Is Lemmy really planning on selling the game and cashing out?Is that why they fired half the staff?
Previous Zed:>>2569263
>>2720525Just two more weeks until we get fully fledged NPCs with deep backstories and capable of performing a billion actions and giving you unique quests so you can hire them into your colony where you can rebuild civilization from scratch.
After 41 released Lemmy said the next big feature would be NPC's. Just gonna do a little crafting/balance update in the mean time.He also said they would continue to discuss NPCs in future blogs.They did exactly two blogs discussing NPCs and in 5 years they still haven't even finished their 'smaller crafting update'.They are just so full of shit its fucking unreal.
>>2720525no. far from half the staff, a small handful of people who didn't really do very much."the leaker" specifically did like 2 months worth of work over the period of 5 years, and the only way for him to protect his ego was to pretend it was a big conspiracy.not being sold.
>>2720959and it will be a colony management sim as deep as rimworld
MP might have desync and bugs and dupes and braindead exploits but at least it doesn't have mods anymore either
>>2722032Zomboid's right to use Steam's workshop system should've been revoked years ago.You can't make your game so fucking dogshit that people can inject malware through the workshop.
>Game has semi-detailed calorie and weight systemOh cool, so big fatasses can survive off their body fat without eating for a while?>Lol no we also have a stupid hunger moodle which can kill you, yes you can die just because you're hungryThanks Lemmy.
I just wanna shoot hordes of zombies with my pals, but there are apparently no guns in AmericaAt least I can melt noserings into nuggets so I can forge a golden cup to drink bleach with
>>2722058>semi-detailed calorie and weight system>retards need to eat for 100 man to barely gain weight>negative calories is also a thing
is there any mods to fix combat? its utterly shit to try stomp a zombie and stomp the grass instead
>>2722225Negative calories is such a fucking meme.I can sort of understand what they were going for, but it makes zero sense that a human can eat food and it literally does not sustain them in any way. There is no situation where eating 1000 fucking calories is a net-zero gain in energy. EVER.Project zomboid characters can in theory eat thousands of calories over a week period and not a single calorie matters. They could eat 0 calories and have the same result.
>>2722250It is interesting how there aren't variable head stomping ranges, isn't it? I guess developement of glassblowing and pride flags takes priority in this zombie survival game.
>>2722250>Zomboid combat is abstracted, you don't actually swing for their head>Oh lol whoops until they're knocked over where suddenly positioning matters and to an autistic degree>Lol whoops sorry we also messed up and you need to stand ON their head for stomps to count as head-stomps, your foot pressing down on their head doesn't actually mean their head hitbox is being hitI hate how Lemmy can't fucking decide if he wants abstracted RPG-like combat, or autistic isometric action combat mechanics.You can't have both, that's not how things work!
>>2722884>you need to stand ON their head for stomps to count as head-stompsHow am I only just now learning this, my ass has always been upper chest to land the feet on the head. This game and its devs are such a mess.
>>2722895>How am I only just now learning thisBecause this game's hitboxes, and documentation are fucking DOGSHIT.Objective fucking TRASH!>my ass has always been upper chest to land the feet on the headIf you are rather close to their head (upper chest) you MIGHT be hitting their head, but more often you're just hitting their torso hitbox. Your stomp basically takes place underneath you, rather than where your foot lands.
>>2722884>I hate how Lemmy can't fucking decideYou could probably describe 99% of PZ mechanics with that sentence
>>2722898Explains why my TTK on headstomping always felt so wildly variable, I must've technically been stomping on the torso hitbox for the longer ones.What an actually awful dev team. Something this important to both the combat and realism should've been a priority fix years ago. So much other shit is sure, whatever, but the fundamentals of combat at the very least need to work as intuitively expected.
>>2722907>Explains why my TTK on headstomping always felt so wildly variableFootwear also matters (not that the game explains this)AKA, just wear any form of boots. There's no slow-down mechanic in the game yet so boots are just as fast to run around in as sneakers.
>>2721232>They are just so full of shit its fucking unreal.this
>>2722874just have the player lose weight when they are at zero calories. eating stops weight loss, until calories drop to zero again. then set the amount of calories needed to gain weight at some value where the less the character weighs, the easier it is to gain weight.or you know, actually use those fat/carb/protein values intelligently so that the player is expected to eat a balanced diet and cannot survive off fish forever.
>>2722950>Ingame calories are not calculated from carbs/fats/proteinsThis one stupid thing makes food nonsensical.You can in theory eat 1 KILOGRAM of fat, and not gain a calorie, according to ingame logic.
>>2722974well yeah, the game just tracks a separate value. but those values dont do much.>protein is supposed to help gain muscle faster but for some reason you can consume so much protein you dont get the buff; one wonders what convoluted thought process led to this.>fat/carbs are nothing except whether or not you gain weight.>there is no energy system, calories apparently have nothing to do with how capable of labor the character is. any correlated effects are from moodles or weight-related traits.and like almost everything in this game it was tacked on and then barely if ever touched for years.i am sure i could sit down with a search engine and a text editor and come up with a much better system where fat, carbs and protein ARE calories, but why would i? why do TIS job for them?
>look at clothing stats>half of it is lying/nonfunctional>eat food>dont gain any calories>try to sneak around zombies>instantly spotted>stumble and hurt myself running away>get a bruise>character instantly starts limping>get wound infection>remember i toggled the "everyone is infected" setting so i will probably turn into a zombie soon anyway and decide not to treat my wound>it heals on its own>run around the block for half a day looking for items and swinging a melee weapon at some zomboids>get home>start sewing some clothes>my arms instantly become wet noodles from the hard labor>decide to take it easy for a while and drink rainwater from the barrel i set up to collect water>die
>>2723044>look at clothing stats>half of it is lying/nonfunctionalEven the Cruelty Squad dev eventually got around to fixing armor. People legitimately thought it was intentional game design, a joke by the dev, but he still fixed it once he remembered to.
>>2723044>remember i toggled the "everyone is infected" setting so i will probably turn into a zombie soon anyway and decide not to treat my woundTo be clear, 'everyone is infected' merely means DYING from anything turns you into a zombie. Otherwise wounds work identical to vanilla. AKA, zombie bites are still lethal, everything else is safe as long as you don't bleed out.Of course, there's no fucking documentation so nobody knows what any fucking setting does lmao. I've played this stupid game for a decade and I still don't know everything.
>>2723044>remember i toggled the "everyone is infected" setting so i will probably turn into a zombie soonThat's not what it does.It just means you'll turn into a zombie no matter how you die, as opposed to needing to be infected by a zombie first.
>>2723044>try to sneak around zombiesTo this day, zeds check 1000 times per second to know if they spot you or not, so a 10% chance check becomes a 99.999% chance you're spotted per second. It's obviously insane, obviously must ass rape performance, and can be fixed in 5 seconds. Still has been in the game for years upon years with no sign of ever getting fixed despite "muh stealth update (we did literally nothing)".
>>2723364>They can also see you through fog, even when visibility is limited to a few meters at bestEugh.
>Boredom only rises when indoors>Meaning that shelter, the thing humanity has fought for, for millennia, is in fact a net-negative compared to just standing outside like a fucking animal
>>2723379>sitting on a comfy sofa in front of a warm fire when it's -10°C outside :c>sitting on wet grass in the dark when it's -10°C outside :)
>>2723390>Covered in blood, reading 'for dummies' books for 3 days straight>Happy as ever, flourishing, thriving>Clean, laying on bed, reading a single book>I WANT TO FUCKING DIE
>>2723379It's a good idea executed in a stupid way. Staying holed up in one house is boring. Walking into the back yard isn't any less boring. (source: NEET hermit)Each map cell should have a "sameness" value that counts up to some maximum while the player is inside of it. Cells neighboring an occupied cell would do the same, at a rate depending on how close the player is to its border (to prevent stupidity and cheese). This sameness value would slowly (maybe 5% of the increment rate) decay for unoccupied cells. And the player would passively gain or lose boredom proportional to the sameness value of the cell they're in.
>>2723553>Staying holed up in one house is boringIf you're some kind of retard who doesn't like reading/learning. Or apparently aren't aware you're in a zombie apocalypse.Zomboid has a really shitty habit of being full of roleplaying mechanics but having zero options for what my character mechanically likes.My character will eat raw mushrooms with a smile on their face, but freaks the fuck out from eating frozen bread.I hate mushrooms IRL and am fine with frozen bread.
>>2723558>If you're some kind of retardAnon, I...>Or apparently aren't aware you're in a zombie apocalypseNot being able to leave makes it worse. It's why work sucks, it's why jail is a punishment. I haven't left the house in a week or two and IDGAF because I could go somewhere if I felt like it. At the start of the COVID lockdowns I had to drive around to nowhere just to stave off the feeling of captivity.>Zomboid has a really shitty habit of being full of roleplaying mechanics but having zero options for what my character mechanically likesMore like arbitrary punishments, but agreed
>>2723582>Anon, I...My bad, I forgot PZ characters are canonically modelled after PZ devs, and thus are basically dysfunctional morons.>WAHHHHHH! I HAD TO READ A BOOK ON CARPENTRY AND NOW I AM SAD!You're a PROFESSIONAL CARPENTER! What the fuck are you complaining about!?
>>2723379and yet covid nearly made the world lose its mind, guess youre wrong retard
the dumbest thing for me in this game is the fact that the crowbar is denied its one and only purpose in vanilla gameplay. i could actually give the benefit of the doubt for a lot of the bullshit in this game but the fact i need a mod downloaded in order to use the crowbar like a crowbar and bust open doors is actually retarded. Its like in universe humanity developed the crowbar as a weapon and not a fucking tool. the fact theyve never fixed this with a patch or something in all the years this game has existed makes me want to harm indie stone developers
>>2724033its clearly a balance thing
>>2724148i wouldnt mind it if it took a certain strength level or maybe even burglar trait to use the crowbar properly but no ability to use it as intended is nuts
>>2724033>>2724767You can pry open windows but not doorsYes it's dumb
>>2724942You pry them with your bare hands too.
>>2723364The funny thing is they COULD just lower the chance to be spotted to be miniscule to compensate for 10000 checks every second but they couldnt even be bothered to do that
>>2724148Just make it not work on security doors (which get melted near instantly by a small horde anyway)>>2724942That's using your hands nigga.
>>2724951>>2725275Not if the windows are locked
We are coming up with new tactics to get the developers in trouble, to try force intel. We could utilize their social medias, fabricate messages and/or try to spiral further problems for them if they do not talk. This will be in response to the Baph reveal where it was discovered no work on NPCs has been done.
>>2726365Waste their resources with deceitful reports, it's the best way to do it these days. It costs money and causes stress on individual developers because they think they are trouble when they get called in to talk about something they have no insight on.
>Gun stores have a gorillion civilian bulletproof vests (kevlar soft vests) now>No way to just kevlar-line yourself to be zombieproofed without comical weight issues and overheatingHave these niggers TRIED biting through kevlar? It only takes a couple layers and no human could possibly pierce it. You'd have to be savaged by large dogs or cougars or some shit for a piercing tooth
>>2726365>>2726373I get calling lemmy names for 10 years because he's a gamedev lolcow but come on, straight up becoming a bad actor isn't going to get us content any faster
>>2727052>tfw we will never kevlar stitch a spiffo suit to become invincibleKevlar modding a fursuit is the first thing I do in my cata runs if I'm able. Shit's strong as fuck in the early game and can even carry you through the mid-earlylate game, it's like discount power armor.
B42 next weekscreencap this
>>2727619Apparently not next week but rather the end of the month.
>>2727593Lemmy.....
>>2727071You are wrong. We want conclusive intel and we will spawn the GayOps ultimate chaos. If you are clever about being sinister, you can make any devfag crumble under manipulation. We ought to know if any work has been done on NPCs.
>>2727096>kevlar padding in cataHow long has this been in the game? Looks super neat. Also genuinely suprised we actually never got anything better than putting leather patches into your clothing in Zomboid since the framework is already there for really cool shit.
>>2727663>Sew kevlar padding>Sew chainmail under clothes>Attach aluminum/steel plate>Use multiple layers of cloth for gamberson-style armorThere's a whole bunch of shit that would make tailoring way more useful, except Lemmy just balances everything so 'armor=useless'So the more armor you can craft, the more useless the skill is because unlocking shit ironically means you still can't do anything.
>>2727621Thursday July 23rdscreencap this
>>2727823nigga we already got the july 27th date from the fired dev
>>2727856they're lyingim not
>>2727856The fired faggot got pulled by TIS because they announced it anyway. All that fired faggot revealed was there is a bunch of new leadership who are driving the game forward and chucking the leeches out and he was one of the leeches. >No alarm clock>No work ethic>5 Years of employment>Placed a gun on a wall>Didn't develop skills to continue employment>Cried and made a scene on the way outThe only valuable thing discovered is Lemmy has been hands off for a while.
>>2728010Indie Stone is no longer an autistic safe haven.Unfortunately they're still incompetent as fuck and not likely to improve much either way.
>>2728010Just 2 more weeks until PZ become a colony sim
>>2728010Protip, it's management's job to whip employees into shape.Lemmy is just as responsible (more so actually) for the game being in the state it is now, as the lesser devs are.
>>2728010Anon is the type of person to call someone stuck in a wheelchair lazy.
toasting in epic breadim a newfag playing for the first time after buying it during the summer sale. game's quite fun despite getting raped by zeds half a dozen times by now.. hope the studio sorts out their problems and progresses on
>>2729603>hope the studio sorts out their problems and progresses onWhy set yourself up for disappointment by hoping for the impossible?
>>2729603Boy do I have some bad news for you.
>>2728010You'd think at some point in his 5 years someone in charge would notice him underperforming
>>2730420When everyone's doing it it doesn't stand out.
>>2729603>despite getting raped by zeds half a dozen times by nowAs a tip, zombies literally can never hurt you provided you keep walking. You can even be limping and zombies cannot actually grab you.Jog only if you plan on getting zombies off your ass, otherwise just walk around. Have a sit-down and sausage-roll break when stamina has been used, never continue fights once any debuff moodle shows up. Even a single one cuts your damage in half.
>>2729285It is possible to be in a wheelchair and also be lazy. There is people in wheelchairs playing basketball you dumb nigger. If you're in a wheelchair, there is no excuses. Just get up and walk nigger.
>>2729075The amount of greenflagging the firedfaggot did would cause me to believe NPCs will eventually happen. Will it be in the next 5 years?
>>2730766Fuck no lmao, there's no way NPC's are getting into the game.Keep in mind ALL previous NPC 'sneakpeaks' were just faked via MP.
>>2730764the guys playing basketball in wheelchairs don't use their legs which is more impressive
>>2729608>>2730167shrug>>2730462thanks for advice, didnt know
>>2730786Just to be clear, that is walking AWAY from zombies. Walking into, or alongside zombies risks getting chomped on.But as long as you're roughly moving away from them, they can't touch you.99% of your deaths are going to be from glitches, bugs or shitty game balance causing that some dipshit zombie to Muhammad Ali dodge your swing and bite through your kevlar vest like it was butter.
It has reached my ears and, I dare say, quite piqued my interest that the matter of the "wheelchair" has been brought to the fore. A most ingenious contrivance for the promotion of mobility, wouldn't you agree? I find myself quite taken with the notion of its inclusion within our little pastime; it would surely add a dash of dash, as it were.Furthermore, I have been regaled with the most scandalous and spirited intelligence regarding the dismissal of that particular developer! By Jove, the news is positively electric. In the vacuum left by their rather abrupt departure, one can only imagine the sheer pandemonium as the hounds are unleashed to roam the countryside. I am quite certain my dear Marie would have been absolutely tickled pink to hear of such a riotous turn of events.Let us, therefore, resolve to properly observe this current month. I propose we do so by indulging in a drop of our absolute finest spirit and enjoying a quiet, contemplative puff of the pipe whilst observing our finest niggers.
>>2730766>greenflagging
>>2730865Are you still getting erections over modded locations gentleman nigger?
>>2729603This is the most fun you'll have in this game. When zombies are still a threat you actually enjoy it.
Something that's amusing is that increasing zombie counts doesn't really make the game any more difficult, it just makes it more tedious.You usually don't die to a swarm of zombies, you die to that one retarded zombie hiding in a bathroom who didn't make any noise despite you firing a shotgun outside.10 zombies? As dangerous as 100. As dangerous as 1000.The stupid muscle fatigue system just makes it take way too long to kill them via melee, so what do players do? Just run em over with cars, burn them, shoot them.
>>2733183The fact there's nothing between>"fast" shamblers you can casually walk away fromand>usain bolt himself sprinting at you with no audio cueis pretty epic. Wonder if there's a mod for slightly-slower-than-jogging zombies, that alone would at least add some spice without being overbearing like sprinters.Hopefully the grifters Lemmy brought in to do his job for him will decide to add special infected.
>>2733550>No nuance between 'zombies you can literally just walk away from' and 'those motherfuckers from I am Legend'It's like the developers aren't even trying, how can you spend over a decade programming a game and somehow a swarm of 500 zombies is less dangerous than a bugged zombie in the toilet?
reddit.com/r/projectzomboid/comments/1uzdbhl/upcoming/I posted leak2 on their reddit since I didn't see anybody else ever try to directly confirm it or not. They approved the post and then deleted it and banned me hours after doing that and getting some interested comments. No mention of it being a leak whatsoever in the post and no ban reason given other than that post specifically.All I can figure is that they have flunkies who don't work on the game moderating, who took "modded" at face value and let it through - the most obvious high fidelity main menu image was two or three in - and it took longer for a dev or playtester to wake up, see it and remove the post/flag a janny on discord. enjoy the update bros
>>2734024I didn't want to believe the map leaks were true, but apparently they are? No other reason they'd go right to permaban.
Do we like Pee-Pee Poo-Poo mod?
>>272052510/10The only "decent" true survivor zombie game that the market has.Don´t play it and waste you time in it.
>>2734024Welp that confirms it.
>>2721232Wasn't there supposed to be plumbing and electrical?And what happened to the fire overhaul? We got "enhanced" pngs instead and they deleted the WIP rework video...
>>2734119Only if I can smear piss and shit everywhere, if it's just a green bar that gives you a debuff, it's boring.
>>2734179claude is that you
>>2734267You can build your character as someone who constantly pisses and shits themself in exchange for the zombies being able to find you via smell, may be combined with red days so they'll also hunt you down if your character is menstruating.
>>2720525>Is that why they fired half the staff?Wait did they really?
>>2734649they fired some contractors to replace them with more experienced AAA devs fleeing bigger studios, most of those fired didn't seem to actually be doing anything (other than turbo who was working on plumbing/electrical rework among other factorio gimmicks to sort of answer >>2734207)
>>2720525>Is Lemmy really planning on selling the game and cashing out?I hope so. A new owner might actually get shit done in a timely manner instead of taking 15 fucking years to make negligible changes.
>>2734688This, it's honestly quite hard for the game to be made worse as long as the new owners continue to make "the sims with zombies" I'll be sated. At the least we'll get a final version for megamodlists to be built on sooner.
>>2734682wait they fired turbo? wasnt here there since forever? also what leaks can someone post them?
>>2734739it's all in the last thread, second leak with the map/menu images and some quotes starts at >>2705871this screengrab has the first
>>2734755Well shit I hope he's overreacting or they might find a way to make the game worse.
>>2734755damn this is insane
>>2734775The game can't be worse than having some special snowflakes autist who shits his pants about "HECKIN RACISM" every 2 sentences, whose biggest accomplishment in 5 years of working is putting up some guns on a wall, and who unironically thinks he shouldn't be fired for repeatedly refusing to use an alarm clock and wanting people to have meetings with him at 3AM because he has a "sleep disorder".Management is firing all the worthless trash of his ilk like the self-described suicidal autistic furry on SSRI, maybe they'll just be greedy and push out a 1.0 sticker and fuck off, maybe they'll actually fixed the game, no matter what things will actually go forward for a change instead of the game being unofficial abandonware.
>>2734875I didn't read most of it xd
>>2735055Most of it is him just complaining that people are "assholes" for wanting him to do some of the work he's paid to do, and how that is "evil corpo". The rest is him answering more factual questions about the game's development and what's coming out this month.
>>2734755>autistic, adhd, undisciplined dev firedfucking NICE
>>2734755>>2735103I can forgive the first two as being one who suffers from these afflictions but the third is unforgiveable.
>>2735962The alarm clock was invented for people like him. It forces you to wake up and turn it off, that's the whole point. Give it a few weeks to a month and your body will start to adapt. The dumb nigger fired himself.
>>2736501>anon doesn't know what a medical condition isNon-24-hour sleep–wake disorder is a real thing, the circadian cycle (the thing in your brain telling you when you're awake in the morning and when it's time to go to sleep at night) constantly shift, you become unable to fall asleep at night because your brain is fully awake, and exhausted during the day from a mix of sleep deprivation and your brain telling you it's bedtime, you don't fix it with an alarm clock, it's a lifetime problem. It's fairly common among blind people but people with BPD, brain injury and other mental/brain issues also occasionally have that problem.
>>2734755I'm glad to have made history on the zomboid threads with my interview lmao.
>>2736518You've done more for the community than TIS' paid moderators who are a net negative thanks to banning modders
>>2733550>modlook up "Slower Sprinters"
>>2736545BaphClass has been offline for like a week now.Thanks to whoever posted the leaks to the subreddit, you probably are the reason we won't get any more information ever.
>>2736517almost everyone's circadian cycle is fucked from being indoors and exposed to electric lights all the time. thats no excuse for being late to work or not showing up or whatever.reminds me of the thyroid cope you hear from fat people.
>>2733183idea for sandbox>very low zombie count>100pc sprinters>superhuman/tough/memory>respawn on>low loot levels>permanent fog
>>2736679Sprinters basically just break the game because they never designed the combat system to handle anything more than zombies who can't actually touch you if you keep moving.
Versus mode when?
>>2736666In the case of a SW disorder, a person have a noticeably weaker response to bright/dim light and other stimuli, this makes it incredibly difficult to prevent the circadian cycle from shifting and people with SW often suffer from insomnia and sleep deprivation.
This week is the week bros
>>2737305It's supposed to be next week.
>The trio of big secluded houses that people have loved for a decade are going to be turned into a plantation houseLmao
>>2737364What?
>>2737448One of the claimed leaks for map changes involves the 'fancy house trio' getting replaced with a plantation building.
>>2736704Bretty much, sprinters do make stealth mandatory but good fucking luck surviving for a long period of time aside going full innawoods. I'd love it if they revamped the combat so playing with sprinters was as much of an adrenaline rush as the Ryder campaign in Dead Island. Also I don't get their obsession with the world map being so pristine clean outside randomly spawned stories. Feels like the apocalypse never happend and one day everyone wokeup as zombies. Game needs handmade enviromental story telling badly instead of boring proc gen that bugs out with pizza boxes floating in the air.
>>2737364NOOOOOO my cute little gay communal polygamy houses NOOOO
>>2737364replacing copy pasted houses with unique set pieces is a good thing, there's also presumably still the trio of houses in louisville (with a fence around *all* of them) and a couple of newer farms with living areas/trailers for ranch hands close by if you just like the idea of a premade commune for MP
Hey zombroids - does anyone wanna play with me? I haven't touched the game in like a year but they've seemingly added tons of new stuff. Here's my steamID if you're interested. I'm a complete noob and prefer to "RP" over meta-chasing. 41463159
>>2738919>but they've seemingly added tons of new stuff
>>2738198>>2738621I'm not saying I give a shit, but it's a popular location for a lot of players and most long time fans know about the buildings.So replacing them is just a little strange.
This game feels like walking in circles simulator what am I doing wrong?
>>2739333Nothing.
>>2739333>This game feels like walking in circles simulator what am I doing wrong?That's what the game is, 99% of it is just skill grinding and walking around (or driving)Trying to actually kill swarms of zombies is futile unless you have guns, fire, or explosives. But 99% of the time you don't need to kill them to survive. Just fuck off into the woods/rural area and you're safe, forever.
>>2739350So if the homies all wanna play the strat is "get to the highway, then run in the woods"?
>>2739358You don't have to get on the highway, just running into the woods next to any town is 99% safe. There might be a FEW zombies but you can just push them over and stomp their heads in.
>>2739051I think you're overestimating how much people care, there weren't even houses there until build 39
>>2739380Build 39 was 8 fucking years ago. 99% of the game's community joined WELL after B39. I think you're overestimating how relevant pre-vehicles builds of the game are to the community.
>>2739350>Trying to actually kill swarms of zombies is futile unless you have guns, fire, or explosives.wrong. i cleared thousands of zombies at LV checkpoint, with can-reinforced and sheet-metal-reinforced bats primarily. i also leveled long blunt and maintenance with a crowbar. this was the meta before they fixed ammo loot; lots of people with more patience than me have bigger melee kill counts.you are just bad at the game, which is hilarious since the combat is dead simple.
>>2739514On vanilla settings, melee killing zombies is tedious as hell because of the muscle fatigue system.You absolutely can clear swarms with melee weapons, just expect to take ingame weeks to do so.Are you seriously stroking your E-Peen over Zomboid of all games?
>Developers add tedious as fuck blacksmithing skill that requires a fuckload of points in half a dozen other skills to actually use in the first place>Then they place couple pre-made advanced forges, making all the skill gaining pointless>But this also limits your base location to two specific places, OR do mindless skill grindingI just don't get it, Lemmy wants us to spend all day carving forks and shit, but then he'll casually put end-tier crafting stations in secluded easily available places. There's no thought process on how to make the game fun with these faggots.
>>2739652Don't worry, Lemmy will fix this by filling all the areas that have a forge with zombies, then he'll make world gen forges break after a few uses, then he'll remove the locations entirely.
>>2739719I mean at least that'd be more consistent with his actual design methods for the game.It'd still suck though. Fucking hell metalworking is the most annoying skill to use ingame, why the fuck do we need animal leathers and POTTERY to make shit?WE HAVE ELECTRIC BLOWERS! Fucking hell.
>I'm going to create the BEST zomboid playthrough video, EVAR!>I'll do things DIFFERENTLY, so MY video becomes the most popular!>"Hey guys, so I'm going to kill all the zombies/complete pointless task in 100 days">"I've downloaded a couple hundred mods, as you can see, mostly QoL stuff trust trust">"Let's make a character with (meta build)">"I already have a plan! Let's start by spawning in Rosewood and head to the fire station"When will zombietubing actually become good?
>>2740394Oh sweet another zomboid video!>Shitload of cheatmodsLmao not going to watch that shit nigga>Dislikes video>Reports it for various reasons>Do not recommend this channel
>>2739720Wow but what about the people who play primitive no loot runs? :^(
>>2740425I find it deeply disturbing that Lemmy designs the game for a subset of players that don't actually exist.At that point, how is it not delusion?
>>2740428It's not delusion, Lemmy simply knows all the bullshit he has promised is impossible, so he's taking a "detour" by adding all this pointless garbage for years upon years specifically to stall people and keep them quiet about the lack of NPCs. It's busywork to not admit the game is abandonware.
>>2737364basedeven more based if the plantation place has some sort of farm animal
>>2740783You niggers are the most retarded, do you really think they are going to let a Plantation get added? It was an attention seeking faggot.
>>2741031It could. It would make excellent nothingburger controversy and shill the game for free.
>>2741031>>2741118a plantation's existence means nothing, left 4 dead 2 had one too... there's a bunch of them all over the souththere's also this already
>>2741151left 4 dead 2 was largely before cancel culture got pushed by blackrock space lizards
>>2741151A trailer park is not anywhere as potent or significant as a Plantation is. Please tell me in what reality a woke brigade company would ever allow such a building to persist in their IP? Are you kidding me? It was an attention faggot trying to shill for TIS.
>>2741221you got your brain fried by the algorithm into thinking Woke is still a thingeven at its peak nobody gave a fuck about plantations, they've been nothing but tourist traps for a very long timepeople were pulling down statues of confederates and burning flags so I could see some gen z dipshit reflexively recoiling at the stars and bars, but not the architectural concept of a plantation house (do you think they still had slaves in 1993?)
>>2741284We will see who is right wont we and it wont be you. It was modded content posed as an upcoming update. A real test of intelligence which has been lacking on this board for years. You will eat up any shite for a whiff of hopium. The game is over.
>>2737364I still miss the b40 era houses next to the lake, those were peak comfy, the b41 redesign made them 10x uglier, now they'll just get replaced with some hyperdetailed shitfest like that god awful muldraugh doctor's house redesign, which looks like dogshit and out of place compared to the rest of the town. Also why can we still not dismantle telephone sets or all of the new bloat furniture they added?
>>2739380>there weren't even houses there until build 39Almost a decade then.
Stable when?
>>2744267A week from now, apparently.
>>2744269but i want it now though
When you put chicken droppings in a composter, it becomes a seasoning that also helps with thirst, boredom, and unhappiness. Rotting chicken shit for the win I guess.
playing b42 stable rn
>>2744286>the average joe in 1993 kentucky after drinking a pot of hot "soup" with stale eggplant, canned peas, an entire skinned mouse, 1/2 a bottle of mustard and some rotten chicken feces in it
>>2744338>Average joe eating some lettuce in a bowl>FUCKING KILL ME>Average joe eating every spice known to man and every condiment blended together with a single fishfillet>Damn that's some fine cooking!
I'm new to zomboid would anybody wanna play some co-op?
>>2744338>>2744350But if that same joe drinks rainwater he can kiss his sorry life goodbye
>>2744286
>>2744544Predditors have no fucking clue how to take screenshots. Their idiocy never fails to surprise.I blame smartphone culture, resulting in mass technology illiteracy.
>>2744286>wypipo don't spice their food with chicken shitDayum
>>2744286Do you know how to screenshot your screen faggot?
>>2744590Not my picture, retarded nigger.
>>2744594You couldn't survive a month in game with bite off faggot.
>>2744686Why are you so assmad? Lmao.
>>2744545It's leading to illiteracy too! Ask anyone who works in childrens edu.
>game is so bad everyone in the thread just died out of nowh
>>2753305If you died then who sent the post moron, only candlejack has the decency to hit send fo
>>2753305The PZ threads here are usually only active when literal shills are defending Lemmy and the game.Otherwise there's not much to talk about.I shit-talk the game, but then some faggot will show up and start saying something like "HOLY SHIT ARE YOU DICKSHIT THE ANON WHO SAID THIS!? OH I TOTALLY KNOW YOU'RE REPLYING TO YOURSELF!" when there's a solid week between posts.
>>2753305>>2753568This. Game is literal abandonware with nothing happening at all in the last 3 years and no serious work having been done in the last 5 years. If it's not drama or shitting on Lemmy and his shills, there is nothing to talk about. Right now we're just waiting to see how much of a failure nothingburger piece of shit the official release of B42 at the end of the month will be.
>>2753640Imagine selling merch for a game that is, optimistically, 30% complete after one and a half decades of development.They don't even have the Dwarf Fortress excuse of actual bullshit crazy complexity and detail. And Dwarf Fortress is still free unless you want the special snowflake premium UI!
>>2753568>>2753640Literally the only interesting thing that happened recently was an ex-TIS employee confirming the disastrous state of PZ, and it's gone because some faggot here uploaded it on Reddit for his 10 seconds of fame.
>>2753820>could have gone to a gossip eceleb and let them signal boost it>instead goes to reddit, as if the mods won't instantly suppress that shit>didn't even have the determination to make dozens of alts and spam to overwhelm the reddit janniesLike going to the senate to expose corruption only to end up in the rape dungeon.
>>2753820Yeah I am still pissed off, I haven't been able to contact the dev for over a week.
>>2753835>didn't even have the determination to make dozens of alts and spam to overwhelm the reddit janniesThat doesn't work, 99.9% of subreddits have automods that outright block any post/comment unless your account is X amount of time old and have Y amount of karma.
>>2753841Back when 4chan had actual culture and anons knew how to conduct ops, I created dozens of sock puppet accounts across several forums and occasionally established history on them via likes/small comments.It's been ages since I touched them, but I've got about 4 reddit accounts ready to sacrifice whenever. Not hard to get karma there.Newfags these days don't got the grindset for that. 0 clue how to conduct ops.
>>2753860I might be a no-life retard but that's too no-life even by my standards. I'm not spending time making fucking reddit accounts just to 'own da libtards', they can rot with their website.
>>2753865It really doesn't take as much time as you're thinking. Creating an account takes minutes unless the site's email activation took forever to send, and establishing a minor history is a braindead process. Especially so on reddit, parroting the popular opinion on an big subreddit could easily net you hundreds of upvotes, probably even more so now thanks to all the bots on reddit.This can all be done in less collective time than a single day's worth of doomscrolling. And you can even have subway surfers playing in the corner while you do it.
>>2753860>>2753878could sockpuppeted accounts be used to bring artifical newfaggot tourists, or even shitters to niche websites?asking for myself, since there's a literalwho namefag who runs a prude "no nsfw" image board website, and it'd be pretty easy to get reddit retards riled up because of the "no girls" rule on that site (le transphobic misogynistic etc etc).
>>2753878I still don't want to do that, that sounds so fucking gay.
>>2753929You don't have to, I was just giving an example of what some of us tryhard neo-oldfags did for 4han raids.All (you) have to do is not immediately go to the PR team managing the subreddit and tell them someone's leaking things. Because that's effectively what you do when you make a post on a subreddit they own. Literally anything would be better than that.
>>2753951>You're not supposed to run subreddits about your game/company/etc because it's an OBVIOUS conflict of interest>Zomboid gets away with it anyways jejI fucking hate how reddit outright throws it's rules out the window as long as you're the 'wrong target'.
>>2753878I'm permabanned from r*ddit with extreme anti-ban evasion measures, even using a different browser, IP, subr*ddit... I get banned instantly. They're using literal Mossad fingerprinting technology (because they are feds themselves) because I triggered antifa herds too much (and I have had it confirmed by a mod on a based sub that I was indeed being spam-reported by those constantly).
>>2753955>subs must have moderators or it's against the rules>ban all the mods simultaneously for no justifiable reason>teehee the sub is unmoderated so we're closing it permanently
>>2753970That's the single faggiest thing I have ever seen on the internet, and it happens on a near weekly basis on reddit lmao>Oh whoops how could you leave your subreddit unmoderated, it's all your fault! Never mind the fact we removed them just for such an occasion lmao!
>hyping up B42 StableSo I'm guessing they're hoping most people didn't play B42 Unstable?Because from what I gather, the only real change if you've been playing Unstable is that there's a bunch of map changes.
>>2754204According to the leaks, a lot of bugs and smaller issues fixed. But too little too late.Most of these issues should've been fixed over a YEAR ago.
>>2754204Behold! B42 - Stable Edition!
>Most crops require 60 ingame days to harvest>A 'day' is 1.5 hours in vanilla, which means 90 IRL hours>Almost 4 IRL days of nonstop grinding just to make a harvestWhat's amazing is that you can cut it down by a factor of 10 and at 9 IRL hours of playtime that's still frankly too fucking long to get some lettuce.Gee, should I harvest one crop of lettuce or beat the entire campaign of Homeworld Cataclysm?
>>2754218>spend 90 IRL hours farming lettuce in Zomboid>my character eats it, then shits themselves and diesI clapped
>>2754225You would have to either have no value for your own time, or be outright retarded to play Zomboid on default settings.The devs need to pull their heads out of their asses and rebalance vanilla to actually be a 'fun and playable' game.Have a stupid 'waste your time you fucking goycattle' mode for weirdos if you want. Clicking 'start game' should be fun, not stupid.
>Player can get 'the cold' from being cold too muchMost realistic zombie game my ass, where the fuck are you getting the cold from, if everyone is fucking dead? It's a disease, you get diseases from other organisms and there's no fucking AIDS squirrels around so where am I getting sick from?
>Ark Survival Evolved is a massive fucking grindfest that takes way too long to do anything>Has a singleplayer mode to cut the times down of most things and make it a more 'singleplayer' experienceWhy hasn't Zomboid done this shit? Just have different settings by default on MP vs SP.
>>2754231>Have a stupid 'waste your time you fucking goycattle' mode for weirdos if you want.Runescape has that but actually good. Zomboid just chooses the wrong option at every turn on purpose.
>>2754209>a lot of bugs and smaller issues fixedI don't get why they're hyping it, it's obvious they aren't adding new content because that's what you use an unstable build for, and everyone already played unstable.
>>2754240Ark Survival Evolved: Full of faggots breeding ruminant colorful dinosaurs they can sell on eBay so their clan leader doesn't have to get a job. Faggot game.
>>2754546Only the mad or retarded would play Ark multiplayer.Ark singleplayer or ideally co-op with a buddy with altered settings is fun though.
>>2753835>eceleb and let them signal boost itAll the PZ ecelebs like AtomicCuck are in TIS' pocket because they don't want to get blacklisted or make Lemmy an hero after a mental breakdown. That guy I just mentioned once made a 15 minutes video walking on eggshells and giving the most lukewarm take about the pace of the game's development, Lemmy pooped his diaper and after that the guy profusely ran damage control in the comments.
>>2757472Yeah all Zomboid E-Celebs are massive dickriders.No exceptions.
>>2757472Ecelebs outside of the community would be willing to take a jab at it, especially since there's a "righteous cause" from the lies to the community and the mistreatment of trans disabled employees.
>Multi-hit is off by default because it's not realisticOkay that's fair>Zombies can stack on top of each other like ghosts because uhhh, balance!Get bent Lemmy. I'm turning multi-hit on.
>Game is literally played so little by the community that people think that 'legendary' fish are from a mod>Literally just a part of the vanilla game once you reach level (6? 8?) something in fishingZomboid creeps me out, it's a game where fucking NOBODY knows anything about the game.Most people can tell you that the magnum in Halo can do 1 hit kill headshots, but apparently fucking nobody knows anything about any skill in Zomboid.
>>2757478I wouldn't touch this with a ten foot pole if I were an eceleb since the PZ fanbase is very cult-ish still. This only works if the fanbase is discontent but PZ fans are still lapping it up, they're mostly tourists who started playing in 2021 so they don't know how disastrous the game's development has been.Also friendly reminded Survival Crisis Z 2 died for this slop.
>>2757486I was watching this video https://youtu.be/d_lKH63Ta6M?t=555 and he says at the timestamp that spear damage is not effected by strength, and I genuinely have no idea if that's the case or if the documentation is so ass that literally nobody knows or talks about this. Great documentation
>>2757506ALL melee damage is affected by strength, however spears in the past had 1 hit KO criticals, when other weapons simply had a multiplier to damage.So a weakling with a crit would do a lot less damage than a 10STR roidrage character.The special critical hit bonus spears had, has been removed so spears suck ass now.They don't do much damage, they break really easily and they aren't even easy to make as you only get 1 sapling per ENTIRE FUCKING TREE if you're lucky, a lot of trees don't give saplings at all.
>>2757486>it's a game where fucking NOBODY knows anything about the game.Yeah, that's because half of the time game is blatantly lying to the player about mechanics or changes them randomly.
>>2757755That's no excuse not to do the most minor of research for the stupid game.And by 'changes randomly' you mean 'takes years for change'.They aren't changing shit weekly lmao.
https://www.youtube.com/watch?v=fjcSftgfjX8Leaks2 might be real
>>2757930>I needed a generator to stay warm in the winterNo you fucking don't. You just slap on some extra clothes.And uhh, campfires or antique stoves ring any bells?
>>2757486I don't level skills past 2 intentionally because the grind sucks ass and none of the crafting unlocks are cool. I do not give a fuck about fishing or farming and I don't plan on engaging with either because the skills are what makes the multi-player gay and annoying. Sorry bro I can't go on a loot run, life and living is on.
>>2757930Terrible. Over-edited and disjointed pacing, ultimately failing to showcase anything genuinely new other than some revamped areas. A jarring contradiction there, the host explicitly highlights scenes set in "Riverside," yet every accompanying on-screen descriptor labels the location as "Muldraugh." The overall execution points to a lack of polish and weak video editing skills. Show us content, this is a nothing burger.
>>2758016>Comments disabledhttps://www.youtube.com/watch?v=uYXlK-Dktnk
>>2757930They could have done a really slow, boots-on-the-ground trailer showing time pass by. They missed a great chance to use split scenes to show hair growing, worn-out details, and changing seasons, an immersive, step-by-step path that would have shown way more.Instead, they just repeated the old trailer and made a super choppy, messy edit out of it. It looks like the editor wanted to show off with too much color and too many cuts instead of keeping it simple and effective.One of the worst trailers I have seen.
https://projectzomboid.com/blog/news/2026/07/build-42-stable-plans/>JULY 29thThe dev I interviewed was right, the exact day he suggested.
>>2757930I need to bleach my eyes after watching that.
>>2757930Get ready for the ultimate cinematic masterclass: a 3 minute seizure disguised as a blockbuster preview, expertly engineered to show you absolutely nothing new while recycling the exact same 3 points from the teaser we all watched 2 years ago. The editing will be so aggressively disjointed and rapid fire that trying to follow the plot requires a team of forensic scientists, but hey, at least the motion sickness is included in the ticket price. Naturally, the comment section is locked tighter than Area 51 because the studio's fragile ego simply cannot handle the internet collectively pointing out that the pacing looks like a caffeinated blender having a nervous breakdown.
Hopefully this new guy will be to TIS what Jim Shooter was to Marvel.
>>2758063He said 27th, it being his birthday
>>2758230Two days difference, no biggie.
>>2758244Copium
>>2758046They always disable them
>>2758265They obviously delayed it because the original estimate was unrealistic.
>>2757930>Recorded by AMZits crazy how being Beard's (tech/user support for TiS) girlfriend gets you instantly hired by nepotism. The trailer is just, okay?I can see what the ((art director)) was going for, but some of the in-game actions are so obviously staged and from the perspective of someone who barely plays the game that it hurts. >not one but two obvious scripted deaths, that could've been easily avoided had the person just shoved the zombies and ran off. >I need a generator to keep me warmreminder that room temperature isn't implemented, and the electric grid holds all rooms at a constant ~5.0 Celsius during winter if its online, its janky as hell, but yeah a wood stove would've been 10x better (shit there's even one for the welding skill that you can assemble now). >i thought this gas station was empty, proceeds to floor it straight into a crashed train on the way back because he spotted one zombieso seeing him spend (the in game equivalent of months) preparing, for him to bring no guns, no weapons, and just flee on the sight of one zombie?Are you joking me?>ending is just retarded "action" editingbravo TiS, a solid 4.5/10, maybe play your own fucking game more, its depressing how all of the early testers (before the mass newfag complaining got B42 shit out early in a unfinished state) were eager to "praise" and had nothing actually objective to say, you wouldn't believe who the early alpha testers were (Beard, AMZ, Blair Algol) all coinciding from Beard's personal project zomboid MP server "Redboid" when it was still (and might still be) up.
>>2758632Redboid is a PVP server where you get banned for PVP if the person you PVP is friends with a moderator.
>>2757758I do not expect to have to go to the wiki to find out +75% actually means +300% exp. I understand wiki games like minecraft modpacks or terraria. I understand hidden or technical mechanics. I do not understand straight up lying in a permdeath grinding game.
>>2759495They still haven't patched this? After all these years? Laughing my fucking ass off. That's right, it deserves a full de-acronyming, that's how laughably awful it is.Just give the game to yanderedev he'd probably do a better job.
Is there a list of these leaks somewhere? I've been out of the loop with PZ for a while.
>>2759495"sKIll IzUe", they say...
>>2759743https://arch.b4k.dev/vm/thread/2569263/#2569263They're in here.
>>2757525Been playing this last build because...i dunno, but saplings when foraging now went from way rarer than logs and maybe even limestone to actually pretty common. The tree stuff is as usual I think.Haven't code dived in a while but assuming the wiki is correct (big if) normal, fire hardened and the god fork still have the nutty 10x crit, I am unsure it is true, it doesn't feel like it.Spears are washed when you can make bats and stuff and most weigh a fuck ton for no reason and also muh sharpening muh stick part of the spear still breaks way too fast, the three aforementioned spears are the only thing even remotely worth.
>>2760599>but saplings when foraging now went from way rarer than logs and maybe even limestone to actually pretty commonNot in the current patch, saplings were more common in the past now they're basically nonexistent.It also stems from the fact that Lemmy doesn't actually know what a fucking sapling is. He thinks it means 'long stick' when that's not what a sapling is lmao.>Haven't code dived in a while but assuming the wiki is correct (big if) normal, fire hardened and the god fork still have the nutty 10x crit, I am unsure it is true, it doesn't feel like it.Spears never actually had a giga 1 hit KO critical hit script, the issue is their damage type was bugged so the game just translated damage values to instant kills (you could hit for 1 damage and the zombie would die), which is why their animations bugged out when the 1 hit KO critical killed them.Spears currently do have a x10 damage multiplier but that still means that if you're tired or in pain your damage hits like a wet noodle anyways.And between hard-to-make spears and infinite stone axes I am picking the latter every time.
>>2760616I mean I am literally playing this patch, when foraging, at least in a forest if that matters, I find a sapling per say 2-3 tree branches pickups, I'd say around the rate of the large branches.As for the rest aye fair enough, the pain-in-the-ass to effectiveness ratio is fucking wack on a lot of things, lumberjack and stone axe serves me well too.
>>2760634The last time I played the game was not 'that' long ago and that character had some fucking beefy foraging skills.I'll try again when B42 stable comes out and report back.To explain the spears a bit more:Spears used to have a special snowflake 'spears' subcategory which the damage calculator literally was not programmed to handle (it was designed for 'swinging' and 'stabbing' inputs and nothing else)So the game defaulted to 1 hit KO's when critical hits needed to be determined.I think they've tried to replicate 'spears are crit monsters' but they don't do remotely enough damage to matter, not when they're so fucking fragile.
>>2760643That would explain the power of those insta kills even when fucked by moodles.And yeah fair enough mate maybe I'm just particularly lucky or something this run, guess you'll see for yourself whenever.Anyway fuck lemmy.
>>2760657That's one of the most annoying issues about zomboid, absolute fucking lack of documentation for anything>Saplings rare as fuck, basically nonexistent>Whoops saplings common again IN THE FUCKING WOODS>Oh dear saplings rare again tee hee!They can't get their shit sorted out, if they can't sort out simple loot ratios, they can't figure out NPC's.
Oh by the way, the green hunger moodles have been broken for over a year now and apparently nobody gives a shit.There's supposed to be multiple levels of green 'you are full' moodles as a positive effect and 'absolutely stuffed' is supposed to last a long time because, well, you're FULL TO THE BRIM WITH FOODInstead, right now, eating too much skips all the other moodles and goes right to 'full to bursting' which disappears VERY quickly. Ever wondered why our stupid characters can eat 20 kilograms of fish every thirty minutes? That's why.
>>2760662I'm still pissed they fucked the trash focus forage like 2 patches or more ago, or that that the handguard dagger still exists as is from the start and the less said about the clusterfuck that is blacksmithing the better, or the sharpening or the trauma inducing fence knocking or that a respirator makes your meatsack want to commit sudoku or...>>2760665Blegh, at least is is better that when the full stomach moodle would literally not appear ever and speaking of stuff going in, is well water still tainted? Never cared for it but it was such a retarded, out of touch with reality change.
>>2760678>is well water still tainted?Well water hasn't been tainted for a long time now, they said that it being tainted in the first place was an unintentional bug.That's codeword for 'we did it on purpose but you fucking goycattle complained about our malicious patch so we are reverting it back to how it should be'.
>Animals offscreen shit themselves nonstop>Leaving them with food and water for three days results in their paddock being full of shit and the animals dead and completely decomposedLMAO
>>2760682That tracks, at least they got bullied into changing it back.
>Checks out TIS's forum for general discussions on zomboid>1 reply>0 replies>2 replies>0 replies>4 replies>0 replies>Almost all of them irrelevant to the actual game as wellLmao you get more zomboid discussion on this fucking site than their actual forum.
>>2760699Because we care about this dumpster fire of a game...and also shitpost against that faggot lemmy. Those are their forums so like reddit I assume any complaining gets deleted and ding dong bannu, or else there would be a fuck ton more replies.
>>2760706Their bug report subforum is fucking comical too, there's so many bugs reported and not a single developer acknowledgement.There's nobody in charge, there's literally no one developing this game lmao!
Very interesting to see that Leak2 was telling the truth. New areas of map are pretty comically detailed.For no good reason, not like greebles actually fucking have a purpose ingame.
>>2760862>New areas of map are pretty comically detailed.Oh God no, they've already ruined Cortman Medical.
>>2760684>he doesn't shit himself to death as soon as nobody is looking at himSkill issue
>>2760883The overall look is pretty inconsistent. The house at the beginning looks genuinely amateur, it's hard to think of any real building that looks like that. It’s a great lesson in design: it’s always better to keep things simple and true to life than to aim for something exotic and end up with an ugly, unconvincing structure that looks junky.Breaking down the trailer, some elements look great, while others fall completely flat. Honestly, keeping the new fire sprites is baffling; they completely clash with the surrounding aesthetic. As for the rumors that Rosewood Prison was getting a full remake, that leak appears to have been false unless they didn't edit the interior.
>>2760883>>2760947Procedural generation perhaps? There is a Television in front of the bookcase???
>>2760952That is likely what we are seeing here, though it is hard to tell since so little is shown. Some very questionable design choices are being made for example, the tiny park tucked between the houses that features far too many benches and barely any playground equipment. It looks completely out of place, and they would have been better off leaving it as a patch of grass. Perhaps they are just being forced to fill in empty spaces to flesh out the map, which looks completely un-American.
>>2757930the trailer is just ok but really overpromises how action packed zomboid is
>>2760958Everything looks cluttered and out of place. If this trailer is meant to showcase the final quality, we might be looking at a cluttered overhaul crammed with details that make no sense.Why is there a random crate sitting outside?Why an industrial dumpster at the end of a residential road?Why two road drains right next to each other?Why an industrial roof vent on a standard roof?Why is there a chimney piece placed directly above a window?
>>2760952This isn't the first instance of this in the game, and not the only instance of furnitures being in weird spots, most likely the map maker used proc gen.
>>2760965It's really not that, most of this looks good. The chimney above the window is stupid though.
>>2760947> Critic Nigger doesn't like a houseThere is other houses in the game nigger, find one you like
>>2760965>niggerpickingOh no... there is some decision making I don't understand... it must be bad... niggers.The trailer was good too, keep that shit coming.
>Lore of the game goes on for about two weeks tops, before all radios shut down and there's no more lore>Could make one of the best 'two weeks of hell' zombie IP's ever, packed with interesting stuff>Lol no lets make a game where 99% of your playtime is where there's literally nothing, nothing to see, listen to, or learn about
>Leaks2>Niggers argue if it is real or fake>Indie Stone drop a trailer showing Leaks2 real>Argument niggers gone silent>Gentleman Nigger has a bonerYou nigger faggots called it hopium now we can see the new leadership are getting work in. At this rate we will see NPCs within 5 years and not 15.
>>2761097Did you see the screenshots in the trailer at all? No you didn't see a big Church in RoseWood and we did not see a Plantation. All of those screenshots are modded content and you can eat a dick for thinking it would ever be vanilla.
>>2761097While my initial reaction was critical due to how starkly the new details clashed with the existing map design, I have to give immense credit to the art director and whoever else is behind this direction. Pushing this level of detail and fighting to get it running in-game shows a genuine care for the player experience. While the leaks understandably raised skepticism, seeing the final trailer makes me glad I was wrong. Everything looks fantastic, and it is genuinely exciting to see the project moving forward so strongly.
>>2734755wow, on one hand it might be a good thing that all the lazy incompetent faggots are getting fired but it makes me wonder if it wouldn't be better to just take all the assets and remake the game from scratch instead of trying to untangle the code
>>2761250>Crafting is niggerfied>Animals are retarded>Half the stats are lies>The other half are niggerfied>Cars are still shitEver since Build 41, it feels like the map has been the only area receiving substantial progress, and now it's about to leap even further ahead of the rest of the game. Sometimes it feels like the mapping team are the only ones actively driving development forward.
>>2761305Environment artists are often the most dedicated developers in the industry, yet companies frequently underestimate how vital world design truly is. You can build incredible mechanics, but if the world itself is poorly designed, the entire experience falls apart. DayZ & Miscreated thrived because of the environment design.Conversely, a phenomenal map can elevate a clunky game. Kingdom Come: Deliverance is a prime example: its brilliantly crafted world carried the experience much further than its mechanics initially allowed, paving the way for the sequel. Ultimately, exceptional world building can be the defining factor that makes or breaks a game's success.
>>2761114nigger faggot are you the most retarded? do you need it to be in the trailer to exist? you ever thought there is more of the map outside of the trailer you nigger????
been playing on current unstable version recentlywill the save still be playable after the next patch somehow or is it doomed?
>>2761338B42 stable is not compatible with current saves.
>>2761342right but will the current unstable ver stay as one of the options to run it or will it just disappear
>>2761348If it's like previous patches, you'll be able to select 42.19 in the betas menu.
New to the game. The consensus seems to be that the game is too easy, does the game have mods that kind of makes it a bit more engaging?
>>2761998So easy that the only person with a "10 year run" had no evidence it was real and lied on reddit. The game is not easy.
>>2761998Really easy and at the same time it's the unholy combo of janky and permadeath, so you're going to breeze through the game until you inevitably die from some stupid out of your control bullshit.
Shills always come out of the woodwork at the most conspicuous times. What's the going rate for you pajeets anyway
>>2762042what exactly is difficult about a 10 year run other than the inordinate amount of real life time you're wasting? The zombies don't get any stronger or stranger over time shillbro.
>>2762042>go to middle of nowhere with enough supplies to sustain oneself>never leave to risk dying to the jank combat
>>2761998It has literally all kinds of mods, but the game itself has harder gamemodes, like cdda, that has a rough start and higher zombie spawn rate plus rarer loot rates.Though I will acknowledge any "hard" part of the game is mostly just dealing with retarded mechanics and skill grinding. The kind of stuff that will make you bored and then take unnecessary risks like fighting a horde while muscle strained and a weapons that you have low skills.
when the fuck is it coming out so I can mod the game to be playable again without some minor change borking an entire list?
>>2761998the game is easythe things that kill you the most in the game are bugs, boredom and bullshit scripted spawns (the famous +10 zombies that do not make a sound until you open a door)
>>2762705rumor is Wednesday
>>2763249Not a Rumorhttps://x.com/VGTimes/status/2080672975016153292
>>2762042>So easy that the only person with a "10 year run" had no evidence it was real and lied on reddit. The game is not easy.The game doesn't get any harder after a month.Actually it gets easier as you slowly whittle down zombie counts.Once you run into the woods with some essential items, you're set for an infinite amount of time. You can craft everything you possibly need.If you use axes, you'll find more axes stuck in zombies than you will break axes via smacking them.
>Enclosed rooms with decor/utilities should make boredom/stress/unhappiness reduce over time, characters should be HAPPY to be in a safe nice placeWhy was this not in the game a solid decade ago?
>>2764480>implementing realistic mechanics when they benefit the player? Ummm, apex ick, sister!
42.20 stable will fix every bug, balance loots and make the game whole again.
This self proclaimed AmazingSully faggot has quickly become enemy number 1 to the community.
>>2765016TIS does the usual faggy leftist tactic of making up a whole list of rules that feed into each other>CONTENT REMOVED BECAUSE IT IS DISINFORMATION>Wtf why are you guys removing my post? It was criticism>OH DEAR IS THAT ARGUING WITH MODERATION? THAT IS AGAINST RULE NUMBER ONE THOUSAND AND TWENTY THREE!>How the fuck is generic discourse against the rules?>BAN EXPEDITED TO PERMABAN, WE DON'T TOLERATE SUCH BIGOTED LANGUAGE HERE
>Spreading literal disinformation that isn't in the game>It's okay though because it's positive and not negativeSee this is the kind of shit that I hate, two tier policing. I think people are getting sick and tired of it in all places.
The trailer was professionally made and even though they have credited to the "Art Director" I assume they actually simply inspected the creation of it. There is a lot of details such as the television render and the reflectives. This is video editing skills that are beyond a casual maker. Also the 3D renders of the news presenter do not look casually made.
>>2765049The trailer sucked ass, they used 'epic trailer voice guy' for it lmao.
Why is it so fucking hard for the developers to make sure that all food recipes translate the calories/proteins/etc of the ingredients go directly to the end product? It's simple maths, it's literally stuff so simple a chimp could program it.Yet we have so many fucking recipes that slash or multiply calorie counts because of flawed maths. What the fuck are they doing!?
>>2765049>Trailer has the player break the driver's side window every time Nobody does this ingame! The fucking devs don't even play their own game.
>>27647262 more weeks until NPCs and colony sim and real life atomic level simulation!
>>2765049Nigger, the trailer was doo doo.
>>2765265No it wasn't, it was good and better than the slop that gets put out on IGN these days.
>>2766796The trailer was crap, the "player" did shit that no one with any PZ experience would do.
Saw a lot of coping on youtube about b42 stable bringing more players in, since most gamers only play on 'main' releases (i.e. they don't use unstable branches). What do (you) think, will the steamcharts be tripled?
>>2767404At this point anyone who had even the slightest interest already tried unstable. Only the normiest of normies would still be on b41.
>>2767404i would say the chances are 50/50>game hits +100k playersor>barely surpasses the all time peak of 65k players by a 10k margin
>>2767404All the usual suspects will be shilling it but I'm curious to see how much that actually helps.
>>2767404I truly don't know if it'll lure in more players.I feel like most people who already want the game, own and play it.It'll have a spike in active players but not break the record.
>>2767404I dont think it will reach previous players peaks from steamBut it will probably get near that by bringing old players for multiplayer session on b42 and slowly fall down as it always does when people realize the game is still shit. Maybe even worse than before. And that all promises were empty again.
>>2767688>And that all promises were empty again.The normalfags and trannies who got suckered into thinking Zomboid was more than it is are too retarded to acknowledge empty promises.
>>2767404It will bring a lot of people because this is the first major build for all the B41 tourists, however they'll dip out very quickly (a month or two) after they realize the game is still empty as fuck and this update's major feature is pretty much only just animals minus predators, dogs and cats.You guys are forgetting the "aura" this game has among all the normalfags that discovered it after B41.
https://projectzomboid.com/blog/news/2026/07/42-20-the-big-glow-up/I see no plantation in the gallery but seems like the leaks are credible 2 me
>>2769357actually wait im illiterate its right there lol
>>2769357Niggers rise, niggers rise.
Leaks2 confirmed.
>>2769357Are the map guys the only people who work on this fucking game or what
https://www.youtube.com/watch?v=Mh4b5_XaoW0interview with some bald guy
>That fucking stable update teaserAlright, you fucks. I get why B42 took so long now. You crazy bastards.
>>2769643This is the chad who firedfag called an asshole for not letting him call a meeting whilst everyone was asleep. They have seemingly hired in triple A talent after all.
>
>>2769657>They have seemingly hired in triple A talent after all.Every approach he takes seems as prudent as it is visionary. The results are universally phenomenal. He is the right guy for the job.
>>2769663son...
>>2769643It is polarizing to see them finally hire developers who truly understand what players want after years of neglect. The recent interview reveals that this developer has been with the team since Build 34, meaning they likely had to sit on their hands for years before climbing the ranks and finally steering the game in a remarkable new direction.
>>2769643Tears of happiness could leave my eyes after watching. Are the dark days over?
>>2769669>meaning they likely had to sit on their hands for years before climbing the ranks and finally steering the game in a remarkable new direction.It's just how things go. You don't just want to randomly fling relatively new hires into the stratosphere. People like him are unironically one in a million, if you take new guys that look promising and shunt them into top positions randomly you're going to crash and burn.Some studios get it done better, but if there's one thing TIS leadership lacks it is good HR and talent management. I'd honestly say it's their biggest flaw as a production company. Figuring out who the right top people are in a timely manner is a surprisingly rare skill, too.That said, even if TIS did it slow as fuck, it seems like the right people for the right jobs are finally bubbling up to the top.
>Ayrton is a complete asshole!!!!Troons are screeching.
This man is literally the archetypal icon of "Art Director"Protect him holy fuck.
>>2769686Firedfag on suicide watch after all of this. This interview was probably made in response to show they have normiefag directors in office. They should do more of these interviews.
>leak2 confirmed>all the team gossip inadvertently confirmed as welltake your whitepills
>>2769643>Fired a bunch of troons>Hired modders>Let mappers map>Wears turtleneck in interview>Scotch whiskey and cigarNiggers, the dark times are over.
>>2769707>I hired a bunch of mappers and they added content to the game. Enjoy niggers.
>"Ayrton is a complete asshole!!!!">"We need to get him fired before he destroys the game!">"He's going to ruin everything!!!!!!"What's that? The fading screams of incompetent failures as they gather their things and get booted out of the office?Ahh, music to my ears.
B43 wishlst.Post 'em, friends.>Hordes.>Dogs, cats, wolves, bears, horses and bees.>Evaporative / pot-in-pot cooling.>Bicycles and motorcycles.
>>2769738working ladders
>>2769738Levels of water depth.Shallow water can be walked into. Swimmable mid-depth water. Deep water can't be traversed or built on.
All I want is for tiles with corpses on them to be difficult terrain like bushes plus trip hazards if you're running or in combat stance.It would turn combat with large groups of 'Boids from an endurance grind to actually having to pay attention.
Cool to see they are just straight up honest about it and not hiding from it.
>>2769807I also appreciate them repeatedly rubbing mud on the face of the idiot who thought they could get away with slinging slop, every chance they get. Very based.
>>2769643Really strong baguettefag accent to try dissect there, overall that is really an enlightening interview. Removing "copy pasta" is the right direction and they have seemingly found the right fill for this role. Sewers is meh, not really that important but it tells us LV probably going to get completely gutted and redone.
>>2769633This change would directly impact tower loot, and I really hope they haven’t nerfed it, as it’s a priority stop for many of my runs. The fact that the Leaks 2 information is turning out to be real is fantastic and frankly long overdue. It makes me wonder what else they have planned that hasn't been mentioned yet.
>>2769643Sprinklers should be a priority and ladders is already known at this point based upon shots in the trailer. Farming is very tedious and sprinklers would fix that problem.
>>2769707You can always trust these turtleneck faggots. I did not expect PZ out of all the games, to get the next turtleneck faggot.
>>2769929>gating farming behind metalworking or some other dumb skillfuck it, go full minecraft with irrigation doing the job, get a shovel and dig some water pits around your plots
Can I get the archive link so I can read through it and laugh at all those nigger faggots who called leaks2 fake?
>>2769623Ah, what an absolute triumph for the ocular senses! Truly, the mere contemplation of consuming sustenance within such a magnificent establishment causes the very tongue to quiver with ecstatic anticipation. Extraordinary!My cup runneth over with delight at the prospect of escorting my hardworking niggers to so refined a venue. Indeed, we are greeted by the glorious dawn of a rising sun and the distinguished bouquet of fine timber. Chauffeur, pray park our rather ostentatious conveyance directly out front; we are quite ready to bestow our presence and our patronage upon them. in but a day!
I've burned through a ton of characters in Unstable, almost all of them dying to THE HAND OF GOD (a patch) where I load in on the new patch and all their bones are broken and t hey die instantly.Honestly, I'm excited to start a real new save finally. All the features added, except maybe Tracking, are great additions.
>>2769778This and they trip zombies too, especially sprinters.
Fallas Lake looks so different
>>2770185>This and they trip zombies too, especially sprinters.Fuck yes. The battlefield evolving tactically with corpse piles as a grueling fight goes on would be absolute cinema.
>>2770195Man I am FUCKING HYPED to get into a proper playthrough. Might wait a week for the first round of bugfixes, but it's going to be tough to stay away.
>>2770195I cannot comprehend any of this is really happening, I shut the book on this game years ago. Something must have changed in the Studio.
>>2770219My nigger it is a beautiful day. The world is curing. Thank you Donald Trump!
>>2770219>Something must have changed in the StudioThey hired a guy who drinks whiskey and smokes cigars during interviews and he fucking fired everyone that sucked and hired actually competent people and now within a few patches the entire main map has been overhauled.
>>2770074>Gentleman nigger expresses niggernessNigger it's a hotel.
>>2770232>Thank you Donald Trump!You been living under a rock shill-kun? anons don't like zion don anymore, they finally realized he's always been another kikeslave
>>2770219We have a Turtleneck faggot and a Chad who fires guns and made Halo. The combo is so refined Marvel Studios are making a plot inspired by it as we speak.
Ladies, let's keep the decibel levels below a dull roar. Deadlines are looming, our empire won’t build itself, and frankly, internal peace of mind is the only luxury capitalism can't slap a price tag on.Anyway, take this colossal, unhinged mountain of content, leave me to my solitary brooding, and let me get back to moving tectonic plates with pure thought.Elegance is mandatory. Refinement is the vibe. Now close the door on your way out.
>>2770252Hitler was cool and I am tired of pretending he's was not.
>>2770242Spergfaggot really should have bought an alarm clock, his boss is now being appreciated for the fine specimen he is.
>>2770263>Anyway, take this colossal, unhinged mountain of content, leave me to my solitary brooding,Seriously though, how the fuck did he actually do it? This update is MASSIVE.
>>2770242Every single month or so we have had an update to B42 Unstable including map changes so I'm really not sure how they kept this under wraps considering how much seems to have been changed.
>>2770272Nigger Heil Hitler. - Bob Ross
Thread's been overrun with shills. Guess that leak did more damage than we though lmfao
>>2770277Because he's a normiefag / baguettefag. You cannot fault the French for their taste.
>>2770291Bob Ross never said that you fucking faggot.
>>2770295Still 0 news on NPCs. One section of the company seems to be getting work done under their new leadership and the others are completely absent.
>>2770296>You cannot fault the French for their taste.You see many people say they hate the baguette, but you never see people critique its perfect form. Curious....
>>2769686You often see these internal endorsements circulating on social platforms, small expressions of appreciation that pass positive momentum up/down the line. It is a strong indicator of healthy internal flow, especially when contrasted with harsh external feedback like the Baph review. Based on the interview, this Director is exceptionally articulate and deliberate with their communication. These social skills are essential for leadership, and these sort of endorsements usually concur and confirm those capabilities. If they can continue to navigate dynamics this effectively, especially given the dramatic improvements in the art from first sight, the Company should strongly consider advancing the Director further.
>>2770306there will be zero news on NPCs as long as their is zero work on NPCs
>>2770331I don't think you can get much higher than a Director at an Indie Studio and we only have an envelope of understanding on the internal works. Of course it goes without saying they have pulled some good people together by the looks of it. The Serellan interview was also very insightful.
>>2769738"Carry Visible Items In Hands" mod to just go core.Hate not seeing me milk buckets while I'm hauling them.
>>2770298Bob Ross said Nigger because everybody has said Nigger at least once.
how heavy will the 42.20 update be? will it be a normal update or should I be worried? my hardware is low end (currently a broke college student so surviving with what I have, please dont shit on me for this) and couldn't run b42 well in the early days, but after they optimized it better it's playable with the occasional stutter(s). Will performance more or less be the same or will it tank?
>>2770373Get a job faggot and upgrade your PC.
>>2770373p-please wageslave and buy the latest ai-powered drivers....
>>2770373you won't get a concrete answer here but I doubt much will change, just revamped areas basically. if you survived the new rendering update you'll probably be fine.>>2770380dude's a broke college student and the PC parts market is fucked because of AI right now. (You) should seek employment instead of wasting your NEET money right now.
>>2769738Coom modding magic with the release of their inhouse animation tools.
>>2769738More clothing and hair options. Some more Grunge, Alt, Minimalist, Hip-Hop, Ivy-League and Athleisure, Rave, Surf, Goth etc. selections.Fashion has been severely neglected in the core game, relative to how massively popular it is among the modding community. Even four or five pieces from each major fashion trend of the era would go a huge way in completing that side of things.
>>2769738Skateboards.The 90s just aren't complete without them.
>>2770373
HYPESOME MINOR MAP CHANGES AND A COUPLE OF BUG FIXESPZ IS SAVED
West Point
>>2770467Zomboidies are so starved that even a bug fix that introduces more bugs than it fixes is hype for them
Riverside
>>2770467>MINORIt's the entire non-Louisville map mate.
>>2770467minor map changes on SEVEN (7) areas, don't leave out the important detail!
Rosewood
>>2770491Steep roofs are a great addition.
The amount of detail here is staggering. It's going to run like complete shit.
>>2770488Cool, more empty spaces with shitty random loot, can't wait to visit the plantation and have 50 drawers full of paperclips and forks.
>>2770497The 'boids are 99% of the game's compute. Environmental detail has almost zero impact on framerate.
>>2770500The game framerate getting hit when you zoom out happens even with no zombie pop.
>>2770498>Cool, more empty spaces with shitty random loot,The new art director actually explicitly stated one of the design goals of the overhaul was to fill in and create detail for dead spaces, and the overhaul includes a loot overhaul so different regions have more focused average loot.
Even the trailers look different.
>>2770488Any dungeons? Even mini-dungeons, like trap filled houses with good loot inside? Any lore setpieces?No? Nothing at all other than a bunch of newly arranged pretty furniture that requires level 5 carpentry just to move and can't be dismantled into components?Nice. I'm #HYPE. Can't wait to have a blast
>>2770497no? performance will be the same as it is in unstable, unless you're one of the few boomers who's still on build 41.
>>2770483Funny how everyone kept saying this was a modded map then proceeded to not provide the modded map and now we can see it is vanilla. Fucking idiots on this board holy
>>2770506>The game framerate getting hit when you zoom out happens even with no zombie pop.That's a chunk loading issue. The stutters might get slightly worse on higher-detail areas, but it's not going to be much more than what's already there.Zomboids are the main compute draw of the game right now. The issue causing stutters on zoom-out is mostly related to Containers and the items therein being loaded in, not environmental detail. The pure environment is one of the more heavily optimized things in Zomboid. Stutters are from the objects in containers and extra zombies being loaded.
>>2770509Looks like bungalows more than trailers.
>>2770515>Any dungeons?What the fuck kind of crack pipes are you huffing where you think 1993 Kentucky has medieval dungeons lmfao. This is a survival game, not Sword & Sorcery.>Any lore setpieces?Plenty, no doubt, in every city. Creating more of these with the overhaul was covered pretty thoroughly in interviews and dev blog posts, including 100s of new lore-related posters and wall decorations.
>>2770515>Any dungeons?We have info that they're working on a sewer system and highly expansive underground area for Louisville for the next update. Something to look forward to.
>>2770520
>>2770535>b-but realismWe still pretending this game is realistic?Setting that aside, we're allegedly two weeks into the apocalypse. Surely some crackhead out there went batshit insane with his home defense and set up tripwires and chained zombies to catch intruders. And it's not unbelievable that some redneck or druggies have been digging tunnels under their house, even the fucking jews got away with it in New York.
Does need to be said that this major update cycle had a noticeable lack of major performance overhauls. The Zombie pathfinding and collision absolutely needs to be updated, large hordes just aren't something the game's current framework can handle.
>>2770554>Setting that aside, we're allegedly two weeks into the apocalypse. Surely some crackhead out there went batshit insane with his home defense and set up tripwires and chained zombies to catch intruders. And it's not unbelievable that some redneck or druggies have been digging tunnels under their house, even the fucking jews got away with it in New York.Traps would be more cancer than they're worth to include. It would just be one more layer of random run-ending garbage over which you have no control. No thank you."Chained zombies" also brings in the problem of bondage gear. Mods already infest the game with coomers, let's not add that in core.
>>2770525most of the leak2 skepticism was one retarded faggot digging his heels in (probably just to troll or misdirect since the devs knew the leak came from here), you can tell by the way he wrote all his posts the same
>Where are my GAYPCS?>Plays Multiplayer anyway nullifying the need for themSorry that we like content they are adding that isn't NPCs. Holy fuck some of the saltiest faggots live here hate watching. Blackpilled faggot bitches.
>>2770556>he isn't thankful for the hard work TIS did for B42 StableThat's it, NPCs delayed, and it's entirely your fault!
>>2770562>over which you have no controlDon't sprint through the obviously boobytrapped house? Traps are fine in games as long as they're not some bullshit like completely random explosive mines. Cataclysm has tons of traps and doesn't have this problem.
>>2770551yes im a boomer, how could you tell?
>>2770572It's a lot of content. I like it a lot.A game like this should run on a Pentium II.
>>2770562>"Chained zombies" also brings in the problem of bondage gear. Mods already infest the game with coomers, let's not add that in core.>never do anything because someone might make porn out of itImpressive mindset.
>>2770581Coomer infestation is a death knell. Best avoided, always.
>>2770588Better remove the zombies then, someone might make a zombie sex mod out them.
>>2770556they did change the way sprites are rendered or something which ostensibly helped map streaming in vehicles
>>2770576I laughed
>>2770597>they did change the way sprites are rendered or something which ostensibly helped map streaming in vehiclesI remember that. It definitely helped with stutters in fast cars.Fixes for the fringes of performance are fine, but fixing "fast vehicle stuttering" in the "if you drive fast you crash and die instantly" game doesn't have a huge impact. Large zombie hoards are the biggest performance bottleneck right now. A zombie game is about fighting hoards, the larger the better. That should be solved first.
>>2770489Some niggers can never be pleased because they have that perma-consumer mind set. Nigger mad at the world.
>>2770605>Some niggers can never be pleased because they have that perma-consumer mind set. Good point! We should have added each separate town upgrade as its own MTX. That way, players who enjoyed the old game get to keep it, but players who want the upgrade can opt into a monthly subscription to get improved detail in their favorite town or city!
>>2770605Being pleased with the bare minimum for something that cost money and have been in early access for 13 years with no indication of ever getting finished is the definition of being a sucker.
>>2770619>for something that cost money... it's a free update, anon...
>>2770623>Free updateYou mean an update? The thing that's expected once we've paid for the game?
>>2770631>The thing that's expected once we've paid for the game?No? Why would you expect that? This isn't a live service game. I bought Zomboid as it was in Build 35. I paid for Build 35 Zomboid. Everything else has been a bonus.
>>2770373nigga it's just a fucking map change with less empty areas, you won't lose fps
>>2770623No such thing as a free update with Early Access, finishing the product was part of the deal when purchasing it.
>>2770636Oh, ragebait. That's cool! Have a nice day bro.
>>2770477Cozy PD.
>>2770652>No such thing as a free update with Early Access, finishing the product was part of the deal when purchasing it.Sounds like a you being a demanding baby problem.
>>2770551Nigger faggots stay mad whilst we enjoy content drop.
>>2770656Man I FUCKING LOVE Police Station bases.
>>2770656Everything looks so much better although I would say Riverside and West Point look the most notably consistent. Fallas Lake looks a lot more rough and random in design which makes me assume they are trying some procedural tools in that area. The Director mentioned each house is of its own which would likely mean the interiors are different inside each house. That screams procedural generation unless they have some incredibly dedicated artists.
>>2770672>unless they have some incredibly dedicated artists.Which they do. They basically hired every top giga-autist map modder they could.
>>2770656They could have shown some interiors because waiting 2 days to see inside of everywhere is pure suffering.
>>2770679Sure, I definitely enjoyed some of their maps during B41. Grapeseed Town is the only one I really remember mostly because of how distinct it was for the time and I always thought they should hire him after seeing the progress they went on to make on the next maps. I think they should have also hired the maker of Ravencreek instead of some of the others.
>>2770679The entire mapping community is giga-autist.
>>2770694>I think they should have also hired the maker of Ravencreek instead of some of the others.No doubt they asked. Could have just been a scheduling or commitment thing with some of the people they wanted to hire.
>>2770656Where is this?
>>2770619>13 years of content btw>13 years of all sorts of mechanics btw>13 years of ambition btwBitch, you paid $10. Stop crying bitch.
>>2770705Nigger parted with $10 back in 2013 and is acting up like a chimp.
>>2770705>13 years of ambition btwI mean, the developers have openly said they spent more time not-working and not-caring about the game, than actually having ambition.
>>2770713Never once was that said.
>>2770717So all the time they were spotted playing minecraft instead of programming was ...What? Precisely?
>'Oh hey activity, did real info about 43 unstable drop?'>Literally infinite shillsWow, no wonder this thread is fucking useless half the time.
>>2770721>So all the time they were spotted playing minecraft instead of programming was ...What? Precisely?Leisure.
>>2770723they noticed this thread exists because shit leaked here and now we're getting discord raided by asskissers
>>2770726>LeisureHaha you're funny! Like a comedian man.
>>2770713Did you watch the interview? In the last one, they featured a gun-toting, ex-military guy, and this time they brought on an elegant gentleman wearing a turtleneck sweater. The new developers are not the old developers.
>>2770705>13 years for animals that shit themselves to death if you leave them alone for a dayincredible
>>2770732>In the last one, they featured a gun-toting, ex-military guyHe was hired after B42 released, the vast majority of this game's development he wasn't in charge, he wasn't even in the company.
>>2770713Not the same developers faggot.
>>2770723I can appreciate the interview and the map upgrades but overall there is nothing else to be shown for the past 3 years.
Oh boy, thread being shitted up again.Just discuss Zomboid bugs or something I suppose?Zomboid culling/limit mechanic can make certain locations fucking bizzare, like 2000 zombies pouring out of the guns unlimited store, as if that many could actually fit in there without being shoulder to shoulder for no reason.
>>2770702West Point.
>>2770723I hope hell exists purely so shills have somewhere to go after they're done making the world worse for below minimum wage.
>>2770745That would mean the police station has moved or the area has drastically changed. This looks a lot better.
>>2770562Not for nothing, but when I see zombies chained up and staked to walls and shit my first thought isn't "GIWTWM"
>>2770735 >13 years of EnigmaGay and now AmazingSullyIncredible
>>2770830Ex-Dev confirmed they're different people.
The map rework looks nice. But holy fuck can they actually add some new content that has a real impact and improvement on the overall game. Why are they adding farm animals before dangerous animals like wolves, boars, wild dogs, etc?
>>2771147Ma'am this is Project Zomboid, not Cabela's Big Game Hunter.
>>2771147>>2771147>But holy fuck can they actually add some new content that has a real impact and improvement on the overall game.i like the fishing minigame
>>2771147They should add special infectedI don't care about the retarded canon about the zombie type they're using, I just want some variation in the shit we're fighting. The zombie fighting game with one type of zombie to fightGive me zombies that climb walls, give me zombies that can flip a car, give me that use weapons, zombies that hide and wait, zombies that call for other zombies, zombies that leap from rooftops, I don't care just content that isn't "stuff you can do to avoid interacting with zombies"
>>2771180>>>2771147>They should add special infected>I don't care about the retarded canon about the zombie type they're using, I just want some variation in the shit we're fighting.Dangerous wildlife would go a long distance for fixing that.Set your game to 2-6% sprinters to get some variety. A bit of regular-human-physiology variety would be nice though.
Rip to all the fags who've wasted their time making locations for unstable so far
>>2771219It was Unstable. They knew what they were getting into.
>>2771193Sprinters are terrible variety as is due to how the combat works and the guaranteed lethality of infection.
>>2771236>Asks for variety>NO NOT THAT KIND OF VARIETYSkill issue.
>>2771243>offers bad variety>NO IT'S STILL VARIETYSprinters make the game so boring.
>infection: off>dragdown: off>sprinters: 10-20%>cleave: on>zombie pop multiplier: 2x or more>QoL and content mods that the tranny devs banned from the workshop without good reason: installed>special infected mod: installed*siiiips* yep, it's zomboid time. And no, I won't be interacting with the tranny farming mechanics, thank you for asking.
>>2771280For me? It's Dehydrated Meat Sticks spawn rate x50. Death is my sustenance.
AHHHHH I CAN'T WAIT ANOTHER DAY I WANT TO DELVE INTO THE NEW BUILDINGS RIGHT NOW!!!!!!!!!
>>2771280what did they ban
>>2771147Do black bears live close to residential areas in Kentucky?>t. not a corncracker
>>2771153You can't tell me dangerous animals wouldn't be a great addition to the game that would also naturally increase its difficulty.
>>2771147>Why are they adding farm animals before dangerous animals like wolves, boars, wild dogs, etc?Fine, you fucking greedy entitled chuds.>Wolves added>Randomly spawns in woodland>Deals lacerations on every bite, hidden armor piercing bonus (sharp teeths, bugged to cause zombie virus 7% of the time)>Yields 'wolf meat' when butchered (30% chance of parasitic worms, which are 100% lethal unless you have iron gut, even if cooked)>Bears added>Similar to wolves but take 12 headshots from a handgun to kill on average>1 hit kill if they hit you, pull-down effect>Bear meat has 80% chance of worms>Boars added>Basically the same thing as bears, but butchers to bacon/ham>Bugged and currently does not die even at 0 HP, will chase you to the ends of the earth
>Huge content dump from Tutleneck Chad>WHERE ARE MY GAPCS??? >WHERE ARE MY END GAME TASKS????>WHERE IS MY DOGS AND CATS???>WHERE IS MY SPECIFIC REQUEST NOBODY CARES ABOUT BUT ME???Bitch you paid $10 years ago and the content coming out is completely free. Stay mad faggot. Can't wait to play Stable tomorrow.
>>2772101Nobody's falling for the ragebait homie. How's your day been?
New map looks coolWhat the fuck were they thinking with all the other shit in b42 though?
>>2772113>What the fuck were they thinking with all the other shit in b42 though?Zomboid is made by a team of developers including...>Excellent map creator and mega autist>Bunch of useless fucking monkeys>Spiteful mutant CEOAnd last but not least>Unregulated moderation team of the finest quality troonies out there
Fucking crazy that we haven't had anything actually significant added to the game since vehicles, which was 8 fucking years ago.
>>2772120kek, pretty much sums it up
>>2769725Said by a guy who unironically wanted everyone else in the studio to accommodate him and have meetings at 3AM because he refused to fix his sleep schedule by setting an alarm.
>>2769657You could tell firedfag was himself a turbotroon from the start, I don't know why anyone gave what he said any credence. Its not like there aren't bad things to talk about when it comes to TIS, like Lemmy himself, but it doesn't mean there aren't some really good people there as well like turtleneckchad. We all wouldn't still be obsessing about the game for this long if there weren't a lot of good things about it.
>>2772217Everyone is an asshole when you are the problem. Turns out the person he called an asshole is a gentleman pushing the game forward whilst he was placing guns on a wall and wanted max credit.
>>2770526The chunk loading must have been the reason driving around so often had me stutter in the middle of nowhere with no zeds or houses to even render.
>>2770656I'd be more excited for beautiful buildings if zeds weren't magnetically attracted to windows, destroying them all in seconds.>>2772250Yeah, and a shill got really really mad when I pointed out how obviously mentally ill firedfag was for screeching about how "you're banned if you're LE RACIST! I can't stand RACISTS!" constantly.>>2772254Indeed, but it's fascinating how not self-aware you'd have to be. Those evil fucks always go on and on about muh respect muh feelings muh offended but they want to force you to live your entire life around them specifically. They have sociopath levels of empathy.
Firing one slacker doesn't magic away 8 years of nothing updates and constant lies.
>>2772299Good job they hired a bunch of modders and set a leader up to get the cogs moving. Serellan & Ayrton both came across as genuine developers that care deeply about the direction of the game. It's a strong contrast to the Baph review and if anything makes him look especially bitter. If you don't get any work done or the work is not up to standard your job is going to vanish. The call for a 3am meeting is so borderline pathetic I would have fired him on the spot for that.
Aged like milk
>Everyone is an asshole>I'm making an elaborate review full of bullshit>I'm leaking everything from my homosexual POV>Serellan is a Corpo and Halo doesn't count>I don't know what an alarm clock is>I placed some guns on a wall snd changed a few numbers on a script>Sleep schedule mission IMPOSSIBLE>I'm going to burn this shit to the groundWe like your director nigger, cry more.
>Modern goldfish memory spans mean that a solid decade of slow as fuck development is just ignored as if the game came out yesterday
>5 years for some map changeslets hope the new guy in charge starts getting shit done because this is fucking pathetic. no new med system or bows and arrows btw.
>>2772345dont forget animals and pottery! ZOMBOID IS SAVED!
>>2772345>Bow/crossbow crafting removed from B42 sneakilyCan't believe they did that shit lmao.No ranged options other than fucking firearms, meaning hunting is impossible unless you loot a police station or try capping a deer's ass with a 9mm.
>>2772316>>2772335Amazing how all it takes is a bit of hype to make everyone forget the horrendous state of the game.Lemmy could personally shit in everyone's face, the moment he hypes that an apartment upstairs toilet in Westpoint have a new door texture, everyone will praise him and forget everything else, fucking grim.
>>2772382>Amazing how all it takes is a bit of hype to make everyone forget the horrendous state of the game.I wouldn't give it that much credit, it's just some locals goofing around. I wish the site wasn't just nonstop ironic-trolling but...Yeah whatever...
>>2772382yeah the elation in this thread is so strange after nonstop bitching and moaning right until stable.hopefully they fix the worst bugs right away.
>>2772354>No ranged options other than fucking firearms, meaning hunting is impossiblethere are guns everywhere, if you literally cannot find a rifle in the game now you are just a lazy shit or clueless.
>>2772409>there are guns everywhereThey're exclusively in police stations, gun stores, and rarely in people's cabinets. These are mostly locations packed full of zombies which can be a pain in the ass to loot.Yeah sure whatever 'just get a car and honk! Campfire burn 1000 fucking zombies in a single day! Just use a siren or house alarm bro!'Try doing it without cheesing, it fucking sucks.
>>2772299>I'd be more excited for beautiful buildings if zeds weren't magnetically attracted to windows, destroying them all in seconds.has anyone (retanaru) done any research on how light/sound propagates out of a closed blinded window?all i know for sure is if a zombie outside spots you through a window, they will path to that window and start breaking it if it's closed.
>>2772417To put it bluntly zombies will smack anything that gets in the way of their pathfinding. Meaning that most of the time if a zombie is pressed up against a house and they need to get through said house, they're going to bust a window.
just noticed now that they will jew up and increase the price tag of the game
>>2772425>The year is 2050>B43.98.99.91>The game's price is now 4000 USD (they added raccoon skin shoes to the game, justifying a price rise of 5 dollars)>NPC's still not ingame
>>2772420yeah i know meta events can cause them to push up to windows as well.i wonder if, you have a window with a closed window with a closed blind and a zombie outside, how much do they hear through the window, and is it enough to make them aggro the window? i assume they see nothing through the blind so what kind of sound leakage do they have.
>>2772431I know that sounds within a house are muffled. You can fire a revolver indoors and lure a surprisingly small amount of zombies to the house.But noises are not muffled 'through' houses. A noise is just as audible through open air, as it is between a noise source, 10 houses, and then a zombie.
>>2772425https://strawpoll.com/X3nkP5oNEgE
>>2772439hah
>>2772401It's because this game isn't niche anymore and ever since it exploded in popularity it's swarmed with the most retarded teenage smooth brains. Fortnite had the same problem, it became so popular a regular gamer knew about it and it was essentially a digital prostitute for everyone to enjoy.
>>2772439i mean they said it's "reasonable"; 50% if kind of steep but the game has been a steal at $20 ngl. that's like an hour of minimum wage work now.
>b42 releases>still have to wait weeks for your mods to catch up
>>2772471they are just changing the maps right? they're not changing any mechanics or even touching loot tables so your stuff mods should still work.i am going to YOLO it and only turn them off if i get errors.
keeping your game in early access for 10+ years should legally allow you to shoot the devs in the back of the head
So is this update just a bunch of map changes?
Resting near a tent or shelter actually protects you from rain. I am...suprised they even had the smarts/forethought/whatever to do that.
>Actual B42 release tomorrownever thought I'd see the day, guess its time for a new characterMight as well post a collage of my last run and show off my autism.>Ekron Church turned library/pre-apocolypse knowledge hub>Every book from Ekron Irvington, and most of Brandenburg (crypts became overflow, theres a lot of fucking books)Actually having a purpose made this run a lot of fun, playing a schizo collecting books for a dead world was great.I filled two 40 page diaries with ramblings every in game dayI enjoy this game, and as insane as some of the devs are I think I'll have fun scouring the map and its changes.I hope their new design team added more easter eggs like the gold in Louisville, cult compound in the woods, and hidden altar in ekron, etc.
>>2772556had a nice run in ekron at the gnome factory and it was novel seeing all the new sprites and finding gnomes hidden under desks and shit, hoping the revamp finalizes the b42 sprites and crafting stations actually working instead of noclipping through light poles and new tables (and that big ass premade forge being nonfunctional)
>>2772589I forgot about that place, your setup looks cozy.it was unintentionally horrifying for me though. I went in there right after the power went out and was frantically looking for a battery for my flashlight, was dodging a horde while checking the shelves, and wondering what the fuck all these gnomes were doing there.Also putting scrap armor on the mannequin is genius, I never thought of that. That might be the focus of my next run, collection clothing and showing them off.Also I didnt know any forge was non functional, I added the forges in my other image with debug because I never cared to try it out. Even spawning in iron to smelt felt like a waste of time.I also found a winning lotto ticket that run, closest I've ever been to a winner
>>2772479Post a screenshot of the modlist>>2772556>>2772589>>2772609Nice, i didn't spend much time in Ekron since i would just hit the POI's and drive, Irvington had the best loot out of the three cities, and Brandenburg was really meh, the only good part was the shopping strip and upper road with the metal workshop (alongside the small military checkpoint, but it has a ton of zombies). B42 in 15-20 hours by my calculations, i will miss my KI5 vehicles... They will probably run well and with no bugs, but the spawn zones might be weird, i used a vanilla vehicle replacer, and it will probably not work so i'll have to turn it off and run with a mix of vanilla and ki5 (YUCKY!!)
>>2772502More seriously, you should set a predefined official time limit as a dev, and if you exceed it, a legitimate authority should look at your case and decide if you genuinely tried and just mismanaged honestly or if you were being lazy, if you were, the project is ripped out of your hands and given to someone else and you get fined for 90% of the sales revenue.
>>2772841All the new towns have their ups and downs, but Brandenburg was especially bad since half the town is destroyed from the tornado, but still populated by zombies like it was a an intact town. It always feels like B42 unstable day 1 when the spawns were fucked regardless of updatesMod breaking is going to be annoying, but maybe we'll finally get Brita's weapons and armor with this release.That said I removed all my mods after that workshop malware (True Moosic I think was the mod). I don't trust steam or (especially) TIS to have the right safeguards to stop claude/AI script kiddies getting through the filters (if they even exist).
>people still don't understand that zomboid is a generational gameYour kids will be thanking you for having kept the game alive.
oy vey
>>2773125my kids will probably be pissed I spent 15 years playing an indie zombie video game instead of stealing/mining crypto to ensure they have slaves to fetch them groceries and a palantir+ platinum law enforcement subscription to protect them from parallel societies
>>2773125>>2773615>ram only was in the hundreds of dollars and you did WHAT with it? what the fuck you stupid old man
>>2729603 (self reply)im glad for the big map update. it's a good sign
>Zomboid and Dragonwilds update on the same dayshucks
>>2773737This is why real epic gamers have two monitors.
>>2772401They're trolls and/or shills. Being cautiously optimistic about a restructuring when the previous team was completely incompetent is one thing, but this level of fangasming and defense of newly hired literally who devs is entirely fabricated.
>>2772957that sounds like a corrupt oligarchy's(what we live under btw) wet dream
>>2772957Fuck off. Buyer Beware as a core principle is the only way to sustain a competent, functional, non-tyrannical society.
>>2772957Damn bro. And that is your "more seriously" talk?Are you black by any chance?
>>2772957>>2773860>>2773869no crying in the casino, if you buy early access you know what you're getting into
>>2774039I bought zomboid in b39 fully expecting nothing substantial to get added. And look at that, I was proven right. Don't (you) me.
SO excited bros i'm smearing myself with shit in anticipation
>>2774078i'm eating my shits
so, b42 is all about>map expansion and revamp>new lighining system>reworked crafting system>animals>small tweaks to sandbox settings5 years of wait for thiswas it worth the wait?
the night before b42.20!!
>>2774078can you like not do that and please take a shower instead
>>2774078>>2774087can I contribute
>>2774199true that, serval>>2774198management has just changed theyll do more nowim lucky to have started playing this month (it was on sale) ive been eyeing it for a while
>B42 added child-zombies>Somehow nobody fucking noticed this except on 4chan
>>2774198The crafting system wasn't even reworked. They just tacked more shit onto the pile.Where's the skill level affecting the crafted output in various ways that they promised?
>>2774212>management has just changed theyll do more nowThis is yet to be proven.
>>2774198>5 years of wait for thisWhen did they start hiring competent people and firing lazy trannies?We should start recounting the dev time from that moment.
>>2774212>management has just changed theyll do more nowL O fucking L.Lemmy is still the owner of the company and ultimately what he says, goes.The only way the game is going to go forwards is if the actual ethos behind the game changes, and I find that doubtful.Unless they stop the 'this is how you died' bullshit (they aren't, the fucking trailer proves it), the game is fucked.
>>2774220disingenuous mfer don't make it out like they're new models that act different mechanically like nmrih or cdda, it's the same adult zombies but wearing backpacks and letterman jackets (which would make them obnoxious teenagers and thus fair play - safe gore - to a normie's palate vs having to beat a squalling 10 year old to death)
>>2774305>it's the same adult zombies but wearing backpacks and letterman jacketsNo I mean the zombies wearing childish outfits and carrying bags full of toys at schools.They're kids, just using adult models.
>>2767404It'll unfortunately bring bigger numbers than B41.
>>2769903Tower loot?
>>2769738I want all of that before B43, have they confirmed bows in B42 yet?
>>2772254>Spent 5 years on adding gun models as background props in two locations>Mentally ill>Nonsensical sleep schedule>FiredIt really makes you think.
>>2774310They existed before B42, we already went over this shit many threads ago.
Anyone planning on spinning up a server tomorrow or am I going to be playing solo?
>>2774991No. Nobody is planning on spinning up a server for the new stable update.Zero people on the planet, Anon.
>>2774993Damn, that sucks!
>>2775005It's a tragedy. Thanks, Obama.
>>2773860>>2773869>>2773893>>2774039All the shills triggered, shows this is exactly what we need. Sorry Valheim/Zomboid/The Forest cucks, but taking years to fix things modders can fix in a day is not acceptable.
>>2775151If you can't see how easily such a law could be abused and warped over time then you're brain damaged from choking on israeli cock
>>2775166>Nooo you can't do X because government bad and I refuse to change government, accept shit worsening status quo forever bad goyIf you can't imagine that anyone would want an actual legitimate government and not just to tackle on laws onto a corrupt regime or be a complete anarcho-monkey, then you're brain damaged. And this lightning fast response time only proves it further, the discord trannies are extremely worried about good men taking charge and not letting them be scamming bitches anymore.
>>2775177actual retard lol.Ywnba ubermensch. Hitler would spit on you before sealing you in the gas chamber
>>2775151>but taking years to fix things modders can fix in a day is not acceptable.Boo the fuck hoo, retard.Nobody cares what you consider acceptable, and the fact you think what you consider acceptable should be forced on other people means you have the spirit of a tyrant and are too impotent in your pursuits to actually live up to it. The world is a better place because you are powerless.
>>2775180>the gas chamberSeems pretty survivable.>>2775184Kek, the tranny melty are truly endless, music to my ears. Accountability is any egalitarian's kryptonite.
>>2775188Continue to prove yourself an impotent tyrant-aspirant at your leisure.
>>2774672They didn't exist prior to the item bloat overhaul of B42.
>>2775202We already had teenagers wearing varsity jackets and schoolbags, they've simply just added more variants now.
>>2775214Not the varsity niggas, they've been in since B41. I am talking about the 'children' spawn type, they're new to B42.
>>2774212>management has just changed theyll do more nowDidn't know PZ implemented a coping mechanism too.
>>2774198You forgot about the new shooting system(kinda meh) and animals
>>2775533>about the new shooting system(kinda meh)The new shooting system is comically OP. You literally cannot miss, ever.
>>2775536Can't believe they never got around to fixing it.>pick up revolver>max panic, crosshair bloom is practically fullscreen>0 aiming>click zomboid's head>oneshot
Today is turtleneckchad content drop. Let's find out what this gentleman has been cooking.
>>2775600>Today is turtleneckchad content drop. Let's find out what this gentleman has been cooking.Oh boy I can't wait to... wait... enjoy... enjoy Project Zomboid?! No that's not right! What is happening?!
https://projectzomboid.com/blog/news/2026/07/project-zomboid-build-42-20-released/>tfw stuck at work
>>2775835I'M UPDOOTING
I sure hope this doesn't pop up every time.
I forget, is there something in options to toggle this?
new price is 25
You just know it's still going to be a buggy mess, I'm holding off until it's actually playable. I bet calories are still fucked.
>>2775917No errors so far for me with the mods I had enabled in 42.19.>I bet calories are still fucked.That's by design, sweaty.
Brehs...
>>2775964ONE NOTHING WRONG WITH METWO NOTHING WRONG WITH ME
>>2775964soon.... (5 years)
>>2775964Despite ladders being invented at least 40 years ago, climbing them wasn't discovered until the 2020s. Before then, people would rocket jump to reach the top of a ladder.
cool posters
>>2775964Small indie studio, plz understand.
where's the server
>>2775911surprising in all honesty, they could ask for more.
Oh, looks like KI5 needs to update his library because the only option I have on tires while holding a pump is uninstall and it pops an error when I right click them.
map.projectzomboid.comthe now official map is also updatedrosewood looks so different
I don't get this obsession with the maps, they're not something I ever paid much attention to let alone cared to memorize outside of my favorite base spots. Is it because you guys have been content starved for a decade?
>>2776233maps are coolits a very male passionif you dont like maps you may be gay
>>2776233Well made maps are pretty neato.But all that fucking effort wasted in this dogshit game.
>>2776242Sometimes yeahBut zomboid's just feels like barbie playhouse. Especially since it lacks what real masculine maps in a video game have, like masculine static item spawns and masculine dungeons.
NPC status?
>>2776269Hilarious that they staged an NPC screenshot and the community just forgave and forgot about it. Actual scam lol
this rosewood trailer start; trailer is nicer than my apartment baka
>>2776275I wish I could afford to live in a trailer that nice. My studio apartment is half the zice and faintly smells like the last meal I cooked.
>>2776306and to think you could afford a trailer like that mowing lawns in 1993...
>make it in to the west point police station>find like 20 guns>three boxes of 12 gauge, one box of 9mmFucking come on dude.
Mother of God I cannot describe in words how much better the cities look. The houses are so pretty. How have they achieved this?
>>2776339They hired Dylan, Melo and some other modders. This is what you receive when you hire giga-autists.
>>2776339>How have they achieved this?Hiring map autists.They also don't really do any oversight for the map staff, they aren't held back like the other autists.
A plantation and a massive prison with an electric chair? These now folk are not rainbow culted.
>>2776358Can the chair be picked up?
Rosewood looks like complete crap. The gated community has a giant patch of nothing in it and a child's park in the middle capable of hosting 20 kids. The thought process is pathetic here.
"The devs are making the game harder on purpose"Casually find an entire blacksmithing area
>>2776374Making the game a comically boring grind, or restricting you to a handful of locations on the map, sucks.
>>2776382here we go again with the endless whinging
>>2776382STFU and enjoy the tutleneckchad content drop. This update is fucking incredible.
>>2767533its going to hit the all time peak
Honestly I got bored of playing almost immediately. I like the new map, but its just as fun to look at it in the zomboid map website without the silly gameplay that I experienced a million times before. I'll play it again when we get knox event back.
>wake up>see b42 stableAm I dreming?Does it have Multiplayer?
>>2776464It's been reached, at least it should mean the dev team will be motivated to keep working, but I'm a bit pissed Lemmy got a win after doing jack fucking shit for 5 years.
>>2776515The dark days are over nigger. We got some new normiefags running the show.
>>2776523Lemmy is still there and still has deciding power, I haven't seen any evidence he can't go on a psychotic drunken rage and fuck up everything anytime he wants.
>>2776382>player given a choice between finding/making shit the hard way with loot gacha or going right to BlacksmithVille to get what they want>this is a bad thingit's not really a "handful of locations" when there's forges and specialized crafting shit or a huge police station or whatever in almost every town now, it's diversifying the locations and adding more to them so that there's more interesting opportunities to get loot instead of the player automatically hitting rows of copy-pasted two-story houses for wardrobes with backpacks (or needing to travel two towns over to get what they need, you can definitely find a baseball bat in a school or something without going to the lv factory)it's denser and way better looking than before at a minimum, you aren't convincing anybody the map update sucks when it's the coolest thing we've seen since B42 itself dropped and makes skills (a notorious grind) more accessible
Could make a grown man cry, my boy is all grown up.
according to ret they buffed butchering values
>>2776571So the yield went from 1% of what it should be to 1.5%? Great...
Alright, see you guys in a two weeks when the hype honey moon is over and people get reminded the game is still as empty as before (but now with a diffent map).
>>2776600Empty isn't the issue, I just want logical stuff like calories not being fucked and crops not being impossible to grow before year 2 because you start too late in the year to even plant anything before it's killed by winter. They removed respawning zeds by default, that's good, but I'm waiting for more. Also bows and crossbows ffs, and the promised functioning ladders.
>>2776637TIS will never give you silent ranged weapons the same way they will never give you a free way to move around the map quickly without keys or hotwiring. They simply do not want the player to have access to those things.
>>2776523>The dark days are over niggerConsidering all theyve done is fire people I wouldnt declare it over just yet. The game still has all of the old retarded balance choices in the game.
Me want npcMe want girl npcMe want dress up girl npc in slutty outfit and lock girl npc in base bedroomMe want to go home to girl npc in slutty outfit say hello to thogboid ook ook
do we have a 4chan multiplayer server ?
its good at least the TIS map team wasn't sitting around playing with their dicks for 15 months.
the big trees look nice but they're kind of annoying, a horde can hide behind one.
i havent had a chance to try b42 stable yet but can anyone confirm if that one map leaker from the last thread was actually not making shit up with those screenshots of overhauled areas we all said were not real due to performance and all that? It seemingly tracks with those screenshots
did the west point church jonestown itself? did random people record their funerals in 1993?
>>2776877they confirmed it days ago in some teaser that had the exact same locations shown like the plantation and rosewood's new main streetnow that it's released we know leak2 was right, the menu/map is changedhttps://map.projectzomboid.com/
>>2776890just booted up the game and im happy to know the map leaks are true.. but good lord this new main menu sucks dick. Cant wait for the mod that reverts it back to the old one but im also really excited to play through those super detailed areas
>>2776878>jonestownIt looks like a wedding venue you get at small churches like this, good detail
>>2776358Can you rest in the chair?
>>2776877All of it was real and confirmed as such multiple times. It was just some insane discord tranny raiding shitting the thread by pretending it wasn't.
Yeah, this is really something and I will eat my previous words about this game. It's very redeeming but also early to say if a turnaround has happened. Hats off to the mapper team, they have once again dragged the game forward despite the laziness of everyone else.
I'm waiting for week one to be updated so I can turn off the event and just play sims in the newly revamped towns.
>>2776933anyone who wrote it off as impossible because of him talking out of his ass got their mind blown, lemmy a-logs are now helping shill updates out of sheer incompetencethis is what you get with gayops kids
>>2776637>They removed respawning zeds by default, that's good>It's trueWow didn't think they'd do that. How good is the zombie migration system? Will zombies form hordes and travel so an area you cleared out can still naturally get "new" zombies in it?
>>2776977It hasn't changed in forever. There isn't much "migration" like a TWD herd everyone thinks about. The game is divided into chunks, and if you kill zeds, it creates a void and zeds from nearby chunks will slowly come towards it as if to restore the balance. So yes zeds will come from a bit far away to a location you cleared, but you won't get the "oh shit there is a herd of 500 zeds outside" unless you're extremely populated areas like Louisville.But this does mean you can finally actually clear out an area with enough patience, and I'm really glad for it. The zed killing challenges on ytb already showed there is at least 70k zeds in the cities alone.
I want to bitch really bad about the past 5 - 10 years because so many promises have vanished never to be seen. At the same time, it's really difficult to hate this Stable launch and visually seeing the direction the game is heading is unfathomable. The new trees, houses, the map finally looks ahead of so many other games rather than behind in design. I can't think of another game that has had such a drastic leap for world design ever. It went from blocks of squares with no imagination to incredibly unique and thought out towns that don't look a like what so ever. Also the removal of duplicated houses and the mission to eventually have that across the map has never been done before at this scale.
>>2777001It's pretty easy though, love the mappers, hate all the faggots who did jack shit. It's a studio with many people, not a single guy. The worrying part is that mapping doesn't require technical/mechanical improvements, and it's what matters for systems like bows/crossbows, NPCs or a medical system, it's just creating and placing tiles. It would be ugly as sin, but any of us could do that. A ton of the issues with lack of content those last 5 years have been deliberate stalling because they know they're too incompetent/lazy to implement complex features.But with somewhat sane normies in charge instead of suicidal autistic furries, there is some hope.
Is microwaving a burrito do anything?
>WoW updates>Genshin updates>Dragonwilds updates>Diablo updates>Patho of Exile updates>All on the same day>Still find myself playing ZomboidHow did they do it, bros?
>>2777156idk might heat it, but it's already cooked. no (uncooked).probably does nothing.
>>2777001I think it's perfectly reasonable to be cautiously optimistic until they can demonstrate this is what we can actually expect going forward and not just a one time fluke. I will forever retain some amount of skepticism as long as lemmy has ANYTHING to do with the game however hands off he seems to be in the last few months.
why are there giant stacks of tires everywhere
Production team, gather around. Here’s to another 15 years of early access development!
>>2777322It's rural Kentucky.
>>2769738>pets>recruitable npcs >task system for NPCs (you give them things to do)>a clear optional mission path out of sandbox mode to ‘beat’ the game >more car models >preset mode that removes lots of xp grinding while making it easier to die >in game support for finding and joining multiplayer servers so you don’t have to be on discord tranny server
You didn’t ask for stardew valley with zombies but that’s what you’re getting
>>2777419>>a clear optional mission path out of sandbox mode to ‘beat’ the gameThey should just add endgames of repairing a boat/plane/helicopter and leaving the map, or when(really if) they add NPCs and factions have an endgame of defeating all the other factions or getting them all in one alliance.
>>2777448>They should just add endgames of repairing a boat/plane/helicopter and leaving the mapDoesn't make much sense, it's not 28 days later, the entire world is fucked in PZ, you can make a safe autonomous base in Kentucky itself, which is easier than finding a working boat or helicopter and handling it.
>>2777463I know lorewise it makes no sense but it'd just serve as a 'You won!' for people who want that.
>>2777425this game has always been zombie the sims, it's the primary appeal
>>2777419Pets is a huge yes.Honestly I would prefer B43 to be a pets and wildlife update before NPCs.
>>2776382let him shill in peace man, he has no other job prospects
>>2770373 here. tonight, we had the most shocking outcome: the game actually runs faster than unstable. pleasantly surprised so far.
game runs nice except when you drive a car, cars are lag city. shit is horrendous. lucky for tis i hate driving anyway.no bugs except for the zombie teleporting bug at doors, surprised so far, even with my like 15~ QoL mods. waiting on the car collection.
>>2777897Will always be an issue due to the nature of chunk based rendering.
>>2777946no, that's admitting defeat. there are probably ways to smooth it out by preloading chunks or whatever. it would require good coders or maybe just really good AI coder.game is using 3.4gb of gpu memory, that's less than half my mid cards potential.
>>2777955I've never bothered but have you tried allowing the game to allocate more DRAM? Increasing "-Xmx3072m" in the json.
>>2777425...Ya we did?...
>>2777425... anon, that is exactly what I asked for.
>>2776961What event?
>>2778130taco tuesday
time for new thread. bump limit and stable is out.
>>2778340Is this your first day on /vm/? This thread will live another week
Probably going to give B42 a try today, tweaked all the settings to my liking, so the game is actually fun instead of being Lemmy's hardcore WoW grind experience.
>>2778362if he ends up making a new thread because of this reply, we sacrifice you to the zomboid gods
>>2778371Apoc is pretty much perfect now, though?
>>2776997I've played around with mostly default settings, no migration but zombie respawn enabled and I think respawn is way overrated in its effects, you can go away from some packed place like lousville hospital for like a month, come back and only see a group of like 10 zombies at most, and building zombies don't respawn because they use their weird special spawns. But you put migration on and you will clear the same place like 5 times or whatever, even worse with respawn on since you then have more chunks respawning zeds.I guess most people play without respawn and it is less gamey so I guess that being the default is fine, one or the other, both is retarded.
>>2778405>Corpse health damage Off>Loot boosted a bit>Dragdown disabled>Lunge disabled>Muscle fatigue lowered>XP multiplier 5-10xYeah now we're gaming!
>>2778405too few zombies imo, it's very easy at vanilla str/fit and not really that challenging even with a low str buildi set zombie pop to high.
>>2778409from what I can remember respawning only ever got bitched about because you'd come home to find respawned zombies having broken into your base (or outright respawning inside it)
>>2778409Respawn brought back 10% of zombies each day once you left for a while.It was really annoying to clear Riverside, chill out in Muldraugh, then come back to find the zombies all shat out a bunch of kids.
I dont know anything about JAVA or .class files, but one of you a while pack posted this "Zomboid.zip" on a mega or some shit:https://files.catbox.moe/occrty.zipThis is the old TraitFactory$Trait.class that an anon changed variables in and made it so Client-side - all traits were "-1" and could be taken - including positive ones.Is the smart anon who is still around - still aorund? since we are in stable 42 I figured I would ask if this could be updated by someone smarter than me, as I have tried with different java compilers and am not a coder and have not been able to get it to work. Putting in the old Trait Factory file into the new zomboid has a bunch of traits missing due to the code being a bit different
>>2778467>>2778471I guess if you fuck off for long enough, I usually just chill in louiville so fair enough, even I've had the absolutely random pair of zeds being annoying coming from the big ass forest.
This is probably not how its suppose to look. Notice abunch of the new trees have similar issues.
hot new goonfuel with the posters... saw a ripe tennis player too. betty has competition
Why is it fucking impossible to find people to play this game with? Everyone plays for two hours then fucks off.
>>2778473 I have no idea what to do, I took it apart using "eclipse" but I cant get it to pack back up, I have no idea how to make the edits and it looks like, this is a comparison of the vanilla b41, the file I cat-box'd that an anon worked on, and the b42 one... now I have a picture of the b42 one and the "this.cost = VAR" exists - I tried putting it as "this.cost = -1;" but I dont know how to repack this so zomboid can "read it" so to say.
>>2778513all the no-lifers burned themselves out with b41 and the only folks left for b42 are kids and normies
>>2778473>>2778517Attached you can see on the b42 file "this.cost = VAR" still exists (I tried changing it to -1 here), basically from my extremely limited understanding of code is:The zomboid skills pull from a Variable client side still, that variable has a number assigned to it - its skill being +1 to +5 (Positive perks - you LOSE points with these) and -1 to -5 (You GAIN skill points with these). So what an anon did in the past is severed that call to the VAR library of skill points and just changed it all to "-1" so you could pick whatever (this is all client side).Now I tried replicating this but I do not know how to "complile" java shit, I can see EXACTLY what the anon did, but I am not trained or know about coding to complite this correctly in the "right version" of Java tha game uses.This is a client side modification like "extra zoom" that you can do that carries over to all servers.
>>2776221I spawned in Rosewood and couldn't recognize a thing
>>2778561yeah Rosewood has a bunch of farms south of it that look just like Valley Station, there is livestock, and the downtown is much nicer, fire station legit could be a base now, it's interesting enough and the garage is improved.grocery store is awesome, looks like a real supermarket. starting to get it into their european skulls that americans just do things bigger.
>window with curtains looking out into... a tumor basement staircaselol?
>>2778709we've waited 3 years for this
did they get rid of the police station at westpoint?
Was testing shit, running stresses animals a bit as we've known but actually sprinting does nothing, wew. XL trees are like normal trees...but XL (more wood, more health)Tomorrow's test, did they fix the fucking fridges already, at least the actual fridge part, at this point I don't fucking now if freezing stopping spoilage forever is a feature or a "feature".
>>2778779it got moved a couple blocks up
>>2778709>Rush through 1st floor window to escape zombies>Fall into surprise!! basementTHIS IS HOW YOU DIED
>>2778789>at this point I don't fucking now if freezing stopping spoilage forever is a feature or a "feature".Freezing does not stop spoilage forever. It slows spoiling by 25x (4% the regular rate).
>>2778513>Everyone plays for two hours then fucks off.Because the game's fucking boring and people only realize that too late.If you've survived the first two hours then you'll survive the next two thousand hours. And, unlike other survival games, there are no DUNGEONS or FACTIONS or ANYTHING to keep you playing, just a boring skill grind.
>>2778513my connection drops every time I try to play MP, it's still dogshit
>>2778795Akschually 50x fairly sure it was on B41 at least iirc but it's been a while since i manually checked, wiki did say so back then. That said for a few patches now in b42 it just stops any spoilage ever, ask my literally 0 age ice cream. Someone on the wiki updated it to say it stops spoiling, somewhere (pain in the ass to find) which is the thing fucking me over the thing of intentional or not.
>>2778130You can turn off the outbreak event almost indefinitely in week one. It'll be just wagie and grocery shopping simulator with a little murder here and there.
>get radio>contact military/off-map survivor colony>"we'll airdrop you valuable items to kill x zombies in y area or to collect this important item from z area and let our helicopter pick it up at a designated landing zone"why is this so difficult for them to implement
>>2778832>Akschually 50x fairly sure it was on B41 at least iirc but it's been a while since i manually checked, wiki did say so back then. That said for a few patches now in b42 it just stops any spoilage ever, ask my literally 0 age ice cream. Someone on the wiki updated it to say it stops spoiling, somewhere (pain in the ass to find) which is the thing fucking me over the thing of intentional or not.What difficulty? Freezer effectiveness is a sandbox setting which both can be turned off (unlimited freezing) and changes across difficulties.
>>2778842Why must you insult me so. Yes, default nu-apoc settings as of the last unstable build.
Anyone done the top of the world challenge? I have no idea how you'd manage to do it other than getting lucky trying to sprint through the zombies
>>2778878>Anyone done the top of the world challenge? I have no idea how you'd manage to do it other than getting lucky trying to sprint through the zombiesIt's awesome they brought such a popular alt spawn into core. The brutality of it is part of the fun. I've done it before once before it went core, getting to street level. Glass shard knives are your friend.
>>2778951there's way too many zombies in the challenge to kill them and it's night so every floor down rolls to have the lights off, it's down to pure RNG running blind with laps on each level to pull them away from the stairs
>>2778965>there's way too many zombies in the challenge to kill themPush them off the roof, anon.
>>2778981I couldn't really push them off so much as try and get them into pathing into falling off themselves on the narrow bits of the roof. There's too many to go methodical vs a blind mad dash asap anyway, more zeds constantly come up and there's no room or time to pull any kiting tricks. With the doors inside locked they're extra congealed on the immediate floors below since they're already coming to you. If clearing the tower were the priority/challenge it'd make more sense to attempt scraping down the stairs asap, then lead them out and away or return with better stuff to kill them.The tower isn't that interesting IMO and the challenge itself comes off as showing the normies who don't read newsposts or go into LV or play unstable that the height limit got raised way up from B41. Similarly there's not really anything to 28 Seconds Later, it's easier than if you set apocalypse to sprinters in sandbox (presumably to show the Average Player who doesn't know about/want to fuck with sandbox options that sprinters exist and ease them into it)
B42 so good bros I can't stop smearing myself with shit
>>2779445same sister I've never wanted to kill myself from boredom more it's so fucking good>tfw looking through various streams of zomboid>specifically looking for people who pick crafting professions>every single one of them is groaning about how tediously grindy everything about crafting is>barely any zombies after the first 10-30 minuteslmao
>>2778878Yeah unless you have severe autism running past them is your only option There's godzillion amount of zombies each floor and a lot of chokepoints where they just swarm you without any way to dodge themI managed to get out once (out of like 100 tries) and instantly died from all the wounds lol
https://www.youtube.com/watch?v=299KsOjP1h0
>>2779504Did they even fix the massive oversight where sound isn't reduced on the vertical scale, meaning zeds on the 1st floor hear you walk above them on the 16th floor perfectly fine?
>>2779539i was shooting a bit on top floor and wasnt swarmed so ehhh maybe? i think zombies on floor below could hear you running and such but thas it
Apparently a bunch of PZ modders are making another game, Dandelion Void.
>>2779599I'm making that game :)
>>2779599Does it have NPCs?
>>2779509A good watch and really insightful to see they knew the original trees were a nightmare to run through. I look forward to see what else he pushes through.
>>2779624No fucking idea. So far it's just one trailer.>>2779601Ew, gay.
>>2779601It looks like shit. If i wanted to fight grass, I would take my lawnmower outside.
>>2779660It will have reasonable calories per food item and minimal tedium mechanics.
https://www.youtube.com/watch?v=LmBZkB4wK_0
>>2779665Lol, lmao even.
>>2779665Oh boy, can't wait for them to fix the calories system.
>>2778513My runs have gone the same since they originally added MP and I can't imagine they'll change.>spawn with friend>meet up and grab some gear>he wants to fuck off to some OP base area with everything we need, I want to build up a commercial area>we come to an agreement and build our base>we gather cars because we have too many supplies and nothing to do>we kill ourselves by going guns blazing in LV
>>2769738Literally just NPCs. They could spend the entire update just adding basic NPCs that spawn in randomly and get eaten almost instantly and I'd love it.
>>2779669>butcher a healthy adult kentucky Moose that weighed as much 2,000 spiffo burgers>get one day's worth of calories from it>plant a crop in a multiplayer server>carefully look after it for 100 in-game days, over 90 real life hours>harvest one(1) carrot from it, enough calories to last a few minutes>catch one(1) fish>my calory needs are fulfilled for the next dayyep, fishin's a livin and livin's a winnin
I hate that this game is dogshit when it scratches everything that I want in a zombie game.No I will not play b42.
Huh.
>>2779509Corpo video to the max, interesting to see how tedious it is to make the sprites. I can imagine it is a complete ball-ache to make those in comparison to other games.
>>2779730Don't worry, they'll fix it by just having negative calories instantly kill you, this is how you died after all. :)
>>2779730i just survive off scavenged food, at normal apocalypse settings there is so many beans and lentils and flour and stuff in houses that you can live for years. last time i fished was over a year ago.when you think about it makes perfect sense even if everyone left with their pantry enough soup packets are gonna get overlooked you could fill a closet with cans and stuff.
>>2779750how is it dogshit if it's delivering for you
I literally can't stop smearing shit all over myself
>>2779665how the fuck do people play games in a maximized window like thatit's like wearing socks with sandals
any servers up? Just want to relive the b41 mp drop again
McCoys got fucking nerfed no more 100 crates full of good stuff
Not sure if its been found or mentioned, but the weird barricaded building across from the bank in Rosewood (looks like some high class/rich people club) has what looks like a torture/cult room in the basement with a bunch of graves.The entrance and stairs are tucked away in the shed out back.Apologies for the bad lighting, I couldnt find a lightswitch
>>2778789Good news everyone fridge works again as usual at x5, freezing still stops any spoilage so I guess it is now a feature for reasons.
it seems i find a lot more carpentry books, might just be a fluke but did they get sorted into other skill book loot tables they weren't in before?
>>2778473>>2778517>>2778535In B41 I had to follow a guide to patch the stupid auto disconnect after ~60s when you were loading into a server (because of PZ’s enshittified netcode post b40, and because of server owners being gigaretards who expected clients to download 10+ map mod chunks on join without disconnecting from the timeout. Anyway as a nice gesture I post my compiled bytecode Java file edit (using Java bytecode I just made it skip the lines that did the stupid server auto-disconnect).Some moron uploads it to the workshop, TiS notices, patches it, never fixes the rest of the netcode, then I try B42 unstable MP and get the most dogshit experience with just barely under 200ms of ping when driving a vehicle (the classic vehicles teleporting, map failing to load, etc.) As for compiling your Java, try seeing if you can just make bytecode level edits (skipping lines) etc to patch it out.I know I had to use a terminal/cmd tool to recompile my files.
Peak comfy discovered in the forest south of Riverside, looks like a firewatch tower. Not a convenient location, but looks pretty sweet.I never watched the dev showcases, so I have no idea if these are known or not
Lemmy won (once again)
>>2780376the loot tables got overhauled a while back and maybe touched up again during the map overhaul, workplaces have special loot/books more often in maintenance closetsgarbage bags also have vast loot tables with a chance to drop almost any item in the game, I get useful tools, rare clothing and magazines I need out of them all the time. With the update there's cans and dumpsters everywhere and they have numerous bags each, start dumpster diving
>>2780416That was shown in >>2779509 (14:43) actually. Looks sweet in winter.
>>2779599>Dandelion Voidlooks cool
>>2779665this guy is a retard for running tons of mods right after an update then bitching about something not working
>>2778799It becomes a farming simulator. Id rather have more combat/adventure based progression.
>>2780034Do you browse the internet in fullscreen???Back in the day, other than being more immersive of course, Fullscreen was mostly important because it helped with a lot of technical issues like screen tearing and crashing.
>>2780777Mods that worked in 42.19 work perfectly fine dough.
>>2779770obviously they drew a new fence over an old one without deleting it, but you could handwave it as chickenwire beneath the wood slats in case one of them gets brokenguy who lived there pre-event had a mean dog, there you go
>>2778841because this isn't the story on how you escaped.
>>2780942But if you ever unlock the rescue helicopter option it crashes and that is how you died.
>>2779599Cool premise, hopefully it ends up being at least decent.
>>2780777to be fair, most of my mods work just fine
>>2780486>Record brokendoomsissies.... the game... it was supposed to be... ogre.......
>>2781184They scrounged up every last bit of goodwill there was left and only got like a 10% boost on their record. It's all downhill from here unless the new team are actually competent.
>>2779730You know what they say,>Give a man a fish, he will be sustained for the rest of his life.>Teach a man to fish, and he will be able to get himself the fish.
>>2781190>They scrounged up every last bit of goodwill there was left and only got like a 10% boost on their recordI mean, their old record put it as one of the top non-mainstream games on the entire platform.Do you honestly expect a hardcore zombie survival game to be pushing Stardew numbers or something? 60k was a HUGE benchmark to break.
>>2781184I am actually impressed they broke the record.>>2779730The fishing skill is sort of scuffed>Level 1-4>Catch fucking minnows that barely give calories at all>Level 5-6>Suddenly can catch fuckhuge fish sometimes that will give you a day's worth of calories>Level 7-10>Suddenly can catch 'legendary' fish that will give you 3 days worth of calories lmao
>>2781198I think if fishing calorie outputs were reduced by ~5-8% it would be in a perfect place.Meanwhile, land animals need a 10fold increase at least to be anywhere near reasonable. The problem for land animals should more be storing the stuff and preventing spoilage than getting your calories.
>>2781205Fishing skill should change casting distance (bigger fish are deeper), and reduce the effect of fish struggles on the line tension (better control of the drag)Fishing should have different line types (heavier lines less able to break, but scares off little fish more) and such.In real life, catching a bunch of minnows won't allow your 4 pound perch rig to catch a 40 pound muskie.
lol
>>2781220>Hey there's weird issues with the spawn tables for strippers, a 5 minute fix tops, get to work devs!>Crickets>Hey there's no gay porn in rural Kentucky?>*DEVS WAKE UP VERY RAPIDLY*
>>2781226They need that blackrock money!
>fridge click zones are still invertedunplayable
Europeans may not know this, but the zenith of American consumerism and decadent excess in the 1990s was having a second kitchen set up in your living room to store and prepare food while watching television
>>2781507Are you being /srs?
>>2781507I actually have a 3rd kitchen in my bathroom so I can cook s'mores while I'm watching football on my bathroom TV.
Some of the overhaul shows as a bit hacky... These awning supports just being a bunch of doorways for example.
>>2781643Honestly kind of creative. Cool to see them using what tools they have.
>>2781643Why is that how they did it?
>>2781507Honestly? It's a good workflow pipeline.Procedurally generate tons of fresh floorplans. The ones that work out? Keep them. The other ones? Players find them, report them, then you only have to go in and fix maybe a few dozen pieces, rather than manually checking every one yourself.A bit unprofessional, but certainly effective.
>>2781507honestly could see rural kentuckoids doing something like thatremember the guy with the neighbor whos house was made out of doors? IIRC that was kentucky
>>2737364>nooo not my hecking trio of houserinos in wp it's all ruinedmeanwhile rosewood gets prebuilt alexandria with a well, fishing pond, gate, no fence gaps and a dedicated lot for hoarding cars, coming soon to a youtube video near you>>2781683lol I was also thinking about that with all the junk around poor areas, we gotta see more pre-apoc jury rigged 70IQ constructions other than that TPB reference or plankchairs
>>2737364RIP. That fenced house was easily one of my favorite go-to bases.
>>2737364Eh. Looks pretty cozy honestly. Going to miss the OG trio though, very comfy set of bases for a small gang.
>>2781773KRC's true seat of power
Bros I...I think this building is trying to tell me something...
>can't pick up most of the new tiles>can disassemble them thoughsad
>>2782133>have unstable branch for exactly this sort of thing>don't utilize it so they can chase playercounts and ensure as many people as possible are trying it at once>normies immediately smell that the new map is autogenerated and bitch about ladders not working because they bumbled into empty poolsso close yet so far
THESE ARE THE END TIMESTHERE WAS NO HOPE OF SURVIVALTHISISHOWYOUDIED
>>2782172Who do TIS think they are, Bethesda? Just add climbable ladders ffs. This is seriously overdue and more important than farming cows that provide a butchering yield equivalent to 3 roast grasshoppers.
>>2782133ENTER
>>2782193Not like it's even hard to do. This guy did it four (4) years ago.
>loot muldraugh police station>1 box 9mm, 1 box shells>drive up to west point, actually manage to get keys that unlock the armory>1 box 9mmWHERE IS THE FUCKING AMMO AAAAAAAAAAAAAAAAAAAAA
>>2782148>>2782172>Game that looks like The Sims 1 has an issue with the pool ladders
>>2782172Amazing, 4 years for a single build, and they couldn't do what a modder did in a day years ago. "But le realistic animations" fuck off, no one cares, everyone would rather the character just use the sheet rope animation or even TP to the top/bottom than be stuck in an empty pool. And this is the STABLE build, what a fucking joke. I hope there will be another round of firings, with hangings afterwards preferably.
>The fucking go-kart track addition>They didn't add go-kartsREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>2782258You mean the driving school in Rosewood?
Ladders will never be a thing because Lemmy would shit himself at the thought of player escaping a horde using them and since they couldnt be breakable without having every single ladder broken by random wandering zombie 10 minutes into a save
>>2782301>without having every single ladder broken by random wandering zombie 10 minutes into a savewot
>>2782303zombies break anything that gets in their way when they path findzombies will smash through windows instead of walking around a houseif a zombie's path tells it "walk through where this ladder is"it'll just smash the ladder to pieces
>>2782308Sounds like they fucked up something fundamentally if they can't either make zombies ignore it like a carpet decoration
>>2782301Ladders ideally shouldn't be breakable, same as how pre-placed walls are not targetable. Zombies don't have the brainpower to deliberately rip a ladder off it's mount.
>>2781507Is that a split house? I don't see any doors connecting the left side with the right side
For fuck sake, they STILL have not fixed the crawling zed stutter, every single time a zed turns into a crawler it freezes the entire game for a solid second, so not only is it annoying, it completely ruins any potential for surprise because it loudly screams in your face that a crawler has appeared.
Is it just me or is corpse sickness much more severe now? I just died from a fever while clearing rosewood. Apoc, zero injuries and a flu mask. It used to be that any face covering prevented it from escalating to fever.
>>2782676I heard they lowered first threshold for sickness from 20 zombies to 7 zombies. So you quickly start getting sick if you clean a lot of zombies, you have to use masks now. I have problem with small amount of zombies now, I saw some setting that makes places with loot having more zombies but if you play on insanely rare loot does it mean there is no zombies now? Or is it another "it's broken but ship it" TIS special?
>>2782676all the more reason to turn that shit off.
>>2782702Idk, but loot in general seems to have been pretty buffed with many sorts of "archetype loot area" where you'll find a lot of stuff related to hunting or welding quite regularly. And the mappers clearly don't give a shit about Lemmy's balance, so there are countless extremely powerful spots now, I barely moved in Rosewood and encountered what used to be a simple house I think and it now has a fully enclosed large garden with high wooden fences and a filled pool.
>Add a bunch of pits around the game with no way to escape them because ladders don't work yet>...In a permadeath game with no save systemWhat the fuck? Lmao
>>2782702If respirators can keep it out, it'll be fine, but if gasmasks become mandatory, then that's a straight debuff to short sighted, and as a result, a debuff to any meme build that requires a lot of points to get online.
>>2782735Can't do in 4 years what a single modder did easily years and years ago, but at least we've got EnigmaGay and AmazingFaggot censoring r*ddit posts 24/7 in less than 5 minutes anytime someone doesn't speak like a gay communist. Those 2 interviewed guys really need to fire all the remaining faggots and take the project over themselves. They literally don't have a single playtester (there have been dozens of game breaking bugs you can see in 5 minutes of playing introduced since B42 unstable), but they have an army of paid shills and tranny jannies on censor duty 24/7 to stop Lemmy from killing himself.
>>2780486>people fell for the hypeNothing new. Lemmy could shit in people's mouth, as long as he hypes it people will be thrilled to do it.
>>2782735Skill issue, WASD around itFuck you for not having foresight. Small indie company ignore 13 years of development stolen laptop pls understand (
>>2782858It reached 79k and it likely will reach higher during the week-end... ffs, can some muslim just behead Lemmy and the other faggots?
>>2782846...I think I made that post about the insufferable people lmao. Kind of wack to see something I wrote over half a year ago.
>>2782880Kek, nice to see you again in that case. Those threads are more enjoyable than the game most of the time with all the retardedness going around.
>>2782888I honestly just like posting here because I can firstly speak my mind without some faggy janny banning me for wrongthink. But also because it's the only place where people actually point out issues with the game on an objective level.Amazingly the subreddit (I don't post there, I don't even have a reddit account lmao) is rather anti-Lemmy/TIS right now. They're pretty fed up with waiting so long only for the devs to add guaranteed-death PIT TRAPS lmao.
>>2782895>faggy janny banning me for wrongthinkThere is no other site in existence that makes me 10% as mad as r*ddit, it's all of the vices you could imagine in a single place and often in a single message: paroxystic superiority complex, stupid, blatantly communist and gay, evil, lying...>is rather anti-Lemmy/TIS right now. Indeed, though there is still an army of indian shills defending getting stuck in pits as a good thing, and if you don't talk like a gay communist, your message gets removed instantly>But also because it's the only place where people actually point out issues with the game on an objective level.This, plus you can actually make short messages instead of 20 lines of trigger warning because of tranny jannies. You can just go "No QA, ladder death traps, lemmy is a faggot".
>>2782895>issues with the game on an objective level.It also really baffles me that it's completely ignored that any zombie turning into a crawler freezes the entire game for 1 to 2 seconds, how the fuck is this a thing and why hasn't it been fixed, it's existed for years. >I don't even have a reddit account lmaoI have one just so I can get an actually readable UI, without an account the website is unusable with how ugly it is.
>>2782895>>2782906>I honestly just like posting here because I can firstly speak my mind without some faggy janny banning me for wrongthinkI noticed reddit comments and posts now both get autoran through an AI, if your tone is even remotely hostile or flouts ""settled fact"" around Certain Issues it gets flagged for harassment or misinformation and removed before anybody sees it.It's like built-in tone policing to ensure the echo chamber remains intact, the userbase remains all passive aggressive leftists (and pliable children for them to groom) and anyone else is filtered out by default.
>>2783299>flouts ""settled fact""R*dditors seriously go batshit insane if you use the word "objectively", they cannot stand it. Even when it comes to fiction, they are completely mentally ill and will insist there is no such thing as objectively (but don't you dare have a single stance against their heckin so-yence)>passive aggressive leftistsThat's underselling it. They are rabid communists and I have had hordes of them stalk me in the past and mods from semi-based subs warning me about it. R*ddit has the worst userbase on the net, but it's often the only source for a ton of discussion/information on niche things, especially now that everyone has some tranny private discord server (where you're told not to use the term "futanari" in a porn server because "that's le heckin pejorative term to intersex pipo!").I don't care how many billions must die, no that's not true, I want billions to die, so the internet can stop being fake and gay.
>>2775964Not to justify the dev teams snail's pace of development and incompetence, at least the sweatshop modders they hired responsible for these new ladders everywhere had the foresight to make them usable with the mods we have available.If it was up to just the dev team, the ladders would've been be fully cosmetic; unusable due to those ankle high walls encircling the entire roof.
>>2782676Dust mask is pretty much useless if you're clearing out an infested location. Resperators seem a lot more common at least.
>wonder why oids were phasing through this desk>the middle part doesn't actually existwow
>dev comes into the thread and says they can't add dungeons or traps because fetish scenarios and "unavoidable damage" are bad>they then proceed to add death pools where you put the lotion on the skin or get the hose againcan't make this shit up
>>2778878>>2779504This challenge is very possible without trying to run past all the zombies, although it's definitely cheesey. I used a meta build, but I think this is possible with less tailored builds as well. I consider this challenge 'complete' once you kill all the zombies on the 3 highest floors, since after that point you more or less play normally as you make your way to the ground floor.>when you spawn in loads of zombies will have instantly spotted you and will be breaking through to you in t minus 1 minute>wait for the zombies to break through. you should be doing minimal fighting since you need to conserve your stamina. you shouldn't need to sprint either unless it's to run through zombies that are blocking your way>collect a healthy horde behind you>the trick is to get as many zombies as possible into their grab/speed walking state by getting just close enough, but not far away enough so that they'll revert back to slow walking or close enough so that you'll risk getting dragged down>any zombie in their grab state will ALWAYS jump off the ledge if you stand in any of these spots with the horde behind you as long as you get them coming at the right angle>once you got as many as you can fallen the building, loop around to collect more and do the same thing>be careful to make sure you don't have a zombie or two coming at a bad angle to bite you>once you've done this enough you can comfortably switch to melee/guns while you kill any ziggers who are still lingering on the top 3 floors. switch back to the previous strategy if there are too many to handle>grab some beer from the fridge on the top floor and celebrate your victorysorry about webm quality I'm bad at this, will post another normal speed webm that shows what to actually do
>>2784073literally just repeat this ad infinatum and you're good
>>2783996>No traps cause unavoidable.>Nothing that could be coom.Lets just ignore the fact they added gay porn because reasons. Ignoring the trapped houses that already exist in the game. Ignoring them saying they're going to release their in-house animation tools to the modders. It's all just bullshit. I'll never understand why you'd make a sandbox zombie game then get mad when people start to fuck the sand.
>>2784081>They just jump off like the niggas in 9/11Lmao!
>>2784081Zombies have shockingly high tolerance for fall damage, and this building actually has a second outer section in the middle.You'll find if you actually tro to escape the building, about half of the ones you sent down are still alive, mostly as crawlers.There's this hellish middle section of the building you create doing this. This is only the first part of the challenge, getting the top floor safe to survive in. The rest is still to come.
>>2784351Admittedly didn't have a lot of time to start working down to the middle part of the building before I had to go do stuff but I'll get started on that tomorrow or the day after and post my results
this map update was AI generated
>>2784520AI is good
>>2784549This post was AI generated!
>>2784552>luddy can't actually detect ai despite how much it makes him crysad...
>>2784549it's much prettier than it used to be but it clearly needs a bit of a touch up
>>2784560yeah the devs are still lazy retards no matter how much heavy lifting AI does for them
>>2784554Reminder: if you use debug commands to get out of these bugged map traps, then you cheated not just the game but yourself
>>2784073>I consider this challenge 'complete' once you kill all the zombies on the 3 highest floors, since after that point you more or less play normallyBrother there's literally 15(i dunno exact number) more floors with the same amount (or more) zombies and said floors don't even have walls you lure zombies intoGuns/ammo that you can loot will kill 0.1% of total zombie population thereIt's obviously possible to do but as i said you have to be extremely autistic to do itTop 3 floors is the easiest part to clean up
>>2784081>>2784073>you can just make them retard pathfind into the void
Question: in old builds there was some gay system where you had to charge up your melee attack in order for it to be effective but there'd be no cue or indicator of when you reached full charge. Have they done away with that gay system or is it still in place?
Shitty multiplayer experience where no one communicates unless you’re a discord tranny
>>2784554>Phase through a brick wallThis... is how I died...
>>2784937Hasn't been a thing in many years. What matters now is the range of your weapon, every weapon has a (logical) optimum range to be used, so using an axe when an enemy is breathing on you is too close and will do much less damage than connecting the blade to its face. In general, try to hit zeds from the max range of your weapon.
>>2784937>Have they done away with that gay system or is it still in place?Long gone.
>>2782148Nigger dancing on a fucking nut
No fridge?
>>2785395Yeah, the original homeowner was just that cool.
>>2785395I found another house with no fridge. Seems like there are a lot of mistakes in the new map.
>>2785395The average joe in the 90s would bury his food in various cavities before the winter.
>>2785395A lot of the houses seem super packed with decorative shit and look visually busy? Maybe I'm just going through the rich parts of the map
>>2785420kek
>spent several hours on a save intending to build on the construction site at mccoy>never bothered to check if I could get rid of the scaffolding in front of the garage door>you can't interact with it at allughhhhhhhhhhhhhh
>Ammo is now rarer than gunsWHAT THE FUCK DID THEY DO TO THESE LOOT TABLES???
>>2785498boot up with debug and see if you can vaporize them with your mindalsoYou'd have to disassemble them from the topdown irl :^)
>>2785506>You'd have to disassemble them from the topdown irl :^)I know this is making fun of redditors who don't understand simple premises like physics and logic. But in real life you can just push the fucking things over and drag them away, either with a rope and some brute force, or a car if needed.Or just hack them up into pieces with an angle grinder, cutter, etc.
>>2785513Anon if it was real life you'd be genuinely mentally retard to start hacking away at the base of it with a grinderI'll give you grug unga bunga just ripping it down with a car though, thats funny
>>2785516I never said that it'd be smart to cut it to pieces with a grinder. But if you seriously couldn't think of destroying it any other way, that's what you'd do.
>>2785519I guess I'm biased by actually having put together scaffolding, and knowing just how heavy the top platform tends to beI'd not want to risk that falling on me at all
>>2785521>I'd not want to risk that falling on me at allOf course, but the player ingame can also sledgehammer all the load-bearing walls of a house and it's just fine.
In another 13 years maybe. But only after they add:15 new sub crafting menusMore useless late game production methods (such as clay doll stamps, painting, ice sculpting, and grain alcohol distillation)Mew catchable animals (lizards, salamanders, newts, ferrets) that have no mechanical differentiation between the existing frogs and birdsMore complex car systems (different kinds of spark plugs, serpentine belts, and bolt variations), with no car spawning with a fixed version of any of these because Kentucky is notorious for all street cars being barely held together scrapMore basic t shirt variationsEven more systems no one ask for that makes the game more difficult and tedious (glucose levels with potential risks of diabetes, bathroom meter, menstrual cycles, armpit hair length meter, fish population levels)A wind speed and direction overhaul designed to rebalance shooting by making shots completely miss 85% of the time below level 7Breaking the vehicle systems againNeglecting to add npcsCreating a complex ammunition degradation system that tracks each individual bullets age and likelihood of being a dud, misfire, or mislabeled blankAdding an ultra realistic and comprehensive RPG sub game with miniatures, rules books, dice (they already have these thankfully), trackable character sheets, and a boost to character mood that will be determined to be too strong and thusly nerfed into the groundafter all these features, then maybe we will get useful stations.
>>2785548Stolen laptop please understand
>>2785554>stolen>burnt>drownedWhat's gonna be the next thing that'll take down his laptop?
Interesting window placement
>>2785601The map was partially AI/procgen created, wasn't it?
>>2785601It's so they can watch the neighbor's TV while they do their dishes, duh.
>>2785601Average joe in the 90s couldn't afford to buy a tv.
>>2785601Proc gen or someone who doesn't give a fuck. There is so many errors in Fallas Lake.
They still haven't fixed the bug where if you delete a save, then click "choose mods" on the screen (it automatically tries to get you to start a new save), it disables every single mod. How the fuck are they so shit at their job.
They obviously proc gen'd the new map and didn't check it over for bugs lol. The police station in west point just suddenly turns into a convenience store upstairs
>Survivor zombies usually in the middle of a big pack of zombies that required good weapons, a car, or firearms to deal with>Gave big fuckoff rewards when looted though!>Devs IMMEDIATELY NERF THEM INTO THE GROUNDBoy I sure do love noticing every 'survivor' zombie now has the smallest bag possible and has less items than a single kitchen shelf.
>>2785774Guess in the PZ universe, police was privatized and is now owned by Walmart.
>Trust us we totally made every house in the game 100% unique by hand! No copy paste anywhere and we totally didn't procgen a lot of them!They procgenned it lmao!
any mod that disables the photosensitive warning? you cant even skip that shit.
>>2785854The scariest part is that nobody seems to notice it, 4chan is the only place who actually talk about the new areas being procedurally generated.
>>2785868I think the extra detail is lagging my game more than it used to in unstable. Lmao.
Has anyone talked about how the rosewood fire department interior is an objective downgrade?why did they make this shit all separate rooms? Sorry did you forget how to do an open room plan, like what one might want in a place where people need to sprint around at a moments notice?
>>2785841i found a hiking bag zombie pretty fast.you and others are experiencing the phenomenon known as confirmation bias, where you remember all the times those villains at TIS pissed you off, but forget and discount the things you enjoy.
>>2785880Most likely the proc gen can't do large open rooms.
>>27858684chan is the only place that allows you to discuss itreddit just bans you for bringing it up
>>2785883>RNG is RNGYes, you can in fact find a 0.0001% item in the first five minutes.No, that does not stop the average from being much higher than five minutes.
>>2785854>>2785868its not just procgen, its bad procgen with no checks for shit like interior facing windows/exit doors
>>2785896Rosewood is infested with procgen issues. So many doors blocked by furniture and horrible room layouts.
>>2786019>No procgenThis house looks unsightly. Some towns feel handcrafted and atmospheric, while others clearly suffer from rushed, unpolished procedural generation and they didn't have time to give it a pass.
>>2786030I hate that all the roofs have no eaves/overhang
Have they fixed the vehicle bug yet?
Britas 42 when?
>>2786030It is glaringly evident that procedural generation techniques have been employed, go look at Ekron (map.projectzomboid.com). Have you ever encountered a residence that looks like this? The procgen failed glaringly.
>no procgen>containers have misplaced wallsNigger devs lied again.
>>2786141According to Discord it's being worked on
>>2786196Was gonna say I think you mistook the green tarps for misplaced textures, but then I realize you were talking about the fucking red wooden walls.
>no procgen>misplaced roof piecesNigger devs lied again.
>>2786157I'm glad and not alone in spotting this crap. Riverside and Westpoint look carefully hand-crafted, while the rest were clearly churned out with the help of procedural tools, some of those buildings are just dreadful. It’s better to do far less, or just play it safe, because many of these buildings looks cheap, cluttered, and thrown together with no real logic.
>no procgenThere is a tire... on the roof.
>>2786255How does this even happen?
>>2786232They can claim proc-gen was never used, yet Ekron demonstrates the exact opposite. It appears they rely on a procedural-generation-then-manual-review workflow to refine and stabilize the results. Judging by its appearance, Ekron clearly never received that review.
>>2786294They are probably too stupid to know we have an online map and can inspect each area thoroughly.
>>2786196>>2786206are these not old disused train boxcars? you can see the same container size/tiles used in the crashed ekron train, they aren't storage containers
>>2786323None of this is procgen, just some disgruntled troon faggot who can't comprehend creative liberty.
>thread devolves back into endless bitching and moaningnice couple days we had there but the rent-free obsessives are back.remember schizos: TIS has your number and is working tirelessly every day to make you hate the game more.
>>2786361I thought so, I have been LOVING the new map procgen or not.
>>2786375>Overhauled map, good>Improved lighting, good>Ragdolls, good>Everything else, badI am not impressed by B42.
Owari da, 100k reached despite all the bullshit for so many years and countless basic bugs, some of which game breaking
>>2785498Sledgehammer?
>>2786442>100k for B42>B41 multiplayer, an actual big update, peaked at 60k>add the price increaseCan't tell if it's suspicious or people really are just that starved for real zombie games they'll eat that shit.
>>2786500FOTM with the thousands of videos praising the game on youtube these last few years. If so many people will buy some dogshit asscreed demake, they will certainly buy PZ.
>>2786500$25 is a bargain for a game of this size lol. do you think people are put off by a five buck price bump? five bucks is like spare change these days.
>>2786510I'd be put off by devs bumping the price of an unfinished game that have been stuck in development for 13 years.But then again I guess retards still buy 7DTD.
>>2786442They deserve it, especially the map team. I hate this and love this at the same time.
>>2786442They can thank turtleneckchad and the gun-maniac dev for that.
>>2786294Actual AI post
>>2786500zomboid is somehow the best zombie survival gamethe second someone actually competent realizes how much of a market they can steal zomboid is getting raped
>Find car key in garage on the left>It's not for the car parked next to the house>It's for this vehicle
>>2786580>especially the map teamThat procedural generator will get a raise.
>>2786686you can bait zombies to cars and kill them to get keysthe loot is proximity based
>>2786695I just assumed that they got rid of that shit when I seemed to be unable to bait house keys.
>>2786670They already combo'd AAA devs and hungry modders. That combo doesn't fail regardless of how much money you can chuck at a new IP. PZ will continue to dominate the zombie market.
>>2786157This looks so bad, do they check their work?
>>2786442despite all of its flaws, PZ is still the best zombie game out on the market. No other game comes even close to what PZ offers.
>>2786768I know, just sucks that the game is 10 years behind in development because of a bunch of faggots in the dev team. I hope the recent success brought on by the newly employed chuds is enough to tip the balance and get all the rest of the faggots fired so the game can finally progress at a reasonable speed. I really don't want any more autistic communist tranny faggot in this studio. Remove all the gay magazine shit and add local anti-niggers flyers and confederate flags, I'll take that as a sign of good will.
>>2786789It took 10 years but they hired mega-autists and AAA devs. The game should be developed by competent developers who care about the game and not just the pay check.
>>2786789>Remove all the gay magazine shit and add local anti-niggers flyers and confederate flags, I'll take that as a sign of good will.They can't add that without being striked off the steam market but they did add the next best thing.
>>2786800Amazing how they all managed to create an internal patreon scam by just sucking up to the raging alcoholic in charge.
>>2786805New intel came to light that Lemmy has been extremely hands off for years so that is not true. The reality is the troons on deck didn't know how to steer the ship. Lemmy isn't active.
>>2786695I believed this was changed so the keys spawn when the zombies do.
>>2786813He still was the boss, hands on deck or not, and all the trannies had to do was claim le mental health to get another 2 years of paid leave and not get fired. Todd Howard is hands off, and Starfield still suffered heavily from no one daring to add shit without consulting Todd. Who else but this alcoholic commie piece of shit would keep for 5 YEARS a guy so useless and retarded all he did in all this time was add guns to a wall one time, while wanting meetings to be moved to 3AM because he refused to set up an alarm clock to fix his sleep schedule?
This harbour office in Riverside seems like an OP base location.
>>2786276They forgot houses can randomly spawn attached basements.
>>2786446I still need to find one but maybe...
The one thing where I'm glad is that it seems every window spawns with curtains now, there is no gay chore of having to scour through bathrooms and bedrooms finding sheets to just close the curtains completely in a house.
>>2786890Dayum nice. Riverside was dying for workable bases.
>>2786442Unironically?Congrats, Indie Stone. As much as I love to doompost for fun, I fucking love this game and it deserves success.
>>2787190Half the team deserves the success, half deserve the gallows, so I'm pretty mixed. If the chuds fire all of the useless faggots, then I'll be happy. Currently is a weird limbo state.
What mod is a must-use for your games? For me, its the bandits.
>>2787214I can't live without KI5 cars.
>>2787196>Half the team deserves the success, half deserve the gallows, so I'm pretty mixed. If the chuds fire all of the useless faggots, then I'll be happy. Currently is a weird limbo state.We're already halfway there, a lot of the useless paycheck thief side of the team got shitcanned by the new art director.Yes it's in a limbo state, but the good thing about that is it's currently trending upward rather than down.
>>2787216I hate KI5 cars because they don't use the standard, heavy or sports vehicle items.
>>2787214The Frockin mods.Zomboid desperately needs an expansion of its base clothing options.
>>2787225Sure, but I want to see head rolls for the whole ladder debacle, that shit is intolerable. And ffs, fix the calories and the Fitness/Strength xp bullshit.
>>2787190They really do, and I hope Lemmy is happy with the results, he should be. The new developers seem really good so far. The dark days are coming to an end.
>>2787254>And ffs, fix the calories and the Fitness/Strength xp bullshit.Calorie requirements absolutely need to be dropped by ~10% I think, agreed on that.Fitness and Strength shouldn't be skills, but separate metrics that can rise and fall over time.
>>2787225The new art director cherry picked the best mappers from the community. He has single handily forwarded one of the greatest map overhauls in the gaming scene ever to be seen. If they keep them going for 5-6 years imagine the size and detail of the map.
>>2787254Ladders will be code or animation.
>>2787269>If they keep them going for 5-6 years imagine the size and detail of the map.I don't want it much larger. I'm hoping for one more addition of Fort Knox proper to the southeast, then that would complete the map.An overhaul of Louisville would be kino though.
>Huge content drop>Heaps of bugs fixedIt's really funny how wrong that fired faggot was. Loving this Stable launch.
Freshly Turned>>2787377>>2787377>>2787377>>2787377
>>2786510>$25 is a bargain for a game of this size lol.It has no fucking content though??????
>>2787214semi truckborn to truck, forced to stomp zambies
>>2787214>for me it’s the bandits I don’t get the appeal of that mod, it’s so buggy and unfinished, and “Week 2” or whatever isn’t that great either. If you want to have fun with “bandits”, then TiS has to fucking fix PVP and the entire health system, a rolling pin doesn’t give people lacerations, i shouldn’t be able to sprint up to someone and stunlock shove them to death, Celestia forbid I have a spear and just sprint crit them (though this doesn’t exist anymore in B42 I think). NPC’s are always going to be mediocre, it’s funny how TiS was holding onto internally shared videos of NPC tests from almost a decade ago (NPC vehicles for example), but only shared them a couple of years ago.I dunno, I’m just not excited for buggy AI, or for doing “fetch me x” missions for NPC’s, the best bet would probably be NPC run farms or communities that you could trade with, not actual roaming NPC’s that’ll just rape you with aimbot if they have a gun.
>>2786442>>2786500how exciting, I can’t wait for the further death of the public multiplayer scene. B41 already had us bad with >bloated 300 mod servers flooding the server list with sane servers requiring using the ((official dicksword)) or a third party browser to find. >retarded server admins and hosts banning anyone who genuinely could not join due to all the mods (since zomboid’s netcode is ass and practically unchanged since b39). >HRP garbage being the only trending server because people love applying for permits to make a base or some other retarded shit. The last “high pop” server enforced that you had to consult the janitors before making a safe house, and that PVP was mandated to be cucked with a “warning” and that stealth ambushes in high loot PVP zones aren’t allowed. >what few decent or good servers there are, will inevitably be shut down or raped by retarded host decisions (i.e, I have a backup of the server’s save after it crashed, but will just get rid of it and wipe the server anyway and see everyone leave!) This is (you)r future, I guess if someone wants to shell out 30-60$/mo we could have our own server unless TiS bans us for saying no-no words like nigger.I dunno, the most fun I’ve had was on a anarchy server released start of B41 MP, hiding around the muldraugh lake cabins and making infrequent ventures to West Point while everyone else burnt down libraries, shot each other, and a faction specifically killed brownies and women kek.