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File: only you can stop xenos.jpg (428 KB, 1680x1050)
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game's fucked and broken

>NEWS
4.8 is LIVE, reset of all data except BPs
https://robertsspaceindustries.com/en/comm-link/Patch-Notes/21168-Star-Citizen-Alpha-48
Drake Defensecon is NOW until May 27 at Area 18
https://robertsspaceindustries.com/en/DefenseCon2956

>Star Citizen Overview for New & Returning Players
https://rentry.org/guier/
>Links/resources
https://rentry.org/rbrcz

https://www.erkul.games/
https://scmdb.net/?page=mine
https://www.spviewer.eu/

also highly recommended is mrkraken's language packs, requires updating every patch but injects info like component values, blueprint rewards and other things directly into the UI where they should be if the devs were competent
https://github.com/MrKraken/StarStrings

>new ships
Bulldog Drake snub
Ironclad [it's busted]
Origin M80
MISC Starlite
Aegis Tiburon [laser hammerhead]
Anvil Odin concept

old thread >>2464898
>>
First, when orgs in op?
>>
lets start arguing again
>>
Drakecon is already gone, op.
>>
>>2534979
T-thanks I guess anon.
But since 3.22 I've only been fucked rough twice, other times me and my crew either wipe the floor or escape.
My favorite is when we got fucked by 7 fighters + Perseus, but managed to boost nav max speed, turn around 180 decoupled and shoot a single torpedo to the mantis trying to keep up - and it ate the torp, we escaped with last engine left.
So I guess I fancy my odds.
>>
>>2534964
historically it's led to nothing but drama. there's really only one big active umbrella org around these parts anyway
>>
>>2535020
k.
I just want to lure yurop anons to join my org.
>>
>>2534917
>at least 6 new ships have dropped since LAMP got an initial rollout
>maybe 2 of them have LAMP
another cool feature given the tier0 treatment and fucking dropped forever. they have serious management issues, this isn't a dev problem, it's a 'we don't know how to set or maintain priorities' problem. these are guy tinkering in his garage issues, always starting things and never getting them done before moving on to the next one, it shouldn't happen to BILLION DOLLAR global companies
>>
>>2535025
no one is going to stop you from posting it here. btw currently most of the merchant gang is australian so those are the hours we generally play. I doubt that lines up with EU hours any better than NA but just FYI
>>
>>2535025
I'm EU and looking to join an org. what does it offer? I recently bought a flight stick and want to practice getting good at combat.
>>
>>2534917
3.18 and 4.0 were probably better in the sense that when the game full hard crashed every 15 minutes or at start you couldn't waste an hour on contracts that didnt work
>>
>>2535044
>>2535254
I've posted it before but I run https://robertsspaceindustries.com/en/orgs/FML
About 3-4 guys play more actively and the rest on/off.
As for what we mainly do, we tend to test the newest content and then fuck off to do whatever is the most profitable but open to everything. Like I said to the pirateanon we're not pirates but mostly because its not profitable - nothing against any playstyle and since I have been quite active I have friends in all the lowest places.

>>2535283
I've only played since 3.22 which was arguably the best and most stable sandbox time of the game. Overall there's been some ok patches after 4.0 but if we consider how unreliable it is for any single mission or even content like CZ to work each patch - its insane.
CZ as a rule works after server restart for a single time, my favorite one was the part where it spawned unlootable armor loot boxes instead of the cz loot.
>>
>>2535044
>>2535408
Also, I'll gladly play with you guys and everyone of worth in my org too. But the time difference is pretty rough - AU servers are some of the escape servers for EU when servers are working too slow.
>>
>>2535408
>https://robertsspaceindustries.com/en/orgs/FML
logo patch is high effort and tasteful.
Video had some good clips.

If you guys are EU I might consider it a bit later once I have more time.
>>
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>>2535428
Take your time - and thanks.
The vid has horrible framerate but I don't blame the guy who took it, not the top of the line pc - none of the video options we have now and Hathor first week.
Notably on that video you can see me take out a polaris with single torpedo (before engineering), missiles are/were a thing of magic and dissapointment.
>>
I am tempted to make Black and White color image for the trannyweek. Surely CIS is allowed too, surely the tolerant left will allow that...
>>
>>2535408
3.2x came about because 3.18 was such a disaster that they had to focus on stability for several months after, same with 4.0 to 4.4
The issue probably stems from metrics they use to address stability
Stats for things like crash frequency, mission completion rate, abandonment rate, etc.
If something is missing from those stats then it doesnt get acknowledged until they track it, or disregarded if the stats show that its not common despite updoots on reddit
>>
>>2535614
Makes sense but I don't know if I agree to what is posted as the reason for this type of patches which is: "Before the patches took too long since we wanted to polish them"
If that'd be the case, then at least you could play a working game for long periods of time.
>>
>>2535623
"polish" means "it doesn't immediately crash at launch" because when it hits evo there will still be things straight-up broken like QT not working 100% of the time
actual stability pushes take at least 3-5 months to see results
3.18 to 3.23 was from 2023/03 to 2024/06
4.0 to 4.6 was from 2024/12 to 2026/01
Minus the broken versions we got several months of playable SC
These aren't "long" periods but they did exist, and only lasted until people complained about the lack of new features and slow development

What CIG should do is make everyone happy by letting LIVE version stick to 3.23 and let PTU get 4.9, 4.10, etc.
It would prove they can make something stable and that they are making tangible progress
>>
>>2535732
"It's and alpha"
But yeah maybe, I find it interesting how CIG has to operate so differently to any other company - its not a great sign.
>>
>>2534964
Instead of the OP as >>2535020 pointed out, I started putting orgs founded by anons here in the new/returning player rentry at the beginning of 4.8: https://rentry.org/guier/#scg-orgs

Speaking mainly on behalf of merch, engagement in playing right now, especially in a project which is very hostile to anything multiplayer/multicrew, is entirely dependent on how well the current live patch is doing. Since 4.8 is a disaster on almost every front, you can imagine the real lack of enthusiasm to play and put up with Chris's bullshit, but always down to shitpost.

>>2535408
I threw FML in there just now with a quick description based off of what you posted, but happy to change it to whatever you want.
>>
>>2536561
Its really hard to justify spending time on Star Citizen on many patches. I don't blame the smart ones who avoid it.
>>
>>2536561
The description is nice, thanks.
>>
>>2536561
Also, reading through it..
A very good guide - best I've seen. Pinned it on our discord and gonna refer to it in the future.
>>
>>2536681
Appreciate it. I have alot more I need to update on, but I have to find the time/the game has to be playable enough for me to actually engage with the content to make a proper writeup.
>>
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Incoming maintenance on Tuesday at 8AM UTC
4.8.1 release, roadmap update, and May monthly report on Wednesday
>>
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This fucking guy.
>>
>>2538032
Seems to be talking alot in pvp related threads but never really seems to have anything to say, no insight.
>>
so does squad 42 mean direct stuff to sc??? like will it improve movement and shooting mechanics on sc or is this one those SC held back s42 so movement is shit.
>>
>a certain staff member will be pushing for the 600i in 2027
>Paul Jones officially left Ubisoft in late March
>He's been hanging around Manchester
habbedig
>>
>>2535038
Anon JC literally laid out what the problem is, it was meant to be automated, but it can only be automated if the cockpit glass moves, it was done by hand in the like one other case for the cutty.
>>
>>2538127
It does but also don't expect improvements moving over to the PU branch anytime soon. There was a QnA recently this year that went over the improvements to FPS SQ42 has, that has yet to make its way over to the PU: https://youtu.be/zG3-_QymLiQ?t=3102
Honestly, until they shit that turd out once and for all, dont hold your breath.
>>2538174
I hope that motherfucker is tied to a chair until he finishes what he started BMM.
>>
>>2538127
fps scanning, new flight model, atmospheric flight, quantum travel rework, quantum boost are in S42 but this has been the case since 2023
>>
What kind of server maintenance completely wipes out the website and game forums too...
>>
>>2538655
Cig is too good to host their web services in cloud.
>>
>>2538655
They packed their bags and left. Also, they got your cousin.
>>
>>2538655
This is the only way cig employees can get time off
>>
>get itch to reinstall and spend some time on my decade long investment
>recent news is the game is in one of its most unplayable states

given how utter shit the times I have played it is it even worth coming back to for a but or is it REALLY BAD? last time I played was when they added the second star system.
>>
>>2538774
It's bad, but the consensus is it's not bad as it was during 3.x. Surprisingly there aren't so many crashes this patch, at least for me. The big problem is that systems just stop working or work 50% of the time. If you can live with that, then it's worth checking out again. Just don't do anything that involves a heavy time investment or that can lose ingame money from bugs. Lots of people reporting bugged out missions that won't finish, especially with turn ins. Also, if you have an ironclad, you will be crushed to death if you use it, nevermind the million other bugs, such as command module detaching when it pleases. It's quite laughable.
>>
>>2538774
Worse than when 4.0 went to live for sure. I mean, almost every piece of content and feature added within the last two years is broken in some way and requires eldritch workaround knowledge harnessed by the most masochistic of backers. New ships receive no testing in the PTU, are sold for hundreds of dollars, and remain in a broken state for weeks or months, while old bugs resurface and decade-old systems like the mobi-glass remain nearly unusable. Up until a few hours ago, a lot of people had logged in and were not able to log back in for days. The last time anything like this happened was 3.18, but at least that patch had the excuse of introducing PES, a monumental tech update that touched every aspect of the game in some way, but with 4.8 all they have as an excuse is "breaking player records."

I have to mention the introduction of ship insurance/bricking, but I won't go too in-depth about it here. Basically, they added some pretty harsh aUEC penalties when you want to reclaim your ship with its custom components, while also not fixing ANY bugs that destroy/disappear your ship. You can read it over here, this is our reality going forward:https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/alpha-4-8-vehicle-insurance-and-item-bricking-upda/8849042

All in all, they have treated the live environment with such disregard it finally collapsed like the sandcastle it is. Will it get better? They have another sale deadline to meet pretty soon with Alien Week, so take a guess...
>>
>>2538835
>Up until a few hours ago, a lot of people had logged in and were not able to log back in for days.
Alot of people bed logged and couldn't log back in for days*

This problem is dying down abit thanks to hotfixes and the maintenance might solve more cases.
>>
>>2538835
I've been doing my part by shit talking cig non-stop in global chat. The apologist cig-sympathizers that come out of the wood works and call you a baby for "crying about bugs" is insane. These people are mind-broken for the game. They wear the abuse from cig like a badge of pride.
>>
File: gif.gif (1.59 MB, 480x270)
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>>2538877
Conditioning by Jarrod who glazes the devs like no other and makes excuses for each and everything talked about in ISC/SCL. You will find most of those who brazenly glaze CIG are covid era fags that haven't gotten the hint yet.
>>
Just a quick couple hours maintenance guys...
>5 hours later
>>
>>2538916
It's never been more over.

For other anons...

Some anon last thread told me to go all deadbolts on the m80. It doesn't seem better or worse than s5 deadbolts with s4 laser cannons. I will say that I attempted gilly 8 with a solo m80. I was able to get the polaris fairly red, but I had to leave and return 3 times to rearm until the polaris just started desyncing vast distances and I gave up.. where is a good weak spot to get a generator kill?
>>
>>2538774
>New and returning players want some money and gear
>Check QVL if its working
>Still exploited, still broken
>Go to warehouse
>Entire QVL area desyncs and we get trapped inside, anyone coming to laugh at us get stuck
Its playable but nothing except latest content works (tsg sorta works)
Its been this way almost every patch since they started doing starkov rustizen
>>
>>2538979
Its bottom, for some reason bottom rear seemed to work on perseus cannons almost better.
Im that anon and all i can say is, stay positive - the lasers probably wouldnt have killed the shields.
>>
>>2538979
>>2539090
Ill check the stats for you when i get the chance. I did it with corsair myself, but even with perseus my gun crews seem to be shit at getting the reactor while i do get it quite consistently (with perseus) ill check the penetration depth and damage after shields and armor for you and lets see.
>>
File: m80.png (63 KB, 504x339)
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>>2538979
Ok, sorry anon.
Turns out im retarded - Deadbolts are not strong enough to go through with shields.
Even my corsair stuff is retarded as the best the deadbolt 4's do is help get the shields down to 80% after which the DB5 penetrates.
Even after that its way too little damage to get the generator down in reasonable time.

I literally wasted your time, my apologies.
>>
>>2539420
Very similar thing against HH, but in general the Deadbolt 4 is the issue - your hunch on m6a+dbv might be correct. How much cap does M80 get with it - 25?
>>
>>2538032
Grey is a really nice guy actually
>>
Foxyloxy posted a video where tiburon guns can be controlled by pilot.

(alt+f4 and relog on remote turret view)

Its a clear exploit but It got me wondering, would that work for other ships?
>>
>>2539594
Embarassing.
>>
>>2539616
What's embarrassing? He is. He just can't stop running his mouth is all.
>>
>>2539628
He's a dumbass newgen.
>>
>>2539420
>>2539430
I'm the original s4 laser cannon / s5 deadbolt m80 loadout purveyor in the thread. I suspected that the s4 deadbolts weren't doing any damage to hammerheads when using them along with s5, since the hammerhead popped around the same time of sustained fire. s4 laser cannons are capable of dropping the shields on the hammerhead though. I tested full deadbolts on the Polaris. As I said, I was able to destroy components on the Polaris through the shields, but I think only the s5's were doing any work. The shields were taking damage from the all ballistic loadout.

The s4/s5 deadbolts absolutely wrecks things smaller than the hammerhead, but the laser cannons also work well in that regard. I'm thinking s4 lasers cannons and s5 deadbolts might be the best duo for pve at least, and maybe pvp against bigger targets.
>>
Did they fix the ironclad yet
>>
>>2540158
I don't think they will fix it, but allegedly there is a hotfix coming tomorrow that may or may not fix it.
>>
Servers are back up
>>
>>2540110
pvp is a mess, I woudn't worry about it too much. If you play PU all pvp is a crapshoot anyway. You could be against a vulture or a idris. group of 7 fighters, 3 idrises.. anything really. And most of the time nothing.
Eg. Deadbolt has 1112 projectile speed vs 1390 galdereen repeater (fastest s5)
>>
>>2540231
QVL still fucked.
>>
>>2538032
I remember seeing a lot of absolute dogshit posts from that name but iirc it was actually on reddit
>>
>>2538029
>actually putting on the scienceman suit
I respect it but you know you don't have to do that right? it's a recipe for losing all your shit the way this garbage game is. you can just knock one of those nerds out on the scan pad and wake him up with a medpen, it will scan him and open the door
>>
>>2538184
so why wasn't it done by hand on new ships built since? their pipelines are fucked and full of holes is why
>>
I love it when PVE shitters who play this think they're getting a safe version of Hathor or CZs.

Fucking retard bobs. I've probably dropped 1K+ A1 bombs on Hathor just to keep carinite prices high.
>>
>>2541278
isnt the hole constantly open too?
kinda deserve it at that point.
>>
>>2541278
I've never seen you
>>
>>2541370
What if you have? We're anons.

>>2541306
Allegedly. I've seen people fire the laser on 4.8 too.
>>
>>2534917
Took a break for a bit, total blackout.
Did I fuck up and come back too late for the aurora LTI?
>>
>>2541685
Yuh.
>>
>>2539090
>>2538979
you can see components in "precision mode"....
>>
>>2541019
We were figuring it out as we went along, had a good time
Good to know but I'll probably forget by the time we do it again
>>
>>2541814
Shit
Oh well, thanks anon
>>
>>2542274
Yes, as i was describing in earlier thread which is which. Eg. Cylinder is shields, pizza is reactor
>>
>>2541278
Why are PvPfags always so uppity and aggro about this shit, no one cares as much as you guys do
Unironically PvP is a joke in this game, you don't win with skill you win with luck based on your ping and you are wasting your time learning any flight mechanics when they could drastically change the way everything related to it works (with precedent)
>>
>>2542559
Oh no doubt you're going to be an ace in the next flight model while being a shitter in the current one
>>
If they want that ww2 flying, they need to make retrothrusters practically not exist.
>>
>>2542682
And remove decoupled I suppose.
>>
>>2542670
That's not what I said though?
What I said was
>you are wasting your time learning any flight mechanics when they could drastically change the way everything related to it works
Are you unable to read?
>>
>>2542712
>Are you unable to read?
of course not, it's a pvpshitter
Anything more than "unga bunga, me throw rock" is beyond them
>>
>>2542685
Landing without decoupled feels so fucking AIDS.

>>2542559
You're bad.
>>
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The pvp vs pve drama is the gayest shit in this game. Carebears need to stfu and prepare to be boarded/destroyed or bring an escort. End of story.

PvE Carebears when confronted with any adversity:
>picrel
>>
>>2543289
Player policing is not happening anywhere near the rate i would expect.
>>
>>2543411
I understand the frustration of PvE carebears, but I highly doubt that the level of ganking that they bitch about incessantly on spectrum is actually occurring ingame. It's more likely that they are trying to solo active pvp zones and are getting ass blasted when they get ganked in said pvp zones. You have to actively participate in pvp in order to get ganked in most cases. There are outliers, but again, these outliers would always be solved by bringing numbers.
>>
Me personally? I just bail out the ship and then snipe retard pirates from the deep black as they try to enter it, seemingly oblivious to the fact that the door was already open for some reason.

No escorts required, and certainly no cucked negotiations.
>>
>>2543431
It would help if CIG's game designers weren't all fucking zoomer retards who can't comprehend a game-loop being interesting without combat or pvp.
Every game loop must be inundated with dogshit combat and there's no way at all to get certain materials without pvp.
>>
>>2543431
Looking at the victims of griefing, its a bit odd that its the same guys always getting fucked. Meanwhile for me its quite rare to get pvp of any kind.
I asked if its a US server thing and apparently thats a part of it.
>>
>>2543544
I have no real reason to not believe you, afterall my pvevp gang wins more than looses on the few pvp fights we get - but what you wrote reads a lot like fanfic.
>>
>>2543728
I wasn't gonna say anything, my first reaction was a duck smoking a cig, laughing and shaking my head in disbelief, but yeah, it's fanfic
>>
>>2543721
I've been playing a bit more, and I haven't really seen it a lot lately. I had a single instance where one guy try to ram me while I was in a reclaimer, but his ship deflected and exploded, and then I salvaged it. I haven't even seen signs of it in global chat. The most griefer thing I've seen in global chat recently involved two pve carebears arguing over who got to use the same elevator first. They stayed at an impasse for like an hour, it was honestly insane. Then they both logged, and some rando dude who had been watching the whole thing announced he got all their cargo they were trying to sell.

fuckin people...
>>
>>2543772
I saw in spectrum that tsg had some griefers, twice on the same guy.
Its not impossible, cig designef it like garbage where you can wait in the station and steal all loot when the msision progresses. But to actovely giref and eg. Kill the guy leaving... little odd to hapen to same guy twice.
>>
>>2543772
Also, yeah. Back when it was just stanton id see pvp more often. Now after pyro and nyx, being in pyro and nyx.. very little.
>>
>>2543728
>>2543761
Cope. It's not exactly hard to leave the ship and go unnoticed in space.
>>
4.8.1 happened. Ironclad is still fucked.
>>
>>2544102
leaving the ship unnoticed in space is the only believable part
>>
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> 4.8.1 patch is entirely for a new mission type
> New mission is bugged with old(?) issues around NPC hangar doors
> Half of the new missions are gated behind an intro mission that has been bugged forever
This is such a clown show. Remember to grief whales and abandon stock ships on Infront of a hangar at the end of every play session.
>>
>>2544933
Do they have good pay.
Iirc saltemike said that Xenothreat event will pay 4mil, so kinda waiting on that to make real money.
Been doing QVL for what I've needed so far - even without loot it has that 1 mil reward thats kinda fast and easy to get.
>>
>>2544933
The new missions pay out like 50k and include defending a few fuel pods followed by escorting a friendly NPC to a hangar. It is not possible to actually complete the mission because the hangars don't open but even if it was its not good money vs just doing a merc mission.
>>
>>2545053
Thats the starting tier, any idea on the biggest difficulty?
>>
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Holy shit how incompetent can you be.
Super Max FATSUIT.
>>
>>2545265
This looks like ass.
>>
>>2545403
It has some "cool" elements but whoever made it didnt realize that they NEED to do an atls style exo or it just wont work, if you keep putting pants and shirts on a person, they can no longer move since the radius of their limbs is too large - And this shows in video games by clipping issues. You can see the issues in the legs already. imagine moving..
>>
>>2545265
Needs roller blades for mobility.
>https://www.youtube.com/watch?v=c-sFEdh0a64
>>
>>2545053
Mine DID open, but the ship just randomly exploded after they closed. You can also get the version where they leave the hangar, and then QT after reaching a certain point (they will not QT)
>>
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>>2544933
>aurora mk.1 ""bombers"" just guruba nasheed straight into the fuel tanks
>gladiators do a single pass of laser fire, no torps, then turn around and park for you to kill them (when I did it the glad literally nosed into an existing pile of gladiator scrap and stopped)
>many targets just spawn in and never move
>no mission UI or acknowledgement at any point, have to check alerts to even be sure it's done
>criminal version appearing in the legitimate tab right beside foxwell even though the enemies would presumably be law enforcement
>>
>>2545418
>>2545265
this looks like a onesie like the novikov and pembroke suits. I think the point is that it does limit your mobility quite a bit but makes you nigh invincible.

I foresee them having a hard time balancing this.
a guy who can't run for cover is going to have to be an absolute tank to make up for it, and they're just going to run into the classic sniper problem, which is also their missile problem; you've introduced dynamite to rock paper scissors. it's going to be a difference of 1hp and your mood that day whether this feels totally oppressive dickhead or an absolutely helpless gimp. it can just become an I win button (or an I lose button) depending on the situation.
pinned down in a long corridor with sporadic cover? he's gonna get you eventually. unless you have a plasma grenade, which he probably can't waddle out of in the space of it's entire burn.
>>
>>2545265
that neck thing is absolutely going to obscure your vision btw
>>
probably cant use mobiglass on the XL fatsuit
>>
Erm, did the flight model get changed in this hotfix? Something feels really off and suddenly I'm fucking crashing into asteroids doing muscle reflex flight maneuvers that have saved me a million times.
>>
>>2545869
>webm
I definitely had a couple oh shit moments where I really had to lean into the boosters to course correct away from asteroids in a wolf, which really should be nimble as fuck and not hanging on for dear life to change vector
>>
>>2546001
idk why it says webm, I had done a ctrl f to see if there was anything interesting but I didn't put it in the comment
>>
>>2545869
didn't get the chance to test it tonight. Maybe tomorrow. I fly bigger ships only so it will be hard to notice, or it can be a fighter thing.
>>
This guy should either be banned from specrum or receive monthly wage from cig.
>>
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>>2546193
That's just Jarrods alt account for venting after a long day of getting bullied on twitter and SCL twitch chat.
>>
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>go to bedlog after a couple missions in rented percy
>[cannot log; passengers on ship]
>remember I tried to mow down some 9tails who then ended up inside my rover and I had to knock them out
>go down to airlock the one that I left alive but unconscious
>medivac is empty
>must have clipped through the floor, look underneath
>this nigga is gone
>still can't bedlog, he is somewhere in the ship
>>
well this is just fucking silly
>>
>>2546494
The ursa chassis tends to move characters on the roof, perhaps because its so low. Happy you found the stowaway.
>>
>>2545265
god i love those kinda bulky armors
>>
>>2545265
That armor reminds me of a dress for some reason. The silhouette however is that of a vertical blob, doesn't look imposing or impressive at all.
>>
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>>2546494
Star Citizen is at its best when things are just a bit silly.
>>
>>2547338
Which is almost always desu.
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>>2547265
Peak armor?
>>
>>2547569
Are they all really hot girls under that armor?
>>
>>2547265
Bulky armor looks like SHIT. Why did we move away from the undersuit with armor plates on top to this slop?
>>
>>2547582
you can run around in your lynx core bro, no one is stopping you
>>
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>>2547648
Say that to my face and not on spectrum motherfucker. Meet me at the Port Olisar airlock bitch.
>>
>>
The real problem in cig logic is not how the armor looks.
Its the idea of the armor to begin with.
Its harder for cig to fix ikti to actually work than it is to make a new armor set.
Heavy armor is already what heavy armor should be.
Adding the new armor only serves one purpose.

Make sales.
>>
Game would be much better if FPS armor had penetration values and heavy armor deflected most pistol and SMG rounds but you were about half as slow as you are now.
Fight me.
>>
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>>2547680
the flat out % is clearly a legacy thing anyway. Idris railgun also does 40% less damage to heavy armored person.
Will CIG do anything about it?

Maybe, but they clearly don't know how.
I'm tempted to go all out like >>2536561
And start collecting all the features where CIG is swimming against the stream and show what the rest of the game industry would have done (for better or worse) - as guide to CIG if they ever read it, and as an example to player just how fucked up the development of this game REALLY is.
>>
>>2543431
They're actively lying to push a narrative that PVE servers are needed to protect shitters, yes.

In truth they just want easy mode access to the best loot in the game via CZs / Hathor without the PVP. Same thing as the Elite Dangerous community which is a bunch of reddit mods running huge private groups lying about how dangerous open is in order to recruit new players into their private group.
>>
>>2543685
>there's no way at all to get certain materials without pvp.

Good.
>>
>>2547730
one big problem with CIG that almost no one talks about, is that the reason we keep getting reworks of systems and eternal T0 shit is because the people working on that shit leaves, and no one else knows the code so they just push it to the side and redo it from 0 and the cycle repeats
>>
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>>2547815
I don't care if anyone is pro-pve or pro-pvp but the anti-pvp stance will fucking end the game for me, if embraced. I'm not a murder hobo out looking for people to gank, but I do like to engage in open pvp or have the possibility to blast someone whenever and vice versa. It adds tension to the game and makes it exciting. You never know what can happen.

Meanwhile, I can guarantee that pve carebear anti-pvp predditors all watch shit like marvel/dc movies, have names like "Deadly4ss4ssin" or "KillerHero", see themselves as the infallible personal hero of Star Citizen PU, and probably even think they are Han Solo running "smuggling" missions, escaping from gankers left and right. Then they run into a pvp situation and try to pull a "Han shot first" and then proceed to just get their shit wrecked. They then tell the person that killed them in game "I hope you get cancer and die", and then start bitching in chat, spectrum, reddit(ugghh), 4chan about how pvp psychos ruin the game and they need pve only servers.

Actually, I've experienced all of the things I mentioned from the anti-pvp crowd. It's all so tiresome.

>pic-rel is only person with >2 braincells on spectrum
>>
>>2547952
I just don't want to be around "pvp'ers" because they're always troons or furfags and that's gross.
>>
>>2547968
Maybe you shouldn't play games like wow or ff14
>>
>>2545265
Can we talk about how this will make PvP FPS even more fucking unplayable for anyone wearing light or medium armour?

I guarantee you everyone wears this all the time, no matter how slow they are.
>>
>>2548047
nobody uses heavy armor anymore noob
>>
>>2547818
Yes its obvious that the company culture is very allergic to touch other peoples work. Its so obvious.. like imagine the great amazing ship team refused to touch BMM since its not their work.
>>
>>2547815
>>2547952
The game ONLY works as pvevp, any other version of the game will inevitably fail.
The specifics of how the pvp and pve are handled is far less important than the fundamental choice to keep it this way. However CIG clearly has no clue how to do it or really even a vision of what its supposed to be.
>>
>>2548328
LF meta demands retards to go to pvp battle on a flightsuit.
>>
>>2547968
PvErs you mean
>>
>>2548782
nah pvp'ers are always some eurohomo calling himself a catboy or a troon named lexi or whatever
>>
>>2545869
No, no changes to the FM. Different ship?
>>
>>2548816
>>2548792
I understand its homomonth but just find a room and get to fucking.
>>
>>2549011
>>2548782
>>2548792
Misquote due to retarded phoneposting.
>>
>>2548792
>europe
Well there's your problem.
>>
>>2549318
NTA.
Fair - but its also why I can confidently say I can fuck up most pvp'ers. PU euro pvp is kinda flatulent.
I used to watch A1 streams just to know when his goons came to EU to avoid them.
>>
>>2549389
I guess the point is also that the "real pvp" crowd don't exactly play fair. A1 and Griefernet never really attack you with equal force or anything. Only when they are clearly inviting you and even then might just call help if they fuck up.
>>
Question to scg regulars - by chance did any of you also belong to tfg?
>>
I don't want to put fuel to the PvP vs PvE fire but I believe the main issue the game has is 1. griefing (essentially exploiting usually) and 2. Lack of player policing.
The interesting part is that people treat this piece of shit game very seriously - many of us (me) included, we look for ways to squeeze out the best money - best content..

But there are people like the medic-larpers who don't really benefit anything past the few moments of action they get.
If some people just sat binging shitty tv shows and talking shit while waiting for there to be need for the popo - we'd have a response to the regular pvp.
Griefing on the otherhand is problematic because the only real cure is to grief them back - which is the way I usually deal with the situation if possible.
>>
>>2549407
The only orgs that reported they are "police" in spectrum were essentially bountyhunters who said "it needs to be worth my while".
As opposed to the medic-cucks who do it for free.
>>
>>2549399
I am a complete rando to these anons in this thread. I am very vocal in global chat though because I got no friends that play. Also, most of my IRL friends are hitting spots in their lives where they are either fucking off due to distance and work, family life, or lack of interest in games. But I'm a gamer 4 lyfe.

I've started recruiting rando players for my personal shenanigans though and have started to pull peeps into a discord (ugggh I know). I always knew one day I'd have to make friends in SC.
>>
>>2549407
Honestly, I see so many people chomping at the bit for an opportunity to fight "griefers" I imagine you could get players to secure locations through global chat and server hop if no one is willing. You also run the risk of inviting griefers though.

Most players hate "griefers" so much, they'd drop what they were doing to gank them. "Griefers" is such a bad term though, I prefer the term in-game politically motivated.
>>
>>2549418
well tfg is titanfall general from back in the day.

You should join MERCH or FML, or make your own org. Its usually worth it even if there are downsides.

>>2549434
Everybody can grief on accident or occasionally. But there is a special breed of players who get their enjoyment purely and solely from removing the enjoyment of others. And there is no better way to do it but to exploit.

My most hilarious example is back from one of the cargo events where a guy was stealing cargo from outpost freight elevators with a Prowler Futility - he was in armstice so nobody could do anything. He started ramming other players etc. to spice it up later. So when we were done in our session, on return trip we went in - saw him on foot and scooped him on the polaris through the cockpit glitch. Flew out of armstice and when he started to realize we already gunned him down.
>>
>>2549488
Man, I hate the ghost-boarding runover bug. That shit freaked me out one time when I was fucking around in an idris and tried to run a guy over that was trying to board, only to get jumpscared by him behind me later just standing there.

Kinda funny to see it play out the way you described.
>>
>>2548782
I mean buzzcutpsycho is a closet neonazi and a PVE server guy
>>
>>2549407
Something worth noting, generally the criminal pvp org pilots are far far better than the bounty hunter and will just solo kill 2-3 bounty hunter fighters.
>>
>>2549737
I don't doubt it.
We're I the one to do police work, it do it for fun and I'd attempt to always have the edge.
>>
is there a way to kill fighter pilots somehow through cockpit, you can get duul to spawn and be completely still, killing them and getting their metal could be profitable.
>>
>>2549708
I don't know if closeted is the right descriptor
>>2549737
Bounty baiting is a simple joy
>>
>>2549434
>I see so many people chomping at the bit for an opportunity to fight "griefers" I imagine you could get players to secure locations through global chat and server hop if no one is willing.
This might work if this group had more than 10 combined minutes of AC FF/SQB
>>
>>2548328
Provably false and untrue but I'm not surprised to see something fucking retarded said by the retards ITT.
>muh g resist muh g resist
Retard
>>
>>2545869
Didnt notice anything out of the ordinary
>>
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gilly is training me to be a light fighter pilot
>>
I love the Mustang series but the nomad is such an ugly dumb brick.

Very curious about the forge, but i really want to see sub capital CO ships come soon. It’ll happen after the pioneer I guess.
>>
>>2552799
Mustang looks very cool, shame its kinda poop. Dunno about the version some anon mentioned that has more dick in it.
-
Remember, after maint all content, CZ - QVL - EXECH etc. are gonna work at least once.
>>
People in this game chastise you for complaining about how shit the game is because "ItS aLpHa", yet in the same breath cry and complain about exploit usage and encourage bans based on it.

Also, why the FUCK is server maintenance happening on a Friday night???
>>
>>2552799
mustang looks sick, is useless. nomad looks ass, is great. one of my favorite ships.
>>
>>2554892
cause CIG loves to keep their employees in misery
>>
>>2554892
CIG is a revolving door of interns trying to fix a fucked up project.
>>
>>2555277
Revolving door will become an understatement if these 12-18 hour long overtime crunches to get sales patches out the door becomes the norm.
>>
Update inc
>>
bros, this fuckin maintenance ruined my gaming night. REEEEEEEEEEEEE
>>
Ironclad finally fucking works.
>>
>>2556019
Famous last words
>>
>>2556046
Nah I tested it. QT and jumping works. No spontaneously dying to suffocation with a suit on.
Worst part is that the lighting is still fucked.
>>
>>2556058
I've heard that it's still fucked from global chat. Please report back otherwise after a few days.
>>
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What's the comfiest starter ship for a solo player to run around and explore with? I have a mustang alpha pack from a long time ago that I want to upgrade
>>
>>2556176
After playing for the last month, just don't. Cig are a bunch of fucking pieces of shit and your time will be wasted. SC is like a tease right now. you're going to get fucked in every single way, except the way you want. Be warned.
>>
>>2556176
The new aurora probably or a titan.
>>
>>2556176
The old aurora probably or a titan.
>>
>>2556481
Contrarian seethe.
>>
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>no SQ42 at summer game fest
Welp, guess SQ42 is not gonna make the cut this year after all.
Eh, could be all the same, supposedly GTA 6 is still slated to come out this year so unless they get it out in August or something before GTA 6 in December, it will only cause more damage than good to release the shit closely to the GTA 6 release.
>>
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>>2547576
Nah in the Fifth Element they simply took a hand with some DNA and simply 'regenerated' a clone(???) out of it.
>>
>>2547952
I think we need grand theft ship
>>
>>2556176
Dont bother. Ill give you ingame money to any starter each patch if it comes to that.
Join an org, fly with other massive honkers.
But: Avenger titan overall, Aurora mk2 for latest, cutter for aesthetics. If you love misery-intrepid
>>
>>2556774
Legionnaire concept ship
>>
I can't log in brehs...
>>
UEX'ers btfo
>>
Game is currently on fire sinking, literally unplayable. The hotfix made things worse. Cig continues to diminish gameplay with things like bricking components that you salvaged or limiting in game credit transfers in an attempt to stop duping or duping related activities. They really did get mad about everyone having billions in game and buying whatever they wanted, kek. And they are banning people in an alpha over using exploits when they should be asking them how to recreate said exploits or just fucking fix it. All of this while selling broken $600 ships with advertisements and now $5000 jpegs.

Ngl, game is starting to legitimately feel like a scam. It used to be defendable early on as crowdfunding, but now, the hand rubbing is almost tangible.

I'm starting to think something happened behind the scenes like a quiet acquisition of the company by private equity.
>>
>>2557487
Chris is cashing out now that S42 is almost done. He only pretended to give a shit about the PU to get money for his boondoggle nd now it's almost done he has no reason to even pretend to give a shit about star citizen anymore.
>>
bring back todd pappy
>>
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>>2557487
>The broken escort missions they "disabled" this hotfix are still available in the contracts manager.
>The limit they put on transferring aUEC can be bypassed by just sending any amount over 1 million.
>Shard locking has gotten significantly worse, to the point an entire region could be a trap.
>SQ42 was not shown off at SGF, all but soft confirming its delay.

All of this took place within the span of the last 24 hours. The sandcastle known as the Persistent Universe has collapsed.
>>
>>2557536
>SQ42 was not shown off at SGF, all but soft confirming its delay.
Chris said in interview that SQ42 is coming after GTA6, that then being December - its already clear SQ42 will not be coming out 2026.
I heard that part of CIG loans is for marketing of SQ42, but outside of that they dont have any cash reserves to market the game either.

Considering they want to launch Q1 2027 - then we should see some absolutely crazy bullshit at end of year 2026 for cig to gather marketing funds.
>>
>>2557602
To be abit more clear, pic related was his actual quote. Still has yet to update the official sq42 website to "2027", but one could easily assume they are waiting for the 30 day refund period to pass after the recent DefenseCon sale to announce the delay.
>>
>>2556106
nta but people have been saying that the issues still exist if the IC was spawned before the hotfix and the solution is to destroy and claim it.
>>
>>2557623
oh you are right, he said After that - to 1.0 being after sq42.

On the other hand, kinda late to be launching sq42 before GTA6 - no marketing...
>>
>spend a few weeks accruing ingame wealth to buy several things for group play
>Finally have enough money to outfit a small posse
>Accrue small posse
>Hotfix drops that breaks game even more after being in maintenance most of 90% of night and posse dissipates
>left alone in broken patch now with 1.5 mil aUEC of gear and ship guns
Bravo, CIG!

Should I just buy forza horizons 6 at this point? My steering wheel is starting to get dusty...
>>
>>2558012
no, women shouldn't drive
>>
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>ship instantly impounded as I fly into a18
>reclaim ship
>something goes wrong and now there's 2 of that ship in storage
>one good one bricked
>good one has all bricked components
>bricked one has all good components
>>
>Game is going 150% smooth
>My dick is hard
>My ship is operating at peak capacity
>Flying in at 2000 m/s
>fold my wings and do the stanky leg while entering hanger
>prepare to deploy landing gear
>ship turns purple, explosion sound, instant 30 degree rotate into floor
>hit the ground runnin doin the stanky leg and take 30% damage.
>No more ship
Sheeeeeeit!
>>
>>2557920
1.0 is so far away, i think 2035 is an optimistic estimate. We are missing dynamic serer meshing, entire star systems, planet tech v5, base buildung, research, exploration content, data running, passenger transport, player shops, tier 2-5 crafting, swimming, 9% wildlife is missing and potty gameplay. Oh and the story missions. Maybe 2040 is more accurate.
>>
>>2559652
>Maybe 2040 is more accurate.
Unrealistic. At the current rate the game is unlikely to ever get done. Every system added needs "overhaul" after "overhaul". Each new system adds the same old "content" that is just the old with a fresh coat of paint and a new set piece for us to look at.
New systems are what was promised, yes, but what good are new systems when all it does is add a ton of real estate with nothing on them? There are enough planets, moons, and outposts for a full game right now, except the vast majority of them are not worth visiting because they are all copy-pasted and have nothing offer but the same old NPCs and shitty loot found anywhere else. People poke fun at how shitty the "exploration" in Starfield is, but even their copy-pasted outposts is much better designed and laid out than in SC.
The contracts? Still the most basic of fetch quests and kill quests, with little to dress them or mix them up a little. Of the less than a dozen or so "special content" contracts? Broken most of the time. Special events? Fetch and collection quests.
Bare minimums, everywhere, all with the promise of being "reworked in the future, which would again be another bare minimum that would require yet another rework, and so on.
Mobiglass, what nearly all interactions require and where they take place? Still garbage after all these years. It's a fucking UI, just move some things around, change some timers/scroll speed, and make it actually function like it should (social tab, navigation, ship services, etc.). Nope. Reworked and still riddled with bugs, and absolute garbage to use.
Now they rush to add systems to punish us for losing things, when much of the time it's the buggy game making us lose said things. Newly added item recovery system? Janky shit that doesn't work half the time.
The new system simply adds insult to injury when the game fucks us, which happens way too often; well-known issues and yet not been addressed for the longest time.
>>
so you can't salvage other player's ship parts anymore? It was the best part of the profession. Come on mayne. How do we make salvage less fucking gay.
>>
>>2562200
have you tried dismantling them for materials
>>
>>2560073
It’s in Alpha.
>>
>>2562794
alpha
>>
>>2562200
All your salvaging has to be done to NPC's. Eventually you'll be able to unbrick components and weapons but that'll be in 6-12 months. For whatever reason the developers really hate salvage, they killed the economy loop for it with the salvage rework that turned it into a shitty clone of mining and then they killed scavenging ship parts with the insurance bricking system.
>>
>>2562794
At year 25 this excuse will still be valid
>>
>>2563147
I don't think they really care about salvaging, they're just incapable of stopping all of the duping exploits and salvage is collateral damage in their attempts to make dupes unprofitable.
>>
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Nothing like enjoying my day off to play this wonderful game! The 4.8 experience is rather breath-taking!
>>
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>>2563426
We are at year 13 of development of two parallel computer games and SC is still in Alpha. No need to play it at this stage unless you fully digest this fact. Many other games available that have been fully released and are not in the alpha testing stage.
>>
>>2562794
>It’s in Alpha.
and that's all it'll ever be under current management.
>>
Here I go again, into the contested zone.. I made it to hanger 30 last run and it was completely devoid of any loot at all, not even empty chests. Sad.
>>
>>2563727
>starfarer
>14M
>buying the basic farer that has worse turret
LMAO
>>
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>>2565072
minor game knowledge mistake lmbo
>>
>>2565072
They are the commoners on global, they know not what they do. That server error recovered, and I ganked a player got a card, then my ship exploded when I got in it... thought I lost everything but actually was able to loot my body and get the supervisor card back. Now I'm hunting for the battle rifle AR. Last few loot runs I did, no loot spawned at all, not even boxes.
>>
>>2565069
Same as qvl
>>
>>2565115
oooooooooooooof yeah, and I'm supposed to be a Starfarerâ„¢ enjoyer, ill just procced to vault out the rear grantry with no suit, sorry guys
i remembered wrong it was 14m for base and 16m for military
>>
Man, this game is like an apologetic narcissistic crazy gf, luring you into a sense of false confidence only to fuck you over in ways that just kill your motivation.
>>
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No loot, once again.. just hanging in a corner like a fuckin monster with eyes glowing in the dark, waiting on the numbered keycard to print at this point. Gonna gank anything that moves, no npc's are spawning.....
>>
>>2565242
>2 hours doing literally nothing
>star shitizen dweebs: YO THIS GAMEPLAY IS FYRE!!!!!!!
>>
>we've fixed all the exploits!
Not even a week later.
>we need to change trading to be extremely restrictive to stop exploiters
This company is a fucking joke. They wiped a years worth of shit I farmed for without exploiting claiming every exploit had been plugged and it was all complete bullshit. Fuck CIG.
>>
>>2565772
That was actually the longest I waited around in a few years, for about 12 min. I don't normally wait around, but cig has fucked up the servers so much, that loot is no longer spawning regularly or at all in some places, but those card printers in contested zones were still working. Didn't wanna leave empty handed. The particular one i was camping was on a 12 min timer since someone else had run through earlier.
>>
The Game, Star Citiznen, is in Alpha Development Stage and subject to full server wipe at any time, with no notice due. There are hundreds of retail PC Games that have had their full 1.0 release for players to enjoy.
>>
>>2565960
Its some kind of exploit, You can see it clearer in QVL.
You can find like piles of armor pieces there almost as if the exploiters empty every lootbox while at it.
>>
What glitches/exploits do you guys know? I think I'm at the point past patience with CIG.
>>
>squadron released
>does mediocre sales
>chris, sandy and erin leave the company
>massive layoffs at CIG
>push to 1.0 starts
>it's a complete rush job
>barely anything works
>servers are still a bloated retarded tangle that crashes every few days
>no full implementations of anything
>2028 game is complete
>CIG disbands
>>
>>2566502
If you wanna do the most harm.
Remember when we used to drag hostile npc's to stations and planets to fight rmc duping at TDD.

I bet that hasn't been fixed.
>>
>>2559652
Agree
>>2560073
Thing is- as sucky it is: they are going steady and the corporate structure CIG has is sort of sustainable. 1.0 will probably come around 2035 to be optimistic.

>>2558370
BAHAHAHHA is this starfield?
>>
>>2568149
Give the details anon, I never did that. What equipment do you need and how do you go about moving them?
>>
>>2568836
Knock hostile npcs out (eg. Criminals), loot their gun off, maxlift them or drag or whatever to your ship. Fly to destination, take body out of ship, take it to destination (where you cannot tractorbeam, you can still drag) when you reach where you want them: Asop Terminals/Lobby, Hospital Lobby, anywhere.. you open their loot, give their gun back (or upgrade them to boomtube, pulverizer - they dont run out of ammo) revive them with a medpen (right click) and they will start shooting at everyone (including you) and players cant shoot back due to armstice. (Note that security npcs can shoot back at them in theory).
The most disruptive npc drop was during xenothreat someone pulled an npcs to lobby of the event station, no security at stations either.
>>
>>2569511
Knock out = middle mouse button.
>>
>>2569511
Probably optimal way to do it:
1. Obtain some really nasty guns like pulverizers and boomtubes, volt weapons (and medpens)
2. Go to target location orbit
3. Take a local mercenary ot bounty thats fps mission
4. Go to mission location and knock out 4 ish guys, take them on your kidnap van
5. Fly to target location
6. Drop a guy at lobby, give gun, revive
7. Rinse and repeat (lobbies are bottlenecks, but people can run past..)

Reason why you should activate the npcs immediately even though it makes it harder for you to drop more is because players can mess with your plans until you revive them.
Like everything, this too is easier with a friend.

Technically, i dont know if cig has ever said that this is an exploit but with some common sense they might not appreciate it either. You can easily lock out a whole server from all home locations on all systems.
>>
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>>2569539
I remember when people initially started doing that to stop people duping RMC during 3.19 (iirc) at the Area 18 commodity trading terminals during Invictus. We figured, "Why not do this at stations?" and we did such a thing at the Pyro gateway stations during the last XenoThreat global event they ran in patch 3.22. The reason it's so effective at stations is because they have no FPS guards, but beware, the station turrets will aggro at your ship because the knocked-out outlaw NPC triggers them.

www.youtube.com/watch?v=p3SiS3CoTGY

>Technically, i don't know if cig has ever said that this is an exploit but with some common sense they might not appreciate it either. You can easily lock out a whole server from all home locations on all systems.

Zac, the guy in charge of the FPS side of SC, has acknowledged this and encouraged people to send reports if they ever run into it, but theoretically wouldn't this be an easy fix? I mean, I don't trust CIG to have fixed it anyways, so go nuts.
>>
>>2568149
That got fixed fucking ages ago. Goddamn tourists.
>>
>>2570071
>that gotfixed long ago
It was done at 3.24.3, 2 years ago.
But it was never officially fixed, i will test it today.
>>
>>2570071
We are frens here. Reddit is for people like you.
>>
>>2570303
>frens
Nah youre the one that belongs on reddit faggot.
>>
>>2570340
Dirty thirdie got his feelings hurty. You thirdies are the only people ass blasted enough to talk shit with malice on an anonymous board. Enjoy your squalor.
>>
>>
>>2570444
>fren
>childrens rhymes
You're 100% a fucking tourist. Fuck off back where you came from jeet.
>>
>>2570180
If it worked there would be at least 1 hostile NPC in every major station 24/7. Use your head.
>>
>>2570651
shut up thirdie, keep bumping the thread
>>
>>2570700
>/vm/
>bumping the thread
Lmao every post you're proving how much of a street shitting tourist you are.
>>
>>2570709
Verbal diarrhea flows from your mouth, thirdie. Nothing you post has substance
>>
>>2570733
nta but you're clearly a tourist
>>
>>2570783
>tourist
I've baked several threads in the past. Please kindly fuck off back to your anime gf gacha games. Also, ywnbaw
>>
>>2570822
>cares about bumping on the deadest board on 4chan
>frens
>nursery rhymes
>BUT I BAKED THREADS!
Lmao 100% tourist hahahaha! Go back to r/jeetmeansvictory, shitskin. Embarrassing brown eye behaviour.
>>
>>2570832
>more contentless babble
>>
>>2570832
Wouldn't be surprised if it's a wannabe namefag.
>>
>>2570842
It's some jeet redditfag trying to make his corp the thread default or something.
He's been shitting the thread up for the last 3 weeks.
>>
>>2570842
>>2570848
>samefagging
You are a sad individual. If you have something to say about SC, spit it out. Otherwise, you have to go back.
>>
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>>2570881
>projection
You've been shitting the thread up like you do the streets of delhi with samefagging for weeks. Kill yourself tourist brown.
>>
>>2570904
>thirdie learned what projection is as an insult, but is ironically doing it himself
>>
>>2570925
>YOURE SAMEFAGGING!
>no you're projecting here's proof
>IM COPING!
Yup. You're brown and you lost. Kill yourself unironically while you push everyone who's been in this thread for years out so you can keep replying to yourself.
>>
>>2570940
>mental illnees: the post
>>
>>2570657
>Remember how there used to be one hostile npc in every station?
No, I don't. Use your head.
>>
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>>2570904
>that color scheme
Checks out. The Indian has learned to cry out as he strikes you.
>>
>>2570904
>samefagging for weeks

You said this in the last thread right?

Your samefag claims are just not true, not sure where you're getting that idea from. I feel that SCG is full of arguments recently because of you.
>>
What gives the most ship components and money? Salvage missions or standard combat missions? Moth vs Corsair basically.
>>
>>2571919
Salvage is supposedly kill. Best way to earn money in game is to run gilly flight school missions under the merc tab. It's in Stanton, and there are a pool of missions at each planet system. IE, if you do Gilly mission 7 (Most profitable and doable solo with heavy fighter), it's around 254K aUEC. Rotate between Microtech, ArcCorp, Crusader, Hurston taking the mission at each location, and you can make a million fairly quickly.

If you really wanna salvage, scrape RMC from hulls. Look for ship graveyards and go to town. Construction materials is too much of a pain in the ass and not worth the money now. You have to refine Construction materials form construction rubble when you break a ship.
>>
yo the railen is coming???? that true?
>>
>>2572403
Yes and variant.
Probably Rail'em
>>
>>2572403
>>2572804
The only question, is will it be broke? The itonclad fiasco has been kinda funny to watch unfold. Sucks because the ironclad is an s-tier ship.
>>
>>2572960
>The only question, is will it be broke?
of course it will

but it will look cool and thats what matters in the end
>>
>>2572960
Does the RAFT still work? If so the Railen will probably work fine, it's just an external cargo freighter after all. Railen isn't bringing anything new to the table in terms of mechanics or systems that would cause stuff to break.
>>
>>2574984
Never underestimate CIG's ability to fuck up
>>
>>2574984
It's not so much about the tech introduced; it's what already exists breaking, like, for example, the Moth was just a MOLE with salvage heads instead of mining heads, and it was broken as shit on release. 4.8 has proven CIG cannot keep up with the spaghetti they've been sidelining for SQ42 all these years.
>>
>>2574984
all the floating shit and animations for floating shit will not doubt be broken asf on release
>>
>>2571976
Can you actually tow a whole ship with shit inside back to your hangar using an SRV or are the devs huge faggots and the whole thing despawns?
>>
>>2572960
>s-tier ship
what else do you consider s-class tier?

Concepts included
>>
>>2575993
cant confirm or deny.
But probably it despawns, tow to your mobile base instead.
>>
>>2576019
Just off top of my head in no order specifically from a functional stance(assuming no bugs) and not specific to pvp or pve
>gladius
>arrow
>constellation series
>Sabre
>prowler utility (stealth with big cargo)
>corsair
>m80
>guardian
>mantis
>buccaneer (its cheap and useful for pirating)
>cutlass black
>golem ox (specifically servicing something like an Idris as a supply ship)

Mobile base s-tier
>Idris series
>ironclad assault
>>
>>2575993
I think you get fines for illegally towing or some shit in armistice. I've never fucked around with towing vehicles.
>>
>>2576296
A few I'd add to this list
>Perseus
Only multicrew combat ship truly worth using, and the only one you can actually get people to crew, as evidenced by the number abandoned on pads all over the verse. (Which leads to the only drawback, mandatory docking, which rarely works.)
>Starlancers
Cap ship feel at a fraction of the price and crew requirement. MAX has solid cargo for a $250 ship and TAC has a medbay, snub bay, halfway decent cargo, and is surprisingly a solo combat monster with a giant pilot capacitor if you switch the turrets to ballistic.
>Hermes
Ridiculous cargo for the price, and arguably the best tractor beam in the game.
>>
>>2576449
I wanted to mention the perseus, but I don't have personal experience with it. Same goes for the others in your list, but I know a lot of people praise the ships you listed.
>>
>>2576449
Starlancer max's cargo is retarded and a massive pain in the ass to load and unload both the back area and the 2 areas on the sides
I do love how they look though
>>
>>2576607
I do agree that the elevator setup is kind of obnoxious, it's a lot better if you back the ship up to the lift and use a Maxlift or an ATLS instead of the multitool though, or if you've got multiple crew as the design is really intended for. (And actually it'd probably be peak with a full crew since 3 people can load their own sections without getting in each other's way.) It's also sometimes useful if you're taking multiple cargo contracts with different destinations since you can easily segregate loads.

Really though I just love the interior, it's beautifully detailed and packed with features and QoL stuff, and really gives you that cap ship feeling without being so impractically huge.
>>
>>2576296
>>2576449
Perseus is best multicrew ship right now but i have no doubt it will be useless once its weapons get even the slightest nerf.
Polaris on the other hand is soulless shit but its a really good mobile base. Comparison with Idris leaves idris winning but Idris has significant flaw in that its an ass to navigate and traverse.
>>
>>2576296
Hull-A
>>
>>2576296
This hurts me to say as a Drake fan, but Ironclad Assault is not a proper base ship or very good at it.
Ignoring its bugs it does not have a medbed, instantly forcing you to have a shit tier bed on a vehicle taking space, bricking and bugging around.
Its also completely helpless on its own, but so is carrack from the actual base ship list.
>>
>>2576789
>once its weapons get even the slightest nerf.
I'm not sure that'll happen, they have to at least maintain some idea that there's a counter to the bigger capital ships, and if anything it's actually gotten buffed by the armor changes recently.
I have a Polaris as well and actually just did a TSG in a friend's last night. I like the ship but it's much harder to crew and has a lot more issues just due to its size and claim/rearm costs.

>>2576803
It's hard to know because it's so fucking broken, but I think the ICA will be a good mobile base for industrial shit, just not for combat. I'm also not as hung up on medbeds though, I find that I get fucked over by them far more often than saved, though that would be changed if your spawn would revert to the last med center you were at instead of your damn home location.
>>
>>2576867
Thats also due to low tier beds, t1 range of 50km (with no indication to you) is a surprise i always seem to forget.

>>2576867
Polaris is in a weird spot right now, easily the most expensive ship with huge mismatch in turret arcs and power. But it still deserves its spot as second best base ship in the game. Its mainly becausr the difference downwards is so huge, tac and carrack are so much smaller that they are statwise on a different level. As for main standout feature of polaris.. its of course the t... tier 2 medbeds x4.
>>
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>>2576803
tbqh, mobile-base gameplay is unfeasible unless you are multicrewing with one person staying on the ship at all times or keeping it within non-QT distances. For me, being able to load up a nursa tucked off in some corner and a m80 on the ship is a huge win. If they fix the bugs for the ironclad (HAHAHAHAHAHAHAHA) it'll make a great loot ship for pirating too. It's 100% more maneuvrable than the idris.

Really though, the ironclad reminds me of either the Bebop from Cowboy bebop (throw in a few snub ships), or a mobile garage from Armored Core V/VI.
>>
>>2576917
>Thats also due to low tier beds, t1 range of 50km (with no indication to you) is a surprise i always seem to forget.
For me it's more that the ship gets stored or destroyed or the medbay otherwise becomes inaccessible, usually due to a bug, and then my spawn is back to my home location half an hour away from wherever I was. I've given up setting spawn on ships and just do the closest station instead since at least it's reliable and the flights back usually aren't horrible.

I'd say the Polaris's main standout is the hangar and cargo bay, which puts it above things like the Percy for certain stuff. If only ship services worked reliably it'd be amazing. It's crippled by how often you need to claim it due to bugs (having used one quite a bit recently, most often because it either won't dock, or gets stuck to the docking port and then the game eats it when you try to store and respawn it) and the eye-watering cost of claim+rearm though.
>>
>>2576929
>it'll make a great loot ship for pirating too
This is the real dream for my org, which was basically formed with an explicit focus on loot-oriented piracy and particularly pirating pirates.
>>
>>2571492
Look at the wickedness of that horrid structure, truly these people were raped by demons from space thousands of years ago and are trying to recreate that trauma to this day
>>
>>2576977
Yeah, well I've lost some 10m auec by now on polaris so you are right. Game is not stable enough for it atm.

>>2577014
Everyone is welcome to my bar at Freeport, that's my org dream.
>>
>>2576434
if you attempt to tow a vehicle with its shields up (in stanton) you receive a warning and continued towing results in a fine and crimestat. However with the new bricking system the moment a ship is bricked the shield generator goes offline and thus can be freely towed, even in an armistice zone.
>>
>>2578797
Pyro wins best system award again.
>>
>>2578797
>>2579130
With this info, you could probably hang around pyro gateways and look for ship graveyards. I've seen them a few times, where the jump is glitched and it just deposits ships in a single spot. Another anon suggested dropping a pulse in space as a marker, you could do that once you find a graveyard, then salvage/tow all the vehicles you want. Just board the vehicle, hit right alt + k to unlock ports, pull the generator or shut it down, and try towing into the gateway station. This might be feasible in 4.8.1 but you might run into problems trying to store anything in the freight elevators.
>>
>>2576434
In the SRV, last patch, if you set the tractor beam and left the turret, it would cancel the fee timer as the system would no longer think a player was available to fine.
>>
>>2579484
Bro.. You let CIG know about this by posting here! Expect it to be patched out in 4.9, while 1000's of debilitating bugs remain.
>>
>new ship larger than a ford f150
>interior is darker than the marianas trench
Many such cases!
Someone should trap the ship team in a near-pitch black room for 8 months so they can experience what it's like to live in one of the pieces of dogshit they keep designing.
>>
>>2580250
Please understand that's modern Hollywood movie/netflix lighting. It wouldn't be completely black crushed if you used a 60k lumen projector on a heavyweight silver backed screen.
>>
its out

https://youtu.be/SU2nK92SHUM?si=Waxcm9j0qstDbIy9
>>
>>2580397
zoomers is cooked bruh
>>
Btw, anon looning for exploits, i got hit by interdiction field at jumpgate and the mantis doing it didnt get crimestat nor me a prompt. So there could be something with that.
Also none of the turrets shot at all even though got shot up by 3 fighters. Nyx Stanton Gateway.
>>
>>2579254
Pulse can be used for a lot of shenannigans, id be surprised more people arent griefing with it. But thenagain griefers are not the sharpest tools in the shed.
>>
>>2581348
Supposedly if you are on a pulse, your character is no longer able to be damaged (pulse can still be destroyed)
>>
>>2579254
>>2581348
Also very useful when flying ships where the game forces you to dock with stations, you can call for landing from the Pulse and it'll give you a hangar instead. (Obviously only works if it's your home location, but still better than abandoning the ship.)
>>
Disappointing that the component vending machine was scrapped. And in a way them dropping the bespoke containers promised in the concept in favour of easy quick release external cargo is kind of lazy.

Speaking of lazy- Xian Hover tech is lazy animation. Mechanical animations are much harder to do and are much more impressive.
The Railen Interior is a win though, despite it being a touch too dark.

The design is just kinda lazy on the exterior too. Just a block with 4 spikes instead of 3.

Honestly I think CIG does not make Xian ships cool at all. The other Xian brands look sort of human too.

If we consider other races: Esperia are just birds quite uninspired but I do like their ships more than Xian.

Banu are pretty cool. More Alien and more interesting.

Vanduul are pretty typical but still their ships can be quite cool.

Xian are for gayboys.
>>
>>2582505
All the aliens are more or less uninspired, because its really hard to design alien things.

For example, esperia has the standout feature that their ships use screens instead of cockpit glass. Which in reality is exactly the reverse. Human ships would never ever have cockpit glass, and the whole "glass is stronger than armor" sounds pretty alien too.
>>
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>>2582537
true. but for the sake of visual storytelling- I don't mind the glass stuff.

Tevarin and Banu ships I do like. Esperia ships with all their feather blades don't work too well right now but I hope in the future they will break off more easily and so become more immersive. Banuships I like and think are convincingly alien enough where I dont think a human would choose to make things in that way. They look alien and good. Vanduul on the other hand look alien and bad- but in an evil way. It's simple but I will like them.

Xian. Now regarding Xian, they just have stuff floating which I guess is their thing but it's lazy. if you remove the hover tech... Aopoa just look chinese. Like I can see some tasteless Chinese "designer" coming up with the santok yai. The name sounds Thai lol. on the top left (pic attached) you see those random triangles... like this is the sort of thing you see on Aliexpress electronics. That sort of stupid greeble.

If I told you this image was a chinese concept you'd believe me.

Gatac have some more character but the character is the vibe of a gay bar.I think the Railen has a nice interior but still the butterflies and waterfall is Dubai-esque and not for me. the purple everything just reminds me of walking past a neon lit gay bar. The stone stuff is cool but I think I would've preferred their tech was less about hovering and more about transferring energy through stone. like if the stones still had to contact eachother we'd get better animations. Currently this "hover tech" doesn't hover because its rigid. if a ship moves sharply the floating staircase will snap with the ship... as if it were attached rigidly. they don't float about.
>>
The ship looks cool but elevators are still fucking broken so why would I bother
>>
>>2582767
Freight? There is a workaround.
>>
>>2579630
Good. Maybe they will get it thru their thick skulls that any ship with shields down should be towable with impunity. There should be contracts paying you to clear landing pads of Gamerules/Bricked Ships and pay $500k as a Community Service Reward.
>>
>>2583914
Cig doesnt understand what player driven means
>>
Bros.. server has been at degraded performance for quite a while now, with endless bugs in site.. It's so over!
>>
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>>2585444
>>
>>2585449
HAHAHA, that's golden. I saw the stupid ad, but didn't really look further into it.
>>
>>2583215
How?
>>
>>2586962
Didnt you read his response? There is a workaround.
>>
>>2586962
If its the "elevator looks to be up but door is closed" that kicks you out of the console:
- Call elevator up, leave console fast, go back and call up again.

If its the "overloaded" no workaround afaik.
>>
Supposedly there is a hotfix coming soon that addresses a lot of shit.
>>
>>2587563
>soon
Maybe
>addresses
Maybe
>a lot
No
>Shit
Yes
>>
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>hiding under the landing pad at the QV breaker for 10 minutes waiting for the combat timer, because an insanely loud M80 is obviously camping my ship

all for a couple of 797q Sadaryx out of 32 mined, 11 more to go for a stupid mining laser
>>
>>2588461
Ships in general should be much louder, audibly obvious even from many kilometers out (though out in the vacuum that's debatable). I've gotten snuck up on planetside so many times by ships as large as an Asgard and didn't even realize it until I was getting strafed or heard my ship blowing up from inside a settlement.
>>
>>2590183
They have changed some ship sounds but only a few, eg. Vanduul
>>
>>2590183
I haven't played with headphones in a while, because the game is meme-status to me right now until they polish it, but I seem to remember playing on monitor-tier headphones the sound was much clearer and separated and any time a ship came within 10KM of a ground location planetside, that shit was loud as fuck enough to sketch me out and immediately go into schizo paranoid pvp mode x10, exiting whatever bunker/ground shit I was doing and preparing for battle.

I also don't play with music on, even though the music in this game is fucking beautiful in some places, I can't give up the situational awareness since it's open pvp (which I love). I'm an OST-connoisseur and Cig is really trying to fuck with me by putting this shit in a pvp area and tempting me to turn music on ingame...
https://www.youtube.com/watch?v=x-ASui_L2ik
this track reminds me of some diablo 2 mixed with ff15, which I'm sure the following track had some level of inspiration for it
https://www.youtube.com/watch?v=JVwHt01Jul4
>>
>>2576789
>Perseus is best multicrew ship right now but i have no doubt it will be useless once its weapons get even the slightest nerf
Perseus guns have already had a significant alpha nerf since release
>>
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So what's the deal with the pledge page?
Is this the rugpull??
https://robertsspaceindustries.com/en/the-pledge
>>
>>2594877
Alpha is not what makes them so good though its part of it.
The penetration is the goat.
>>
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>>2592815
It was better back then. Everything sounds like a weird whurr now.

>>2594933
Oh my god this actually is quite funny but also has massive destructive potential.
>>
>>2594933
It's actually there but it's black text on a black background, you can highlight it and see it though.
>>
Chris hath forsaken us. What games are you guys playing besides Star Shitizen?
>>
>>2598761
Heroes of the Storm and Dome Keeper. I'll be back for Alien Week though.
>>
>>2598831
HOTS is a pick up and drop LAN game, why you maining it?
Next you are going to tell me you dont play just ARAM
>>
>>2599426
Stop criticizing and post what youre playing during these troubling times.
>>
How does a fully crewed Tiburon compared to a fully crewed Perseus for pve? Are the turrets on the Tibby and good?
>>
>>2598761
forza horizon 6, pfun
>>
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>>2598761
Vintage Story (albeit modded), Age of Empires remastered, UBOAT and Deep Strike custom map for Warcraft 3.
>>
>>2598761
I'm on hour 7000 of modded Rimworld.
>>
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>>2598761
just on my minecraft server that nobody plays on.

Occasionally in the mood to progress in some single player titles liks FF7 remake.

>pic
I was gonna post this on spectrum but it's too opinionated to attach to my rsi handle.
>>
>try to use ironclad as a mining base with golem
>move 20km away from it, beacon stops working
>okay.jpg
>decide to just use the golem instead
>golem decides to say 'fuck it', allows me to rotate but won't let me move forwards
I want to know how this patch is such a mess
>>
>>2600855
It's best to just move on from the game until the next update. What other games are you into, anon?
>>
>>2600298
Fully crewed tib is better for PVE if the ships you're engaging can be damaged by the laser but there's a lot of ships that the laser simply doesn't register on. Perseus for PVP or consistent PVE since it has PDC's for missiles and chip damage and plenty of smaller sized hardpoints that're great against the smaller fighters while still having the medusa cannons to drill large ships or poor fighter pilots.
>>
>>2598761
A mix of Marathon and Rogue Trader. Occupying myself mainly with non-gaming related things right now.
>>
>>2598761
SpaceCraft. Just came out and is pretty chill.
>>
>>2599914
Unironically Star Citizen
>>
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>>2600809
>>
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Yea I will not be farming any more Sadaryx for a 2nd laser, they better add this shit to one of the Nyx planets. Terrible quality rate and people are always trying to camp my ship or just blow it up.
>>
>alien fighter like khartu and santok gets promoted as extremely agile fighter ships
>grab them in game since I am a fan of hit and run / harass gameplay
>they fly like bricks and their huge cross section make them a flying target made of aluminium
I hate it
>>
>>2602123
not bad not great. Mid taste
>>
this board fucking sucks.
The locals aren't open to anything interesting. When a population is dead nobody cares to come save them.
>>
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>>2600809
>>2602123
I spent way too long on this. Totally subjective, there are effective ships that I don't like and shitty ones I do, and I could really have a lot more categories if I really wanted to go crazy.
>>
>>2604328
>not into it
Nursa.. you dont need to like it, you take it cause you need the medbed.

>Idris in shit
What did anon mean by this?
>>
>>2602149
yeah. alien ships suck. i still bought them for the design alone though, theyre that peak and mog every ship in this game on that front.
>>
>>2604328
>kraken in 'never coming out' tier
Bro it's nine months away. They showed us the bridge and new bespoke weapons back in april.
>>
>>2604457
If I need a medbed I take one of my ships that has a built-in medbed. In general though I don't like them, I've been fucked over by setting my spawn in them far more often than I've been saved. (Ship gets stored or destroyed or too far away and now my spawn is back to my home location instead of a nearby station and so on.)

Idris is in shit because, outside of the solo firepower the M and K offer - which are bad for the game as a whole - it's actually a pretty bad ship. It's ugly, visibly dated, annoying to navigate, and actually has pretty bad capabilities for its size and price, with a cramped hangar and lackluster turrets, which almost all need weapon swaps to be viable in the current meta meaning you're forced to pay the eye-watering insured claim price every time you want to get it out, which will probably be every time given the issues with docking and storing capital ships right now. It can also lose a fight to 3 guys in a Perseus. For actual practical gameplay a Polaris does all the same shit for much less money (I've done multiple TSGs with just a 5-7 crew Polaris and 2 M80s) and is easily buyable. I'm prepared to reevaluate once the reworked version we've seen in SQ42 previews comes out though.

>>2604541
That was really just my tongue in cheek way of saying it's a concept and I don't feel that it's fair to rank it until it's actually out. (Not that I'll own one, I'm not prepared to melt half my heavily CCU gamed fleet and then end up losing the F5 war, though if I could just get it like a regular ship I'd do it in a heartbeat.)
>>
>>2598761
Marvel Rivals and Space Marine 2. Keeping fingers crossed for another Cyberpunk 2077 Expansion.
>>
>>2604328
PvE hands made this graphic
>>
Is it even remotely possible to get the fabricator to fit on the Carrack's cargo grid, or is CIG just fucking stupid?
>>
>>2602123
Bunker runner, the infographic:
>>
>>2604328
I tried to find where on the chart the Carrack was since I need some random anon's opinion to validate me, but it's such a shitshow of visual Diarrhea that I kinda gave up.
>>
>>2605126
good thing that you didn't find it.

Best you'll get is:>>2600809

The fact that you are sort of insecure about your tastes might mean you don't like it as much as you'd want to. But regardless I do think the carrack is pretty cool- the reconcept made it sort of bloated but I still like it. the interior is one of the best to be honest. Gameplay wise it has a lot of features and is gonna rock. It has aura and a presence when landed on a pad. It's a good ship. Just not S tier. S tier have aura, less aesthetic flaws and are just well designed throughout. Not always the best gameplay though. I do think that the concept art we've seen for the Odyssey is S tier. I worry about how it'll turn out.
Perseus was sort of made worse after it became flyable.

I've given so much thought into the ships of the verse probably sunk cost fallacy or whatever (900usd) but I am very secure about which ones I like and which I don't. The only things that generate uncertainty and anxiety are concept ships because I can't form a proper opinion since they are subject to change.
>>
>>2605222
I was being largely facetious, it was more a comment on how the chart makes my eyes bleed. I'm (mostly) happy with the Carrack, would be nice if they'd fix some of it's arbitrary flaws. Elevator could go to the surface, there's no reason not to, cargo pods could lower, but CIG is lazy as fuck. But it's still my typical goto craft for just dicking around.
>>
>>2600809
The Tiburon looks goofy, bloated & reached far too deep into "gamer" aesthetics. Most of what you see on the Tiburon is nonsensical form. The placement of thrusters, literal fins, stupid laser gun on the head. It's low-brow. It was made to resemble something other than itself.

The hammerhead looks like it was named after what it became. The form resembles a hammerhead only because of it's turret placement- or at least that is the visual storytelling presented. The hammerhead appearance fools me into believing that it was unintentionally hammerheady. I'm not a fan of the hole in the middle of the hammerhead but that's besides the point. The hammerhead is not pretty but it is successfully executed. The Tiburon is a poser trying to be something that it's not.

Origin ships are boring, I'd say that all of their interiors are boring except for the 300 & exteriors well only the 600 and 400. The 600 has a cool engine thruster array. The 400 looks like a chinese attempt to make a yacht spaceship, as is the odin's overall form a boat in space (chinese style) definitely made to appeal to the chinese playerbase. But the thing with successful origin designs is the emotional response I get with their complete cohesiveness, attention to curvature signatures so that most angles are flattering and the older origin ships also sell a vision/ a dream by making their designs somewhat grounded and believable- connected to the current reality of industrial design. It's quality. I don't blame people not liking them because they are not combat ships and probably won't have the best gameplay associated with them but the 890, 300, 100 are just great. Genuine super yacht, wipeout racer and flying sportscar equivalents respectively.
>>
>>2605243
>Elevator could go to the surface, there's no reason not to,

I bet it's because CIG consider it a deep space craft. like not a planetary focused ship. It almost seems like it doesn't have a right way up.

Consider it a blessing. CIG thinks every planetary focused craft needs vtols all over it. Ugly.

SRV and Retaliator are worst offenders...

The Retaliator has a bulbous front which ruins it in many ways, but besides that it's pretty great... IF you imagine it without all those hanging thrusters. Those VTOL thrusters completely destroy the lines and overall vibe of the Retaliator.
>>
>>2605078
Well yeah, a PvP equivalent wouldn't be that interesting anyway, just not that many ships in the meta at all. I used to be pretty into it and competitive but the flight model has changed enough times that I stopped having the will to try and keep relearning. Also there's just a steady drip of new PvE shit to do while PvP has gotten pretty stagnant.

>>2605126
It really is an awful chart format and I wish I could have found a better one, I had a genuinely hard time even figuring out what some of the ships were.

I put the Carrack in shit tier but honestly it's kinda unfair, it's just totally been left behind and has a few glaring flaws that make me really not want to use it. If they could unfuck the cargo pods so that they were less of a pain in the ass to load that alone would make me a lot happier with it.

>>2605244
I'm with you on the Tiburon and I also hate it for what it represents, I don't think there's ever been a large "multicrew" ship that was so blatantly aimed at solo players. It annoys me that the interior is so low-effort too, they didn't even do something with the space that used to be the Hammerhead's hole and the armory that replaced the docking port feels pointless on a ship that's so space combat oriented, at least the HH was believable as something that might be used for offensive boarding given its front docking port.

I like the 400i a lot though, it's my guilty pleasure ship. Having the Meridian paint for it is a big factor there though, it turns it from an awkward looking generic yacht into something with Naboo vibes.
>>
>>2605255
>The Retaliator has a bulbous front which ruins it in many ways, but besides that it's pretty great... IF you imagine it without all those hanging thrusters. Those VTOL thrusters completely destroy the lines and overall vibe of the Retaliator.

1000% agree with this too and always have. The Tali would be pure sex if they'd just go full on with the space B1 aesthetics. The nose itself has always bugged me too, weirdly edgy and overgreebled compared to the rest of the ship. I think it'd look massively better and feel more appropriate with a side-by-side cockpit.
>>
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>>2605283
Since our tastes align somewhat- please list your favourite ships based on aesthetics alone. I'm curious for overlap. S-Tiier Aesthetics only.
>>
>>2605333
I kinda go two directions on that -
>Straight up good looking
Arrow, F7 Mk2 (especially the white and green UEE ones), OG Sabre, M80, L-22, Vanguard, C1, Perseus, Polaris
>Ugly or weird but in a cool way
Clipper, Reliant Tana, Guardian, Shiv, 400i, Vulture, Ironclad, Pioneer, Kraken

Honorable mention to the Starlancers for having a god-tier interior but they're pretty derpy from outside.
>>
>>2605283
I thought the tali was going for the Blackbird aesthetic rather than B1 Bomber
>>2605278
On the other hand, if they did a total remake of it once drones are released, including all the shit they're supposed to and fixing glaring flaws like the elevator issues, actually having modules with meaningful use cases, etc, it'd be hard not to like the Carrack. Almost unbeatable in some ways.
Waiting for the shitshow that will be the RSI Galaxy to release though before I decide which I like better.
>>
>>2605533
I guess it's got some Blackbird in it but it's hard not to see it as a B1 when it's a swing-wing bomber.

I think the Carrack could be pretty good with just a gold standard/modest rework rather than a total remake. Make the elevator go all the way down, make the cargo containers work properly (and add alternate modules like they're supposed to), get the crafter working, and just do some general polish and I think it'd be a good ship. Real exploration mechanics of the kind they've outlined would be huge too, I'd actually fly those ships if they could scan for ore better than mining ships can and mark their locations for later.

I'm skeptical about the Galaxy, the module is such a small portion of the ship and yet it's supposed to contain most of its functionality, it's hard to see it being competitive with single-purpose ships in the same roles. I also like the way it looks less the more I've stared at it, the whole bridge and upper deck area is very clunky and it looks more like an Apollo/Hermes landed on top of a dorito rather than a single cohesive ship.
>>
>>2605089
Cig has repeatedly failed to input object size or pivot correctly. Eg. Vanduul pods
>>
>>2605102
Maybe, but i havent done bunkers in 2 years or so. But i suppose qvl is the bunker of today.
>>
>>2605126
Carrack is fine, its tac with worse guns and more cargo.
So, better. Best of noncap (so, purchaseable) base-ships
Clipper<tac<carrack<polaris<idris
>>
>>2605244
>Hammerhead
>Looks like a military tug, made to push capships to dock - obviously a retrofitted ramming ship
Cant ram for shit
>Tiburon
>Looks like things bolted on top of Hammerhead, perhaps a welding repair ship for capital ships
Sold as solo idris for people who cant afford idris
>>
>>2605255
The elevator and navigation on carrack is dogshit. One of the worst ships in this regard. Elevator not going out is ineptitude as is the whole ship.
Carrack changed massively from concept to ship.
Carrack (as we have it) bridge should be the airlock on top.
>>
>>2605255
Tali hanging engines are horrible
>>
>>2605278
>I don't think there's ever been a large "multicrew" ship that was so blatantly aimed at solo players.
Imagine that at some point someone at cig went, "maybe slaving the turrets to pilot is too much"
Cause its the only ship in the game that had a bug where you can slave the turrets to pilot by alt+f4.
>>
>>2605530
Polaris bridge (and hangar) sort if ruin the ship
>>
how is it STILL degraded performance? did they legitimately fire all the competent people in the company? where the fuck is Mark Abent
>>
>>2606148
One of three things is happening:
>company is going under in some way; burning funds, getting sold, mass layoffs
>company is working strictly on next patch trying to fix bugs and stabilize, considering 4.8 a lost cause (lul)
>company is getting ready to release sq42 and is all hands on deck for finalizing it (mega lul)

I kinda think they might be getting sold personally. The absolute radio silence aligns with an event like private equity purchasing the company and shaking everything up while live service is left burning with an absolute minimum skeleton crew.
>>
>>2606504
Chyna you reckon?
>>
>>2606582
Damn, I hadn't considered that. If they are getting sold, I could see them getting picked up by a middle-man company flipper before getting reprocessed to be sold to a chinese business. I'm not sure if that would be good or bad for the game though. Worst-case could be it turns into space gacha. Considering all the pandering they've been doing there I wouldn't be surprised. I think this whole scenario is unlikely, but you know what they say; "the truth is stranger than fiction".
>>
>>2606611
might also be courting investment from chyna. Remember they are down to the wire on cash. the silence could be layoffs or threat of layoffs.

The whole company is full of cucks anyway since thats how narcissists like CR run theirs.
>>
>>2606805
I used to say that Microsoft would probably be the best buyer for CIG in spite of all the bad shit surrounding them, but I don't think that's the case anymore between current xbox happenings and windows 11. Valve would probably be a great purchaser, but I don't think SQ42/SC really falls into their style of game, and considering how shit CS2 is right now, I'm not so sure it would be the best choice either. Not sure which other companies would even have the purchasing ability.. I'd say Activision Blizzard, but they are no owned by microsoft.

Everything is going under right now, so we might just be shit out of luck and end up with a chinese investor. I kinda think everyone saying the ai bubble has already popped might have been right and we are seeing the beginnings of the incoming financial clusterfuck.
>>
>>2606805
They're still hiring plenty here in the UK. I've made like 7 job applications to junior roles.

I don't think they're selling. Investment is worst case. And china is realistic- but I hope that doesn't happen. Chinese influence would completely destroy the vision. This is an extremely western game. It's a sim. If the chinese start poking it'll turn into Chinese Rust in space with ships being like gacha yes. In a way- that does seem to make sense. I wonder if this was part of Chris's master plan for SC. He clearly wanted the funding for his super lame and gay SQ42. and SC was just a big prank that he thought he's eventually sell off to the chinese. What a gaylord. This thread is making me doomerish. Perhaps I need to read up on the star citizen refunds subreddit and take advantage of UK law and get a full refund with 4 months of work. and rebuy a starter pack with a fresh account... Nah probably not. I believe in the dream and vision. I'm not white but Chris would be doing a disservice to white people and white culture by selling the game or cutting the vision short. It's the white man's way to create a vision and fulfill it. Change the world. Chrissy boy, don't be a gaylord now.

>The whole company is full of cucks anyway since thats how narcissists like CR run theirs.

This is sort of true. I've been applying to CIG for months and after spending so much time in that headspace I think they do want a beta style droid that will do anything they are told. There are some great minds at CIG on the technical side but still the personality they seem to want is very cuckish.

I agree that Chris is an unlikable narcissist, but that's kind of necessary to make cool things... at least it seems. He's really been getting on my bad side recently.

>>2606924
Valve would not touch SC. Valve only touch gold and make gold, pretty much everything they have is HQ, not a jumbled mess. I cant see microshit wanting it either but they are not against buying junk.
>>
>>2607248
>>2606924
valve aren't as visionary as they used to be. Now they're just sensible and do things properly unlike pretty much everyone else out there. Which is a massive deal because pretty much everyone else sucks. I wish Gaben would touch my forehead for instant enlightenment.

Serious talk about is CIG were to sell or allow chinese investment... Chris better have bodyguards or something. How can he ragebait millions of people for almost two decades and get away with it. It's only because his userbase are gaymers- that he's not afriad. People have spent loads of money on his vision and if he continues to treat them like pawns then he might have to think about what's coming. It only takes one angry citizen to cause some damage.

SQ42 just wont live up to the hype, it might be okay, it might be good even. I'm too young to have played freelancer or wing commander but apparently they were really good. I really hope SQ42 can surprise us but by everything we know, even through leaks from testers and staff. it's apparently just ok. He shot himself in the foot by trying to appeal to the mainstream when his niche is niche.

Best case scenario SQ42 is announced in September- launches in October or something... is actually revolutionary and things come together and make sense.
>>
>>2606805
>The whole company is full of cucks
>>2607248
>personality they seem to want is very cuckish

Paul Jones- I love him and his ship designs are some of the best I've ever seen. But man he talks like a woman. It's concerning. :/
>>
>>2607248
>>2607277
Valve does great as a software vendor, but CS2, one of the number 1 games on Steam, is absolutely dogshit compared to its predecessor CSGO. Still, I think hypothetically if they purchased CIG, they'd try to do some weird shit like hosting on their own data-centers or something. I could honestly see cases making it's way into the game for skins or weapons/armor/ship weapons/paints being sellable on the market place. They would 100% create a digital marketplace for items.

Microsoft now does not seem like it could handle the remaining production of SQ42/SC. Still, Microsoft was who reigned in Chris in the past with Freelancer and actually published a fun game.

We're in a real drought for mmofps, bros. Between SC still being in the exact shit alpha state, Planetside 2 dying, and Arma 3 really starting to age, I'm getting real thirsty for something new and big battle that isn't EA/Activision slop with short service life. This is currently my personal pvp online fps gaming hell, these later years. Hell Let Loose: Vietnam is really the only game I'm anticipating besides SC.
>>
4.8.2 is out
>>
Valve is the only company that I think would be a good thing if they got involved and bought CIG. it would be the dream. I just don't see it happening.

Planetside 2 was great. I only played 60 hours back in the day because I was poor at the time. The free gear was shit.

>pic

You guys seen this?

It's a win. Snub Carrier with 4 pads along the walls using gravity tech.

I didn't care for the railen much, but this is cool and fits Xian
>>
>>2607506
it's a cool concept, but they need to fix stability right now. There are so many early access games out right now that are unfinished but play a million times better.

Playing this game is like getting the best blowjob of your life, but right before you finish, you get punched in the balls instead.
>>
>>2607805
the technical teams and ship designs are all separate. They will push new ships endlessly. and different people will work on bugs. stopping ship development means the ship teams will have nothing to do. It will never stop.
>>
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I melted half my fleet to try out a Railen so you won't have to.
tl;dr
The good
>cockpit is great for visibility, no struts or other gay shit blocking your vision
>tractor beam consoles are right next to pilot seat
>exterior cargo pads means its good for shooting, looting and scooting if you want to be a pirate (landing mode makes this easier)
>long, wide interior elevator shaft makes it easy to strip and put in new components
>EVA airlock on the topmost level of the vessel, straight across the hall from the cockpit
>entrance can be opened without needing to extend the gravity tongue elevator thing
The bad
>interior is filled with nauseating 65° angles all over the fucking place, the walls, the doors, EVERYWHERE
>interior design is dogshit outside of massive windows on the front
>TERRIBLE lighting, worse than the ironchad, can barely see the light switches
I'll probably melt this thing in exchange for something else in the future. But yeah, there you go.
>>
>>2607993
Ship Citizien
>>
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>>2607506
Marketing team literally booped the other ship here since its so awkwardly small area.
>>
>>2606075
I kind of agree but it's still the most attractive capital warship in the game.
>>
>>2607277
I think SQ42 stands to be pretty fucking cool, if there's one thing CIG has proven it's that they can make some pretty exceptional set pieces and cinematic moments, as seen with things like ASD and Rock Breaker. The real issue is that it's still going to be a niche game with a big learning curve and clunky mechanics that'll turn off most casual gamers and it'll be releasing at a horrible time for PC gaming in general.
>>
>>2608174
Polaris has a nice ass.
>>
>>2608167
understandable that they cant pilot since they dont play their own fucking game
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>>2608167
For me its the little snag in the running when theyre on the gravity thing
>>
>>2608270
yeah. How are they gonna fix that ? That seems pretty much depended on on the engine tech which I don't think has the capacity to smoothen gravitational transitions... unless it could. Because currently when you float through a cargo ramp into a ship in space the transition is a bit jank. Maybe it's on the todo list.

But to embrace this jank and have it inside a ship... mixed feelings.
>>
>>2608270
>>2608488
It's been less in the past. Always some kind of hitch when transitioning object containers, but they really did used to be smoother. My guess is that in anticipation of nested servers/dynamic meshing there was some latency inherent to the hand-over and they fucked it up.
>>
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>>2601624
I can finally finish my chain for the Tibby so I'll just do that then buy a Tibby > Pers down the line if I get bored.
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>>2608700
Man, I tried CCU chain once and fucked it up. Can you explain this shit to me?
>>
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>>2608752
I'll try.
Here's what I used. Basically you collect ccu chains of unreleased ships or warbond sale. Let's use Railen for example, before Railen release you could buy a Defender / Terrapin to Railen.

Defender / Terrapin is 220$ and the OG Railen is 225$. You pay the difference which is 5$. Now, I had to wait until the ship released and the new price is 400$. So I basically saved more than 100$.
I can now use the Railen as a stepping stone within the 400$ ship bracket. If you look at the pic I go from Prowler to Ironclad. Same thing as before. I bought Prowler to IC for 10$ since pre release IC was priced at 450 so we went from 440 >450. The Ironclad is now 600$ so we just saved a ton of money and can now use it as a stepping stone for the 600$ ship bracket range.

I just started saving last year so a smarter anon can explain it better. But just look at the chain on the attached pick and it'll make sense. Hope this helps.
>>
>>2608830
I forgot to mention I also used starcitizen_trades a few years ago to buy cheap store credits for basically more than half off and save even more but if you are new to the whole CCU thing just start collecting some ccus of unreleased ship and go visit to automate everything.
https://ccugame.app/
I also go check out this dude on sale events to check out warbonds.
https://www.youtube.com/watch?v=O4V-4n1vkms
>>
Speaking of CCU chains, I think I did pretty well on the Railen.
>>
>>2608752
CCU Chaining is a lost cause if you weren't in on the game early.
tl;dr: Some ships are sold/priced at a price point that is lower than it will be in the future. You buy a ship upgrade token into that ship, *wait* for it to go up in price, then you can buy another upgrade token based on the new ship value. They used to allow $0 upgrades between ships of equal value. For example, I bought a number of Redeemer to Merchantman $0 CCUs (not pictured) back in the day. I could pick up one of those ships now, upgrade it, and the new upgrade value will be the ships current value.
Obviously refunds only for the original money input, not for the CCU value.
If you can get a CCU for a ship that isn't released yet, that ship will go up in price on release, you just have to be confident it'll be worth putting the $x down to get the CCUs ahead of time.
The only other way to save money is to get a warbond (cheaper with fresh cash than the retail/ccu value) but that's pretty minor and does require fresh money.
>>
>>2609030
It's nowhere near as good as it used to be but you can still get pretty big discounts. Look at the post above, I got a $155 Railen only using things that have been sold since last IAE. (WB Salvation, CCU to RAFT, and Defender-Railen CCU bought during IAE, and a RAFT-Defender CCU just bought today.)

Actually there's a decent slate of discounted CCUs available right now - the Defensecon new releases are all still up and as an example you could save $145 on an Ironclad just with the CCUs that are available right now. Personally I'm pretty much done with giving CIG as much new money as it'd take to do that, but if somebody was going to spend it anyway it'd be worth doing, and could probably stack with some of the other WB CCUs that'll come out later in the year for $200+ worth of savings on a $600+ ship, or $100+ on something cheaper.
>>
Well, lads. If you had an Idris you are about to get a Polaris loaner after they remove it from the game, allegedly.
>>
Looks like Idris was disabled until a hotfix resolves an issue with it from the rsi status page
>>
>>2609117
Cant be true.
They've sold tens of thousands, maybe over hundred thousand idrises. The community would be up in arms.
>>
>>2609132
>>2609135
Oh like a temporary thing. Well its plausible but not likely. Would have to be some exploit since the ships have nothing to them to break.
>>
>>2609135
I mean, if it's breaking the game then they might as well.

It's not like this version of the Idris is going to stay in the game forever. Owners are set to get a brand new version once SQ42 releases.
>>
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>>2609135
>>2609145
>>2609149
See picrel. When do you guys think we'll get idris back?
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>>2609176
>design Xenothreat explicitly with idris in mind
>remove idris
>????
>>
>>2609239
Something is truly awry at CIG
>>
>>2609176
It's already back. I'm surprised they bothered with the loaner change when it was that short of a duration.
>>
>>2608553
That also means that it could get better.

Fingers crossed.

>>2609255
Could be good, could be bad, but something is happening rn.
Redditors say that this isn't as bad as 3.2 or whatever but as someone who only just got back into the verse since like a decade this silence is deafening.

They've gone full corpo and shit's hitting the fan from the outside perspective.

So much for transparent development.

Only SQ42 can redeem this.
>>
>>2609470
they're just acknowledging their own skill level in house. someone said "20 minute fix" and someone else said "ok for sure" and turned around and told someone else it could be weeks so get a bandaid in place.
>>
>$400
too damn high
I wanted to get to a Galaxy on credit, at this rate the Galaxy will get an insane price hike at IAE and I'll end up with a tiburon
>>
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>>2608752
To provide backstory on what some anons said, CCU chaining used to be vastly better because ships had better breakpoints to maximize savings (quite a few ships were repriced specifically to prevent people from getting $5 ccu's from them) and originally you could even do $0 warbond CCU's because they didn't have a $5 minimum price gap at the time. People would chain those cheap discounts together and for large gaps would buy $5 concept ship CCU's and wait for them to be released since concept ships almost always had a decent price jump on release. Newer ships are more awkwardly priced to prevent cheap CCU prices and often have lesser warbond discounts than older ships of the same price and there won't be any new concept ships going forward.
The Hull B being a recent obvious example of how the CCU game works where people bought Freelancer Dur > Hull B CCU's for $5 back when the ship was $140 and now that it's worth $280 people can for example go from a Freelancer to a Hull B to a Stinger for a combined total of $15 utilizing that price jump and the current stinger warbond.
>>
>>2609030
You don't get those ridiculous prices anymore but this year should be pretty good if you started last year because of several ships that got price increases like Raft, Hill-B, Railen, Clads. I got a M80 & Railen for 140$ each without using referral ships.
>>
>>2610288
But that's kind of the point I was making. CCU gaming isn't something you do now, it's something you started doing a while ago, planning for the future.
>>
The most braindead annoying SC youtuber just got hired to replace our Jared.

WHAT THE FUCK
>>
>>2610700
I'm not a big fan of Olli's nontent. Really the only bigger youtubers I've enjoyed in the past were zilla dropship forces (kinda gay, I know) and DTOX. Even if their pvp content was staged, the videos were still entertaining. There are many decent youtubers with information on their channels, but it seems like 90% are clickbait nontent regurgitating the exact same patch notes daily with titles to lead you believe it's not going to be the same regurgitated bs. The absolute best star citizen videos are all unlisted from pvp orgs. I wish I still had some links to shit like daymar rally raids or streamsniping prominent youtubers from the lads I used to run with. Hearing the bants as they gank streamers while the streamer is screaming on twitch has to be the funniest video content I've seen from the game.
>>
Jared on scl: "every game company has these problems"

No, no they don't.
>>
>>2534917
>You're the last line of defense.
>Only YOU can save humanity, by spending $500 on a jpeg of a space cruiser - coming 2035.
>>
>>2610796
My old org went full No Russian on the Jump Club's pool party stream the day the 890j came out. The videos are still floating around somewhere. I think it's still that org's crowning achievement what, 8 years later?

My favorite SC youtubers these days are Lofty and Wicked Wookie. Qutatron is also enjoyable if you like zero to hero loot goblin shit.
>>
>>2610700
Oh, is Jared leaving? First I'd heard of it. I thought he was just going to be a sidekick or some shit.
Honestly doesn't matter to me too much, it's all PR and spin with very little of actual value coming from them either way.
>>
>>2612101
well we don't know. But Jared has been there a while and I could imagine oli replacing him RIP. But also this might not be the case at all- fingers crossed.
>>
>>2612113
this would be like executing your court jester because the peasants are revolting. "it's your job to make them happy, no matter if there's a famine and conscription and prima noctis!"

I'm gonna break ranks and say that I like jared. he actually reads the odd angry comment from chat on SCL that the rest of them would just silently ban, and brings up the elephant in the room regularly, see >>6176649

I'm not convinced that olli or any other brown noser that got big by never criticizing the company will be the same.
>>
>>>/wsg/6176649
I fucked up the link
>>
Spent about 4 hours with the Railen last night, here's my initial review:

>No significant bugs that I've found. Elevator always gets stuck at the bottom after long quantum jumps but you can just run down the shaft.
>Tractor beams kinda suck, like all tractor beams do. They'd be better a little further back. However, it's an absolute dream to load with a Maxlift, maybe even easier than a RAFT since the surfaces are angled toward you. I solo'd several 4-500 SCU contracts without issue.
>Relatively good speed and handling for a cargo ship this size, even loaded.
>Aesthetics are subjective but very well executed.
>Cargo cover things are cool but annoying if you forget to retract and have to go all the way back to the pilot seat.
>Stock loadout is godawful and horrifically short on power. I swapped to Civ A shields, Comp B radar, and Deadbolts for the pilot and it's much better. You can easily run it with one cooler switched off too. Long term I want a crafted JS-500, I could adequately run M6As with a 750 quality one.
>It can sorta do combat, armor is enough to gate S5 repeaters so most NPC ships can't hurt you. When one does have something that's not armor gated you're in trouble though. I got through Gilly 6 without much trouble but killing the HH in 7 was impossible, I emptied basically my whole Deadbolt mags into it without doing any visible damage. It'd probably be a solid ship for spamming those 98k Intersec missions where you just have to kill an MSR or Asgard or whatever and get out.
>Landing gear animation is a little annoyingly long
>Has a shitload of quantum fuel, but that's all changing next patch.

Overall, really solid cargo hauler, probably the best option in the game if you're just doing contracts in that 4-600SCU range. Not really a combat ship despite the weapon loadout but it can hold its own better than most of its competitors. It's the first alien ship I've ever felt is actually worth owning over any of the comparable human options.
>>
>>2612101
>>2612113
>>2612142
Jared has been promoted up to a position where he's in charge of all of SC's video content. That means all of the ship commercials, patch trailers, event videos, etc. It's a big part of why he's not doing many ISCs and SCLs anymore, and I'd guess that they expect it to get much worse once they're marketing SQ42. Olli said that he's going to be working under Jared and I'd guess that maybe he'll be taking over some of the hosting duties for the regular dev interview shows and stuff.
>>
>>2612172
If oli becomes the new face of star citizen im gonna kms. His viewers are not even players.

He's generally unpopular with people who think and don't consume brainrot
>>
>>2612142
>>2612172
Eh, I'm pretty neutral about Jared. He's a paid shill at worst, and a biased reporter at best. He just knows that to put a positive spin on things, you have to manage your image, and occasionally addressing negatives is one way to manage your image and appear genuine.
That said, I don't know shit about ollie or whatever, but I'm going to guess he's one of those content creators that kept his referral code in all his videos and descriptions even after going 20 lightyears past the final referral bonus/javelin, which is enough to make me thin poorly of him.
>>
>>2612574
>employee of a company is a paid shill
Incredible thinking abilities youve got

My favourite jared thing is when he spends 5 minutes talking about mispronouncing benwahs name every time they see each other, and calling out a chat comment and giving the guy about half a second to make a follow up before going "nope oh well i guess your criticism is invalid and youre an idiot :^)"
>>
>>2612574
>That said, I don't know shit about ollie or whatever, but I'm going to guess he's one of those content creators that kept his referral code in all his videos and descriptions even after going 20 lightyears past the final referral bonus/javelin, which is enough to make me thin poorly of him
In a way he's worse, he's involved with one of the grey market sites and pushes them really hard.
He glazes SC and its ships really hard in his videos and is obnoxiously positive, which makes people think he's been a paid shill for years, but I think he just figured out that it was a lucrative niche.
>>
>>2612574
>>2612602
According to physiognomy Olli43 has the face of a backstabber, untrustworthy and self interested type person.
A big ego, charming, social oriented & two-faced.

Jared's has a phlegmatic temperament so I'm less experienced in reading him but generally they are more likable and better people - at least in my experience.
>>
>>2612602
Yes, that was the point. Company employees are paid to shill. Calling them content managers is just a nicer name for it.
>>
>>2612771
He's not that bad
>>
>came here to bitch about Jared being a fucking obnoxious shill
>figured I might also bitch about them hiring the other paid shill ollie officially too
>it's already been discussed
Good work boys
Really though I fucking hate Jared like you wouldn't believe
>>
how good is RSIs refund policy? tired of fucking with this game, shit first refuses to download, and now theres a full secondary 100gb download. do they actually uphold refunds or do they do some gay shit to get out of them?
>>
>>2612154
Why is everyone in this game obsessed with moving boxes? I genuinely don't get it. It's the worst gameplay in the game.
>>
>>2614427
This game has a lot of Germans, plus a lot of the simulator-crowd.

You know, all the forklift, farming, trucking driver, train, and whatever simulators? The "train people" who throws thousands of dollars for model and jpeg trains?
This game draws these people like no other.
>>
>>2614427
See >>2614469
Farming simulator, train simulator etc are fun if your job is actually doing those things because the simulated activity provides the same hit of dopamine but over a shorter time period and with less effort.
I used to be a farmer. Farming simulator was kino because it didn't take me two weeks filled with twelve hour days to till a field. Instead it took me thirty minutes.
Same shit with shuffling boxes. Nobody wants to work at UPS. But space UPS is fun because it doesn't eat up your day and break your back.
>>
If you bought anything more than a cutty black with real money you are a sucker. This is a fact, not an argument.
>>
>>2614619
As one of those suckers, I agree, I've been suckered
>>
>>2614427
Cargo contracts are decent money, low stress, and low effort. It's not my main gameplay loop, which should be obvious from the fact that my first order of business after getting the Railen was to throw Deadbolts on it and take it to combat missions, but it's a decent way to make some cash when I feel like playing but just want to chill.
>>
>>2614186
Oy vey!!!
>>
>>2612771
They are both that bad
>>
>be me
>start making friends in game
>start playing together with people
>finally committing to star citizen
>4.8 drops
>still ongoing
Why even try anymore, bros.
>>
>>2615353
4.8 is workable.

Did onyx with fml yesterday. Forgot how ass it the site B mission is.
>>
>>2615422
Is loot spawning now? Last time I did multiple runs on at least 5 different servers/shards for low-end loot (wanted the p8 rifle) and loot was non-existent on every single one. Not a single item or even the boxes/racks they come in. If loot is spawning again, I might dig in and get some equipment for the crew for when the game stabilizes enough to play as a group with semi-casuals.
>>
>>2615519
I don't think p8 spawns in onyx (its on CZ's?) - in any case, it was working- corbel cardboard armors were there at least.
>>
>>2615519
I know QV tech smugglers station and CZs are still fucked, still need to check to see if the ASD outposts are spawning attachments so I can get the good suppressors

Thankfully I farmed my P8-AR recipe from Yormandi in 4.7 so I can just craft them myself, though I think I'm enjoying the A03 more as a DMR now since it doesnt have the weird recoil that gets stuck at its peak
>>
>>2616357
Oh shit, you can just craft p8 now? What's Yormandi, and how difficult is it? Does it work in 4.8?
>>
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>>2616435
You have to pick 5 trillion berries and mushrooms to get Sr.Contractor with Rayari, then you have to run Onyx facilities and go into the Site B caves below the big door to Project Hyperion shit, and fight 2 big snake guys.
I dont know if Yormandi is working or not right now, in 4.7 you could 1 shot them with the Boomtube, if thats not working anymore you probably want 2 people to machine gun them down. You have to fight 2 at once so soloing it never worked for me.

The worst part is that the BP pool is 10 items, but you only have a 25% chance to get a BP, so I had to kill them at least 50 times before I got the P8. Screwed up and didnt get the last BP for one of the Palatino pieces before 4.8 reset reps
>>
>>2616530
Soloing it without using the Boomtube that is, if the Boomtube is working it takes like 3 minutes to solo kill them. Unfortunately this bugs the exit door out and you have to wait for the combat timer to end, so you can exit to menu. The room kills everyone inside shortly after the combat timer should be up, so if the server is being a piece of shit it might just kill you before you can log
>>
>>2616530
I see.. yeah, fuck that! Better for me to just wait till CZ loot is working again. Besides, I guarantee they will wipe blueprints at some point.
>>
>>2616576
I will say the crafted P8 is 2 million times better than the base one, the recoil reduction helps that weird kick a lot (though it still hangs at the peak), and the increased RoF means you can shoot a lot faster without clicking early and doing nothing. I cant use the base one anymore
>>
>>2616618
If I've learned anything about this game, it's that without fail, this game never respects your time. Especially time-investment. The p8 blueprint is very alluring, but I know it won't be worth it, especially if I have to acquire a boomtube, and especially if I have to grind that snake multiple times just for a chance to get it. All assuming the boomtube is a 1hk still.
>>
>>2616663
Just gather the materials and have someone craft it for you.
I'm pretty sure the design intent of the BPs is not that not everyone is expected to get BPs for everything they want, but that people will trade (if a system for it ever gets added at some point in the distant future).

>>2615422
>Did onyx with fml yesterday
Are either of the two orgs active at all? How are you guys communicating? I joined Happy Merchants a while ago, but I'm not getting a peep for anyone in there.
>>
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>>2616663
Yea it sucked ass, I definitely wouldn't do it again, just pray for BPs moving to rep gates sometime in the next decade like they intend. I would just check out the A03 if you want something similar or better that you can craft yourself, I just threw some low magnification optic on one I crafted with middling mats. Been using it as my main gun right now, like a regular single shot AR.
>>
>>2615353
>making friends
Still not sure how to do that
Not even sure I want to be friends with the types of faggots that play this game
>>
SQ42 IS REAL
>>
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>>2617306
The truth is, anon, I was a lot like you until it happened to me. It turns out, none of my friends wanted to play SC. But then they also just stopped playing mp games and now play sp gacha shit/thirst trap shit/roguelikes after saying they were quitting gaming to be more productive irl. The real kicker, is that they spend significantly more time playing sp stuff than when they enjoyed mp games. I wish them the best of luck in their sp gamer journey. But now I have to turn to the SC community for mp gamer bros, because there aren't anymore interesting open-world mmofps games out there and planetside 2 is all but dead. There are some cool guys and normies playing the game that are worth hanging with, but the game is so absolutely dogshit right now, that nobody wants to play. But I agree, there are some absolute losers in global chat; not people who are just chatting and bantsing, but the guys who absolutely start talking shit to people maliciously for whatever reason (usually pve losers mad because none of the gameplay loops work). These are the guys that will violently defend with "ItS aN aLpHa" or the guys who act like taking it on the chin from CIG makes them tuff or some shit. It makes it easier to pirate these people without any remorse and adds extra lulz to when they get on global chat and start making any manner of threats and wishes of ill grievance. If you see a rando in global looking for other randos to hang out though, give it a shot, anon. It could be cool.
>>
>>2616663
Boomtube is a "guaranteed" loot from QVL (tech smugglers)
>>
>>2616787
FML does something weekly or daily but its 2-4 guys usually.
In FML discord I try to make events when we have any kind of shit going on but mostly its just by talking.

Cant speak for MERCH but im on both discords and that's where the discussion happens.
If you dont like shitcord then you are shit out of luck, I suppose I could post events on spectrum too since it has some kind of chat spaces.
>>
>>2617306
Every single player I've played with has either been cynical about CIG/SC or at least tolerated the opinion.
>>
>>2614619
Can confirm.
>>
What the fuck did the patch change
>>
>>2618233
Everything.. They basically made a bunch of changes, seemingly did NOT QA it, then shoved it out the front door in order to sell a bunch of ironclads and railens, and shit has just been fucked since the drop of 4.8 some month ago. At least I finally got a Steam Controller 2 in the midst of all this (Yes, it is awesome).
>>
>>2618043
Are they worth looting? I've done QVL plenty of times in the past, but there's so much other shit I'd rather spend time getting like ship components. I had a few before patch, but never really used them. Now I'm trying to build up enough equipment for a small outlaw group. This might be something to do in the verse if loot is actually spawning there.
>>
>>2618293
Afaik the spawns are still fucked.
So its doable but you should take the mission early so there is plenty of time for respawns
>>
>>2618072
Already in MERCH, just applied to FML.
Currently taking a hiatus from SC, but I'll definitely hit you guys up when I get back in
>>
>>2617731
Now that's a familiar story. I'm just also old, socially awkward, and exhausted by drama.
I should probably just sell my larger ships on the gray market at this rate.
>>
>>2619826
Sheeeit. You're never too old to be a pirate, gramps.
>>
>>2618946
You have two accounts?

Got two applicants at the same time. Weird.
>>
Wow jee another 6gb update CIG? thanks man i really love this, it's great updating the game, not even being able to play because your servers are fucked, then next time i go to play a few days later you force another 6gb update on me
i don't give a fucking shit if it doesn't take long to download why can't these retards push an update that isn't 6gb every fucking time for every minor thing
why the fuck do i even need a fucking client update when your servers are what was fucked
Fuck me
I swear to god this shit chews up your storage
fucking
incompetents
>>
>>2620036
Just one account.
Probably someone else thought of joining since you mentioned FML was active and actually played together this week.
>>
can you still slave the ballistic turrets from the Tiburon to the pilot?
>>
>>2621122
No

>>2621011
Spooky
>>
https://www.youtube.com/watch?v=XdvR-Y3shHQ
>>
>>2612074
>>2610796
mate no one cares if you admit you were in GN
>>
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I decided to pursue the p8 blueprint based on anons in the thread's info. Everything else is fucked. This gameloop has actually been very cathartic and chill. Sometimes you forget how comfy SC can be when you've been loot goblining in hot pvp zones.
>>
>>2622056
>wah! what are we gonna do on the planet, oniichan?
>BRRRRRRT =3
>>
>>2622781
I'm the first anon you replied to. I'm not sure GN even existed when the 890j thing happened. That was that org's only real notable "accomplishment" as well, we were otherwise a pretty generic PvE org.
>>
>>2622056
Can these things eva? That would be so funny to use one in a boarding party.
>>
>>2623059
Maybe I'm thinking of another streamer 890j event that got fucked by them, the seething was gold
>>
>>2623275
it would be funny if they cant eva desu. Then you need legionnaire or something to ferry the fat guys
>>
>>2623335
Maybe. Ours was the Jump Club event hosted by Jorunn on the day the 890j went flyable. We were nice too and waited until they were winding the stream down and taking their final group pic in the pool room before we massacred them but the seethe was still off the charts.
>>
>>2623275
Only bounty hunter suits and flight suits will be able to EVA in the new armor rework they've got coming.
Medium assault etc won't be able to.
>>
>>2622897
If you get to the rank where you can gather Tundra Quasigrazer Eggs or whichever one it is, it might be bugged, so dont gather too many before you test. In 4.7 when you sent the eggs down they just got deleted. Made the grind so much worse since you have to keep doing low rank missions
>>
>>2623682
>Only bounty hunter suits and flight suits will be able to EVA in the new armor rework they've got coming.
>Medium assault etc won't be able to.
BASED
Are they also limiting pilot fat-suiting?
>>
>>2624101
Limiting in a sense. Ages ago they said you wouldn't be able to wear heavy armor in the pilot seat but that's gone now. The most recent I heard was you could wear heavy but would have significantly worse G-force resistance so you'd black out much easier. There was something else a while ago about not being able to wear backpacks and pilot but no idea if they still want to do that.
>>
>>2623708
I was able to turn in a few of the quests. However....

Considering how fucked everything is ingame, the pve carebears are acting extra toxic at the outpost freight elevators since maybe only one works.. Some rando trader tried to fuck with me and steal an empty 1 scu box from me, which engaged troll155234.exe from me. The idiot then proceeded to lower his cargo, allowing me access to his ship, so I got to the pilot seat, flipped it upside down, then turned everything off individually after redistributing the power. I then spent the next 30 minutes tormenting this guy as he tried to recover his cargo (only because he tried to steal my box), until finally rolling his ship off into the distance until it clipped an object, turned purple, and sploded. No crimestat and many lulz from me. Maybe baiting shitty carebears into trying to steal empty scu boxes then trolling them in armistice until they are broken is the next exciting gameloop for me.
>>
>>2624101
>>2624285
with heavy armor now, you black out pressing W in a pisces no boost
>>
how do i find cattle ass goyim to mess around the 'verse with? all these orgs with funny names have like two dudes in them who probably havent been online for years.
>>
>>2624907
I'm just collecting randos from in-game global chat into a discord. There is no org, and that's the only way you get in the group. It takes time and effort, and you get ghosted a lot.
>>
>>2624285
Dey waytin on da sui lockas.
>>
>>2625421
I wish they'd put a dedicated team on the task of overall inventory useability. They've done so much to make playing the game and dealing with inventory a fucking slog. I'm still incredibly pissed that you can't just... hold a fucking weapon in your empty hands if you have two on your back. Make it make sense "it's a sim" fuckers.
We need suit lockers, we need ship inventories, and we need non-tedious ways to load them up. For example, what if you could "open" the containers of your ship (personal storages or whatever) and just load shit into them like you can crates on a freight elevator. Or select a landing pad on ships that have them and "load" a snub into it.
But fucking retards at CIG are allergic to making things not miserable or something.
>>
>>2625462
>I'm still incredibly pissed that you can't just... hold a fucking weapon in your empty hands if you have two on your back.
You can, though. The REALLY heavy weapons has to go on the 1st weapon slot (right side of the back), then a lighter weapon on the 2nd (left), and whatever you want in your hands.
Changing to one of the weapons on your back makes you drop whatever you are holding.
It's really janky due to typical SC inventory shenanigans, and the weapon you drop often just falls into the ground and disappears.
Good for moving things from your ship to your inventory kiosk in your personal hanger, however.
>>
>>2625573
It didn't used to be that way though. It used to be if your hands were free, they were free. You could pick up and do whatever with anything.
>>
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>>2625462
They don’t really seem to know how to see systems that work great and that players like in other games and copying them into SC. Most of the shit SC really needs Blizzard did in 2003 and onward. Social and Group Management Tools, gear loadouts, transmog, durability, etc etc. They just keep throwing new slop on the table but never fix the fundamentals like inventory, hangars, server performance and other basic systems. It is still in alpha though, so in most development cycles we wouldn’t even be playing and enjoying it yet. Today my component loaded Asgard just decided to blow up and disappear parked on the hangar deck, erasing itself and all the gear, door cards and boxes in the hold. Just have to take a deep breath and let it go.
>>
>>2626077
sc is fundamentally a buddhism sim
>>
Is the space trucking comfy on this game?
>>
>>2626119
If the game worked, it would be comfy. You are asking for pain by trying to use the associated systems with space trucking in game though. We're talking about you losing your entire haul due to bugs, right when you try to offload at your final destination.
>>
>>2626091
Fax. The only way to enjoy star citizen is by not playing it or participating in it.
>>
>>2625268
im not very autistic/adhd but i just dont like having to be on an eggshell, let me in the 'cord! fash0995
>>
>>2626077
>It is still in alpha though
>we wouldn’t even be playing
That excuse doesn't fly when they actively run it as a marketing tool and live service game with events and shit, heavily restrict you from doing actual testing, provide 0 testing tools, one barely functional nerfed recovery tool, etc.
"It's an alpha" is an excuse at this point, not a valid reason.
>>
>>2626283
Sorry anon, but like I said, I only recruit from global chat. I would probably enjoy your company in a sense of taking off my mask and being myself, but I approach my social ingame presence like a vampire trying to stay under the radar. Online gaming and society would vilify an unfiltered and based mindset, and considering I am recruiting normies from global chat, this would ultimately end with sullying my public sc persona. I would ask you to mask your true self, and this is simply an unacceptable thing for me to ask of you.
>>
>>2626527
He studied the blade
>>
>>2624907
Merch is very active
>>
>>2626681
Only as the game allows anyone to be active, which it doesn't, so no. Maybe 4.9 will have some semblance of playability since there isn't a massive sale attached to it, so they are allowed to leave the patch in the PTU for longer... Who am I kidding? Patch always goes!
>>
It is kinda funny how chuds know they are so unpleasant to be around they have to pretend to be a completely different person to bait people into playing with them
>>
>>2626527
unironically why I'd vibe with most people here but couldn't have em around my normie friend group.
>>
>>2626733
more like non-chuds are intolerant af and get toxic fast when someone has even a moderately conservative opinion, and for some reason that's just the default personality most normies have.
>>
>>2626743
Please provide an example of a moderately conservative opinion, bonus points if it's not "no trans under 18".
>>
>>2626747
r*editor hands typed this
>>
>>2626756
Not only is faux censoring things reddit coded you managed to fuck it up because you haven't had to type it like that before, because you are actually from reddit and a newfag
>>
>>2626763
>I just want to argue and be miserable, please interact with my bad faith question to give me more to work with
>oh goodness yes a typo I have him now!
>>
>>2626772
Very reddit post again i have to be honest but I am quite curious what you consider a moderately conservative opinion that would get you hated by generally politically neutral normalfags

And it is normalfags, not normies. reddit expat.
>>
>>2626785
holy newfag larping
>>
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>>2626791
This doesn't bother me because I'd actually rather be a newfag than face into the reality that I've been here for almost 2 decades now
Similar to how you would rather avoid the question i've posed rather than face into the reality that your friends only like you because you've hid a massive aspect of your personality from them
Usual right winger duplicity
>>
>>2626797
nice fanfic schizo
>>
Sometime I want to fly around with my khartu but then I remember the state of this fucking game.
>>
>>2614619
Should i try to refund my entire account or just suck it up. It’s an old account
>>
>>2626527
fair enough, just tired of making buddies to find out they are pride month furries or mormons, just want to find a regular white dude, i cant see how you can keep a mask on for a computer game, i'd go nuts after doing it for my 12hr shifts at work.
>>
>>2626884
They won't give you a refund past 30 days as far as I can tell. I'd give it a go though. Put in a ticket asking for one. You'll get better mileage if you're in the EU or UK because of their consumer protections. If you're in US you may be shit out of luck.
>>
>>2626747
Pride parades are bad because it all originated from the NYPD trying to shut down an Epstein operation where the Mafia(the Genovese family) was peddling underage boys for blackmail.

Immigrants drive down wages, inflate property values and rent, and create social distrust and isolation.

Increasing funding for schools has no correlation with increased performance of students.
>>
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>>2626983
I'm fairly moderate by old-school standards, but I grew up in a hardcore pro-US, pro-tradition, and pre-dominantly Christian era/culture and so modern day absolutely disgusts me. Finding gamer bros is tough when leftist make up most of the gamer population and they become absolutely unhinged at the drop of a dime too. I do my best to avoid politics when gaming, but they will eventually find out you harbor vastly different beliefs and straight up ghost you (even if you've been friends for over a decade) over thinking your own country shouldn't be overrun with third world savages or having any reasonable objective reality-based opinion that doesn't fit a fantasy ideal.

Sucks man. It's happened to me IRL and online a few times to really close friends over the last 6 years. You just gotta keep lookin man, real humans with souls, as I call em, are out there and they are keeping a low profile since we live in a hysteric "witch-hunt" age of mob-mentality. If you wanna give up, just be like Guts and become the eternal struggler.

Like I've said to other anon's though.. If you see a rando in Global chat looking for gamer buddies for a "Special Op", reach out.. It could be me.
>>
>>2626884
Can probably gray market some ships if not purchased with store credit. I thought about it but in the long run I see myself still playing this game with friends so it's whatever. Not a dollar more however.
>>2626983
NTA but for me it's not really a mask. I don't act the same way at a family gathering as I do with the boys, and it's sort of like that for different friend groups. It's more like expressing a different side of yourself rather than holding yourself back.
>>
Whelp, I thought maybe the game was playable, but now I'm getting crashes left and right, which I can only assume are server side. Oddly enough, this keeps happening at Daymar. Is Daymar now a known nogo zone for bugs or something?
>>
>>2629380
4.9 is p stable bwo
>>
>>2627369
It's both directions for me. I'm conservative and I don't want to play with a bunch of redditors who seethe about trump constantly but it also gets old playing with people who never shut up about the jews or whatever else. Terminally online people who are obsessed with politics and conspiracies and shit just suck regardless of which way they swing.

>>2625268
This is basically where my org came from too. The core group were refugees from SCLeaks/Pipeline after it got ruined by Aria and friends but we've since recruited most of our people from global, especially recently with people constantly looking to join TSG groups. We weren't supposed to be an org at the start either but ended up exclusively playing with each other that we said "fuck it, why not?" We're very laid back about it too, no real rules beyond "don't be a cunt" and not exclusive etc., hell we've been around for 3 years now and we're only just starting to talk about a uniform, which will be optional and really just "wear these colors so we can recognize each other in FPS content if markers break."
>>
>>2626527
Not very based of you
>>
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>See this
What do?
>>
>>2629407
>4.9 is p stable bwo
Wait till you throw a few hundred players at it

>>2630006
It's an elevator, it's meant to take you places, so go in and enjoy the experience SC has to offer.
I mean, you DO have faith in CR, right?
>>
>>2630088
Judging by the recent SCL, the real issue seems to be persistence from previous patches, which they can't (or at least don't) properly test in Evo or PTU.
>>
>>2630135
>issue seems to be persistence from previous patches
So it's an inventory problem?
Funny how they didn't bother to fix the inventory issues before adding 1-999 quality items that behave as unstackable individual items to everyone's inventory.
>>
>>2630135
right now they actually are testing it a bit, current build is persisting some stuff for that very reason.
>>
>>2630222
Kind of. Basically, something got changed on the Idris in 4.8.2 and the mismatch between the new version and the old one that people had already stored in their hangars in 4.8.0 or .1 caused the servers to shit themselves when they tried to spawn it. Something similar also happened with one of the new fight suits in .1. They actually have software checking for that on the game side, the servers actually shut themselves down as a protection measure when they detected it (rather than just crashing) but for some reason they weren't applying something similar in their internal patch validation.
>>
>>2630285
From what it sounded like 2 different people/groups, one for the idris and one for the tailwind, literally just skipped the proper verification steps
And you cant really blame them since cig devs are basically on minimum wage lol
>>
>>2630396
I think they said they didn't even have proper verification for that sort of thing, especially in the Idris's case where they didn't even know they changed it. Hopefully this push for automated verification helps. SCL in general sounded like they're making a lot of positive (and very overdue) changes to how they handle stability and bugfixing, it's shocking they weren't doing that stuff until now but maybe it'll finally lead to some noticeable improvement.
>>
>>2630412
I think the first time benoit did the tech talk thing he was talking about changing how people do shit but if theyre still fucking around even now idk how much the guy can change
>>
>>2630396
Interns, recent grads and lowest bracket programmers that probably just watch the clock all day.
>>
Is there a to make the ship tractor beams not feel floaty? It feels like it has some sort of aim assist.
>>
>>2630564
Q or E by default I believe.
>>
>>2630006
Walk in, dont be a pussy.
>>
I've started interacting with players using vc in game. This shit is getting pretty funny, bros. Rescued a stranded newbie and told him we'd work out payment, then when I picked him up, talked to him in vc, told him to press c, and then open his mouth after that(no homo). Many lulz on both of our ends after the jk.
>>
>>2631977
Oh shit I think I might have been in your server, was he in low orbit around Daymar?
>>
What are the griefer orgs to avoid if you see they're on your server?
>>
>>2632119
Only ones ive ever seen do anything organized is griefernet
>>
>>2631977
>T-then I made him suck my dick.. no homo.. heh..he
>>
>>2631977
Kill yourself.
>>
should i melt my buccaneer into a gladius? i've only got a cutty black otherwise, not sure if that leftover value would be worth upgrading it to anything

i think the arrow and the gladius both look cool
>>
>>2634739
Melt your buccaneer and buy skins, all 3 ships you mentioned are less than like 2.5m
>>
>>2634739
Gladius is a better overall ship. The Buccaneer is better in a heavy hitting support role in the light fighter tier.
>>
>>2634815
true but i think i just want to always have a gladius to practice flying and dogfighting in, if i buy a ship ingame i'd rather it be something more specialized

probably will just buy some skins though
>>
>>2634739
Buccaneer is drake and thus superior.
>>
>>2634739
You can buy the buccaneer for like 1.5 mil ingame if you still want to use it.
>>
there's a guy in a khartu at checkmate who keeps shooting at players to get them to aggro and then he simply dodge around. I don't remember the alien ships being agile since master mode fucked their ass
did they change them or are the spacedads are just that much of a shitshot ?
>>
>>2626150
So I tried doing some hauling missions on my Cutter and it sent me to an outpost...the outpost was filled with abandoned ships I had to push around to clear space which gave me a crime stat. The best part was that the elevator didn't work and says a box was blocking the way but it looked empty. The game did not work and it was not comfy at all.
I wanted to try the game and try it out myself and form an opinion. I tried other missions too and it was also disappointing. I tagged along with randoms for some combat mission, fought alien ships, went inside an abandoned station but the ai wasn't working. Went to try another and it seemed like the station was abandoned but I went around the corner, opened an elevator, and all the ai spawned at once and was able to throw a nade there.
I ended up getting a refund. 10+ years and one billion dollars. I don't know how you anons put up with it but man, this is ayss. I'm getting a refund
>>
>>2637487
If an elevator is bugged at an outpost, there are usually 3 total, and at least one works.

But yeah, if you're better off waiting till release (if ever) if you aren't thirsting for mmofps.
>>
>>2637487
Yeah if the games big picture idea isnt enough for you to push through then youre better off forgetting about sc until like 2045 so you can play on a private server after cig closes down
>>
>>2634910
Arrow is the better dogfighter/duelist and has been since Gladius oversteer was significantly increased about 4.5. Bucc is better than Gladius in a teamfight, since it has the Gs to merge and third party quickly.
Gladius is my favorite ship and it sucks to see it in its current state.
>>
>>2637474
KTA has a lot of lateral Gs while lacking in fwd. It's annoying to fight nose to nose but can't do shit in a teamfight.
>>
>>2637611
So the dads are just that bad at shooting. They own big ship but can't do shit with them.
>>
>>2637626
Well, yes, but KTA is not particularly good either. It's tiny and has ~12/16gs in any direction but back which makes it very wiggly. Nobody competitive uses one, though. It's all Arrows, Buccs, Meteors and some Scorps. M80 is out there too.
>>
>>2637649
Speaking of the M80, it's driving me fucking insane still seeing people screaming for nerfs a month after everybody who actually does PvP (or hell, even decent PvErs) have figured out that it's actually pretty well balanced. It fucking sucks because it probably will get nerfed as a result too, and then it'll be worthless like the other heavies. It's also funny how those same people completely overlooked the Meteor and wrote it off as garbage from day 1 when it's probably MORE viable than the M80.
>>
>>2637487
keeeek, I warned you.
>>
>>2637844
>checkt
It's redditors and their ilk man. Same reason society is so shit. Professional victims that live in a fantasy reality, curated by censorship of anything that makes them uncomfortable, where they circle-jerk each other into thinking that they are right about everything, because they have "credible" media sources that tell them what they should be angry about while conveniently leaving out the actual facts and sweeping the real problems under the rug, blaming everything on the native populations racism instead.

..or something like that
>>
>>2637889
Rent free
>>
>>2637889
I think it's crab bucket shit too. They're mad their favorite ships suck right now and instead of asking for a buff or rework they want the good ones dragged down to their level. I'd imagine with the M80 it's especially bad because people who fly around solo in large multicrew ships feel threatened by its S5s too. What's especially dumb as well is the way so many of them act like nothing will ever get buffed or changed, even when they've been in the scene for a decade or more, when in reality the whole meta flips every few years and I've seen so many ships go from dogshit to OP and back.
>>
>>2637649
What's the counter to a well piloted Arrow? Maybe I'm just cynical but so long as the Arrow can just straight up wreck anything that can't point at it, there's no reason to fly anything else except something the arrow can't actually hurt.
>>
>>2638487
Armor gating
>>
>>2638860
Thanks for not reading the entire post
>>
>>2638487
Your own well flown Arrow, basically. It's one of the highest skill expression ships and the people who are good at it practice far more than anyone gives them credit.
>>
>>2638487
Bringing 2 ships or a bigger ship that it can't damage that can fend it off with multi-crew. Also, since ballistics are meta right now, the arrow has a limited amount of ammo before having to rearm. You could probably fly evasively until they run out of ammo, but then again, the good arrow pilots will just keep you in their vertical line of aiming and circle strafe you vertically. Really though, if you got numbers, the only way the good pilot is gonna win is by luring your team away 1 by 1 and taking them out. If you guys fly as a team together, you should be able to take out the good arrow. Numbers always win if you got enough.

If it's 1v1, a proper cork screw is a good way to get out of dodge if you actually do it the right way (ie big enough forward moving spiral that makes it difficult for someone even with good aim to hit you).
>>
>>2639031
Yeah, the best pilots I've seen are playing AC and fighting in PU constantly. It's honestly the best way to get good, just constant fighting in AC then taking what you've learned in AC and applying it in PU for more training. It also helps to get mentorship from the good pilots. If you are willing to put in practice, they'll teach you, if you get to know them.

Also, if you have a life/family/spouse/gf, you probably won't be able to practice and get as good as those without.
>>
>>2639062
>the best pilots play SC constantly
poor bastards
>>
>>2639031
I don't mean to minimize the skill, it's just frustrating how absolutely one-sided it is depending on the match up.
I'm not saying the Guardian Qi should have an advantage over the arrow, but I couldn't even see this guy, my turn seed was so bad. Ballistics went right through the shields, disabled engines and I was toast.
Don't get me wrong, I deserved to lose that fight, but being so completely raped feels bad man.
>>
>>2639625
HAHA!!! It sounds like you learned from it man. 1v1's are such a crapshoot in PU. You never know what you're going up against, so preparing for it is a gamble. bounties never feel rewarding since the time it takes to track down a bounty usually never is worth the effort except for the few times it is. You're better off starting shit and getting a bounty, and letting them all come to you.

The Guardian Qi is s-tier in pirate ops with a group, since it has the quantum dampener AND is a guardian! Granted, a mantis can do both, I personally think having the redundancy is worth it for being able to get on a snared target's ass with the dampener immediately without any delay.
>>
5 noise counter measures on arrow.
In theory, can you just missile it?
>>
>>2639870
Flares work on everything right now
>>
>>2639625
>>2639710
I retired from serious PvP in like 3.7 (whenever they redid the flight model) but friends that are still pretty high level tell me that the base Guardian can actually do some work due to its really good strafes. Not sure exactly how that stacks up 1v1 against an Arrow but I get the impression that a 9/10 Guardian pilot can maybe take a 6/10 Arrow pilot, which is more than you can say for most things that aren't light fighters.
>>
>>2639877
I hate CIG so much its unreal
>>
>>2639536
lol
>>
>>2640199
You still don't hate them enough. CR especially.
>>
>>2640233
I worry that some angry backer will commit arson to the manchester offices or try to attack CR. like they are really setting themselves up for catastrophe. They hire a ton of dumb interns from

> GAME DESIGN DEGREES

and then blame the idris version issue that kept crashing the servers on them.

How'bout they hire me instead. I have sent 10 relevant & high effort applications over the past few months and I have not even got an interview. I'm starting to think that they deliberately don't hire players. Too emotionally invested, I need to start lying on my applications and say that I'm not a backer.
>>
>>2640244
That'll never happen.
CR will have retired from the company before then.
I promise you. A week to a month after squadron comes out CR will announce he's retiring. Sandy and Eren too.
Then you'll start seeing some real managed decline.
>>
>>2639062
There's an enormous delta between the average AC pilot (of which there may be less than 200 active players) and average PU pilot.
Yes, grinding helps, but even with just a few hours instruction and practice you will be able to beat the majority of the PU playerbase. If you want links to the competitive PvP discords, let me know. Some are better than others for instruction. I wouldn't bother with Grim Hex.
>>
>>2640548
>competitive PvP discords
Yes please. If only they wern't on gay discord. Wish people- especially competitive related communities used teamspeak or mumble.
>>
>>2640247
That won't happen, those three alone have taken 100 million dollars from this project for pay, unless the company utterly fails they won't abandon their golden goose.
>>
>>2641126
>golden goose
CR doesn't care about star citizen. He's only interested in squadron. They are relying on the squadron sales for the big pay off that'll go straight into their pockets.
>>
>>2640791
https://dsc.gg/sololvl
Start with Solo Leveling. It's the one that's most training focused without a ton of ego. You can ask general questions in chat or show up to a general training event (Mondays last I checked). There's also a ticket system to request individual coaching at whatever level you need.
>>
>>2641188
Three people have taken fully 1/10 of all funds ever, they already have their big payoff, everything else is just the icing on the cake.
A used car salesman is selling hope to clowns to fund his dreams of being a Hollywood director, that's what this is.
>>
>>2641891
>already had their big payoff
Wrong. Most of the money has been spent on development. Don't get me wrong Chris and family have taken generous paychecks, but squadron is the money bag. Everything they earn from that is going straight into their pockets and not back into development. It'll be their golden parachute.
Rumors they want to "retire" or at least leave the company are coming from insiders in CIG btw. But keep believing that the game is a huge money cow and CR is sitting on a billion dollars in his bank account because they haven't spent anything on the game in the last 10 years or whatever made up fan fiction you want to believe.
In reality the company has been close to full on insolvency multiple times and only recently got some breathing room from their investors.
CR et al are looking for a way out since star citizen was never the plan anyway.
>Golden goose
Lmao. You actually think star citizen is profitable. That's adorable.
>>
>>2642085
>CR et al are looking for a way out since star citizen was never the plan anyway.

The CR hollywood fantasy is so gay. He would be so much more likable and respectable if he embraced that his best work could be an MMO. But Larping as a movie director is his dream.

I guess not caring what others think will get you the fame and help you achieve your goals. Just like its weird that he doesn't realise how gay it is to basically be thinking in such a childish way.
>>
>>2642085
From their own tax records they have paid cr, his tickled wife, and his brother 100 million dollars as of the end of 2023.
That is 1/10th of all funds ever as salary.
>>
>>2642897
never liked sandi.
Eren is just a retard.
Chris I wanted to like because he had the vision and I still sort of do but man he has not done anything good recently.



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