[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vm/ - Video Games/Multiplayer

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1753982270826653.jpg (351 KB, 1440x810)
351 KB JPG
Lazy mid season 4 edition

Season 4 content:
>New area: stadium
>New tricks: fingerflips
>Updated lighting again
>Hegemont community park moved; smaller, fewer layouts but real spots like Santa Monica triple set
>Earn up to 1500 SVB in premium skate pass (cost 1000 SVB)
>Nike, Quasi, huf, Vans in pass
>Spitfire, Real, Thunder Trucks in shop rotation
>Session markers on vert drop-ins
>Better steering animations, better loose camera options
>Ability to pin tasks
>Lots of new pedestrian voice lines

Coming soon in season 4 still:
>X games event with Spot Battles on July 21st
>New friend code system

Season 4 ends August 25th.
>>
Sorry for not using a better pic, kinda rushed the bread together.
>>
Poostin
>>
File: 1778569192457682.jpg (641 KB, 1920x1080)
641 KB JPG
Latest roadmap.
>>
>>2720952
the pic is pretty radical, chum
>>
>>2720947
>new ped voice lines
you reminded me of how a while back I once ran out a bail and heard an SFX that I guess was meant to be change or car keys falling out of my guy's pockets. I heard it that one time and never again.
>>
What do you guys think will be in season 5?
I'm honestly expecting nothing, maybe they actually finally added S.K.A.T.E.
Brickswich challenges finally? I don't expect a new skateable location yet unless they throw out another shitty instanced stadium somewhere (its so ass I can't believe they charge to go in that thing and nobody will go in the thing again after this season is over.
I think the game will shutdown by season 6 maybe 7.
>>
Thought I’d be able to bust these all over the xgames x rail like you can with the forked rail… I was wrong
https://streamable.com/7je4bh
>>
>>2722760
>how to do *difficult trick*
>pop
>flick
>catch
>ride away clean
Those were the tutorials by pros back in the day before guys like Radrat and that scientology guy popped up on youtube.
Bunch of assholes if you ask me
>>
when do you suppose they will fix the bug where coming out of a grind at low speed will give you a full four push with a single push
>>
a
>>
>>2726858
whenever they fix the bug that causes you to snatch on the edge of a rail or ledge whenever you try and grind off of it rather than exiting early.
>>
Here's your X Games update
https://www.ea.com/games/skate/skate/news/x-games-san-van-event

tl;dr
Stadium redesign
Spot Battles (Throwdowns but in specific areas)
Friend codes
Block Parties (pop up challenges)
Blocking players will make them disappear and their Quick Objects will be mostly transparent
>>
File: image11.jpg (92 KB, 840x472)
92 KB JPG
>>2727943
>X Games Spot Battles are for up to six players individual players (no parties)

the stadium is a megavert, a bowl, and for you street lovers... a rail.
at least the bowl section looks quite interesting with various angles and transitions.
>>
>>2727943
>Stadium is just a glorified community park you have to pay to enter, grim.
>Another recycled game mode
>who the fuck needs friend codes? sounds easy as fuck to implement to pretend they're working
>block parties sound pointless and nobody will use them unless forced to
>its a shame they'll probably start actually banning people for griefing now
>>
>>2728013
a good halfpipe, my prayers have been answered.
>>
>>2728013
Looks good, now they just need to fix pumping so I can actually skate it
>>
>>2728151
> they'll probably start actually banning people for griefing now
I fucking hope so, fuck those brainless faggots
>>
>>2727943
>have setting since launch that allows you to disable all player dropped objects
>but because retards don't know how to use it, instead we're going to start punishing the intelligent players

why not just switch that setting to on by default? and include a hotlink to it in the item drop menu?
>>
>>2728151
I think the stadium is free for the X-games event fwiw. And I think friend codes can be nice, but yeah not really a feature to write home about. I think the block parties thing could be a neat way to concentrate people across the server into one spot making for more of the little impromptu DIY sessions and stuff which I've found fun when I come across.
>>
>>2729184
it should be free permanently, the need to use ripchips is absurd for what little is in there, why is it even INSTANCED too?
This block party shit is a massive cope, they figured out they'd have to actually put effort into the game to add matchmaking and proximity chat so they threw them into "in discussion" so those poor souls can hope that one day (never happening) it will come.
>>
File: IMG_9602.jpg (670 KB, 1709x1762)
670 KB JPG
>>2720947
I can’t wait to be able to thanos all these fucks if they mean objects will be even less visible than this
>>
>>2733074
>if they mean objects will be even less visible than this
they don't, that would be too much work for them
>>
0.31.5 patch notes
https://www.reddit.com/r/SkateEA/comments/1v1sk1g/0315_patch_notes/

Actually bigger than I expected. Looks like a decent overhaul to footplants from air, tutorial overhaul / fat cutting, pumping adjustments, and some other things.
>>
>>2740847
>total revamp of from-air foot plants... better hop, timing, momentum preservation; can do them off walls and banks reliably
one of my checklist items, rad
>>
>>2740847
i've had such problems with pumping and lip outs that once it took me like 10 attempts to simply finish the big ramp run in Stadium because i couldn't get up and out of the big roll-in for the last checkpoint
sounds like there's still more they want to do but hoping it's at least a little better.

whereas air to footplant changes just make me nervous, they had quite a lot of gravity before which was fine, they'll probably be silly mario jumps now.
>>
stoke's skill vid, stadium layout actually a lot better than i thought, and some decent stuff outside too
https://www.youtube.com/watch?v=noZfd2yaTn8
>>
File: SLAM DUNK.webm (3.82 MB, 1280x720)
3.82 MB
3.82 MB WEBM
>space jam theme intensifies
>>
IT'S UP!!!!!!!!!
>>
>the new HP is big enough you can raw pump into a 1080
schweet
>>
X Games stadium is nice, shame it'll go back to the garbage normal design after the event
At least footplants are kinda fixed, even though they've overtuned them a bit and you jump a bit too far out of them
Fair play, an actually good update
>>
File: skate__20260722.mp4 (3.94 MB, 720x480)
3.94 MB
3.94 MB MP4
This new stadium setup is the best
>>
Bros... how did they do it??
https://github.com/mchughalex/skate3recomp/releases/tag/v2.0.0
>>
nerd magick
>>
>>2759071
>>2759114
derp
>>
>>2759071
We're so close to getting Skate 2 kino again
>>
>>2759071
The frames are smooth but it still feels like molasses compared to nuskate. Not sure if that's just how the game is
>>
>>2759394
The original trilogy kinda feels like shit after playing anything newer for a while in my opinion.
>>
real X Games are starting. scooterfags should be over soon
>>
>>2759644
Made me appreciate the new game a lot more. The older ones are barely playable
>>
>>2723050
I remember those days.

>How to kick flip
>Step 1. Olly
>Step 2. Flip it
>Step 3. Catch it
>Step 3. Roll away
>Tune in next time for heelflips
>Stay rad
>>
vert best trick at the X Games gold was a kickflip varial to mute 900, last run of the comp
>>
>>2762899
Trick inflation is crazy man. Gui basically got some light applause for it. They were treating this like a normal thing.
Which I guess it is now.
>>
Spot Battles aren't bad, but making them score based is a disaster. I gotta sit here for 30 seconds watching some kid spam tricks, manuals and spread eagles? Come on man. Just make it a player choice award.
>>
>>2763471
and like 50% of competitors are 14 year old Japanese kids.
I'm reminded of how Burnquist scored a 98 for a fakie 5-0 one year
>>
I also noticed the street and park sections aren't exactly like the ones being used this year. I wonder if the game version was based on an earlier prototype and the X Games changed the design after Skate's model was already complete.
>>
crazy how fun this game can be when an update is "add an actually decent skateboarding area", and cleans up a few gameplay issues along the way.
i'd actually give them some money if the cashshop wasn't a big overpriced poop and we saw these sorts of additions more consistently.
>>
>>2766132
the only thing that would get me to pay actual cash money is Hookups decks
>>
Filming sucks. Only posting it because it took me longer than expected to land it.
The vert ramp is fun but all in all the stadium is underwhelming 2 b quite honest
>>
File: 1780629561580265.png (16 KB, 456x94)
16 KB PNG
what did this nigga do
>>
these girls fucking suck can they land a single trick
>>
>>2766933
Canadian
>>
>>2766933
I looked in the Skate discord and saw some drama about a "big skate content creator" who had just been banned and people were freaking out.
Couldn't care less but funny to watch the community manager have a meltdown and start deleting posts.
>>
>>2768534
what did he do
>>
>>2768707
According to him he "called out the devs giving content and promotion preference to their friends and not disclosing it" and now saying "milky" is apparently an auto 3-day ban on the discord.

tl;dr content creator mad he isn't in the clique
Make of it what you will
>>
>>2768838
they prob hate him for being a relatively big skate content creator and not constantly sucking their dick
>>
milky can barely even read who cares
>>
>>2763509
Points based anything in this game is a mistake and yet they made a bunch of modes around it when the optimal way to play is just spamming every flip trick variant
>>
>>2769601
It's pretty sad watching kids spam fliptrick/manual over and over not realising there's no multiplier. It still tends to work out for them though.
Then you also have people using a spread eagle bug to gain a ton of points.

At this point I just bail immediately so I can get the 'play a spot battle' challenge without dealing with the bullshit and even that's not worth it because the X Games coins items are shit.
>>
>>2770239
it actually bothers me the most how people push.
going after score, spamming tricks, whatever it's an arcade mode and i'm sure many people view the game like THPS, an arcade game, but with funnier ragdoll physics.
but seeing them kick push up/down transitions and at every moment immediately when not in the middle of a trick... it's painful. you are on wheels my dude, let 'em work.
i feel like i influence people in the street spot battle. i do a run with like 0-3 pushes for the whole thing, then see the spammers massively chill out in their next runs and actually start realizing basic physics will carry them forward. it's my good deed for the day.
>>
>>2771883
Beautiful line bro, shout out to the spot battle markers still showing in replays fucking hell
>>
File: IMG_9848.jpg (764 KB, 1709x1940)
764 KB JPG
I thought of something kind of funny, looking for girl characters just standing around and walking up next to them for a second to get a picture like this just to say “Me and BAE”
>>
>>2775002
>h3h3 productions
>>
>>2779413
kek
>>
File: 1754780050556379.png (17 KB, 522x89)
17 KB PNG
he's still seething wtf
>>
>>2780501
Not sure what happened but I'm not exactly inclined to believe or side with some 15-year-old-girl ass vagueposting like he's doing.
>>
>>2779413
lmao
>>
Free deck in the store!!!!!!!!
>>
>>2796494
what is it? watching softball so I can't check until this evening
>>
File: Screenshot.jpg (123 KB, 609x1094)
123 KB JPG
>>2796503
>>
>>2796553
never heard of em. thanks
>>
File: 1772757161406663.png (21 KB, 678x97)
21 KB PNG
>>
>>2796720
lmao does he think he invented the idea of large gatherings?
>>
kinda wish they had come up with some new challenges based on runs from this year's X Games, rather than simply refresh the old ones.
>>
Guesses for what's coming next season?
There's supposedly a new form of progression, no idea what that would entail considering the insane lack of content, perhaps they're abandoning the districts so they don't have to do anything for brickswich and then just throwing some challenges in that area.
If no S.K.A.T.E. still then it's pretty grim
>>
>>2803612
probably staying very still and being quiet, just hoping the arabs forgot this shitty little studio exists and belongs to them now.
>>
>>2803612
>a new form of progression
Oh baby, a new XP bar to grind
>>
Block Parties are live! I have no idea how to join though. I don't see them on the map.
>>
>>2806251
I probably won't be able to play this weekend, I like the idea of these to be honest. Reminds me of going downtown on Go Skate Day every year when I was younger, skating with a massive crowd down the streets from spot to spot.
>>
Block parties seem interesting, but so far it's basically just "best score in area" and it's trick spamming city. Needs more variety to be good.
>>
>login to see what the rewards for block party is
>extra tix
Yea, not logging in til next season.
>>
>ANOTHER multiplayer game mode where the person who spams flip tricks wins
oh my god bruh
>>
>>2806536
Don't worry anon, it's not JUST spamming tricks, it's also "who can glitch jump the highest"
>>
survey is out, so you can let them know their new feature is a complete waste of dev time
again
>>
>>2810069
The easy fix is to make it a co-operative mode, more like an open Own The Lot, but I get they have to appeal to the trick spamming tiktok kids.
>>
File: 1771423564959223.png (21 KB, 815x99)
21 KB PNG
>>2803612
>>
>maybe if I'm lucky get one run attempr on every block party goal because it takes 30+ seconds to reset to my session marker
lol
>>
game needs blood
>>
>>2811871
whose specifically?
>>
Honestly I just wanna do cool tricks. I guess it's hard to implement that to a score system. I did manage to find a few spot battles where people weren't obsessed with points and instead did some cool shit.
>>
>football but you win by deciding not to score when you could have
>>
File: IMG_20260811_175234_782.jpg (3.51 MB, 2268x4032)
3.51 MB JPG
gentlemen...
>>
File: IMG_20260811_175251_932.jpg (2.83 MB, 2268x4032)
2.83 MB JPG
>>2814010
BEHOLD
>>
I don't understand why there's still so many stiff animations in the game
some of the landing ones like this look really good so clearly they have the talent there but just aren't using them enough
>>
>>2822148
ugly hair
>>
>>2822924
I just quickly made a fem character to show the suit off when I noticed
>>
File: mpv_m8UwxzkEK5.mp4 (1.73 MB, 1280x720)
1.73 MB
1.73 MB MP4
damn this game still exists i keep forgetting
>>
File: AWOOOOGA.webm (3.5 MB, 1000x500)
3.5 MB
3.5 MB WEBM
>>2822148
oooohhh yeaaaah
>>
>>2823677
nigga put in more work for this than actual skate clips
>>
>>2823677
>EA gets bought out by the Saudis
>Skate immediately gets a fanservice costume
hmm
>>
>>2823677

lol they couldn't even give you retards a proper swim suit cause they're still trying to push that faggot troon agenda

how do you brainlets get shit on by fortnite and still throw money at this dogshit lmao
>>
remove javelin
>>
I wish SkaterXL wasn't so mod reliant in a way.. It could easily have been super popular like the new EA Skate.

Shame.
>>
I just got an "Inappropriate Content" warning from a moderator on Steam for criticizing the state of the game over a month ago.
I can't believe how many fucking moderators they employ to regularly reply to almost every single topic and say "feedback noted, teehee"
>>
>>2829008
they will be laid off, inshallah
>>
>"Progression update" coming in season 5
Who wants to bet they actually are wiping ripchips? Honestly I think it'd just be funny because of the community meltdown.
>>
>>2823677
>>2824009
kek
>>
File: w1how3qxmv871.jpg (6 KB, 200x202)
6 KB JPG
>>2829008

they used bot accounts to bot reviews and it still has a shit rating

full circlejerk are fucking retards KEK
>>
https://www.ea.com/games/skate/skate/news/progression-update-aug2026
progression update, who cares
>>
>>2833903
Oh yeah and season 5 has been delayed 2 weeks from August 25th to September 8th
>>
>>2833903
well it does sound better in theory, they've kept removing daily chore shit more and more which is good, and doesn't belong in a skate game.
shame everyone has already gone through the progression stuff and has every product box item though, so it's makes no different to all current players.
now if only they would take out all the fomo from new areas and content, too.
>>
>>2834100
>anon thinks they're not gonna reset everyone's borough progression and ripchips
>>
>>2834529
:(
(i wouldn't even mind that, if they made a more fun Skate1-3 system themed around cover shots and video parts etc)
>>
Block party starting soon!
>>
>>2841564
Wake me when they add a co-op mode
>>
https://x.com/skate/status/2089759690360271151
>>
>>2844857
Neat, I probably won't do them much like impossibles and fingerflips but nice to have. I hope they sneak grab grinds in soon but it seems like it's 1 trick category per season so maybe season 6.
What really matters is what new spot are they giving us to skate?
>>
where am I meant to do the 360 Benihana for this week's challenge? it says 'Stadium' but I've done it in all three areas of the stadium and it hasn't counted.

>>2844857
right on. hope I can do stuff like under varials. wish they'd make it so all flip tricks can be held infinitely.
>>
File: 1767206290014701.png (122 KB, 444x242)
122 KB PNG
>>2844857
https://www.youtube.com/watch?v=Hfj33T4gZq8
Another clip, looking at the background it looks like the summer camp leak was correct. I guess means more park type stuff instead of any significant street spot additions which is a bummer, 3 seasons in a row where the skateable area additions are basically all park stuff. If they do make a nice, *big*, flowy park it could be a lot of fun. I guess it's not completely off the cards but at most we'll get a tiny little crap spot like the parking garage bit from this season.
>>
>>2796720
He is a faggot. Ever since the very first playable version in the closed access, where those faggot creators weren't in, people were talking about large gatherings towards goals or competitive modes. This guy was cancer in SkaterXL, still is in Skate.
>>
>>2845317
It was broken but they fixed it, I just got it
>>
>>2846333
alright thanks. now they need to fix the 'skate 50,000 distance units' one, I've been stuck at 0/50k for two weeks.
>>
>>2846370
I guess that was a case by case one because it worked for me
>>
File: file.png (16 KB, 413x250)
16 KB PNG
what
i always keep my drivers up to date with nvcleanstall whats going on here
>>
>>2847027
This is the random insane crashing bug thats affecting tons on steam that they haven't addressed for months, either this occurs or your pc completely freezes up and must restart, its unacceptable.
>>
File: 1764311393413605.jpg (128 KB, 647x670)
128 KB JPG
>>2847027
>anon hasn't upgraded his fences
>>
nnnnnnEIGHTIES
>>
My dad works for Nintendo and he said season 5 will be okay.
>>
File: _20260821_221927.jpg (24 KB, 643x273)
24 KB JPG
>>
>>2866875
wow full circle has some explaining to do
>>
I have a feeling they likely paid to be part of the gamescom opening night and will have the season trailer there
>>
>>2868447
I kinda hope not, they need to save the marketing budget for when they have more for normies to do with matchmaking and stuff.
>>
File: 1776353263287269.png (2.16 MB, 1629x915)
2.16 MB PNG
Season 5
https://youtu.be/0UAi4AW5KOE
>>
File: 1780546532446616.png (2.38 MB, 1629x915)
2.38 MB PNG
>>2870864
https://www.ea.com/games/skate/skate/seasons/skate-season-5
Kinda funny last night I was wondering if SUMR could mean Super Ultra Mega Ramp as an homage to Skate 3's Super Ultra Mega Park. Lo and behold it is a mega ramp park.
>>
File: 1767032169005749.png (856 KB, 1920x1080)
856 KB PNG
>>2870876
For some reason the site has fuck all on it so here's a reddit post with more pics and info:
https://www.reddit.com/r/SkateEA/comments/1vy3y3i/season_5/
>New area: Super Ultra Mega Resort (S.U.M.R.) Camp Mega Park
>New Hedgemont Street Park (Coming Mid-Season)
>New and Updated Tricks/Skatepedia updates: Underflips, Improved Footplants
>New Ways to Play: Updated Progression
>New Game Modes: Player Spot Battles and Block Parties
>QoL Improvements and Bug fixes (details coming on Sept 7, 2026 via the 0.32.0 patch notes)
>New Brand Partners: Converse, Baker, Deathwish, Online Ceramics, Welcome, There / Unity
>Updated skate.Pass with new Brand Partners
>Vans Season 5 Starter Pack
>New Tracks to the Soundtrack
>Mid-Season Event
>>
File: Spoiler Image (878 KB, 2048x1152)
878 KB
878 KB PNG
>>
>still no S.K.A.T.E.
jesus fucking christ man
>>
>>2870876
not a megaramper but i can give props it's looks well made and detailed, has it's own look going on with different assets, and the game does lack a lot of decent downhill and verticality like this (Grom and Stadium was so half-assed), so fair enough.
sure they'll be a few little spots and nice places to to set up with the item dropper, besides the big trickline stuff.
>>
File: 1771554334685879.png (987 KB, 2048x1152)
987 KB PNG
>>2871180
It does feel like they've been going really hard on the Big Ramp type stuff, really would like to see more street spots. A new street *park* called Parry Point Park is coming mid-season in Hedemont by/at Blue Light Beach, and they're redoing the lot where the old community park was for some actual street spots maybe but no timeline.
I will agree at least this new mega park does seem to have some work put into it. Might be fun once in a while.
>>
>>2870990
It's probably really retarded to balance when you can land anything you want, bails and ""parkour"" give you points and people following youtubers say TRICKLINE TIME with nerd emoji and spam everything they can after a spread eagle glitch. It only worked in previous entries because you could bail since there were difficulty modes and against the AI the AI would bail on purpose several times.
Particularly I don't think it is a good idea, unless they revamp everything involving points and landing tricks.
>>
skate 1 is better than this dogshit
>>
https://youtu.be/0lu4KBKutnM
omg this look so fucking sick I can't believe they're keeping this from us!!!!!!!!!!!
>>
>>2873452
They can very easily filter out specific tricks which would cut out spread eagle and such, all they would need to do is allow interaction with a prop be it what we have to jump off of or grind on and require the other player to perform said trick, hell if they were smart they could also allow toggling removing manuals.

Its funny they also haven't released a roadmap either like they have done for all the past seasons
>>
>>2874051
the old games disallowed manuals, footplants, grinds, and basically all vert tricks. they also had designated areas where you had to perform the trick.
>>
>>2884570
Not fully. I distinctly remember playing S.K.A.T.E in Skate 2 and watching people do footplant 900s down the stair gap behind the library. It didn't count the footplant as part of the required trick but did count the spin.
>>
>>2885559
what I meant is the game didn't recognise them as a trick, so if you did the 900 glitch it wouldn't say "heelflip footplant 900" it would just say "900 feel"
>>
>>2885639
Oh sure, but it still allows fuckery so that a "900 heel" is still a valid trick which goes against the whole mode. It's the problem with the SKATE mode in general that they never really solved. They'd have to heavily restrict it and their core audience won't like that.
>>
>>2885670
it's a game engine problem. you don't fix it by arbitrarily banning certain trick combos, you go to the source and fix the engine glitches that allow it in the first place.
>>
>>2885696
And they cannot do that because they are using a spaghetti version of an already heavily modified Frostbite given by DICE. That's also why Javelin will never go away and there will never be a Linux version, and they tried (again recently) to do such without any success. Also, a lot less people are working on the game nowadays.
>>
Is Dashawn Jordan the first pro (that plays themself) in the game?
>>
>>2890986
Word to mother, yo.
>>
>>2890986
Yes.
And I'm still mad they had Gravette play some retarded OC no one ever cared about instead of himself.
>>
>>2890986
No diggity, no doubt, playa.
>>
>>2892547
If I put my tinfoil hat on I'd say it's because Gravette is too edgy for the sterile feel they're going with
>>
>>2892547
Fuck you I like Slappy.
Granted this is a weird version of Slappy, but still.
Next you'll tell me you don't like Joel or Sammy.
>>
havent played in like 2 months, but i swear the game feels better. cant tell if they did some sort of general overhaul of the skate mechanics, or if im just hitting it with refreshed skater eyes
>>
speaking of Gravette
https://youtu.be/eVQ9sAAvGnY
>>
Needed like 1000 tix to unlock every Season Pass item but couldn't be bothered. Oh well. Hopefully next season is good.
>>
>>2914547
Extra tix can be used on the previous season fwiw
>>
>>2912466
Was in my recommendations. Did not disappoint.
I can't believe he's 38 already, holy shit. Those hips must be killing him
>>
>>
>>2918158
I wish there was a way to spin out of grinds.
>>
>>2918345
how do you mean other than popping and spinning or bump out and spinning? like, if bump out was smoother so it was more like simply dropping off the grind without the little hop you get from bump outs?
>>
>>2921942
like, when you press B, I wish you could quickly spin out rather than have to revert.
>>
Patch notes
https://www.ea.com/games/skate/skate/news/update-032-0

tl;dr
>Legacy Skate.Pass is dead from S5 pass on
>16 types of Underflips
>Block Parties now have rulesets (still mostly focuses on trick spamming, though at least resets score when round starts now)
>Spot Battles can be started anywhere
>"Dark pop glitch" got patched, tiktok kiddies are already complaining about it
>>
>>2922238
>Updated Flick-It detection for Impossibles to reduce accidental Impossibles.
>Fixed several issues where the skateboard's wheels would get caught on the lip when landing in transition.
Couple nice little things. Seems like this season is not offering much if you don't like megaramps and weren't chomping at the bit for underflips. Hopefully the new street skatepark and that Rinq building are shown and come soon.
>>
Stoke early season 5 gameplay:
https://www.youtube.com/watch?v=kD72cIz9mHQ
>>
>>2922477
This video shows a ton of the different options and lines:
https://youtu.be/urtX7kmtIVE
Honestly does look pretty fun for a once in a while thing.
Also shows the new Crew Bounties which I guess replaces the neighborhood rep system, and a bunch of new fast travel points you can get form them.
>>
>>2923754
>no one is on this map to do realistic skating
ey man i am going to skate some of those little 3-sets and picnic benches simply to have a different background in my clips for once.
>>
>>2923828
Yeah I think there may be a couple little things here and there, or just nice spots to set up some DIY stuff like at 11:05 in that second video (maybe a little tight in there but still kinda cool). There are big curved handrails at the bottom that could be fun, couple things could be decently grounded but sick on them.

This map almost makes the work they did on Isle of Grom feel wasted, unless they kinda needed to practice by making that to make this. How many megarampers are going to go to Grom when they have this?
>>
File: 1776002736119535.mp4 (2.47 MB, 1280x720)
2.47 MB
2.47 MB MP4
Haven't felt like properly filming clips in a long time, haven't even felt like uploading clips for a few months since I got a new PC and have to remote into the old one to play this. Gonna dump a few shitty season 4 clips for shits and giggles.
>>
File: 1759848517411240.mp4 (2.43 MB, 1280x720)
2.43 MB
2.43 MB MP4
I like skating this wall lately but I can't really get much that looks very good on it to be honest. Wish I pulled out of this one a bit earlier to not land so low.
>>
File: 1771788904244128.mp4 (1.64 MB, 1280x720)
1.64 MB
1.64 MB MP4
Honestly most of my clips anymore are boring mellow easy stuff like this I just thought looked smooth while cruising around stoned. Loved ripping bs bluntslides across this qp.
>>
File: 1764674015452229.mp4 (2.94 MB, 1280x720)
2.94 MB
2.94 MB MP4
>>
File: 1759752195164122.mp4 (1.23 MB, 1280x720)
1.23 MB
1.23 MB MP4
I really should film more clips, I still play the game quite a bit.
>>
finally went through and finished off the borough item boxes. all I had left was the drop item reskin stuff. only interesting ones are the steel grind rails and the black ramps that look like actual skatelite.
>>
One last skate at the X-Games stadium....
>>
https://www.youtube.com/watch?v=6GkjciIhjW4&t=1639s
Random conversation about some dude who helps with some of the audio, apparently got called back to do sounds for soft wheels. Would be really nice to get basic skateboard customization like wheel hardness and truck tightness.
>>
It's up.
>>
The physics are much better for realistic stuff, I hope they do not change it again (though I think they fucked late shuvs again)
Also, is the board smaller?

ALSO, DEATHWISH
>>
This might just be the worst skate pass yet
>>
File: 1785968824547895.webm (3.97 MB, 1920x1080)
3.97 MB
3.97 MB WEBM
Underflips look nice
>>
File: skate-2026-09-08_20-45-58.jpg (865 KB, 2560x1440)
865 KB JPG
>>2926171
premium developers
>>
so long, gay bowser
>>
File: 1775284519761629.png (481 KB, 466x617)
481 KB PNG
nigga
>>
>>2926171
I kinda disagree, I think it's better than the past season one and all the 'sports' themed garbage. Worst ones were for sure 1 and 2.
>>
if there were ever any doubts that Full Circle were based outta Vancouver, this update squashed them.

I was kinda hoping there'd be double underflips and under doubleflips, guess not. only trick format left from the old games not in are grab grinds now, I think
>>
>>2926682
Hopefully since demand for new tricks is low they can finally do the vert/lip overhaul everyone wants. Honestly would pair well with grab grinds.
>>
Anyone else’s QDO’s broken?
>>
>>2927353
They seem to work fine for me.
>>
they finally fixed nose and tail stalls in vert. you drop in properly rather than pop off sideways
>>
slow motion rapes the audio in davinci resolve, whilst the ingame playspeed markers don't actually effect the sound speed for some reason, though it does when manually scrubbing the timeline and sounds great. so now I'm here recording parts with trying to manually speed control with the triggers...
>>
File: 1787594215281886.webm (356 KB, 1280x748)
356 KB
356 KB WEBM
>>
>>2926243
tekkers
>>
File: 1772716892240960.mp4 (3.35 MB, 1280x720)
3.35 MB
3.35 MB MP4
what the fuck lmao
>>
File: 1767516522496064.webm (149 KB, 1280x718)
149 KB
149 KB WEBM
>>2930460
yeah and you could also do it in some of the x-games ones
Also I think there is something very wrong with drop-ins, if you are on an upper floor you can teleport straight to the space between RANDOM floors sometimes. I am trying to figure out what triggers it.
>>
can't believe we got Baker boards in the game now (and hospital flips). Immedately spent all my free skatebucks on the baker, deathwish and the brad hayse boards. I didn't like Foy's board as much but cool that he's in there too.
>>
File: kewltrick_reencode.webm (3.07 MB, 1719x720)
3.07 MB
3.07 MB WEBM
nothing special, just like this new trick they added with fingerflips
>>
they reintroduced the bug where the exported clips are sped up
>>
wiping my tears with grom island because summer camp is only available with the skate pass (still committed to never spending a single cent on this game)
>>
this one took me a minute and the sped up export completely ruined it. oh well
>>
I tried doing a wallride across to the other side but I'm not sure if it's possible
>>
>⅓ of every round in block parties glitches and denies me my points
>>
>>2933193
Yeah I've only done a few and ran into a handful of issues with the scoring being weird.. counting shit that shouldn't and not counting shit that should once in a while. I was in 2nd place in one and the entire Block Party UI and everything just disappeared for the last round lol.
>>
File: VID_20260910_191837.webm (3.63 MB, 720x480)
3.63 MB
3.63 MB WEBM
shoutout to the dude skating doubles with me, threw a nasty stalefish over his head
>>
>>2933202
what usually happens to me is it gets stuck on the 'go' screen and never actually activates the round, so even if I do the challenge at the end I get awarded null points. another common one is getting stuck on the session marker loading screen the entire round.
>>
>>2933271
I've been checking out that new half-pipe quite often to do this with other people, it's really sick. Glad they finally put in a permanent (?) half with good proportions this time. I really wish they changed the one at Bonski, that shit is ridiculous.
>>
>>2933589
my only complaint is it's metal so riding it is kinda annoying to listen to
>>
>>2933678
While I agree, I also think the sound capture was really good (and funny) lmao

Also holy shit, when are they fixing late tricks? Fuck.
>>
File: 1783992330568953.mp4 (1.34 MB, 1280x720)
1.34 MB
1.34 MB MP4
Am I retarded or can you not do underflips out of grinds? I only tried a nollie flip underflip out of a nosegrind a few times and couldn't get it, can get them pretty consistently on flat. Kinda wanted to do some tech ledge stuff.
>>2933271
I'm kind of a hermit but I do like these kinda moments when you get a good session with some rando. Or earlier I was doing my own thing and a whole crowd of people skated past me on the way from one block party spot to another, just felt neat.
>>
Decided to edit my clips together instead of spamming the thread
https://files.catbox.moe/a5qykn.mp4
>>2933193
I might be in the minority here but Block Parties suck ass. 5-10 minutes of spamming tricks is not fun
>>
>>2934675
Oh and yeah the clips were all sped up on export. Something to do with VRR I believe but couldn't be fucked to figure it out. Sucks because some of the tricks in the edit were difficult.
>>
the new park makes me think how rad an all-wooden hillbilly DIY park would be, built up in the mountains where there ain't any concrete or asphalt. surrounded with shit like burnpits, quadbike trails, moonshine huts, and the like. I think something like that would've been more believable rather than all the nice concrete and carved rock we got. granted, I've never been within a thousand miles of the PNW so maybe the culture isn't like that up there. all I can think of though is something like picrel with a halfpipe in it. imagine doing bonelesses and 900s in the mist
>>
File: IMG_20260911_153417_908.jpg (959 KB, 2268x4032)
959 KB JPG
game glitched and gave me a permanent crown
>>
>>2934353
I tried underflipping out of a manny and couldn't do it either
>>
File: 1783655776074416.mp4 (1.43 MB, 1280x720)
1.43 MB
1.43 MB MP4
don't open willy inside
>>2935941
I'm guessing it's an oversight but I do wonder if maybe there's a chance they deem them too technical to combo like that or something?
>>
i couldn't get an underflip over a high rail, though it would come out every time on flat with the same input, so maybe there is some oopsies going on. wouldn't surprise me.
>>
File: 1765506482323968.webm (1.66 MB, 1280x732)
1.66 MB
1.66 MB WEBM
Tried the tricks you guys mentioned for a couple tries and I could do any underflip out of grinds (flat, rail, etc) and out of manuals. I also could underflip over a lot of obstacles. my replays were really slowed down or sped up, I cannot change their settings and it sucked to export, no idea why it only exports on low settings
>>
>>2936785
Interesting, I was just hopping on anyway so I just tried a bunch more and still can't get any underflips out of grinds or manuals. Tried toggling underflips off then back on to see if by some luck that would help but no dice. Tried a bunch of different spots and stuff.
>>
File: 1767522454460053.webm (318 KB, 1280x732)
318 KB
318 KB WEBM
>>2936868
What about your flick sensitivity?
Is your controller calibrated? I ask because I recently had to do so because I couldn't FS Grab properly, it wasn't reading the adaptive trigger.
>>
>>2936908
I was on 50 but tried all 3 settings for flick sensitivity on a bunch of tricks and still nothing. I guess I'll look into trying to calibrate my controller tomorrow but I kinda doubt that's it if I can perform them no problem on flat ground and the input viewer looks basically identical when I try them in a manual or grind.
Curious to hear if the other anon that had trouble doing them out of manuals has any success since that.
>>
>>2936941
I've forgot to add to the previous post: Calibration also fixed my right stick, it wasn't reading varials.
Outside of that, I really can't think of anything. Maybe a hardware-based bug like many AMD people are having? No idea.
>>
>>2936965
It's very weird for sure, I might join and look around in the d*scord to see if it's some known issue or something. I wouldn't be surprised if some seemingly unrelated game setting is somehow interfering but I don't really have the patience or enough interest to test that. Could also be hardware based I guess, I'm not running the game with any AMD hardware but it is a kind of old shitbox at this point (with a very obnoxiously noisy GPU fan).
>>
>>2936785
I was trying an impossible underflip out of a manny in the 2nd to last line of the edit I posted and I couldn't do it. I might also just be a shitter
>>2936941
I haven't tried again but it might have been a skill issue
>>
File: 1781881549148016.webm (809 KB, 1280x812)
809 KB
809 KB WEBM
>>2937557
Very weird (and hard) trick anon
Also, I think anything related to impossibles could be possibly tied to their latest patch and the "improved impossible detection" since people were whining they were doing shuvs instead of impossibles and blamed the game for it.

I wonder who did mocap for the underflips, they look cool.
>>
>>2937773
>I wonder who did mocap for the underflips, they look cool
Yeah I hope they disclose it sometime, all the animations are sick
>>
>>2930312
Niiice
>>
>>2937557
I've managed to get an impossible underflip out of manny/grind, but it's tight. You need to flick earlier than you think, otherwise it just registers the full circle (heh) for the impossible. Try with the flick it visualiser.
>>
>>2938109
I'm getting them now and finding you just need to input underflips quite a bit faster when doing them from manuals and grinds. I really don't find any of the underflips hard to do on flat at all but I gotta really try to whip them out of grinds and manuals like I'm trying to launch out of them as if flick strength affected pop height out of grinds (haha).
>>
Favorite underflips?
I really like fs shuv underflips and front foot impossible underflips.
>>
>>2938167
I'm a simple man, I like hospital flips
>>
anybody want to share music playlists, I got good one I've curated
>>
>>2939395
Share your list already, you've been edging us for so long
>>
>>2939554
it's on a YouTube playlist linked to my YT channel so here it is in text Heaven is a halfpipe
Skateboard blues
Mctwist and shout
Control - Septic Death
My Dog’s a Cat - Dag Nasty
No Reply - SSD
Words of Life - mcRad
Free at last - youth of today
Pill box - the joneses
Hammered - Bad Shit
Kiss of death - corrosion of conformity
Skate & destroy - faction
Bloodstains - agent orange
wash away - TSOL
Kill the poor - Dead Kennedys
Thrashin usa - meat loaf
Come on - revolution mother
Steppin stone - Minor Threat
Corona - minutemen
Express yourself - charles wright
Tutti Frutti - Little Richard
Hound dog - Elvis
Secret agent man - johnny rivers
Work hard play hard - Ted Nugent
Surf beat - dick dale
Wipeout - surfaris
Lowrider - war
My war - black flag
I’m destroying the world - Guttermouth
God save the queen - sex pistols
Borstal breakout - sham 69
Last train to hicksville - smut peddlers
Rawhide - blood on the saddle
Shining star - earth wind and fire
I’m the one - van halen
Beltane - Jethro Tull
Somebody to love - jefferson airplane
London dungeon - misfits
California sun - Ramones
Flying saucer attack - Rezillos
Beach blanket bongout - JFA
TNT - AC/DC
Breaking outta hell - Airbourne
This is my home - screamin sirens
And then you die - drunk injuns
Pipeline - anthrax
Possessed to skate - suicidal tendencies
Jerry was a race car driver - primus
Devil’s dance floor - flogging molly
Superman - goldfinger
I fought the law - the clash
New york groove - kiss
Downtown - petula clark
>>
>>2939554
and part two:
Sailor man - turbonegro
You - bad religion
Cyclone - dub pistols
Jesus built my hotrod - Ministry
Raining blood - slayer
Metal Militia - Metallica
Eyes of a panther - steel panther
Search and destroy - stooges
Stranded in the jungle - NY dolls
Peace frog - doors
Jumping jack flash - rolling stones
Born to be wild - steppenwolf
Papa was a rollin stone - temptations
Fifth of Beethoven - Walter Murphy
Gimme some head - gg allen
dont stop til you get enough - Mj
Uncontrollable urge - devo
She sells sanctuary - cult
Yer country - Us Bombs
Apache - grandmaster flash
California Babylon - Transpants
Fame - david bowie
Come on come on - nashville pussy
Baby love - supremes
The Ghetto - donny hathaway
Cool out son - junior marvin
No more ?s - Eazy E
Rebirth of Slick - Digible Planets
House of the rising drum - delinq. Habits
If you must - del the funky homosapien
Body rock - muskabeatz
Strong island - jvc force
Rock the bells - LL cool J
Dont sweat the technique - eric b & rakim
Made you look remix - nas
Sophisticated bitch - public enemy
Tricky - run dmc
Whirlwind pyramid - the DOC
Thank you - sly & the family atone
Loot the supermarket - deviants
96 bitter beings - cky
Organism - Tommy Guerrero
Green onions - booker t & the MGs
Girl from impanema
>>
>>2938167
backside half cab kickflip
>>
File: 1760739717876613.mp4 (3.74 MB, 1280x720)
3.74 MB
3.74 MB MP4
Always give this grind transfer one try when I skate through here and finally got it. I wish I bumped out of the second grind a little sooner, think it would have looked a bit realer and smoother but I'll take it.
>>
File: 1769535028654419.mp4 (1.6 MB, 1280x720)
1.6 MB
1.6 MB MP4
>>2940043
Like in this? Pretty good choice. I feel like spinning a lot of underflips a certain way looks really good, like when the way you flick the underflip kinda goes with the spin direction. Maybe it's just the THPS improv autism in me.
The animation work in general on the underflips is really damn good, very enjoyable to just watch repeatedly in the replay editor.
>>
>>2943169
its something Mullen does in a famous clip on Hollywood Boulevard, amongst others
https://www.youtube.com/watch?v=EOJ4vdO9eTE
>>
>>2943169
>>2943335
I've wanted to try a Gazelle Underflip (nollie front shov under + backside 360), just haven't thought about it when I was playing.
>>
File: 1762739799871164.mp4 (574 KB, 1280x720)
574 KB
574 KB MP4
>it's called underflip
>but it's flipped from the top of the board
I want my money back.
>>2943335
It did look instantly familiar, I watched a bunch of Mullen stuff about a year ago maybe time for another rewatch now that we have underflips to really use that inspiration with. I feel like he's where I got the idea of a nosegrind nollie flip underflip from that I was trying before.
>>
This hunk of shit broken for anyone else? For the past 2 or 3 days it’ll take 5 or more minutes to get in a lobby and when I do I can’t even move, I can’t move the cursor on the map, teleporting to someone else just moves my guy but I still can’t move, I literally can’t do anything but go through the menus, change outfits and boards and of course the shop still works flawlessly
>>
>>2944703
no it works fine, i dont know try resetting shaders but i doubt that's the issue
>>
>>2944878
On PS5?
>>
>>2946291
no it works fine on pc
>>
They will fix late flips today... right...
>>
good video by the way

https://www.youtube.com/watch?v=ei4oNaWO9DI
>>
Three 1 year free items gifted. The .basic hoodie is cool, glad they are re-doing the basic meshes, it's much better than the old one.
>>
File: IMG_20260915_141146_607.jpg (1.59 MB, 2268x4032)
1.59 MB JPG
I guess the previous one sold well
>>
>>2948192
i cant believe its actually been a year
>>
File: 1775034848252837.jpg (684 KB, 2283x1352)
684 KB JPG
damn..the memories from the horrible yellow and blue parks from here......feels like yesterday
>>
File: 1785680065295779.mp4 (1.63 MB, 1280x720)
1.63 MB
1.63 MB MP4
>>2948884
was just thinking of that when watching old clips
>>
File: 1771319580481355.webm (3.82 MB, 1280x720)
3.82 MB
3.82 MB WEBM
>>2948884
>>
>>2950756
kek
>>
i really hope the next update improves the sfx of tricks and making manuals harder to control, manuals are too video gamey right now
>>
>>2951069
I wish they just added a hardcore mode or at least more settings (like turning off the fucking magnetism) but I think that if anything they are making the game even more arcade-y, especially now with the newest map.
>>
File: 1764487483280424.jpg (687 KB, 2560x1440)
687 KB JPG
gooner spotted
>>
>>2951824
i got DC'd right after making fun of him
sorry EA i won't shame anyone who purchases cosmetics
>>
>>2823677
>>2948381
>>2951824
i'm out here stroking my shit rn
>>
https://www.reddit.com/r/Skate4/comments/1wi5la5/surf/
Some dude seems to have a cracked recent version of the game playing the Skate 3 maps.
>>
https://www.reddit.com/r/Skate4/comments/1wgdnko/how_can_i_fix_my_camera/
Need this shit god damn.
>>
File: 1775944350551318.mp4 (3.92 MB, 1280x720)
3.92 MB
3.92 MB MP4
>>2953357
>>2953368
Too reddit didn't click:
https://files.catbox.moe/q7po0j.mp4 - both videos combined, nothing major but clearly somebody has an up to date build working offline etc (underflips, recent cosmetics shown). The videos are posted by a reddit account named GreenBackGround, there doesn't seem to be any information or replies in the threads.
>>
>>2953368
>>2953357
holy shit i need this
>>
i think we have enough oversized dude SkaterWorld lol in skate(dot)
>>
>>2953899
Yeah man. I wonder what the deal is.. is there some discord or telegram server out there where this is semi-open and this is just some kid showing off someone else's work? Or is this dude the one actually working on this? I joined a few Skate 3 modding discords to snoop around and didn't see anything besides 1 person asking about it. It's kind of crazy it's not just a recent cracked client for offline or private server playing, like extra work was done to get it to load other maps properly. Not sure if that was a thing with the cracked playtests or whatever you want to call it.
>>
i really like those summer dresses with the little corset sash, though i don't think they really fit well for skateboarding...
>>
>>2954184
I guess the leaked alpha build years back helped create this in some capacity
>>
>>2954202
>though i don't think they really fit well for skateboarding
no such thing
only thing that makes sense to critique is short clothes because they offer less protection
>>
File: mpv_YU9tqfQj0W.mp4 (2.73 MB, 1280x720)
2.73 MB
2.73 MB MP4
>>
>>2954202
there are heaps of female Instagram skate-fluencers out there who wear shit like sundresses and bikinis whilst they ride because it increases engagement from horny losers. thots are just a part of skate culture now.
>>
File: mpv_6YNQQdGZlE.mp4 (1.81 MB, 988x556)
1.81 MB
1.81 MB MP4
try this one out gamers
>>
>>2955115
I saw once a very funny video where some random thot did a 180 heel in a bikini top and short skirt just to show panties, all the comments were old dudes lmao
>>
>>2953384
I wonder if that surfboard is going to be what they're going to give us for different board shapes lmao
>>
someone lend me 80 vbucks to buy the pass
>>
>>2958362
sorry just spent all of mine on boards
>>
>>2951069
>manuals are too video gamey right now
There isn't really an alternative aside from a Tony Hawk-esque balance meter.
Ideally they should just make manuals score fuck all points.
>>
>>2959257
Somebody once suggested balancing manuals with gyro, that'd be sick as an option at least
>>
File: 1780137865778739.jpg (713 KB, 2560x1440)
713 KB JPG
THEY COOKED
>>
>>2959503
this is the funniest community park and I giggle every time it's on
>>
File: 1778663960013462.jpg (771 KB, 2560x1440)
771 KB JPG
>>2959516
remember when they tried this minimalistic bullshit? i wonder if its still on rotation
>>
>>2959257
the character should wobble like a retard if you hold it for too long, i dont remember it feeling this bad in older skates
>>
>>2959527
It is and I am pretty sure it was on earlier this week.
>>
>>2959532
it was always totally static with no balance required, same with grinds. it was one of the things that set the series apart from THPS.
>>
https://www.reddit.com/r/Skate4/comments/1wkucx9/this_new_onlyup_map_is_hard/
Another clip of some dude with leet skate 4 hax.
>>
https://www.reddit.com/r/Skate4/comments/1wksblk/san_van_night_pt2/
lol the username, san van night mode clips
>>
Damn I'm retarded there's a bunch today
https://www.reddit.com/r/Skate4/comments/1wkc9no/i_woke_up_in_skate3_quarry_i_didnt_update_my_game/
skate 3 quarry
https://www.reddit.com/r/Skate4/comments/1wkc5wd/this_is_not_how_i_remember_this_game/
thps warehouse
https://www.reddit.com/r/Skate4/comments/1wkbro3/i_bailed_and_i_spawned_here/
port carverton
>>
>>2964696
>that username
top kek
Also, if that's a leak of sorts of the planned night mode instead of a mod, it's sick.
Same for pushing pedestrians around. Collision should be turned on by default, fuck spammers/trickliners/youtubers.
>>
>>2964722
they're definitely working on night in the background, they tested the lighting two seasons ago with the Nike event at Grom Island.
>>
>>2964722
I imagine it's the night mode they'll give us for a limited event eventually just simply turned on in a cracked client or mod or whatever. The ped pushing is interesting I wonder if that is planned, or maybe something technically implemented but disabled on the live service.
>>2964735
There's been more lights added around downtown in a few patches/seasons too, definitely has seemed like something they're working towards.

Also lol @ the unbelievably blind retards in those threads actually thinking these clips are modded Skate 3. But man holy FUCK this is like the holy grail for me right now, skate 4's engine is awesome in my opinion (but definitely not perfect). I hope these faggots actually cough this shit up soon but the very faggy nature of these posts makes me pessimistic.
>>
>>2964735
>>2964752
I hope it's not limited, that would be gay as fuck. They could do real-time instances if they are really having trouble with it.

Also, a cracked client would fuck FC up like they won't even believe it. Offline, no Javelin (though this part is hard, Javelin is spaghetti'd into DICE's version of the engine, which is what they are using) every item available and mods on top of it.
The multiplayer aspect sucks, they wouldn't be able to catch up.
>>
>>2964764
I would bet on night mode being a limited time event personally. I'm not even that doomer and pessimistic about the game but I really just have a strong feeling that they're not going to bother with putting work into making it a setting, and I SERIOUSLY doubt they're going to do a real time of day thing. It'll be a week long event, I'm fairly sure of it.

And yeah I do kind of agree. But then again kind of not, I get the sense that console players are literally like 80-90% of skate players. And most of the rest of the players can't do the computer equivalent of finding their way out of a paper bag. I guess you have the kinda niche core SXL/Session modding types that they'd basically lose forever.
>>
>>2964802
I don't mean actual real-time, I mean instances. For example, you log-in after 6pm and you get the night mode server.

Also, I'm on the same boat as you, I'm very sure console players are the vast majority, but I'm also sure that they will lose a good part of the PC players if that's a cracked client without all the garbage.
>>
>>2964810
I think it'd just be fucking hilarious if/when the cat gets out of the bag in a big way that a bunch of people are enjoying skate 4 in San Vanelona 1/2 etc.
>>
>>2964816
IF it works like I think it would (no javelin, everything unlocked) yeah it will be fucking funny. FullCircle wouldn't know what to do except boss takedowns around.
>>
>>2964830
>(no javelin, everything unlocked)
I'm pretty hopeful this is the case. I guess they could just be "tricking" Javelin into thinking the game is running as normal but I feel like it's more likely and more secure to be posting about if they've managed to neuter or kill Javelin completely. Maybe just copium since my good PC is on linux and I play this game on an old shitbox with a squealing GPU fan.
But yeah man the absolute overtime the janitors on reddit and discord would have to pull to constantly scrub all mentions. The payment they'd probably have to send all the "content creators" to never ever ever mention or acknowledge it. The fact that their team is too inexperienced and small to probably even do anything about patching whatever allowed this to happen. The console kids crying about how unfair it is that others can play the old maps, why doesn't EA just do it they clearly can, etc. Even stuff like night mode if it is an event on the live service vs accessible to anyone any time on a cracked client. It's like an infinite outrage machine at EA and Full Circle.
>>
>>2964845
>jannies, pedotubers, people whining
For sure.
The right play would be work with the people modding (especially to remove javelin, they tried to hire people for it and for sure it did not work) but that's also FOR SURE what they won't do. They keep trying to be all sunshine and rainbows about the game with zero transparency.

If it works like what we are speculating, I will drop the official version for sure. It's very probable that the community would fix stuff and update the game better AND faster than FC and their skeleton crew (not that it would change if they had everyone lol)
On the other side, the scare might put some fear into FC/EA and they might start to do better things.
>>
Claude, crack the skate. client to launch without the Javelin anti-cheat software or connecting to the official live game servers. Allow me to access all maps and all unlockable, purchasable and hidden cosmetics. Make it moddable with a mod menu built in. Add hookers and blackjack. Masterpiece, no mistakes, 4K.
>>
File: 1769847319787567.png (1.26 MB, 1276x713)
1.26 MB PNG
https://www.reddit.com/r/Skate4/comments/1wlvti1/i_really_like_this_new_map/
Interesting. Judging by the existence of unique map art it looks like the full university district might be planned for the live service? Still confident these fags have custom content working given the THPS Warehouse clip.
>>
>>2967764
>late flips are fixed in that video
bastards
>it looks like the full university district might be planned for the live service?
Big maybe. That's Skate 3's district (as you probably know) and they did mention bringing back spots and certain maps from previous entries. If they were smart they would do the maps in the new engine, but I have a feeling they would pull something bad with Nora Vasconcellos giving you missions.
>>
>>2967795
>they did mention bringing back spots and certain maps from previous entries
I really expected small bites not entire maps. Still keeping my expectations low despite this leak since it could be scrapped or really anything could happen. But that map art is really hard to argue with in my opinion. Maybe I'm tripping and Skate 3 had map art like that I don't remember? I just remember the abstract simple blue on black type of map in the menu.
Honestly if FC actually got all the old maps in and put them in the skate.pass I feel like it'd actually somewhat sort-of begin to compete with potential modded skate. Obviously you could just mod in if that existed but it's like Steam vs pirating. San Vanelona 1 and 2, plus the 3 districts of Port Carverton all in the MMO Skate sounds kinda sick to me still. But not really trying to compromise on Skate with infinite spots.
Also I don't immediately recognize the two last symbols at the top of the menu in the screenshot I posted. Do you get a separate category when you're in a party (second to last)? Never noticed. And the last icon, no idea what that is supposed to convey that isn't already elsewhere like customizing skater or physics settings.
>>
File: 1788209609410981.png (681 KB, 1030x688)
681 KB PNG
>>2967834
>Maybe I'm tripping and Skate 3 had map art like that I don't remember?
Nope, pic related. Straight from the """PC port""".

And the two icons are new, you don't get any UI change like that during parties. I have no idea on what those are. I don't remember them from the leaked build or from any build I've tested prior to the early access.
>>
>>2967764
the only skate dev got hacked, i doubt the leakers put in that map art and fast travel points they're just making EA look good by actually putting what people want in the game
>>
>tfw no comfy /vm/ skate server with the skate 2 map
>>2968784
I dunno, the map is starting to look funny to me. Seems like off center in the ocean, there's a lot of weird shadows all over it that I don't think would be in official map art, something about the edges looks off or amateur. It looks like it's just a top down screenshot of University. But then again I guess that's about the level of detail and skill to expect from Full Circle.
These kids need to release this shit before EA lawyers cut their fingers off and stick them down their pee holes.
>>
File: 1777749566255282.png (14 KB, 830x60)
14 KB PNG
Confirmed faggots.
>>
>>2969874
I read that as irony (maybe I'm coping because I really want to see full circle panicking)
>>
File: 1782632394396679.jpg (606 KB, 2560x1440)
606 KB JPG
lol
>>
>>2969874
Gay retards
>>
File: 1765753805601798.png (77 KB, 747x611)
77 KB PNG
lol they're deleting posts and privating profiles, they're scared
this is a skate 4 modder btw lmao
>>
File: 1774225854692574.png (43 KB, 176x188)
43 KB PNG
>>2971769
lol found the dork's youtube channel
>>
>>2971769
>>2971867
Well, guess we are still hostages to FC lmao
>>
>>2971870
Well, until someone else runs the prompt >>2966178
>>
>>2972147
ye bro fr no cap that was funny
>>
One underlooked way this game has improved in a year is that, as far as I remember, they basically haven't put any time or effort at all into any more stunt challenges since like Season 1 or something.

Also with how Fun City in the playtests had Community Center, Matrix Plaza and other legacy spots.. do you think that will actually be the way we get the legacy spots on the roadmap, them just bringing back Fun City or big parts of it? Decent amount of work already done on it, really just needed textures.
>>
>>2973387
I'm surprised they haven't just put the Community Center in yet, or at least teased it.
Like you said, it was the "tutorial" location in the playtests so they already have the meshes. It might be an easy win for next season to combat the overall wacky big airs the Camp has this season, I suppose.
>>
>late flips still bugged
>not in the weekly grind at all again

https://www.youtube.com/watch?v=nWK0kqjPSVI
>>
I really hope before EoS they fix trick names. 'Weddle' will never not stick directly under my skin. no, I do not care that the guy who invented it was deaf not mute, Tony Hawk is not the godemperor of skateboarding so he cannot decree tricks be renamed. are we gonna rename manuals to wheelies? back smiths to Montys? kickflips to magic flips? fuck no. it's a fucking MUTE.
>>
free There deck in the shop, and the new P-Rod pro model looks rad as hell
>>
>>2975560
I despise him but I really hope it opens the door for more holographic and alike decks.
>>
>>2976088
there were a few a few months ago when Creature/SantaCruz were first added. one of them was a Natas pro model that was easily the best looking deck to date.
P Rod is at least a Skate alumni, unlike most of the pro models they've added thus far. if I were so inclined I'd buy it, but I'm still holding out for Hookups.
>>
>>2976124
True about prod. Also, I'm really tempted to get the Deathwish pack, shame about the hoodie just being the same old shit with the wrong png on top.

They really need to add older decks back to the store. Also, the fuck happend to indy and Creature?
>>
>>2976130
I don't know why they play it scotch with colour and pattern variants, it's a game, it takes an hour to recolour a texture.
>>
>>2976149
Not even that, from what I remember the tool is extremely similar from the dev tool for The Sims 4. You import a file with a mesh and you can import/export a png texture over it with a click.
What I mald about is exactly about meshes, a lot of clothing don't look like their irl counterparts at all (hoodies and pants mostly) because they insist on using the same closed beta models. It's not hard to do them on blender!
The new .basic items not being updates is absurd, especially the paid ones lol
>>
>>2976165
I like the new jeans mesh they added last season. I've been wearing the ones from the pass pretty much exclusively since.
>>
>>2976149
I feel like one of the reasons they won't give us all the basic obvious recolors of shit is because they know it's going to blow the fuck out of your clothing inventory because they haven't figured out how to make single items with selectable options.
>>
File: IMG_0339.jpg (285 KB, 801x1738)
285 KB JPG
last night some guy was at bonski skate park just sitting there next to the OTL challenge trying to look cool because he apparently won his first block party and wanted to show he had the gold crown, act like you’ve been there before bud, that shit was cringe, also i encountered this beast at the stadium
>>
>>2977016
i can just imagine the fat stoner nigga behind this character
>>
i really like doing hospital flips, it looks amazing compared to the other underflips especially the shuv it ones
>>
>>2975560
>free There deck in the shop
oi you callin me a fag mate?
>>
I wish they'd add a slider for pop height out of manuals and grinds, and more sensitivity with the stick for height on them. I hate how a lot of people depend on "popless" tricks for that effect but those look like shit in their own way (tricks coming out after you've already exited a grind like out of THPS).
>>
They could easily just create 10 or so different colored basic variants of every fucking mesh and throw half on the store and make 1 or 2 free or in the pass but no they just make 1 or 2 store exclusive then never use the mesh again.
>>
>>2977766
In a just world the fear of modded clients eating part of their lunch would spark a fire and have them actually release the shit they have in waiting or simple stuff like color variations and png replacements but instead they'll just have their community manager and janitors work overtime.
>>
just putting it out there, because i know no one would go there and find out - but the stadium is giving tiks on every single challenge
>>
I just noticed one of the unbranded decks is an homage to the Peralta Ripper graphic
>>
Another thing they need to do is to stop appeasing to shitters. They fixed a "doing impossibles accidentally" issue that literally never happens if you do the right input and if you controller isn't a mess, and that for sure fucked the late flips, double flips and so on.
At least they are consistently ignoring retarded 'trickliners' and fixing/removing pop glitches.
>>
>>2978601
it's the opposite for me, I feel like I have to very consciously overrotate the stick to get impossibles to work, well past 12/6 o clock. sometimes it gets read as a kick or heelflip despite the fact I absolutely rolled the stick rather than flicked it.
>>
>>2978601
I think impossibles did need tweaking but they went a bit too far, is it more is it fucking insanely hard to do 360 hardflips now? it was already a pain in the ass to do varials and that one bounty for doing an impossible directly into a feeble was a nightmare even with grind assist completely off
>>
File: 1769568300153873.mp4 (3.05 MB, 1280x720)
3.05 MB
3.05 MB MP4
I wish firecrackers sounded better. It's the whole reason for the name of the trick. They look pretty janky too but I don't really think high standards are necessary for that, the sound should be pretty easy to get I would think though.

Also is the Gullcrest community park being weird for anyone else or is my shitbox just being a goof? Clip related, happens very consistently in that exact spot and nowhere else.
>>
>>2978916
do it on a kerb. ride on the footpath, so that that the drop to the road is on the far side from your approach, that way you don't need any actual pop to land in the feeble.

>>2979852
the riding SFX in general is weak as hell. you can't even really hear bricks as you ride on them, everything sounds like smooth park concrete. I have the PS2 THPS sound effect for riding on bricks seared into my brain. almost like a playing card stuck in bike spokes
>>
File: 1760438941757642.png (451 KB, 835x480)
451 KB PNG
>>2979852
That park is also fucked here lmao
>>
File: 1763807812905681.png (1.45 MB, 959x1011)
1.45 MB PNG
nice skate game
>>
File: 1759581481401610.jpg (520 KB, 2560x1440)
520 KB JPG
>>2986438
>>
>>2986438
>>2986472
>skating in boots
you have to be black for that to be sanctioned by the council
>>
>>2986508
i just like how dirty they are..
>>
>>2986545
Same, but Ishod had good par- ah, the boots? Same, it's the best model. Big fan of the beige ones too!
>>
Do you guys worry that we don't have a roadmap anymore?
>>
>>2989270
A little I guess. I see EoS as a kind of good thing but I think it's not unlikely this game just goes into maintenance mode for a couple years before they really pull the plug.
>>
>>2989270
>>2989665
they are heads down for 1.0 which will include a refresh of the entire city + custom parks + offline options + a new more authentic narrative without Vee.
>>
>>2989740
xD do the claude one again
>>
File: 1764218696846468.mp4 (1.74 MB, 1280x720)
1.74 MB
1.74 MB MP4
>>2989740
>offline options
Bait used to be believable.
I wonder if they actually will rip the early access bandaid off the any time soon. I've always wondered what exactly "1.0" looks like in their heads.
>>
>>2989270
Yes but only because it's funny how they keep putting off things that people actually want like matchmaking and create-a-park despite being listed as in development previously.
So they're going to avoid that controversy by just not talking about it.
>>
>>2989955
did claude rape your family ??
>>
>>2989270
There may be a roadmap of some sorts, they specifically said the following at the start of the season.
"We’re excited for the future of skate. and will be sharing more details in the coming months about where we’re going."
Though I think we wont find out until the end of the season, dropping roadmaps so people don't remember what they previously promised or is "in discussion"

>>2989740
>refresh of the entire city
I feel like a lot of this shit is a waste, I don't care if the city looks more dirty I just want more skateable spots, at least we are getting night time but they should have just implemented day/night cycles which would have been much easier to implement than an inferior (and likely only available during evens) night mode

>custom parks
lmao, this isn't happening they moved this shit from in development to in discussion which means its never happening, real carrot on a string type of shit.

>offline options
absolutely not happening ever, best hoping the leakers are able to release a build publicly

>new more authentic narrative without vee
I can see this, they've revoiced a lot of the challenges, I don't think its enough though, there is so fucking little content and practically all the "missions" are just tutorials, they genuinely need at least 50+ missions IMO for me to consider the game 1.0
>>
crown doesn't go away in the gosh darned replay editor
>>
Shake Junt grip, finally.
>>
https://youtu.be/n_r2ccC57Zg?t=225
wtf lol (~3:45 to 4:34)
>>
>>3007249
I'm confident to say it's a LOD thing lmao, if I'm right it's a really quick fix without losing quality or optimization (seconds) but if they ever touch the shoes again it will take weeks or months like usual
>>
>>3001692
How much is it
>>
>>3009393
I think it was 300 svb
>>
>>3009585 (Me)
I say was because I bought it and can't see the price now, it is still in the shop to be clear
>>
>>3009600
Ah fuck, shouldn't have bought the 3 baker/deathwish boards. I have some left but I don't think it's 300
>>
>>3011113
Fucking finally and it looks sick, I really like to do them irl and I hope they eventually add variations. There's a nigger on comments talking shit about no comply-darkslide being unrealistic lol (https://www.youtube.com/watch?v=T8GuIkXCXc4)

PLEASE now make them watch Cheese & Crackers 500 times in a row and re-do and fix coping and tranny tricks in general.
>>
Weeb season when?
https://www.youtube.com/watch?v=FU5v0W5-ftc
>5:45
>>
>>3011113
>they're now straight by default, no rotation
I really wonder what the trick was to do them straight before, I've seen a bunch of clips with them and the animation looked clean. Nice thing to throw in the mid-season update though, they look good.
>>3011123
>fix coping and tranny tricks
Yeah I hope this is like top priority at this point now that most of the legacy tricks have been added back and other mechanics have been smoothed out. I feel like transition skating is very close to being awesome in this game but there's a few specific things holding it back hard.
>>
>>3011199
there was a trick where if you had auto kerb hop on and did a no-comply as it activated, it would be a straight one rather than auto-spin.
>>
File: 1774948596879249.mp4 (1.62 MB, 1280x720)
1.62 MB
1.62 MB MP4
I think I've found a new little manual input bug, straight outta meatspin dot com
>>
File: 1764391984752993.mp4 (1.49 MB, 1280x784)
1.49 MB
1.49 MB MP4
lmao
>>
>>3011920
don't like how the character leads with his feet when you do pivots. you lead with your shoulder, and your feet follow.
>>
>>3012312
Yep, I agree. I really wish we had videos or even a small documentary or anything really on the mocap in this game. I'm really curious on who does the tricks, specially the underflips.

Also, I only did the pivot input once, I'm still testing but I think if you do a pivot and 10% more of the move plus to the outside of your input you simply pivot into the infinite if nothing stops you. Only got to work with regular manual, no nose or switch. I also got to manual wallride into infinity once, still testing
>>
>>3012321
Julian Lewis was on the Nine Club recently, he apparently got contracted for sounds and talks a bit about how that goes. He mentions who did most of the trick animation mocap but it wasn't him, I forget who he said. No mention of underflips I suspect they probably had to dig deep for someone to do all the variations of those, unless maybe they handmade some of the animations? Idk
>>
fuck this shit, i'm playing skate in bully
https://github.com/Faiqie/BullySkate
>>
>>3013282
@ me when it's RE and you can challenge Tyrant,Mr. X or Nemmy to a game of skate
>>
>>3013884
someone will slop it
>>
>>3014555
Do you know who's the best shredder there?
lickers :)
>>
File: 1759815503636311.png (431 KB, 1249x901)
431 KB PNG
It's so fucking over for EA
>>
File: 1764573002807806.png (1007 KB, 1180x680)
1007 KB PNG
GUYS WAKE UP THIS IS NOT A FUCKING DRILL
>>
https://github.com/Dingo-Shenanigans/ReSkate
>>
File: 1768179199798931.png (1.79 MB, 1567x909)
1.79 MB PNG
>>
>>3015818
>>3016122
>>3016126
>>3016144
The faggots redeemed themselves. A rare happy ending. Hopefully can get this going on linux.
>>
>>3016190
>a rare happy ending
might not be rare soon with all the revolutionary gaming shit happening now, this honestly makes me hopeful for private servers for a lot of other games as well
>>
>linux also should be fixed by tomorrow if everything goes to plan
reeeeeeeee I want it NOW
Also kind of annoying it's so reliant on steam shit I never bothered playing through steam.
>>
>>3016144
If you join a server that has a mod/map you don't have does the game download it for you or just tell you to fix it yourself?
>>
File: 1789549320181725.webm (3.93 MB, 1280x720)
3.93 MB
3.93 MB WEBM
lol theres a first person mode in the mod menu
>>3016221
i havent tested that yet, I was spending time transfering my character's look from retail
>>
>>3016226
One of the clips they showed off was in first person in actual gameplay not replay so I figured it would be something in the debug menu or something at least. I'm genuinely curious if someone will make a VR mod for this, might be a fun novelty if Gabe ever emails me to purchase my fucking Steam Frame.
>>
>>3016221
when i click on a server (i was trying the skate 2 server (my favorite map)) nothing happens, so i assume its trying to load the map and cant find it.

i found this on the discord though:
https://thunderstore.io/c/reskate/p/brassy/Skate2Map/
>>
>>3016238
That's fine I guess, would be very convenient but maybe it's best that you have to deliberately download things.
I also saw the Skate 2 map on there, I just hope enough of old town is playable but the description has me worried.

>mods icon on the launcher is a skate tool
honestly kino, I almost want to apologize in their discord for calling them faggots but I feel like they'd probably just ban me kek

Is night mode in the mod menu?
>>
File: 1782975103025106.png (236 KB, 1180x680)
236 KB PNG
that was easy, all i had to do was drag the zip file onto the launcher to install the mod
>>3016249
isnt this already night mode?
>>
File: 1762307773646856.png (2.87 MB, 1920x1080)
2.87 MB PNG
home...
>>
no way lmao
I think I will wait a bit to test it since you need your own skate copy so maybe EA can detect it and ban you. For now I prefer to wait for a full independent version.

But FC is really fucked now. No way they can compete if this goes forward.
>>
File: 1789535296622201.mp4 (2.82 MB, 1920x1080)
2.82 MB
2.82 MB MP4
>>3016262
Pretty jank at the moment, kinda glitch into the floor a lot, slide around, fall through into the void, etc. But cool as fuck regardless, can only get better.
>>3016280
Imagine being a content creator for this game and basically having to pretend this shit doesn't exist lmao
Like I said Full Circle is going to have to hire a whole team of full time jannies to scrub this shit from their official social channels constantly.
>>
>>3016287
I'm so happy that a lot of the shit we discussed are now true
IF EA was smart, they'd work with the people releasing this, but they obviously aren't going to do this. They even tried to hire people (and my friend at DICE said they even reached out to other studios) to get Linux and Steam Deck versions going without success lol
They cannot compete.

Also fuck the content creators, having a shitty pedophile youtuber BEFORE any pro skater was absurd. Can't wait for a mod to put the pros in (after a way to absolutely separate this from the steam version).
>>
File: 1769809782789633.webm (3.9 MB, 1280x720)
3.9 MB
3.9 MB WEBM
>>3016280
i kinda doubt it, i dont think the launcher touches EA servers at all. i guess maybe they could push out an update that scans your folder for it some reason? im a brainlet so idk if thats even possible.

It seems like a FiveM situation. also if i get banned ill just play this lmao
>>
File: 1763567544733285.png (167 KB, 1134x282)
167 KB PNG
The technology exists....
>>
>they are porting SkaterXL maps
kek
With the new AI trend of mashing up games almost seamlessly, for sure there will be a way to integrate smaller maps into one or even into sanvan.
>>3016300
holy
>>
>>3016297
>i kinda doubt it, i dont think the launcher touches EA servers at all. i guess maybe they could push out an update that scans your folder for it some reason? im a brainlet so idk if thats even possible.
I don't think the former happens, but the latter is definitely possible.
>It seems like a FiveM situation. also if i get banned ill just play this lmao
I think this will be the case for most people. IF a content creator goes benihana and showcases this, players will skyrocket probably.
>>
>IF a content creator goes benihana and showcases this, players will skyrocket probably
im hoping they dont but some will. the smaller channels ABSOLUTELY will
>>
Does it run better without Javelin?
>>
>>3016310
>>3016315
>IF a content creator goes benihana and showcases this
https://youtu.be/LrjF9QKtWFM

Hope someone makes a nice easy mod to get all the paid cosmetics unlocked in this.

>>3016317
Can't really tell because I'm spending my time in the skate 2 map which has kinda bad performance itself.
>>
File: 1768953403154418.webm (3.92 MB, 1280x720)
3.92 MB
3.92 MB WEBM
>>3016318
>the skate 2 map which has kinda bad performance itself.
i went back to the original map because of that. the map mod is cool and i really hope they work out the kinks
>>
if I was EA and content creators started shilling reskate and all of a sudden everyone switches up and likes skate 4 i'd be mad as HELL
>>
>>3016335
I literally just did the same lol. Evening and night look so good. And I'm the apparently the only person on earth that thinks downtown san vansterdam is actually kinda decent. I got a long day tomorrow and still haven't eaten dinner but fuck I'ma be up for a while lol.
If EA doesn't add a bunch of the options and shit here into the live game ASAP they are unbelievably retarded. Truck tightness, wheel hardness, time of day you can change whenever, etc. There's a lot of experimental settings I plan on messing with.
>>
>>3016347
>f EA doesn't add a bunch of the options and shit here into the live game ASAP they are unbelievably retarded.
It's more like Full Circle is extremely limited. They were before, but now they are even more with the layoffs and people going back to their original studios.
They really, really should reach out to get rid of Javelin (it fucks ports, it fucks AMD users apparently) and maybe talk to EA to get more fair priced MTX. Unbranded items should not be paid at all, and there is a Vans shoe that is just a recolor for 900 SVB, which is more expensive than every single new shoe from new brands they released.
Then they iron out features that are really basic in my opinion, like hardware tuning, real-time time of the day, anything with the shitty stickers, better customization (they really should never listen to Yolanda He and ditch everything she did, bring back separate genders and inventories for fuck sake), stances, hardcore mode and so on.

What will happen is that they will try to witch hunt this and will probably fail miserably. Good chance we will see bugfixing and other shit faster on this than coming from Full Circle, which is more important than anything else in my opinion.
If I was a modder or a dev for this, I'd fix and release no complies now just to prove this point.
>>
>>3016359
>honestly it's on average better than the downtowns of Skate 1-3
Yeah this is exactly what I've always said. It's honestly a good Downtown, but there needs to be other districts to give us hills, schoolyards, factories with loading docks and shit.
>>3016363
Agree with everything but strongly disagree with real-time time of day.
>>
>>3016371
>Agree with everything but strongly disagree with real-time time of day.
I expressed myself in a wrong way. I mean that there should be at least an option to make time pass as you skate.
We don't even have instances, no idea why they ditched night-time Grom Island after the Nike event. It's so dumb.
>>
File: 1789153975886343.png (3.47 MB, 2560x1440)
3.47 MB PNG
Honestly so fucking sick man. And hopefully tomorrow they'll have it all working nicely on linux.
Kinda funny, in discord one of the mod dev's profile says they were QA for BF6 and Apex. I guess they really do not expect any legal trouble.
>>3016389
Okay that makes a lot more sense, basically just dynamic ToD. I definitely do think that'd be really cool but I'd happily settle for how it is in the mod (static options for morning, noon, afternoon, evening, night).
Interestingly there's also options for "Weather (Morning)" etc.
>>
File: 1782353693165409.png (3.46 MB, 1920x1080)
3.46 MB PNG
while checking out one of the custom parks on the mod site i figured out that you can install mods while the game is running, thats really cool
>>
It's a McDelivery kind of night.
>>
File: 1761558226476904.png (60 KB, 813x395)
60 KB PNG
>>
>>3016412
It seems like all Free cosmetics are unlocked in your inventory. Anything from product boxes, free version of skate.Pass, and from bounties seems to be there. All the premium skate.Pass and SVB items are missing by default. Hopefully there'll be a simple mod to just unlock them but I think the ReSkate devs are particular about not giving access to paid stuff (even though I think the currently pay-walled SUMR camp is accessible).
>>
>actually having text chat in a multiplayer game
wtf???? I feel so unsafe
>>
>>3016417
its a little inconvenient for a paypiggy like me, all the free default shoes look ugly :(
>>
>>3016412
>or risk anything on your live account
I'm in
>>3016420
I will call you a nigger and we will skate together
>>
THERE ARE FIXED NO COMPLIES JUST LIKE HOW THEY WERE IN CLOSED ACCESS

FUCK YOU FULL CIRCLE
>>
File: 1789864594586594.png (40 KB, 512x512)
40 KB PNG
>>3016436
>I will call you a nigger and we will skate together
I never thought I'd see the day.
>>
The game runs A LOT better without Javelin. Only 3% CPU usage. The Graveyard is a notorious poorly optimized area and I have constant 120 FPS +

>>3016417
They really should just unlock everything.
They unlocked the paid character appearance slots.
>>
Couple gameplay things that I've noticed:
- Deck graphics and stickers are fixed and not blurried, in any graphic settings.
- I can do late flips on flat just like seasons 2 to 4 and in the closed access. The flip speed is not bugged, which brings me to:
- I can do a nose stall and pop to a benihana. IMPOSSIBLE to do this in the current EA version.
Which makes me think that the current EA version has flick sensitivity bugs (probably not saving the settings) and flip speed bugs lol

Also there is a very interesting grind transition experimental setting, you guys should check it.
>>
File: 1774438195016979.png (4 KB, 420x46)
4 KB PNG
>>
kek apparently SKATE is in and works fine, just read that as I was logging off for the night
>>
>>3016488
>grind transition experimental setting
I couldn't tell what that did besides make it so I couldn't rotate around in grinds with the right stick. Also the experimental pump calculations or whatever it's called seems like shit to me but I got very used to pumping on live.
>>
And it now works on Linux.
>>
MHHAAAHH I'M BOUTTA BUUUSSSSSS.
What a way to wake up man, holy shit. Finally, we can make a /v/irdhouse server AND it works on Linux? Consider that nut bussed. I'll be back later to report how well it runs on 'eck, I have high hopes.
>>
i have a low power minipc, i might try to host a server later to see how well it performs
>>
70-90 fps on the low preset on 'eck, lfg
>>
I just found out about ReSkate, my god we're so back.
I wonder if this will affect Season 6 or if FC will continue to drip feed every little thing in the game to trick people into thinking there's an actual content pipeline.
>>
GTA V map
https://www.tiktok.com/@rooseafe/video/7692334496451955982
>>
>>3016937
Fuck the original game, it's dead
>>
>>3017016
Oh 100% and thank fuck for it.
I just wonder if they have any 'break in case of emergency' situation or if they'll continue doing fuck all
>>
>>3017073
The only feasible way imo would be to patch out how the current mod works, then add so many new features that players would want to come back. But that doesn't guarantee that Claude would just make it work in a different way
>>
I threw it on my CachyOS desktop before leaving for work. Didn't dick with Lutris to run it without steam, just ran it as a non-steam game with the launcher and dll in the same directory as the official steam version. It runs great at a glance, though it didn't detect that Steam was running and so wouldn't let me play multiplayer. Maybe just something I missed but I gotta go for now.
>>
>>3017171
You don't need the official Steam version, the launcher can download the game itself
>>
>>3017193
Right but the multiplayer uses steam networking, so if it doesn't properly detect steam and your signed-in account you can "only" play offline which is good for 99.9999% of the time but I actually wouldn't mind playing with you fags now that we have text chat, private lobbies and shit. Maybe someone will make dedicated server software and a client that can point to them that doesn't rely on steam networking.
>>
>>3017218
The devs used Claude heavily, I'm pretty sure they're gonna fix online connectivity for Linux someday
>>
>>3017267
I was skating with one of them in a server, apparently he was just tired and it will be fixed today.
Also for Full Circle to not eat shit they'd need to walk with the community on this one. This thing fixed the game for AMD users and let people play on Steam Deck and Linux, glaring issues they are having ever since before Early Access. The game runs offline and much better without that shitty Javelin, and everyone found out that it's just there to have kernel access, the store is protected server-side for sure. Instead of shutting it down, call it dope and take their hand.

It won't happen because they don't get what skateboarding is and have their heads up their asses, but this is what they should do. The devs already agreed to not put anything from the paid shop into this, they obviously just want to play the game. From a marketing and business perspective, looks like an easy dunk for me.

There's already better boards (and Zero boards) in the mod thing, they're dust if they try to destroy this.
>>
Even the experimental sketchy animations are better, what the fuck
>>
>>3017302
>walk with the community
EA would never allow them to
>>
>>3017417
Then they are dead for sure, it's that simple in my opinion.
Full Circle will have to put on a face instead of a EA CM or a retarded text to at the very least address it if they decide to be retarded. Otherwise, the already really bad optics will be horrendous optics.
>>
>>3016287
varial flip/heels are not an animation i use much because i don't think they look that good, but you made it look great there
>>
>>3017475
Other than that I agree with you, they would need to give the community what they want to put out the fire that has started
>>
the joysticks on the steamdeck suck donkeycock for playing skate
>>
Interesting that a S.K.A.T.E mode is in part of throwdowns and lets you change the scoring criteria like allowing/disallowing grinds and grabs and stuff. Might be playable.
>>
>>3017818
I'm waiting for them to fix MP on loonix, then if the server runs good on my minipc i will keep it permanently
>>
>>3017709
>they would need to give the community what they want to put out the fire that has started
Out of the top of my head from things that are default and hidden in the current EA client and experimental things:
>TIME OF THE DAY. Including dynamic time of the day and dynamic weather.
This wasn't implemented, this is in the EA client.
>truck tightness and wheel hardness
>a lot of better graphic options for optimization
>the closed access no-complies, without the retarded 180
>experimental bail and sketchy animations that are much better (in my opinion) and way more dynamic (objectively)
>board wear and tear (not an 'unlockable' that will probably be monetized lol)
>objectively better and consistent flick sensitivity, for some reason the live version sucks
>collision with essentially anything, including pedestrians, and no this does not affect performance at all
>you can toggle the SHITTY wallride magnetism
On top of that the most egregious and bad optics one is Javelin. It does not 'protect the store', since, like people always speculated, this is done EA-side. Javelin is there just to hinder performance and have access to your computer, nothing else. The game runs a lot better, runs on Linux, runs on Deck and runs on Mac without it. And the AMD problems are just gone without it.
>>
File: 1761132484664887.png (127 KB, 401x575)
127 KB PNG
Hook-ups anon, I have amazing news:
https://thunderstore.io/c/reskate/p/shwangsTeam/Hook_Ups_Deck_Pack/
>>
>>3017982
Very based but it's all the big titty ones, was hoping for at least one devilman
>>
Not sure if they are saying this to avoid trouble, but apparently ReSkate won't be updated ever to keep up with the live version.
>>
>>3018219
Definitely feels like avoiding any trouble, especially now people won't shut up about it in the official Skate discord.
Guess we'll find out the next time there's an update, though right now ReSkate is technically ahead anyway.
>>
I wish when you did mutes and stalefishes, your guy would either shifty back the other way or stay shifty'd when you let go of the grab. I have slammed so many times because my guy tries to snap 90° backside just as I come in to land because I let go of the grab a half second too early.
>>
God, the final reward for the Sumr Camp missions is so fucking ugly. Another tight short shirt with a png slapped on it.

Also messing with the files accessories like gloves and pads are in the game for a long fucking while.

Fuck.
>>
this won't kill skate at all, the majority of playerbase is on consoles
>>
File: 1781399562309928.png (2.57 MB, 1831x1315)
2.57 MB PNG
>>3017690
Varial heel board / big heel board is a favorite of mine. V heels sometimes do look kinda weird or dorky but if you spin em just right and without more air than you need I think they look great. One of the few dark catch/slide combos I like too.
>>3019217
Agreed. It'll just be a nuisance for jannies.
>>3018219
Well luckily the game is in a decent state. Really hope any tranny skating updates, grab grinds, etc do make it into ReSkate. And if/when we actually get a significant street focused map.

Anyone else get a lot of distant pop-in on lights in night mode? Some graffiti and other textures also seems kinda low res (see pic rel) on my game with maxed settings but maybe it's just linux issues or the game sucking with amd hardware.
>>
File: 1770266705524557.png (43 KB, 1212x230)
43 KB PNG
So... anyone happen to see any cosmetic unlockers? lol
>>
File: 1782050128053428.webm (3.05 MB, 1280x720)
3.05 MB
3.05 MB WEBM
Not sure if it's AMD or linux shit but my replays look pretty bad especially at full resolution. Doesn't seem quite as bad when resizing them 50% but I'll probably switch back to OBS or something like the (not really that) old days.
>>
ahhh stop giving me nostalgia i dont want to download more shit!!!
>>
>>3020840
Download it just in case it gets annoying to find later if EA goes scorched earth. But the skate 2 and 3 maps are fairly broken at the moment. Tons of places all over where your board slightly clips into the ground and you slide, lots of places where you just fall through the ground completely (this moreso in the skate 2 map I think). Missing proper lights so some spots are just insanely dark. The tool/engine handles grind splines automatically which causes some issues for example with rails that curve downward that you'd just come off of in skate 2 but follow the curve downward very awkwardly and kill your speed in this. It might be good to wait a couple weeks for people to put a little more time into their maps.
>>
File: 1771640962339804.webm (1.22 MB, 1920x1080)
1.22 MB
1.22 MB WEBM
kek
>>
>>3021214
kek indeed
I wonder if anyone's working on a comprehensive video of all the things in this build that aren't available on live.
>>
>>3021359
That's a mod.
On a list of features that they can just turn on, I could do a rudimentary list (>>3017848) and more but I'm very disheartened about it. They suck. There is a fix for the object dropper (plus full rotation and snapper) they can just turn on, as another example.
>>
Funny to think of the mod devs now having to play janny if/when people start releasing updated versions of this or backports of things from future updates on live.

>>3021436
Ah pretty convincing mod.
The final cope is that just because a feature exists in a usable state doesn't mean it's polished enough to ship but... there's a lot of this shit. And a lot of it seems perfectly fine. And they haven't even mentioned practically any of it in any roadmap or communication or anything.
>>
File: 1772530927720593.webm (1.81 MB, 1280x720)
1.81 MB
1.81 MB WEBM
Man I love night mode.
>>
>>3021180
It's early days so I'm not surprised people are trying to get maps and mods out for initial clout instead of making them work well. Half of them are broken.
For me, I'm waiting for a Skate 1 map.
>>
So what is this missing that's in Skate.? are all the challenges/progession systems there in case I feel like doing them?
>>
>>3022300
The challenges are still there and work as normal, though progress is set to max (seems like you can change your progress in the ReSkate menu but I haven't messed with it.)
It's also missing season pass/paid items and licensed music, but that's basically it. Everything else seems to be here.
>>
>>3022508
I think for now i'll hold off on playing, I'm only semi into Skate but its nice to know theres an offline option, hopefully by the time it inevitably shuts down some version of reskate is still available, not super interesting in playing a hacky ai slop workaround unless I have to, best case this release maybe incentivizes EA to get their shit together.
>>
>>3022508
Shit on me, they just updated it and all the music is there now.
They've also added a stats menu so you can dial in your ollie height, push speed, flip speed etc.

We're almost hitting Skater XL level of mods-saving-the-game.
>>
File: 1775082916231476.webm (545 KB, 1280x720)
545 KB
545 KB WEBM
>>
File: 1784926471260698.png (109 KB, 771x546)
109 KB PNG
I'm starting to think that I'm so bummed and the new shiny toy is so much better that I won't return to the Live version unless something drastic happens
Today's update: stats menu
>>
>download thug 2 map mods
hahaha yessssss
>geometry and proportions of objects are built for tony hawk physics and is aids to skate in
damn, well this was obvious in hindsight
>>
>>3022885
the only maps I've seen sorta work are THPS1 maps because that game was the most grounded and realistic of the Pro Skaters. maybe Thrasher Skate & Destroy maps would work too. though, in either case, they're so blocky and polygonal that you'd probably just end up falling/hanging up on weird level geometry most of the time.
>>
File: 1777162645644815.png (952 KB, 514x810)
952 KB PNG
the deep concave deck mod damn near changes your deck size from a 7.5 to a 8.5
>>
File: dream board wallahi.png (1.6 MB, 766x955)
1.6 MB PNG
>>3022932
>>
>>3022936
>>3022932
they probably don't want to fiddle with truck width because it changes grind mechanics, so that's why board width isn't an option.
>>
File: 1765381824659109.png (269 KB, 546x517)
269 KB PNG
>>
File: 1784753172081512.png (245 KB, 506x508)
245 KB PNG
that anon is going to be so happy
>>
new trailer dropped
https://youtu.be/y4Mvn5rO5YM
>>
>>3023425
>Using the Skate 3 map when it's still buggy as fuck
Nice, but I get it
>>
>>3022846
there's a plaza in downtown LS on Peaceful Street that I always thought would be good for skating. it's kinda sunken into the ground, got a lot of marble planters and benches with brass handrails.
>>
File: 1785311469476310.webm (349 KB, 666x536)
349 KB
349 KB WEBM
i thought this would just be a shitty texture but im pleasantly surprised
https://thunderstore.io/c/reskate/p/KENNYoMKV/Worn_Down_Pack/
>>
>>3022861
Are there settings for pop height out of grinds and manuals specifically?
>>
>>3023425
kino tbdesu
>>
File: 1769586619171419.png (78 KB, 757x364)
78 KB PNG
>>3023648
Yes to out of grinds, not sure for manuals, there's no specific option (yet, you can ask whatever to the dev and he will try to put in).
>>
https://filebin.net/juh8iudk4usecu9e
Unlocker for all paid cosmetics in the game. I think this link only lasts 6 days I'll reupload to catbox when it's up.
Got it from some random redditor that I dm'd after I saw them mention it so shoutout them and Claude.
>>
>>3023718
Also I just used the ReSkate launcher mod menu, pointed it to the zip and it seems to have worked fine. Readme says to do some other stuff.
>>
File: 1790311796273963.png (288 KB, 393x450)
288 KB PNG
>>3023718
Confirming it works. There are some items I've never seen before.
>>
Was busy last night and didn't check the change log. Dedicated server available for linux, very nice. And from today, servers aren't just one big party anymore which is good.
>>3023691
Sick thank you for checking even though I'm hopping on right after dinner lol
>>
One mod that would be sick but probably harder: Different size/fit options for every or most pieces of clothing, like previous games.

>>3023718 (Me)
I'm a goofball, if you did what I did it'll just install the mod for clothing. Follow the readme and unzip it in the game directory as it says.
>>
File: 1763724337144539.webm (1.74 MB, 1280x720)
1.74 MB
1.74 MB WEBM
There seems to be quite a lot of unused animations, a lot of them look really good and it's just very nice to have the variety. Boggles the mind how they wouldn't just enable this type of stuff on live, I know it's been said a lot already.

Also someone already made a VR mod, can't wait to puke playing this if I ever get my gabe goggles. Being a VR noob I'm not sure how concerning it is that there's no mention of head tracking, I would assume that's kind of the whole point but maybe the author just cares about stereoscopic display and that's it.
https://github.com/cesarcc2/ReSkateVR/releases

A working flood light quickdrop object would be sick especially for the lazy map ports.
>>
>>3023999
do you have to enable the animations somewhere?
>>
File: 1788330622598741.png (2.99 MB, 2560x1440)
2.99 MB PNG
>>3024011
In the Experimental Settings now in the pause menu, about 3/4 of the way down there's Experimental Sketchy Landings.
>>
File: 1784094599048054.png (226 KB, 430x304)
226 KB PNG
this is exactly tf i was talking about
>>
Almost at bump limit but probably a week or so out from a new thread.. post cool or funny pics, and any links or info for the OP. Obviously ReSkate GitHub and probably the cosmetics unlocker but if there are other mods you see being important or popular it may be worth including in the OP or a linked doc, maybe experimental settings worth knowing too. Maybe anon will do the dedicated server we can include info for.
Not directly related but fun to think there are homies that have taken breaks from the game that will come back to it busted wide open.
>>
>>3023422
Holy shit the ME collab is finally here...only took a year !!
>>
Reminder to anyone, we've got a steam group if you want to post clips, group for OTLs, or just talk about lines and stuff.

https://steamcommunity.com/groups/virdhouse
>>
>>3024079
Skate on steam has about 2700-2800 players on average every day. I am going to throw a bone and say the much less popular EA launcher has about the same. An educated guess based on PSN leaks could make me think there are about 15k players on consoles, which is me shooting really high. Note that if you are online on steam, I'm pretty sure your hours in ReSkate count towards .skate since it shows it running so it probably count towards players too.

There are 21k people on the discord server and the Skate 3 map has 22k downloads.

Note that the devs said it is possible to have ReSkate on consoles, they just haven't done so to not get EA even angrier and asked people to not do it.

I wouldn't say the live version is DEAD, but it is certainly fucked and I truly wish it was a wake-up call, but for sure they will just try to silence everyone and kill it.

ReSkate has better optimization both by removing Javelin and devs manually changing things in the engine, it runs on Linux, Mac and Steam Deck, it has everything the live version has except the shitty party mode and more. And you can implement script mods like Hall Of Meat. A guy did a VR version. And today is what, day 3 of the public release?
>>
>>3025049
doesnt reskate add to the numbers
>>
>>3024356
Server is up btw, name is /v/irdhouse (for now). Just testing things, capacity for 16 players. Ran well with 2 players in it. Skate 3 map at night. If you have any suggestions or wishes, post them.
From what I gather, most of you are from NA, so I can't be on when you are. If you manage to play on it with a few players, let me know how well it runs. I can also mod one of you so you can change the map etc. when I'm not there
>>
>>3025348
>suggestions
Make another persona for yourself, create a server named Death/v/ish and force a rivalry by making shit up against each other, do that for a couple of days until both groups hate each other so I can run King Of The Road for a fake prize and a Thra/v/her magazine cover.
Just a suggestion though
>>
ReSkate 1.11 added a global ban list for what it's worth, don't say nigger words and stuff in public lobbies. Dedicated servers can opt out from what they said.

>>3025348
Nice I'm going to hop on in a bit. Some other servers had "map vote" and stuff in the name, is that easy to implement? How about for time of day? Night is a big vibe most of the time but on the ported maps there's plenty of spots that are pitch black and unskateable. Thank you though anon that's a cool thing of you to do.
>>
>>3025358
>Thra/v/her
worst pronouns i ever dun seen
>>
>>3025365
I haven't firgured out how to do map voting yet. There's a command for it but I believe an admin has to initiate the vote. Again, not sure.
Oh and yeah, make sure you're on game version 1.11.
Keeping it updated is gonna suck because the linux binary doesn't support auto updates, and I'm not sure if it ever will.
>>
>>3025365
i think the global banlist is primarily for niggers that spam about reskate in official skate discords and reddits
>>
>>3025371
the pronouns are at the TRANSworld magazine pal, we are core skaters here
>>
>172 mods on thunderstore before bed
>wake up
>233 mods
kek
https://thunderstore.io/c/reskate/p/widemod/Community_Center/
https://thunderstore.io/c/reskate/p/Metro/Black_Box_Distribution_Park/
https://thunderstore.io/c/reskate/p/sinnys/FunCity/
https://thunderstore.io/c/reskate/p/SunJay/Skate3_University_Full_Port/ - less of a rush job apparently
Obviously tons of clothing. I'm assuming if you don't have a piece of clothing someone else downloaded you just see the piece replaced by default skater clothing from when you start the game?
>>3025384
Okay no worries.
As far as updates go I imagine it won't be much of a problem after another week or so, updates will slow down at some point.
>>3025392
Probably but I feel like it's at least a kinda good heads up.
>>
Any 'eckers in chat? I'm curious how this well actually runs on a Steam Deck.
>>
File: 1766002378859771.png (523 KB, 732x434)
523 KB PNG
takes me back to highschool
https://www.youtube.com/watch?v=6msCJ1rmeEE
>>
>>3025455
The official maps run incredibely well at low-medium settings. The skate 3 map starts chugging. Not sure if it's a size/optimization issue or modded maps in general, haven't tested it.
>>
>>3025431
you forgot one bro
https://thunderstore.io/c/reskate/p/LithiyumsStuff/CatEarsSkate/
>>
>>3025577
kek I was actually going to leave that link in the middle of the rest
>>
>>3025431
I might change the map on the server to this one since the full map is really sloppy
>>
>>3025614
that'd be awesome a stable map is ideal
>>
>>3025655
Damn, I didn't even check the other ones. These are a lot nicer, thx. Will install them all
>>
>>3025666
if our community grows someone might even make a custom /skate/ map
>>
>>3025672
That'd be dope.
I saw that there was scripting support. Maybe a map rotation script is possible.
>>
tfw not even in the mood much to login now and do the daily stuff
I get the features, but bugfixes being held and the whole "yes we make the game run badly on purpose" thing really made me sad.
>>
File: 1761017404236597.webm (2.91 MB, 1280x720)
2.91 MB
2.91 MB WEBM
We should make a list of commonly used mods and maps, a rentry with a public edit code might do alright with a small thread like this.
>>
>>3026071
I'd wait for a week or so until updates calmed down and there aren't as many new mods released. We're already at 300 (up 67 from the post 2h ago)
>>
>>3026071
i agree with >>3026111
the rate of mods being pumped out is pretty nuts, i feel like every time i check thunderstore theres another one i wanna download. i wonder what happens when someone hops in a server with modded cosmetics? what does everyone else see? its not like the mods are replacing other clothes, it makes a new entry
>>
>>3026136
I believe it's replaced with the default clothes
>>
>>3026071
we should make /v/irdhouse shirts and hats and boards

>>3026136
>>3026214
I think it depends on what is the base. The calhartt pants seem to default to those baggy blue pants, while black jeans default to vans ones.
>>
>>3026882
>The calhartt pants seem to default to those baggy blue pants, while black jeans default to vans ones.
i wonder if people can base them on some of the paid stuff.. i have the unlocker mod but the devs seem super against it and I'm afraid to hop on a public server dripped out in case i catch a perma

its a shame too, a lot of the paid vanilla made look really good.
>>
>>3026111
>>3026136
I think I'll still make a rentry in the next couple days just to have it linked in the next OP but definitely a good point about everything changing and getting added too fast for the very near future. We can just put it "under construction" then come back to it in a couple weeks but that way it'll be really convenient to find and point to when it's ready.
>>
>>3026903
knock yourself out, not like anyone else is gonna make it
>>
>>3026894
I think recolors might be negotiable? Also I'm fairly sure that depending on how EA responds the mods will just say fuck it.


Speaking of, weird there's no response yet. Though it fits, given it's EA...
>>
>>3026916
it'd be stupid to say anything now, they're definitely monitoring the situation im sure. the reddit, reskate discord, twitter, tiktok. they're seeing all of it and wondering what to do. a place like this is probably one of the only places to talk about it without devs reading; a slow spinoff board on a niche website
>>
>>3025431
>>https://thunderstore.io/c/reskate/p/widemod/Community_Center/
This is all I've wanted since it was in the playtest.
>>
Looks like SunJay is doing fixing the whole Skate3 map. Just released the Industrial area. I need the Art Gallery DLC
>>
>>3027009
>Industrial area.
Ghetto spot, my beloved....
>>
>>3026943
Yeah it is definitely not in their best interest to mention it at all.
>>3027009
Nice to see he and others are quick to getting cleaner ports done. I do get the appeal and stuff of having a bunch ready at ReSkate release to generate hype and stuff but some of that stuff is *rough*.
>>
Kek, someone is also doing Overwatch maps. I don't get why but hey, doesn't hurt.
>>3027017
Man of taste I see
>>
https://github.com/Dingo-Shenanigans/ReSkate/pull/61
This is going to be the last skateboarding game. There will be no need for anything else when modders are done with this game.
>>
File: 1772308674954114.png (84 KB, 473x539)
84 KB PNG
im not trusting this shit wtf
>>
>>3027114
I'm sure it's fine, but I just downloaded the launcher from the github and put it straight into my own Skate folder.
The idea is to just download the current version of Skate. You can do that yourself using Steam's own depot downloader function instead of all this.
>>
File: 1760669235476060.mp4 (3.77 MB, 360x450)
3.77 MB
3.77 MB MP4
>>3027081
well well well
>>
>>3027114
There's also a fork without the steam sign-in and depot downloader included
https://github.com/Ehren1337/ReSkate
>>
Vantablack, leukemianon, where you at?
>>
>>3027135
Vantablack is hosting the server (it's me, vantablack)
>>
File: 1786373403512522.png (3.17 MB, 1456x1203)
3.17 MB PNG
>>3027117
>>3027130
i got the launcher and put it on my steam didn't expect it to be this fast
>>
>>3027144
Oh sick lol, glad you're still around and thanks again for doing the needful with the server.
>>3027147
Mods for games like this have to be zoomer-proof so it does basically Just Work.
>>
>>3027081
I will never need another Skateboarding game in my life. Praise Claude.
>>3027159
Some mods aren't done properly though. When I have the full Skate 3 map installed, only the first map in the mod order can be loaded.
>>
everytime i click on /v/irdhouse server or any server it doesn't work, i have the map
>>
>>3027178
What ReSkate version are you on? You need the latest (1.11). I had anon and some randoms join earlier.
>>
>>3027183
1.11, i click on a server it shows me current session my name and then it boots me back to browser
>>
https://files.catbox.moe/sgjv9o.zip
Paid cosmetics, quick drop objects, etc unlocker reupload
>>
>>3027187
Can you load the map by itself? Like offline
>>
>>3027202
i figured it out
>>
Changed the map to Skate 3 industrial proper by SunJay
>>
>>3027114
I just copied my skate folder from steam to somewhere else and put the files in there and it worked fine
>>
>>3027232
thanks
you better be BLACK when we hop back in
>>
first time I've ever had to exclude a possible trojan with this launcher...
>>
>>3027236
Kek I've been too busy with mods to customize my skater. I couldn't load any other map when I had the full skate 3 map installed and it was driving me nuts
>>
>>3027246
I've noticed it says "ml" at the end of the Windows Defender warning, which apparently just means their AI thinks it's a virus. Wack.
>>
>>3027081
>The design is that other players see your style,
dude holy fuck
>>
>>3027081
Besides a very polite C&D, how the fuck can Full Circle even compete with shit like this?
>>
I'm starting to get paranoid that the reskate devs are going to detect and block the paid cosmetic unlockers lol
>>
File: 1778705179741446.png (728 KB, 1430x804)
728 KB PNG
>>3027532
wait LOL
>>
>>3027532
Saving their own backs, really.
Couldn't care less myself, the cosmetics in this game suck anyway.
>>
>>3027549
>Saving their own backs, really.
lol, lmao
>>
yeah they just confirmed on discord they are actively going after the paid cosmetics
>>
>>3027563
In a sense, anyway.
EA is already going full lockdown, deleting any comments on discord, reddit and steam that even slightly reference ReSkate.
>>
oh well, i havent even updated reskate yet so i ended up removing the mod beforehand just in case
>>
>>3027532
They'll do a 180 once the game inevitably shuts down, either way I made sure to immediately turn off auto updates just in case >>3027539 happened.

I can't believe how much shit was in the game that they just held back and didn't release its kind of insulting.

>wear and tear
>night maps and even evening maps (especially when night isle of grom has been exclusive to a single fucking event from months ago)
>proximity chat
>S.K.A.T.E.
>bug fixes

God I fucking hate AI and its scary how its going to affect future development among the other monstrosities and dangers to life its going to cause but I feel a lot better knowing EA deserves little sympathy here.
>>
But I WANT my gay clothes that will show up for others
>>
I think the thing I miss most is black sunglasses and I only use them because the skater's face is ugly. Also I shouldn't have updated until the /v/irdhouse dedicated server got updated rip.
>>
File: Spoiler Image (344 KB, 477x557)
344 KB
344 KB PNG
>>3027599
same here but ill live, i still got ol' reliable
>>
sock mod pack when? honestly the only thing i need to finish some of my outfits
>>
File: 1770926685120183.png (3.69 MB, 1920x1080)
3.69 MB PNG
>>
File: 1760203257294486.png (31 KB, 819x116)
31 KB PNG
>>
File: moments before disaster.png (2.6 MB, 1372x999)
2.6 MB PNG
>>3028131
hell yeah
>>
File: 1784810432764573.png (1.48 MB, 1108x709)
1.48 MB PNG
nvm it's still broken as fuck, just tried to skate like 5 spots in a row and couldn't because I would just clip into the ground of the runup every time
>>
>>3028165
yeah im sticking with sunjay's maps, i feel like ive enjoyed all of his maps and havent came across any buggy moments
>>
File: 1786848282476136.webm (3.92 MB, 852x794)
3.92 MB
3.92 MB WEBM
https://files.catbox.moe/a9a71w.mp4
>>
File: 1777439981517879.png (92 KB, 1101x602)
92 KB PNG
new update
>>
>>3028289
oshiri da
>>
>>3028334
Rip /v/irdhouse
>>
>>3028530
we need to argue that slashes need to be included for "24/7" servers and stuff
>>
>>3028532
This decision sucks but I won't hold my breath on them reverting it
>>
>>3027236
How was the server holding up? I saw there were like 8 people on at one time
>>
>>3028334
This is definitely to stop all the servers using ! ! ! to go to the top of the list
Underscores will have to do
>>
File: 20261006_100749.jpg (3.53 MB, 4032x3024)
3.53 MB JPG
Server got updated to 1.13 and I put a map rotation in. 120 minutes per map, Sunjay's skate 3 industrial and uni maps, Community Center and Canuk Plaza for now. Can't have too many maps since the vm only has 8 gigs of RAM. Global bans are off. Post map wishes if you have any. Is 120 minutes per map ok or too long?
Picrel is where you connect to btw. Feel like I got you trapped inside my little prison.
>>
>>3028758
Forgot to add that the server is called _v_irdhouse now
>>
>can do late pop shuvit with this mod
??? i could never ever do it before, did they also change the games physics?
>>
>>3028824
>i could never ever do it before
Skill issue tbqhwy
>>
I want a mod that replaces the sfx with the old games
>>
>>3028758
Venice Pavilion/"the Pit", I think there's a version for SkaterXL.
>>
>>3028861
Idk how to port maps
>>
>>3028880
well, what do you have available.
>>
>>3028889
thunderstore.io/c/reskate
>>
30 player lobbies are pretty laggy since it renders everyones characters or world texture regardless of distance, im looking towards the center of the map and i get 60 fps then turn around and its 165
>>
>>3028911
I did up the player count to 32 for testing purposes, not sure if we're ever gonna hit it. I can always dial it back.
Also enabled map voting and time of day voting. Time of day is now the same for everyone. You can list maps with
>/maps
Then
>/vote map <map>
>/yes or /no
And
/vote tod <time>
<time> being e.g. "afternoon"
>>
>>3028601
It was fine, no laggy issues. Funniest part is that I was trying to do the classic stall on a rail to bank and people stopped to watch because they were just zapping to the extreme using the new keybinds. By the way, the University level is also really cool, works as good as the Factory and better than the whole Skate 3 map too.

>>3028824
Based on experimentation alone: I think late flips are bugged on live version because of the new hz/fps lock they introduced. Flip speed seems to be tied up to that? And in ReSkate they are not.

Also holy shit someone released the whole Skate 3 inventory. It's a clipping factory but it's one hell of a good start. Just like the live version we really need inventory management lmao
>>
putting maps and chars must be easy as fuck for there to be 500 mods already
>>
>>3029069
It is. One of my biggest pet peeves is how shitty most of the meshes are. Hoodies are only NOW getting good fit versions, and there are no fits for male and female (thank you yolanda he), but the tool is retardedly easy that it actually makes me angry how can they actually do good things in blender and just slap in but they just don't. Same for the shitty shirts with pngs on them, you can do much better textures without any sort of loss of performance in-game.
>>
>>3029080
what's the tool? i wanna try putting in random shit too
>>
>>3029088
https://files.catbox.moe/j0rb0g.zip

https://youtu.be/eQUdc_nCB0U?
>>
My life is complete
>>
File: 1789507322661245.png (20 KB, 277x499)
20 KB PNG
Looks like they added more categories on Thunderstore.
>>
Man there are no tutorials on how to port a full blender model as a costume
>>
>>3029406
Someone on the 'cord might help
>>
File: 1768490122591863.png (20 KB, 713x84)
20 KB PNG
>>3029410
average 'cord member
>>
>>3029438
Every 5 minutes someone is asking about trojans and crying about windows defender deleting their files lmao
>>
EA's first post was about the Primitive (lol) realistic skate contest and it's locked. Might be nothing, might be something. tfw use the trainer to get more buttery smooth realism and win the contest just to say prod sucks
>>
File: 1782918089472402.jpg (879 KB, 2560x1440)
879 KB JPG
I'M STILL ALIVE
>>
Are modders retarded? Instead of porting session and skaterXL maps they port overwatch, cod, cs and simpson's hit and run maps. I'm tired
>>
>>3029776
I just want them to at least test the maps before uploading. The tony hawk ones are absurd.
>>
i just noticed some custom maps have rails that seem to ignore grind assist, i usually set mine to 15 but i bumped it up to 100 to confirm and it seems like its true.
>>
File: 1768657399336830.png (52 KB, 473x247)
52 KB PNG
fine, I will fix the Creature boards myself
>>
>>3029847
They do it just to flex on twatter and their discord buddies. I was listening in on of their calls and one goes "yooo I'm the first to be in New York city chat". Told him he should check the skatepark under the bridge and he didn't even know about it
>>
>>3029913
Was supposed to be a reply to this >>3029846
>>
>>3028758
Just want to say, incredibly based of you
>>
fuck

https://thunderstore.io/c/reskate/p/forestmouse/Spitfire_F4_Wheels/

These look much better
>>
File: mpv_VHPyYCuZI0.mp4 (2.68 MB, 930x524)
2.68 MB
2.68 MB MP4
dude its so fucking goated man im so happy about this shit please don't let EA ever fuck this up LOL
im gonna try hopping on the server but rn im just fucking around with the offline stuff myself oh man it;'s so good it doesn't lag like shit because there's no fuckass anticheat yippeee
>>
can you make your char slower? i feel like we're too fast for some of these maps
>>
>>3029947
isnt there a physics menu in the reskate menu?
>>
>check the update
>'place in block party rounds: 0/20'
>really ugly adidas stuff, "oh this is why there is this new vans shoe and the primitive stuff on the studio"
>some guy spamming join this and the party beacon near the bonski OTL
>enter T to send "dude you c-"
>T does nothing

I'm ruined


>>3029947
You 'can', press INSERT and check the trainer. If your keyboard does not have the INSERT key because you are a 60% tranny, in the launcher you can go to settings > keys and change that.
>>
>changing wheel hardness also changes its sound
dude holy shit, skate. devs get a lot of shit but the attention to detail is so good. its a shame their business model got raped overnight
>>
>>3030032
I think it's a filter and not exactly captured sound and I'm not sure if it was full circle who implemented it.
>>
The server list is a mess, not to mention they're all pretty much using the jank as fuck full maps.
>>
New map rotation
"Skate_3_Art_Gallery_DLC_Ported_To_Skate_4",
"Community Center",
"SunJays Derelict",
"Skate3 Industrial Proper Port",
"Black Box Distribution Park",
"Carverton Plaza",
"SunJay UnderBelly",
"Canuk Plaza",
"Warehouse Park",
"Skate3 University Proper Port",
"Skate 2 Fantasy Factory",
"Berlin_by_Gyom",
"Southbank",
"Pattonville"
>>
File: mpv_ondpZSGuZi.mp4 (2.32 MB, 840x472)
2.32 MB
2.32 MB MP4
we are having fun my friends
>>
>>3030303
Holy based Regs
>>
>>3030303
Hell yeah
>>
>>3030303
can't believe I will have the honor of watching leukemianon skating right in front of me
that's like watching erick winkowski dropping by
>>
File: mpv_EExSSjghTK.mp4 (1.01 MB, 1280x720)
1.01 MB
1.01 MB MP4
>>3030334
im havingf so much fun yay
>>
>>3030394
Export function is fucked on Linux :(
>>
File: 1761877534937.jpg (34 KB, 411x411)
34 KB JPG
>>3030303
>tfw w*rk
>>
>>3030413
mp4 export crashed my game but webm works alright
>>
>>3030482
Omg nice thank you
>>
hey guys the spotlight challenges are all in the sumr camp today...
>>
File: 1779052294505267.jpg (490 KB, 2560x1440)
490 KB JPG
>>3030689
>>
>>3030689
oh word? lemme hop on rn...
>>
File: cya_reencode.webm (2.83 MB, 1920x804)
2.83 MB
2.83 MB WEBM
cya later virgins
>>
File: 1764174623812728.mp4 (3.58 MB, 960x540)
3.58 MB
3.58 MB MP4
you ARE shredding in first person, right brahs?
>>
>>3031012
A bit too nauseating for me but I respect it
>>
>>3031012
Hell yeah it's cool as hell. I can't wait to try it in VR, already felt insane doing some big gaps and stuff on my monitor.
>>
>tfw dropped this shit after playing since NDA days thinking it was a lost cause
>thought private servers were an absolute farce
>figured the only old stuff they would ever port is lone districts
>not only private servers with no cosmetic grinds but also full old maps with nu-skate physics
>genuinely never believed this would happen
it feels so good knowing ea isn't benefiting from this
if they add a speed cap and a pop cap I'll have my ideal skating game unironically
>>
>>3031161
>speed and pop cap
I'm not 100% certain but I wanna say the trainer lets you change those settings
>>
>>3031161
>>3031248
There are both and fine tuning for both.
>>
>chilling in the reskate voice chat
>they start talking about dmca stuff
>"we're heard from creators that its kind of... chill?"
there's no way that's true right? i obviously wanna believe it but like there's no way
>>
>>3031519
Hard doubt. People keep saying "muh deverinos" about Full Circle but anyone from the closed beta can attest they suck. Unless things changed, I really, really doubt it.
>>
>>3030689
I unironically checked it because now there is a reason for re-doing the challenges since they introduced bounties for it AFTER the map was up so everyone already cleared it, and the rewards so far are a measurement bar no one will ever use because you can fly whenever and a wheel with a tree on it.
...that shitty new t-shirt is the final reward, isn't it?
>>
>>3031519
it's chill because there's no exec left to care about skate, they put it in maintenance mode at launch and forgot about it
>>
Skate 2 map got an update that claims most of the collision issue have been fixed
>>
File: 1763488283414971.png (285 KB, 1409x225)
285 KB PNG
yeah okay
they suck
they will never "get" it
>>
>>3031161
Insert is the default keybind to bring up the mod menu, then the Trainer tab has a ton of settings to fine tune.
>>
>almost a full day with no reskate update
dead fucking game, it's over
also there's this fork with the paid shit unlocker fwiw https://github.com/DeathWrench/ReSkate/releases, I'm over it but maybe once things settle down for real in a couple months it might be nice
>>
>final reward really is the ugly ass gay feminine shirt
oh fuck you full circle

>>3031757
Wish ReSkate updated at least once more to be on par with EA, because late flips are fixed.
>>
Why does the game not tell me that the summer camp map is available for F2P when I log in?
They're so fucking incompetent at almost every fucking level, they do this to themselves.
>>
Finally, someone started porting Session maps. I say finally but it's only been a few days since reskate released lmao
>>3031757
Do unlocked items stay unlocked through reskate updates?
>>
>>3031793
Pretty sure no.
When the paid unlocker was a separate mod, the ReSkate update that added the restrictions and snooping for what paid unlockers removed all the paid stuff from your inventory and replaced any paid stuff you had on with default items. I assume it'd be the same thing if you used the ReSkate fork, then went to play the normal branch.
>>
>>3031802
>snooping for what paid unlockers
should just say "snooping for paid unlockers" here, rewrote the sentence and forgot to a word, brain fried after a long day of work
>>
File: cord.jpg (590 KB, 1080x1768)
590 KB JPG
Let's check in on the goyim
>>
I actually feel bad for consolefags and the only game dev still working on it. There's no reason to ever play skate 4 until maybe a year from now if they decide to stop dripfeeding content since reskate won't have the new skate updates
>>
You don't even need those unlockers, you can add your favorite items yourself. And even alter them. Only works for me because I don't like many stuff.
>>
>>3031825
If reskate won't have the new features, there will be forks that do. Good news for consolefags is that this game runs on a 10 year old toaster
>>
>>3031834
ReSkate being objectively more optimized will never stop being funny to me.
>>
>>3031845
If games continue to get gaped like this I can imagine that publishers will stop putting their games on PC alltogether
>>
File: 1767898235596625.png (16 KB, 503x82)
16 KB PNG
>>3031864
Then even more effort would be towards fucking with consoles. You can jailbreak a ps5 and people in the ReSkate discord were saying you could theoretically put it there, but it was shutdown to not get even more wrath on them. (that was discussed around the time of pic related, also on voice)
The only solution is what would old testament Gabe Newell said: it's a service problem. If EA wasn't cancer, this wouldn't exist.
>>
>>3031890
>it's a service problem. If EA wasn't cancer, this wouldn't exist.
That is true. But knowing EA, instead of quitting smoking they will start eating cigarettes on top of smoking them
>>
File: 1777293940794977.webm (433 KB, 1280x736)
433 KB
433 KB WEBM
almost as slow, popless and janky as I skate irl, I'm almost home


btw vantablack our black host do you mind in letting people use their own physics in the server? Or were people fucking things up?
>>
lads I just had a spiritual awakening
the distinction between nosegrinds, crooks, and overcrooks isn't the angle of the board. it's which side of the front truck you're pinching. a heelside pinch is always a nosegrind, and a toeside pinch is a crooks or overcrooks depending on whether you're going frontside or backside. this is why a frontside overcrooks isn't considered a real trick IRL
>>
File: 1766940905250706.png (569 KB, 724x723)
569 KB PNG
Cool?
>>
https://thunderstore.io/c/reskate/p/333/Skate_3_Improved/
>An updated version of the Skate 3 map mod for ReSkate
>Real surface sounds. Audio now matches the material you are riding. The same material-based audio as in Skate (4) itself
>DLCs included
>Maps exported straight out of Skate 3. The geometry, layout and props are the originals taken directly from Skate 3, not a hand-rebuilt approximation
>All decals. Every decal from the original maps is included and placed as it was
>Also working on working lights for night time and traffic and shit and stuff
>>
>>3032426
i didn't expect skate players to have this much interest in modding it, like 100 new ones get added everyday
>>
Someone made a website resembling the old skate.feed. Join the /v/irdhouse team for some funsies, no email required. Skatefeed.eu
>>3032071
Oh my bad i wasn't aware it's a serverside setting. I'll check it later. I believe I can also dial some of the resources on the VM back since it barely uses any contrary to what i initially believed because.
>>
>>3033099
>because
Because nvm
>>
File: 1770310717965442.webm (3.84 MB, 900x506)
3.84 MB
3.84 MB WEBM
>>
>>3033169
Skate 2 and 3 maps seem mostly good now. Not perfect, but a lot better.
>>
Was he right to say this?
>>
File deleted.
>>3033206
Yes. As a black skater, you have to be good at heelflip.
>>
File: 1765254889434026.png (515 KB, 978x743)
515 KB PNG
Yes, I uploaded the wrong image
>>
>>3033359
can't wait for the modpack
>>
A lot of modders are making the same mistake EA does, packing a lot of garbage with some good stuff within. Everyone complains about EA doing this or forcing shitty items on you, but then the community does the same.
>>
Nice, version 1.14 for the linux binary support auto updates.
>>3033582
It will calm down. Kids wanna be the first to do X so they spam the mod repo
>>
>>3033582
i got 2 mods that crash the game after like 2 mins of testing
>>
>>3033654
Map = nigger used AI to port it, did not test it, did not manually fixed it

Cosmetic = nigger rewrote a EA cosmetic instead of making a new one and another nigger did the same, both overlap, game goes to shit. Or nigger forgot to upload a file somehow.
>>
They re-added the ability to have forwardslashes in the server name. We are so back
>>
Where's the original SFX mod it shouldn't be that hard for gpt to copy and paste
>>
File: 1776609189421963.webm (3.82 MB, 900x506)
3.82 MB
3.82 MB WEBM
Late flips work a little bit too well now
>>
>>3033729
They updated it? Because I was trying late shuvs just earlier and nope, same slow bugged animation.
>>
>>3033733
I could get them but not on demand like the older games, you still get random impossibles
>>
>>3033743
I see. Man, they really need to update at least once more to keep up with EA just for that. It's gay as hell no one notices it's bugged.
>>
File: 1789613009255463.webm (2.94 MB, 1920x804)
2.94 MB
2.94 MB WEBM
Updated map rotation, I'll hold off on changing it too much for now.
There is a bug where if both the full skate 2 and 3 maps are installed, only one map (the first in the order) is able to be loaded (on my Linux machine at least). I settled for the full skate 2 map and the skate 3 maps by SunJay. Session and SkaterXL maps can feel weird to skate in.
Also, there needs to be a setting to auto connect to a certain server.

"SunJays Derelict",
"Skate3 Industrial Proper Port",
"Schoolyard",
"Skate_3_Art_Gallery_DLC_Ported_To_Skate_4",
"Session Parking Garage",
"Carverton Plaza",
"session_BH_black_hubba",
"SunJay UnderBelly",
"Canuk Plaza",
"Warehouse Park",
"Skate3 University Proper Port",
"Berlin_by_Gyom",
"New San Vanelona",
"Macba",
"Southbank",
"Pattonville",
>>
File: 1767020334913491.jpg (356 KB, 1920x1080)
356 KB JPG
this mod is so good, the creator recently doubled the wheel count by adding flipped variants
https://thunderstore.io/c/reskate/p/forestmouse/Spitfire_F4_Wheels/

oh and it gives wheels a more conical shape
>>
>>3033004
the most amusing part of it all to me is the fact that EA is probably fuming knowing they can't monetize this and are powerless to stop it since the makers already accounted for being shut down
>>
>>3033956
>flipped wheels
neat, don't think we'll ever get that option in Skate
>>
>>3033956
I posted these earlier, the Powell ones are also really good.
Very fucking funny that we got these done by the community while one of the rewards for the WOW I'M FLYING JUST LIKE MY STREAMER camp are mspaint wheels.
>>
>>3033871
Is full Skate 2 map still jank or are they fixing it? I'm holding off until people aren't falling through the floor constantly
>>
>>3034171
>are they fixing it?
yes. it's still not perfect but a lot better than before
>>
by the way they are testing right now a votemap thing, and more rotation options (I guess)
>>
>"2000s Brand Pack"
>oh cool, probably Blind and shit
>indeed, Blind and shit
>however, the nigger who uploaded it used that golden dragon foil deck to make the decks and only replaced the png texture of the art, nothing else, therefore the golden dragon overwrites/overlaps

Seriously, I hate these people. Also, another dumb thing: For your mod to have an icon on the launcher, you have to upload them to the thunderstore. Apparently.
>>
>NO PAID STUFF ALLOWED EVER EVER
>but SUMR Camp is in
>but that was a mistake we totally didn't mean to!
>so let's put the "official" server at SUMR Camp
????
>>
>>3034195
Map voting was already in, unless they're adding some new functionality to it
>>
>>3034229
I think that's just if you download them through the launcher. Manual installs even through Thunderstore don't seem to show.

>>3033871
Maybe a dumb question but does it matter what version of the Skate 2 map I'm using? 1.0.6 is apparently a potato PC one, whereas 1.0.7 has better view distance.
>>
I feel like these people running maps through the tool probably should have started with smaller levels. Maybe I'm pessimistic but I really don't see the Skate 2 being actually close to polished any time real soon. Every update "fixes most of the collision issues" then I *immediately* find 3 spots I can't skate.
>>
>>3034235
well sumr camp is free now
>>
>>3034284
Ah I got mixed up with the date for the event next week.
>>
File: 1777182995014128.webm (2.11 MB, 1280x720)
2.11 MB
2.11 MB WEBM
>when AI tools port your maps
>>
File: 1768625507824880.png (1.5 MB, 1511x854)
1.5 MB PNG
>>
>>3034313
Bummer. I get they all had to rush to be the first to put a map out for the clout, but the fixes are taking a long time if they ever get fully fixed at all.

>>3034326
I imagine Death Races will just be full of speed glitches and spread eagles but I appreciate the attempt.
>>
>>3034338
>>3034313
It hasn't even been 2 weeks, calm down. Without those ports no one would even care for reskate
>>
>>3034347
Yeah yeah, I know.
I'm not giving sympathy to the Skate 3 map guy though, it should have been split up from the start before trying to mesh them all together.
>>
File: sketchedout_reencode.webm (3.02 MB, 1920x804)
3.02 MB
3.02 MB WEBM
Sketchy landings look sooo nice.

>>3034243
I don't believe it matters, I could connect to the server with a newer version of a map once. You can try and report back. The server has version 1.0.7 of the map.

>>3034280
Yeah they only fixed the most obvious and glaring issues like the main roads and bigger obstacles etc. It's gonna take some some time to find all bugs. But hey, at least they're at it.

>>3034326
Noice. Is this a mod by the reskate devs or was this already in the game?
>>
>>3034349
there are two skate3 map guys, 333 seems to be doing a better job
>>
The 5th category in Quick Drop Objects has a placeable gold fast travel point, pretty handy to get people together.

https://thunderstore.io/c/reskate/p/NxRoot/Board_Color_Picker/ cool mod
>>
i'm kinda over the skate 2 or 3 map since they're so fucking laggy
>>
>>3034447
ill be real with you ive been playing dress-up while waiting for modders to fix their maps
>>
>>3034354
>Noice. Is this a mod by the reskate devs or was this already in the game?
Mod by someone else, guy is also doing a different hall of meat.
I hate both of those.
>>
File: 1764638466127902.webm (3.81 MB, 900x506)
3.81 MB
3.81 MB WEBM
i didn't even notice the shadows glitching out while playing, this first person makes me really immersed for some reason i guess it's the way your head wobbles
>>
File: liveleak.webm (3.91 MB, 1920x1080)
3.91 MB
3.91 MB WEBM
>>3034586
yeah first person mode is really nice, i copied someones settings (100 FOV, smoothing 5%) and its perfect
>>
>>3027699
https://thunderstore.io/c/reskate/p/inferneau/sock_megapack/

Your wish is granted, I think
Also, on maps, Community Center is getting regular updates and is turning into one of my favorites. I'd just change some of the yellow textures to plain concrete because holy shit
>>
>>3034617
bless you for the heads up, i was in need of some ankle socks
>>
>server browser
>mookie
hah, one of the most prolific EA youtube socks, after a tantrum he is really against them
now with a server
>>
>>3034634
idk who that person is but speaking of youtubers, i was happy when i found out one of the reskate rules is "No X7 Albert."
>>
>>3034649
StillMilky. I also don't know much about youtubers in general (by default I don't like them) but he was in the closed access and apparently is one of the biggest about skate vidya. He had his subscribers join his server so a lot of people played together, and when EA/FC announced block parties he threw a tantrum saying they copied him.

I have no idea who X7 is. Hopefully they also ban pidgeonthief, zexy (just for being in the game before a pro) and every single one of those.
>>
File: 1766401332586536.webm (3.03 MB, 1920x804)
3.03 MB
3.03 MB WEBM
>join 120 player server
>lag central
>nobody seems to mind

Also, these ported maps really need some time in the oven. Skating an obstacle always feels like a gamble if it's even going to work properly. I was wrong in thinking the Session/SkaterXL maps were going to be different.

>>3034581
>I hate both of those.
Yeah me too, still nice they're adding it.
>>
>>3034670
>lag central
It's like skating in constant slow motion. Rough, but I didn't expect much else from a 100 player mod server
>>
File: 1.1.5.png (155 KB, 1168x944)
155 KB PNG
new update
>>
>>3034670
i didnt get the chance to try out the stress test before the update, lemme know if they improved it
>>
>>3035272
I'm in the one with 104 at SUMR Camp right now, was a little laggy at first but it's seemed fine for a few minutes now.
Funny seeing clones of myself everywhere, I guess to save loading everything it does this, or maybe it's just doing this over skins I don't have?
>>
File: 1777567829193333.png (1.76 MB, 1225x937)
1.76 MB PNG
>>3035290
>>
>>3035290
>Funny seeing clones of myself everywhere, I guess to save loading everything it does this
isnt that the same thing GTA does for car spawn optimization? anyway if that's the case im glad i worked hard on making my skater look at the very least decent
>>
https://www.pcgamer.com/games/sports/reskate-modding-platform-released/
>>
>>3035341
Uh ohhhhh
>>
File: 1789647268451917.png (508 KB, 637x787)
508 KB PNG
do people still do those "[GOOD NEWS]" posts on /v/? someone should post this. maybe we'll grab some new blood
>>
File: 1763009849519178.png (498 KB, 521x659)
498 KB PNG
>>
File: 1788014906108373.mp4 (3.78 MB, 1920x1080)
3.78 MB
3.78 MB MP4
>>
>>3035370
The skoyim are NOT well
>>
>>3035356
create the thread
>>
>>3035472
THIS KID PUSHES IN FUCKING MONGO DUDE
admin he doing it in switch
>>
>>3035356
Watch redditors & associates going MUH DEVERINOS... THIS IS THEFT...
That article is kinda bad.
>>
File: タイトルなし.jpg (884 KB, 2540x1419)
884 KB JPG
So this is what the next event park was going to be, its just construction themed community parks since there's one at the other districts too.
Sad.
>>
>>3035898
Wait, the client is on par with EA?
>>
>>3035943
What, please rephrase that.
>>
>>3035968
The ReSkate devs said they wouldn't update the game version to be on par with EA's, only small things on their own client related to stuff like servers and the Studio. I want to know if that wasn't really true so they avoid trouble and the game is properly updated, since a number of things got fixed in this version.
>>
>>3035968
>>3035984
nvm late flips still don't work properly
>>
>>3035984
EA hasn't released any new version of skate since ReSkate dropped, this is available right now.
EA releases an update with every season with only small patches in between the season, I assume almost everything available in the season is available in this build.
If you fiddle around with the community park settings you'll see this and they said there would be something happening at the construction site this season.
>>
>>3035998
The ReSkate devs also meant small patches like bugfixes, which were released yesterday.
Guess I lost this one...
>>
File: mpv_Bou1KTkL9Y.mp4 (1.46 MB, 816x460)
1.46 MB
1.46 MB MP4
was fuckin around on the empty virdhouse server
where are yall
>>
>>3036017
i'm busy trying to sleep. we had some sessions the past days but i guess the weekend is the best bet for now
>>
File: 1790183690332303.webm (3.02 MB, 1280x720)
3.02 MB
3.02 MB WEBM
>>3036017
now it's me fuckin around on the empty virdhouse server
>>
All the sudden there's 7 people here lol. Probably just most populated with Skate 2 map.
I can't see anyone's characters though they're all me.
>>
File: 1776308013636646.png (1.83 MB, 2247x1141)
1.83 MB PNG
some guy on the reskate 'cord somehow modded in the ability to edit trucks and wheels individually, and expanded sticker customization
>>
File: 1770142307315689.webm (852 KB, 1280x720)
852 KB
852 KB WEBM
Macba killed everyone RIP.
>>
>>3036145
Bonus points for this not affecting performance at all, including in a large server (sure, not everyone is using it, but still)
>>
File: 1784861055918893.png (14 KB, 279x549)
14 KB PNG
https://thunderstore.io/c/reskate/p/goy/goyim/
>>
>>3036290
That better be correctly named in-game because my autism is driving me crazy and making me drop shit like the sock pack and the spitfire wheels.
>>
>>3036298
what do you mean? does the game crash when the game is incorrect?
>>
>>3036306
no
I'm just autistic and don't like to read wheelspitfire_111_red_test3 or something.
>>
File: 1783032834963943.webm (3.96 MB, 1140x1080)
3.96 MB
3.96 MB WEBM
https://www.youtube.com/watch?v=U4ERqZYRhlc
>>
File: 1790984954697901.png (309 KB, 515x508)
309 KB PNG
only high illegal modding allowed here
>>
>>3036145
Man imagine what this shit is going to be like in a year. It might sound stupid but I kinda do hope that it somehow does drive more success to the real game for them to continue doing their thing so both the official and mod scene can grow together. FC has decent world design and great animators.
>>3036518
Reported, enjoy your ban from the ReSkate discord!!!
Also that DeathWrench fork with the unlocker has been updated pretty quickly.
>>
File: 1773309996821712.png (624 KB, 796x594)
624 KB PNG
>>3036539
>Also that DeathWrench fork with the unlocker has been updated pretty quickly.
Yeah, but it comes with too much. I've been doing recolors with funny color names (feldgrau in this case, also burnt burgundy in another) from the shirts I like.
Sci-Fi is one of the better brands in this game, pretty nice.
>>
>>3036597
>Yeah, but it comes with too much
Hopefully a QoL mod that gets made and added to the main ReSkate client is some sort of inventory sorting and favoriting system. Every clothing slot should have 'folders' for each brand or something.
>>
File: 1766235387067349.png (928 KB, 1253x857)
928 KB PNG
"Now" I get it why we get so many 'rewards' like this, it's really stupid to cook one, even with better pngs than EA.
>>
File: 1764265768952345.webm (3.93 MB, 1920x1080)
3.93 MB
3.93 MB WEBM
>>
File: the long way.png (1.45 MB, 763x797)
1.45 MB PNG
>>
>anon turned me into a femboy
>>
inb4 it's the weirdo that spammed the sims threads
>>
i dont play gay faggot girl games like the sims
>>
i do :3
>>
File: 1788573440980389.png (151 KB, 287x595)
151 KB PNG
what the fuck
>>
>>3036161
Most players just want to zoom around in the skate 2 & 3 maps it seems
>>
looks like Claude won't be able to merge skate.feed with the game, sad

>>3036964
that's so cool
>>
I made a nipple mod, any interest? Not posting on the 'cord of course, might get banned.
>>
>server updated twice while i was asleep
nice, i barely have to do anything to maintain it now. just upload my locally installed mods once in a while and restart the server.
so many failed connections though, for every successful connection there are two failed ones. it's an issue on the client side, still sucks.

>>3037522
need a titty mod
>>
>>3037522
More previews.
>>
>>3037522
>>3037535
oh no
>>
>>3037522
make a bra mod
>>
THERE'S STILL NO TUTORIAL ON HOW TO PUT 3D MODELS IN, I actually have to learn this shit by myself. I think I need to copy the weights from an already existing model to mine and then replace it
>>
File: 1766512429622736.png (853 KB, 795x840)
853 KB PNG
Such a weird feeling that we can kinda have whatever in the game now.
>>
A funny thing that I noticed is that the people complaining about EA's cosmetics didn't mean that the meshes are shit or that they pick the worst items of certain brands and then they disappear so you get FOMO, it's actually highly melanated players asking for hypebeast shit their pet melanated artist wear. Incredible high shit taste all around and that's fucking funny, I'm almost giving in and say EA is right. The "skate culture" discourse was already a joke, now you can practically hear the corpo hands rubbing.
>>
File: 1766263917420218.mp4 (3.88 MB, 1280x720)
3.88 MB
3.88 MB MP4
>>
>>3037867
science has gone too far
>>
>>3037867
how, doesn't surfing need source movement
>>
File: 1771037344309786.webm (3.81 MB, 900x506)
3.81 MB
3.81 MB WEBM
this is fun
>>
>>3037867
cursed af
>>
>>3037990
Just grabbed it from some modder fag posting it elsewhere, said it's buggy and you can see him lose all his speed instantly for no apparent reason at the end. Probably vibe coded slop that wouldn't feel like real surfing much at all. I just see it as people kinda limit testing the engine or something at this point. We'll see what sticks in a few months.
>>
>>3037801
>>3031819
I'm a skateboarder therefore I need to wear balencis, supreme and air jordans. Certain pro skaters and instagram skaters are to blame for this
>>
>>3038504
The "mod-requests" channel on their discord is probably the worst thing ever. I refuse to believe I skate with these people.
>>
>>3036017
>where are yall
We WILL be skating friday night, mother fucker
>>
g-guys please come back, there were only 2 of us in my last Block Party

joking aside heres the new stuffs coming, looks pretty neat
https://store.steampowered.com/news/app/3354750/view/687519061335082753
>>
>>3038905
It does, but naming it after Cuz is really gay
>>
>>3038905
Fair play, that's a good looking street park.
I'm also a sucker for band shirts, love me some Bad Religion, even though I expect them to be 500 SVBucks which is an instant lol no.

>>3038923
Is Cuz even still involved in the game or alive? I've seen people ask about him on the Skate Discord and Brad keeps dodging the subject.
>>
>>3038905
Proximity chat making it in is cool to see even though I'm asocial and haven't even connected my mic to my new computer yet. Call me a shill but I still want to see the official version succeed to some degree.
>>
File: 1767401940320515.webm (3.87 MB, 1920x1080)
3.87 MB
3.87 MB WEBM
>>3038905
ill probably log in to fuck around with proximity chat, but i cant go back, not after all this. I just made a copy of my skate folder in case an update breaks reskate
>>
File: 1785154707846041.png (2.09 MB, 1524x959)
2.09 MB PNG
>>3038935
>I'm also a sucker for band shirts, love me some Bad Religion
Same, it's one of my favorite bands.
>Is Cuz still alive?
I have no idea. I could ask my people but then I think it would be weird, I don't like to ask much about Cuz, Braddock, Yolanda He and others especially after the layoffs. I think he's still there.

>>3039056
>ill probably log in to fuck around with proximity chat, but I can't go back
Same. For starters, my experience with proximity chat in reskate is just niggers and DUDE WEED LMAO people. Then it will be moderated, so I won't ever hear a "that crooks nollie flip to fakie was fucked" like I do with my friends irl. Also, it's just weird to play the live version now.
>>
File: 1778360272571656.png (82 KB, 332x141)
82 KB PNG
https://thunderstore.io/c/reskate/p/GSKI/Black_Raybans/
>>
>>3039618
>I could ask my people
lmao fucking dork
>>
>>3039911
*dweeb
not my fault
>>
File: 1763109410926284.png (146 KB, 256x256)
146 KB PNG
https://thunderstore.io/c/reskate/p/LipsTeam/BLACKOUT_SKIN/
Our boy's got competition.
>>
File: 1780296865572912.png (228 KB, 609x369)
228 KB PNG
>>3040140
our boy's swag is eternal and iconic
>>
File: 1760199413883280.png (186 KB, 396x246)
186 KB PNG
this backpack mod is cool and fits surprisingly well, i just dont know why it has to look like that
https://thunderstore.io/c/reskate/p/KP_Creates/SharkBackpacks/
>>
File: 1766861705552604.webm (608 KB, 1280x720)
608 KB
608 KB WEBM
hit em with that derek elmendorf (I just like saying that name, insane trick irl though)
>>
File: 1773108720031635.png (1.52 MB, 1356x934)
1.52 MB PNG
The new physics/trainer menu looks insane. More options in general, the Hardcore preset from 3, you can change individual flip speeds, change individual grind locks and much more. Apparently there's also a new animation studio.
>>
File: 1785515936590369.webm (3.88 MB, 1920x1080)
3.88 MB
3.88 MB WEBM
>>
where to get an updated version of the allitems unlocker?
>>
>>3041450
why do you retards want it so much when it's the only way this can get shut down
just learn blender in a day and put your favorite cosmetics in
>>
File: 1778609182223439.png (2.75 MB, 1288x1440)
2.75 MB PNG
>>3040242
I'm eyeing the drop like a hawk

>>3040140
Doesn't look much blacker than the default vantablack from what I can see in that screenshot
>>
>>3041571
Plus in my opinion the vast majority of the items are garbage (like the vast majority of cosmetic mods are garbage). I fucking hate inventory clogging and hate when EA forces shitty items upon you.

On this subject, someone just did one of the very first script mods, item sorting + favoriting.
>>
File: mpv_fL9a2aLZnm.mp4 (1.69 MB, 954x536)
1.69 MB
1.69 MB MP4
>>
>>3041450
https://github.com/DeathWrench/ReSkate/releases
>>
part of me wants to believe the skate dev team are secretly happy seeing what modders have been up to. also skate's numbers were kind of in the gutter and on the way out. this situation certainly softens the blow of an potential upcoming end of service, if that ever happens
>>
File: 1772009102921718.png (860 KB, 981x694)
860 KB PNG
>>
File: 1771678269833836.png (3.1 MB, 1080x1440)
3.1 MB PNG
official tweet
>>
File: 1786894865009327.png (114 KB, 1171x871)
114 KB PNG
update 2.0, this is a big one
1/2
>>
File: 1772804771006879.png (57 KB, 1112x433)
57 KB PNG
>>3042575
2/2
>>
File: 1775482203510088.png (530 KB, 994x757)
530 KB PNG
>>
>>3042585
the EA ninjas got him
>>
>>3042579
>>3042575
ok but can they make it so i can download maps if i don't have them, i don't want to close the game open the shop and reopen it
>>
>>3042641
Eh, I've deleted it. I will keep that opinion to myself, the vast majority of people everywhere are praising the post.
>>
>>3042565
if they were smart they'd kick map modders a few shekels for the right to incorporate their mkaps into the official game. especially the work they're doing on night and stuff.
>>
>>3042565
Good statement, except
>We hear you loud and clear
I'm so tired of this in official statements, it means fucking nothing
>>
>>3042565
>its real
holy shit. they must be so far outside of the real EA system as a small studio, to even openly acknowledge this (and even in a somewhat positive manner), rather than silently sending in C&Ds / whatever.

i might even try it out one day when all the constant patches etc slow down. i would like access to tons more maps, as well as being able to customize like heavier gravity and more sketchy animation variance.
>>
File: 1761129765011396.png (1.64 MB, 1536x879)
1.64 MB PNG
God-tier if this lets me focus my board.
>>
File: 1763413993623458.webm (3.88 MB, 1920x1080)
3.88 MB
3.88 MB WEBM
>first person mode can now be enabled automatically on-board
this is so cool
>>
>>3042565
Honestly as good a response as they could do I think. Nice surprise. I do wonder if it's just them conceding that they can't really do anything about it if they wanted to anyway. I gotta think there are at least a couple FC employees stoked to play custom maps and stuff.
>>
>>3042565
5 bucks they're just gonna release private server instances.
>>
File: 1766223733024324.png (102 KB, 961x603)
102 KB PNG
now that i think about it, skate's been kinda all over the news when it comes to game merging. Full Circle is probably taking that into account alongside Reskate and realized its absolutely suicide if they try to push against it.

if you think about it, skate being put onto other games is probably a more bigger threat than reskate, cause at least Reskate is built upon the live service game and boosted its numbers 3 fold
>>
>>3043346
I do agree with your last statement, but I got a really ominous/two-faced vibe from their post.
>>
File: 1773644410881830.mp4 (3.76 MB, 1280x720)
3.76 MB
3.76 MB MP4
man I've been fucking with the FP settings for like an hour and still can't figure something comfortable out
it's so fun though
>>
>>3042984
You probably already know but private instances with a browser much like the one in ReSkate were part of the playtests. And they've had private servers on the roadmap but "in discussion", I've always assumed because they want to try to finesse the monetization of it in a way that won't completely trigger the community (impossible).
>>3042817
That's cool if only because I found just trying to run in a straight line very difficult off board in first person before. My main interest in first person is for if Gay Ben ever lets me buy a Steam Frame ("reservation" for 3 weeks lol, insert Seinfeld car reservation clip) and I feel like going in and out of third person would be disorienting in VR.
>>
>>3043891
>You probably already know but private instances with a browser much like the one in ReSkate were part of the playtests. And they've had private servers on the roadmap but "in discussion", I've always assumed because they want to try to finesse the monetization of it in a way that won't completely trigger the community (impossible).
For sure that's the case. "Rent-a-server" or something along these lines. See, I take The Sims 4 as their example of monetization, just pumping out infinite expensive DLC and now even "content creators" monetize their stuff in favor of EA. I expect something as or if not even more egregious than that for both private servers and sanitized custom content.
For me, that message does not read as a W, it reads as a threat.
>>
File: 1789130814153281.png (105 KB, 327x246)
105 KB PNG
Something about the stance, posture and proportions in this thumbnail looks like what you would get when a developer of a non-skateboarding game makes a skateboarding section for their game.
>>
are physics server based? the skate 2 map is so boring alone but I want muh realisms
>>
File: 1773800200687259.webm (2.93 MB, 1920x1080)
2.93 MB
2.93 MB WEBM
This shitty line took me more than 2 hours only for me to find out exports are bugged again (webm and mp4). Tried an external recording tool and it shit the bed on me too, so here I am recording my screen with my phone like a retard. I have a mental illness where I find the dumbest, most bugged spots to skate and try a line on it.
Anyway, I disabled map auto rotation on the server because it only gets in your way. You just vote whenever.
>>
>>3044081
it's up to server admins to enable tuning
>>
>>3044075
It looks like AI and milky sucks

>>3044081
Depends, most hosts I've experienced let you use your own physics. Some leave on default, probably because they don't know you can let people use their own and only one wanted "to farm clips" and had more speed and air.
>>
File: 1773869934539670.webm (587 KB, 1280x720)
587 KB
587 KB WEBM
>>3042565
I feel like an updated roadmap, ideally with a bit more detail about where and why things are where they're at, would go a long way.
>>3044084
Sovl.
Webm exports seem to work fine for me but in game and replays I have low res textures on a lot of stuff, and I can't find a combination of settings that actually satisfies me in terms of minimizing aliasing and really bad ghosting, most apparent on my board/wheels when rolling on a lot of streets.
>Anyway, I disabled map auto rotation on the server because it only gets in your way. You just vote whenever.
Sounds good, I didn't mind it just as a way to force me to skate other things.
>>
File: 1777720016671568.webm (2.92 MB, 1920x804)
2.92 MB
2.92 MB WEBM
>>3044113
ah hold on, the video was exporting fine. when i tried playing it earlier i couldn't play it with any videoplayer i had installed for some reason. if i had to guess it had something to do with gpuscreenrecorder crashing. now that both it and the game are closed the video is playing fine.
>Sounds good, I didn't mind it just as a way to force me to skate other things.
my issue with it is that the warning message is 1 minute before map change and you can't adjust it. needs to be 10 minutes before in my opinion.
>>
>>3044162
1 minute also doesn't really give you time to download the map either. I'm starting to feel a bit more strongly that there should just be an in-game downloader if the launcher is going to be so integrated with Thunderstore etc anyway.
Forgot to say that's a sick spot, I really like the bank to ledge.
>>
>>3044172
they'll probably add both an adjustable warning timer and an auto download in the future, or least i hope so. the former is a basic necessity and the latter is being asked for daily by players.
>Forgot to say that's a sick spot, I really like the bank to ledge.
it is but it's also such a bitch to hit that ledge. initially i wanted to grind the ledge on the very top but it requires extremely precise inputs. pump, angle and the ollie have to be a 100% right or you won't get it, so i settled for grinding that slot in the wall.
>>
>>3044202
I wouldn't be surprised if grind assist (even if off) works against you. I notice that a lot in custom maps, getting repelled by ledges and rails.
>>
>>3044210
This used to happen in live up to season 2 or 3. I am pretty sure it's map related, because I was playing with trainer and I'm not repelled even with grind lock 0.01
>>
>>3044210
>I notice that a lot in custom maps, getting repelled by ledges and rails
especially rails. ledges seem *mostly* okay
>>
File: 1768550603548152.mp4 (3.67 MB, 1280x720)
3.67 MB
3.67 MB MP4
god I hope there's a way to fix the camera being fucky during bails
they look so funny in first person
>>
>>3044231
I have to give first person view a try again after the changes, looks cool but i couldn't play longer than 5 minutes with it on before
>>
File: 1770761896845915.mp4 (3.57 MB, 1280x720)
3.57 MB
3.57 MB MP4
>>3044269
it took an immense amount of fucking about with settings for me
after getting it a little better feeling I don't think I can (willingly) go back to third person
this with the realistic trainer settings is all I wanted from a skateboarding game
>>
>>3044281
>I don't think I can (willingly) go back
Das crazy. Mind sharing your settings?
>>
>Fair play on dedicated servers
>Everything you see of other players now comes through the server, so its limits always apply. This closes a way for a modified game to get around the body-scale limit.
Does this mean if you can't see others' cosmetic mods even if you have them downloaded?
>>
File: 1775285136593949.mp4 (2.27 MB, 1280x720)
2.27 MB
2.27 MB MP4
>>
File: 1789418433113284.webm (3.87 MB, 1280x720)
3.87 MB
3.87 MB WEBM
>>3044450
Nevermind I see in the dicsord events channel they're having people tell the youtuber what cosmetic mods they have on.

I really hope NSV gets more polished soon, I feel like it will remain one of the top 3 maps basically forever once it's in a better state.
>>
watching Bones Brigade and Santa Cruz vids from the 80s for inspiration again
>>
>>3044600
watch this
https://youtu.be/9AavbSZoKso
>>
>>3044600
Alexa, I'm very sad, please play "rodney mullen on bath salts" and boot up the pirate skate mod
>>
>I wonder what sort of videos people have been making in ReSkate now that it's been up for a while
>goofy mongo Skate 3 megapark
>goofy mongo Skate 3 megapark
>goofy mongo Skate 3 megapark
>goofy mongo Skate 3 megapark
>goofy mongo Skate 3 megapark
sigh
>>
File: 1765654411054965.png (532 KB, 374x767)
532 KB PNG
board wear is so awesome
>>
>>3044918
Get a new board brokie
>>
File: 1785421299275658.webm (2.81 MB, 1920x804)
2.81 MB
2.81 MB WEBM
>>3044577
Haven't played Skate 2 in so long I forgot how much better the map is than Skate 3. Playing it with the Sk4te mechanics is amazing. Still waiting for that Skate 1 map because I never got into that game.
>>3044602
Classic. Still hurts to watch
>>
>>3044887
>we can finally get skate culture, maybe a Blind-
>niggers and their nigger shit
>spiky "you shouldn't skate in this" shoes and clown shoes in general
>dude weed lmao
>>
File: 1778318722128502.webm (2.81 MB, 1920x804)
2.81 MB
2.81 MB WEBM
another episode of vantablack torturing himself. not exactly what he wanted but close enough
>>
>>3046249
that was tuff
>>
>>3046154
In the official games? I think at most during the story mode of some, but I barely remember them.
In the thunderstore? Everywhere. There's a mod just for it, even.
>>
File: 1783275611985192.png (553 KB, 977x746)
553 KB PNG
I'm getting better at doing stuff that will probably never be in the game and only have low-res shit as reference. The dev tools are probably even easier, I don't think I will ever really try to get any reward on live ever again given how low-effort they actually are.
>>
>>3046384
Sick line, wallie bs nosegrind was tight.
>>
File: 1786747480532.jpg (64 KB, 893x155)
64 KB JPG
Forced moderation incoming possibly
>>
>>3046595
oh my god bruh
actually this isn't that surprising since i saw like 3 trannies be mod on discord and a bunch of tranny flag stickers
>>
>>3046595
Maybe don't be a nigger or a faggot (this is a joke), or grow a spine and either insult back or move. Always one of those weak-willed redditors.
There is also a "marxist transexual" that is spamming bad mods themed around that theme and she actually bought a full circle AI design as a deck.
ReSkate will probably take that reddit road soon.
>>
>>3046595
lame. do kids not know they can always leave the server, mute or disable chat altogether?
>>
>>3046649
those people aren't kids, they're 30+ year olds
>>
>>3046595
>Woe is me, I had a bad week and read something mean on the internet :(((
We should have gatekept harder
>>
File: 1782816800032887.png (75 KB, 551x750)
75 KB PNG
>>3044315
sorry for the wait, wagecage called
I vary my fov between 90-100 but everything else stays
>>
Honestly surprised how well the Improve Skate 3 map runs. Even got the traffic added.
>>
>>3046906
Is it better than the individual maps by sunjay?
>>
>>3046924
Can only speak for myself but I get a consistent 60fps and it's running nice and smooth
The individuals are good too, though I'm appreciating the traffic NPC on Improved. It's that bit of atmosphere I like.
>>
File: 1781240747484369.png (409 KB, 303x776)
409 KB PNG
in under a week i've gotten everything i've ever wanted out of a skate game and more
>>
update do be on par with EA just one last time so we have fixed late flips instead of discord rich presence garbage reeeeeeeeeeeeeeee
>>
>>3047091
I keep seeing people talk about late flips, what's wrong with them
>>
>>3047109
NTA but I am pretty sure either the animations themselves or the input, which is my guess, are bugged. They play real slow consistently, no matter how your input went or the input sensitivity you have, it's impossible again to do late shuvs on flat. It was like this since they changed shuvs in the live version, only fixed on the tuesday reset. And it is a bug, as it was reported by one of the community managers.
This happened before duing early access release up to season 3, then it got fixed, then it's fucked again.
>>
File: 1785359157822751.png (2.19 MB, 1920x1080)
2.19 MB PNG
zaaaamn we got a proper mod menu in-game now
>>
>>3047167
Would be nice if we could favourite servers
>>
>>
>>3047173
with the rate of these updates blink and you might miss it
>>
>>3047195
Let me guess, I have to say "I like to skate transition" like a spaz instead of the normal lingo
>>
>>3047167
>most popular server is faggotville
lol
>>
>>3047230
I joined once and they are megafagging it up 24/7 at the university. barely anybody on the rest of the map
>>
>>3047250
the sanvan parking lot drones are real and spreading lmao
The only time I joined a server that wasn't /v/irdhouse was there and people wanted to "farm clips"
>>
File: 1782567075444039.png (133 KB, 383x335)
133 KB PNG
>>3047230
>Join the kissboys server because it's the most popular one
>Immediately hit with a "join our discord!" announcement
Please stop I am begging you
>>
>>3047260
farming clips is so fitting because after processing, their shit is turned into slop
>>
>skate 2 improved released
oh shit
>>
>>3047671
I prayed for this and it happened
>>
>>3047671
oh muh lorr
>>
I don't know if I have fatigue or what, but this map mogs the fuck out of San Vansterdam. They really used to cover the 'skatepark architecture' much better.
>>
File: 1764550147434849.png (2.55 MB, 1561x832)
2.55 MB PNG
>>3047671
Fuck, I'm in love again.
>>
>>3047823
Almost every map does.
San Vansterdam is simply too flat and too samey. The districts don't have any real notable differences or unique theme/architecture, there's no good street skateparks, no real side alleys or 'hidden' spots, and no hills to bomb.
It's literally the biggest complaint of the game. Adding on new maps doesn't solve the issue of the default map being garbage.
>>
File: 1784593897830802.png (1.64 MB, 955x811)
1.64 MB PNG
>>3047854
'Hidden' spots you say?
>>
>>3047892
Isn't this at the end of the spillway? Not necessarily hidden but it's a nice area. I think across the road you can hope a fence into some loading bay area.

Though that's another point against SanVandam, the "hidden" spots seem to mostly be on the top of buildings which can be a bitch to get to
>>
>>3047901
I posted that as a positive, I think it's a good way to do spots and I fucking love ditches. There are ZERO ditches in Vandam.
The "hidden" spots there force you to do the retarded spread eagle or just teleport around, you have zero incentive to just skate.
>>
>>3047919
Oh absolutely.
It's funny to me that their attempts to make the city less "corporate clean" was just putting some dirt and graffiti around. Literally tape over a foundation crack.
Frankly the whole map needs a rework and I doubt they'll ever do it.
>>
File: 1771877865902901.png (1.65 MB, 1132x796)
1.65 MB PNG
>>3047937
I think this thread is the only place where I said exactly that about their "hey fellow skaters, we are placing random garbage around, isn't this gritty?" attempts and people agreed. I think the players themselves don't really know or understand what is wrong, and ReSkate is a good window of this. People are stunlocked in the Skate 3 map doing the same Christ Air over and over while using Balenciaga and other trash mod as cosmetics, and I am willing to bet these are the same people ramming Full Circle about "skate culture".

Also, I knew this shit in the youtuber map was familiar lmao
>>
>>3047993
well even before skate 4 the most popular clips from skate 3 were the equivalent of christ airs in the mega park or speed glitches
>>
File: 1790108962182541.png (16 KB, 878x115)
16 KB PNG
>>3047195
>>
https://thunderstore.io/c/reskate/p/Fourth_Studio/Road_Rash/
>>
>>3048118
when i saw that it confused me cause theres already road rash settings in the mod settings from one of todays updates
>>
File: 1768997211047235.webm (4 MB, 1920x1080)
4 MB
4 MB WEBM
School... Home...
>>
File: 1788758114178933.png (1.55 MB, 1523x863)
1.55 MB PNG
>>3048026
>well even before skate 4 the most popular clips from skate 3 were the equivalent of christ airs in the mega park or speed glitches
I know, I'm already not the biggest fan of 3, that is just the cherry on top.

By the way, the Skate 2 map does not have lights, it's certainly a vibe to skate there at night.
>>
File: 1789950831119017.mp4 (3.76 MB, 1280x720)
3.76 MB
3.76 MB MP4
I hope this guy can get traffic (and hopefully peds) working at some point
feels so good to skate a map that isn't shit but it's so barren
>>
>>3048326
silent skate
>>
File: 1776523541093084.png (1.04 MB, 783x727)
1.04 MB PNG
>>
>>3048480
Time to sue Impervatek
>>
File: 1770509849363129.png (847 KB, 761x744)
847 KB PNG
>>3048489
Who? this is almost a good mod
>>
File: 1771075549400292.png (26 KB, 1059x25)
26 KB PNG
>>3048108
idk it looks like it only grew
>>
File: 1781743023539537.webm (2.79 MB, 1920x804)
2.79 MB
2.79 MB WEBM
got a warning (1/3) for using a naughty word on a server i pay the electricity for. why do the devs have to be such fags
>>
>>3048605
huh, you got a warning on your own server?
>>
>>3048625
Yes, and there is no possibility to change it. Doesn't even show up in the logs
>>
>reskate devs somehow completely in lockstep with full circle's position and wishes long before full circle said anything
>corporate level language policing
My tin foil hat may be on a little tight.
>>
>>3047993
I saw a youtube comment from someone bitching about the lack of skate culture in skate and how reskate is amazing for it, literally comparing the official game to fortnite. And in the same comment, without a hint of irony or anything, the retard talks about how he's using a john cena character mod and playing in a spongebob map.
Not that the skate culture in the official game is fuggin amazing or anything but man, it really does just seem like the vast majority of people are just bandwagon bitching, literally no fucking idea what they're even talking about but they know that they should be mad at the game, all the youtubers are after all. They mentioned skate culture.
>>
>>3049003
>it is actually full circle doing a/b testing because they have no QAs left
>after discarded, proximity chat is mysteriously coming back to the live version after people in reskate actively using it
>won't update the game to be on par with EA even there is literally no reason to do it, the announcement is just against paid stuff
...
>>
>>3049003
lots of actual trannies are modders now it's not that surprising
>>
>>3049050
reported
>>
File: 1765464532608208.png (88 KB, 952x599)
88 KB PNG
where's the mod to disable nollie tricks out of tailslides, 5-0's etc??
>>
>>3049068
remember when skate was so big there were queue times
then they decided to release 0 content for any playstyle
>>
We're going to need our own fork, with blackjack, and hookers.
>>
am I the only one too retarded to get the deathwrench unlockall working?
>>
>search for an answer to a question on the reskate discord
>5 people asking
>every person that asked just gets ignored and immediately the conversation just moves on and pushes the question out of site
I hate discord I hate discord I hate discord I ha
Anyone know how to change the xbox glyphs to playstation ones in game? Would be cool to also have the bit of dualsense functionality the official game had.
>>3049138
I tried briefly the other day and didn't see anything unlocked so maybe it just gave us a virus or something.
>>
>>3049144
Does this help?
https://thunderstore.io/c/reskate/p/miura/DualShock_4_UI_Buttons/
>>
>>3049153
A step in the right direction, hoping there's some way to actually make the game detect and use my dualsense like the actual game does. The haptic feedback is nice and it was nice to have clicking the touchpad always bring up the map instead of just being used as another pause button. Thanks though anon.
>>
File: 1784825838073922.png (486 KB, 748x835)
486 KB PNG
>>
>>3049235
rat pussy
>>
File: 1760941569730903.png (532 KB, 985x579)
532 KB PNG
>>3049235
>>3049355
>>
>>3049573
>>
>>3048605
decompile their code and undo it



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.