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File: 1606252357577.gif (267 KB, 600x497)
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Vintage INTERACTIVITY edition

>World of Tanks 2.0
https://www.youtube.com/watch?v=FTEkzHeiafg

>Always bet on Dick BP
https://www.youtube.com/watch?v=fHrO0Lh449E

>What is World of Tanks
https://youtu.be/AxXqRjI1AlA?si=kbfInj2xMrdAKbQh

>Official site
https://worldoftanks.eu [EU]
https://worldoftanks.com [NA]
https://worldoftanks.asia [ASIA]

>Guides
1: Armor penetration:
https://www.youtube.com/watch?v=RqVfdeGCov4
2: Concealment:
Part 1: https://www.youtube.com/watch?v=rgEE7L7jXvI
Part 2: https://www.youtube.com/watch?v=pZVWmHQVuVI
3: Vehicle spotting:
https://youtu.be/En0pkMs41X8?si=MTZmmUT4LZ5SjOZ-
4: Damage blocking:
https://youtu.be/MdGD7w1_xOc?si=bDuamk--ZGY4KCsO
5: Introduction of Nations and Tank class:
https://www.youtube.com/playlist?list=PLLdX4uF0qNSfA6nXi3oH_QvkXyl2TJceN
6: Crew guide for beginners:
https://youtu.be/7Epw9DvEKLA?si=OT9f5aFH4LYmfF2b
7: Game settings guide:
https://youtu.be/nbSS6WYfa94?si=6fVMe_Efg2JLWzoW
8: Bond tanks review
https://www.youtube.com/watch?v=yk6QFokQUjw

>Resources
1: Strategy planning tool, ideal for planning clan tactics:
https://stratsketch.com
2: Tank statistics and 3D armor models:
https://tanks.gg
3: Tanks and players' performance statistics:
https://tomato.gg
4: Tanks' rating and recommended pieces of equipment:
https://skill4ltu.eu
5: Unofficial game news sources, leaks:
https://thedailybounce.net [EN]
https://wotexpress.info [RU]
6: Official game mods portal approved by WG:
https://wgmods.net
7: Monitoring service for game servers, used for checking whether servers are down:
https://wgstatus.com

>FAQs
>How alive is the game?
The game still has a considerable playerbase, peaking during Christmas with over 1 million players.

>Is the game P2W?
You can rest assured that if you are good, you can beat other shitters reliably. Shitters can spend millions and still get owned by good players.

Previous: >>2310130
>>
>>2631947
I can’t even find this on the catalog
Remake pls
>>
>>2631975
skill issue
"World of tanks" is figuratively the 2nd line
>>
hahh i love the tank game
TURN UP THE HEAT:D
>>
forgot the title award
>>
tanks.gg is cracked, you get to see the 3d styles now
>>
Guy who hasn’t played WoT in ten years here, I get the Duke Nukem but who the hell are the other people in OP picrel supposed to be
>>
>>2635282
probably Blood man, Rise Of The Triad man and the token female 3DRealms bitch from that one game I didn't play.
>>
>>2635282
assorted build engine protagonists
>>
This game must have the biggest player base of pussies out of anything I've ever played. So many people literally frightened to simply play the game, contest for ground, many just want to sit in the base from the start regardless of their vehicle, this gets worse the higher the rank you play at.
>>
>>2635516
>>2635809
Ahh. Did we ever see the Blood/RoTT people in-game? RoTT had a guy and a girl on the box art… don’t remember any Build engine games with a female protagonist
also I didn’t recall RoTT as a build engine game and looked it up, it was actually Wolf3d
You now remember Ken’s Labyrinth
>>
>>2636271
when your tank hitpoints reach 0 you die irl
read termins of service noob
>>
>>2636271
Comparing old WoT to new, the player base is more skilled now because they’ve been playing the same game for 15 years. Like back in the day I’d be drunk tanking and constantly yolo pushing like a retard and I’d have a win rate in the mid 50s. Now I do the same shit and, although I can occasionally pull off something clever and carry a match when the stars align and I luck out, I’m a solid 49% mediocre player
Players at high tiers 10 seem to take the game more seriously and play “better” in the sense that they’re cautious and expose themselves less and play more patiently
>>
>>2636931
Chick is from Ion Fury (Ion maiden before iron maiden had a hissy fit)
It was the first build engine game released in decades some 7 years ago
>>
Should I grind the Minotauro line? I want to have fun.
>>
>King Tiger, as a tier 8 German heavy, can equip a vstab
>American heavies can equip a vstab a tier early, at 7, for reasons
>Captured King Tiger, a tier 7 American heavy, cannot equip a vstab
Make it make sense bros
>>
>>2639753
>>American heavies can equip a vstab a tier early, at 7, for reasons
historically accurate with the gyroscopic short-stop stabilizer :)
>>
Running the game on linux currently.
Previously
>220s FPS
>rarely any hard framedrops
Now
>FPS dependant on how many tanks are in my Field of vision
>220s staring at the ground in front of me
>80s in preptime
>40s in gameplay
>frequent framedrops and freezes any time
On one side it's a motivator to do arty missions, on the other, nothing else is possible. I'm doing the standard ProtonDB steps and went further with my own, but it's terrible. Anyway went to T8 french arty in the few days of play I've had since reinstalling.
>>
>>2640927
>On one side it's a motivator to do arty missions
I started doing the campaign missions and reluctantly started playing arty to do so
Genuinely wish I hadn’t started any of the campaigns and never had them in the back of my mind as I played
>>
>didn't get my HEATbux in WoWS
kinda mad now
wonder if I should bother support since I'm certain I logged in before the deadline
>>
I used to think I was a heavy tank, but after some self reflection I've realised I'm a wheeled medium tank.
>>
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>>2631947
>Nu Wang instead of Lo Wang in that gif
>>
>drowned myself navigating the bank on big ensk award
>>
>>2645021
You turn like a boat?
>>
>>2645282
This is also true yes
>>
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your thoughts?
>>
>>2645966
dangerously based. probably pushes arty and only shoots at lights as well.
>>
>>2646403
he didn't really do much shooting at all
>>
>>2645966
Would rather not have him on my team honestly
>>
>>2645966
That’s like 15 games/day in that tank alone, every day since the beta ended. Gotta be a bot.
>>
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>raises spork
>erm, THAT just happened
>>
>>2647336
Oh, I was supposed to grind that
ah well
>>
>>2647378
you get a pretty cool camo as well, I legitimately don't know when I unlocked it
>>
>>2645966
Probably plays as a backline sniper
>>
Thoughts on the Medved? I already have the Toro for Tier 9 burst fire fun, might just leave it at that until the Kame comes in.
>>
>>2648641
I think the general impression was it's a pretty mediocre tank that only functions as a brawler. It has poor dispersion/accuracy (0.45) so you're not going to land the entire four round burst unless you're in close, but it also has a pretty long intra-clip (3.75) while not being a particularly fast heavy. Basically you are hoping to be in the right position at the right time (you can influence this to some degree with good game sense) and then when someone in a tank with a longer reload fires you all-in them and kill them before pulling back. If you can't make opportunities like that it doesn't trade very well (3.75 means only someone overextended or tracked is going to take follow up shots,) or do well at mid-range (0.45 accuracy means you're only landing 2, maybe 3 shells out of 4)
The armor is also very mediocre for the close range playstyle - the hull isn't good, at all, and the turret has both a large cupola and a viewport weakpoint that prevent you from sitting hull-down and dumping your mag at your leisure
I think it's still a playable tank, if you got it from a lootbox, but I don't know that I'd direct purchase it. It's certainly nothing like a Skoda T56 or the Kame.
>>
>>2648661
Yeah pretty much my thoughts, I'll play Toro if I feel like similar gameplay at tier 9 while credit grinding.
>>
>>2648641
it means bear in russian
>>
>>2649074
>name the tank "bear" and give it brawling stats
>give it a tissue paper hull so it can't actually brawl
bravo WG
>>
>>2649133
>name tank rinoceronte
>:(
>>
>>2649159
>name tank "Rhinoceros"
>it has a horn that's a weakpoint
It's like pottery, it rhymes
>>
>name tank predatore
>doesn't hunt children
????
>>
>name a tank "Maus"
>contrary to it's name it's actually pretty big
>>
>>2649333
it kills light tanks o algo
>>
>name tank Iosef Stalin
>it’s a tank, not actually Stalin
>name tank Ferdinand
>my local Porsche dealership kicks me out for demanding a test drive
>>
Got the Executor and I think it's the best tier 11 I've got so far, it actually feels like a full upgrade compared to the tier 10, rather than slightly worse but with a gimmick.
>>
>>2654780
Many are saying this
>>
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I'm starting to regret getting the Lion
It fucking sucks, it's the least accurate "Sniper" tank I have ever played, it has the gun handling of a fucking heavy tank
>>
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>>2655380
loadout / crew for lion?
if you have the resources to get an assembly tank in the first place you better be blinging that shit out
anything less and you are trolling / didn't do your research beforehand
>>
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>>2655380
In crew skills, your main goal is Offroad driving, bottom of the barrel soft resistance. As a medium you can double bush for Camo, it could be your 3rd skill.
>>2655743
Rotation Mechanism brings down the factors very slightly, but worsens them by increasing rotation speed. They work off each other. So With your slow aim time it'll be worse with IRM. Use HP and especially T3 Survivability for tracks.
>>
The K91 line feels very weird to play. T7 has 235 Gold pen, T8 330 but that never improves up to T10. The T8 even has Light amounts of Camo with 2.5k DPM. Overall strange line.
>>
>>2655895
IRM reduces dispersions on driving forward when you are not turning and guess what you are doing 99% of the time in a combat med when you are peeking over hills or chasing someone down

It also reduces after fire dispersion, even with 4.5 second intraclip it helps because having a smaller bloom means your movement and turret traversing on said bloom will be miles more manageable than if you were using IRM-less build like hardening

IRM or hardening is playstyle diff but I vastly prefer comfortable gun than more hard stats
>>
>>2655743
>>2655895
my crew skills are identical, except I have comms expert as a radio skill
I drive it with bond vents, CVS and exp turbo, I never expect anyone to spot and I'm 99% proven right, ultra gun handling build will not work for me
>>
>>2656467
>tank with mediocre gun
>why gun mediocre
>no gun improvements
At least when I get 750DPM I understand why
>>
>>2656482
listen man, this is MY BUCKET and it is COZY
>>
>>2656467
If you are playing spotter bitch build as main loadout why did you even get lion in the first place
20 iq choice
>>
>>2656467
>vents/CVS
just play something else at this point
I have a gun handling build and I like my Lion, it's a fun auto-reloader with a pretty snappy gun (if built for it) that lets you pump DPM on the second shell like a reverse auto-reloader with an emergency shot in reserve
Reverse auto-reloaders (and auto-reloaders in general) are very powerful and usually pay really heavily for it, so considering the Lion's surprisingly okay turret, mobility, and usable gun handling it's in a pretty nice place for what it is
>>
Why would I play the tier 11 Leo over the tier 10?
>>
>>2657779
You wouldn't, WG failed to design a meaningful T11 and in fact made it worse than the T10
Not every T11 is a winner
>>
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What is even the point of this thing anymore? Playing tier V is like jamming broken glass in your pisshole. Wargaming got their money and won. The people who bought it have all fused into their computer chairs with 10k+ battles pissing everyone off. Everything that needs to be said about it has already been said. Just delete everything tier 6 and below and admit you never cared.
>>
>>2658393
the funny thing is you could move it to T6 and it'd just ruin T6 MM instead
>>
I've been blackpilled, played a bunch of tier 11 games yesterday and it's boring as shit compared to tiers 6-9.
>>
>>2659468
tier 11 is okay if you want to dodge arty games but WOT is pretty boring at this point in the year
>>
>>2658393
I play tier 5 all the time with my GuPpie tanks and as long as you actually play the game properly lefniggers can't even splash you
>>
>>2658393
>Playing tier V is like jamming broken glass in your pisshole
There was a time… many years ago… when tier 5 was fun… and everyone played it…
>>
>>2658393
Funnily enough just played a tier 5 game during my USA triangle grind, the Lefh in it got 7 kills.
>>
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>oyster bay
>amx M4 and 268/4 overlooking central mountain corridor, IS-7 and minotauro staring back
>I go in the hulldown lane
>fight schwertwall to standstill
>AMX and 268/4 join me
>entire enemy team pours through the middle pass
>ded within seconds
very cool, it looked like a 3 stooges bit, except I'm not laughing
>>
>>2660494
I go down that middle pass all the time 2-3 minutes into the match and there's only ever one lone TD/medium there.
>>
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>Enemy XM57 sitting in the redline behind a bush on redshire (castle side)
>Ammo racked
BACK TO THE GARAGE I GUESS
>>
I know this game has engagement based pen/aim rng, I just can't prove it.
>>
>>2661006
The rng for hitting/penning is 50/50
You either hit/pen or you don't
>>
I have no mods installed, any that you think are must haves? I'm not that interested in seeing who on my team is a tomato and who has 100k games though desu
>>
>>2636271
It's the silver economy that rapes you even with 'premium'

>>2637704
>minotauro

Just do E4 for the front line heavy-support td memes, the clip reload's too long, the Alpha too low until IX and no one respects your 'armor', especially downtiered

>>2661006
>kill shots low rolling or flying off into space

There's every gacha gambling incentive for soft rigging with inappropriate non-mirrored matchups already, and probably the main reason for the Player Rating system itself. If you have enough credits, you can have only good matchmaking by simply noping out to the garage.
>>
>>2670229
>simply noping out to the garage
I wish they'd permaban retards like you
>>
>>2670157
personal mission reset for the 279e campaign
static ammo indictator that tells you the base reload time of whoever shot you in personalized chat (doesn't account for rammer / active skills and not counting down real time so its legal)
>>
I don't like tier 8. I don't like trying to grind up my dinky little tech tree stock tanks going up against premiums. Please tell me I'm not wasting my time and it gets better at tier 9 and 10.
>>
>>2673935
T8 is an absolute shitshow, T10 is infinitely more balanced
>>
world of tanks heat
>>
>>2682734
For me, its APCR
>>
>>2682734
>world of tanks in heat
>>
https://worldoftanks.com/en/news/updates/2-3-1-CT/
>looking at update 2.3.1 notes
>new mission called crucible
>that entire third bullet point
ummm wtf?
are they really trying to bleed out more credit or even gold/bonds from players?
i no lifed the entire black rock campaign in a month but i might not really try these missions past the first attempt if the rewards are ass and/or if the reqs are cancer to achieve in a short amount of games
>>
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also
>last stand has automatic voice chat on
time to COD it up

>>2673935
onslaught light is coming back next update
do all your tier 8 grinding or credit grind there
>>
>>2684622
sex with medium tanks
>>
>>2686280
Sex with heavy tanks. Make sure you’re packing enough penetration
>>
>>2655926
E-25s with turrets, some side scrape memes at VII & IC
>>
is squall worth it if im a very inconsistent player and i would like to have fun while farming credits?
>>
>>2690302
Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrt
>>
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>>2690302
do you have 4 skill crew
do you run food
do you have pink optics at least
do you have knowledge of anti scouting
do you autisically know map positioning for 40+ maps and most of the bushes for big scout tanks
do you know which armor profile you can pen with 50mm HE
do you have a thick skin to endure people yelling at you in chat for not suiscouting

if you answered no to any of the following questions, then do not redeem
blesk is better and free anyways while being almost economically profitable due to cheap shells
>>
>>2690417
>if you answered no to any of the following questions, then do not redeem
gorgeous thanks sir
>>
>>2690417
It's actually not that bad I think people think Squall's camo rating is WAY worse than it actually is
No, you're not outspotting a stationary Even 90, but I catch them out of position SURPRISINGLY often and they get deleted by an HE clip
And against other LTs that aren't braindead, you can scout surprisingly well. It's a bit fat to be a proper active scout (but you can still get away with a decent amount of stuff as long as you're doing it defensively) but if you take the right positions you're far from being a retarded pseudo-med that gets spotted from the moon by heavies (looking at you, Blackdog!)
>>
>>2690302
>inconsistent player
Maps are inconsistent. Try to do well on Prok and Mali.
>>2690417
>>2691310
Bounty Low Noise, BiA, Camo, Paint
Even 90: 52.8%
Blest & Squall: 45.65%
LT432: 46.28%
Both above 36%, meaning a double bush necessitates proxyspotting. See iyouxin spreadsheet. You are basically equal to an LT432. Same view range as well. Absolutely workable.
>>
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>>2691310
the average player can't scout because they crutched too hard on elc even 90 and manticore that they feel other lights are too large, but i don't blame them too much

i have experience in anti-scouting and playing big chassis LTs but that's like 1000 games over a decade. i'm always going to ask people what they know before going into LT assassins, let alone the light tank class.

we have 44 maps, 2 spawns each so you have to memorize the right bush angles per side, decent understanding of the camo system, the game sense to predict how the game could play out in 2 minutes / enemy positioning AND have a competent enough team to plug gaps or help you out

the knowledge gap and economy/crew requirement to get into decent LT gameplay is frankly crazy and i never tell new and/or bad players to play LT ever in current WOT unless they are REALLY in love with WOT or are jumping through the hoops for tank campaign missions
>>
>>2690302
If you don't care about your WoT rating and like being a sneaky assassin then yes it can be fun.
>>
Why no premium shartillery anymore? They don't have to be busted I just want to earn some creds whilst clicking.
>>
>>2694083
I suggest you impale yourself ass first on the nearest bollard
>>
>>2694231
If you don't like them then don't play the game.
>>
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I enjoy watching the other LT's on my team die doing stupid shit when I'm playing a light.
>>
>team mate doesn't move or do anything until you die, then goes in allowing the enemy to defeat you one at a time
Why do they do this?
>>
>>2695408
wot is a retard game populated by retards
always has been
>>
Any wz-132-1 enjoyers in the chat?
>>
>>2695943
I haven't played a Ch*nese tank since the Type 59 in 2013 and I'm not about to start now
>>
>>2694083
Because Wargambling has forgotten how to make a unique tank without making it overpowered. I could imagine a T8 premium artillery
>5shot autoloader
>2s interclip
>4-5s stun
>less stun per repeat-hit
>low damage
>slow reload
>very fast shell speed
>good accuracy
You have a tank that has to move positions and can't just hit over mountains, which also can't be dodged well and really only exists to make those "Stun multiple enemies" missions less annoying. And its gimmick of having that unique stun falloff makes it less like a TX french arty. So no focusfire.
>>
>>2695943
I wouldn't know, I stopped at the WZ-131 because I do so well in it I'm scared about tiering up.
>>
>>2636931
>Did we ever see the Blood/RoTT people in-game?
Yes. Blood guy you see yourself in the mirror a few dozen times in-game. and RoTT you have a character select screen and pick which character/class you want to be (everyone picks the fastest one cuz if you dont there are some secrets you cant get)
>>
PSA: I spam camouflage on every tank because it looks cool, but just learned last night that not only does each camo have three different size scales for the pattern, some camos have multiple different color combinations you can swap between.
>>
Oof that Far Cry tank looks rough, good dpm but a bloody massive cupola on top
>>
>>2706118
Maybe, but there are a lot of tanks with massive cupolas that do well (e.g. the Renegade, even if it's less popular now)
I think it has SPHT HE pen so it's sort of the poor mans SPHT? It also has a workable turret if you're working a ridgeline, you can never hide the cupola but you're not going to get hit in it every single time ever if you aren't exposed for significant amount of time (and it has decent enough gun handling for peekaboo)
>>
>>2707474
I might get it actually as they say the gun handling is going to be improved on release as well as HP up to 2000. Think QB also said HE was going to be 150 pen which is nice. That cupola is bullshit though, but you can't have everything. You can just play smart and do some good trades with the DPM and you'll earn a lot of credits plus bonds.
>>
>>2707501
It already has 0.16/0.16/0.08 on Tanks.gg which is pretty usable, if they improve that further AND give it 2000 HP there's no way it won't be good
Giving it a tiny or non-existent cupola with the otherwise pretty solid turret face (granted it suffers a bit if you're using gun depression and expose the bottom of it) would make it a bit TOO good
>>
>>2695943
I'm too chickenshit to buy it, does it have a big boom at least?
>>
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>>2707474
>>2707501
>M-VII-Y
no
everyone comparing M-VII-Y to SPHT are retarded because it's missing 10 km/h and a ton of engine power, otherwise you might as well start calling GSOR the TANK a poor mans SPHT too

M-VII-Y doesn't have troll armor like the SPHT does against regular rounds nor the mobility or low profile to play like a crackhead around hard cover
ignoring the obvious commander cupola weakspot, the turret curves downward like maus so even f2poors can lob shots near the turret ring for RNG pen

go play AE Phase 1 if you want to play a tier 9 USA heavy that sits like a hulldown bitch. at least AE Phase 1 get 340 HEAT pen while being a free tank from battlepass...
>>
>>2708538
its a comfy damage dealing light similar to the german equivalent in how it plays
>>
The Leox is so fucking good bros, I wish I could add it to my garage permanently.
>>
>>2711462
>I wish I could add it to my garage permanently.
Isn't there someone else you forgot to ask?
>>
>>2631947
why did you dumb nuiggers make a WoT thread that looks like it's for a game that is actually good?
>>
>>2714455
The Wheel of Time game sucked.
>>
>>2714455
Blow it out your ass
>>
E 90 is awful, don't buy it. You're a meatball with zero carry potential. Anyone can pen you by pressing 2.
>>
>>2716423
Got it in boxes and my impression of it was this is just a fat slow grom with bad matchmaking.
So it's ok but I wouldn't grind credits in it given the choice.
>>
I'm getting so tired of this game, trying to grind but so much of your XP is dependant on the 14 other mongoloids you get paired with. Can literally earn more by sitting back and doing jack shit than by sweating if the 50/50 goes your way. Think I'd just prefer War Thunder where win gets you a bonus but individual performance counts for a lot more.
>>
>>2716423
How much do the other two suck? Asking for a friend
>>
>>2716740
Mitlerer is a 122TM that trades armor and gun depression over the side for nothing.
T3 Jager is just a bigger worse shitpack without the HE gimmick.
>>
>>2716740
The mkpz is too team dependant, you will need to use your team as extra hitpoints to be able to deliver more than 2 shots per battle
The gun handling fucking sucks and you will be severely punished for missing any shots
You have heavy tank mobility and view range, at the cost of uhhhh...
>>
>we're doing last stand AGAIN
Bro I JUST lost my fucking mind over this mode like a month ago? And now I have to go through the torture gauntlet AGAIN in JULY? What the fuck are their plans for October???
>>
>>2717453
Probably back to back or even overlapping waffentrager and mirny
>>
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I started going to E3 assuming I will have teammates
I wish I had teams that wouldn't abandon 2/3 of the map
>>
Crucible is a toxic addition and I will be ignoring it entirely.
>>
>>2723562
>Crucible is a toxic addition and I will be ignoring it entirely.
I wish I had never started these fucking campaign missions and was just playing the game like a normal retard.
>>
>>2723712
Playing like a normal retard is much more preferable to me. I've got the Dravec and about half the Black Rock so far but have completely ignored the missions for that too, I just randomly complete them by playing normally.
>>
>>2724065
>Playing like a normal retard is much more preferable to me. I've got the Dravec and about half the Black Rock so far but have completely ignored the missions for that too, I just randomly complete them by playing normally.
wtf, are you me?
>>
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>>2723562
i think these are doable for me, but i did nolife nearly the entire black rock campaign in a month
i'll do them later. right now the entire playerbase should be competing for damage so its gonna suck.

the tier 3 experimental mobility system and the 6-skilled crew seems very tempting. i don't care for crew books or bonds
>>
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>>2725970
... fuck. it's been a while since i did a high caliber mission
what did you guys use? are there any tier restrictions, i can't find info online?
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>>2726104
i threw
tier 7 is my go-to tier but ever since the matchmaking rework i keep getting downtiered to tier 8 matches
tried MBT-B but i'm not cracked enough to pull off 7k games
>>
Looking for tech tree advice on which lines are worth grinding up to play for fun. Currently my only tier 10 is the IS-7. Most of these lines I have ground up to tier 8 or so. Main lines:
TDs:
>T110E4
Heavies:
>T110E5
>E100
Mediums:
>M48 Patton
>E50M
>Obj. 140
Lights:
>Sheridan
>T-100 LT
>Rhm. Pzw.
>Tesak
Side branch lines for later down the road:
>T57 Heavy
>Ares
>Maus (though I really didn’t enjoy the Vk 100 p, maybe superheavies aren’t for me)
>Leopard I
>IS-4
>Obj. 430U?
>>
>>2726850
do you use food?
do you fire gold? if you don't, do you have intuition trained?
for lights - how much knowledge do you have about the camo system and map positioning? can you ignore your team yelling at you for not playing their way?

for fun is also somewhat subjective. do you aggro and try to break enemy positioning, or are you more comfortable with hanging back and punishing misplays?
>>
>>2726850
>T110E5
Kind of pointless now that both Soup conq and canopener exist, it's a solid choice nevertheless since the turret weakspot is a 50/50 chance to bounce standard ammo
>M48 Patton
Very limited by the mobility, but exceptional gun handling and can outspot reckless LTs, if you know how to play big soft tanks, you will prosper in it
>Obj. 140
Very little downsides, but the downside that exists is a big one - the fuel tanks are next to the driver, you will need to run fire extinguisher with it
>Ares
Despite the nerfs the T11 is still a death machine, but you will be punished for overexposing
>Leo
If you don't know how to use your team as extra HP, you will be punished
Excellent spotter if you find yourself without lts
>>
>>2726850
Good selection.
IS-4 is pretty outdated and not worth.
Consider getting some other autoloaders like batchat and 50b, or some slightly different mediums like the CS-63.
>>
https://www.youtube.com/watch?v=PgUDx7HDRkg

Pretty much can pay 250 gold for 250 bonds now
>>
>>2727307
wait. the fucking stage 1 and 2 rewards reset?
i have 5k gold. i'm super tempted to burn all of them into components so i can stop doing the side mode treadmill
>>
>>2727316
i just calculated that i can convert 5500 gold into 9000 components
i'm so doing this
>>
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>back to back ace 6k damage games
one was in T8, I'm afraid to play now
>>
can you do the crucible missions in a lef?
>>
So tired of grinding out the Gorilla, don't really like the play style of the E4, don't know why I started. I thought the alpha of the T-30 would be fun and it is at times but it's very situational. Should be done soon then I think I'll grind the Leopard 1, definitely more my type of vehicle.
>>
>>2726850
>M48 Patton

IX's stronger, meme counter spotting vision maxxing can be fun and effective. Just get M60 in the bond shop.

Heavies: China rockets might be memeable if you enjoy IS-7. Czech heaviums. Soviet double barrels & Polish brappers.

Mediums: 430's a nice minimal modules grind. Weak frontal fuel tank/ammorack Worth hardening if brawling.

Lights: Sheri brass are func; Rhm >T-100 roach AIDS gun depression for DPM memes and higher pen HE. Brit one for max camo.

SIDE:
>MAUS: Piñatas, XI sort if worth it. IX reverse turret Maus thing for bonds has better turret than Maus itself. Jap overmatch if you want to do doom turtle stuff.

>LEO
Get the old French IX/10 in Collector's Vehicles then decide on grind. If you dont care for Lights, similar playstyle challenges.

>IS4
Hell no never. Double barrels are fun at least.
>>
>>2731845
Is it true that the Gorilla’s cope cages are fixed color regardless of the camo skin applied? That’s a dealbreaker for me
>>
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>>2733163
IS-4 got gutted like hell with armor flashlight
it's still one of the few heavy tanks that can bounce things sidescraping but TDs got a heavy increase in penetration consistency with colored areas and more and more people are getting aware of the turret ring weakspot
>>
>>2734610
I don't have the gorilla, but I've noticed that if a camo (2d style) changes the color of the wheels, it changes the underlying base color which includes all things not affected by camos in general
>>
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>>2734610
>Is it true that the Gorilla’s cope cages are fixed color regardless of the camo skin applied? That’s a dealbreaker for me
ya
>>
Do you think most players actually look at the map?
>>
>>2734610
Finally ground it out, it's quite the upgrade over the E4 so happy about that, more speed and armour. Did 4k in my first game with 0 rank crew and no upgrades and made a profit too by just firing standard ammo. The cage stays the same colour as the other guy said but that doesn't really bother me.
>>
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anyone feel tempted to nuke their garage?
i don't play very often anymore, and when i do it's only for 2 to 5 games on a select few comfort tanks
i have an entire garage of kitted out tier 10 that i don't play, even when onslaught was going on. with tier 11 being boring due to lack of tank variety and tier 9 and 10 getting flooded with prem tanks, i'm honestly thinking about allocating all those bond equipments to tiers 6 and 7

i have 36 tier 8 to 11 tanks. i can only play one tank at a time. why do i even have garage queens sitting around, when i don't open the game as much anymore?
>>
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by the way, any professional TOG II gamers?
bond turbo for the extra 1 km/h or T3 experimental turbo for faster rotation?
does TOG take a lot of module damage?
>>
>>2736970
I probably wouldn't bother putting fancy equipment on the TOG II, it's a meme pick you drag out every once in a while for fun not a tank you try to hyper minmax to hard carry matches with
You have fuckall armor with no flexibility and not even a bond turbo/T3 Exp Turbo is going to make you move fast enough to avoid soaking hits
I think it takes an average amount, you don't really need Experimental Config if that's what you're asking. Hardening, (Bounty) Turbo since I think you can dismount that for a kit and a rammer. The gun handling isn't great but the tank also doesn't move fast enough to bloom it enough to need vert stabs and 0.35 is enough you don't need to be running something like aiming. Your terrain resist is good enough you don't need grousers on hard/medium so off-road will get you moving at your full 19km/h. In fact your resists are good enough compared to your top speed/PW I might take Lightweight for the durability.
>>
>>2736970
Put whatever you want on there, none of it can protect you from clickers.
>>
The Indian Panzer is so crap, this line had better be worth it.
>>
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new/returning player here (yes, unironically), haven't played in years, never made it past tier 9 (got a e75, liked that tank) for """"germany""""" and t32 for usa
what are currently the best heavy trees for people like me? looking into it I assume IS-7 (obv) and WZ-111 5A which is essentially the chink version of the soviet line I guess, mostly interested in heavy tanks or TDs that play like heavies
my rationale being that E100 is just too damn slow while the t110e5 has the small turrent and I don't want to deal with that shit right now which is why I won't be getting them as T10s any time soon so my only options are all-around strong and easy to use tanks that also don't have a dogshit line (that I can't skip for free exp since I have almost none left) so I can focus on learning the game
I haven't played in 3ish years, any big changes to progression/game mechanics that I should be aware of?
>>
>>2739108
IS-7 is not new player friendly anymore because it needs field mods to reduce the terrain resist stat, but you have to research the tier 11 at 325k exp first

How much credits do you have? Are you okay with switching to gold ammo to penetrate modern meta armor, or are you a 100% silver ammo only player?
>>
>>2739150
>How much credits do you have?
around 1.5 millies
>Are you okay with switching to gold ammo to penetrate
uh yeah if I have to

more than a new player friendly tank I just need a tank that will allow me to make some mistakes, the two tech trees where I got ahead are not ending with those kind of tanks, besides what would be a new player friendly tank anyway, you are getting there with shit crew, no good equipment and all that, you are fucked whatever you choose
>>
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>>2739197
before i write down what tech tree tanks seem good for a new player, turn on the armor flashlight in settings first. this is not enabled by default for returning players

this was introduced last october during the big version 2.0 update. it significantly reduced the knowledge gap required for tier 8+ gameplay, but has the side effect of non-meta tanks having significantly worse armor efficiency.
>>
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>>2739596
>I just need a tank that will allow me to make some mistakes
the nature of high tier battles does not really allow mistakes to happen anymore compared to even 3 years ago.
the high tier tanks WG releases and what the playerbase settles on are BIG alpha single firing tanks that will slam 500+ damage into you, or autoloaders that dump 800 to 1600 damage into you in about 8 seconds

these are the current tech tree tanks that could be considered "new player friendly". the japanese superheavy line is the strongest tech tree line that holds their own against all the premium tank / gold spam ever since their giga buffs a while ago
>>
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>>2739626
If you are merely looking for a comfortable tech tree grind over a strong individual tank, consider these following lines
>Object 432u (Russian med)
>Object 140 (Russian med)
>Type 5 H (Japan heavy)
>Batchat 25T (French med), but the tier 11 sucks
>E100 (German heavy), but you've already did this line

or do what everyone else does and buy one strong premium tank for cash and be done with it
>>
>make one over peek/mistake
>the MBT-B or Blackrock magdumps you and you lose your entire tank instantly
>>
>>2739649
idk if I'd call the Batchat line comfortable considering it's an LT line into a MT line at T9 and requires good map awareness and game sense
Instead I'd be tempted to recommend Polish mediums which are mostly solid and have a T11, British mediums which are pretty okay nowadays even if the Cent 1 is dogshit, and maybe even Swedish cheesewedge mediums
>>
>>2739657
I've had this twice in the last couple days, in super hellkitty and m41 bulldog. Just full HP to garage before there's even the sixth sense alert
>>
>>2739663
he said he wanted to focus on learning the game so i thought batchat 25t qualified
tier 8 environment is a little easier to learn light tank gameplay that you can carry over to medium gameplay and/or autoloader gameplay
>>>>>polish mediums (CS-63)
FUCK no
i went through that in 2020 as a yellow player during their release year and i struggled hard in that shit line
dogshit stock grind
dogshit accuracy that you need field mods to fix
dogshit armor profile

i will never suggest this tech tree line to a beginner, especially not in 2026 meta and where both teams are comprised of 70% premium tanks
>>
>>2739679
they fixed stock grinds thoughbeit
>dogshit accuracy
CS-59 is 0.36 on 14/14/10, CS-63 is 0.35 on 12/12/6
Are you trying to fire from the turbo mode or something?
>>
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>>2739663
also
>British mediums which are pretty okay nowadays even if the Cent 1 is dogshit, and maybe even Swedish cheesewedge mediums
guess what happened to the effectiveness of these tech tree armor profile when armor flashlight got introduced
centurions get gold spammed on the flat side on the turret and gold mantlet.
udes has no one shooting regular ammo at it anymore. the entire hull gets HEAT spammed now with giant "fuck me here in the green areas" no matter how you angle

i miss the udes 16. one of the tanks i had to stop playing when 2.0 hit
>>
>>2739697
Centurions never had especially good turrets, the Action X is good in spite of the turret and not because of it
>>
>>2739691
>Are you trying to fire from the turbo mode or something?
... do i look retarded enough for you to suggest that i do that?
i can go 70 km/h on a object 260 meme grouser build with no vstabs and have no issues with gun accuracy.

CS-63 i had to grind out the entire 225k exp on field mods for slightly usable accuracy WITH bond vstabs because the paper stats on the gun is a lying piece of shit that goes straight into the round despite playing in regular mode at 60 km/h.

when did you go though the polish medium grind? i admit i'm hella biased because i did them 5 years ago, but it was one of the shittiest tech tree grinds that triggered the fuck out of me
>>
>>2739713
>... do i look retarded enough for you to suggest that i do that?
Never ask questions you don’t want answered
>>
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>>2743129
look in the mirror bud
i'm not the one suggesting polish mediums to a person that haven't even touched tier 10s
not even content creators or the braindead retards on reddit do... so what are you genuinely on if all spectrums of the playerbase doesn't endorse polish meds?

also, trying to upplay the szakal as a worthy tier 11 grind is insane when the t11 executor exists now
>>
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>weekly misson
>destroy immobilized tanks with french heavy tanks
>garage - 0 french HTs
>reroll
>destroy enemy tanks on the move with polish TDs
>garage - 0 polish TDs
very cool, thanks
>>
the real answer is to never bother with tier 10 because it's filled with boring sweaty tryhards
>>
>>2744033
T10 is where everything breaks down actually, T10 players are worse than T8
>>
>>2744033
I’ve been getting more annoyed with the premium tank spam in tier 9 and 10. Too many people getting carried in their overtuned tanks with armor flashlight handholding all of them through engagements.
>>
>>2658393
they just need to nerf its reload and range and it will make everyone of those seal clubbers sell them
but even in a lose game, t5 still makes the most money
>>
>>2658393
or
you can just play t8 like everyone else
>>
>>2744558
Premium TDs and SPGs should’ve gotten the same class-wide nerfs as the non-premiums. It’s incredibly stupid that they didn’t.
>>
>>2745176
that is just the E25, 122-44 and lefh
the only change the lefh needs is to spawn in the middle of malinovka every time
>>
Obj 140 vs 430U
Which one is a better choice?
>>
>>2754600
different playstyles, not comparable
>>
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For me it's the Leo 1, the most perfect tank in the game, simple as.
>>
Why is it sometimes when I die it shows me an exact replay of how I died, how I was hit, angle of projectile etc and sometimes it doesn't?
>>
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come on man, fucking really?
the last battle was just me watching my team snatch defeat from the jaws of victory
>>
>>2755287
depends on if the enemy was spotted
the replay won't give away the position of a bushed up TD sniping from the back of the map
>>
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Is hulldown cupola sniping supposed to be fun?
>Okay now load gold and watch the shell fly over their 1 nanometer weakspot three times and you both rock back and forth a lot until someone dies
>>
>>2755692
it's why I don't enjoy playing heavy tanks, I can't deal with the "jerking off hulldown/behind cover and sniping cupolas" stage of the game.
>>
this crucible shit sucks hard
>>
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tell me about version 2.I only logged in for the free tier 10 and other goodies when I got the news notif. last I played I enjoyed the big map respawn mode since one life is my biggest gripe with f2p games. Nice to see wot trying to differ itself from wt with fantastical elements.
yes I bought the french SPG line it was a very funny purchase
yes Ive never obtained a t10 (I got filtered by the t6 grind and jumped to wows back in the day)
>>
>>2756195
this as well. I hated that wows also had the hide behind a hill(island) and spam for damage. I stopped caring and grinded to the t6 american spg. just to blast the 5 heavy tanks sitting behind the hill. Its unfortunate that both wot and wows had this oppertunity to make a non realistic power fantasy where you can TANK in heavy tanks or in batleships and couldnt see it though. I kinda understand it though, dps vehicles need something to dps, and the big gun heavy hitting heavy tanks want to fight eachother so everyone is gunning to kill the big guys and crashing the gameplay (with no survivors)
>>
>>2756443
t8* aha. funny big gun 30 second gameplay just like my ship game. kinda wonder if i should have gotten the brit spg just for the better firing arcs. how is the spg cancer these days?
>>
PSA: I wanted to farm some six skill regular crew members by taking zero skill crews, feeding them books until 6.51 megaexperience, then using mentoring licenses to feed them into regular crew. Alas, it doesn't count the zero perk XP, so it just spits out a regular crew with the book XP you fed to the zero skill crew.
>>
alright man
>>
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>>2755692
no but if you are trying to be economical then you have to aim for cupola or overpeek to try and find silver ammo weakspots on their hulls, but WG is currently buffing the fuck out of lower plates to be invulernable to silver ammo

>>2756195
>it's why I don't enjoy playing heavy tanks, I can't deal with the "jerking off hulldown/behind cover and sniping cupolas" stage of the game.
i hate it too
these are the heavies left in my garage after i did my purge a few days ago. these tanks are ones that can forcibly create positive trading situations and/or are heavily armored in the front

i even sold my dravec and black rock. literally not fun to push in and i didn't touch black rock at all after researching the modules tree
>>
>>2755692
>load gold
If you're loading gold it's to go through their turret face and not deal with cupola sniping, if you can't pen their cupola with standard rounds then honestly just leave and go to a different flank or fall back and wait for them to get bored and overpush
Yes, the gameplay can be mind-numbingly fucking dogshit at times welcome to modern WoT where a single mistake means instantly getting by three different guys for 800, 1000 and 400+400 in the span of three seconds and dying before you can even do anything about it so you sit hull down with your pixel thin cupola staring at their pixel thin cupola and trying to decide if it's worth wasting several rounds to try to hit it
>>
>>2756443
idk I think you can, or at least could before the insane DPM/fire creep, tank in battleships pretty decently
the state of Battleships back in say 2018 was pretty fucking good, your Montana could take a lot of punishment if you angled it properly and didn't let a Yamato citfuck you.
WoT sorta had that too with stuff like the Maus before gold ammo for credits was a thing (and even lower tier stuff like the KV menace back before pen creep invalidated its armor) but I don't know that WoT ever did the armored behemoth tanking huge amounts of fire as good as WoWS did. In tanks you need the right tank, often hyper-specific map positioning and somewhat stupid enemies. In WoWS you just needed good game sense, positioning that wasn't braindead (but you didn't have to hide behind one very specific island on the map to tank millions of HP in a BB) and away you went. The longer TTK helps, even a shitty Kurfurst player in a bad position against competent players would usually last longer than a bad Maus player caught out of position (although that becomes less and less true with each Hawaii or Bremen they add to the game)
>>
>Heavies : fun for those still quite new to the game/want to be powerful
>Mediums : fun for those with good game sense/OK at the game
>Lights : fun for those with good game sense/advanced knowledge of the game
>Triangles : fun for pussies that like to camp and wait for enemies to drive in front of them for 5 minutes at a time
>Squares : fun for absolute degenerates

It's similar to World of Warships. Everyone starts with Battleships because they want to be play big powerful vehicles, but the more you play you learn that cruisers and destroyers are where the real fun is.
>>
>>2757570
imagine playing croozers in the big '26 man
>>
Has anyone played WoT Blitz? Kind of need a change from normal WoT, want to start grinding something new.
>>
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bro's mad lmao
>>2757711
I remember trying it and I thought having no arty was cool since you could actually play the game at least
it's still full of infuriating bullshit (as anything with a wargaming stamp on it), if you are good in regular wot you will also be good in blitz and vice-versa
>>
>>2757711
I'm not playing a mobile game
>>
>50% off a T-34-3
Damn, they really want you to buy something
>>
>>2760486
Both of my fishing offers have been tanks I already have. There's only one tank on the list that I am willing to buy. Just let me buy it, you fucks. There's a non-zero chance that it will never roll for me during the event, and they'll get $0 from me instead of a non-zero amount of "Federal" "Reserve" notes.
>>
Talk me out of buying the caliban
>>
>>2762293
Don't buy the caliban.
>>
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Any advice for completing this mission?
>>
>>2762293
It looks fun, but I refuse to play Br*tish tanks.
>>
Noticed something interesting last night. I have the client side and server side crosshairs enabled, and I was peeking from behind a rock and had a clear shot, client side, on an enemy. But the server side reticle was stuck on the rock, even while stationary (not a latency issue). Then, peeking slightly further forward let the server reticle clear the rock. Repeated it several times for testing. Never seen that behavior before.
>>
>>2762359
pray, read the Talmud, consider trying meditation and therapy, if nothing works then remember that with gambling the only winning move is not to play
>>
Babby’s first onslaught has made me come full circle back around to hardening turbo rammer on everything
>>
>>2762293
premium tanks are slowly approaching the 600 damage AP shell and have bigger burst than caliban magdumping 1200

ares and blesk have taken over as THE tier 8 paper tank killer

gonsalo better
>>
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Udariny first official release? people used to doompost hard about this tier 8 russian tank back in 2022. i'm not sure if its that oppressive now, especially with armor flashlight in the game
>>
>>2764612
sidescraping got a big hit in general and K-2 is better at it. even i had problems trying to get people to bounce off the k-2 side armor so i don't know how effective this armor really is in practice, especially when people intuition switch to gold in like 2 seconds.

udarniy have is-3 level top speed at 45 km/h but you need to meme build turbo and grousers to get it. nearly highest in-class gold shell pen at 285 HEAT pen.

i don't think it's a super good tank for aggro play. if it had more DPM, or better terrain resists i would've bought it as a baby object 260 clone.
>>
The Far Cry tank is actually pretty good, using hardening, rammer and turbo. With the speed you have a few more options than most other heavies.
>>
>>2764612
I bought it, one can never have too many Russian heavy tanks
>>
I honestly only find myself playing the 703 II, I got rid of my IS-6 for it and that was a good trade-in
>>
>>2765473
do you find udarniy fun? what build?
>>
>>2766810
I have not played it yet. Might try it tonight. I slapped tasteful camo on it, threw in hardening/rammer/turbo (I could see hardening/vstab/turbo too but I haven’t looked at the stats yet WG ITS BEEN 15 YEARS WHY ARE THERE STILL HIDDEN STATS I CAN ONLY SEE ON THIRD PARTY WEBSITES), and threw in a brand new crew, which I expect to train in repair then BIA then whatever.
It looks like a standard Russian brawling heavy that can’t hit shit and its gun depression gives you gun depression and its alpha was good for 2014, but has good armor.
>>
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>>2768709
I sense a battlepass collaboration coming up
https://www.youtube.com/watch?v=1p59keZUG5E
>t. has one tech tree and three premium IS-2s
>>
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>NO YOU CAN'T PUSH THAT FLANK EVEN AFTER WIPING OUT HALF OF THE ENEMY TEAM BECAUSE THERE'S INVISIBLE TD'S BEHIND A ROCK IN A BUSH WAITING FOR YOU TO PUSH YOU HAVE TO SLOWLY AND METHODICALLY CLEAR THE ENTIRE MAP.
>YES THIS IS FUN GAMEPLAY ITS YOUR FAULT FOR TRYING TO PRESS YOUR ADVANTAGE AND GO FAST DON'T YOU KNOW HE PAID 40 DOLLARS FOR THAT TANK HE'S A VERY SPECIAL BOY AND HE FOUND THE BUSH NEXT TO A ROCK SO YOU CAN'T PUSH HIM YOU HAVE TO FLANK. JUST WASTE TIME LOOKING FOR ANOTHER ROUTE THAT ALSO HAS AN INVISIBLE TD WHERE YOU'RE PERMASPOTTED AND THERE'S NO COVER. STOP TRYING TO PUSH THE ENEMY BASE RIGHT NOWWWW
>>
>>2772303
Just play lights bro
>>
>>2772311
>-480
>-750
>*BEEEEEEEEEEP*
>-480
>"BAIL OUT! THIS VEHICLE HAS HAD IT!"
>>
>>2772504
Not my experience, sorry bro
>>
>>2772303
now you understand why people straight up give playing on higher tiers and just go seal clubbing with the leFG (more like leFaggot) just to shit from above on heavy tanks that are acutally trying to play the video game about tanks
>>
>Terrifiant and SZDV
At least these are new(ish) and interesting, but I'm not sure the Terri is worth buying when I'm pretty sure it was basically a sidegrade of the tech tree tank
>>
>>2772303
your object 260??
>>
>>2772504
skill issue frfr
>>
>>2772303
This is worst on Glacier, you win the heavy line and it achieves exactly fuck all.
>>
>>2775329
This is why I yolo push the south lane in glacier
Get a big game or die trying
>>
stuck on final wave for the 2nd difficulty, I like how the turtle enemy doesn't have a frontal weakspot to shoot and they can absolutely obliterate you in 3 shots
>>
Won't be able to play the new mode until tonight. What's the general strategy for it this time around? Last time, settled on a mix of Grom/Turtle/high DPM TDs with armor, and fast mobile snipers like Kpz 07 RH and ShPTK to roam hunt obelisks. And the "fast reload" skill was key to murdering boss from behind.
>>
>sell udarniy
>almost immediately sell the xm57 that can lolpen the upper plate
DEVILISH
>>
>>2780009
*slaps a brand new untrained crew in the ol’ XM57*
Yup, it’s gaming time
>>
>>2779852
Map is more open, AOE abilities defacto nerfed, don't get shot by the turtle special enemy, guaranteed multiple crits on you
Team composition definitely needs a runner to take out the obelisks
>>
not a fan of this DPM race event
>>
So what do we think about the Summer Sale?
I didn't buy anything but at the same time at least they've sold a bunch of interesting tanks.
I'd probably buy both the Latt and the XM57 if I didn't already have both, the Terri was at least new and I don't remember if the Udarniy has been sold either
I haven't fished anything good out of the pond though, has anyone got anything that isn't common? I'm thinking it's probably a determined pool and the only thing that changes is the order each person gets their T-34-3/Skoda T17/Pz58 etc in
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>>2781859
>I'm thinking it's probably a determined pool
the finishing event was full of shitter tanks at 50% off. the only thing there remotely worth it was 59-patton for having comfortable turret dispersion on a DPM medium, and even that got obsoleted by panther 8,8 cm

if i wasn't slowly falling off this game and didn't drop 80 boxes to get an MBT-B from the last scam tiered lootboxes i'd get terrifiant.
improved gun, +2 km/h faster base stats and vastly better acceleration due to terrain is overall an upgrade to big gun AMX M4 51
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>>2782047
The thing is though, are the TINY upgrades to the big gun (when small gun M4 51 is usually played anyways) and a LITTLE bit better mobility worth paying for a T9 premium?
It doesn't offer anything that new and it's not really a huge upgrade, I think the niche here is "I love playing big gun M4 51 so much, I just wish I made premium tank income playing it" or maybe "I have my crew in the Fauteur but I really wish I could play my M4 51 again"
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>>2782198
i've played the pre-nerf french heavy line and it could do so much more when it had 40 km/h

terrifiant base speed being 35 km/h is significant in an aggro frontlining vehicle.
when the amx m4 51 got double tapped to 35 km/h to 33 km/h in that big version 2.0 update last october that nerf really hurts.

they tried to justify the speed nerf by buffing the firepower on the big gun amx m4 51 but the terrifiant have an even more improved gun while retaining pre-nerf speed limits and better terrain resists

it's straight up an upgrade along with credit earning potential. the only thing that sucks is weaker armor on corner peeks but the m4 51 upper armor already got lolpen by gold so whatever for the tier 9 french heavies. if i was slamming 100 games a week like last december i would've bought.
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the ares 75 oneshots the hedgehogs and HE pens the obelisks, I think it is a much better choice as an obelisk runner than the kpz 07
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Thoughts on the Japanese STK-2 line? Worth a grind? I like flexible heavies like Super Conq and E5.
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>>2782533
very mid tier VI and VII
picks up at VIII and stays fun
type 71 and stk are just very fat mediums
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>>2782403
I’ll try it out but I’m skeptical, I think its sustained DPM will be low. K pz 07 is the best runner I’ve found, better than shptk (too slow) How does it interact with the fast reload skill? Does it drop the heat like in onslaught?
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>>2782657
I think the burst damage is a better option to avoid being overwhelmed, but you will not do anything against the boss
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>>2772303
I think this problem is highlighted in the new gamemode. that is, the game isnt balanced in a fun way around selfishness. With the ai in the newmode you always see them rushing in and overwhelming from both sides, and it works if you dont have a good team comp. made me wonder? how come no one in the base game plays like this and would rather stack up behind a mound pf dirt with 5 other men? no one wants to be that guy who breaks the stalemate with his body because it simply isnt rewarded. what is rewarded is counterplay against any form of aggression thanks to spgs and module breaking and exposed flanks once you push out of the choke and dabbing that 2 key. oh and getting exp cucked like the free thinking GOY that you are. once again you cant tank in the tank game. theres too much risk in a push that only the most lightest of tank gamers and garage enjoyers can endure, and that psyops the player base to camp bush. there needs to be risk to make risk taking enjoyable but too much risk transforms into restriction. bad plays or bad luck becomes more like punishment. I like how wows rewards you for tanking damage and how you have enough space and time to take risk assessments, but it isnt too lenient since once you commit you cant just turn around and run away.
>>2775329
I loved parking my spg right behind one of the two main lines there and just memeing on the heavies who think youre parked at spawn. lights rushing mid? never 4get theres always a td in the td spot.
i always lament at the state of open maps. like that one with the crashed blimp. they added all these nice hills and village houses but no one uses them and bundles themselves at the blimp or castle. and for me the reason why is that the hills and houses only provide cover from getting shot at from the bases, not the flank. once again wargaming has made a map which funnels everyone away from having any form of divergent gameplay unless youre a suicide light (also known as a pro gamer)
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>>2783153
>no one wants to be that guy who breaks the stalemate with his body because it simply isnt rewarded
I do this because I still pretend I’m playing in the beta, drunk tanking in my IS-2 while blaring Daft Punk’s “Essential Selection Hotmix” from 1999, circle strafing and ramming fools and jumping in to buy my teammates time
Ask me about my 49% WR
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>>2783397
sub 50% master race reporting in
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>>2783737
The funny part is back then I played like a retard and still had an easy 55% win rate, and would marvel about how someone could possibly suck so bad that their presence made their team statistically more like to lose. Well, marvel no more
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>>2784542
I'd suicide scout in my Luchs because I didn't know how vision worked and didn't bother to educate myself
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>>2782533
There are more impactful carry options for heaviums. But if you want more speed + more turret armor, and a medium favored playstyle, the VIII isn't terrible to grind, and the rest are fine. Take the 113 from the Collectors Vehicles first and ask yourself if the lack of gun depression is worth trading off Alpha dmg.

>>2772303
>t. Didn't win their weak side faster than they are breaking ours and can't be fucked to push laterally ahead of time to counter that and/or prevent being capped out and/or isolated and farmed ineffectually in their spawn.
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beat the final wave on brutal, team composition E-65 (You), King Tiger, 2x KPZ 07 and tortoise
A lot of AOE ablities were spammed, the vampire heal and stun shot came in clutch, the team properly focused one flank on the waves where the enemy comes from 2 directions and I think this is the key
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Fun facts: the zero weighs over 1000 tons and the obelisks weigh almost 600 tons
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why are you still playing this?
hard mode: no sunk cost fallacy
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>>2792291
sunk time fallacy
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>Every tier 8 lobby just has a 50% chance of there being 3 XM57s on each team
Yeah, I'm thinking I'm The Raped
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>>2792291
i like the game itself, but i hate the playerbase
rat kids care more about farming high stats rather than playing fun and brawling
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>>2792291
I play spg and wait in queue as a wind down (I will not interact with the gameplay mechanics)
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>>2792291
Still one of the few team based game out there without rampant cheating and not stuck in the small 5 vs 5 format
Matches matter with one life and can last up to 15 minutes
The player vessels are neat historical tanks (only applies to tier 7 or below)
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Saw an amazing clutch on the last round of brutal tonight. Losing tanks left and right, I rushed in and bursted down the Zero before exploding, leaving only a VK 100 left. I was sure we were gonna whiff and run out of time but he perfectly lines up and chain rams the last three tanks with literally two seconds left on the clock. Absolutely beautiful.
I generally like to play Kpz 07 or ShPTK in this mode but I’m a believer in the meme tam build now. Seen some hilarious shit when you get three superheavies on a team. Still need a fast med and a DPM TD for balance but they can perform well when the stars align
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sometimes when I spg I try supporting the lesser flank but I find that its not reliable to let the heavy blob just duke it out by themselves. not that I would make much of a difference but im learning to dedicate my time to get into a good postion to peepeepoopoo on the largest mass of players
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>>2795953
SPG got neutered with the stun reduction nerf and inability to damage internal modules on splash and setting people on engine fire
It’s not fun anymore. It’s more entertaining to be a TD bushwanker these days
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I love running binoculars and camo net on all of my light tanks!
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>>2797304
I'm gonna monitor the shit out of the situation
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>assembly tank so boring no one on with cares about it
Kek
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>>2797638
It doesn't look THAT bad, aside from being a lazy kitbash
It's meant to be a T10 Bourrasque and it looks to have pretty stupid burst potential with 1400/5s, but it does ultimately lack any meaningful armor and it doesn't quite have the LT levels of camo the Bour has that'd make it really monstrous.
But the DPM is pretty good, the burst is exceptional, the pen and gun handling aren't terrible (although it doesn't have award winning accuracy) and it has pretty respectable speed and P/W although it'll need off-road for the piss poor ground resists (it can't hit 60 on soft)
It doesn't bring a super niche playstyle with it though - it's a poor man's MBT-B (although having a smaller and more compact profile with twice as much camo and a bit more speed will probably make it a lot more survivable) and you can also just play the BC25t as a tech tree tank - you do less burst and require more time to magdump, but honestly it's usually an all or nothing situation anyways where either you can sit there for the full 10s to magdump your entire clip or you get punished within 2-3 seconds in which case the Durendal wouldn't get its second burst either.
I think it's a cool tank, and there's probably some value in owning it, but a lot like the Ashigaru it feels like a 750k fxp tank and not a 1m fxp assembly shop.
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>>2797806
Durendal doesn’t seem too bad to me either.
Usable turret armor and being able to time your peeks to the burst instead of exposing yourself in regular autoloaders is strong and more suited to current tier 10 burst meta
I already have an identical playstyle with MTB-B so i won’t get it. It’s surely better than vickers 3 MBT and aSHITgaru
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>>2797905
The turret armor is a lot thinner than the suggested value, although I guess it does have some auto-ricochet angles
While the gun is the same general playstyle as the MBT, I'm not convinced it'll be the *exact* same playstyle. The MBT-B has fuckall camo and relies almost entirely on using hard cover, catching someone out and then magdumping them hard. The Durendal has enough camo you can play it like a regular medium, abusing bushes to get into decent positions and possibly even firing from stealth. I think that and the extra 10km/h base speed is going to lend a relatively different playstyle to the vehicle. I'd love to see the two vehicles next to each other for a size/profile comparison but the Durendal also seems to be pretty compact for what it is.
I don't know that it's worth 1m if you already have the MBT (which I do, so I'm really debating if I grab this one) but I don't think it's going to be a boring clone of the MBT-B but instead it'll be a proper medium tank and not a support heavy
Honestly I'd love to get the opinion of someone like Iyouxin on this thing before it releases, but I think it's going to be pretty strong. Even some of the more mediocre CCs are putting up good numbers in it.
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>>2798314
>The Durendal has enough camo you can play it like a regular medium, abusing bushes to get into decent positions and possibly even firing from stealth
the bursting is trolly for playing like a medium tank at range though, if you had experience trying to hit moving targets at range with MBT-B
>I don't think it's going to be a boring clone of the MBT-B
durendal is more of a TVP competitor than anything else, the more i look at the firepower stats
it's really strong for the medium tank slot it occupies in queue. getting a durendal player is loads better than an Ares 90 or progetto 65 player
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Welp, BP completed, now I have to run the repeating one twice to get a 6th crew member
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>>2796050
>>2796050
you say this but Ive been grinding the american line so this cant be right or all my progress was for naught
I watched a vid saying that the only spg line that didnt get raped was the soviet since its characteristics was based on fast, accurate, single target shots instead of big gun big splash big goon.
might have to go soviet or just minmax the t6ers I have. apparently thats the sweet spot for all lines. m44 is m44, fv is fv, frenchie one idk, and the su has the fastest 155mm gun. having line of sight in a bush doesnt seem like a fun and casual time raping the unfortunates. also I wouldnt want to be one o "those guys", you know the tds that all go to the same td spot guaranteeing that the mid is free and open to be ravished by any light or med that figures that out
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>>2800509
>I watched a vid saying that the only spg line that didnt get raped was the soviet since its characteristics was based on fast, accurate, single target shots instead of big gun big splash big goon.
Is this true? I was told that American arty was average. This is very concerning
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>>2800509
>m44
lmao that shit got gutted like mad. what time machine did you come out from?
notice one thing about the SPGs topping the charts above even the object 261? they're all fast firing.
big hitters like T92 HMC or conqGC are shit and won't help you complete SPG missions. they're extremely outdated and don't even land their mark when everyone has sound detection trained now

the only reason people go USA SPG is that they're already invested into it, or for having high gun traverse limits or turreted M53/M55 for pure QOL purposes.
if you actually want to swing games by permastunning or do missions? play brits or russians
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Man, I am really on the fence about the Durendal.
I know I'll enjoy it and I won't immediately regret getting it, but I don't NEED it and if the next assembly shop tank is something unique or broken on the level of the DBV I'm going to regret spending my FXP.
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>>2801572
What other tier 10 meds you got
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>>2801572
I was watching max play the durendal and it seems okay.
The turret armor is more shit than I thought and doesn’t block much. It can burst easier during hulldown situations that a TVP or batchat wouldn’t be able to
Hull is giant as fuck and eats full pen SPG shots
Gun slaps hard but inconsistent at longer ranges which mediums tend to do
Speedy as hell and can play camo situations that MBT-B cannot

It’s almost minmaxed as an ambush vehicle. I’d still take my MBT-B over it though, having the extra burst is universally useful compared to camo play on like 1/3 of the maps
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>>2801521
I am filled with distress. Last I cared about the game the big mortar guns were the cool guys because they could lop a shell anywhere and hit hard. at the very least the su8 isnt that hard to get, and Ive already gotten the french and brit t6es. i just wanna shoot heavies and rattle their bones a bit. ruffle their feathers. big fat hens who need a good ruffle thats what they are
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>>2801521
>lmao that shit got gutted like mad. what time machine did you come out from?
>the only reason people go USA SPG is that they're already invested into it, or for having high gun traverse limits or turreted M53/M55 for pure QOL purposes.
>if you actually want to swing games by permastunning or do missions? play brits or russians
NTA. Returning player from 10+ years ago. I am playing SPG solely for the campaign missions, and will sell them once done with the first two campaigns. I have access to American/Russian/German SPGs. I have been apparently reading outdated info that the American line is still good all-rounders for campaign missions (the M44 did not seem great at all to me so maybe it did get nerfed hard). Currently at the t8, trying to get to t9 for the turret. Compared to back in the day, arty does seem useless, can’t hit shit, can’t counter battery with the nerfed outgoing tracers, stun is not fun, HE sucks now, etc.
Is the Russian line worth switching to, in that it was more resilient to the nerfs and functions better for campaign missions?
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>new assembly shop tank has no armor with less hp than leo1
FVbros it's our time...
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>>2804189
>forgot it was even happening and missed out on getting a low number
I might actually not even get one now lol
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>>2803030
I did most of the black rock assistance missions with 212a and FV3805 so I can attest to them being good for stun missions
I didn’t really like the M53/M55, but I played it after nerfs. M40/M43 felt like the strongest tier 8 SPG and it shows in the stats
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>>2804365
If you’re still on the fence after 1 whole day then it’s a no
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I'm waiting to snipe 5000, I can't wait to get some dogshit number like 5012 when a dozen other people try to snipe it
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>>2804781
>immediately jumped like 90 numbers in the blink of an eye
fuck
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https://www.reddit.com/r/WorldofTanks/comments/1vhq4zv/from_trust_me_bro/

someone on reddit did a leak
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>>2804819
it felt weird how the lines with the more complex mechanics go left out
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>>2805118
the new german heavy line branching from the tiger 1 might be cool to grind through
still no interest in tier 11s
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>>2792291
Unfortunately not really anything else like it still. I play War Thunder but it's not really a game like this, more a collection of vehicles just randomly thrown together on bad maps (with much worse physics than WoT).
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Got the Dravec
It is so fast that I drove in front of 2 jagE100 twice
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wow, can't find the leaks anywhere now
anyway, jap TDs getting a gimmick is kinda dumb, their gimmick was that there was no gimmick and were just ok (except the cheeto)
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>>2806346
I've still got the tab open with images
If Armored Patrol was still worth shit it would've leaked to them but I guess they really fucking fell off and are basically just an aggregator at this point with gambling ads
Sad to see
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>An anonymous source sent us these.

>Article removed due to Wargaming copyright infringement.

keeeeeeek
At least that means they're 100% real, wonder if WG will find this /vm/ thread
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So Durendal is 100% APCR if you want to play it, the standard rounds have literally zero pen and will ricochet off lightly armored medium tanks. Like if you're not going to load 100% gold don't even bother playing this tank.
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Okay I got baited by streamer RNG
Durendal is DOGSHIT, like actually fucking terrible
The AP is unusable and the APCR is bad too. I get so many fucking ricochets in this tank it's INSANE. Your second shot is completely fucked, just like the MBT, so you will never hit anything ever. I don't know what the streamers have that I don't aside from streamer RNG but you are not doing consistent 700 damage, you have Foch 155 syndrome where you're lucky to hit two shells out of a four round mag. Of those, probably only one is actually going to pen.
The gun is BAD. It needed even more buffs because it's MBT-B levels of garbage.
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>>2809061
Go play the KV-2 for a while to recalibrate, buddy. You’re too far down the chasing meta rabbit hole.
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>>2809061
Bro should’ve trusted the gut instincts
The gun bloom is always gonna be shit if you are going 60 km/h
Stack FCS/IRM/VSTAB and call it a day
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Someone leaked new sector 3 campaign vehicle for the next update, so I’ll wait for that
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>>2809658
I'm malding at it, I finally had a good game where I was able to play mid-close range and it worked but it was like... I could've played the MBT-B in that match in the exact same positions and done just as well if not better
>>2809894
idk man it looked so good when other people were playing it, I'm not even making on the move snapshots (aside from one against a hull down Progetto that I NEEDED to land or I'd die and somehow I landed the first shot at full speed) I'm taking mid-range bush positions and trying to snipe and clearly the gun isn't built for that.
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>>2810258
Yeah the pompom gun mechanic really sucks at range.
Several things that people glossed over their initial analysis is that you cannot really play durendal as a tier 10 Bourrasque because the tank itself is too big for aggressive camo plays, and the 1400 damage in 5 second burst glazing is ignoring the 4 second intraclip that lets opponent react to (You).

Sure you can get a massive burst off with a well timed flank but nearly all the tier 10 mediums would perform the same too if they caught someone by their side profile
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>>2810288
I don't know WHAT WG was thinking with 4s, it's way too much reaction time
Should've been 3s or even 2.5s so it could be a bit more TOXIC
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Actually I'm thinking of all these microbuffs and shit but I think what'd make it a lot more enjoyable would be to give it the actual Carro turret armor, 300mm~ effective armor would make it immensely more playable. Being able to poke up and basically 50/50 a good amount of gold (and ricochet standard rounds reliably) would make up basically all the shortcomings
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QB dropped another opinion video on the Durendal and mentions that it copies a gun from a "T3 lootbox tank" and that he's surprised it's sold so well, but that made me think - the MBT-B is NOT a cheap or easy to obtain tank and there are probably a LOT of people who don't have it because they either got unlucky or didn't want to spend money on it (but have 1m fxp/blueprints etc without having spent too much) who really want to experience the two shot playstyle.
So it actually makes a lot of sense people are buying it, because your other options are;
>Char Mle 75, sold occasionally and not super unobtainable, but it's a 200 alpha LT and does not fill the same DPM burst role (and has an even unwieldier three round burst)
>Black Rock, sort of but not all the time, which requires a LOT of grinding or very high skill to complete the campaign and is not at all an easily obtainable vehicle. There are plenty of people who are just finishing their Dravec grind now who won't see the Black Rock this year
And that's basically it
So your options are;
>wait and gamble lootboxes for the MBT-B, will probably never be available for direct purchase and will easily cost $100-150 in lootboxes minimum (but probably closer to $250)
>grind hard for the Black Rock and get it eventually and sort of get a taste of the burst gameplay when you trigger the mechanic
>buy the Char Mle which is a 3 round 200 alpha LT and isn't really comparable but at least lets you enjoy burst fire as a mechanic
Or
>spend resources now and get the Durendal which is flat, outright purchase with no RNG, is a pretty okay MBT-B sidegrade, and lets you enjoy the two-round burst gameplay in a comfortable enough DPM package
It's not really that surprising to me it's selling well despite being a somewhat lazy kitbash, and honestly as far as made-up kitbashes go I think the hull and the turret match up pretty well aesthetically.
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>>2811963
Char Mle 75. is available in the bond shop for 11k, so it's obtainium now, everything else is true
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>>2811963
There’s so many tanks I’d easily drop 30-40 bucks without thinking twice, because I am retarded, but I simply refuse to whale away on the loot boxes out of principle.
There’s also tons of shitty low tier premiums you can’t get anymore that I’d happily buy, but can’t, and that’s simply lost sales WG is missing out on.
I understand their financial strategy is on cultivating extreme FOMO particularly with the “meta” tanks, and catering to small numbers of whales who will drop 400 bucks on loot boxes to get a couple tanks, but I can’t help but suspect that overall their sales strategy is costing them significant amounts of lost sales. I’ve spent thousands on this game, and there’s lots of shit that I would buy and WG simply won’t sell me.
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>>2811963
makes sense
if i knew durendal was going to be the next assembly shop tank, i wouldn't have whaled for the tiered lootboxes for MBT-B (even though i got lucky and got it within 70 boxes)
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>>2812087
I don't know what the meta is but I do feel like there has to be a slightly more generous way to run the Raumfaulte boxes
I'd maybe implement a "Wish" rate-up feature? You get to pick one tank you want the most, one time, and it doubles the rate.
e.g. you wanted the Schwertwal from the last lootbox - you pick the rateup and it goes to a 50% chance to get the Schwertwal with the Serpente going down to 12.5% and the MBT-B going down to 37.5%
If I was feeling really generous I'd let you pick once per tier, so you could also boost the Chieftain to a 40% rate (at the cost of a flat % to the rest of the T2 vehicles) and the Byzg from 5% to 10%
It wouldn't really change THAT much about the lootboxes but the higher chance would probably make it so people actually get what they want without having to spend the max amount of boxes to guarantee they get every single tank, and that'd make it a lot more palatable.
I'd also probably have the pity, although this'd be most valuable for something like the Byzg, double each time you get something else.
So you boost the Bzyg, get the Sentinelle instead and it goes to 20%. If you still get something else like the Yong Bing, your Bzyg goes up to 40%, then 80%, and then it's 100% even if there are still other tanks you're missing from the first tier.
I don't think they're going to outright direct sale some of the really FOMO tanks, the best we can hope for is improved lootbox pity.
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>>2812163
In an alternative timeline WG would do this and get moar income and playerbase favorability by allowing you to choose a loot box tank to increase rate

However we are in the timeline where WG blew all their money on failed projects like steel hunters and WOT HEAT so they pushed out giga milking events like tiered lootboxes, summer festival with cash only options for a bunch of new tanks / XM57 and now assembly shop
Wouldn’t be surprised to see black market within the next 3 months too.
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>destroy 7 vehicles
>bonus mission
>destroy 10 vehicles
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least polite Obj. 263 player be like:
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>>2808307
Udes line sounds interesting, like a better version of the object 432u
If its something like 600 damage per shot it’ll be nice
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>reloading clip in autoloader
>slow enemy autoloader fully exposes to clip me
>3 friendlies between me and enemy
>enemy at 126 HP
>clips me fully
>I die
>2 seconds later he dies
very cool, why didn't this happen in the 30 seconds he was spotted and out of cover?
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>>2817141
I nabbed a kind of low res image, this one should hopefully be more legible.
Italian one should be busted, if they don't turbogimp the vehicle to make up for it like they usually do with autoreloaders, Vz one looks kinda neat if it's a constant effect and not something you have to charge, the rocket launcher is probably going to be hilariously stupid, and the shell calibration system might open up really interesting gameplay where you get to choose if you need fast reload with lower damage and pen to finish someone off, or maybe a slower reload on high alpha for trading, or maybe you can pick a round that has less alpha but way higher pen for fighting super heavily armored tanks where you just want to pen. I'll probably grind out the tech tree regardless if the T8/9/10 are any good.
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>>2817331
the LT ability was to reveal all enemies in a cone, but you are revealed as well
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>>2817331
nah i saw the CAV 71 model and it seems just as paper, with an awkward middle turreted gun that makes it hard to magdump over hills. doesn't really fix the flaws of the progetto 65

the abilities that increase shell damage seems to be good, so the german heavy, czech heavy and swede meds.

idk about the rocket launcher. seems meme.
when are you gonna flank someone in that giant TD? i'll be okay for two tapping someone that survives with 100 hp i guess
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>>2817377
>when are you gonna flank someone in that giant TD
Plenty of retarded lightly armored glass cannons you'll be able to meme on
It's not going to happen every round or anything but it's definitely going to happen, be hilarious, and make for great clip compilations where idiots in shit like the Durendal get 1-2 tapped out of existence by your main gun + rocket combo
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>>2817358
>reveal all enemies in a cone
Ah, so (more or less) Lesta's radar sweep
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>>2817394
if you have to point towards downtiering to justify the use of an ability, it's probably gonna suck
the only targets it feels like you can do a full pen meme on is hirsch and as-xx 40t... which is ass

the rocket launcher needs to have insane alpha damage to splash frontally at least, or give it the ability to do internal crits without penning
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Anniversary is kinda meh
Chi-go at least looks decent for a T7 premium medium, but it's also a fucking T7 prem med and it's in the German tech tree for some reason despite having a Japanese name and color scheme
3 back up orders is kinda huge for people who haven't gotten their 260 yet, they're finally selling a new dog (Milo), probably for gold, the Twitch tokens tank is M4A1 FL 10 and that seems to be basically it.
Hyper underwhelming all in all - we normally get (mediocre to garbage) T9s and they really couldn't throw in a decent T8 premium for the twitch reward shop when they do that all the time for less important events than their fucking anniversary?
Also the log-in "gift" of a whopping 3 days of premium, 250 bonds, 300 components and 300,000 credits alongside an almost worthless 3 skill crew member (no zero perk) who looks like AI generated slop is basically a slap in the face
>>
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>>2817458
chi-go is way too huge
i thought the centurion st gloriana was too big and this anniversary tank is even bigger

there's not much for us oldheads it's just the usual discount... but i'll use them to pick up some of the leaked tech lines though
>>
>>2817574
Maybe the bundles will be good, I read into a bit more and they're going to drop some rare-ish/vintage premium tanks for gold apparently
I was just going to blow my remaining gold on fxp for the next assembly shop but I might wait until the last minute to see if there's anything good up for offer
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>>2817579
>We have plenty of other anniversary offers, too, like the nostalgic Throwback Boxes with familiar old-school tanks available for gold.
>Throwback Boxes
uhhhhhhh these better not be lootboxes
>>
>>2817583
>surprise box containing multiple tanks (like the Black Market reskin box)
>you can only buy one (1)
>instead of getting the Pz II J you've always wanted, you get the fucking Sexton I
DID YOU ENJOY???
>>
>>2817592
i would throw maybe 1k gold if the awful panther was in
unless the next assembly shop is tier 11 i'll probably skip that one too. too many tier 10 rewards
>>
>give out free T7 double barrel gun
>the tech tree version of the mechanic for this nation is different
devilish
>>
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look at all these unreleased tier 9s in tanks gg atm
these aren't including the hidden tanks in testing either
the tier 9 premium spam shall continue until morale increases
>>
>>2817661
I'm coping but I would LOVE for the M47 Chevalier to be a freemium, I don't know that I'd want to buy it but I'd love to have it if it's not an expensive lootbox tank.
Ares MTB is sorta past the point of being worth it with Ares hype being dead, Jezevec is wonky and might be interesting, I need the broken fucking PGZ-70, Ogar is out (it was in tiered lootboxes)
The rest I don't have solid opinions on, mostly because they seem a bit boring (do we really need more milquetoast British heavies?)
Headshaker might be neat I guess.
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>>2817583
>>2817592
So I decided to actually look at the trailer and they ARE lootboxes, you WILL have to gamble on which one you get
What's that? You wanted the BT-SV? Too bad fuck you here's the German B2 eat shit
>>
>>2817784
>they reprinted my BT-SV
aww.
no awful panther no buy.
>>
>>2817793
Apparently 5 boxes at 2000 gold a pop (so you can get all 5 for 10k)
>>
>>2817458
>Chi-go at least looks decent for a T7 premium medium, but it's also a fucking T7 prem med and it's in the German tech tree for some reason despite having a Japanese name and color scheme
If it has Nip camo that would be a dealbreaker for me. I appreciate little touches like the warcrime Panther and captured King Tiger having American camos available
>>
>Block 2 times your hitpoints
Horrible with armor flashlight and gold spam. I hate this so much.
>>
>>2819291
>twist your turret and hull like a tweaker
>dadgamers can't follow
shrimple
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>>2819291
yeah heavy tanks and gimmick armor got heavily nerfed with armor flashlight. sidescraping feels bad.
i've did this mission type with the K2 at range to avoid getting hit in the roof, and the XM57 by getting other XM57s to bounce off of me
>>
>>2819291
I can get bounces with ferdinand/Tiger-P consistently since I have to do it with german tanks for my campaign mission but it's never enough. The enemy either immediately switches to gold or stops shooting. I just had a match on highway where I managed to go up against another tiger-P firing regular ammo directly into my armor and thought "this is it, finally" just for my other teammates to wheel around the corner and destroy him. Match ended too quickly to complete the objective. I'd use a VK100 or tiger-maus but the higher HP pool just means I have to block even more and at that tier everyone is flinging gold. I'll probably have to end up spending a mission order just to skip it. Sorry about all the bitching in the thread but this really chaps my ass.
>>
>>2819639
i did that bloc mission with vk 4502b several years ago, but i don't think it would be good now
i'd suggest these
>e65 zwilling
>GST turm
>type 57
>o-ho from a long distance
>>
They should honestly just rebalance the "block HP missions" by cutting like 25% from it
So instead of "block 2x your HP" it's just block 1.5x or honestly if it's purely damage blocked without HP accounted I think blocking 1x your HP in a German HT might not even be "too easy"
>>
120 on the Type 68 is a dogshit noob trap
Fucking terrible gun handling, absolutely atrocious fucking gun for "40" more alpha and a huge DPM loss
Only worth it if you're firing pure gold for the extra pen and even then it's still probably fucking dogshit
>>
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>block X amount of damage while stationary
>>
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absolutely love this thing, name a better looking more iconic tank in the entire game (except when it gets raped straight in front of the turret by 340 HEAT)
>>
>>2821219
Great tank. Iconic. Am also a fan of the Tiger I, the IS-2, and the regular T-34.
I wish WoT had kept the spirit of the early game and stayed true to WW2. Or at least did what the console spinoff did and split the game into WW2 and modern shit. Or made the tiers rigidly chronological and made modern tanks be higher tiers instead of fictional tanks with fake names.
It’s insanely stupid to have 1940s tech and 1960s tech inhabiting the same tier.
>>
kinda wish I did the IS-3 grind back when it was actually a good T8
so much Soviet bias I should've unlocked but didn't
>>
>>2821400
Russian bias was always a myth, imo, barring a couple OP exceptions like the tier 5 KV getting the KV-2 turret, or the downtiered KV-1S with the 122mm of doom (and you’ll note those things were both removed by the devs due to being OP). Back in the day it felt more like the devs had anti-German and pro-American bias, by comparison. Russian tanks were jack of all trades that were good close range brawlers because they had alpha and armor, but were balanced with abysmal accuracy, gun handling, and non-existent gun depression. Contrast this to something like a hulldown T29 in its heyday.

Mostly it was just a relic of the game being somewhat vaguely based in historical reality (even if many tanks got ahistorical upgun options) so they were good tanks by comparison, and hadn’t yet been powercrept with fantasy bullshit. Like I remember when the French tanks were the new hot shit and then I come back to modern WoT and I’m like what the fuck is all this junk
>>
>>2821643
its been so long that Im at the level of lemming pushing into cities whenever Im not plying spgs. one thing ive noticed is how smooth aiming is when it comes to "first person tanks". I dont remember it being like this, snapshots are hard for my unc clicker skills

>>2821352
I really want a tank autism game that does not use a tier system but an era system. wt could have done that, and i think they did early on with its BRs (anything above 6 was post www2 iirc) but alas theres no game which allows you to go through the timeline of tank development and theories, with special modes dedicated to the heavy tank scare so they dont feel unbalanced (which is what the tier system tries to do by putting the fat men into fights with more modern tanks)
>>
>>2821643
T-44, T-54, IS series and ISU-152 clapped booty
Russian bias existed because their nation line would always get significant buffs to gun depression over time past historical values. Look at LT-432 ffs and tell me with a straight face they didn’t have Russian bias at the time
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>>2822905
the T100 and WZ-132-1 getting the same amount of gun depression is criminal
>>
the little nodes on the birthday journey actually give you things like credits and components
it may be beneficial not just to rush to the free tank
>>
you are stocking up on consumables and spending millions on them so that you can play with large consumables and food and eventually sell them with 0 loss to take advantage of the discounts to avoid farming and wasting your precious time.... right anon?
>>
7k gold for the new dog
Doesn't offer anything special, it MIGHT be a separate 10 battle counter but it doesn't stack and it's not a new bonus
>>
>>2824010
Alright, they consume the same timer
The dog is purely cosmetic if you already have Chaffee - this offer is probably more for people who missed out on getting the first dog
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(I farmed him)
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how do you respond without sounding mad?
>>
>load into match
>completely one-sided stomp
>check my teammates
>42%, 43%, 45%, 38% WR
jesus christ
nearly 10k matches and a 38% WR they should just ban your fucking account and you can start from scratch at T1
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>>2824309
from what I've seen most of the time the shitty winrate is due to the fact that people literally just grind thousands of battles on their favourite artillery or some dogshit tank like t67 with zero impact on the outcome of the battle so starting from T1 won't help much (quite the opposite actually), they are not contributing anything and winning or losing depends entirely on the remaining 14 people that are at a disadvantage from minute 0
for instance here's a specimen from my last battle, 10k battles 44% (not hating on that person)
I understand that high tier gameplay costs a lot but some people just decide to play entirely on low tiers and they are happy with it I guess, this is the kind of guy that has average damage of 1/3 shots on tier 9 and 10
add to this the fact that matchmaking and gameplay are entirely different on low tiers, it's very chaotic, you just drive straight and shoot at people, you will never get away with this on high tiers which is extremely punishing, so instead of learning to play the game on tanks that actually matter they just avoid it entirely since what works on low tiers doesn't work there anymore

I think the main issue is lack of a decent tutorial to teach people the basic mechanics, the game is actually very simple, it doesn't require some insane aim or reaction (I mean it's literally designed to accomodate 50+yo uncs sitting in a bush on the base firing one shot per battle), which is why I will always advocate for a game mode that doesn't register in your statistics but allows you to try tanks and play the game normally without penalties
once you go 20/30k battles like this it's pretty much irreparaible forever
>>
>>2824326
38% is straight up fucking griefing your team dude it should be a permaban, not up for debate
you are actively trolling and that's a bannable offense if people are submitting replays so just autoban at like 40% WR after a certain amount of battles
>>
>>2824336
wargaming support doesn't ban anymore
back when i was doing black rock missions i would be playing during dead hours (2 AM) and reported all the players that AFKed in spawn so their clanmates would farm them for missions

sent replay file, timestamped in the comments. stalked them all on tomato gg and none of them got banned at all. wargaming doesn't give a fuck as long as you are a paying customer or don't bring it up to community outrage
>>
>damage 3 LTs in a HT
Oh man, this is going to be a FUN mission, because slow firing slow moving heavies with bad view range are LT counters
If this is one match it's going to be fucked to do, might have to play something like Excelsior against bots until I get lucky against an LT
>>
>>2824383
If there’s no tier restrictions then do low tiers
>>
If you buy the dog you get enough fuel to day 1 the Chi-go
I wonder if there's enough F2P fuel from daily missions to unlock everything or if you have to choose
>>
>>2824409
Assuming the mission rewards are the same and you do them daily (look easy), it looks like plenty of fuel to get everything for free. I bought the dog since I didn’t have the one from last Christmas
>>
>>2824403
if this is the Larry Fink special, you need to do it T8 and up, the other missions are restricted from T5 and up AFAIK
>>
Day 2 and I am 1000 fuel away from the Chi-Go
You get 200 fuel for each day for logging in
>>
QB ranted about it yesterday but holy fuck I am so sick of how literally nothing in this fucking game has anything resembling armor
Today's mission was TDs and block shots so I figured hey I'll play one of my assault TDs with like 250-280MM of frontal armor at T8 and get them both done in one go!
Meanwhile the guy I fight just loads fucking gold and my entire tank is one big mass of green and he just holds down LMB with his cookie cutter fucking gun and pens every single shot 100% of the time and it's just a DPM pissing race to see who dies first
There is literally not a single fucking tank in this game with usable fucking armor, even shit like the Maus and Taschenratte are still just massive pinatas
They just need to straight up nerf the pen of every single shell in the game by like 20%
>>
>>2828060
Napkin math, 1000 fuel a day if you do everything
Chi-go tomorrow, and then the rest of the nodes are 6600~ fuel? If you get all the missions done for the next 7 days you'll finish the entire event reward path. Casual players who miss a day or two or fail to complete the 400 fuel mission every day will probably still make it too, 600 fuel is 13 days and the event is another 18
Even the most turbocasual players will get enough just from logging in to get the Chi-go which is generous, I know at least one CC said you'd have to "work for it" instead of just having it handed to you but logging in every day for like two weeks is not that much work.
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why is everyone playing 113?
what is going on?
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>>2828182
>There is literally not a single fucking tank in this game with usable fucking armor
usable armor exist but armor flashlight killed off a lot of armored playstyle
sidescraping is dead
gimmick armor is dead

there's a few tanks that are close to goldproof like dravec and t95/fv4201 chieftain. in the context of TDs though it's never been more over for funny facetanking gameplay
even the SU-122V that people were doomposting over only has 818 blocked damage...
>>
>>2828352
I was playing the Turm earlier but I also looked at the Grom and Turtle, two "assault" TDs that live and die by being in your face with heavy armor
They both have so little armor most T8 HTs can simply load gold and 80-100% pen you through your frontal armor. The Turtle can MAYBE get some ricochets if perfectly angled, the Grom can't angle at all though and has like 240mm of armor
It's not even an armor flashlight problem with these TDs, although that does fuck over a lot of HTs. These are "assault" TDs that have "reliable frontal armor" that is literally completely useless against gold and barely even holds up against standard rounds
Fuck, most T8 meds have enough pen to go through them frontally with gold.
It's making me wonder, what the fuck is even the point of something like the Turm or the Turtle?
Just play something with literally no armor that gets to be fast and have camo instead, there's no point in playing the Turm over the KanJpz 2 when it has more DPM, better accuracy/gun handling, is twice as fast, has the same HP, and gets WAY more camo. There is no scenario in which you would ever want to play the Turm. Or you could play the Scorpion with a more flexible turret, higher alpha and still slightly more DPM, again way faster, but you at least have the trade of less HP and really bad camo.
But the only thing the Turm has going for it is turret armor (the hull is even more paper) that doesn't even work against 90% of opponents and your tradeoff for this literally worthless armor is a top speed of 38kph
Same sorta goes for the Turtle, at least the Turtle has oppressive DPM and is good in PvE but what's the point of it over something way more flexible like the Nomad or the GSOR 1008? The GSOR 1008 can race into a good bush position at 60KPH, unload 1280 in 6s, and then reposition. The Turtle just has to sit there and die if people load gold.
>>
>>2828391
Grom is not that type of assault tank. Kilana is way closer to what you are expecting but it’s way less mobile.
Still, I prefer kilana with all mobility equipment over a grom with rammer / hardening / turbo. Having a thick frontal armor able to bounce silver shells does wonders for playing a narrow arc TD.

No comment on playing turtle 1 but I definitely had bigger success penning them with armor flashlight. Before I’d have to waste time scanning the turtle front for weakspots and giving him time to unload his DPS but with the painting area I can quickly snap to the yellow area now
>>
All these tier 11's are so gimmicky it's like you're playing a different game with them. They might as well have canned WoT HEAT and made this type of gameplay with more modern vehicles instead, as a separate game.
>>
>>2828483
>made this type of gameplay with more modern vehicles instead, as a separate game
I wish this is WoT had happened.
>>
>>2828483
>T11s in a completely separate MM, never see T9/T10
>after every line gets a T11, T12 is added
>>
https://www.youtube.com/watch?v=tGV4ljhCsWo
>tl;dw
LT rebalance; role reshuffle, limit to 2 max per battle, 1 wheely
Map rotation improvements
Grafix & sound improvements
New German line + T11
New T11s - chinese LT, Jap TD, Swedish MT, Italian autoreloading MT, Czech HT
3rd campaign new tank - wheeled german MT
Onslaught night battles
Zoomer eyecandy prebattle wank
>>
>>2828539
Chinese LT thing seems completely broken and likely to get pushback.
Too many camonet boomers are going to get spotted in their camp spots with no outplay.
Too many manticore gamers are going to go to aggressive bushes early and get lit.
>>
>>2828585
if you get behind a corpse, it will just be without a counter, this is a mechanic that is built from the ground up to be abused
>>
https://worldoftanks.com/en/news/updates/wot-2-4/
>all the info is in 5-14 days
nothingburger article gg
>>
>>2828585
It seems like desperate bullshit, just random ideas being thrown around and actually added to the game that fundamentally take apart everything the game has been teaching you for 10 tiers. Again, this type of stuff should be in it's own mode or maybe even it's own game.
>>
>>2828585
It is broken as fuck but honestly I've had enough dogshit matches where it's like yeah you know what I wouldn't mind having an LT on my team that can just straight up light up the entire camping backline of bushniggers that were just going to stalemate the match for 5+ minutes against a normal LT
Light those motherfuckers up so we can annihilate them and move on to the next match
>>
>skin show off bullshit at the start of each match
Wargayming sinks lower and lower
>>
>>2828656
flexing on the poors with my assembly shop tank pre-battle showcase
>>
pre-battle might actually be a decent change every once in a while
>this player is showcased because his stats are actually good
>play on his flank and support him, he isn't retarded, easily win the flank because you knew who the one (1) competent teammate you had was
>maybe carry the match
>>
This game is the most fun around tier 6 desu
>>
>>2824326
Map knowledge takes up to 60-80% of the skill required.
The game requires knowing every angle and position on every map. Something that can't be learned through the tutorial.
>>
I get filtered not playing spgs. what do you mean my tank shell can get absorbed by the track and not even do track damage? what do you mean I get raped trying to hold a corner because the guy with the bigger gun can just out trade me? what do meeeeeeeean i get shot but the guy who shoots me doesnt get lit up
>>
>>2824383
I see, this is a part of the anniversary missions
You can't do it in T3
>>
>>2832083
boughteded the char B1 to complete it, there are no LTs in T5 and max 2 in T4
threw my entire tank away to get 3 shots on a Stewart
fuck this mission
The chi-go uses German camos
>>
>>2832155
>threw my entire tank away to get 3 shots on a Stewart
Yeah, it's fun
I had MT shoot LT 3 times and basically suicided in and died within the first minute of the match at T4 but I got my 3 hits in so gg
>>
>destroy an enemy vehicle
>play a battle with a heavy tank
>be among the top 7 players on your team by damage blocked with a heavy tank
>be among the top 7 players on your team by damage caused with a heavy tank
>Cause at least 8 critical hits to enemy vehicles over any number of battles
If only every day was this coherent and simple, just play like 2-3 battles in a HT and done
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New German mechanic is literally skill ammo, but done correctly, except it will layer over the skill ammo to make any sort of armor even more useless
amazing
>>
Man I am fucking malding two matches in about how fucking bad every tank I own is
The Amx M4 51 is a fucking joke, literally zero fucking armor and two dogshit guns
I own SEVERAL T9 Meds that have WAY more armor than this "heavy" tank
>>
how do I heavy tank without getting shot by everything at the back of the map. how do I hold a corner without getting out traded by someone I cant even hit, or cant find their weakspot in time. I dont like how punishing it is to move around the map
>>
>AMX 29 Belier
It looks like they added an ACTUAL T10 Bourrasque to testing (2rd autoloader, 17 camo which isn't quite as good as the Bour but a lot better than the 14 on the Durendal)
That said despite the very nice 490 alpha and the good 14 second reload the intraclip is kinda mediocre (3s) and the overall DPM isn't very good for a T10 med
>>
>>2834321
Ya gotta stop calling everything a bourrasque
Camo values aren’t everything, tank size matters too. I can bump up my camo values to high hell on large light tanks like T49 and Selma, but camp rating doesn’t mean a damn if a tank sides are long enough to poke out of a bush.
>>
>>2834641
>everything a bourrasque
Fast French medium
Two shot autoloader with a very short reload
Low/small profile
Relatively good camo (fourth place for T10 MTs with 17.21, behind the UDES @ 18.24, K-91 @ 17.95, and Obj 430U @ 17.44)
If it's not a T10 Bourrasque I don't know what is, I guess it's a full-sized medium with a wider chassis but the Bour is a literal LT chassis
>>
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post em
other dogshit maps that I rotate on a regular basis: cliff, empire's border, karelia, serene coast
previously in the rotation: erlenberg, but dynamic events make it bearable to play
>>
Top tier tanks should not be playing on fucking mines
>>
I kinda like the KB-52
the problem with it is that you need to be supported by the team which is asking too much from this game
>>
So this game is just going to be completely unplayable for the next month, huh?
>>
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Can I shock you? I like this tank and am glad I ground it out. Hardening, rammer, bond turbo - very fun.
>>
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>>2837322
Based and wholesome. The WoT community is diverse and welcoming, even representing the deepest darkest beating heart of Afrika.
>>
I'm surprised I haven't been perma chatbanned considering I get a fresh two week chatban pretty much any time I'm not chatbanned
>>
I really wish they released the light rank rebalance and didn’t gate them behind a 5 day wait. Hearing about RHMpzw and Sheridan nerfs is making me scratch my head
>>
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>spot 3 tanks in a battle
>play M41
>Malinovka, T8
>only enemy LT is Blesk
>go in middle bush on road
>spot 8 (eight) enemy tanks
>enemy tanks are spotted for 3+ minutes
>no shots on enemy tanks
>column pushes the road without damage
>I die with 0 spotting
>shit loss with highest damage on my team being 900
how does something like this happen
>>
>>2838131
You can check them on tanks.gg
Rhm nerfs are mostly that the HE is dogshit now (huge pen nerf, the tank received a reload nerf that was balanced by an alpha increase on normal rounds but no HE alpha increase, RHM is also slower now)
Sheridan is less of a nerf, they gave it a usable HEAT round as standard ammo, a decent HESH round with less alpha as gold (the "nerf") and improved the HE round a bit.
I guess it's a nerf if you were someone spammed pure gold HEAT and now you have an inferior pen HESH round (with more alpha), but the tank also got better moving dispersion and more HP
>>
>>2838365
>less alpha
>more alpha
my bad
600 alpha, 240 pen HEAT as standard
750 alpha, 180 HESH premium
950, 76 HE round
Old shells were
700 HEAT, 164 pen
700 HEAT, 220 pen
910 HE, 76 pen
>>
>sheridan 152mm "buff"
Your highest pen shell is 240mm, up from 220, which isn't terrible. However, that still makes it tied for worst-in-class with the EBR, which can offset its poor pen with incredible camo and great mobility. On top of that, it's the longest aimtime and least accurate gun on any t10 light tank, and the worst gun handling too, by a huge margin. But hey, at least you now also have reduced alpha. Your gold ammo is now worse than it previously was by 40mm of pen and all you get in exchange is a token 50 alpha over the pre "buff" version, meaning the only actually improved shell is the standard HE, and only barely. Genuinely why bother going through all the effort when you could just bring the 105mm with none of the downsides.

>Rhm changes
The rhm alpha increase does not actually offset the reload nerf, it loses around 75 dpm even on the "buffed" standard and gold ammo, and the neutered HE will make its actual damage output much worse than that compared to the pre patch (This is true on the borkenkafer as well). On top of that, they lowered its view range by 10m, made it turn slower, and reduced the top speed AND engine power. Did a german LT rape the balance lead's wife? What the hell are these changes, especially in a patch where all of their direct competition is getting buffed.
>>
>>2838403
Losing 75 DPM for 30 more alpha is 100% worth it in almost every situation aside from all in 100% DPM races in Onslaught Bronze or some shit. The problem is the HE nerf and everything else they gimped on it.
Also do NOT look at the T-100 LT changes
>>
Time to grind soviet light tanks then
>>
>>2838449
the tank was very underperforming)))
that is why it needed 100 DPM buff, 0.06 accuracy buff, another 3km forward and 5km reverse, ground resistance buffs (but we nerf traverse so it stays balans) and another 10m view range)))
>>
>>2838429
I’m pretty sure they took a look at onslaught pick rates when determining balance changes and popped their eyes out seeing RHM stats
We can’t have a light tank better and more minmaxed than Leo 1 running around
>>
>can't do the T-55 missions in T11 tanks
thanks WedGie
>>
>>2838429
Funny thing is before they buffed flipwagon the t100lt was the meta light for onslop.
But I reckon they're going to give it the ebr role skill so it's gimped to unusable in slop.
>>
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https://worldoftanks.asia/en/news/specials/vault-of-whispers-2026/

tiered lootboxes again. T-13 in the tier 1 lootboxes seem pretty good, visually confusng lower plate and a well sloped upper plate means this HT is decent at best

everything else no. this random batch of more tier 9+ prem slop makes my decision to stay in tier 7 the right one
>>
>>2840628
>man I really want the M47 Chevalier I hope it isn't in a lootbo-
FUCK
>>
It's odd actually the T1 box is the best value imo, the T2 box has pretty desirable tanks (SFAC, MBT, BZT-70, Headshaker will probably not be a bad pull)
Meanwhile they actually unironically put the DOA post-nerf Ares MTB in the fucking T3 boxes, if I bought enough to get a T3 box I'd want the AHT-7 and be genuinely upset if I got the MTB which belongs in the fucking T1 box at this point
>>
>>2840640
unless you like the m47 chassis, the thing is cheeks. the shovel blocks nothing and isn't visually troll like the raumpanzer
>>
>>2840653
The shovel is cool and works if you're using the full gun depression (granted you'll just shoot the turret, or the left side of the hull if you have tank knowledge)
>>
>>2840662
eh. playstyle is too similar to the kpz 50t if you are operating the m47 chevalier like that
all the good tanks got moved to tier 2 which are the hardest to get with no easy way to hit pity. headshaker is pretty sloppy too, the turret area is only 250mm~ thick and any gold round will butter it
>>
>>2838429
>Also do NOT look at the T-100 LT changes
It's the only light tank I have. Give it to me straight, doc. Is it terminal?
>>
>>2840910
they took an already good LT and overbuffed it to the point where it's going to outcompete all the rest unless you're terminally shit at driving scouts. Faster, more view range, better dpm, more accurate gun.
>>
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all the talks about light tank nerf made me look up the stats and they really are gutting rhm and sheridan with the playrates this low and not nerfing the manticore at all
what the fuck is this clown balancing
>>
>>2840917
Oh thank god. I knew relying on Russian balance would eventually pay dividends
It always does.
>>
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yesterday did a 20 battle sesssion with 2900 average on e75
why am I so bad at this game
>>
>>2841016
2900 average dpg? or... 2900 wtr...
>>
>e65 zwilling rerun
please for the love of god
tier 8 is such a fucking shitshow with these reruns
>>
>>2841033
damage
>>
>>2841054
So you just wanted to humblebrag that what you consider bad for you is above average when we look at the entire player base.
>>
Going to grind out Chinese lights instead purely because they look better than Russian.
>>
>>2841076
>So you just wanted to humblebrag
no because 2900 is like barely sentient human level, it's not bad because I said so, it's just bad because it is
>is above average when we look at the entire player base
which is irrelevant really, since the majority of the player base is playing thousands of battles on arty or dogshit tier 5 tanks with zero impact on the battle so it's pointless to compare anything with them, above average is simply not enough with people doing almost 1.5x that damage on a regular basis
I'm literally not doing anything special that can't be replicated unless you are playing drunk, just go to default positions and shoot at people, yes the results speak for themselves because I'm bad at the game
>>
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>>2841076
it's the catposter's way of getting (you)s by downplaying his sessions
it's annoying, but at least he's not that retard that keeps traumadumping their every match while providing no pictures, webms or replays
>>
>>2841039
>E65 rerun right as Frontlines begin
:)
>>
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>hits my engine deck for 838 + 287 fire
I genuinely hate arty so fucking much
meanwhile if I played the same arty I'd miss all of my shots and do like 1500 damage
>>
>activate xp booster for 1 hour
>play tank I want to grind
>die
>triangles from each team won't move which means it's a draw
>15 minutes per match
>totals to 4 drawn games per hour to get your bonus
Trying to grind anything in this game is hell.
>>
I bought the SU-122V and I hate it.
>>
>>2842204
everything with a narrow gun arc is painful to play
picking them up as your premium where you're expected to grind 100s of games in for credit grinding is pretty much self harming your mental.

did you get baited by those people posting armor inspector images of a hulldown su-122v? gg
>>
>>2842097
You have to have at least 2 or even 3 tanks you want to grind in one session so you can go next
>>
>>2840628
Hey look they put the two fun tanks in the whale tier what are the odds of that.
>>
>>2842316
I was going to FOMO into the SU-122V too because the autoricochet meme on a cheesewedge with no big weakspots and a pretty solid gun looked like a fun playstyle but I ended up not going in on it
>>
>>2842316
I don't think it's a bad vehicle, if you can find hull down spots you can pretty much lock down areas of the map and you generally don't need to fire gold. It's just made me realise personally that I don't like vehicles without a turret.
>>
>>2842336
Yup I refuse to play TDs that don’t have at least a partial turret. Cuts down on what I feel I need to buy.
>>
https://www.youtube.com/watch?v=41XPm95KPUY

Tell me why you'd play the shitbarn when you could play this
>>
>>2843691
because shitbarn rolls higher at 1750 damage and the 230 pen lets you actually penetrate armored foes instead of that meme ass 83 pen?
are you really getting outraged over this when they already printed out MBT-B that deals 2400 damage for punishing mistakes?
you should be comparing AHT-7 to FV 183 instead
>>
>>2843999
Oh ok I thought it was OP, my mistake. Looks like my kind of vehicle though. I can't play the barn because it's too slow.
>>
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>>2844043
it'll accelerate the same speed as the shitbarn but AHT-7 has better speed limits.
the gun will bloom more due to higher limits if you drive it at max speed. the turret placement is extremely awkward for doing corner peeks, the barn is better suited for that

have you played the FV 183 at all? it's pretty similar to that in style as a sidegrade.
>>
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O MADONNA MIA
>>
>>2844055
https://www.youtube.com/watch?v=3bK4i5OHkUU

It's fine anon, you've convinced me that it's not that good. QB seems to think it's too powerful though but I'll correct him in the comments.
>>
>new german tanks
>press le gizmo button to increase pen
Why wouldn't I just press 2 with another tank?
>>
>>2844385
its so you can press both
>>
>>2844385
It also doubles normalization so it does weird shit where it can pen autoricochets.
>>
They needed to actually buff the Type 68 when they buffed the entire line
this tank is so fucking bad, holy shit
they literally forgot to put a gun on it
>>
Pz Neu has an 8.9s reload on 450 alpha which is 3033 DPM
For reference, the STK-2 has 2969 DPM, so the Pz Neu has pretty good DPM for a T11 HT. Your alpha is a little lower (450 vs 480) and you'll drop a bit lower in both alpha and DPM if you're using the increased pen gimmick but it's still looking pretty solid
>>
>>2845941
I am pretty excited for the tier 8 in this line. It’s pretty much a direct upgrade from tiger 2
>>
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madonna tone check this vaffangul
>>
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Any good?
>>
>>2847562
there are so many of them in the MM, I can't get into a battle with one to say how it is
>>
>>2843999
When I came back to the game for 2.0, during my 1000-game "learn what the fuck the game is again" learning curve I ran into an MBT-B. I didn't know what it was but I thought I should be able to facehug him in my IS-7. Instead he one-clipped me alone and I realized this wasn't the game I used to play
>>
>>2847562
It's alright
It's also a T7 medium tank in a world of broken T8 and T9 prems so you're very much at the mercy of MM
>>
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reminder
>>
Not to fond of Sfags
>>
>>2848480
Double tap 3
>>
>>2848478
If something stinks, it's usually the Mutz
>>
I wanted to grab the Caern so I started grinding up the line slowly and am at the Churchill. How the heck do you work this, and I assume the T6 and T7, peashooter that gets penned by everything? I feel like I did a decent job if I manage to squeeze out 10 pens but that's not even my HP in damage because of the alpha. If I get hit in the back the engine gets damaged and my driver/loader almost always gets dumped on every game, which actually fucked me a few times in a dpm race when someone rushed me while my team was blind. I'm not very good at the game to begin with, but I feel like I'm and even bigger liability than usual in this thing.
>>
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>>2850333
Caernarvon is powercrept now. if you were reading up reviews on caern from google or reddit, they are way, way vastly outdated to the current meta environment in tier 8

caern was more powerful when you could permatrack people, less gold and autoloader spam, no armor flashlight to guide goldspammers to the flat 250mm parts of the turret and weaker prem tanks as opponents.

personally i would not grind up super conq tree in this meta, super conq also got hit extremely hard with the armor flashlight exposing gun mantlet weakspots on flat ground and no one gets baited into shooting the sconq cupola anymore
>>
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>>2850532
i went looking up what caern looks like online.
skill4ltu site is definitely outdated, you can tell the tank sucks if the last video he made on this thing was 2 and a half years ago

statistically, people are only doing 1000 damage in it, so 3 or 4 shots before they lose all of their 1750 hp in caern.
you're doing fine in a non-meta vehicle.
>>
>>2850532
Honestly I mainly want it for Last Stand, nothing else really. Don't know any other non prem tanks to go for and I know the Caern was always the best non ramming heavy to bring. Do I care that the mode is super rare and I won't use the tank outside of it once I grind the modules? Yes, a little but not enough to deter me unless someone here gives me a better idea.
>>
>>2850660
i don't even think caern is that good for last stand because it's too slow for collecting mirium or avoiding firing angles from stuff like the hellcat archers.
the pen is piss poor even with the free gold spam. e65 zwilling more or less takes caern's role if you really wanted to bring in a generalist all-arounder

for non prem just settle for vk 100.01p or kilana, though these tanks want field mods to reduce terrain resists. object 416 is good to smuggle in 330 pen HEAT shells
>>
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>>2850691
i forgot O-Ho, apparently this was a good ramming tank too
>>
>>2850691
I'm at T3 for those so a tiny bit further away, don't have much free exp either so I guess I could dick around with bot filled games. I hear you about the pen though, it's frustrating to pen everything in wave 3+ in my T32 if I don't have a clear shot on a side or they're up close.
>>2850707
O-Ho on the other hand I have T5 unlocked, I remember wanting the Japanese heavies when they launched but then I quit so I never actually got to play with any of them.
>>
>>2850333
Churchills are kinda feast and famine and definitely worked a lot better in the older meta where there were just less impressive tanks in general
Anyways you just try to find a decent position where you hopefully aren't going to be focused and then start DPMing whoever is distracted. You have enough HP to DPM race, you can't do peekaboo trades which is a lot of the meta nowadays but if you catch someone in the open and he's trying to kill one of your teammates you're having a good time. I think the Black Prince, and maybe the Church VII, have pretty okay turrets if you're facing same-tier tanks who aren't immediately spamming you with gold.
But for the most part you just sorta hope for good opportunities, DPM people down when you can, and move through the tanks quickly.
Caern isn't terrible imo but yes it has fallen off quite a bit and if you're not at the Black Prince yet just go down the double barrel line instead as it has more reliable armor and is just basically better even if you play it purely as a single barrel playstyle.
>>
>>2850691
Caern's okay in last stand depending on difficulty and team comp, the turret holds up alright and it's not THAT slow. I'm not going to pretend it's better than the Zwilling, it isn't, but it's also a tech tree tank and not a paid premium.
It's definitely not a throw pick at least unlike some of the shit I see people bring. If you're making an effort you can pull enough weight to clear, assuming you don't get stuck with total retards for a team as you usually do.
>>
>>2850707
O-Ho and VK 100 are both capable rammers
I've gone all in on the VK 168 because I'm retarded
The O-Ho has a better gun, and VK 100 has better armor, but there's simply nothing heavier than the 168
>>
>>2850745
The Japanese superheavy line is very good at just about every tier if you want to grind up it. Well worth it imo, I had fun all the way up.
>>
>>2850333
the chrurchills are cursed, they are slow and their armor is full of holes, but the caravan and up are ok
if you can't meet enemies, you will have a frustrating game where you will chase damage, but are too slow to catch up
there is no reason for the line to exist, as the canopener line does the same thing, but with more effective armor
>>
are NA servers up yet
>>
>>2850333
>How the heck do you work this
usually by skipping T6 and T7 with free exp or blueprints, the same for the badger line

actually that's a topic for another discussion but T8 is simply the most broken and doghist tier matchmaking in the entire game
how the fuck is the E65, XM57, BZ176 and Skoda T56 on the same tier as... I don't know like 99% of the remaining tanks? the person responsible for balance in this game must have been hit with a brick on the head several times
>>
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https://worldoftanks.com/en/news/specials/bond-shop-update-august-2026/

new bond shop update
i've actually wanted a T-54D because it looks cool with those armor padding added on.
Toro is a piece of shit and ugly as hell. don't fucking get it, it's my warning to you anons
>>
>>2851589
I actually like the Toro and think the T-54 is a piece of shit (slow, no gun depression, low DPM). One mans trash etc
>>
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>>2851638
I hated the toro gun handling. it has no business having soft stats like that for a mere 360 damage shell
look how it stacks up to other known shitty gun handling heavies. at least they can trade back positively or have armor
autoreloader means no intuition so you have to load all gold, defeating the purpose of premium credit grinding
outright painful experience. if you were okay with that level of gun handling on the toro then T54E1 does that playstyle way better
>>
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>the fucking "hit a light 3 times with a heavy tank" mission
>>
>>2851818
get a B1 in T4
>>
>>2851589
if it plays like the 122tm, it is a keeper for me
>>
>>2851589
I like my T-54D
The armor works more often than it really should, people tend to rush shots into the hull that don't go through the heavy tank levels of armor
The gun is a nice 105 that does a proper 390, the gun handling values are terrible but somehow it tends to hit more often than not thanks to 0.32 dispersion. You do have somewhat bad DPM but the meta is often trading so you can work around that.
The bigger problems are the slower top speed of 40 and the lackluster 5 degrees of gun depression that limit the positions it can play but I still end up enjoying playing it somehow, it just works. It's like a Super Pershing in a lot of ways, I guess. It feels a lot more mobile (very good terrain resists) at the cost of gun depression but it has actually respectable alpha and a lot of people don't seem to respect it in close quarters. I'm worried that might change though once the MM is flooded with them from the bond shop.
>>
I hate the SU-122V it's so shit, it makes me want to die in game and irl. I doesn't know what it is, it's not a sniper and it's not a brawler, it tries to do both and it can't do either. Fucking garbage. I might just sell it.
>>
Thoughts on the components for bonds offer? I’m thinking of picking them up, I have a bunch of bonds sitting around waiting. I don’t have many tier 10s but I’ve taken to putting exp hardening, exp turbo, bond rammer on them.
>>
>>2852250
Just depends on you, if you have loads of bonds and nothing you want in the shop and a favourite vehicle you want top tier experimental equipment on then it's a good deal.
>>
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skip come see this mool
madonna
>>
I keep forgetting how fucking awful Frontlines is
the people who play this mode genuinely do not deserve to live
>>
>>2852608
Yeah it's shit. People say they only play to grind credits but I'd rather just play tier 8 normal for that.
>>
>>2852608
I only played frontlines at the introduction of the mode
I can’t imagine getting hostaged by zwilling, xm57, sfac and the horde of bond shop su-130 pm
>>
>>2852811
What's even worse than losing your entire tank in like 2s because you pushed into a firing line is playing a good position but you get an airstrike and two artillery strikes called down on you and lose 3/4 of your HP while being blinded and having all of your shit broken for like 15 seconds straight, and then someone yolos you and deletes your last 300HP while you're gimped beyond belief
>>
>>2852608
It was a pretty cool and based mode for the first few seasons, then new T8 tanks kept getting stronger and it was all downhill from there.
>>
>>2853396
I would like to see tier 5-6 frontlines. More historical love. I agree the power creeped t8 OP premiums make it less fun. I like to play it for the progression rewards, not the credits, and it really sucks if you’re on the shitty team.
>>
>>2853417
At this point I wish they'd rotate in T9 frontlines, or even T10 frontlines.
I guess T6 FL would probably be pretty playable too but I kinda want a season or two of playing something OTHER than the same T8 premiums.
Hell, T7 FL could be interesting, we have a lot of weird shit at T7 and most of it isn't that broken.
>>
>>2852608
I'm assuming you're the guy who spawned in his T-44 FL and instantly got ammoracked by my Zwilling double.
>>
Something feels completely different with this iteration of frontlines. The module damage is insane and every tank I play is constantly getting ammo racked and crippled from shots, even tanks that normally never get ammo racked in randoms.
I enjoyed the last go-round of the mode but something about it now just fucking sucks and is intensely unfun. I think something in me snapped and I kinda legit want to unsubscribe and uninstall. Am I free now bros?
>>
anniversary map done, it only took 9 days
>>
>>2854690
there's no reward for leftover fuel so I stopped bothering, I'll just log in and slowly complete it
>>
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OOOOOH this guy pazzo over the top
>>
>>2854712
I'm happy with the effort/reward ratio, 2 crew, a tank, 2 camos and a bunch of free xp and components is pretty good
>>
ended up taking a look at the light tanks rebalance page
https://worldoftanks.com/en/news/general-news/2-4-lt-roles-rebalance/

still pretty miffed that sheridan got gutted but selma buffs are pretty nutty. it target buffed all the things that felt like slight downsides like top speed, power to weight ratio, hp and VR.
camo nerf kinda sucks but i personally prefer VR over camo

i wasn't playing rhm pzw for a while so it gave me an excuse to sell it.
>>
>>2854844
>T-54 ltwt
>1000 1300 (300 h.p.) ▲
HUH
>>
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>>2854877
yeah i think the russians light tree got a meaty buff?
i can't really say. never played them, steered far away from them when i read up about people getting assload of module damage in them several years ago
>>
>>2854892
The MT-25 is a fat sack of shit but the others are fine, in my experience. I have a T-100 I'm looking forward to having buffed.
>>
>>2854844
>M41 Bulldog
>Dispersion at 100 m 0.35 0.4 (0.05 m) ▲
>Shell 1 (APCR) penetration 190 203 (13 mm) ▲
>Vehicle durability 1200 1500 (300 HP) ▲
what am I reading
>>
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>>2854899
if you plug the changed light tanks into tanks gg it's a lot easier to digest
i don't think this is a noticeable change, the fast firing peashooter archetype is outdated for tier 8+. these changes feel like they help the t71 cmcd a lot more in being a combat scout, though the dispersion nerfs on all the american lights are concerning.
>>
I'm probably going to give in and grind the Russian lights
Might grind Chinese lights too if they're any good now, the T11 is going to be stupid
>>
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i wasn't really planning on getting anything from this tech tree sale, but i saw a leopard 1 battlepass skin in my garage at level 2 that looked sexy as hell

behold my new garage queen. i'm not sure why i didn't fully complete it but good thing i didn't because the level 4 max for this skin looked beated up as hell and ugly
>>
>>2854958
>gasoline and vstabs on a leopard 1
are you by any chance mentally challenged
>>
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>>2854963
budget build for when i get the shitty city maps
>shitting on vstabs on a peeking tank
top guy also runs vstab so i'm not listening to (you)
>>
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Fuck you buy the dog pack mission.
>>
>>2854987
your ares?
>>
>there are retards itt putting vstabs on their leos
I seriously hope you guys aren't in my matches
Genuine green wn8 behavior
>>
>>2855000
>he doesn't run his haxor with vstabs, GLD and T3 exp turbo
>>
>>2855042
none of these words were in the bible
>>
>>2855000
I run whatever skill4u tells me too
>>
>anon gets a schizo crashout over seeing vstabs
really?
i don't understand why you keep stroking your stats when we don't care that much about stats or MOE here. go join a top rating clan and join their circlejerks in ts or discord
>>
uh oh
vstab defense force is here
their discord's VC is filling
they're on DEFCON 1
>>
>WR today of 14%
Totally my fault though just having a bad day! no chance of wargaming manipulating the MM for engagement.
>>
>>2855111
Have you tried equipping a vstab yet?
>>
>anon having a meltie over people calling out his shit equips
really?
i don't understand why you keep stroking your stats when we don't care that much about stats or MOE here. go join a low rating clan and join their circlejerks about their favorite streamers' equipment setups.
>>
yeah you're right i should take the hint and fuck off
peace
>>
>put vstab on my leo 120
>ammoracked first match
last time I take you faggots' advice
>>
I put rotation mechanism on every vehicle
>>
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for me? it's the toolbox
>>
>pick triangle
>stay near back map
>knock down a tree
>sit inside it
>turn on youtube video on other screen
>wait for 10 minutes
>red vehicle drives in front of me
>click it
>win
>apply multiplyer

The world of tanks experience for half the playerbase.
>>
>EBR buffs
lolz
>>
>>2855215
I loved this back in the day because I was a poorfag and couldn’t afford anything, and could swap my toolbox between my tanks
>>
>>2854987
I did all these missions in my tier 4s and they were trivial. Also complimented doing the missions for the campaign orders nicely.
>>
how do you reach a tier VI light tank without getting the hint that your place is not where heavy tanks fight but rather scouting
>>
>>2855779
I play a tier 4 game like mentioned here and you get 1 or 0 lights on the enemy team, it's bullshit
>>
>>2856143
plenty of retards get to tier 10 light tanks without ever learning that there's more to the game than the tier 3 bumpercars playstyle
>>
>>2855332
I've never understood how triangle players operate, brain-wise
>>
Discounts came out so I finally bought all my new tanks. Just bought
>WtAufPzIV
>Mauschen
>E75
>Leo PTA
>Ru251 (just in time for it to be shrekked, awesome)
>Type 68
>Chopper
>Cent 7/1
>UDES 16
>Standard B
>Progetto 66
>SMV CC-67

I could still buy the Ares 85 and the Bulldog, and at some point I need to rebuy my Fatton and maybe my 1390 if I think I can stomach grinding to the 13105.

Of course my first game in the Mauschen is fucking Prokhorovka, I don't know why I expected any different.
>>
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eu server moment (slavs can't be bothered to learn basic english to communicate on an international server)
>>
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eepy arta
>>
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>>
>>2859582
>>2859581
>>2859577
>>2859576
>make an NA account
>nothing but boomers and spics bitching in chat
>and the odd russian chimping out
kino
>>
>grom
>zwilling
>BZ-176
>xm57
how the fuck are these tier 8 lmao
>>
>>2859742
The Zwilling coming out was basically the final boarding call for tier 9
>>
While it's broken at T8, the Zwilling wouldn't really work at T9
The armor would go from good to dogshit, the alpha would be laughable, the DPM would only be okay, etc
I'd rather nerf it a bit at T8 than try to shoe-horn it in at T9, unless you want to remodel the guns to 105s and give them something like 340 or 360 alpha (with a reload nerf to keep the DPM at 2503 effective, since that's competitive for a T9 double barrel and 360 < 390 that the Contender/IS-3-II get)
Don't get me wrong - you could buff the HP of the Zwilling to 1900-2000, give it the gun rework, maybe add another 20-30mm to the turret face so it's closer to being on par with the other T9 heavies, and it could be bumped up to T9
But it's not really a tank that'd be competitive at T9 as is, it's not the BZ-176
>>
I don't understand what people find objectionable in the Zwilling
The armor is only good straight from the front, it has a stupid big side profile, the mobility is so-so, the gun is not that good and all you have is the short notice double shot
I don't have any trouble dealing with them in my tech tree T8 mediums
>>
>>2863182
>>2863191
proud zwilling owners btw
>>
'ate Zwiggers
simple as
>>
>>2840628
Not a single one of these vehicles actually exists
>>
>>2864166
chevalier is just an m47 with the cn105-1
afaik it was trialed but deemed not to be worth it and instead they just scrapped them and focused on the amx-30
as for everything else lol lmao this is wot
>>
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how do you respond without sounding mad?
>>
>>2864335
Press 2
>>
>>2864347
>taxed for 800 hp before you let your shot off
gg wp siemka kto pl
>>
>>2864355
Affirmative!
>>
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I love the state of the game
I love how shells go everywhere except the center of the reticle
>>
>forgot to actually buy all my mid tier grinding shit during the sale
fuck
>>
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>>2867053
>I love the state of the game
it's perfect, chud
>I love how shells go everywhere except the center of the reticle
gaussian distribution, chud
>>2864335
>>
>mfw just remembered lesta has all chat enabled
why is wargaming such massive pussies?
literally fun not allowed: the game
>>
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>randomly messaged with hackusations by a guy after the match
>statcard him real quick
>
o madonna
>>
>>2867969
It's speculated that lesta took all the game designers and programmers and wargaming kept all the suits and hr.
>>
>>2868096
they also have the better eye candy department and all the map designers as well
>>
>>2867962
>>2859582
>>2859576
why is this game so beloved by poles
>>
kurwa siema pl
>>
>on Vanguard-14
>still on Ambush-3 and Assistance-3
I fucking hate these homo classes. Every arty player should kill themselves.
>>
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what did xhe mean by that
>>
>suddenly wake up one day and realize I suck at mediums
Is it time to become a heavy-only enjoyer?
>>
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>kill 7 enemies
>first battle 4 kills
>12 battles of stealing my kills later 7th kill achieved
>bonus mission
>kill 10 enemies
>>
>randomly complete like 5 missions in a day
>now 90% of the way to my Dravec
Neat. Probably just in time for it to fade from the meta with the advent of the new German heavies. Same with the 260.
>>
>>2875905
Nah I think the Dravec is just inherently good, it's still banned from Onslop if that tells you anything
>>
>streamers say SU-122V is good
>buy it
>hate it
streamers say Strv K is shit
>buy it
>like it

There's a lesson in there somewhere.
>>
>>2876702
>one-trick pony that shits on everyone when it gets to do its one trick
vs
>mediocre all-rounder that can do at least passably in common roles

gee I wonder why one might be more fun
>>
>spending money on wargaming products in the grand 2026
???
???
???
>>
NEW BRED
>>2877763
>>2877763
>>2877763



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