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File: 1774207671331.png (946 KB, 993x497)
946 KB PNG
WRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR edition

>What is Foxhole?
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players 'are' the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more, using Tanks, Naval, Artillery, Trench Warfare, and now the ability to build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.

>State of the War:
Day 0 of War 137
LIVE (Previously ABLE): CL 20/32 - W 18/32
>Current War Map Stats:
https://foxholestats.com/

>Regiments and Clans:
https://regimentfinder.com/

>Foxhole News:
https://www.foxholegame.com/
https://store.steampowered.com/news/app/505460

>Previous Thread
>>2350263
>>
>>2695236
Hey guys, markfoot here. We know reaching trail is unable to build a water pump anywhere in the hex, but we dont care lol. Some of our core community members on the foxhole official discord suggested that the air field near Tuatha (Formerly the evil eye relic) needed a rail bridge, so we built them one!
We've also been aware for 2.5 year of a mod that lets players easily locate listening kits. It increases both the range the audio appears from, and the volume. By using binoculars or an observation tower, players can pinpoint the exact location when their camera is above the loudest point, and it fades out gradually as their camera moves away from the source - even if the listening kit is obscured from view. Despite the fact we know how to add individual sound cues and sounds to a list of files which can't be edited, we've just been too lazy and partisans should get shit on anyways. Stay foxy
>>
Is this going to be a high pop war?
>>
>>2698393
Probably similar pop as w135
>>
>>2695236
>Thread Question:
If you could add a new class of vehicles to the game (be they aircraft, automobiles, or ships) what would you introduce?
>>
>>2695236
The player pop is 2k lower than yesterday, theres a queue into the home region.
Is the game getting DDOSed?
>>
>>2697032
>complaining about playerbase
>complaining about modders
>post sounds like some comic artists sketch idea
whats the matter cev
your brown troon ass unable to post on reddit or something
>>
>>2699261
Are you stupid? I reported that it's a way to cheat and devs havnt fixed it because they are lazy. If you are justifying something that gamebreaking, you are brown

>>2699102
I thought this war might be less of a ghost town than the previous one but im starting to wonder if people are just done with it. Sorry to all the new players.
>>
>>2699627
>people are just done with it.
yes, correct
i am not logging back in because most of my pain points (holding LMB, holding W) have not been fixed.
there's patches, little bits and pieces, nerfs or buffs here and there. no cohesive vision for how to actually make the game less tedious to execute and more moment-to-moment fun.
>>
OP is a faggot. This game didn't need a thread resurrected for it.
>>
>>2699627
>I thought this war might be less of a ghost town than the previous one but im starting to wonder if people are just done with it
im certainly done with it, arma reforger is more fun these days anyways
if you like the building part, just play manor lords or something and avoid having to listen to some tranny screaming about their troonradio in your world chat and in local chat
wardens fell as a faction when they went from chad AFD race saviors to sissy DemSoc onions gamers
>oh but its not that bad
you know it is
>ha colonials dont have that problem
yes they do, don't say otherwise when you have to play in the same hex as spots therizo and his autistic dog rapist voice
>oh but its only sometimes anon, most players are based!
whatever retard, you cant go to any frontline without encountering a faggot anymore, they need to be dealt with decisively some day
>>
>>2698895
A digger
>>
>>2699627
Collies lost the Treasury Day 1, that usually means Break War.
>>
>>2701134
They lost a lot of stuff and then low pop pve'd it all back
>>
Suck off discord tranny clanman: the game
A real shame because the concept is fun
>>
>chink/russian regi starts a pointless civil war that wastes a massive amounts of resources for the first few days of the war
a foxhole classic
>>
>>2701692
Sure its retarded
but what the hell is the sigil shit that reddits banging on about?
>>
>>2701719
It's organization
>>
404 got their encampment down first which is all that matters. Sigil is really on useful as a means of pre-planning to see where everyone intends to go. Chinks showed up later and decided to civil war to take the field and got mass banned for a few days
>>
>>2700117
Stay away nigger. Nobody laments your loss. Leave the thread too.
>>
>>2698895
Air logi of some sort
>>
>>2699886
>holding LMB, holding W
You don't have an auto clicker?
>>
>>2701536
Doesn't matter, no tech on it and Wardens got Pop this War
>>
>>2698895
Tenta torp boats
>>
>>2701678
I tried getting into it but after a few weeks of faggots erping openly despite me blocking made it obvious who this game was for.
>>
>>2701873
>Wardens got Pop this War
Yea, last war collies just barely broke even with wardens on pop due to an influx of Charlie collies and wardens not playing in order to protest talos changes. This war collies largest regis are taking a vacation over on wardens, so collies are screwed on pop.
>>
>>2701125
A steam shovel or are you looking for something a little more fantastical?
>>
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>>2701865
Like a cargo plane?
>>
>>2701879
You think that'd be a no-brainer given how popular they were even back in WW1
>>
>>2702340
All the Warden fac larpers are back as well, we got backline ques.
>>
>>2701790
What did they do?
>>
>>2702390
I'd want something that can parachute down a small number of crates. Make it limited cargo, slow and vulnerable to keep it balanced but I want to larp as a pilot dropping off critical supplies to friendly forces that are surrounded and cut off
>>
>>2702539
Sheeeeeeeeeeeeeiiiit
>>
>>2701893
Openly within the game or on a discord server?
>>
>>2702999
It was mostly canisters and soft packs at that time, right? No big crates yet.
>>
>>2703063
They could put in gliders. I wonder how hard those would be to implement.
>>
>>2703002
Every Warden Region is on High Pop
>>
>>2703070
With how short takeoff, low and slow aircraft are in foxhole compared to real life? They're going to be OP as fuck
>>
>>2703097
Just another thing to suicide into facs
>>
>>2703097
I mean, makes sense, right? The map is roughly the size of Liechtenstein isn't it?
Can't really fit too many full sized airfields in the world.
>>
>>2703128
We really don't treat half the vehicles in the game like they're valuable pieces of hardware.
>>
>>2703063
Fine by me
>>
Another reason I’d want to be able to parachute a few supply crates is I think it would encourage actual airbone raids. As it is now, the paraplane is just used to crash land in a fac and tremola as much shit as you can in 60 seconds before qrf gets you. However, if you could actually resupply your airbone infantry, then it would make prolonged raids more practical. You could parachute a few planes worth of guys in the midline somewhere, drop in some extra supplies, then they could spend hours wrecking shit, and you could keep dropping them whatever they need. I think both sides of that kind of fight would have much more fun.
>>
>>2703142
Thats the problem when it comes to gliders, its already small scale for proper aircraft, what scale do gliders work at?
>>
>>2701827
hi cev, or one of cevs loyal troons
you gonna draw again and play the game or are you washed
>>
>>2703070
I wonder how OP it would be to have gliders that were basically single use flying encampments with truck inventory?
>>
>>2705567
Any flying thing with 2 slots is OP against faclarpers
>>
It's kinda dumb that there are still larpers building facs without internal rg. They're mandatory at this point unless you don't mind showing up in some highlight reel as your parked sht gets blown up
>>
>>2706394
>They're mandatory at this point unless you don't mind showing up in some highlight reel as your parked sht gets blown up
SHTs and BTs are useless trash, only SPGs matter now.
>>
>>2705567
It would certainly change the meta.
I think gliders could be a cool way to deliver vehicles and supplies behind enemy lines into areas without runways, but I think dropping spawn points by air would be a little much.
>>
>>2706478
>I think dropping spawn points by air would be a little much
It could be done with a super slow Blimp.
>>
>>2706537
As much as I love Zeppelins it might be easier to just build normal encampments at that point then to float massive targets in the sky.
>>
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>no massive flying steamships in the air with landing platforms or massive gun emplacements
Maybe in another lifetime we could get tech in a game like foxhole similar to this.
>>
>420st exposing that the warttranny faction is just a bunch of authoritarian personalities bullying everyone into submission
>>
I have once again joined a regiment that doesn't play in my time zone.
>>
>>2710336
Become European
>>
>>2709645
nigga the fuck are you talking about
>>
>>2710985
>420st MPF fathomers in warden land
>Week long hissyfit by the warttranny cabal about being inefficient
>>
>>2710964
I am. I keep joining American regiments.
>>
>>2711484
Don't see any of that info in this thread. Where are your sources from, Anon?
>>
Why are US players so bad at the game?
They are the most docile and useless playerbase in game, all they do is shittalk whilst achieving fuck all.
Americans are leagues worse as even fucking NOD.
>>
>>2715166
Americans have much more fulfilling lives and are more emotionally mature so they feel no need to tryhard in video games. If you decided to get upset about some friendly banter, thats entirely on you. Glad I could clear that up for you! :)
>>
>>2715293
No, they are just useless standig around like cattle and doing fuck all .
>>
>>2713911
Not him, but gator has exposed that warden eurofags who say "dont mpf freighters" dont understand logarithmic curves as the real time to complete an order is exponentially shorter than what is displayed. So you have a bunch of illiterate poorly educated eurotrash who feel high and mighty getting butthurt that a free man with critical thinking skills challenged their beliefs, much to their dismay, with facts and logic. When further orders are added onto the MPF, it shortens the current order to negligible times. When the game says it will take 2 days to finish? Check back in a couple hours and its probably done. If you need freighters and actually use that many for logi trips just print them its not a big deal.

The timer it displays to you is the time if no one places an order after you. That will never happen. The MPF is more powerful if you simply use it. You are helping 24 other people speed up their orders. Sometimes the small arms and explosives isnt even fully queued, which should actually be a goal for all logi to just stfu and print guns or yes even ammo.
>>
>>2715954
Thanks for proving my point ;)
>>
>>2716269
Don't see anyone with the name gator in this thread. Where are you seeing this all occur?
>>
>>2716496
Instead of using only one website, I gather information from various places and refuse to fall for a CIA psyop tying your identity to use of a one website or platform. So im going to let you figure it out instead of spoonfeeding you, faggot
>>
>>2716515
We all know its Plebbit ...
>>
>>2716496
God forbid we actually play foxhole and know prominent regiment leaders.
>>
>>2704021
I suppose it depends on their rate of descent and highest operational altitude.
They're capable of landing on fairly short stretches of airstrip, road, or sufficiently flat field. As long as there are relatively areas to land I don't see why they couldn't be added. I think they can work on a small map.

They won't be able to meaningfully gain altitude once being released so players will really have to pay attention to their drop height and distance to target. They'll be a bit of a learning curve there.
>>
>>2703070
You think you can put this thing into a slip?
>>
>>2716515
>mumble of incoherent sentences
Nice cope for a redditfag lost on 4chan.
>>2716578
I'm not a raging faggot like you so I have no need to up-to-date on the latest drama between clannietranny 1 and clannietranny 2.
>>
any of you that isnt a game balance fag wanna play together? inclusive to both wardens and colonials
>>
COMMIE HUNTER LIVES
>>
>>2717636
I mostly just do logi :c
>>
>>2716578
>prominent regiment leaders.
Gator is not one. He's just the loudest idiot in a zergfit.
>>
>>2720089
Compared to most regimental leaders?
Could you tell me who leads SOM? Or HALBD? S2K? VF? I am a regimental leader and I know for god damn sure no one knows who the fuck I am compared to Gator.
>>
>>2720092
I don't know the leader, but I do know 1SNLF has a waifu.
>>
>>2720104
Most regiments got women in them, at least on the Warden side.
I mean real women and not the trannies, those are now mostly in their own containment groups.
>>
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>>2720104
>>2720107
Every single woman I've seen in this game was surrounded by a small army of simps. It's so fucking pathetic. I don't know how they tolerate it.
So glad there's no troons or simps in my regiment.
>>
>>2720107
>>2720111
Nigga I'm talking about this comissioned fanart that's used in all their videos
>>
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>>2720119
forget that I forgot to attach image.
>>
>>2720119
I should have known it was some retard zoomie shit.
>>
>>2720119
Who cares about pixels?
>>
>>2720092
So cry louder and have your sycophants TK when they challenge your ego.
>>
>>2720211
I'm not mentally 15.
>>
>>2720226
You just called a "prominent regiment leader" mentally 15 years old. State of the game, or state of the fucking players.
>>
>>2720243
>State of the game, or state of the fucking players
It's the players, it gets worse every year. Zoomies only care about themselves.
>>
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>>2720243
Both. The only people who stick around to engage in this community like I do are genuinely on the spectrum.
So you either run into mentally underage 20 somethings or equally mentally underaged and burn out military vets who love to larp.
I'm not better in any way but I mostly stick around to stir the shitpot
>>
>>2720267
I'd rather have military larp over zoomies with a facsimile of authority.
>>
>>2720107
Most of the real women i know of on collie are only playing it because their husband plays. I don't know of any real woman who has independently been drawn to play this autism simulator
>>
>>2720157
Nigga you play A VIDEO GAME its all pixels
>>
30sec Warden respawn timer ... not again.
>>
>>2721016
Just don't die.
>>
>>2721016
30 seconds is basically the default timer. 60 seconds if your hex is overpopped for your team and you died a lot. Fast respawns are only if your team is underpopped and you arent dying often.
>>
>>2721370
We had 5sec on Sunday
I got 4000h in this game ...
Collies quiet?
>>
>>2721380
Both sides seem to be dying down and the war could still go on another month lmao.
>>
>>2721432
Devitts and Frigs tomorrow, we are getting a week long Warden tech spike from the looks.
>>
>>2721451
>Frigs
Mein Führer....
>>
>>2721527
Well, Collies are skill issuing Stema already without ships.
I expect a blue Longstone for the weekend
>>
I have an t3 obs network of 2 bunkers and 3 satellites. You Parmesans ain't getting anywhere near my larpfac without getting spotted
>>
Collies are pushing Pari Peak the hardest, just why?
>>
>>2723643
LARP
>>
>>2723643
Last war Charlie collies had fun on the western islands, so they're trying to do it again. Its a problem though since they haven't secured any water logi routes. They're gonna have to be self sufficient until they get that resolved
>>
>>2723769
They dot no chance as long as we got Clowncave and Fishrow, they only got 1 refinery.
Wardens are more or less keeping it around to keep ques down.
>>
>>2723769
Island wars are fun
West island is tense like operation downfall
East island is basically the Falklands.
>>
>>2724010
Collies own 2 out of 6 Island logi hubs, Lykos is a useless piece of shit and Stema is half dead.
Looks like some priorities where set wrong for Collies.
>>
>>2717362
relatively clear*
>>
>>2706826
I wouldn't mind a dieselpunk flight sim of some sort.
I wonder if a game like that already exists.
>>
>>2724010
Same, wish the oceans were a little more expansive though.
>>
>>2723851
And I'm sure they're poaching tons of logi from retards trying to get to Olavi from Origin.
>>
>>2724087
Most collie logimains I know hate water logi so much they'd rather lose the war than deal with islands
>>
>>2725404
Would be amazing for dramatic ocean battles and skirmishes, but would be a complete pain in the neck for solo players just trying to get something from A to B
>>
>>2725498
Yes, SCUM is getting full Ironships all the time in Origin.
>>2725593
The Islands are filled with Warden logi for Invasions.
>>
>>2720107
can foids even be considered woman?
>>
>>2724825
Maybe sunless skies, but not an mmo.

12 years ago I think i bought a jank airship game that had cannons sorta like blackwake or sea of thieves because my online friends said get it but then we didnt end up playing. Total waste of $5
>>
Frig Day is here, where are my friggers at?
>>
"Friggers could be here..." he thought
>>
who wants to make a blockade entirely made of mpf ironships
>>
>>2727371
>>2727517
>>
>>2727546
like.. just park a bunch of them near an enemy seaport?
>>
>>2727546
That's useless, ship AI kills them fast, use the mineboat instead.
>>2728770
Stop touching my Friggers
>>
>>2728778
Was thinking more around a canal choke point, go the full evergreen with 15-30 of them
>>2728978
tell me more about these mine boats.
>>
>>2728987
They are cheap and mines are annoying, that's it.
>>
>>2729032
for the amount of people it could piss off, mpf ironships sound funnier.
>>
>>2729238
Meh, one LH anchoring and it's cleared
>>
>>2726271
What was the game?
>>
>>2706826
There is historical precedence for airship carriers though I think with advances in anti-air guns and the rise of sea-based aircraft carriers they became largely obsolete.
We could get pretty gonzo with it but whatever we build is definitely going to get shredded by flak guns.
Though, it wouldn't be the first time players made poor decisions simply for the fun of it. Might as well include them.
>>
Fine, I'll say it.
I find Salvage Mines highly erotic.
>>
>>2731092
You didn't need to tell us
>>
>>2725630
Solo players would still have mainland logi to do at least.
To be fair, traveling from the backline to the front ain't exactly a short trip either. It will take someone with a certakm temperament and interest to get it done.
>>
>>2725593
Interesting. I wonder why?
>>
>>2731806
It takes more time to do stuff on Islands and all decent ones are owned by us Wardens.
>>
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>>2731806
They ignore all the warnings and reasonable arguments the Island vets give them. I main on islands and it's the same cycle over and over
>Imma go to fucking Verge Wing and build a shitty fac and t1 slop
>>that's a horrible idea for the love of God pick a better island for your first time and don't leave so many blind spots in your howies they WILL FIND THEM
>fuck off, I don't care if it's a bad idea IM THE MAIN CHARACTER
>it's cool for a few days
>ronan comes up
>all gone in a few hours
>seethe and bitch about no QRF
And nothing is learned. I've seen this same thing happened literally hundreds of times over the past 3 years.
And these retard moutbreathers have the audacity to call me a larper when it's always my island that's the last to fall to Battleships.
>>
>>2732133
Most of your Island vets suck, did you see Stema this War?
It's already on its last legs because the build sucked, it's just alive because of raised foundation Ghouses.
>>
>>2730984
Guns of icarus
>>
>>2732133
I feel you brother
Its an endless line of people who think they are smarter but keep doing dumb shit
Fac larpers are the worst yet at the same time, a solo fac neet autismbuilder can do a better job sometimes than entire small clans with 5-10x the manpower
>>
>>2732742
Solo autist will build a small fac that runs on 5/5 for 24/7. Clanman will make a bit of everything, 90% of the stuff won't run under the week.
>>
>>2731806
Most collie logimains are still under the impression that wardens have full control of all oceans and so water logi = instant death = wasted logi
>>
>>2732941
I'm going to log in and make mortars for gunboat patrol just to enforce that thinking. You aint safe, bozos
>>
>>2732350
No island vets built Stema. That was the issue.
>>
>>2733189
Frick u! >:[
>>
>>2733189
wardens always quit using gunboats by this point in time. Moment the frig comes out I'm able to go fishing and raid islands all I want with zero water QRF.
>>
>>2734881
We got 12 active LS at the moment, how to get pop for GBs as well?
>>
>>2734950
Well active as in you guys just swap once one is damaged since you have communal ships and women.
>>
>>2734955
No, as in fully crewed
>>
>>2734971
Listen you can get away with that kind of gaslighting on FOD or leddit but here I'm going to call you a faggot liar.
>>
>>2734987
It's true, we got all the Naval Larpers this War.
>>
and to make matters worse, collies lost two dd due to bugged queues
>>
>>2735653
Collies lost at least 4 DDs today
>>
Devman completely fucked queues. Ships get stuck unpredictability in hexes where you really should be able to travel to without problem. On the collie side this lost them at least 3 out of the 4 dds that they lost yesterday.
Large ships are simply time too time consuming and organization intensive for shit like this to be acceptable from the devs. This is the kinda shit that loses you players.
>>
I still got no idea why Collies fought so hard for the shithole that is Olavis.
so much time and effort was wasted there, whilst we took 5/6 of the logi Islands.
Now they only got Lykos left, which is the easiest one to tap.
>>
>>2736852
because kuura larp part 2, but there’s been no attempt at a palantine landing
>>
>>2737107
3 Refineries vs 1 and soon Olavis is down to 1 Scrapmine.
This shit is gonna end today.
>>
>>2736852
The hex has more sulfur than our one sulfur mine on the big island.
>>
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>>2709645
I actually lied to Gator to come to Endless one war
He came to Shitcan
Got booted out
Colonials burned out
I think you just don't know what warfare is sonny
>>
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>>2731958
Maybe they need to make the southern waters of the map more enticing? Add more offshore platforms or something? Actually, relatively shallow waters that you could build stuff on could be interesting.
>>
>>2738626
No, Lykos needs a rework and that's it.
Collies are just not playing Islands is the main issue.
>>
>>2738626
Do NOT add offshore platforms into foxhole
we do not need a sealand larp
>>
>>2738910
Okay, but that would also be really funny
>>
>>2720121
Cute. Would plaster her likeness on the nose of a bomber.
>>
>>2740599
Imagine seeing this hovering above you before getting blitzed.
>>
>>2706826
Trying to picture how much of the map a singular airship hangar would occupy.
>>
When are these canadians adding drones?
>>
What's the best program to Multibox?
>>
>>2740888
You know full well this is a WW2 era-equivalent game that will never add drones. Did you ask solely so you'd have an excuse to post that gif?
>>
>>2740898
1. QA lost
2. this
>>
>>2740969
I doubt we'll see these. The idea was solid but the tech wasn't up to snuff.
The goliaths tended to malfunction and were easily knocked out of commission. While the one in the photo seems to be radio controlled most were rigged with weak, noticeable wires. Additionally, despite their small size they were surprisingly heavy and difficult to lug around. It was truly more effective to just place mines in an area you anticipated armoured vehicles to travel.
>>
>>2741021
Beyond that they suffer from being "Historically Accurate but Thematically Inappropriate"
It doesn't feel like something people within that era would have been using.
>>
>>2740898
>Did you ask solely so you'd have an excuse to post that gif?
Akchually
>>
>>2740898
Also >>2740969
>>
>>2741089
Doesnt this qualify more as a "cruise missile"?
Brings up a good question: where is the line between guided missiles and drone aircraft?
>>
>>2738910
Oh cmon, naval forts are fun
>>
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>>2741146
Alright, there's a "special" secret tech of a 80kg controlled rocket for Tiger 2 if you really want something remote controlled that is believed to be a concept
But yeah, having suicide jets like japanese have would be cool
>>2738910
>>2738626
>>2741201
Naval Forts would be a major chokepoint and actually fun to deal with, telling you as a clanman
Fucking headache for every other player though, apart from plane enjoyers
>How do I deal with them bla bla bla
You get a regi, scout it with your buddies, shell the fuck out of it
Tadah - no more fort
We already have glitched bunker bases in the water, so why shouldn't we have water forts?
>>
>>2725593
Also this
Blame devman for shitting up the BMS water logi
It sucks so much compared to what it was 2 years ago
>>
>>2741021
Scratch that. I see the wires now.
>>
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>>2698895
Tiny rails for ammunition/supply carts that I can put into trench systems. I want to have people pushing huge mortar shells to massive, entrenched emplacements. I want the loading process to be as slow as Holdfast.
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>>2745171
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>>2698895
Do I even need to say it?
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>>2745525
I wonder how those old forklifts handle.
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>>2745581
Probably "well enough." I doubt it has a differential and the front is articulated so this thing is not going fast or turning sharp.
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>>2746069
>doubt it has a differential
do some mad skidz
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With the additional trench cancer of spamming trench intersections, how do we counter area denial strategies? Do we just NEED to waste demo charges on them (requires HE mats) and team protecting you?

Crazy how the only fill-in vehicle is ACV and it needs to be T2 and you cant if the enemy base is nearby
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>>2748920
CGC just uses 250mm pushguns nowadays.
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Collie pop collapsed again?
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>>2702999
We could bring back the small container and refit it for air-use. Maybe just able to drop 3 small containers and hand pulling is allowed.
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>>2748920
They need to radically alter the method in which damage propagates from explosives and how earth absorbs impact depending on it's cumulative area.
They don't need to accurately simulate the contribution of each mote of dirt; they only have to sufficiently convincing imitation.

More uninterrupted earth = more damage resistance

More bends + less direct lines of travel (of the explosion) = less damage/shock

Alot of the weirdness in the construction of fortresses and earthworks results from this in the game.
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>>2745171
Maybe late game diesels.
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>>2749347
The game engine can't handle that.
Most issues with the game come from UE4.
We need Foxhole 2 and a new engine, to be honest.
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>>2749347
Sort of the inverse of rectangular foundation strength/stability calculations.
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>>2749410
You might be able to reduce the load by keeping the calculations limited to an immediate area around a trench. However, players could realize that by making interspersed, but disconnected trench sections over a large area you may be able to seriously lag the game. Like purposefully maximizing flowing water blocks in a region in minecraft in order to create lag and inhibit traversal.
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>>2749498
It's 10 year old spaghetti code.
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>>2749569
I know they should probably start over from scratch, but let's be real, this dev team lacks the capability to do so.
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>>2749410
I wish you could build trenches and earthworks free-hand like roads in Cities Skylines or something. Drag and bend your stretch and it will automatically subdivide it into sections that can be demolished. Trenches of various depths, widths, and levels. A deadly warren of stairs, tunnels, drains, and bunkers.
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>>2736760
If possible, I would get rid of hexes. Let peope get rushed. It's a viable strategy and people should be encouraged to develop strategies to counter it.
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>>2703128
Is this how you see all aircraft?
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>>2706826
it's a shame Foxhole did away with the more fantastical aesthetic seen in early concept art
even if they couldn't implement it in the actual game due to technical or balance reasons, just seeing the old, rusting husk of a multi-kiloton gigatank half-submerged in the mud would make it clear that the Wardens and Colonials have been at this shit for so long that that, as of the time of the game's events, they're worn so thin and have degraded so much in technology and organisational capacity that they're both basically just unga bunga tribals slugging it out for reasons no one alive really remembers
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>>2751545
Getting rid of hexes is a foxhole 2 thing

It would immediately make the game 18 thousand times better tho. Every single naval operation falling apart because of queues is fucking ass.

Imagine if you could bring in a battleship to do a shore bombardment without having to get 70 people to leave the hex.
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>>2753410
>Getting rid of hexes is a foxhole 2 thing
It's just impossible, you will always need some form of subregions.
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>>2753934
Dunno how they're doing it in anvil empires but it has no borders (which is what I really mean when I say no hexes).
Foxhole 2 in anvil empires engine should also do everything it can to remove borders. Borders are far and wide the worst part of Foxhole. They're where fun goes to die. They're why Foxhole can't have a playerbase of more than 3000 people.
Your entire operation falling apart cuz you can't get into a hex. Or being unable to deliver logi. Or having nowhere to spawn. Or losing multiday long time sink equipment because of some unpredictable hex cucking. It's all cuz of borders.
Planes launched in a shit state because of borders.

Just imagine how good the game would feel if you can fly your bomber squadron into the front to provide direct air support. Or if you could do the same with a battleship. Or if tanks in a different region could do some glorious flanking maneuver.

Yeah the game would get more snowbally. But Foxhole already has a built in anti snowball mechanic, logi. All snowballs come to a halt because you can't keep up supply lines while enemy supply lines are getting shorter.
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>>2720089
gator is a pozzed out zerg wrangler who created one of the only effective colonial forces only to ruin it by allowing troons to exist in his community and outing the only good players who were willing to take a stand against the degenerate trash
he helps get people who stick up for normal members of society banned, he and his zerg regiment are all part of the troon mafia as far as i care
>>2753410
>>2754060
>thinks foxhole 2 will ever come out
thats cute
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>>2749410
The root of the problem is that other than foxhole, the only other game this studio has ever made is a shit Tower Defence game.

Anvil doesn’t count, it is not released and it will probably take 5 years after release before it even plays well.

This game is an indie one hit wonder.

These Canadians are in over their heads and always will be until the studio eventually closes once Anvil fails.
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>>2754668
I don't think there is ample reason to believe Anvil will fail. Will it muster the same following as Foxhole? Probably not. I believe, given the enthusiasm of the testers, it can still hold a modest number of players.

I agree with you, however, that the developers will not be able to build the engine that will fix the game. It is beyond their level of expertise and will likely require time and resources they cannot expend.
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>>2753934
Why do you believe subregions are required?
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>>2754915
Every engine has limits
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>>2752761
It's a shame they also moved away from having massive relics of the past like that. Besides the big sheep in shitcan (that goes entirely unused) there's not really many cool things like that added in new maps. The original maps all do.
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>>2754893
>I believe, given the enthusiasm of the testers
Testers are hand picked by the devs, you won't even get in unless you kiss their asses.
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>>2754939
I wish the Bulwark was as colossal as initial concept art portrayed it.
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>>2755121
What was the equivalent time period for the construction of the Bulwark? Itwas built sometime before the war started, right? Shouldn't the gun emplacements be 7-inchers on pivots or swivels rather than enclosed turrets?
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>>2755139
Or like this?
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>>2755165
Opps forgot photo
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>>2754939
>>2752761
Yeah. I was hopeful that they would make improvements on Keeps but the things never get used because they just use the relic base next to it.
And I guess you cant do gigatanks because they cant run over trees and stone walls.

>>2753934
I don't think its impossible but they clearly have not solved any issues on lag compensation or reduced bandwidth requirements in servers. Its obviously a hard problem or other games would have solved it.
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>>2755271
>I don't think its impossible but they clearly have not solved any issues on lag compensation or reduced bandwidth requirements in servers.

It more or less is, it would require to much RAM otherwise.
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No jihadi mountain fortresses in the game either. An entire mountain map with tunnel terrain would make for fun gameplay or even an existing overhaul to mountains themselves.
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>>2755508
The whole game could stand to be improved by greater variation in the elevation of terrain. So far it feels more like a beautified AoE2 map than an actual slice of country.

I understand why they did it. It's obviously hard to implement it in a top-down view. Regardless, I think finding a creative solution would be worth the effort.
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>>2755508
>>2755631
Both ideas would fuck to much with aiming and camera angles.
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>>2755632
I think the camera angles issue can be overcome by creative use of object culling/occlusion, directional blur, and lightening/darkening. Things above you blur slightly down and are lighter in color, invert that fir things below. Remove obscenely high terrain on your screen but have it fade in a way that suggest greater heights sit overhead. Other top-down and isometric games already do this.

I have no solution for aiming however. It will difficult to find and answer to that which won't be unitintuitive or convenient in the midst of battle.
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>>2755694
*inconvenient
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>>2755694
>I have no solution for aiming however.
There is only autoaiming and that's a giant can of worms.
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>>2755716
Agreed. Autoaiming isn't a viable solution. It would cause more issues than it would solve.

The only other option I see would be third-person, over-the-shoulder aiming or first person. Both of these would suck the charm out of the game. We would end up with a completely different title by the end of it.

I will never get my high-elevation artillery fort overlooking a major passage.
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>>2755508
Interesting you thought of that rather than the Maginot Line.
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>>2755694
>>2755716
>>2755799
Foxhole 2 has to be 3rd person
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>>2755946
3rd person would ruin it, you could just play something like Squad at that point.
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>>2754668
>>2754893
Anvil will flop because nobody is doing logi to make swords and bows. Just doesn't have the cool factor of tanks and guns. Let alone a wooden ship versus a destroyer.
Also heard the logi is even more cock and ball torture than it is in foxhole.

And since anvil is medieval there won't be that much to add. After they do the anvil naval update where you can have your viking longships that's basically it. And between that and the start isn't much more to add either.
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>>2755976
I suppose it is factories that fuel the logiman's autism.
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>>2755975
Nah. Not doing 3rd person was a mistake. The game would have been in a better spot if they went with that. Imagine actually being able to fucking see the ship that's shelling you, or the plane that's straving you. Imagine having actual dogfight. Imagine if tank gun depression actually mattered.

Foxhole would still have everything else that makes it truly unique. Like the unrivaled scope, logistics that add consequences to equipment losses, building, and the ability to specialize.
Foxhole also has the advantage of its fictional setting and time period allowing for cool and interesting equipment.
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>>2755884
This is more like it. Ideally this vs jihadi cave posted but both represent what was being suggested quite well.
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>>2756012
3D has to much competition and to be honest, I don't think devs could pull it off in 3D.
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>>2756046
3D also has a massively bigger audience that it would easily balance out. Never mind that the perspective isn't really why we play foxhole to begin with. It's the large scale war with actual supply lines and base building that has infantry, artillery, tank, small ship, large ship, and aircraft gameplay. There's just nothing that has foxhole's scope.
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>>2756061
Planetside 2 comes close
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>>2756061
Being able to toggle between top-down view and 3rd person would be cool.
I know the camera can be adjusted but unless I'm retarded I can't find a way to hold it in that angle permanently when aiming to shoot a weapon.
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>>2755508
Please, slight overhangs on cliffs filter me enough.
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>>2755976
>And between that and the start isn't much more to add either.
Magic
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>>2755976
There will be plenty to add but it won't be as showy as battleships and planes.
There are other siege engines, earthworks, and fortification elements to add. I imagine industry could evolve substantially as well.
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>>2756061
The increased level of detail needed to make a 3rd of 1st person game feel immersive will be overwhelming for such a small team.
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what was that dd op
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>>2761022
?
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is this current ongoing war actually enjoyable? are both factions doing large amounts of public logi? which faction to join this war and be able to find an rmat weapon in the current front's inventory?
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>>2762089
Western Wardens got everything, Middle Wardens is poverty and the East is clanman bad.
You still get every Rmat weapon frequently.
No idea how it is for Collies
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>>2761972
3 dd op happened, two of the destroyers ignored the coastal defences, were left without support and had to retreat
But they manage to celebrate on reddit that they were in the same hex together
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>>2762835
Wardens send 4 LS at the same time into Marban, which left no pop space for any push and Collies had 5 150s.
It was a shit show, to many tards doing their own thing. We also suffer from 30-60 player ques during those OPs.
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>>2761022
Genuine retardation. All that firepower and they fuck about then go home. Collie navy is never going to figure it out.
My question is where was the warden navy? You guys had a chance to wipe out 3 destroyers and you sent some retard fighter squads to get ass raped.
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>>2763057
>My question is where was the warden navy?
Depends on the exact time, Marban que, larping somewhere else or offline.
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>>2763098
I mean it was later NA time they came out. Warden navy seems to be predominately EU.
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>>2763112
We got massive que issues this War
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>>2762863
>30-60 player ques
Bull, I didn't see them go that high even during W133
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>>2763098
Warden Navy larping as drowning sailors after yesterday.
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>>2764899
Are you New?
That's common for Warden Weekend.
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>>2762835
Warden naval fags so mad about facing opposition lmao
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>>2765801
What happened in Stema? Westgate was getting boring. I was waiting for your longhook to hit a beach tonight, what happened?
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Collies are building a nuke pad in SC and 150mm range, just why?
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>>2769424
Ids fuh duh kultcha

But on a serious note, that nuke placement IS super risky. I dunno how they plan on defending it
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>>2769452
Your nukes are stupid, they achieved that Endless got filled with logi from Iris and nobody cares about Buckler to begin with.
CPass nuke will just attract a multi regi OP, that thing is easily in 150mm range.
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>>2769484
Hey man I just scroop, im not part of the collie shadow council that makes these wacko decisions
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>>2769496
They are retarded, your whole center is close to collapse and than you waste ressources on this.
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>>2769484
>NOOOOOOO! YOU WERE SUPPOSED TO LET US HAVE AN MPF NEAR YOUR FRONTLINE!!!
Why do nukes make warttrannies seethe without fail?
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>>2769529
We are probably getting DV Bobers tomorrow and as soon as Longstone port is blue due to SOM skill issue your ass gets rolled.
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>>2769538
Yeah those nukes made you seethe
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>>2755508
Imagine tunneling into these and fighting in a pitch black deathtrap with only a shitty torch and muzzle flash to illuminate your surroundings.
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>>2769506
Nukes are how collies meme. Wardens have navy larp, collies have nuke larp.

The nuke larp is a relic of collies not wanting to do navy, and so have excess rares. Ideally we'd see more collies spending them on ships instead. Based on the navy activity of the last two wars, I think things are headed in a positive direction in that regard
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>>2769595
Tunnel rats in 'nam are a real version of that
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>IT HAPPENS AGAIN
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I fucking hate americans so much.
Every morning its the same:

- No Bmats left
- No shirts left
- Nothing of value left in port
- No explosives left
- All mines are empty
- bases stript for Bmats

Those mutts never do anything for the wider faction, its all about their own whims. Everyone of them wants to be treated like royalty, whilst they act like assclowns.
They also log off and throw a War the moment you say something in a wrong tone to them, american fragility knows no bounds.
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>>2771821
Sounds like the majority of NA wardens. There are a few productive ones but the rest of the NA wardens aren't just the run-of-mill fragile americans but the trooned out ones as well.
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>>2772323
>Sounds like the majority of NA wardens
Yes, they are horrible. Especially under the week, I prefer russians.
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The vast majority of all confirmed hackers have been russian, no wonder wardens prefer them
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>>2773080
Survivorship bias
Chinks aren't as retarded as to publicly post about their hacks.
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>>2773080
>no wonder wardens prefer them
Something something 404
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>>2773233
Chinks don't really need hacks for what they do. They just bring a fuckton of people and bang their head against a wall until their enemies run out of logi. They're also natural slaves, so if they get told to go make msupps all war, they will do it without complaint. Literal hivemind bug type shit
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>>2773558
Chinks always quit the War early
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The nuke targeting this war is... odd
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>individual warden regis somehow able to mass produce frigs and battleships on a daily basis
>this is fine, nothing to see here

>the entire colonial faction bans together over weeks to farm for rares and pool those resources into building 3 nukes
>OMG DEVS BAN THEM THEY AREN'T ALLOWED TO HAVE ANY RARES THEY MUST BE CHEATING MODS BAN THEM NOW OR IM LEAVING A BAD REVIEW ON STEAM
Wardens are such niggers
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>>2774731
We learned review bombing from you
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>>2774731
Wardens don't even know Collies publicly announce their nukes and where they're going.
Duping is pure warden cope, stemming from the fantasy that they have better public logi (they don't by a mile. But wardens please keep believing that you do so you'll never improve).
Warttrannies also get consistently ass blasted whenever collies do basically anything together. Genuine furious rage the second collies show any amount of coordination. It's cuz all the warttranny meta gaming vets thought they could rule the game if they poached enough people during their period of undeniable gear advantage.
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>>2775163
>Duping is pure warden cope, stemming from the fantasy that they have better public logi (they don't by a mile. But wardens please keep believing that you do so you'll never improve).
Collie gear is often cheaper, it's impossible for us to get better public logi and every Warden logi player knows it. Collies are playing on easy mode.
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>>2775219
>Collies have no public logi! Unlike us smart wardens. That's why they lose and we win!
>Actually Collies have easy public logi and wardens are all forcibly privatized!
Can't even get your story straight.
Nukes are also equally difficult to build on both sides. You could just make them. But instead you build a gazillion ships that get cucked on borders and coastal defenses. Nukes just work. They're by far the most reliable way to spend rares until bombers tech.
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>>2775368
>Nukes are also equally difficult to build on both sides. You could just make them.
The time for nukes is over, Warden bomber tech is around 75%. Treasury nuke is the last one.
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>>2774731
Warden clanman horde everything. The idea of sharing resources with the faction is completely foreign to them. They will straight up tk you if you're on the same field as them and it starts dropping rares
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Once again another war Wardens lose because they can't adapt to new metas. Imagine not embracing the use of nukes when they are released a 2-3 days earlier unless thats the overall plan of Wardens is to just throw until devs move nukes behind bombers which makes more sense to begin with. They just need to fix nukes so they function like Storm Cannons. Cannot be deployed in RDZ.
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>>2776144
>move nukes behind bombers which makes more sense to begin with.
You'd never be able to get a nuke off if bombers are already tech'd
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>>2776144
>unless thats the overall plan of Wardens
We want the Melonity PvE faction nerfed back into line, that's the overall plan
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>>2776153
Also, bombers are still the most effective weapon in the game by far. Once they tech, all rares should be spent on bombers. Spending rares on nukes instead of bombers would be griefing the faction
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>>2776232
>bombers are still the most effective weapon in the game by far.
Depends how hard countered they are by AA guns
On the fence if they should be great, it would be nice for something to properly counter them, but also would completely defeat the concept of a heavy/strategic bomber
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For all the organized cheating wardens do they sure got angry about losing 1 BS to a cheating Charlie regi that immediately got banned from every drydock.
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>>2776399
>For all the organized cheating wardens do
Any proof?
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>>2776153
>>2776232
>would never be able to get nukes off if bombers are already tech'd
With that attitude you wouldn't. Just defend your nuke, retard. That's how it should be for something that causes permanent structure damage.
>>2776157
>melonity PvE faction nerfed back into line
Your faction set the precedent for cheating and crying. Wardens just delivering it back. Last checked, entire SOL coalition protects your local AIR shitters that are notorious for alting and cheating. Glad they griefed 27th two wars ago, those homos deserved it. Cognitive dissonance runs rampant amongst mentally ill reddit fags like yourself.
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>>2776474
You had wardens in these threads admiting it.
Also wobs. Which you're gonna cope wasn't technically cheating, but it is and you fucking know it. Getting to just know exactly how many enemies are in hex and who is giga cheating and basically every warden regi used that shit and kept it a secret for years.
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>>2776728
-Collies got Skynet for years now.
-Collie chinks use multiboxed tank lines all the time
-Your streamers are multiboxers
-T-3Clowns multiboxes 2 hexes every War
-Collies got all the alters and cheaters from Charlie, because they felt safer there.
-Collies run entire alt clans on Wardens, which are well known by now
-Collie chinks are showing up with HTD tanklines "found in an Ironship" half an hour after it teched
The list goes on ...
Don't forget why Community mods are no longer a thing amongst other things.
>>
ITT: cheating fags blaming their failures on other cheating fags.

I wish I could see all of you post with actual enthusiasm and glee for this game rather than fucking seething over how dumb you think le other side is. It's insufferable
>>
Next Balance Patch is gonna be interesting.
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>>2776474
Hey kawon.
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>>2776758
Multiboxing isnt the same thing as alting and you know that you disingenuous faggot. Stop this warden deflection
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This game still a clanny tranny infested shithole where they shoot you in the back of the head and mass report you for slightly inconveniencing them?
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>>2778694
Only on wardens
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>>2776758
>so ass shattered by getting nuked that he starts frantically making shit up to cope
Lmao you love to see it
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>>2776758
>T-3Clowns multiboxes 2 hexes every War
Devs have confirmed that multiple accounts are ok as long as you aren't using input broadcasting and that each instance is only running a single command. Devs intentionally made fac larp as miserable and time consuming as possible just so people would buy more accounts
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>>2778740
I'll join collies again then
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>>2778740
Collies got whole tranny regiments and the chinks.
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Pop collapsed again, GG Collies.
Another heavy handed balancing incomming next week.
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>>2771821
That's it, I'm logging.
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>>2778752
Except tons of people who multibox just spin up a VM and do indeed use input broadcasting but just claim its a laptop for the gunner. The result is when colonials are angry that you fire 5 cutlers at a tank, you are banned, but if you're a colonial you can get away with your driver and tank gunner being input broadcasted.

So really the reality is community outrage / reddit hissyfits / reviewbombs get the devs to act, but if no one cares, they dont care. This proves the devs don't care about principles, and are just making shit up as they go along. Which as I am learning more about libtard psychology, actually makes sense. They aren't able to codify rules, which is why they have a perverted sense of justice.
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>>2780197
>. The result is when colonials are angry that you fire 5 cutlers at a tank, you are banned,
I've literally never seen cutler multiboxers get banned. Keep making up shit and grasping at straws
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>>2778637
>only addresses the multiboxing
The disingenuous fag award goes to you.
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>>2780461
The rest of it's schizo babble at worst and gay made up cope to pad your bitching.
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>>2780464
>rest of it's schizo babble
Nice cope. Way to out yourself as a newfag. Go back to discord and reddit you disingenuous kike.
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>>2780404
I've literally never seen it except the one and only first time it happened
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Post predictions for next weeks Balance changes guys.
I open with a nuke nerf.
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>>2780764
No balance changes
Some "QOL" stuff
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>>2780764
They need to let the collies get a few more Ws in before they do any changes to nukes.
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>>2780764
Why have the wardens not used a single nuke? What the fuck is going on with warden logi tists? have you fell for the naval meme winning wars or do you have a hundred bombers for late war?
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>>2780976
>a hundred bombers for late war?
>collies nuked 0 runways
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Who will play Thea Mero in the inevitable remake?
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>>2780994
Sabrina Carpenter.
>>2780976
Age of Warden comebacks is over until devs remove countdown timers for wars.
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>>2781047
Coutdown timers have genuinely made the game better.
Can't rely on just boring your opponent into logging off. Gotta make actual plays.
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>>2782015
>Coutdown timers have genuinely made the game better.
No, it just means people throw the War earlier.
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>>2777746
Hi, Cainsiderate.
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Even though nukes are faction neutral, wardens are going to bitch and cry and get them nerfed, just like they did with storm cannons.
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>>2782015
This but unironically. Wardens entire strategy is to just hide behind concd metas at chokepoints until collies get bored and go play other games, then Wardens pretend its some le heckin epic comeback when they cap empty hexes. Wardens have no legitimate wins
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>>2782535
Collies got options to counter nukes early, Wardens only really got the bomber.
Our paraplane is shit and fielding RSCs as a Warden is laughable with Divebombers around.

>>2782547
Because Warden gear is shit now, Collies cry bullied the devs for 2.5 years to get giga buffed. Warden gear is strictly inferior now. Collies coped and seethed so hard that Outlaw spam and literal suicide tactics are our only options on land.

Now Warden pop is in the shitter and nobody wants to play past mid War anymore, I expect big Warden buffs or Collie nerfs soon. Which will just result in another year long Copelonial cryfest.
The game is dead and Collies killed it.
Anvil will fail because the devs are retarded.
Siegecamp should shut down.
>>
>>2782535
>>2782015
>>2782547
Collietroons still assblasted they jobbed so hard during the update war they latch on to all the following cope victories that stemmed from them crying like the biggest faggots in gaming history.
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>>2782559
>Collies got options to counter nukes early,
What in the absolute fuck are you rambling about now lmao
>>our paratrooper plane is so bad :(((((((((((
Yeah I've seen 2 collie ops using the landing and fueling ability of it.
Shut the fuck up you vagina leaking faggot
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>>2782584
The Collie paraplane is so broken that devs nerfed it 3 times already in 4 months, that thing is pure cancer. The ramp is so much better as the shitty doors on the Warden plane and there is the giant Lunaire elephant in the room as well.

Collies are able to field RSCs to push a nuke base, Wardens simply can't and that thing takes 3 hours to print. Just to be alted or divebombed.

The Collie faction is filled with low skilled crybabies and cheating subhumans, that's the biggest issue of the game. Devs should just delete the entire faction.
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>>2782598
>The ramp is so much better as the shitty doors on the Warden plane and there is the giant Lunaire elephant in the room as well.
I've had plenty of ops being ruined by our doors being shit too. You're just a massively bleeding cunt grasping at straws for some personal faggotry.
>collies can field RCS
>wardens... just can't
Wat in the fuck are you on about now?
Do you have anything to say besides faggotry crying and deflection?
>>
>>2782598
Hope SCUM and TELE are regretting having swapped factions to help them in w134. The level of gloatposting after this war is going to be insufferable. It's as if Colonials forgot they farded, shidded, and pissed themselves for several months straight to bring about some of the worst balance changes in this games history. Guess devs really needed to throw them some pity wins to fix the W:C win/loss ratio.
>>
>>2782603
I hope the devs regret having made the nakki an overpowered shitpost and gave collies dogshit coastal artillery to counter frig spam.
Overwise none of this massive shitposting and asshurt would have happened. We'd have even navy and you couldn't shitpost having better gear
>>
>>2782601
>>wardens... just can't
>Wat in the fuck are you on about now?
Collies got the Divebomber retard, your fighter also got buffed into the stratosphere after you cried like bitches.
It takes l4 Divebombers to suicide attack a Warden RSC and its fucked, we simply can't do the same.

Your paraplane is leagues better as ours, Collies are able to get a tight blob out. Warden paras are spread out and easy pickings.
>>
>>2782611
>MUHHH DIVEBOMER
At least you have some good cope for once. It's not that fucking good. You guys have fighters. And lots of them. Suddenly it's an issue of zero wardens QRFing shit when it's been endless "collies bad cuz bad QRF?"
>>
>>2782613
Your fighter got giga buffed and its better as ours, we can't do shit against an Divebomber suicide swarm going for an RSC.

It's all pointless anyways to argue with an Collie, pop is in the shitter again and devman will make big changes next week.
>>
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>we only lost the update war because we got bored
>all warden wins aren't legit anymore
>all colonial wins are superior when we stomp empty hexes
>wardens are meta gaming fags with their bombers
>our nuke meta gaming that has no counter play is not gay at all
>>
>>2782629
I see you're a fucking russian ESL. Your vodka brain couldn't come up with good cope if you tried.
>>
since I feel bad for the gobbokike stuck in this thread here's an insult that sounds good for wardens: snowtroon
>>
>>2782694
>crying on Reddit
nigger please, this is the discord reddit the game
>>
https://anyhacks.com/foxhole/melonity

Devs need to get this shit removed or the game is gone. It has a farm bot as well and its well known that Collies alt all the time. I wouldn't be surprised to find out that Collie alts farmed rares on the Warden side to smuggle them over.

The game is dead again.
>>
>>2782747
>https://anyhacks.com/foxhole/melonity
If the creator of this is in Russia there is nothing the devs can do about it. Best devs can do is change their payment method to a fixed global price where even using a VPN to purchase the game for less than a penny isn't possible.
>>
>>2782694
I'd say what an american post with your love of nigger dick but I seem to hit a nerve
>>
>>2782770
Russian dev, even worse sounds like ones that know how to work around anti cheat (albeit VAC is notorious for being easy to exploit)
On the other hand, sounds like the netcode for foxhole can be locked down a lot more, lot of the hacks get information (or even write to) from sources that really should have better checks if a player really should have access to such info, like the distant camera, wall hacks or that weird kill field that was happening last war.
>>
>>2782797
>last war.
This cheat and exploiting shit has been ongoing for the past 30 wars I've been around. It's more so it's only coming out just how much bullshit has been going on forever.
>>
>>2782567
Nope, just stating facts. Wardens have never won a war without a huge pop advantage
>>
>>2782801
It's been going on since long before those 30 wars.
>>
>>2782559
>Because Warden gear is shit now,
Nope, warden still have significant advantages in almost every category, as they have for the past several years. Almost all collie buffs were immediately reverted in dev branch and never even went live
>>
>pop finally even due to server merge
>wardens instantly fold
Weakest mental of any player base. They seriously can't play without having a massive advantage in every aspect of the game
>>
Wardens so ass blasted about nukes they have to resort to lies so blatant they would make a jew blush
>>
>>2782882
>Almost all collie buffs were immediately reverted in dev branch and never even went live
Read Update 64 devblog, it's the crylonial cope update.
>>
>>2782747
>I wouldn't be surprised to find out that Collie alts farmed rares on the Warden side to smuggle them over.
God this level of cope is fucking delicious, please continue
>>
>>2782885
>he's seething so hard he can't even speak English
Delicious, truly
>>
>>2782899
Thanks for proving my point
>>
>wardens subjugate goblinoids in main air update after goblins get caught cheating tech
>collies job and blame it on boredom
>collies pivot and blame it on imbalance
>collies claim to be superior
>collies piss and shid themselves to get heavily favored balance changes when the game was already balanced
>collies gloatposting after having their ass wiped for them by devs
Collies will always be on pure copium after the update war. Enjoy the cope wars.
>>
>>2782900
>>2782905
>>2782909
Oh wow, the Crylonial QRF posters are here. I must have hit a nerve.
>>
All the scrooping I did this war was totally worth it to see this unrivaled mental breakdown of the entire warden faction. You were coddled by devs for so long you forgot how to play
>>
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>we are superior to you wardens in everyway
>we have the superior pants shidders
>we have the superior dilators
>we have the superior pants pissers
>we have the superior farders
>we have the superior crylonial culture
>we have the superior amerimutt zogbots
>all warden victories are undeserved
>>
>Warttroons crying about completely faction neutral mechanics again
>Warttroons have people solo scrooping entire BS instead of sharing with faction
>>
>lone collietroon cries about bombing ops multiple months straight
>both factions have bombers
>>
>Warttranny lying about how things went
Jewish and blueish
>>
>>2782925
I really don't understand the point of posts like this. We all play the game. We all know youre just straight up lying. What's the point? Do you think lying on a post on 4chan is some how going to wipe people's memories and make them forget what actually happened?
>>
>>2782919
Mmmmmmm yess waiter please more of these scrumptious warden tears
>>
>>2783131
We all know who organized the review bomb, who cried the loudest and who constantly spammed the devs.
So shut the fuck up Collie or talk to one of the involved kikelonials at UFC for example.
>>
>>2782531
Who??
>>
>>2783019
>>we are superior to you wardens in everyway
Correct. Collie players are objectively superior by every metric, glad you admit your inferiority to us ;)
>>
>>2783186
Ma'am im going to need you to calm down and please start speaking English, thanks
>>
>>2783193
Go jump into a wood chipper kikelonial
>>
>>2783207
Ma'am, please calm down
>>
>>2783179
>We all know who organized the review bomb
Which one? because wardens too have been doing review bombings of this game for 5 years lmao.
>>
>>2782910
>after goblins get caught cheating tech
Literally still nothing but word of mouth. I've still found zero actual proof besides schzio "she said" bs. Shut the fuck up with this cope only collies dupe.
I know for god damn sure SCUM and DNA have done it in the past.
>>
>"umm actually we could also do nukes if we wanted but its such a cheap meta, we're too honorable for that"
This coming from the faction that were the inventors of, and exclusive practitioners of, the 3am suicide bombing raid to take out air fields and prevent an entire faction from even engaging in air content. Get fucked faggots, we know what kind of people you are
>>
Game is dead and crylonials killed it
>>
>>2782747
this is fine for the game as long as it used for good reasons like getting troons to quit
the problem is that now the links are spread everywhere so all the chomos are going to be using it to ruin the game in the name of “defeating chuds” with their rainbow modded clients

SCUM and TELE will be the first wardens to use these mods en mass, goblins will use it en mass right away, its in their blood
>>
>>2785385
Nope, 3+ years of exclusively buffing wardens and nerfing collies killed it. This is a fact backed up by all available player data.
>>
>wardens spend most of the games history with a 95% gear advantage in every category
>Collies finally receive ONE buff
>wardens now only have a 90% gear advantage
>wardens consider this unacceptable and demand the game dies
Wardens really are bad at this game. Even with all the massive advantages they have, they don't win. Instead of finally learning how to play the game, they just bitch and cry to the devs for nerfs even though their equipment is already all better than its collie equivalent
>>
>>2785529
Nope, collies mass report anyone suspected of botting/cheating and the get blacklisted/kill on sight until they get banned. Meanwhile wardens have a culture that actively encourages botting/cheating and they literally never report their own. Wardens don't even feel bad about cheating, as most of them are brown and so lack the moral foundations that whites have.
>>
>>2785572
>Collies finally receive ONE buff
You got a lot of buffs and you cried like bitches for them all.
>>
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We should try to make a regi
Whats the worse that could happen?
>>
>>2785583
Not true. All of you bot msups and cope and say who wants to farm those
>>
>>2785656
AwesomeKitty finds out and dispatches her troonradio goons to get us all banned ingame

Then the Foxhole Discord child diddling mods try to find us and ban us there too

Then Xyara shows her true Swiss neutrality and e-girl baits mods to get us banned off the Warden discords

Don’t be retarded vro, they monitor 4chan like hawks to identify their next target
>>
>>2785604
Nope, almost all buffs were reverted in dev branch and collies got nerfed and wardens got buffed instead
>>
>>2785992
Objectively false. I know it's hard for warden to comprehend due to their culture of cheating, but collies actually have moral standards that we strictly uphold
>>
ironic how every war wardens are always at least half a day ahead in tech and yet they accuse collies of dupping
>>
>>2785656
Not possible since all the colonials in this thread are just bad faith posters only capable of ragebaiting and incapable of actual critical thought.
>>
>>2785529
>SCUM and TELE will be the first wardens to use these mods en mass, goblins will use it en mass right away, its in their blood
We've caught them using plenty of cheats from visual indicators to WOBs that they vehemently denied ever indulging in.
All this time later and iscout is still completely correct the warden navy are all cheaters and collies are oblivious to how bad it is because we don't cheat ourselves.
>>
My regiment logged off for the war
Fuck me its boring going back to solo
>>
>>2786961
You need to find some cooler friends.
>>
>>2786919
>collies are oblivious to how bad it is because we don't cheat ourselves.
Kek, there is a reason why all known alters and cheaters from Charlie are Collies now.
>>
>>2787406
Charlie has nothing to do with it. This has been ongoing since 3 shards still existed.
>>
>>2786733
Nope, just stating the facts, cry about it
>>
It would be really stupid now that bombers have teched, but it would be funny if collies saved enough rares for a final nuke and save it for the last vp.
>>
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I'm thinking about getting the game as I wasn't really having fun with Squad and Hell Let Loose, but I still yearn for a tactical multiplayer shooter game. Foxhole seems pretty unique!

What faction should I choose? And is it worth getting in 2026? People seem to say the airborne update and balance are in a horrific state, but folks on the internet bitch and moan so much I don't know if that's worth much...

I'm a wagie unc and just want some chill, social gaming where I can play tanks or build cool fortifications without having some autistic spergs scream at me for not following some special rules or wasting one resource too much.

I wanna be part of epic assaults and brutal defending, I don't think I'd be very interested in the supply chain stuff, like gathering resources or building stuff.
>>
>>2789131
>I'm a wagie unc and just want some chill, social gaming where I can play tanks or build cool fortifications without having some autistic spergs scream at me for not following some special rules or wasting one resource too much.
Foxhole won't be for you in that case, unless you are able to invest 1k hours to learn.
>>
>>2789141
I have a couple thousand hours in Paradox games and others, so I'm autistic and self-hating enough to be willing to learn.

I wouldn't mind getting into it for the long haul.
>>
>>2789150
In that case, join one of the big regiments. It's the easiest way to learn and to get access to toys.
Never built a solo base, unless you are a true no live autist.
>>
>>2786093
>get us all banned ingame
They cant even ban confessed hackers
>>
>>2789131
The airborne update was arguably the most retarded in the games history, but they've been gradually fixing things. The only reason wardens are complaining about balance is they have been coddled by the devs for the last 3 years and are furious that collies might finally be getting equipment that can compete with its warden equivalent
>>
>>2789577
>The only reason wardens are complaining about balance is they have been coddled by the devs for the last 3 years and are furious that collies might finally be getting equipment that can compete with its warden equivalent
Wrong, Collies are gaslighting, bitching and review bombing for years now and now blatant cheating entered the list. You got buffs after buffs and Warden gear is mostly unusable dogshit now...
I even know which T-3Clowns faggot you are, because you say the same shit during battles inside the trenches ...
Collies are such massive clowns, I hope the next patch makes you cope, seethe and cry again.
>>
Have bombers been nerfed yet or are they still Arthur Harris' power fantasy?
>>
>>2789704
Damage output is the same, just takes longer to get bombs out and they are weaker. So low pop PvE it is.
>>
>>2789692
Once again a warden is incapable of making a post that isn't 100% lies. I'd bet my next paycheck youre wearing a yarmulke at this very moment, that's how obvious you are
>>
>>2789704
The radar changes make it so you can see the enemy prepping their bombers from the other side of the map, so you now have a full hour+ to prep qrf fighters and man aa guns.
>>
>>2790368
Go and play Warden for once than, almost all our gear is dogshit now.
I bet you are one of those SIGIL trannies who hasn't logged into the game in years, but who spends all day on the Reddit bitching.
>>
>>2790612
SIGIL are the biggest gatekeepers of protecting wardens and of telling people not to bitch and rightly review bomb. I had one of their mods tell me so despite many of them being completely for it
>>
>>2790612
>go play the as the tranny faction
Im not allowed on account of me being a white heterosexual male. To qualify as warden you either have to post a picture of your disgusting brown hands or else or estrogen prescription
>>
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>>2790378
It's honestly retardedly overpowered. Intel Centers you have to manually keep on at least.
I'm not even a plane guy but seeing literally every warden air move telegraphed with ease is fuckin stupid
Also
>literally me when thinking back how good this game was before clannies, facilities, naval larpers and planes
>>
>>2791647
Meanwhile all the turdworlders are Collies and you got whole tranny regis
>>
>>2791997
>uhhh, sweetie we don't have tons of SEA monkeys, jeets, turks, and brazilians
Why is every single warden post in this thread lies or made up shit to cope?
>>
>>2792004
Because every Collie post is
>>
>>2792030
>entire argument is n-no u
Enjoy another war of getting nuked to death faggot. Cry more to the devs and theyll probably nerf it in time for Christmas.
>>
>>2792032
The game is dead before Christmas at this rate.



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