good comparison here. Lots of the world has some kind of backstory but if you don't seek out and analyze notes, npcs, ruins, statues, etc, you'll miss it.
Is there a 4chan server yet
>>2517955>mfw revenge for Kull's actions in Valusia is actually the motivating force behind the downfall of the Giant Kings and the current state of the Exiled lands.
>>2519088Forgot my face.
>>2518444Both companion questlines are super buggy. Some people have success leaving and doing Freya's quest, after which Liu Fei's magically works (or vice versa, if Freya's the one that's broken). Sometimes just waiting a day or two allows the whole quest to reset. If you're on your own server there's also admin commands to reset active quests, but those have never worked for me. Waiting is the only thing I've ever had success with.
>>2519094Keep in mind there's several times throughout each one where you have to wait for 8 hours between stages.
>>2519362I mean it, too. There's no way of bypassing the forced 32-40 hours of wait time other than constantly manually changing your pc's time/date, even in single player.Yes, it's retarded.
>Finished the main quest on the Exiled Lands last night>MultiChar just got its Enhanced update 2 days ago>I've never done SiptahDo I take my existing character over to Siptah and bulldoze it, or use MultiChar to make a new character and play through Siptah with them?
>>2519554Bulldoze Siptah, its progression is fucked. If you started a new character you'd just hop a cliff near the start area and grab black ice immediately anyway.
>>2519934>>2519554What is the progression for Siptah anyway? Last i visited i found the castaway camp but then got distracted by other things and never returned.
>>2519094>Freya's questI had a hell of a time trying to get the last part done, when she was controlled by the witch and i was fighting her she dashed off the cliff and didn't die, so when i finished her off down there it bugged the quest out and she poofed, i let her reset but something with the camp empty outside Angvar bugged her out also and never progressed it. So i had to relog and let the whole camp respawn before i could finally finish it.
>removed the ability to manage mods from the launcher>ability to skip the intro cutscenes is still fucking broken, and disabling them via text file just replaces them with 5 straight minutes of black screen>have to restart the game every time you adjust your mods meaning waiting through the 5 minutes of black screen again and again, especially when troubleshooting>bugs out and doesn't apply the changes you made to mod load order half the time
>>2520225Goddamn dude, it's not hard - you can skip the cutscenes when the game loads and normally it'd be during the nvidia logo but if you're using shit like fuckin' buildings sets or other big mods it'll take a while to load and even then it should only be until the very start of the fucking cinematic past all the studio cards. Are you still trying to run this on a fucking HDD or something?Just figure your shit out and click the goddamn mouse button.
Not that i want the game to become awash in piss paint or light tubes but at the same time i wish it was easier to spot when things are intractable, even when you get the little interact popup it can be hard to actually spot the journal or whatever to actually face and interact with it
>>2520347If you're solo and/or on a server with mods I cannot recommend Lore & Loot Highlight by Xevyr enough. Super simple mod. Adds a little outline to interactables (pic related). By default it highlights lore/story stuff and loot chests. I un-checked loot chests because I don't really care if I miss those, and that's basically it for set-up. To be honest basically all of Xevyr's stuff is good. Twin-Bar and Inventory Compactor are another two must-haves as far as I'm concerned.
>>2520417Ah that is really nice, ill grab that. Thanks anon.
>start crafting a set of armour>go to another workbench, queue up something else to craft>go back to armourer workbench>crafting queue is emptyThis is very aggravating.
>>2520480Queues frequently bug out. The ancient bug of dismantling benches breaking and ceasing to work at all is back.
>>2520491I notice craft buttons grey out constantly too and only become available again after clicking on a different recipe
>>2520480"Q" key is assigned to both "quickstack" AND "clear queue"
>decide to summon the bat to get over a cliff>start rising into the air>bat decides to just let go of me at randomvery cool feature
>>2520311It's on an SSD and people not being able to skip the intros is a well known bug shared by many
>>2517535>>2517699Ah I see, it does sound like a crappy time thanks for the warnings, normally I buy stuff I'm enjoying but these devs sound greedy and incompetent as fuk, are things like events I've seen mentioned exclusive to online? Do they work on a single player server? Not sure yet if they are like modified dungeons or random encounters, been playing around for a bit and just finished my first base that wasn't just crafting stations thrown around on a foundation spam , haven't even explored the north aside from bonking T3s on the walled nordhaimer townQq I gather there are bugs with the voice acting? I picked a journal or a note or something the other day and it started giving voicelines but that's the only one so far asíde from the giant kings stones, am I being retarded somehow?
>>2520417Fuck I wish I wasn't playing on official servers. I'm so fucking sick of getting a prompt to interact from 20 feet away and having nfi what it is or where it is.>is it a book in the grass>is it a random arrow just stuck in something>is it an entire tent or other random object you can learn the recipe for by just touching it>is it a fully narrated journal page entry>spend 10 fucking minutes looking around and find out!
>>2520803Bat is terribly afraid of cliffs, ledges, or being anywhere less than twenty feet off the ground. Speaking of bat, check out how far the game has come since alpha. In a weird sort of way, CE looked almost as good in alpha until they massively downgraded everything so they could port it to consoles.
>>2521077Top one looks better except along the staircase, it has better rock textures
>>2521077i fondly remember in Alpha that as soon as you entered the forgotten city you were getting corruption gassed. Which made it feel really hard, there was also more dragons in the open there.Thats one thing i didn't like how they made it less challenging for casuals. There was a much more satisfying you earned this feeling to the gameplay, its still there to an extent and i suppose you can tweak it a bit.
>>2521108UE4 CE could have looked a lot better if they just eased off the anti-soul gas stinking up the map, and gave it a proper lightsource so the sun wasn't just a giant wall of white fog.>>2521137Apparently, they planned on filling noob river with slaughterfish, which would have been pretty funny.
>mine rocks at snow and volcano areas>they turn into untextured messes>>2521208I'm pretty sure that a crocodile snapped at me while I was swimming in the noob river, never swam long distances after that.
The shackle wall in today's bazaar is shit unless as an erp tool, you can't even put your thralls on it, only players.
They really need to just make a sequel already.Bigger map, better bases and living thralls systems, better combat, better customization, better underlying code for mods.But I must ask the inevitable question: Is it even possible for a game like this to release today?
>>2521450I'm not sure why they can't just remaster a lot of the gameplay controls and physics. Its already in unreal engine 5, what are they going to do in Conan Exiles 2? Custom engine?I remember the climbing system didn't always exist and it works pretty well (except getting over the lips of things, it always pushes me back off for some reason) so they can actually add good things when their head is in proper development.
>>2521457I have a few points:>no patch can remove the 500 hours I've played it from my head. It's nearly a decade old now, and a game that heavily relies on exploration doesn't have a ton of replay value>progression and map design is completely fucked with random noobs just casually wandering into enemies that instakill them, or people finding gear on the ground that makes bothering with the next two or even three weapon/armor tiers pointless. Unless you consciously metagame by throwing out the amazing gear you find or hiding like a bitch from anything that looks remotely scary until you're max level and fully geared up, the game will be alternating between stupidly easy and infuriatingly hard half the time>BUGS, bugs fucking everywhere, corpses glitching out and becoming unusable, boss animations bugging out so you can't dodge their moves, t posing thralls, thralls falling through the world so often they added an ingame button to teleport them home, living settlement thralls having so many nav issues that lots of people just turn the system off entirely, endless bugs>regardless of how big the map is, it FEELS small. Maybe that's just because I played the shit out of it, but the fact that you can quite often see other biomes while you're exploring is a failure of game design 101, it's impossible to feel immersed exploring a dense jungle or northern forest when I can see a barren desert through gaps in the trees>combat is shit from a butt>thralls are far uglier than they should be for a game with so much eye candy and wish fulfillmentI feel like if they were able to just fix these things with updates, they would have done it already. They require a complete overhaul
>>2521481Everything you listed is fixable in the current engine if Funcom just allocated some manpower to it.>Exploration pointNew map, easy. Not a PvP map like Siptah, an exploration map>ProgressionTied into new map but the existing map needs its progression fixed and its not too difficult to do that, but as you pointed out, you can't just have the best shit dropping out of early areas.>BugsThere's always going to be some bugs though I'd like it if they at least made it so climbing out of the water in the dregs didn't make you levitate weird>Map feels smallThis may just be you because you've played it a ton, I wouldn't complain if they made it bigger though.>CombatA balance pass over the weapons and armor would help with this. There's never any reason to wear armor that isn't heavy and I think it should start there.>Ugly thrallsEhh. I use mods anyway so even if they weren't ugly I probably wouldn't notice.
>>2521510>the dregsYou can use slowfall to jump over the gaps in the dregs right before the spider without bothering with the puzzle by the way.
>>2521439>The shackle wall in today's bazaar is shit unless as an erp tool, you can't even put your thralls on it, only players.There is definately one you can stick thralls in, i've seen them all over our server at the various player run slave markets.Maybe you have to drag a freshly knocked out thrall directly do it like a wheel of pain?
I swear this game has the worst double jump I've ever experienced in a vidya.
lol stay mad
Surprisingly comfy
Finally maxed out sorcery today. NOW I can build.
So, any idea what causes this? Last time I got the issue, disabling a mod seemed to have fixed it.It's not just me either, my friend was getting it as well.Yes, we both are playing this on weak pc's. I've got a 2070, he's got a 2060. I got plenty of things turned down, as you can obviously see, but this only started happening after that big patch they did a few days ago. Seems to only happen when I'm high up and looking downish.
>>2521556>taking double jumpits not realistic it ruins muh immersion
black dragon archers are doing work with shortswords or katana. interestingly they seem to be able to mix it up when using a short sword and shield, swapping between shield attacks and sword attacks.
>>2521804What a diet of fried rice does to a man
>>2521828my little yamatai house for this pack of black dragon archer katana babes (I put them in agility weapon epic armour and transmog it into a cool black and gold khita merc outfit for fighting) is in a plains area of elephants, rhinos and tigers right next to a desrty bit with two dafari shitcunt settlements. so Down by their camps I built a sorcery prison of sacrifice stones and just went to town bonking them all unconcious with a club and dragging them back to the slabs to sacrifice for soul essence, corrupted my stats to 19 in each.but I highly recommend the BDA's since they seem to be all varieties of hot babes. i just turn one of them into a yamatai/khitan version of my sexy little blonde loli.
>>2521840Are the voices bugged for you too? For me every female voice has the pitch slider maxed out and they always sound like chipmunks.
>>2521869I got this bug for a little while, but in the opposite direction.Men had their pitch shifted to demonic depths. Thought maybe it was just the dudes around the Well being corrupted, but it wasn't.
>>2521450>better basesThey couldn't do it for Dune Awakening, what makes you think they could do it for a Conan sequel?
>>2521973Not him but Dune had slightly better snapping and half-walls (and curved corners), those alone are pretty good QoL building pieces I wish existed in every building set for Conan.
>hear that Devious Desires adds nipple piercings>oh shit I need that>it crashes my gameFug.
>>2521077>anti-soul gas to limit your view distance and save framesGreat, love it
>>2521996Idon't remember modding being this volatile with old Conan.Inflection must not care much for catering to mods.>>2522018>Anti-soulBegone, zoomerThat's pure soul restoration gas.
>>2521796the shield strikes are part of the heavy chain. heavy attack chains change based on what's in your off-hand (except for shortswords). shields get different stages than torch/open or throwing axes.
>>2521869For years voices were just completely broken. The foundation of this game has to be a place beyond mere spaghetti.
Bears are relatively good combat pets, right? Got a greater one and it's fucking massive.
>>2522570Ye and Honey is easy to get
>Pippi gets fixed for Enhanced Edition>Now every server I try to get into has gone back that that starting room bullshit with needed to log in to a discord and find a passwordOh my fucking god I hated this shit with the old game. I just want a decently modded server to try out builds in.Why the fuck is this the norm. If there are bad actors just give them a warning then the boot.
>>2522787The point is to make people join their groomer d*scord.