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game's STILL fucked and broken

>NEWS
4.8.3 is LIVE, fight the heckin intolerant bigots to protect race traitors & our favorite chungus jew wikelo
https://robertsspaceindustries.com/en/comm-link/transmission/21206-Star-Citizen-Alpha-483
Alien week is on still maybe I don't care
https://robertsspaceindustries.com/en/comm-link/transmission/21139-Alien-Week-2026

>Star Citizen Overview for New & Returning Players
https://rentry.org/guier/
>Links/resources
https://rentry.org/rbrcz

https://www.erkul.games/
https://scmdb.net/?page=mine
https://www.spviewer.eu/

also highly recommended is mrkraken's language packs, requires updating every patch but injects info like component values, blueprint rewards and other things directly into the UI where they should be if the devs were competent
https://github.com/MrKraken/StarStrings

>new ships
Gatac Railen & the other Railen
https://robertsspaceindustries.com/en/comm-link/transmission/21140-Gatac-Railen
https://robertsspaceindustries.com/en/comm-link/transmission/21141-Gatac-Tyilui

old thread
>>2534917
>>
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Is JT safe?
>>
>>2687942
Post these replies for keys in 388 if you're a real one
>>
I don't do the events but I swear 9 times out of 10 there's some guys with a gunship fighting the people doing the event and doing cringe larp in the chat.
could you fuck with them in silence ? it annoys them even more
>>
>>2689779
They need validation that their target got salty. And bobs often give them the satisfaction.
>>
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Same low energy discussions as spectrum, time and and time again.
>griefing
>piracy
>cargo space
Softest playerbase imaginable for a space combat game.
>inb4 it's not space combat game, it's a life simulator
Fuck off. You'll get your wish though, because CIG is so fucking incompetent and they're destroying dogfighting via UI and "balance" decisions.
>>
>>2690859
1 post discussing anything
1 reply to said post
>Same discussion as spectrum
>>
>>2690859
Nigga this shit has been in dev for 14 years no shit the discussions are low energy everybodys posting from the retirement home
>>
>>2689867
>when you start to recognize other players anonymously by their highly specific yapping that persists across all forms of SC discussion
It's ok, your secret is safe with me, but you are accruing vitriol across the pvp community even though you yourself are pro-pvp'ist.
>>
>>2690859
I've honestly been playing more now, than ever. Whilst the game is in an extremely bad state, there's surprisingly a lot of engaging content to get into. Some gameloops and ships are cursed and will only lead to frustration. Avoiding these cursed meta hazards keeps you away from bugs/crashes.
>>
>>2691177
Bro this is a running thread
>>
>>2691221
Too real
>>2691394
There's a ton to do, but it's the lamest, most non-engaging PvE content created in the last decade. Ships don't fly and mobs run in place, all with an average server tickrate of like 10fps. Shit is bad.
>>2691366
Where's the vitriol list?
>>
>>2691366
I thought about it, and you know what - you are right.
Even if I'm not into sports, I shouldn't argue about it.
>>
>>2691572
You are spot on with your second reply/comment. Performance and functionality are terrible and gameplay is uninspired to say the least.
>>
I got the chance on using the Tiburon turrets. We were fully crewed and that thing just shreds. Also, I feel like the turrets are better than the Perseus not damage wise but how smooth it is and better firing arcs
>>
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im rich af (ingame) and pretty fuckin bored with SC.
tell me something to do thats fun
>>
>>2693022
What do you normally do?
>>
>>2693078
idk suggest something.
i farmed refueling for mad long
>>
>>2693087
I'm gonna be honest with you. Murder-hobo is a vibe that I just don't think enough people are capable of truly understanding and appreciating in this game. SC really gives you one of the ultimate playgrounds to just.. do what you want. The number of ways you can PK in this game are really just limited by your imagination and your charm. You could.. I dunno:
>Senselessly gank
>Bait UEX traders into double-crosses
>Offer to ferry people on a fast ship for long distances, build up trust, and then one day just... cut the engine, pull the QT drive, and hunt them down on the ship 1 by 1
>Hang around drop off outposts and drop large boxes on traders
>Volunteer as crewmen on larger crews and slowly subtly sabotage the ship and try to go amogus

You have a really big canvas to paint your own story, anon.
>>
>>2693156
>you can be a cunt and waste peoples' time for no reason other than haha le funni in so many ways woah
you should ngl unalive yourself rn
>>
>>2693413
don't hate the player hate the game. anon asked for advice on what to do, (You) and no one else offered a suggestion, and not like there's really fuck all else to do, so deal with it.
>>
>>2693452
>im bored of playing in the sandbox so instead of leaving im going to kick over other peoples' sandcastles and throw sand in their eyes
you're a fucking nigger
>>
>>2693413
Yeah he should def do more of the mindless PvE for epic armor lootz
>>
>>2691366
I can tell too
>>
>>2693156
this sounds fun AF was debating it and the rage from >>2693413 solidified it.

I got enough to buy any ship with auec, gimme a build for a fun AF solo PK. I am a good pilot use erkul. thank you
>>
>>2693458
but anon, I'm not bored of playing, and keep reacting like that, and I never will be.
>>
if I stick 4 deadbolt on my 'deemer will she be beautiful(useful) again?
>>
>>2693533
There's no fixing her I'm afraid
>>
>>2693533
>redeemer 2 s4 2s3
>67k health + 67k shield
>guardian mx 4 s4
>80k health 20k shield
holy shit poor spacecopter
>>
>>2693458
Back in the day these types of people were said to be "born to be hanged."
>>
>>2693458
>>2693413
Sincerely, if you have such a problem with PVP and ganking, there's two things you should be doing
Pester CIG to flesh out the crime stat and rep system to be more robust
And go be a militia and do something about it instead of whining to daddy Roberts to protect your little bitch ass.
>>
>>2693874
>Pester CIG to flesh out the crime stat and rep system to be more robust
But that doesn't sell ships; ever-changing meta and power creep does.
>>
>>2693886
It does sell ships, wtf do you think capships are.
>>
>>2693898
Or rather, not making a better system sells them.
>>
>PvE event
>no sovlful ship in store like the hawk or the glad
>"here, you can have the paladin and the tiburon :)"
nice job CiGgers
is the paladin even nice to fly solo since you don't have the 4xs5 ? HP and shield is high I guess
>>
>>2693472
If you are just going for ships, arrow with all ballistic repeaters (shredders) is THE pvp meta for right now. Something like the corsair or taurus with deadbolts will handle bigger ships while tanking smaller ship weapons, while also allowing you to snatch up any random cargo you find that isn't contracted. If you have friends, the perseus is just downright nasty, theres not much anyone can do to stop you except bring another perseus. If you are going for "the most dangerous game" hunting, the Starfarer has a very maze-like interior that is easy to get lost in, especially if you are panicking. Also, it has a pretty fast qt drive last time I checked.. perfect for ferrying people around when suddenly something is wrong with the qt drive *shotgun racking sounds*. Any big ship that you can get lost in will, really.

If you PK in Stanton, inside monitored space, the game will tell the PK'd who did it and they will have a choice to give you crimestat. You can get crimestat in monitored spaces in nyx too. Pyro is a free for all, not sure if you get crimestat near gateways. Taking down comm arrays turns the local area into unmonitored space, but also creates a contract for players to come intervene or turn it back on.

Happy hunting, anon. The silencer in the game is incredibly effective and I recommend it for amogus type activities since it is effectively silent.
>>
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>>2693413
I posted >>2693156

You should really let your hair down and enjoy what the game has to offer. Besides, anyone who has engaged in pvp, consensually or unconsensually, knows that pve players are always the worst people in the game with the worst attitudes. You're proving it right now. Nobody else in the game makes death threats or wishes ill-grievance on people, except for pve players. If you need someone to be righteously mad at, be mad at CIG for putting out such broken updates, while pretending the game is still Alpha to shirk the responsibility of good quality control.

If it makes you feel any better, I am extremely kind and try to help people when I can IRL. I've done more volunteer work in my life than you could ever hope to imagine. Star Citizen is just a game.
>>
CIG really needs to implement NPC police in stanton. Won't happen though until Chris has drained every last drop of subscriber money to gargle mark hamills balls.
>>
>>2694360
While I agree, that High-sec/Low-sec should have means to discourage complete and total lawlessness, this won't fix the problem for people who absolutely abhor pvp gameplay. CIG will just gate lucrative high risk high reward content in open pvp areas, and then pve players will whine and cry when they get ganked in said areas.

It's what is already happening. The audacity for a pve player to complain about pvp in Pyro is just downright telling. Pve players want pvp players dead, with cancer, and out of the game. They don't want to coeexist. Hopefully Squadron 42 will get the pve toxic player menace out of SC. Pvpve and pvp chads have my upmost respect.

pve players are mentally weak and incapable of accepting that they made a mistake against real human threats in-game or that they could possibly ever be wrong. They are the same normies who go to football games and get in fights with other team fans and riot after a game. They have no problem with hostile npc's though (easy to cheese and predictable). Ironically, they are like the npc's in-game with a bad case of main character syndrome.

Mog Complete.
>>
>>2694406
If there was more reason to play and organize, there would be more player policing
>>
>>2694412
Agree 100%. CIG is the root cause for rampant ganking right now. There's nothing else in the game that works, so might as well do the one thing that does work.

That said, they should never take away the open pvp stance in-game. It makes everything much more engaging and rewarding/punishing/thrilling. CIG really needs to fix their shit, so pve loops actually work, rather than working flawlessly until the last final freight elevator down button is pushed and they lose everything. In a way, I think pve player toxicity comes from them being constantly frustrated from engaging in the most broken gameplay loops in the game. Unfortunately, the vocal pve players are sunk cost fallacied into doubling down and saying everyone else is wrong, rather than accepting that they are playing a fundamentally flawed gameloop.
>>
>>2694342
Same. Just a game and I like it when ships explode. PvE players hurl the worst slurs, everytime.
>Exhibit 1: this thread
Anyone who gives a gf and asks questions in chat usually gets an invite to discord to join us along with training if they want it.
There's actual scumbag behavior in the game, though. Trade scams, blocking pads, anything that takes it out of game (not limited to, but including doxxing) blocking ASOPs, etc. Getting blown out in your Ares by a competent Arrow pilot is just the game. Learn how to dogfight and take some agency back into your life.
>>
>>2694360
This won't matter as much as you think. The infrastructure is too bad and the NPCs are ineffective. I think it's more likely they just eat server resources and they won't protect you at all.
If the answer is "fix NPCs to be effective", you're reinforcing the low skill playstyle of needing an Idris to do anything because most players can't deflect and have to tank every shot.
>>
>>2694799
>if you fix npc's to be effective you're reinforcing the low skill playstyle
I think you just want to continue to grief unabated. Personally I don't think that CIG giving their NPC police hit scan insta kill guns is a bad thing. If you want to pirate you should be doing it in pyro and nyx, not stanton.
t. lives in pyro.
>>
>>2694906
Bud, if they put hitscan instagib guns in the game on npc's, hackers/exploiters will find a way to get them. This problem is strictly due to lack of brain cells in the afflicted population. Travel in groups with fighter escorts and keep an eye on the skies. Problem solved. For the love of god don't put things in the game that will be exploited/hacked/abused to everyone's misfortune.

The very loud and very vocal people complaining about pvp are the same people that load their cargo ships up with cargo that costed them ALL of their aUEC, then went ALONE, on a ship that even has crewable turrets to defend itself but is too slow and too weak to defend itself from just the pilot seat, then ignored all warning signs, landed at a random outpost, and got got.

..so many bad decisions... you'd either have to know you were gambling and accept the outcome, or, be dumb enough to think you were doing everything right but the game is wrong. I guess CIG threw them a bone with contracted cargo since they no longer have to waste their own money on cargo. No concessions from CIG will ever satisfy them, though. They are skinner-box-style dopamine addicts from mmorpg's where making number go up is an easy but time-invested process with strict rules designed to reward them for time-consuming play (because more time = more subscription money). You never hear pve players complain about how long it took to successfully complete a mission. You only hear them talk about all the time they wasted with no reward. Their end-game victory is to have pve servers with no actual threat other than cheesable npcs.

tl;dr - Open PVP is critical to this game for the majority of players. PVE players will cry until they get an "i win" button

I need to stop yapping, bros.
>>
>>2695351
>Bud, if they put hitscan instagib guns in the game on npc's, hackers/exploiters will find a way to get them.
No they won't.
>>
paladin on sale
paladin solo good or shit ?
>>
>>2695353
>casually ignores all the current exploits and previous inventory steal hax in recent patches
I see you're either new or retarded.
>>
>>2695375
>if you do this then (headcanon made up fanfic story)
No it won't.
>>
>>2695370
It has 4 s4 guns for the pilot with 4 SCU storage on a cumbersome ship. If you bring friends, it has 4 s5 guns on one turret and 2 s4 on the other 2 turrets. It's a multi-crew aimed at taking down hammerheads and smaller.
>>
>>2695389
so guardian mx better for solo? I am not inviting my friends on this scam
>>
>>2695419
The hand's down best solo ships are connie taurus or corsair. You can earn enough money with those to start exploring around with in-game ship purchases but it'll be a little bit of a grind.

Corsair is cheaper than the connie taurus in-game, but the connie taurus is cheaper than the corsair IRL.

>Guardian MX
..has 4 xs4 with s2 shields, which will get you up to being able to solo a something like a connie reliably. If you are going after bigger ships like hammerheads, you need s5 ballistic cannons.

>Regular Guardian
..has 2 xs5 guns

>Corsair
..has 4 x s4 and 2 x s5 pilot guns along with an s3 shield and heavier armor that will tank most fighter rounds and give you time to escape.

>Constellation Taurus
..has 4x s5 guns along with an s3 shield and fairly large cargo bay for the ship size. Same thing for heavier armor, but connie has double the hull hitpoints of corsair.

It really depends on what you want to do. If you don't mind grinding, apparently refueling is god-tier for money right now. I don't have any ship recommendations for that though. The taurus and corsair run around 6-8 million aUEC ingame. Guardian and Guardian MX are around the same price. Meta fighter in the game is arrow atm, which runs 1.9 mil ingame.

Hope this helps
>>
>>2694906
I promise you there is not an NPC in the game that will stop me from killing you if that's what I want.
>>2695351
Exactly this. It'll break the basic gameplay design of NPC ships=PC ships, plus they'll just get captured and be OP used for actual griefing. Honestly, I expect AI blades to be the same way. I don't know why someone thinks their Carrack is going to fare better with AI blades if I can navdrop a group of AI blade Idris/Reclaimer/Tyllilululu/Scorpius/etc instead of crewing those guns. It'll be the same with AI crew. They just won't be very effective but they WILL be effective enough that you'll never put someone in a turret again over just bringing another bladed ship.
>>2695382
Def new or trolling; no further engagement with you is required until good faith argument.
>>
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>>2694342
>actually making peoples afternoons after they come home from work a total waste when i grief them out of nowhere for no reason is OK because i suck off homeless people irl or something
Also lmaoing at all the "omg pve players are so toxic they want us all dead :(((" yeah nigga what do you expect when sc's audience are 90% dads with real responsibilities (bobs) who just want to relax and immerse themselves in The Verse tm in their Daily Driver Connie but they cant because tarkov immigrants on xanax are busy halfassedly roleplaying as pirates/le ebin chaotic neutral murderhobos
"Oh but cig havent implemented proper anti-pvp features yet" and you think its 53 year old Dave's fault for that? Some of you pvpers (notice how i didnt say all because unlike you i understand nuance) are as much crybaby dramaqueens as some of the pve-only redditors i see lol
>>
>>2694272
>but also creates a contract for players to come intervene or turn it back on
This doesn't get abused enough. There should be a concerted effort to turn these off and also ambush anyone turning them back on
>>
>>2695580
Pvp in open pvp isn't griefing. Go play a sp game if you want to relax. You are entering the jungle when you log into PU. What you're saying is like saying killing another player in day z is griefing. All your talk about sucking dicks and doing drugs sounds like projection to me with the opinions you are espousing. The vernacular all but confirms it. Nice self portrait also.
>>
>>2695536
It does. Thanks.
why does the expedition / cargo ship have 4 s4 and 2 s5 pilots gun??
I am impressed every day but this ciggotry.
>>
>>2695601
>nice self portrait also
Lmao you're so mad, truly the pot calling the kettle black
>>
>>2694906
>I don't think that CIG giving their NPC police hit scan insta kill guns is a bad thing.
Well it's probably a good thing you're not actually a game designer at CIG because that is the most retarded bullshit imaginable.
Then again, doesn't matter how much you throw at a player, npcs are mostly ineffective unless the player is literally retarded.
But seriously, if you don't want to get PVPed, hire a guard, share the mission spoils, it's that simple.
>>
>>2695557
>I promise you there is not an NPC in the game that will stop me from killing you if that's what I want.
There's the tranny.
>>
>>2695604
Drake is somewhere between the shitty windowless cargo van's ukranian refugees all seem to have, an AA gun mounted on a toyota hylux/tacoma, russian military vehicles/hardware sold to the 3rd world, and Dodge vehicles with all the weird shit like hidden compartments they add to all their vehicles strictly intended for illegal shit.

In-game lore-wise, Drake say their ships are for this or that, but it's really all just for piracy.
>>
>>2695353
I can steal literally any ship in the game from NPCs with an EMP ship and a plasma grenade.
You can store NPC ships in your personal hangar to keep them long term.
Maybe you should go play No Man's Sky or something, it's safer for you there.
>>
>>2695617
Nah, I'm pretty sure I know who it is and they are extremely based with a solid group.
>>
>>2695612
>HAHA, UR SO MAD :')
>>
>>2695632
>>2695615
>>2695557
Why are griefernet trannies always so cringe? They've already said it's an MMO now and NPC police is going to happen. But I love seeing you greasy haired troons seething about it so please continue publicly dilating yourselves.
>>
>>2695652
Incredible reply buddy, but next time give yourself a few minutes/hours to get your breathing under control and your heartrate back to normal
>>
>>2695628
Alright I can somewhat see that.
The taurus with 4 s5 is fucking retarded but it's a RSI so it's obvious why it's like that.
>>
>>2693458
Those people should be heavily armed and supplied and just airdropped into enemy nations to wreak havoc before they are eventually gunned down.
>>
>>2695370
Its absolute highlight is that it has stairs.
>>
>>2695604
Corsair is one of the "punches above its weight" ships. I dont know if its the first one, but its one of the ships that was clearly the best ship when it launched, its been nerfed a few times now but currently its ok since it got some armor.

You can think of corsair as the default ship for pyro, has a lot of guns, cargo and big fuel tanks to jump around in pyro.
>>
>>2695676
Both ships have reasonable multiple entry points for both ground and space. The taurus is probably the objectively better ship, but the corsair grows on you and I like back ramps more than droppable cargo trays, so for me, it's the corsair. I also like the rogue vibe of Drake, since I'm pretty sure it was inspired by Joss Whedon style ships from alien resurrection and firefly.
>>
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>>2695718
Corsair is a bit of an odd ship.
Its simultaneously so many things
>Look grows on you
>Looks nice landed
>Wings are surprisingly useful
>Wings are very annoying
>Turrets are ruining the outline and useless
>Nice guns for pilot
>Interior is one of the best in the game
>Interior has too many doors
>Nice new armor
>Very low hp

It used to be pretty reliable ship overall but now the elevator has started to bug quite a bit - careful!
>>
>>2695780
Stock weapon load out for it is nice this patch and is good for pve and needing to reload. The Connie taurus comes with 4 galdereens that will need to be swapped, probably for 1 mil auec for laser cannons or deadbolts.
>>
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>spectrum warriors think shooting someone in a videogame violates the NAP IRL
>>
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>rustfags think they should be able to fuck random people over for no reason with 0 consequence or pushback
>while posting tranime reaction gifs
>>
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>>2696029
go cry in spectrum so they add pvp slider
>>
>>2696044
>delusional pvpfag reveals themselves to be an esl troon/egg
Many such cases!
>>
>>2695656
Are you retarded? I wasn't saying NPC enforcement shouldn't be a thing. Go for it, make them have insta kill guns.
I'm saying if they did the most retarded thing in the world by giving NPCs overpowered weapons, there is a 100% chance "griefers" will get their hands on them.
People were hijacking NPC Idris before it even had an interior, fucking idiot.
>>
>>2696148
Bro, they are projecting. All PVE'ers are the same. They lash out and insult you with personal attacks, threats, etc, while never looking in a mirror. Why would it be any different here?

All the stuff we've said in this thread about mechanics that would get abused is true, and demonstrably true using actual events that have happened like you said. Someone said I was using headcanon earlier, when I was describing solo traders I've seen in game countless times. They live in a fantasy inside a game.
>>
>>2696148
>I'm saying (made up head canon fantasy dream that isn't real)
>>
>>2696029
>0 consequence or pushback
They want players to face IRL punishments for destroying their ships anon.
>>
>>2696588
And "those" guys are retarded, actual piracy is within the game rules 100%(doesnt mean people arent allowed to call you a cunt THOUGH)
But if you do dumb shit like stand in other peooles freight elevators or try to bug them in armistice just to piss people off again and again then your account should be banned/bricked until 1.0 and im not kidding
>>
>>2689397
Bare minimum 1080p/30 setup, budget
>>
>>2695604
Drake ships are marketed as one thing but are actually another, with piracy being the underlying theme.
The Caterpillar for example has 'parking censors' that are meant to be used as a battering ram into enemy vessels. Once it latches on, the crew can physically cut into the hull of the target vessel, steal whatever they need, then disembark with the Command Module to get away.
This isn't headcanon. It's literally what CIG said the dual-use purpose of the Caterpillar is supposed to be, hence then name.
>>
>>2696684
Agreed.

They need to fix PvP bounty hunting too. Last time I tried it there were 4 experiences, equally distributed.

>target just sitting in grimhex doing nothing for hours
>target camping random poi armistice so his buddy can try to gank
>target disconnects as soon as you catch up to them
>target is just some poor sap who accidentally shot the wrong NPC on a bunker mission

And they all pay the same, offer no information on the target, and half of them don't work at all.
>>
>>2696948
>target is a vulture that scraped an abandoned ship in the wrong place
>>
>>2695659
NTA but what kind of reply do you expect? you're just shitting up the thread with your bitching, fuck off to reddit if you want a hugbox
>>
>>2697240
Im glad to see you took my advice :) take care of yourself buddy
>>
>nerf the good ballistics by 50% of their alpha damage up to size 3
>don't touch the rest
Incredible "balancing pass" by the cunts. Truly the might of a billion dollar studio
>>
>>2696948
What's there to fix? That's the nature of the system. Before you give a long winded hopium speech about what bounty hunting "should be", replete with smokey bars and Johns in corner booths offering intel - please don't. Focus on how SC actually operates.
>>2698345
It's over. There's no vision, just spreadsheet balancing all the way down.
>>
>>2695628
Dodge has always been my main comparison. It's got it all, the focus on huge engines and straight line acceleration/speed, the bombastic marketing and brand image, the iffy build quality, making everything from sports cars (fighters) to large commercial vehicles, and the fact that their vehicles are associated with both cops and criminals. They even have 5 letter names that start with D and end with E.

On the Cutlass specifically, everybody always compares it to the Hilux but I've always thought it's more like the Huey with those side doors and the range of roles it fits into.
>>
>>2698818
It's what happens when they shit out over a hundred ships when they still can't decide on how they should feel, fly and interact.
>>
>>2699290
It's so disheartening. We've been watching them throw things at the wall in real time to see what sticks since (at least) the introduction of Engineering. It is extremely hard for me to believe they have a vision of the overall mural and we're too close to the wall to see it. The swings are simply too massive in random directions every time.
>>
>>2698818
>what's there to fix
Easy. Bounty missions in the mobiglas should:
>State the last known location of the target
>State the ship/vehicle they were last seen in
>State whether they are known to be operating with accomplices
>State their CS level and what their recorded offenses are
>Scale payments based on the above

Additionally, when a bounty holding player is in an armistice zone, they should be on a timer. If they stay too long, they lose protection. This one is trickier to implement, and maybe that's not the right answer to the problem but it's an issue that needs to be solved somehow.
>>
>>2698345
What do we even use now? M5A's? What even is the plan for weapon balancing?
>>
>have to add a special rule to my password generators regex because somehow, after 13 years, CIG managed to break the password input field on both the launcher and website to where special characters cannot be the last character in your password
WAOW!
>>
>>2699719
>plan
>>
Can someone explain how people say Star Citizen has more depth than Elite? I feel like whenever people say this, it's like we are not even playing the same game. I agree that with the state of Elite being mile wide deep as a puddle but compared to SC it feels like SC is lacking in terms of gameplay depth when it comes to space ships, ship combat, trading, exploring, and overall multiplayer activities.
I get that you have the ability to walk around ships etc. but I feel like that's kind it? Ship combat everyone just kind of uses the same weapons. Mining seems the same and the only important factor is what ship you use. Trading and navigating also feel like point a to b and that your don't have to chart your routes and avoid certain jump points for fuel efficiency. I like both games but I never understood how people say that Elite is shallow and SC isn't. I'm sure SC will improve whenever 1.0 releases but when people compare it to what the game is now against other games, it's fucking wild when they say SC has depth and other games don't.
>>
>>2699649
Not bad, anon, not bad. I don't mind the god marker but the gameplay of being within comm range or using your mobi to by visible was neat prior to 4.0. I don't stress about people sitting at Grim Hex, though. There's no sense wasting time over it and I truly don't think there's a lot of the playerbase getting a CS and then standing at Grim Hex simply to waste your time.
>>2700354
Elite and SC are broadly pretty similar, but Elite feels empty and dead because it's a solo experience most of the time.
>>
>4.10: C-788 Cannon : Alpha damage increased from 325 to 1200 (+269%)
Ok cig...
>>
>>2700463
>I don't stress about people sitting at Grim Hex
Yeah if the bounty mission said that's where they were last seen, I would just ignore it. As is you have to waste a bunch of time taking missions, seeing they are camping at ghex, etc. Just annoying.
>>
>>2699719
Don't tell CiG but I've been fucking players over with 3 dominance laser shotguns on my gladius
>>
>>2700354
Two things:
Elite is a mp game where the "pvp slider" was implemented. It is a dead npc game where you might as well be playing a sp game.

Second, SC was designed from the ground up at this point to be a FPS game with ships as a key component, whereas ED was designed ground up as a ship game with FPS bolted on late in its life.

The depth comes from the level of detail in the worlds and the seamless experience going from waking up in your bed, getting a whammers cheeseburger, kitting up/loading stuff on the ship, taking off, flying to a planet, landing, exploring a cave, getting fucked off lost in it because of how big it is, getting ganked by some rando murder-hobo who followed you in for the lulz. Alternatively, another demonstration of depth would be breaking out of prison, traversing through the side-caves up to the surface to have a bro waiting for you, or having to steal the ursa and ride to the aid center, and you have something like a 100i that you can pull and escape the moon in. Add to that the absolutely insane creative ways you can achieve just about anything since you can EVA. Not to mention the absolutely insane concept of even being able to have other people run around on your ship and seamlessly transition between inside and out, doing stuff like air assaults or boarding chasing ships.

Ultimately: ED is a game about ships. SC is a game about FPS and ships. I've tried playing ED at least 5 times as an alternative to SC after 3.18 ran me off from SC, but something about it just doesn't interest me. I don't know if it's the janky-vibe or if I'm just too smoothbrained to appreciate it. I got some new sticks coming in though, so I might give it a chance again. The vast size of ED is probably it's biggest draw for me.

Sidenote: No Man's Sky and Elite Dangerous seem like they are in their own game category/genre separate from Star Citizen with more of a focus on exploration. SC seems like it is a half FPS half space "sim" gta open pvp sandbox.
>>
>>2699649
I like your idea, but also alternatively:
>Get rid of god-marker for bounties
>No more specific bounty contracts for players
>Get rid of armistice
>Give bounty hunters ability to purchase a 50K aUEC tool that interfaces with Comm stations and only works for targets inside monitored space
>Device is hand-held, but can also be equipped as an MFD on all ships
>Device only works without crimestat
>Device is lootable to add risk to using it
>Device tracks implants unknowingly inserted into regeneration imprints of criminals with bounties when they respawn or some other lore bs
>Device functions simply as a compass, and can be switched between individual targets within a max detection radius, never know targets name
>Add in some bar intel gathering if you want to find out the targets name, maybe have local npc's gift you small sums of credits or special equipment to help in taking down the bounty and ridding them of the nuissance (for immersion and bounty hunter incentive to use this feature)
>Suspect Tracker Device (STD) is extremely inaccurate and very general the further away you are from suspects - If you across a system, it gives you a quadrant that the suspect is in - if you are in the quadrant, it gives you a planet system - etc
-If you are in the same planet system as the suspect and they have entered QT or are entering QT, Suspect Tracker Device predicts their intended location
>Once you track down suspect to within 500m, get a motion-tracker-esque view on device showing targets location (debatable, maybe this is too much
>Upon taking down suspect, with a bounty hunter device present, their consciousness is redirected to prison.
>Can bring their body in for additional compensation
>>
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>cont'd
Make it interesting by doing some weird shit like:
>suspect tracking is tied to using mobiglass, suspect can take off mobiglass, but no longer has access to any features
>suspect can throw down an emp grenade or activate a jammer to try and escape
>Make devices active only if a bounty hunter with no crimestat is holding them
>Make the devices stay active for some short window like 5 minutes if bounty hunter dies or leaves the device on ship or loses it somehow
>If suspect gets ahold of a tracker device, they can use a tigerclaw or other hacking device to temporarily remove their bounty from the system for an hour or some other amount of time
>Add ECM into game to jam radar or screw with QT navigation acquisition system to facility ship to ship combat
>>
>>2701068
How big of ships does this take out? I'd switch to it when they kill ballistics, especially if it ganks big ships.
>>
>>2701834
on my gladius ballistic scattergun is easier on your cap and shoot faster and it does 2500 damage, 2500 alpha
Dominance does 2600 for 3300.
For big ship make sure to stay over the 200 300m limit otherwise you'll get blown to kingdom fuck. That or if you're orbit, blow up the thrusters.
The few time I saw an arrow it's either your pass fuck them up so hard they run away or they're smart and keep their distance.
Nobody like their shield suddenly breaking and their body going red.
>>
>>2702000
>chekt
I'll experiment with this this weekend. Just got an arrow setup with mil grade a stuff, flight blade, and shredders. I need to get my red gladius kitted up so I can take her back out.

What components are you running on gladius if you don't mind me asking?
>>
>>2702042
pure stock other than the weapons. I don't bother with them because the upgrade barely justify the grinds / price.
For missiles when it works I always grab rattlers.
>>
>>2702059
Thx, I will probably just throw excess stealth components I have on the gladius. I don't mess with missiles this patch. Stealth with scatterguns sounds like a hilarious combo.
>>
>>2702073
I would have tried it on my talon but there's no ballistic or laser scattergun.
>>
Last night spent some time stealing ships from NPC missions.
Stole a Cutlass, Cutter, Valkyrie, a couple Freelancers. Routine is simple: Pop their shields then distort them, open their ass, kill the pilot and any turret gunners (sometimes requires a plasma grenade) and then take the ship back to a station and you can store it. Using a Warlock it costs 12k or less per ship (claim on the warlock so you can get back out there.)
It doesn't show up on the pad with a "Store" option but if you summon a different ship, it'll store the one on the pad, even if there's a body in it.
Problem is, next time you summon the ship, it just despawns. Seems any mission ship will do so once the mission is over. You can however strip all the components off of it, so there's that.
So, any ships that are known to not despawn? Are they from particular missions or locations?
>>
>>2702504
Very nice. Supposedly you can steal the polaris on gilly 8. Usually the bots don't move around for a solid 1-2 min. You could probably use a hover bike to get close and gank the pilot then have ai crewed turrets. What you do after that is really up to your imagination.
>>
>>2702042
Components aren't in a very necessary replacement spot for fighters in ballistic meta. Shields matter very little. Power plant HP doesn't vary a whole lot and you don't need the pips. Coolers are a solved problem with Vaporblocks and Heatsafes.

If you're just starting out with fighters, you're probably not going to have a good time with scatterguns.
>>
>>2703054
I'd say the power pips matter personally, but 1 extra pip isn't as big a deal as it may seem I guess. Cooling is a joke, most ships you can even take a pip off the stock coolers to shove into shields or engines without overheating.
>>
>>2703054
It's not my first rodeo, have been on the leaderboards high up before. I've been playin solo for a while though, orgs just aren't my thing right now so I might be a little out of tune on the finer details.

I have absolutely fucked some shit up with scatterguns in the past before balancing got all weird, so I'm excited to try them again on some unlucky pyro tourists.
>>
>>2703271
TTK is so long, and alpha gating so punishing, I would just manage expectations a bit. It's not going to be a 3 day in BR clip
>>
>>2704007
Thx, I'll keep that in mind if I get around to using it.
>>
>>2689397
what is august bundle.
>>
>>2705088
you're mum's used underwear and the broken condom from your conception
>>
>>2703238
Power matters, but only in the sense of getting enough power to every component. It's generally a solved problem in the current patch with the exception of a few ships like the Guardian and Blade. JS powerplants, for instance, don't do much beyond a (little) disto damage HP, a little bit of HP, and a few extra power pips only needed in a few circumstances. Coolers is literally no thought required - just use Vaporblocks/Iceblocks. For shields, either Civ A or stock works fine with minimal gain from FRs.
>component balance sucks and has for awhile
>>
I managed to torp the idris and disabled it's turrets and engines while shields were down. I soloed an Idris with a Tibby. I don't know, anons, but this ship is pretty good tbqh.
>>
>>2705385
Shut the fuck up you in debt faggot. Pay your debts.
>>
>>2705175
Just to check to make sure I'm understanding it right: Radar has a min and max assist range. I assume that means assist range at min power, and max power. The thing that throws me off is the competition grade (SNSR6 or whatever) has a fixed power draw, but a min and max assist range that is different. So what's the deal there?
>>
>>2705448
Do you not have a job? Shit was like 250$ ccu lmao
>>
>>2705524
>u-u-uh d-d-d-do you have a j-job!
Yup. You're in debt LMAO. PAY YOUR DEBTS WIMP.
>>
>>2705524
It's a sour grapes thirdie, probably from kolkata. He really gets upset when you logically explain to him what disposable income is.

What's your favorite ship, anon?
>>
>>2705524
>ccu
NTA but who do you think you're kidding with this line? You didn't ccu it. You paid for it. Why even lie about it? Post your ccu chain.
>>
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>>2705899
>"He spent his money... and I care about it??!"
retard alert!

-------------------------------------

Anyone know how current bounty hunting works? If you down a bounty do you get the money or do you have to finish them off when they are down? Are player bounties bugged if you finish the bounty?
>>
>>2706072
I'm not the same guy. I have around 15 ships and all of them are LTI and I'm a member of concierge. I'm not gonna make fun of you for being poor but what are you hoping to achieve here? Self-owning because you can't afford any of it? If you think buying ships is expensive, I also have 4 gaming pc's, two sets of hosas, a racing wheel and pedals, vr headset and motion controllers, decent studio monitor speakers and monitor headphones all with accompanying amps running through external sound card, primo m+kb, head tracking, etc etc, I could go on. SC is literal chump change compared to all the other stuff.

Maybe you should enjoy the areas in life where you are rich rather than enviously obsessing from afar. I'd trade it all for a nice big paid off house with a 30-50 acre plot of land near some wilderness or a beach but I'm not willing to suffer the best years of my life struggling for that. I'm satisfied with my lot, bro. Are you?
>>
>>2706232
>NTA
Very pathetic behaviour.
>>
What the fuck even is this conversation? Are we trying to shame people for being poor for using CCUs, or for not using CCUs and wasting money? y'all kinda dumb either way, bragging about pay to win.
>>
>>2689397
Star Citizen really needs a low graphics option that works.
Nothing is going to fuck this game more than being unplayable on a potato PC.
I should be able to run this at 1080p/30 on my Intel i9 6969FE with a GTX 1080 and 32 gigs of DDR4 on a regular ass SSD
>>
>>2705498
Min and Max ranges are the ranges at which your pip will appear. Essentially your radars current "max".
At minimum power, it's min range. It will then scale by however many meters per pip up to max range (wow). The buffer is how many "extra" meters you get if you exceed your current "max".
SNSR7/SNSR7X have a fixed power draw and are generally the pick as the minimum value does not apply, so you get max radar range for a very economical fixed cost. Prophets (Stealth A) have their use as well for low signature builds.
>>
I fixed the weapons

Make it so only ballistic weapons have to deal with armor gating

BOOM thank you
>>
>>2706232
Is this a copypasta?
>>
>>2705899
Whoops 290$ It took a year of ccu which wasn't bad since I thought it would take longer than that. Railen & Clad ccus were pretty nice.
>>
>>2705385
I solo'd the idris with a fire extinguisher taken from my aurora mk.1 but cool I guess

>>2706908
>we need Brazilians and Indians
No, there are enough retards. I like my space game to be relatively high trust and polite (read: white)
>>
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>>2707090
>>
>there are people who unironically prefer the Cumstainlation over the GODsair
>>
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>>2706072
CCU bros where we at?
>>
>>2707110
It's objectively better and is easier to land anywhere than the corsair. Just sayin'
>t. corsair flier
>>
>>2706786
You and the thirdie shitter share many similarities. Anyways, The best pvp ship in the game right now is the arrow, acquired for 1.9 mil. Pay to win is really a meme.
>>
>>2707132
Is it possible to get this much discount without using a referral ship or those really old ccus?
>>
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>>2707164
probably not after all the standalone ship pricing changes made to specifically prevent this, here's the CCU path though.
>>
>>2707132
My most expensive ships are in a pack so I can't really post impressive individual CCUs but here's my whole fleet total.

>>2707164
You could probably have done it with CCUs just from the last 2-3 years, especially if you'd bought the Perseus in concept before its release price hike. My Railen alone was $155, so a $245 discount, and that was completely done with a ship and CCUs I bought during last IAE.
>>
>>2707147
>pvp is only light fighters and always will be
and how right you are
>>
>>2707665
Pvp on bigger ships is all about who wants to stay around and slug it out, unless you're a cargo shitter, then you're like a lamb lost in a hostile jungle. It almost seems more sensible to board bigger ships to take out the crew.
>>
>>2707147
In arena commander.
>>
>>2708145
Or you know, doing something else and pvp is just a part of it.
Enjoy stopping a Polaris/Idris doing hathor/exech etc. with arrow.
>>
>>2708335
>You cant damage the ship in any way
>You can only have 1 person in your ship
>You have 0 respawns for FPS while a polaris has 16
>you cannot go anywhere near the capship unless you keep moving fast, so no boarding without long swim or run
>You dont instantly know how many people there are in a capship
>Capship can have mantis in it or any other ship or vehicle you didnt expect to have to fight
>etc.
Arrow can be the best pvp fighter. Arrow can be the best pvp ship for the community who pvp's for fun.
But arrow cannot be the best pvp ship in the game. That is probably perseus right now.
>>
>>2707103
When the barrier to entry is a $2000 machine and few can justify spending that, SC goes under because hardware optimization is poor and the average person can't play the game. For the same reason I'm trying to sell my ships, I don't think this game is going anywhere.
>>
>>2708382
Most current gen games struggle on 2000 dollar pc, even if we take pre AI prices
>>
>>2708390
And no, i dont mean it as a compliment to SC/CIG. Its just a fact.
>>
>>2708390
i5 14400F, 5060, 32gb ddr5-6000, budget NVMe, hopefully by the time the game releases budget builds can run it
>>
>>2708390
I did the math and the post-AI prices to rebuild my current rig is something like $6500. It's actually outright ridiculous. Thankfully it should carry me for a number of years, or I'd have to sell my fleet on the gray market
>>
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>I got it free with ccu!
>I barely spent a penny
>-200000k in debt
Kek
>>
>>2708928
I built 2-3k € machine with some cheap contacts around at 2023 and some old parts.

The only REAL bottleneck seems to be 8gb vram.
>>
>>2709270
This episode was so good, especially when he paused to pull his phone out trying to get an Idris.
>>
>>2700512
Corsair is going to rape with that loadout.
>>
>>2709521
Yeah, all they did was shift the meta to another different high alpha ballistic set.
>>
>>2710150
Now every ship with a large amount of s4's will be the new meta.
>>
Grey, you're kind of based. No need to reply. Honestly, fuck all the haters.
>>
>>2712457
Fuck you bitch.
t. Grey
>>
>>2712973
Nah grey wouldnt say that
>>
grey more like gay
>>
Yo shoutout to Grey and his JPEGS. I hope everyone is ready to purchase the Basher when 4.9 goes live!
>>
>>2715774
I cant wait to spend 200 bucks on a meta ship that becomes totally useless next patch.
>>
>>2716028
>he doesnt cycle store credit for any new ships he wants to try
>>
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the niggers at CIG are incapable of doing anything right.
here's what has happened to me a few weeks ago.

>be me
>discuss broken state of game in global chat
>banter.exe
>log into SC the next day
>"You have been banned from Global Chat for 7 Days"
>thefuckwat.exe
>send CIG support mail
>ask them to clarify what I've been banned for
"whales will always bootlick CIGs every retarded decision"
>the issue is the word RETARDED
>mfw

i dont know whats worse:
the fact that someone went to all that trouble to screenshot that msg and contact support over it,
or the fact that support decided that it was worth banning for.

either way, i havent touched that piece of shit game ever since.
fuck the fucking fuckers.
CIG is incapable of doing anything right.
that much i have learned in the last 13 years.

enjoy your piece of shit game run by incompetent morons.
>>
>>2716657
They've been implementing AI systems the last few months especially for chat.
>>
>>2716758
That was a manually approved ban with 100% certainty.
You cant tell me that the AI autobans every single person that types RETARDED into chat. That would be the single most RETARDED decision in game development.

On second thought, CIG is absolutely capable of such a monumentally RETARDED decision.
>>
>>2716771
We're talking about a business housed in europe. The same place where their police attack europeans for defending themselves against knife wielding migrants, whom then stab the police as the police are subduing the actual victim. Everything is backwards there.

Game-related, I've been hearing about people getting chat-banned for crazy stuff. I'm guessing a certain mentally ill group got into the moderation team and then started power-tripping and getting more of their ilk on the team.
>>
The community is full of literal spergs that freak out over things like piracy, equate it to IRL rape and murder. Of course they are banning the word 'retarded', why are you surprised
>>
>>2717227
anon is a retarded sperg
>>
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>have retarded melty in global like a retard
>waits half a month to have another retarded melty on his favourite estonian 3d printing forum for retards
>>
>>2716657
maybe its not new, but I found out that reddit filters the word "retard"
can't even post it
shouldn't be a surprise that CIG dev team is made up of redditors, sadly
>>
>>2717183
>I'm guessing a certain mentally ill group got into the moderation team and then started power-tripping
This seems like a problem that affects all areas of CIG.
I'm sorry for all the hardworking designers and coders but CIG has a massive management problem.

But hey who cares when all you need to do is release a new JPEG of a "ship" to make boatloads of cash.

Whales are partially to blame for the sorry ass state the game is in. CIG is under ZERO pressure because they know that whales will gobble up anything they sell.
>>
>>2695617
>>2695656
>>2696029
>tranny tranny tranny
Tell me how I know you’re a self loathing crossdressing ESL
>>
>>2718180
>seething about posts from a week ago
>>
>>2718186
ah yes, if you didn't respond within 2 minutes of the original post it's now stale.
you can come out of the closet at any time, we know you hate trannies because you just don't want to admit you are one
>>
>>2718804
>you can come out of the closet at any time
Speaking from personal experience?
>>
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>>2716028
And then a mouth breather like me can buy it for AUEC a few months later after 2 hours of refueling. Keep buying those cash ships you suckers!
>>
They merged lasers again in 4.9 lol.
>>
>>2720109
*nerfed
>>
>>2720109
Thats what you get for having a gay German in charge of the flight model
>>
>wake up
>open launcher, no patch
>close launcher
>>
>>2720238
I didnt even know he was german!
>>
>>2720831
>patch-day
>launch game
>go to pull ship
>asop terminals broken
>log off till next patch

Alternatively a prediction for current-state of game:
>patch-day
>launch game
>pull ship
>all components permanently bricked
>cig has to fix your account manually or you have to wait until next patch
>>
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>>2721084
You wanna know what really sucks?
I've been excited for my Kraken to be added in-game for a long, long time. But experience tells me that every time I check on the game, nothing they add makes the game fun.
I'm going to log in, accept a box mission, put the box in the back of my Cutlass, put the Cutlass on my Kraken, and use the Kraken to ferry it across the galaxy. But I'm still going to do fucking box missions. I'll still do patrol missions. I'll still use it as a mining platform, which I already do with my rental polaris.
The best possible thing waiting for me is the 15-30 minutes of fleeting excitement I get from exploring the interior before shelfing it. That's what $1650 got me seven years ago.
>>
>>2721152
Gonna be honest with you, fren. You're playing the game wrong.

Rules to live by in SC:
>#1 Never play on a X.0 patch, always wait till X.1
>#2 Never do cargo/mining/salvaging/box missions unless you are a sadistic masochist for yourself
>#3 PvE will forever be broken until it is not, do PvP
>#4 You will get fucked at any point in game-play by the game and there's nothing you can do about it. Tailor your entire experience around minimizing loss, while maximizing carebear damage infliction.

Also, the kraken is going to be broken as fuck when it launches and you will not enjoy it, especially if you haven't been playing and don't have at least a small rag-tag of randos to have 1 or 2 play with you every now and then. Even if you have a big ship, chances are, you're going to lose anything custom on it and end up having to pay 600,000-1,000,000 auec just get anything custom on it back.

Playing on a corsair/taurus with a few fighters you can buy ingame seems to be the sweet spot right now. You can do gilly missions and make decent money, loot open pvp areas, gank bigger ships like hammerhead, and loot cargo from players.

TTK is relatively lower with ballistic cannon/repeater meta right now, so the game is enjoyable. The game is always worst to me when TTK is high and the bugs are overwhelming.
>>
>>2720109
What? Which ones?
What the fuck are they doing?
>>
Really wish the dev obsession with john wick slop would end.
>>
>nerfed Gatlings and deadbolts
>still refuse to buff lasers

Lol
>>
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Kek. Worse than size 4 deadbolts now.
>>
Attritions it is then.
>>
>>2721568
>attritions
lol
>>
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This looks like ass.
>>
>>2721729
Im thinking CIG's BACK
>>
>>2721729
Did they start hiring indian/chinese middle eastern artists? Suits starting to look like those subsaharren power armors and helicopters
>>
>>2717183
I made a thread on spectrum about the belts in nyx and within a day my over a decade old 1 man org was deleted for offensive speech. There's a definite cuckdown happening
>>
>>2721595
>>2721568

Is there a single energy weapon that isn't complete dogshit?
>>
>>2722130
No, not when compared to their ballistic counterpart. The fact that CIG would rather nerf ballistics than even consider giving lasers a buff is telling how entrenched they are in the ballistic supremacy mindset.
>>
>>2722130
singe cannons
>bespoke
bit at least they're buffing the yengtu from shit to shit :D
I love how they don't even try to shift values around despite the obvious excel sheel balancing they do. It's not like they have two fucking test servers to play around.
>>
>>2722224
>bespoke
I don't think that means what you think it means. You can take the singe off and put it on anything you want.
Bespoke is things like the Perseus cannons or Vanguard nose guns. They go on that ship and that ship alone.
>>
Deadbolts and AD gatlings weren't overpowered. They were just the few weapons that didn't feel like shit.
>>
>>2722290
Perseus cannons ARE op, did they do anything to them?
>>
>>2722298
Bespoke weapons are different.
>>
>>2695656
>omg it's grefernet!!!
Imagine being this shaken by one of the most irrelevant orgs in the game.
>>
>>2721152
Oh, and in case you were wondering what kind of bugs you'll experience when flying a giant ship. My personal favorite is "can't log out because there's a passenger". When big ships run into bodies/players/npc's they clip through the ship hull and end up in a random spot in your ship. Good luck finding that shit. Cig is a joke. Completely laughable. The more you spend on the game, the harder you get fucked. Imagine that.
>>
>>2722641
Not being able to dock without 5000 attempts at workarounds is my favorite one right now. It also ruins the servers as people leave their fat ships on pads and floating around.
>>
>>2722279
Yes I know.
>Alpha 4.2.0
>The Singe Cannon (S3) was made bespoke to the Defender.
>>
>>2693022
get an eclipse and put a s5 or s10 bomb bay in it and just do hot laps over frequented trading outposts
>>
>>2722130
Size 1 to 3 is the big problem for CIG and where most of the balance passes are aimed.
Size 4's and up it's still deadbolts as the best.
Size 3's you can get away with M5A's. They have a very high DPS, but again the issue is that they changed how shields and ballistics work. Previously shields would let through an amount of ballistic damage comparable to the amount of shields lost. Now it's a flat amount.
So even with lower DPS, ballistics are just better because you don't have to fuck around with shield recharging, shield facing or any of that ass. You just hit the target and do damage.
Torsen also is fucking retarded. Why he was placed in charge of balancing I don't know. Even worse Chris is the head retard and most of the changes are because it's not "cinematic" enough for him.
>>
>>2722947
That's weird because in 4.8 I took them off my Defender loaner and attached them to my Avenger warlock for shits and giggles.
>>
>>2722519
>seething about a post from over a week ago
You're playing into troon stereotypes.
>>
>>2723115
>nooo you have to be checking the thread twice an hour or you're trans!!!
Ok dude
>>
>>2723140
Im ready to check 3 times an houe if it ensures i dont turn up to whatever mutant you are.
>>
>>2723381
seek therapy friendo
>>
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So... 4.9 is tonight? What are our hopes and dreams and nightmares?
>>
>>2724622
who cares
>>
>>2724705
Very cool that you don't care so much that you had to make a post saying you don't care.
>>
>>2724622
I'm going to try the Heavy Armor, browse the store page to see what new packages dropped, then go back to playing Rimworld for another thousand hours or so.
>>
>>2724622
Ship weapons feeling even more useless around the board. Despite everything Deadbolts and Gatlings will still be the meta Size 4 and up.

Love me M80
>>
>>2724710
nta, but I mean, someone did ask.
But I kind of agree with him, this patch is basically nothing.
>>
>>2724710
Faggot you asked for thoughts and i gave you them, dont get pissy with me
I am actually excited for the basher though, i love my fighters
>>
>>2725022
The superheavy armour is in 4.10
>>
>>2724622
>The following cards will be set to Released soon after 4.9 has been published to the live servers.
>"Support the Miners" Mission Pack,
Oh boy, I get to go scan rocks, yippee. Oh wait, the ship rewards aren't in until 4.10
>Combat Clothing,
Yeah, because that'll get used
>New Hairstyles (4.9.0),
The hair no one will ever see because who risk suffocating without a helmet?
>Ordnance Cargo Holder,
Neat, I can stack missiles now, but not ship guns, wooo
>Behring "CQ7" Bullpup Rifle,
Yet another gun and no particular reason to go through the hassle of swapping weapons. Just like before it'll either be the only gun I use, or fodder left on the floor.
>Ship Combat UI Improvements,
Oh boy, hit markers that will literally never change how I play
>Juvenile and Adult Valakkar Behavior Updates,
Wow, ai tweaks, so important
>Ship Fly-By Audio,
content creators will rejoice I guess
>Grey's Market Basher: Implementing the Grey's Market Basher. Smash, strike, and strafe your way through the black in a light fighter built from your old favorite parts.
Yet another light fighter
>Nine Tails Armor Update: Implementing updated armor sets for the Nine Tails criminal organization, refreshing the appearance of grunts, elites, and boss NPCs. Moved from 4.10 to 4.9
Oh man, so glad they're tweaking enemy appearances...
Seriously, this patch is actually nothing. In terms of progress on critical features? Nothing. Stability and bug fixes? Nothing. A couple of polish and minor balance features and that's it. Some new garbage content.
CIG can go fuck themselves.
>>
>>2726027
Oh wait, just saw that they did say the ships will be rewards in 4.9, so well, I guess that's nice.
>>
>>2724622
>tonight
>>
Solo Arrastra mining.

That is all.
>>
Solo Arrastra clubbing.

That is all.
>>
basher blows
see you all in 4.10
>>
>>2726027
The ship fly by audio was already in the game btw. They just disabled it ages ago.
>>
>>2726904
Who parties on a mining ship?
>>
>nerf s1-3 ballistics
>release a fighter ship with 6s2
Transcendental level of retardation
>>
>>2727098
I'm aware.
I'm also aware they can't help but keep changing ship audio constantly. What's that, you like the sounds the Carrack makes when it starts up? Too bad! Take this shitty sound instead now.
>>
>>2727125
Every new dev has to make their mark
>>
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The basher looks like someone's busted up modern heavily tatted and pierced woman. Does anyone here like the aesthetic? CIG's africa-tier trash station and trash ship aesthetic is my least favorite aspect of the game as a whole. Maybe you're favorable perspective can help me view this cringey ass ship from a new perspective.

Ship is about the size of a merlin.
>>
>>2727580
I wanna see it next to buccaneer. I want to point out to the prideful ship team how they sized the bucc engines down.
>>
>>2727673
It's 100% a kit-bashed ship with reused assets. The wings are gladius wings. The thing that really just makes me cringe at the entire ship is the crane thing on top with fucking PIERCINGS?! Are the ship designers responsible for this sexually attracted to spaceships and this is their personal fetish piece?
>>
>>2727688
Its mad max.

But my point about the bucc engines is that "muh realism" cig reasons why the game must suck is a bit moot when they just rescale ship parts so they could sell a light fighter
>>
>>2727580
Amerimutts love this garbage aesthetic.
>>
>>2727827
That's why the europoors are the ones designing it, right? Don't even get me started on euro vehicular aesthetics.
>>
>>2727580
I think it'd be cool as an NPC ship or like, something you'd have to fly for a mission where you need to sneak into an outlaw base or something. Like the Shiv the whole suspension of disbelief falls apart for me when you realize there are thousands of identical ones out there though, and unlike the Shiv it doesn't have functionality to make it worthwhile, the Shiv is basically a Super Hornet with cargo space for less money while the Basher is a glorified snub for the price of a Cutty Black.
>>
>>2728270
>something you'd have to fly for a mission where you need to sneak into an outlaw base or something
Nigga these people can't even make missions where enemies spawn and you kill them work.
>>
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>>2689397
this bundle is trash and should came with marachi hat.

>Behring "CQ7" Bullpup Rifle
please tell me this shit uses the same mags as p8-ar, at least some nato standard across the brand please.
we need extended mag and shorter mags tooo...
>>
>>2730343
??? Of course not. Every gun has it's own specific ammo and magazine.
>>
What the fuck is going on why is this update nearly 50gb

What did they add thats so hueg
>>
>>2731597
Your mom
>>
>>2730488
RSI is filled with retards
>>
>>2731816
Agreed. Hell, I'd even be fine with the repooling mechanic allowing you to take a standard round out of X magazine and put it into Y magazine, but nah, everything gun maker has to run bespoke ammo and magazines. It does make sense in a capitalistic dystopia kind of way though.
>>
>>2727580
it reminds me of the Aqua Nox Succubus so I have to like it
>>
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>>2731862
>Aqua Nox
Its Archimedean Dynasty if you want to be a gentleman and a scholar.
But even knowing it gives you points.

Though I have no fucking idea how you think they look alike.
>>
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>>2731941
Here is the shitty Aqua Nox's version (Succubus 2)
>>
>>2731941
could've sworn the cover art sub was called that
guess its been a while
>>
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>>2731964
this is on one of the covers for Aquanox, I prefer the one with a chick in latex.
>>
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>>2731997
>>
>>2728270
>I think it'd be cool as an NPC ship or like, something you'd have to fly for a mission where you need to sneak into an outlaw base or something.
That's true. The low-tier NPC enemies should be flying these types of ships instead of xXXbadassgangsterXXx (low-level crook) flying Prospectors, Heralds, and the like.
Garbage kludge ships that is better than nothing and can beat up an industrial ship its own size, but can't really compare to anything proper in its role and weight class.

But NOOOOoooo, everything has to sell, so the garbage scrap ship needs to be power-crept to be competitive to actual, proper military ships.
>>
>>2733603
I get the cynicism, but I don't think all size 2 weapons is power creep, all things considered.
But yeah, I agree entirely with the idea that most mooks should be in cheap ass ships like drake or Gray's
If you're running around in an Origin ship, why the fuck are you a low level criminal?
>>
>>2733748
they really need to do an organized crime gang, one with suits, cool cars, ladies, class.
>>
>>2733748
Because those ships represent disenfranchised pledgers who lost faith and no longer play the game.
>>
>>2730343
>nato standard
Holy cringe mil larper alert.
>>
I don't care about guns and events or anything. I just want Genesis and Planet Tech because I just want to homestead on a comfy icy moon and a habitable but anoxic desert world around a dim K or M dwarf with hyper realistic terrain to explore and look at.
>>
>>2734786
Anon, that gameplay is only gonna exist in your head unfortunately
>>
>>2734786
I think you'll have better luck with modding literally any other space game at this point.
SC is now purely a platform for selling jpegs and recolors of jpegs. It won't be long now until gacha features (no attractive women however, just more gay stuff) start creeping into the game to maximize wealth extraction.
>>
>>2734786
>these are the people buying exploration ships
kekw
>>
>>2734290
>no you can't just use the same magazines under the same brand of firearm that uses the same fucking ammo and size.
>>
>>2735163
Who are you quoting you cringe larper? No one gives a fuck about 5.56 and 7.62 in a space game. Nato literally doesn't exist in star citizen. Off yourself on a paint ball field.
>>
>>2735174
you are a retard
>what is UEE
why are you stupid thinking a vast galaxy spanning empire would not have some sort of standardized magazine for firearm systems.
>>
>>2735198
In lore it could be a reason UEE is getting gaped.
It'd be funny if Xian FPS (and maybe even Vanduul) weapons all have share the same universal ammo/magazines across their respective race, with differences only in capacity and ammo type.
For energy weapons it would make perfect sense for a non-dystopian shithole that actually care about functionality.
>>
>>2735198
>cringe larper upset nato isn't in the game
>WHY DO DA GUN IN DA GALEXY EMPUR ALL USE DA DIFFRENT AMMOS!? NATO!?
>>
>>2737453
>thirdie contributes to world's ever-growing enmity of thirdies after gaining access to the internet
>blissfully unaware
>>
>>2737569
>amerimutt calling anyone else a thirdie
>>
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Do these people not realize that placing your fucking garbage everywhere is what's causing the desync?
>>
>>2737794
Hahaha yeah it's def the playerbase with their Cruz bottles tanking this shit game
>>
>>2737574
It's true, you are all thirdies outside of the US of A. Your rich and privileged come here and realize just how shit it is back home, then either cope and seethe or try to move here illegally and get ICE'd. Maybe fix your own shit instead of trying to ruin a good thing. You can start by being a kind and helpful person. We all know you won't, though, and that's why where you live is a shithole because everyone else there is like you.

Anyways, gladius is a pretty cool ship, guys.
>>
>>2737888
Its a contributing factor but quite small.
They even admitted it in the scl - its the ships left everywhere.
>>
>>2737991
Obviously persistence to that degree is stupid and a problem, but the idea that the playerbase using a feature that anon from his high horse soapbox is going to correct is peak arrogance, especially considering that every single player is contributing to persistence if they play the game.
>>
>>2739618
Now that "bricking" is in game, may as well just have the server automatically clean up those useless bricked ships.
The space jannies (salvagers) may cry about it, but this issue wouldn't exist had they been able to do their job.

>Yeah, having an ever-growing ship graveyard around every external freight elevator is just SO IMMERSIVE.
This shit would only work in a single player game, or else a multi-player game where (actually good) NPCs outnumber the players to such an extent that player action have little impact on the game world unless one sets out specifically to create an impact.
CIG promised the former all those years ago, and the latter is never ever going to happen, despite their claims.
>>
>>2739750
>The space jannies (salvagers) may cry about it,
why would they cry about it? They can't even do anything with them. They really dropped the ball with T0 component bricking. You can't fly them, you can't salvage equipment from them, you can't even destroy them in armistice areas, they're literal tumors. It's pretty lame to be shot down over a bunker with a bunch of landed ships scattered around and you can't even use them to get offsite.
>>
>>2739806
I meant the rare few individuals who actually fly salvage ships to scrap RMC. They REALLY love their work, for some reason.
>>
Congrats to CIG on releasing yet another dogshit patch
>>
What are the best weapons for pvp this patch?
>for anti-fighter?
>for anti-big-ship?
>>
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>>2739896
>>
>>2739750
Salvaging is dead now that you can't loot components.
>>
>>2740075
C-788, swap ships if you can't mount them
>>
>>2739750
They do - but its not working
It sounded like its not just "not able to delete" which seems to be the case on populated stations..
But it sounded a lot like they don't know why ship components (mfd's in the example) are not destroyed and instead act as if they were still in the server. Thats Benji Bonjours own words, I don't think they are lying but rather they just have no fucking clue what they are doing.
>>
>>2740413
>he fell for the meme
lmao deadbolts are better.
>>
>>2739806
Yes. Like everything related to duping - the CIG solution hurts dupers a little bit, but it hurts the entire player base much more.
>>
>>2739813
You cant scrape them either. You get CS. (damage to friendly)

>>2740091
IMO it was dead when they slashed component sell prices.
>>
>>2739750
>but this issue wouldn't exist had they been able to do their job.
The fuck are you talking about retard? This issue exists because the insurance system is an absolute clusterfuck that gives you shit you can sell for more than you pay to make a claim.
People were salvaging before as much as they could given armistice zones.
>>
>>2740713
>IMO it was dead when they slashed component sell prices.
You could still find good components for your ships just flying around and scavenging from abandoned ships. Now it's pointless.
>>
>>2740719
yeah but my favorite memory of the game (admittedly simple and childish) was salvaging with a friend - he salvaged with vulture and I took the boxes and guns etc. from the ships to a cutlass black.
>>
>>2740705
Big if true
>>
>>2740705
Everyone is saying the complete opposite for s3 and below. PVP groups have fully embraced the c-788's over deadbolts for s4. c-788's have an incredibly low TTK.
>>
>>2740860
You can look the stats up yourself. They're inferior to deadbolts in every metric that matters. Size 4 deadbolts can already penetrate an idris so the increase in alpha is meaningless when the dps is so much lower. The people you're listening to are the same idiots that you see make fortnite or cod videos on the new meta gun. Total retards.
>>
>>2741094
Yeah man except for the splash damage on the C-788s which isn't reflected on Erkuls or spviewer

I swear this thread is 90% shitty bait posts
>>
>>2741141
Splash damage hasn't worked on cannons for several patches. Go to a bunker and try to hit people with splash damage before you complain about being wrong.
>>
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Your Idris damage comparison is so far removed from reality that it's basically flat out false
>>
>>2741145
It's fine dude, use your deadbolts and jork it to feeling superior to all the meme meta sweatlords
>splash damage is back in and is breaking varipucks
>>
>>2741153
You've never fought an idris. It either has 100% shields or 0% shields. This sort of posturing is rife among faggots who've never pvped.
>>2741157
>splash damage is back
Cig have been actively removing all sources of splash damage in the game including the mustang rockets. Where's the evidence splash works now on this one gun?
>>
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>>2741161
You strike me as the kind of person who's going to claim this isn't splash damage, but here's three stills from a clip where it's 100% obvious that splash damage is occuring and is still very apparent in the stills if you understand what you're looking at.
>hurr durr send me the clip this isn't evidence of splash damage
>every single piece of the Bucc is damaged after only four impacts
>>
>>2741217
NTA and not claiming you are wrong..
But damage in SC propagates down towards main part.
So if you damage a child part (they usually have less hp too) once it gets red it starts to propagate ALL of its damage down the chain towards the main part.
Imagine as shooting at a single part in a ship that is not the main part- even if you shoot at that child part (if its not a detachable part) - you will eventually destroy the whole ship.
>>
>>2741250
It propogates to vital once you deplete the HP of a non vital. Do you think both wingtips, engines, rear fins, and nose were damaged by two hits?
>>
>>2741260
No, but due to the projectile size and penetration, one projectile can damage multiple parts even without the original splash damage - in theory.
I've never heard anyone talk or even consider the penetration to damage more than internal components but it could be the case.

Or occams razor, the old splash damage is still around. It's not like they'd remove it from the projectile code.
>>
>>2741260
>>2741273
In fact if you could test it by shooting from the side at bucc or similar it would kinda show whats up. If its splash then only a side of the ship is damaged and if its penetration the whole ship is damaged.
>>
>>2741276
There are multiple test videos in various pvp discords. Use whatever weapons you want, but in other clips you can clearly watch an arrow being hit in the body and the weapons themselves taking damage. Weapons are breaking in duels in 2-4 hits.
>>
>>2741302
Ok, I have no reason to not believe you.

Is it only C-788 that has splash damage? are there other weapons that are supposed to have it?
>>
>>2741315
Nope, it's just C-788 that I've seen.
>>
>>2741217
This is pen not splash damage retard.
>>
>>2741217
If you want to test this go to a bunker and shoot next to a soldier. It won't hurt him because it doesn't have splash since it was removed last year from the gun. You also fired both rounds not just one. You really have no idea about how the game works.
>>
>>2741326
CIG knew this going in, PTU reported its op right?
I'd say its a fuckup by cig but either they cant edit balance without pushing dangerous files or they want to have it as it is for some test.

I'm betting they fucked up but cant push balance files due to repo practises. Especially after the Idris fiasco.
>>
>2741327 (You)
I generally don't care to debate it with you so have a good one anon
>>
>>2741327
>>2741302
I'm gonna test it out of curiosity. I'll post results.
>>
>>2741327
deadbolt 4s had more pen and radius last patch than the C7s do now so idk it is pen
>>
>>2741507
Size 4 deadbolts haven't changed stats from last patch as far as I know.
>>
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>>2741349
This anon is right.
But I am pretty sure neither of you expected exactly how.
After the initial hit from the cannon, about 0.5 sec or so, the damage display shows ~5 extra hits, like 5 fragments from a grenade or such hitting different parts of Corsair - you can see hull starting to be damaged. Ignore right big wing, im shooting at the left engine with the little wings and the damage is spread to main hull and to wings etc.
>>
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>>2741585
>>
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>>2741609
Hard to time screenshot in time to show the hit indicators but here I shot the big wing off, aiming at near the pivot, the engine did not take any damage while the hull got damaged. Its splash but its kinda fucked up how it works.
>>
>>2741609
That's penetration. You can check splash damage easily by going to a bunker and firing next to soldiers to see if they get hit.
>>
>>2741688
There is no telling if it works the same on ships and ground/characters.

If its penetration in this case - then the projectile is the size of corsair almost.

But ill humor you and go to a bunker
>>
>>2741720
When splash damage was in the game that's how we tested radius and spread.
>>
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>>2741609
this is btw where and how i aimed. Smaller dent on engine is where the projectile lands visually and the big circle - no clue. It appeared when the wing broke off.
>>
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>>2741685
>>
>>2741764
>penetrates through one wing and wraps around to penetrate the other and then the hull
>>
>>2741688
>>2741732
Well from my tests its not hitting characters if you hit the ground, Its kinda hard to test it with characters next to characters but it didnt do it one time I managed to have 2 guys next to each other.

But again if its penetration, its kinda crazy since it hits an area size of the corsair, ill test with a bigger target. Is the penetration cone (start) size massive?
>>
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>>2741979
No, and significantly smaller than deadbolts last patch.
>>
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Ok I'm aiming at this engine, I noticed something shooting the top one so I took a fresh one.

This is the spot where I am aiming and shooting (polaris shields off)
>>
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>>2742127
The hit indicators go really fucking far.
Now I might need to keep shooting to prove it actually damages the hull - but in corsair it did.
>>
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>>2742185
>>
>>2742190
Fire near a pdc without hitting it and check
>>
>>2742200
will do, just testing that its not unrelated glitch. I have a vague memory of seeing those indicators all over the place
>>
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>>2742209
Normal hits do go to single spot, but gonna test some other big guns quick.
>>
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>>2742209
It does it with other big pen guns too. This is with perseus aiming at center mass:ish and the hit indicators go around wildly - not as wildly as with C-788 but you can see one in space above the engines.
>>
>>2742301
The indicators don't reflect specific hits. They'll appear and flash around the entire HP section you hit. If the area is large the 3D spark hitmarker things go all over. If it's small it's much less noticable.
>>
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Ok so uh. I did the pdc test.

I'm just not sure what to say.

Basic test.
>>
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>>2742396
>>
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Distance test from a certain angle...


(ill edit some together once i park the polaris)
>>
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>>2742413
>>
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I kinda wanna test perseus on similarly now
>>
Penetration is a conical cylinder and it is 60mm to 90mm 2.24 meters long on a C-788.
It was 330mm to 660m and 6.6m long on the deadbolt 4 last patch and they didn't behave like this. The meteor guns don't either
>>
>>2742495
I'll do some tests tomorrow. Might be some autoaim gimmick due to using the zoom - I'll try without it and with different guns.

But it sure looks like something is causing area damage.
>>
>>2742519
Yeah its fucking odd. I try to imagine a ball from the center but the ranges differ from different angles etc. Need to test more tomorrow.
>>
>>2741161
Different anon here. I could see splash damage being in game, I've been having components get destroyed when facing off against c-788s in light fighters. Shit like weapons getting blown off, wings getting blown off, engines getting destroyed.
>>
How come we never see the devs playing the game? Like actual PU servers playing and show casing new features etc.
>>
>>2743461
You think they can actually play the game?
Even IF the actual devs played, I bet they wouldn't play with names anyone would recognize, seeing as they'd get torn to shreds
>>
>>2743797
There used to be a dev that would go into FF and duel and was actually pretty good. Hasn't been seen in awhile and at this point public FF lobbies are empty anyway.
>>
>>2743051
Yeah i think its confirmed to be there but its a bit odd since its not LOS but it doesnt (seem to) be a sphere originating from the hit location either.
>>
>>2743051
The game had splash damage for a long time on specifically the c-788, missiles and rockets. Cig categorically went through and removed all the splash damage references over a year ago for all these weapons. The splash test against enemies at a bunker was previously how we tested splash radius but it no longer works on any weapons. Missiles no longer have the ability to even hit components any more and all rockets had their splash removed. I think it was september or october last year I remember c-788's splash damage being removed from the gun. The fact that shooting the ground does not produce splash damage indicates to me it's not splash damage and this is something else. Possibly some bad values on penetration which they have been messing with recently or some other weird code.
>>
>>2744053
Regardless of the mechanic, currently, C-788s effectively have splash damage
>>
>>2744065
>effectively have splash damage
That's why I've submitted a bug report about it.
>>
>>2744068
https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-214747
>>
how's the glad after all theses patches ? are missiles still fucked ?
>>
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>>2744248
Server performance is so terrribke across the board it doesn’t really matter what you fly or try and do; it’s just a shit sandwich on a hot summer day next to a homeless outdoor toilet level game atm.
>>
>launch game after a while
>decide to check on PvE bounty
>they're still spazing around like crack addict
>fight a vanguard
>suddenly snaps forward
>the trumpets sings the arrival of the apocalypse for my headphone as ten billions bullet shred my 325
>what's left of my body is scattered alongside the broken remain of my ship
>uninstall the game
>>
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>>2744955
>decide to go loot bunker
>everybody is running around naked
>"They got your cousin!"
>????
>Now made 20 npc bros AND got all the loot
>>
>>2745270
The nine tails were meant to have new armor this patch. Cigs retarded amateur coding instead made them all naked.
>>
>>2745476
That just makes everything that much funnier. I thought it was just some weird bug, but no, it's CIG implementing direct code changes to their armor. I swear they are using thirdies at this rate.
>>
Ai seem significantly more difficult to hit now, they fly far more eradicly and cause my pips to constantly juggle around.

Not sure if intentional or shit servers.
>>
>>2748537
Its desync from the garbage servers.
>>
>play the hawk, santok and sabre
>s1 to 3 weapons nerfed
haha fuck maybe the blade is still good
>>
>>2748810
Talon is pretty great now, C-788's on it let it ambush and take a wing off most other fighters before they can respond.
>>
>>2748826
Talon with C-788s is completely OP and broken and would be in every patch for the last 2+ years, just like it was years ago. At least we can look forward to the day that it gets nerfed and there will be zero good weapons for LF dogfighting.
>>
>>2750481
C-788 will get a flat 50% damage nerf and some other random weapon will be buffed by 300%. Maybe a Scattergun meta for 4.10?
>>
>>2750481
don't touch the bird man come on it one of the only effective alien ship
>>
>>2750977
That seems just as wildly unlikely as all the balance passes we've gotten over the last few months, so probably?
>>2751245
Talon is actually pretty mid, it's just the only thing usable if you want to wrap a fight the same night you start it.
>>
the reclaimer really highlight how much I hate capital ship. Big, clunky and having to deal with docking collars.
>>
>>2753778
I love it.
If only it worked.
>>
how do you use atls to glitch through doors
>>
Should I wait to buy the game until the Foundation Fest just in case they have a good deal on a starter pack, or should I buy now and enjoy the servers before they're overloaded with free fly players?
>>
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>>2756776
The way the game has been performing the last couple patches should have CIG paying us to play it.
>>
>>2756776
i mean this without any malice anon.
Do not buy this trashheap. Stay away from it. It's a plane that's slowly crashing down because the pilots are too retarded to change course.
>>
>>2756776
What >>2757238 said
But if you absolutely cannot be persuaded to not buy it, wait for the fest, see if there's a starter pack, and do not, DO NOT ever buy anything beyond that starter pack. Just buy shit in game with in game money.
>>
>>2756776
Do not buy. It's a perpetual alpha/live service depending on what CIG needs it be to avoid lawsuits and it'll never be anything more than a way to get into debt in the name of "supporting the game". We're approaching 10+ years and counting for some jpgs that cost thousand or thousands of dollars. None of the gameplay loops are finalized so whatever ship you get will be left to rot after they change up the mechanic for the nth time and instead of updating older ships to be relevant they just make a new one to sell. Only people saying it's not a scam are in deep deep deep denial because they know it's a scam but they're in too far to back out.
>>
>>2756776
Buy only if you accept that this game is literally dead in roughly 2 years and unplayably buggy until then.

And only buy the cheapest possible option if you want to experience the trainwreck.

This game and company going bankrupt is no longer a possibility and now a reality. You have until SQ42 comes out +- 1-2 years
>>
>>2756776
Devs are incompetent because the code base is so massive now and there's been so many programmers being hired and leaving that nobody there knows how any of works anymore. The game has an enormous amount of tech debt that nobody will ever be able to solve and at this point in the life cycle it's just bandaid fixes on top of more bandaid fixes. The entire thing is being propped up on false promises and the cracks are really starting to show. Like the other anon said, this scam will be dead in 2 years.
>>
>>2756776
>>2757443
I cant stress this enough: Majority of players in scg realize on some level that all the money we've spent on star citizen is lost. Gone.

And the current best case we can reasonably expect is that we get a buggy but entertaining single player game with no replayability, while the mmo dies off.
>>
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>>2756776
For me, this game is basically the game I dreamed of as a kid watching movies like The Fifth Element or Titan AE. Going back and rewatching old scifi movies makes me realize we have cinematic fidelity visual quality in the gameplay from the movies I grew up with. The problem, is that no other game even comes close to SC in terms of being a seamless physics-based multi-star system simcade type open pvp FPS experience with 700 player servers. I say it's a problem, because SC is broken as fuck and CIG should be embarassed by the bugs they knowingly let exist in their live branch.

Also, CIG knows exactly what they are doing by using ship sales as a crutch since they seem to be leaning on it in more and more obnoxiously obvious ways. Their sales practices and calculated silence when shit is on fire is very damning, and does not inspire confidence. Look at the opinions of other anons that replied to you about the game.

All that aside, when it's good, its god-tier. But when it's bad, you are uninstalling for years with the occasional check in that goes exactly like >>2744955.

Considering you are already interested, I personally recommend you pick up the game, but understand that almost every single gameplay loop is broken. Don't do trading/mining/salvaging/box-delivery type missions or gameplay. If you do these mission types you will get burned bad. The inventory system with the game is also extremely bugged, particularly with persistent in-world items and transferring said items to non-physicalized storage on stations. You're going to experience pain, but if you love this type of game, you will tolerate it. DO NOT spend large sums of money on this game. At this point, it's just enabling the current state of the game to continue.
>>
>>2757452
An AI to analyze and reprogram the game code is the only hope for SC. It’s code is probably a Rat King by this point and induces the same revulsion to the programmers.
>>
>>2757933
Solid post, thoughtful.
>>
I have a Polaris with LTI that was CCU'd from a starter game package. I have literally never left the hangar with said Polaris and never plan to at this rate. Not enough friends still play the game.
Gray market it? How do I even go about selling this garbage?
>>
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>>2756776
Wait till foundation festival to get a starter package deal that might come with free gear and a decent ship. Also try and do the foundation festival event for more account bound stuff.

If you have to get a ship then get the Avenger Titan starter package. It's the best ship that does everything and you can also it's not hard to earn money and buy all the ships in-game, saving you potentially hundreds. Use this code: STAR-3K75-LP3D or one from the stickied list when you register your account for free stuff.

BUT!

This game is a buggy mess, you need more patience than fucking Buddha and this game may never come out. You are paying for admission into the circus. Get some thrills but don't get too attached.

>>2758907
Gray market is not really great for one single ship sale. You might get some tackers but you will not get the full value back.

If you still enjoy the game sort of...maybe...kind of...then melt the package and use the store cred to buy a load of solo ships that you might enjoy more.
>>
>>2758907
>>2760518
Id offer to buy the account since id like another for multibox, but since my trust for the project surviving longer than 2 years is 0, i cant justify using any money at all in the game. Instead i should be selling my account.
>>
>>2760518
I only paid $425 for it, and not really looking to buy more ships even if I had it as credit. Just want to get a few bucks back from this heap of shit that I'll literally never use. Even when I have a few friends to fly with, I'd rather pull out the Percy.
>>2760801
And I'm not interested in selling the whole account, just the Polaris, as it's giftable.
Whole account has way too much value in it: $195 BMM, $310 Carrack, $320 Liberator, $420 Perseus (I should have fucking used some CCU tricks on the Perseus but I was retarded at the time.) And a few other ships. Probably not going to use the BMM, but the other 3 I kind of want to hang on to
>>
>>2760909
Polaris is not a very hot item in the community right now which is kinda telling since its better than idris if you have even a single crew member, let alone 2.
>>
CiG cultists are a whole new level of infuriatingly stupid.
>>
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What would it take to make CIG go back to the old flight model?

Master modes are turbo nigger aids
>>
>>2760518
>>2763605
That toilet seat picrel is cig-cultists man. I swear if you say anything negative about the game in chat, 10 wild cig cum guzzlers pop out of nowhere start trying to bully you for not sucking cigs cock. I urge you guys to try it and have a laugh engaging them.

What do you guys think the average cig-cultist is like IRL? Personally, I think they are chronic stoners, because if you ever had a stoner friend, at some point late in their addiction they start becoming irritable at the dumbest shit. Cig Cultists are the same. It's like anything that they don't like that ruins their buzz that a normal person wouldn't even think about sends them into a violent rage and puts you on their shitlist. It's always dumb shit like "nah I don't like that show/music/game".
>>
>>2763869
Not even just that. They're so willing to put up any bad faith argument they can to try and shut you up but when you prove them wrong they devolve into ad hominem attacks every single time because they know they're wrong and have nothing constructive to say. Then they have the nerve to shift goalposts again and again after using the same 2 or 3 insults they have which is usually some variant of "you don't know how alpha works" or "you're just a child throwing a temper tantrum". Sometimes they even accuse of you of being a chronic indoor neckbeard which is just them projecting.

What I think they are in real life are actual 300 pound land whales with no life, friends, or sense of self worth so they can latch onto their $5000 jpgs and pretend they're superior because they make poor financial decisions and can't accept that fact so they attack anybody that criticizes the game because it to them you're attacking their identity.
>>
>>2763811
Everything they do comes from Roberts. Saying CIG decided or some guy decided is lessening the real issue. The issue is Roberts. Every decision in this game has his approval or direction.
>>
0.3 server fps...
>>
How are you guys enjoying the new c-788 meta? Reminds me of the old JT days with low TTK. Every dogfight is a gamble in a good way, adds so much tension that you got new bloods hitting lucky shots and veteran getting antsy and missing shots. The only people not flinching are the guys with 500+ hours in arena commander. Truly a spectacle right now. If you enjoy pvp you're eating good this patch since there are multiple JT hot spots in Pyro. Urge you to log on if you haven't in a while if you enjoy some good PU spaceship pvp shenanigans.
>>
>star citizen will have a campaign
>actually we splitting it off to better focus on fps
>SC Ai is just standing and doing nothing while you shoot em

this just gonna be hobbled together spaghetti code isn't it....
There is no way SC42 become a definite base for fps part of sc.They can't help themselves doing radical changes.
>>
>>2768806
Sc is just the funding machine. Enough of a game that you can buy a ship, fly it and do some bare bones gameplay.
All the money is being funnelled to squadron sloptee two.
Which is going to be a complete ass game.
>>
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>squadron turns out to be shit
>turns out chris has wasted a billion dollars on his movie game
>could have put that money and development time into SC
>he dips out and retires
How would you feel?
>>
Whats with the advanced scanning ships like the cutter scout, hornet tracker, terrapin, cutlass red, etc? Wheres the added scanner range?
>>
Havent "played" in 3 years. Have they made any progress for an actual completed game?
>>
>>2769403
We've actually gone backwards in progress.
>>
So I was thinking...with the Moths design release, is it safe to say that salvage hull munching with the claw grabbing and crushing gone now? The claws are just going to be like straws now huh?
>>
>>2768970
We will all know in the next 2 years how we feel about it.
You did describe the most likely scenario afterall.
>>
>>2769934
no physical interactions with anything in star citizen. Its pretty safe to say we're staying beam citizen forever.
>>
>>2769403
>Have they made any progress
Yes, some.
>for an actual completed game
No.

I'm not sure they know what SC is so they cant know when its complete either.
>>
I think this might the most clunky game of all time
>>
>>2772279
>no weapon changes in 4.10 PTU
>>
>>2769194
Soon (tm)
>>
>what's that goy? you want 2025 bis paints?
>here you go : it's in that $1600 warbond
this is getting embarrassing
>>
I tried a lot of thing and I can conclude that the basher is only fun with scattergun because your agility does a lot of lifting.
I can do gauntlet up to 6 with it.
Ballistic works better for big ship and laser shotgun onetap smaller shields.
I ganked a lot of traders with it and I almost managed to kill a hull C with it.
I think scatterguns works on ships with a lot of guns to make up for the loss of dps with S1 to S3 because you essentially cast a fireball of fuck you in front of you.
Here you go. Useless info on a shitty overpriced ship for a dying game.
>>
>>2772881
I'd rather fly the Hawk in that case
>>
>>2772980
I love the hawk too notably for its looks but I wanted to see if there were anything redeemable for this overpriced piece of junk
>>
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Enjoy your space mmo, Goyim! Keep buying the digital ships. Keep upgrading those CCU Chains. Don’t buy a $45 Aurora Mk2 and play for hundreds of hours while only spending AUEC on ships. No, no Goyim! You must compete with who owns the most imaginary ships!
>>
>>2773050
>basher released and you want to give the shiv a go goy?
>well here you go! warbond pack with both ship in them
>pay up
>>
>>2773050
>>2773060
CIG has an extremely unforgivable sales-first doctrine. However, gamers should be aware of what's available for in-game purchase and rental.

With a little starting capital from your starter ship, you could work your way towards a corsair and be setup for the rest of the patch to earn enough for usable ships or just fuck around with the corsair. The corsair is 6,2 mil aUEC, which is extremely achievable (sold at New Deal <- Lorville <- Hurston).

Grind low tier missions enough to scrounge up for something like an avenger, buccaneer, arrow. Grind the entry level intersec missions for intersec rep until you unlock vanduul tech smugglers, then run vanduul tech smuggler but skip the loot and you can net somewhere around 1.5 mil auec per mission doing 99% fps work. It is a little bit of a time investment, but there are quick item rewards all along the way that make it worth it. Loot in the final warehouse is broken right now, so if you plan on making keycards in the mission, just save them for now. You can always come back and just loot the warehouse after shutting down the security alarm when you first arrive.

List of ships available in game with location:
https://scfocus.org/ship-sale-rental-locations-history/
>>
>>2773319
Renting a Raft is even cheaper until you can buy your own which is still cheaper. Downside is you can only haul cargo but get good enough at it and you can do the A18 <-> Baijini point loop in 30 minutes and make enough to buy a Raft in an afternoon.
>>
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Does anyone know if the escalate stabilizer 1 (minus 10% damage, plus 30% RoF) affect the Lumin V at all? I made a chart with all SMGs with all possible damage upgrades and highest DPS muzzles. If I count the Lumin V as a fully automatic (which it isnt) with an escalate muzzle it could supposedly out DPS both the quartz and the tweaker P8-SC but given thats a burst weapon the data could be wrong since I have no idea if the RoF bonus affect only the time between shots (within the burst itself) and/or the downtime between bursts.
>>
>>2773738
I don't know, but I just wanted to comment that the Lumin V and Gallant aesthetics grow on me every single day, and I consider reserving the parallax for more serious missions to carry a gallant more regularly. I wish there was a better looking killshot, since it's pretty much an ak rifle with a gallant barrel mounted underneath the ballistic barrel.

What I noticed in the past is that smg's seem to have either high damage drop off or really are affected by heavier armor on targets, if that info is worth anything to you. Maybe it's changed.
>>
>>2773738
So I did extensive testing on this when crafting came out.
For one you lose damage with escalate on the lumin. Remember you are doing 10% less damage.. PER SHOT.
So in a burst of 4 that's 40% less damage than if you had burst normally. The more you shoot the less damage you do. Normally you need 2 to 3 bursts to down a player. With the escalate that's a 80 to 120 percent reduction in damage over normal.
Since it's 8 rounds per kill with the lumin you usually need 3 bursts. With the escalate I was determined to try and make it two bursts of 8. However the damage reduction makes this impossible. Even with crafting you can't make up for that.
If that wasn't enough the escalate makes the gun nigh uncontrollable at anything that's not point blank resulting in plenty of missed shots.
Then you have the issue where the mag is not divisible by 4 so you'll always end up shooting a 1 burst or something retarded at the end of the mag or the mag just sitting in the gun not reloading.
There's also the base issue with the lumin that the rof is wonky. It's not consistent for some reason in auto burst. You can notice it just dumping a mag.
Personally I feel the best setup for the lumin is a stoic suppressor (almost impossible to find currently) or a flash hider and crafted with at least 750 quality. Probably one of the best and overlooked guns in the game seeing as it has no bullet drop or damage drop off for an SMG but has SMG damage.
TLDR: Escalate is actually a massive damage reduction on the Lumin in TTK.
>>
>>2773738
The main issue is the 10% damage loss. If it was just +1 to burst and the increase in recoil it would be perfectly balanced making a double burst possible but difficult. With the damage decrease it's a plain downgrade from what I tested.
>>
>>2775432
Excelent anon, thx. That was my fear. In burst weapons any damage reduction can easily become a liability, specially when the number of bursts required for the kill increase (thats why tweaker gallant is one scary mofo since it does the opposite).
Its official then. Tweaker P8-SC (assuming the player controls the recoil or is relatively close to the target) is the best overall smg in the game and the quartz can out DPS it but it stands somewhere between a smg and a shotgun in terms of range being more niche. Ripper is dogshit, Custodian is an ambush weapon for filthy rats (if the player charges it up, releases and quickly changes to full auto and fires like a karna) but the TTK is a bit lower up close. Lumin V is a longer range compact weapon.
C54 is kinda weird. I wonder if a full precision build of sorts with suppressor + laser + x2 scope can be used to quickly latch to the targets head but Im not sure how good it would perform (high RoF can be advantageous sometimes). For center mass it falls short of the P8/Quartz and is less accurate.
>>
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For myself 90% of the time I take the Lumin since it has almost no downsides compared to other SMG's. It also has pinpoint accurate hip fire so even with spread increasing attachments your hip fire always hits. It also has the lowest recoil of any of the SMG's with no downsides.
The only one I'd consider other than that is the quartz because of it's exceptional TTK. But in reality with desync that rarely comes into play in PVP. The recoil is also one of the worst of the SMG group. You'll notice the range too. Even indoors. Very good when boarding ships though. Wouldn't take anything else if it's an FPS fight in a ship.
I've never seen anyone use custodian burst in any PvP situation effectively. Usually if you have the jump on a player the desync will ensure you win the fight no matter what you're using. If you're close enough to burst with a custodian you're also probably close enough to run up and knock them out for a free weapon.
The other 10% in PvE I'm using the pulverizer or fresnel for onyx and probably siege of orison when that comes out.
C54 is about moderate in recoil. Lower than the P8 but higher than the lumin. But it's not ammo efficient when the other guns have slightly better TTK and better ammo economy.
I wouldn't use a suppressor on any of the SMG's due to the damage decrease unless you have a quell or stoic. The tacit reduces damage and we saw how that can affect TTK especially with fast firing guns. It's obviously fine if you're PvE'ing but PvP you'll notice it.
Veil flash hider and scope of choice are probably the best options atm. Laser is only for hipfire so if the gun has high spread I'd only use it on that. Meanwhile a flashlight can somewhat blind a player in PvP giving it some use.
Worth thinking about.
>>
>>2768970
he might just die of old age.
I bet he is living in yacht with chicks while everyone else does whatever
>>
some one talk me out buying the 2955 Best in Show Collection
>>
>>2779102
It's full of garbage chips you won't use more than a handful of times and once the charm wears off you won't take them out anymore.
>>
>>2779167
>chips
ships
cat just has to lay right in front of the keyboard making it hard to type
>>
>>2779102
please tell me you're not seriously thinking about buying a $1600 of new money pack for a dying game that has been performing abysmally for a few patches now.
>>
>>2779216
Yes
>>
>>2779251
Space dads are total schizos. I can't imagine dumping 1600 bucks on fucking jpeg slop.
>>
>>2779289
it not that much money.
>>
>>2779293
No you're just stupid. You could be putting that into anything else. Even a depreciating asset would be a better use of cash than a jpeg space ship. Fuck it go on holiday somewhere for a long weekend, still more worthwhile than a jpeg for a space ship that is bugged, doesn't work and in a game that is likely to get shut down next year.
Why is it always space dads that have no idea how to handle money?
>I have 2k available! Should I put it in an emergency fund? Should I pay it towards the mortgage? NAH! I'll spend it on jpegs on this game that has basically been abandoned!
The wailing and seething that's going to happen after squadron gets released and flops will be crazy.
>>
>>2779295
i already have emergency fun and i own a home fag. Got anything else like crypto or stocks cause i got those already.
>>
>>2779295
Bro, you're spending time on 4chan. Time is the only currency you can't get back once its gone.
Do something with your time that doesn't include hating videogames.
>>
>>2779300
>>2779297
>time is money!
Oh you're the type of retard who signs up for crypto courses. I get it now. You're dumb enough to spend 1600 on the worst ships in the game.
Don't worry bro. You should buy it.
In fact you should get the legatus bundle. You can spare 25k right? You're not poor are you?
That has way better ships in it crypto bro. You bought silver too? Good goy.
Don't worry I'll be here when the devs start getting fired and Chris leaves the project waiting for your "How do I get a refund" post.
>>
>>2779303
>crpyo courses
who the fuck does that fag you just buy in early like all pyramid scams and wait for suckers i mean bag holders.
>>
>>2779303
Obsessed.
>>
>>2779306
>doesn't realize he's the bag holder in SC
>>
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>he's poor
>>
>>2779297
Go buy an actual ship then, like, a real boat. Grab a 20 foot sailboat like a Hunter or O'day and go fucking sailing.
Or a sunfish, 12 footer throw on your roof and take it to a lake. You can find one for $1k-$2k and it'll still be more worthwhile than yet another fucking spaceship jpeg
>>
>>2779303
There's a reason that the saying that someone has more money than brains exist. You don't have to be smart to be rich, just lucky. It's sad but it's the world we live in.
>>
>>2779422
you sound envious and ripe to fall for commie bullshit.
>>
>>2779102
Assuming you're willing to spend money for .jpgs, none of those ships are worth irl cash. If you are dead set on buying something, wait until november. You shouldn't though, it's just not worth it.
>>
>>2779295
I mean.. if you are telling him he should be spending money on an experience... technically buying the .jpg is the same as going on vacation, except the .jpg is an experience that you can continuously experience longer, whereas the vacation (which he probably already goes on anyways) is usually full of all kinds of tourist trap money sinks on top of price gouging for every single amenity. The only thing you get from either is an experience. Unless you count useless souvenir junk.

Also, people can't fathom having a paid off house and not being in debt. Not everyone has student loans, mortgage debt, credit card debt, vehicle loan debt, etc. Some people took extra measures to ensure they are debt-free or have extremely manageable debt that they could pay off if they wanted.

So yes, if you're a debt-slave with no hope, $1.6K probably is a lot. But if you got your shit under control, it's hobby money.
>>
>>2779303
The only people who don't value time are neets and gibs-recipients, since all they have is time. Anyone who has ever had to work for money, especially if you had to get a technical degree, knows the value of time. If you've worked and made good money, you've usually busted your ass,spent all your time earning, and reached breaking point multiple times, leading you to understand that money is fucking bs, and time is more valuable.
>>
>>2779673
>technically buying the .jpg is the same as going on vacation
The words of an incel who hasn't been out of his mothers basement in a decade.
>>
>>2779658
are you trying to push the galaxy or something cause no way in hell the release the kraken.
>>
>>2779679
>Y-you're an incel in your moms basement...!
Pure concentrated crystalline projection at its finest. I go on, at minimum, 3 vacations per year, with each vacation costing around $5-7K for a single week of fleeting enjoyment. You think that's a better use of money?

And before you ask, the only debt I currently have is one of my cars that I could pay off right now. Everything else is paid off, including house.

Let me guess, you can't afford SC ships, but you order door dash? Oh wait, you came to the US and got a taste of ranch and now eternally seethe.
>>
>>2779695
Nah, CIG needs to stop getting funding so that something will happen instead of the current status quo. Some people have already made up their minds though, and if that anon has done so, at least wait until the IAE to pick whatever he wants instead of that shit ship package he mentioned.
>>
you really think they blew the billion? i feel like they clearly put some that money in asset management vehicle and can coast a bit.
>>
>>2779705
>reddit spacing
>bullshitting
>spending thousands on a jpeg is equivalent to a reasonable holiday in another country
You are a loser.
>>
>>2779728
Apparently they blew most of it until I think last year or the year before where they had made enough to be able to put something into a nest egg according to their financials. But the vast majority of the billion is long gone. Primarily spent on squadron. Remember squadron was done in 2015 and they scrapped it because CR wanted to remake it.
They were getting so much money they didn't know what to do with it so they were buying studios and staff like crazy. Then running costs were too much and they had to close a bunch of offices and move every to manchester. I think they have a small office still in texas who are only working on the kraken or something.
Chris has always been known for poor money management in nearly every project he's been a part of.
In the film Lord of War I think the production company he was in charge of was accused of money laundering or fraud or something.
>>
>>2779746
>"holiday in another country"
>europoor detected
I must be doing good if my reality makes you think I'm bs-ing. But then again, you're on here fretting about how other people spend their money, so it must be a sore point for you. How unfortunate.
>>
>>2779776
>my reality!
Your fantasy mutt boy. You literally just said you think spending thousands on a jpeg is the equivalent of going on holiday to another country. You are quite literally a loser in the eyes of any normal person.
>>
>>2779781
Holy moly! You are seething so hard. Why would I care about what some numbskull npc thinks about me? You're talking about people that do dumb shit like refinancing their houses to take trips to disney world. It really doesn't matter if you believe me or not, everything I said is true, and I get to enjoy these things whether you believe it or not.

Anyways, regarding my comparison of .jpg's and vacations; I'll spell it out for your peasant descendant brain: .JPG's in Star Citizen are just as worthless as vacations IRL. Both are worthless from a financial stance and are a waste of money. If you don't have the money to spend on either and do, you are making a bad choice.

I expect you'll be samefagging soon.
>>
>>2779816
>reddit spacing again
>3 paragraphs of seethe
It's not my fault you literally admitted to being a loser.
>>
>>2779830
You got nothing of substance, just ad hominems. It's pathetic. You're just shitting up the thread because you're obviously too poor to buy .jpg's and god forbid other people can afford it. It really is sad. Tell me more about how this is my problem.
>>
>>2779317
you are poor in intelligence
>>
>>2779844
You literally said that buying a jpeg of a ship in a video game is the same as going to another country on holiday. You'll never be able to take that back reddit loser.
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>>2779860
They are both experiences that are fleeting and both are a net-negative financial choice. That's the comparison. You keep demonstrating that you are too poor to even consider it from an objective stance. In your mind, it's: "BRO $1500 DOLLARS, ARE YOU MAD? I DONT EVEN MAKE THAT IN TWO WEEKS!". At least with the ship/s, you get to use it until the game goes under.
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>>2779890
>They are both experiences that are fleeting
Double down like the loser you are lol.
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>>2779893
>t.
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>>2779377
This. A nice day-sailor can turn your whole outlook on life around.
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>>2779951
Here's the original for you loser buddy.
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>>2779964
Absolutely tilted, kek. Enjoy your fat europoor dutch gf. Hopefully she doesn't (or does?) shart all over your body as it buckles under the weight of her love.

Anyways, the gladius is a pretty cool ship bros.
>>
>>2779972
Tell us again how buying an NFT is the same as going on holiday loser.
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>>2779650
Did I hurt your feelings because you know you're a retard with too much money?
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>>2779974
>>2780301
>I'm too poor to afford this
>therefore, you're a retard
Classic dunning-kruger line of thinking
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>>2779673
I'm self employed, own my house, no mortgage, own my car, no loan, bills paid and money in the bank. I have almost $2500 spent on my SC account so when I say this, it's coming from a place of experience.
You're fucking retarded. So am I for that matter. Yet another jpeg isn't worth it.
It's not a question of whether $1600 is a lot of money or not. I spent $1200 on a 3D printer last year like it was nothing. I run a $6500 desktop. Even if $1600 isn't a lot of money, it's more a question of the value proposition. $1600 spent on hookers and blow is worth more than $1600 in shitty half broken video game space ships.
>>
>>2780682
These are all matters of opinion, so what you're saying is completely subjective. For the record, I recommended not spending any money on the game, unless he couldn't be convinced otherwise (in which case wait till november instead of impulse buying a bunch of shitty ships).

Did you get any enjoyment out of SC ships? If yes, how is it different than hookers and blow. Both have their pros and cons. You would be shamed for buying both by normies. The hookers and blow carry extra risks from a legal stance, std stance, and self-worth stance. I have no problem getting laid and I'm not a druggy, so honestly the hookers and blow option is such a retarded idea to me in comparison to buying a sc ship. Surely you wouldn't brag about getting your dick wet from an std' riddled drug addict, would you? At the end of the day, what will you have to show for your $1200 3d printer and $6500 desktop? The 3D printer will break leaving you only plastic junk and the experience. At least with the PC you can cannibalize parts, but ultimately, those too will break.

Intrinsic value is only important to the individual. I think spending $6500 on a pc is absolutely retarded since you are chasing diminishing returns for processing power that 99% of people will not even use. I highly doubt you use your PC to the max either. I have plenty of friends that bought top of the line pc's for gaming, yet play the dumbest shit that you could play on your phone. People spend $1000's on tattoos, which IMO lowers their social status because it's trashy. People spend $1000's on sports tickets so they can vicariously live through an athlete or feel like they're on a team and their team is winning, again, a waste of time and money to me. People spend way more money on dumb and frivolous shit like booze, cigs, drugs, OF thots, twitch streams, subscriptions to MMO's, games on steam sale they'll never play. How is this any different?

Everyone has a hobby that is intrinsically valuable to them.
>>
>>2780682
>$1600 spent on hookers and blow is worth more than $1600 in shitty half broken video game space ships.
Terrible example.
I've spent that amount of money spaced out over twelve years on Star Citizen, which is equivalent to spending eleven bucks each month on an indie game in that same time period.
What do hookers and blow get you? A fun weekend and the risk of a heart attack? Stupid.
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>>2780781
>sex is stupid
>an NFT is way smarter
With every post you demonstrate how much of an absolute loser you are.
>>
>>2780753
>>2780781
>Did you get any enjoyment out of SC ships
See there in lies the problem. No, I don't get enjoyment out of half of these ships. Half them aren't released, another half of them are broken or incomplete. There's two ships I enjoy using, and that's subject to the game itself not shitting the bed, which it constantly does. I bought into the dream of the game because I'm a fucking retard. At least I recognize I'm a retard though.
Hookers and blow was meant to be a euphemism for literally anything else of substance, not quite literally sex with prostitutes and drugs. I forget how autistic you fucks can be.
>what will you have to show for your $1200 3d printer and $6500 desktop?
You really are mentally challenged aren't you? Pretty sure the only reason you have money to waste is because your daddy set you up with a trust fund or some shit. A 3D printer is a business opportunity if you allow it to be, and a solution to problems if you have even an inkling how to use CAD software (though I suspect you're a bit too dense for any engineering tasks.) Did you know, you can print more than just "cheap plastic"? As for the desktop? It's not just for games, but I guess once again you might be too mentally challenged to understand that.
Stop sucking your daddy's tits and acting superior for it, cunt.
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>>2780831
>muh dick
I can tell you haven't spent a lot of time around women. Pussy is cheap or free, especially when you have your own place. You are a loser if you fuck prostitutes, though. Sorry this game makes you so angry you must come here and try to shit on people who have more money than you. Lol'ing that you think it's anywhere remotely close to owning anyone.
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>>2780887
>A jpeg of a spaceship NFT is actually the same as sex and going on holiday
You are the biggest loser I've ever met.
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>>2780847
>ad hominem
>ad hominem
>ad hominem
For people who present yourselves as smart, you guys sure suck at offering any substantial arguments.

Either way, I'm not stupid enough to buy ships that aren't in the game. I thoroughly enjoy my experience with what ships I do have. I'm self-made, too, not that it matters to you.
>>
>>2780892
That's real funny, coming from a guy posting on 4chan, in a thread for a game he hates.
>>
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>I own my house and have an emergency fund and go on holiday every year! I bought an idris and an odin I'm rich!!!
>actually 60k in debt
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>>2780903
And yet you can't seem to understand how material goods and tools are more valuable than half-broken space ships in a barely functional space game?
>acts like pointing out an ad hominem is a defense
argument from fallacy does not itself negate the conclusion. Also you're a retard.
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>>2780847
>euphemism
You're illiterate. Probably underage too.
>I forget how autistic you fucks can be.
You unironically do not understand that fun is entirely subjective and are getting mad that other people spend money in ways you dislike.
>Pretty sure the only reason you have money to waste is because your daddy set you up with a trust fund or some shit.
The game has been in development since 2012. I saved the cash equivalent of a ham sandwich each month to buy the ships I like.
It's the middle of a workday. Get a job and stop wasting your life on 4chan you stupid faggot.
>>
>>2781037
But we are talking about experiences, not tools or hardware. I was pointing out that ultimately, one day your hardware will fail and you'll be left with just the experiences from it. Maybe that's too abstract of a concept for you to comprehend.

Buying ships in SC is no less stupid than going on vacation, buying hookers and blow, going to sports games, going out drinking at the bar, getting tattoos, buying overpriced hardware when you can buy lower-end hardware that functions just as good, buying cigs, buying digital games, paying OF thots, or any other entertainment purchase you could make. For some people, it's worth it, for others, it's not. Caring about what other people do with their money is poor-coded, because you can't fathom squandering what you consider big money on a 1st world luxury. Yet you never hear anyone complaining about people spending $3700+ for superpower tickets. Or taking trips to the US to watch soccer.

>but I can earn money with my pc, its a tool!!!1
You're telling me you cant earn money with sc ships? I wonder what content creators and gray market sellers have to say about that.
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>>2781111
>superpower tickets
superbowl tickets
>>
>>2781111
>>2781042
>literal NFT losers
kek
>>
>>2781165
>kek
Yet here I am with quads. Kek blesses my post with binary quads of true. I guess you can keep the jam when we are done here.
>>
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'member that time CIG let a homeless pedophile in their office and put it in front of the camera?
>>
Everyone enjoying their stay at the Beach?
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>>2781342
Always and forever. I will be sad when it's gone.
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>>2780590
You have no idea what that word means. Thank you for proving my point.
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>>2781111
>Yet you never hear anyone complaining about people spending $3700+ for superpower tickets. Or taking trips to the US to watch soccer.

Because they're not spending it on vaporware then proudly declaring in every public space they can how retarded they are. At least those examples are something tangible. You're better off lighting it on fire because then you at least get warmth out of it.
>>
>>2781597
What is more tangible.. enjoyment from a single day, or enjoyment for as long as you can get out of an experience? You won't answer this, because you don't argue in good faith.

I can't think of a single sports game that I've been to that I'm either glad or resentful that I spent money to go to. I was bored and wanted something to do, that was the single rationalization for going. Same thing for SC ships. I don't resent or think fondly of spending money on the experience. I was bored, had the money and made a choice that I don't regret. I can't go back and access any sports games I've watched. They were all single fleeting experiences. I still have access to SC ships or ships bought with melted credit from 2016. The enjoyment I get from using these ships is still currently tangible, while any sports game I've gone to I don't even think about, except in rare cases like now.

>>2781563
low effort response by indian
>>
>>2781633
>experience
Mother fucker it's a video game and you're ass is sitting here furiously refreshing this page all day long because you're seething and can't sit by and accept you're a faggot. Tell me, what experience did you get out of your BMM?

>low effort response by indian
*by an Indian
Wrong. You can't even come up with a half assed attempt at real argument when you're proven wrong so you just come up with whatever insults your sub 50 IQ can think of. The problem here is you're so stupid you don't realize how stupid you actually are.
>inb4 poorfag
You do realize not everybody is a fucking retard with their money no matter how rich or poor they are? Tell me how easy your life was by ridding on your daddy's coat tails.
>>
>>2781651
Absolutely seething and dishonest + more ad hominem.
>>
>>2781699
Is that all you can come up with? You can't even come up with your own insults now lmao. Absolutely furious and still instant responding to everything anybody says. Why aren't you playing your broken ass game that you're defending so much? It can't possibly be because it's an unplayable dumpster fire now is it? I'd continue but it's generally considered poor taste to argue with the mentally challenged.
Seethe, cope, whatever. I'll be laughing at you faggots in 2 years when the game dies.
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>>2781713
You can just leave the thread instead of coping and seething about how much you hate it. It's pretty pathetic that you feel the need to stick around instead of fucking off. I am playing the game right now.
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>>2781727
It's pretty pathetic you feel the need to defend a dying game you blew too much money on and can't accept the fact.
>I am playing the game right now
Sure thing bubba. Game must be boring as shit for you to be here 24/7 defending it.
>>
>>2781111
My guess is the retard has poor impulse control, already bought the overpriced jpeg pack and is now upset they're being called an idiot.
Look even playing devil's advocate and saying that buying jpegs is fine, buying that pack in particular is still the stupidest shit you could do.
CCU game for the ships you'd use or gray market for still cheaper than you'd spend on this pack.
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>>2781733
The game is in a pathetic state, I've said it multiple times, what are you even trying to prove? The point I've made this entire time, is that spending money on the game is no worse than any other hobby. We can go all night. I'll say the same thing over and over.
>>
>>2781778
>spending money on the game is no worse than any other hobby
Spending money on games in general is fine. Buying this game is fine. Spending $1600 on a pack of overpriced half broken ships that could be acquired for less is objectively financially irresponsible. Even if you think the amount itself is insignificant, the fact that it's both possible and extremely easy to not spend it makes it irresponsible. Ipso facto you're a retard if you buy that pack, and deserve to be parted with your money.
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>>2781331
Didn't fat Ben turn out to be a pedo too?
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>>2782281
He had a bunch of health problems and was going blind.
>>
>>2783697
>>2782281
As an actual veteran space game player he was probably overly critical as well
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>>2783836
No Ben is the number 1 Croberts fanboy. There is literally no one who wants to gobble CR's cock more than Ben. He's been doing it since the 90's.
>>2783697
No health issues either.
>>2782281
No a pedo. But kiwi farms or another lolcow group found out a ton of posts when he was younger including IRC logs and weird sexual fanfics including a page dedicated to some newsreader that had thousands of images of her he'd set up. All of which basically embarrassed him off of the net and any consumer facing roles. As far as I know he still works at CIG.
>>
Further quantum changes, oh boy
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>>2786220
Man, we better fine tune those numbers to be just right or else... uh... game will be uh.. imbalanced and shit..
yeah
>>
>>2786585
>Man, we better fine tune those numbers to be just right
It's all they can manage to do now without breaking the game
>>
>went from 1.6 to 8.0 in the asgard
I'm happy.
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>>2786585
Now they're messing with spool times and speeds. Speed and acceleration tuning is fine, but spool times are a significant PvP balance issue that's already solved.
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>>2787257
Solved? Hahaha
If CIG happened to get some numbers right, they'll just fuck them up and claim "Well we won't know for sure until we try new stupid numbers"
And then it'll never change back.
How long ago did they set all the components to have the same stats per grade? We still don't have the new stats ironed out. Fucking ridiculous.
>>
>>2787736
Solved in the sense that current spooling times are spot on between not too fast, and not too slow.
>>
Capital ships should have their speeds quartered and their turning speeds tuned down to a fraction. Capital ships should be barely moveable hunks of metal. Meanwhile yesterday I watched two idrises orbit dogfight for an hour in and out of asteroids like they were light fighters.
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>>2787836
I think you misunderstand. I agree the spooling times feel just about right at the moment.
I was just implying that CIG don't actually know this, nor accomplished it intentionally, nor will they leave it alone.
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>>2788981
>Capital ships should be barely moveable hunks of metal.
There are a lot of obvious "should be's" and "should haves" for Star Citizen to make it a better game, but those don't sell JPEGs.
>>
Why the fuck does the constellation have such bullshit stats? It has 4x size 5 guns, tons of cargo, fast as fuck and for some reason more armor than every other ship in it's class and some in the class above.
Why?
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>>2790945
A combination of developer playing favorites and knee jerk reactions to design flaws. Used to be the engines would just fall off if you scratched them slightly
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>>2790945
If you haven't noticed by now, Chris's gigantic unearned ego means that all RSI ships are best in class because they're "roberts" space industries.
That's literally it.
>>
High burst FPS weapons are now a PvP only thing (with also Atzkav still being a sweat favorite). For PvE its high alpha peak&shoot shit like some snipers/Arlington/Gallant.
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>>2790945
It's the millennium falcon of Star Citizen.
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>>2789155
Of course they can't. It's been one disaster balance patch after another since engineering was introduced in December. They have no idea what they're doing. Weapon balance could've used some tweaks but there's literally nothing about quantum spool times that need adjusting.
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>>2791664
*nvm, servers will be overwhelmed again and the AI will stay braindead as always (when they actually work shit gets harder).
>>
>>2786585
You don't understand. It's crucial that the numbers are perfect while the rest of the game is being actively developed otherwise it just won't work. They'll surely never tweak them 3 more times over the next 10 years again.



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