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>What is Ninjala?
Ninjala is a free-to-play arena brawler where you face off against other players using special weapons, skills, and green cum gained from magic Ninja Gum.
>Is there single player content?
Yes, but it's paid and there's not much. Ninjala is primarily a PvP game.
>Is Ninjala dead?
NINJALA 2 IS REAL!

>Ninjala 2?
Unlike the first game, Ninjala 2: The Uncharted Planet will be open world PvE with PvP added as a post-launch update. The story will release in two parts, with part 1 set for Spring 2027.

>Official Websites
https://ninjalathegame.com/en/
https://ninjala2thegame.com/en/
https://x.com/playninjala
https://x.com/Ninjala_JP/

>Media
Anime Episodes, Manga Chapters, and More: https://pastebin.com/xVggDhQ6

>Resources
https://pastebin.com/ybhTbzNQ
>>
Anyone up for more Turf before reset? I'd be up for Team Battle to get the hachigane later tonight too, but not immediately after since I have stuff to do first
>>
>>2684668
yeah i'm up for both. -WL
>>
>>2684668
I do. -G
>>
Dang, 45 points. Is that the most we've gotten?
>>
>>2685147
No, the max we've gotten is 47. It's basically rushing both points ASAP and not letting either go down ever.
>>
To not even try, why play in the first place.
>>
>>2685205
If only the reporting system worked. I'm harassing him this game, tired of his shit. Don't join the mode if you aren't going to play.
>>
>>2685205
What's worse is that he did it twice. They could've held up decently with his team this match. Hell, they were doing ok up until HE shit the bed and left.
>>
>>2685205
And now instead of leaving he arsed around doing less than the literal actual children on his team.
>>
Shame it's over. I don't mind joining for the team matches, though no right away gotta do some stuffs first.
>>
>>2685246
Of course, at the very end he joined his lab monkey teammate to spam horses out of spite. What a couple of scumbags, reported both of them anyway. Terrible note to end on, but GGs.

>>2685249
Me too, I'll post again when I'm free. I'd be up for it whenever once my stuff is done
>>
Anybody up for 10 rounds of Team Battle for the hachigane? Doesn't have to be today, I'd be happy to join people for it whenever even after I get mine
>>
>>2685738
I can join now -G
>>
>>2685807
Did you need your 10 matches too, or were you just helping out?
>>
>>2685821
10 matches, a shame Turf didn't count.
>>
Two droners, not much we could have done except focus them separately
>>
I have no respect for this mode and the peoeple therein and i must drone
>>
I feel like I forgot the rhythm to this mode and droning, having big weapon right away in turf also spoiled me. Also fun discovery you can easily ruin the enemies parry with Volt Slash.
>>
>>2685870
Sadly that's all the mode is outside of rolling the teammate gacha. Still feels good to get IPPON Master over either of the surfboards who were harassing me with ghosts all match
>>
>>2685870
In any case i kinda realized that i don't even want to fight against these freaks. I will when I inevitably get forced into fighting or to put a thing out there to assist in a fight, but i want them as far away as possible from me on principle. It's not even fun to win a fight agaisnt them.
>>
Oh wow.
It's been so long since i've dignified this mode at all that i forgot that Shinobi City only has a drone per side at the start of the match. I did remember the mini ones though.
>>
Man, Turnabout Guard on Beast actually feels pretty good. Love tanking a rocket and ignoring everything my opponents do until they mess up and get caught. It's keeping me alive in yo-yo mode surprisingly often too. I'm missing the ninjutsu and energy from Berserker though
>>
>full party constantly covering each other
>random was a droner
Yeah that's a guaranteed loss alright
>>
>>2685936
Going from turfs to this is a shock to the system man.
This is the last "playable" mode in the whole game that's not a special gamemode. This is what people play on the regular.
Turfs really spoiled us with how it's comparatively better to the rest of the game.
>>
That all for you, Gr?

>>2685944
It's genuinely impressive just how bad GungHo managed to make the entire game. Like it would be hard to do worse than this on purpose.
>>
>>2685962
Missing 1 match actually.
>>
>>2685963
Invited.
>>
Finally free, thanks for the squad.
>>
>>2685984
Thank you! This mode is much more bearable with friends. GGs!
>>
>>2685984
GGs, it really is bearable when you have people suffering from the same disease alongside you.
>>
>>2685987
>>2686002
Likewise and as dull as it was, I'm just glad we didn't ran into one of those full gold emblem DS.
>>
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>>2684170
I still can't believe that Ninjala 2 is real and that this was the real reason why the first game lost support.
>>
>>2686788
Well, to be more precise it probably lost support because they rushed it out like dumbasses. Recent interviews say they considered it a success, so maybe they never had high hopes for it in the first place and just wanted to test the waters. Ninjala 2 seems to be addressing a lot of issues, complaints, and requests from the first game after all
>>
https://youtube.com/shorts/24ux_5HgAF4
Van has a fan club and a yandere stalker, apparently
>>
>>2687378
Ninjala 1 was rushed? Do you have evidence?
>>
>>2688246
It launched with 2 modes and 2 maps, only 2 years after the proof of concept they showed at TGS 2018. The playtest and season 1 were plagued with network issues. It did not even have a tutorial until season 5. I think it's a pretty safe bet.
>>
>>2688246
>>2688307
On top of all of that.
They were realeasing the singleplayer campaigns periodically. The sale of Soleil to Tencent grenaded the development of the singleplayer. The game is STILL incomplete to this day, we're missing 4 story modes.
>>
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Will they put some sort of Splatoon crossover in Ninjala 2? The game is switch exclusive so Nintendo has no reason to say no.
>>
>>2689404
It's possible, they have said they were interested early on in Ninjala 1's life, but I guess Nintendo didn't bite. They might be sick of the Splatoon comparisons by this point though
>>
>>2689404
What do you care, breast lover?
>>
>>2690032
What do you mean?
>>
https://mp3sandnpcs.com/home/interview-game-director-motoki-kaneda-discusses-ninjala-2-the-uncharted-planet
Interview seems to confirm that the game's story is the anime's story, but they need to figure out a way to connect them moving forward. Part 2 will likely be large-scale DLC, although it sounds like it'll be a ways off if they're still not even sure about that. They also explained why there's no Ninjala 1 and Ninjala 2 crossover stuff
>>
So either they didn't pay attention or they decided to leave the episodes up for longer, because the first set is about 5 days past their "removal" date.
>>
Why nobody dumps all the Ninjala 2 screenshots we have so fast?
>>
>>2694351
We did that last thread
>>
>>2694376
And this is a new thread with Ninjala 2 being the main theme, you guys should dump them (I can't do it myself because I am on a phone 100% of the time).
>>
https://www.youtube.com/watch?v=ol2ggDEkRL0
New footage from someone who actually knows how to play the game

>>2694579
I guess, but you can just look in the old thread for them too.
>>
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>>2695333
Thank goodness
>>
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>>2695333
New takeaways from this:
>In addition to Attack (basic 4-hit combo), Strong Attack (charged wide sweep that spends weapon level), Aerial Attack (uncharged midair Strong Attack), and Drop Attack (charged midair Strong Attack), there's also a new Gum Boost-specific attack with a thrusting motion
>You can move while gumbound
>Remixes of Ninjala 1 songs are playing in the background of the expo, so you'll probably be able to change BGM
>Emote wheel and emote menu are both a thing
>Emotes are more animated
>Working minecarts that can run over enemies
>The new s-burst works out of blockstun
>Fishing still exists
>You can skateboard on water and Gum Boost or Gum Hook while skateboarding
>>
>>2695978
>Fishing still exists
Can we use the fishes we catch to cook food?
>>
>>2696576
Yes actually, if you translate the fishing tutorial it says they can be sold or used for cooking
>>
>>2696739
YES! FINALLY! FISHING HAS A PURPOSE AND IT JUST NEEDED A WHILE NEW GAME FOR IT?
>>
>>2696856
*Whole
*Change the "?" For a "!"
FUCKING TYPOS
>>
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A clean look at that old Lucy render without the extra white cloth under the nets
>>
>>2696856
Feels like they're trying to do a lot of that this game. Many of the new systems are a response to player feedback, like no more touch-of-death combos, no more rock-paper-scissors, and obviously PvE. Gum grappling and gum mecha were actually suggestions I submitted ages ago as gum shoot and ninjutsu ideas, so I think they are directly implementing stuff that has been suggested or complained about. Weapon elements and perfect guards were also suggestions I remember a few people making over the years
>>
>>2697231
I understand getting rid of parries, parries were kinda dumb. Like objectively the only real reason to get into them is to dash away and reset to neutral.
But getting rid of directional attacks? I feel like they were a pretty well realized part of the system. Dunno if whatever they have lined up can really replace them.
>>
>>2697965
That's one of my biggest concerns too, those were part of what made each weapon feel unique alongside gum shoot combos and now they're both gone. They actually have more attacks not, but for Katana it's looking like it may as well be the same number; Attack is NA, Strong Attack and Drop Attack are both WA, Aerial Attack and Gum Rush or the just dodge could reasonably be called BA, and Dash Attack(?) is similar to Break. The problem is that there are no directional finishers or anything, and each attack has less impact than before because of how the combat seems to work. Rather than touch-of-death combos where the way you get that first hit really matters, it seems like it'll be a back and forth of just guards and just dodges and Gum Hook movement while mashing the attack button and managing gauges. It doesn't really matter if you use Attack, Aerial Attack, or Dash Attack to catch someone since I suspect you won't be killing off it anyway. Once you get a gumbind, Gum Rush or throwing the opponent around is the only option aside from activating elemental effects. Considering how strong the defensive options are this time around, I'm worried that all the attacks we have to work with are pretty underwhelming. That could just be katana though, we don't know much about how the other weapons work yet.

Also, parries did have a more niche use where you could gamble if there were multiple targets around and the odds were in your favor. Could steal a drone or defend yourself from third partying that way. But yeah considering how many people thought the game was just RPS I won't miss them. The new s-burst where you simply jump out of hitstun or blockstun seems fine
>>
File: guard direction matters.jpg (1.29 MB, 2160x1920)
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Seems like guard direction matters now. I think that the just dodge which replaces you with a log and makes you invisible will give you a means to work around an opponent's guard in PvP since guarding always makes you face the target when locked on and it'd be pretty tough to do that in a 1-on-1 otherwise

>>2698430
>They actually have more attacks not
*now
>>
>>2697965
>>2698430
You guys are still thinking in PvP terms, think in PvE terms.
>>
>>2698634
PvP was confirmed already and a lot of the changes they made were due to PvP complaints. There's always going to be less depth to PvE than PvP, so I'd rather think about the PvP aspect. Lack of difficulty is my main concern for PvE since a friend who never played Ninjala before beat Daimon by just mashing buttons and good players will have just guards and just dodges to make things even easier; not to mention the fact that having multiple people seems to make it possible to stunlock medium-sized enemies to death (although there will probably be flinch threshold scaling with multiple players compared to the NPC summons). I'm sure it'll still be fun even if it's easy, but giving players a wide variety of unique tools to work with can make up for lack of difficulty and it doesn't seem like we have that this time around since the weapons feel less unique and most of the new tools are generic stuff like grappling and items.
>>
>>2698634
No, I trust it for PvE. We don't exactly know how that one is going to come out but it's at the very least going to be harder to screw up than PvP.
But they're also banking on this being the replacement of Ninjala 1 when PvP eventually drops, and they won't port the Ninjala 1 combat to it when they have the new system that they've been working on, plus the system that all the new players are going to be used to.
What concerns me here is taking the stuff that wroked for Ninjala 1 away and hoping that the PvE combat translates well into PvP.
>>
https://www.youtube.com/watch?v=t6peTcmFfX8
New footage, looks like that "Descend" input was actually for a descending attack specifically when on the skateboard. What a weird input for it

>>2700159
They haven't decided what to do with Ninjala 1 yet, so if it doesn't work out they might go back and try to fix it up. Hoping they just get it right this time with 2 though, I like the new ninja models more. I'll probably leave feedback on the official site about making sure weapons feel unique enough and hoping that just guard/dodge won't be too strong for PvP so they can consider it early
>>
>>2700245
I don't know why they thought it was a good idea to play Shirankedo every five minutes at the booth but I'm already sick of it
>>
>>2700258
>I don't know
>Shirankedo
You answered your own question
>>
>>2700245
Ok but like, They're making The Game 2, with NEW shiny new systems and active developer support. They're also making a product. I don't expect them to outright shut the game down when it does come out that'd be stupid, but on the business end of things it makes sense to entice the users of the old product onto the new shiny product 2.

>>2700258
It's almost like it's the song that they made to promote the game, played at the booth where the game is promoted.
>>
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>>2700259
I guess that really was my answer tonight.

>>2700260
Of course they'd play it to promote it, but so often makes it anti-brainwashing and crosses into annoying.
>>
>>2700259
lel
>>
>>2700245
Looks like the attacks after Gum Hook and perfect guard might be unique too? Although other Gum Hook attacks seemed like basic Aerial Attacks, but this one that followed a Gum Hook-cancelled strong attack was different. Guess there may be a bunch of contextual actions we haven't seen yet. Wonder if there will be unique actions after using items you spawned like the karakuri in Wild Hearts

>>2700260
Sure, but it's GungHo; they have enough money to make as many poor business decisions as they want. If people go back to Ninjala 1 for PvP after 2's is out, maybe they'll do more patches for it. Doubtful, but there's a chance
>>
>>2701584
Scrap Saber has some attack that throws scrap at the opponent now, and you can pick the scrap back up to throw it at them again with the Gum Sling. Its 3-hit Attack combo has crazy range too, makes me wonder how Yo-yos are going to work if Scrap Saber's already got this much
>>
Apparently Takayuki Kikuchi, the head of GungHo's systems division, was misappropriating company funds. First article is about the crime, second just confirms the guy they were talking about was involved with Ninjala since he's talking about how they used Amazon GameLift for its servers.
https://www.sankei.com/article/20260708-ZWQEROWE35MCVNMCGJO32ZO72E/
https://d1.awsstatic.com/case-studies/jp/pdf/gungho.pdf

>In "Ninjala," the target frame rate for gameplay is 60fps, and to minimize latency caused by communication, the game automatically connects to the server in the most optimal location for the user. As a result, there were no latency issues in the countries where the service was available at the time of release.

Guy was lying to people even in that report. I guess this might explain why the matchmaking was so bad and where all the money went
>>
>>2705843
>As a result, there were no latency issues in the countries where the service was available at the time of release.
hahaha
HAHAHAHAHA
lmao
[cries in Latam]

>the target framerate for the gameplay is 60fps
yeah sure lol
>>
File: image.psd2.png (1.15 MB, 1264x816)
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Are you gummies ready for the new age of OCs that will come with ninjala 2?
>>
I look forward to the new porn.
>>
>the whole anime playlist is gone
What the fuck?
>>
>>2710966
The unofficial one? I still see it
https://www.youtube.com/playlist?list=PLjvBjrg4BV1PoNKHFdWpPGofk6CKqWMm9
>>
>>2711871
Nah, the official one. Whole thing is just gone. Sadly seems like they realized like 20 episodes were past their time.
Just sell them on youtube you assholes, I'd gladly buy seasons.
>>
File: IMG_20260713_100115.jpg (2.44 MB, 3056x4080)
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Drew a Brecc
>>
>>2716855
Cute Brecc
>>
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Ninjala 2 demo is coming to HYPER JAPAN Festival apparently
>>
Do you know how Pokemon "fans" hate Palworld to death (even more now that 1:0 launched to massive success)? Sometimes I wish we had that relationship with Splatoon "fans", at least we would get attention.
>>
>>2722359
lol, I wish for the opposite
The less casuals and deranged furries/LGBTABCXYZBBQ bullshit around, the better.
>>
>>2722359
It's just be annoying arguments all the time that ultimately ends up ignoring the good qualities of Ninjala. It's better that it's not like that.
>>
>>2722359
I don't want attention. Also, if the Splatoon devs could ever make a game I like again I'd be happy to enjoy both
>>
>>2722359
Most of it are just useless drama.
>"Nintendo is finished", "Palworld is dead", "Palworld killed Pokemon", and etc.
I might like Ninjala to be more poplar but not like that.
>>
Anyway, I hope they changed Jane's adult model in the game.
>>
>>2722855
Raiders?
>>
>>2723559
Did you leave feedback asking for it?

>>2723601
Maybe. I'll have to see if they have basic things like choosing your own ink color or allowing you to use gyro freely when the controller is held vertically this time. The "style" system for outfits might actually let me make a character I like the look of, but no point if the hair color keeps changing or if the restricted gyro controls fight me again.
>>
https://ninjala2thegame.com/jp/news/9
New images, seems there's a kids-only thing for the first Ninjala 2 event in Japan. Feels like they're pushing it harder in the west considering how many little things we're getting first. Also, that plushie weapon on Lucy's art seems to have been replaced with a regular Scrap Saber here so I guess that was just an early design
>>
>>2723871
Tiny ninjas, seems like they've got a Panty and Stocking-esque sub art style this time around. Explains why Gumchi is pointy I guess
>>
>>2723620
What's the best way to direct my complaint to them? I wanna complain as well about Jane's model.
>>
>>2726947
https://ninjalathegame.com/jp/support/
Translate your feedback into japanese with DeepL or something. I've had more luck with that than the english side in recent years
>>
>they put the anime playlist back up
>but removed just past where I was and have the available time for some of the videos through yesterday
What are these idiots doing?
>>
>>2731050
Shirankedo
>>
Turf tonight
>>
Anyone up for Turf?
>>
>>2736437
Yes -G
>>
>>2736466
Invited!
>>
Oh so that's why it was way harder than it should've. We were 3v1ing that shit.
>>
I find amusing the fact they couldn't Ninjutsu spam due to the lead.
>>
>can't win with poison spam RE fan
>switches to poison spam SC surfer
lol, lmao
>>
>>2736557
Honestly, losing at first against a known ninjutsu spammer is a solid strat.
>>
>>2736556
sorry 4v3, forgot how my brain works for a sec there.
>>
>>2736563
the thing is how confident we are at getting back the lead. Might not be an issue with just one dude, but it gets harder the more competent people there are on the other team.
>>
>>2736570
Yeah, it's a balancing act. Rather than losing at first, just keeping it even would be better against a team with more competent people who have annoying ninjutsu to spam
>>
That's a lot of Poison.
>>
forgot to press the button. Can you guys come back to base when you're done with that match please
>>
I see he's still ragequitting
>>
Turnabout Guard Ninjutsu Stock 1 on Beast is ridiculous, I fully expected to die at the end there and instead it ended up being a team wipe
>>
Last one for me tonight, GGs and thanks for the squad!
>>
>>2736668
Thanks for the games! Hopefully we can do some more tomorrow
>>
>>2736668
GGs, a bit of a slower night but it was fun
>>
If they put the rainbow colored ponytail back in the gum gacha, can you guys please post it here?
>>
>>2737347
I don't really check the gacha anymore, but I'll try. What outfit did it come with?
>>
>>2737675
I don't remember...
>>
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>>2737677
Well, good news; there are only two it could possibly be. It's either the first one here, or the hairstyle in the second one with the front outfit (minus glasses and gum bottle) in this screenshot
https://x.com/playninjala/status/1501377244723392516
https://x.com/AirSlayer525/status/1689753332548882440

If it's the first one, it's in the gacha right now
>>
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>>2737677
>>2737735
Oh wait, it's not the shuriken ponytail, is it?
>>
Anyone up for more Turf? I'll be playing until it ends in 5.5 hours
>>
>>2738759
I'll probably join around reset.
>>
>>2738888
Alright, let me know then
>>
Well that took forever.
>>2738991
Ready to join now. -G
>>
>>2739209
No worries, invite sent
>>
Always know it's gonna be a sad match when the other team all have the default wave emote
>>
Isn't it so fun that they copied over the most annoying katana special onto the skateboards. That was such a fun decision Gungho.
>>
Lmao, our teammate ragequitted.
>>
>3v4
Ah, that explains it.
>>
>>2739460
He reagequitted on a party of 3, with full cards. Like I know that it doesn't mean all that much but at least you'd give it some consideration.
The other guys didn't even have a large lead on us.
>>
I will never understand why people join the only mode where you can actually fight people to make friends and emote all game.
>>
>>2739519
This is something that happens in every online game.
The only difference here is that they're burdening the rest of the team by wasting 25% of that team's slots.
>>
>>2739519
Maybe they gave up.
>>
>>2739529
Nah, they did it immediately. Like that was their only reason for joining the mode
>>
>12x finishing combo
>11 IPPONs
I'm starting to think that stealing from your own teammates may be what ASAKUSA Wheel is best at. I try not to, but it just happens anyway. Build is certainly working at least; in fact, I think this is the one! Finally got a working build for this piece of junk after 5 years of its existence
>>
I really love how you sometimes bind the opponents just as I decide to use Voltslash.
>>
>>2739621
It's just good practice
>>
:o No way, i thought that it was going to fail the matchmaking. Or that one of us would've had to leave to get into a 3v3.
>>
>>2739632
I AM SO FUCKING MAD
>>
>>2739632
Worse it crashed on the starting line.

Still it was a good Turf night, GGs!
>>
>>2739637
GGs, this one felt pretty good!
>>
>>2739621
Yo-yo Leap and Bolt Slash go for similar ranges and attack opportunities, so it was bound to happen naturally

>>2739634
>>2739637
Ah well, it was worth a shot. GGs! Surprised how busy it was tonight compared to yesterday
>>
Oh yeah on the topic of tech and stuff. Echoing Scream immediately interrupts someone using the Barrier burst. I never really thought to try it because it seemed pointless, but apparently they're vulnerable to shock on frame 1 of throwing the barrier away. So they go through the animation but the attack never goes through.
Useful on all the kids spamming barrier with SKX.
>>
>>2737735
Yes! The first one! That's is the one!
>>
>>2740079
Oh, perfect timing then. Good luck on your rolls!
>>
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>>2740170
Already got it, used all my gold coins and about 2000 jala but I got it! What I love of this haircut is that when you put it red, it gains yellow patterns and is the same colors than pic related, this would be her haircut if she was an anime girl.
>>
>>2740259
I see, congrats! Were you going to make a Kazooie ninja then?
>>
>>2740327
Yeah but i don't find a costume that goes with that hair color.
>>
>>2740387
Maybe something blue, like their backpack?
>>
>got too busy and missed downloading anime episode 224
God damn it. Best I got was the japanese versions with auto-generated subs and that dumbass border. Might be able to patch something together from that other person who uploads them to youtube, but the subs are lost regardless since I don't think they ever bother to get them. Sorry to anyone who was going through the archive of those episodes. Hopefully they'll put them back up at some point so I can fix it properly.
>>
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>booth R18
Heh.

Ninjala 1 BGM confirmed returning as exploration collectables
https://www.youtube.com/shorts/vBvdKopnQtc

Shows off some of the moves we didn't see much of in the AX footage
https://www.youtube.com/shorts/jw_d-bK7oPI
>>
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>>
>>2758536
Is that Ninjala 2 box a mockup?
>>
>>2757288
I really wish they had any fucking clue on this stuff.
>>
>>2758536
Ninjala 2 is seriously going to have to pull of a miracle to get to raiders level of fun
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>>2761082
it's too late... Shiver has extracted oceans of cum on twitter
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>>2761105
then the ninja will have to use their skills to steal the cum
>>
>>2761082
Seems like the outfit customization will be better again, at least. Don't think the gameplay's going to be able to match up to it though. that part does look impressive. I can't even play Raiders since they insist on making the gyro screw up if you don't hold the controller how they want you to though.
>>
>>2758536
>>2761082
Been playing Raiders and it's fun. Survivalist mode is perfect for people who wants more challenge and who are experienced with the series SR. I hope Ninjala 2 can be fun in it's own way.
>>
I kinda wish Ninjala 2 would be on a full cartridge instead of a GKC since some companies are easing up to it. But this is GungHo so they might just cheap out.
>>
>>2758536
>My copy got delayed till Monday.
What's even the point of preorder and the extra 10$ if they're going to commit this kind of fuck up.
>>
Question: did any of you actually expected Ninjala 2 to happen?
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>>2766219
Yeah, I did. Morishita may have ruined Ninjala 1, but he clearly loves the series if he's drawing storyboards for the anime. He's the CEO and they have infinite money from mobile games, so I figured it was going to happen eventually. Didn't expect it this soon though
>>
>>2766219
I was expecting it since the anime has lasted this long.
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>>2766219
I was hoping something like it would. Too bad I ain't getting a switch 2
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>>2766276
So this "Morishita" is basically Todd Howard?
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File: HOFOrfWbIAElYeb.jpg (1.42 MB, 3237x3023)
1.42 MB JPG
Why did they put Gumchi in a bowl

>>2768628
I don't know about that, he's not trying to sell me skyrim again.
>>
>>2766219
I had some hope for it since it's impossible to properly fix 1.

The fact they added Resort and fishing showed the intent of wanting Ninjala to be bigger than it is, figured that a second entry would be a good way to leave most of its issues behind, mostly lab, also being on switch 2 means using better hardware for a bigger scope.
>>
>>2770079
One way it could be bigger is BETTER AVAILABILITY FOR THE ANIME
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>>2768965
>Why did they put Gumchi in a bowl
He shall be devouered Insallah
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>>2776261
You shouldn't swallow gum
>>
File: HOUg9l8WIAAn2u9.jpg (281 KB, 1920x1080)
281 KB JPG
https://x.com/animeupdates/status/2082498107497947307
New interview, looks like Kaneda is producer now while Naoki Izumi is director. No Morishita to be seen, so maybe no P2W this time. Also, the "part 1" and "part 2" thing supposedly means they're trying to develop two full-length games for Ninjala 2.

>Kaneda: We actually have a global player base that's comparable in size to our Japanese audience.
>the entire rest of the world is comparable to japan alone for ninjala's playerbase
I knew it was bad, but I didn't think it was that bad

>Kaneda: My goal is longevity. I want 'Ninjala' to continue for 10 years, 20 years, and beyond. We now have 'Ninjala' and 'Ninjala 2,' and the key for us is continuing to grow the series over the long term. That's what I believe success looks like.
Ninjala confirmed to live forever. Looks like we're in it for the long haul
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File: gummy bunker.jpg (62 KB, 1000x630)
62 KB JPG
Well Gummies?
>>
For what purpose
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>>2780108
tough gummy choice
>>
>>2780703
???????????
>>
https://x.com/SNIVPA_official/status/2083024864890257632
GungHo is making a vtuber group, apparently
>>
>>2698430
It turns out just dodges only give you a limited set of movement based on directional input and leave you in midair where you can't attack normally or recover energy, so those weren't as strong as I thought if you consider the fact that they cost energy too. Just guard is still pretty strong, but guarding in general seems to be weak to projectiles so it's risky to go for. In the tutorial footage from GameRant, you can see that a basic weak projectile deals half your guard gauge worth of guard damage if you fail to perfect block it. Combined with guard direction seemingly mattering >>2698507, that means both of those mechanics have counterplay. So those mechanics might not ruin PvP like I thought they would. They're much more limited than they seemed just by looking at them.
>>
>>2766219
Fuck no, I figured they'd cut their losses and just keep Ninja1 in maint mode forever and cash out on the anime and merch.
>>
>>2785165
that's a scary ron pic
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>>2785165
I really hope that this is really a beta image because it is looking ugly as fuck
>>
File: HMU7qR2bcAA01Bt.jpg (596 KB, 2048x1536)
596 KB JPG
>>2785339
The adults all look weird for some reason
https://x.com/CorocoroJiro/status/2073128871151731106

Apparently he missed Sara. She was in there somewhere, saying she was looking for a way to make money off this situation. Hawk was looking for a way to spread the name of his clan, Michelle was talking about how the photos would increase her follower count, and Tao was talking about how he likes fishing because it's a logical activity.

>>2785423
Everything we have now seems pretty unfinished. The GameRant footage in particular is pretty jank. I doubt the art style is going to change before release though
https://gamerant.com/ninjala-2-interview/
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>>2786876
AHHHHHHHH!
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>>2786876
why can't we go back to hot kid heaven
>>
>>2787635
There are already more of those at once in this game than in Ninjala 1 though, it's only the adults that got hit with the hydraulic press



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