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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>https://rfonlinenextgb.netmarble.com/en

RFONLINE NEXT

Who else is playing this at launch? You can download the launcher, the game and create your character now...

The game launches TOMORROW, Wednesday June 17th 2026! Three regions: Asia, Europe and USA
>>
File: mintylemonade.jpg (463 KB, 1920x1080)
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>>2602335
>>
What's the business model?
F2P + P2W?
>>
>>2602612
Indeed. This is a decent video with good information.

>https://www.youtube.com/watch?v=PTSuz3KI3oA

Daily Progression Loop

Based on KR and TW player experience, your daily loop in RF Online Next looks like this:

1, Main and nation quests
2, Training Center
3, Daily, weekly, and monthly missions
4, Guild raids and faction content
5, Open-world AFK farming (still a thing, still relevant)
6, Dungeons (including Biosuit-specific challenge dungeons)
7, Upgrades, crafting, and refining
8, Offline progression / collection grinding.

The AFK farming system is one of the features that veteran players from the original will appreciate and that newcomers need to understand quickly.

You can’t ignore AFK farming. The grinding loop is real, and skipping it means falling behind on the upgrade path, which means underperforming in war, which means your faction suffers. This game rewards consistent daily play, full stop.
>>
This game sucks. It's just "press g to auto quest and auto battle."
>>
File: Chad pepe.jpg (496 KB, 2000x2300)
496 KB JPG
If anyone fell for this thread or like auto-battler slop, here's a guide I found that's legit and not third world slop:

https://www.youtube.com/watch?v=ziHyfGEASuA



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