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Spiral Knights is a free-to-play, top-down, dungeon exploring action MMO. It plays similarly to the 2D Zelda games.

>Download
https://store.steampowered.com/app/99900/Spiral_Knights/
https://www.spiralknights.com/download.xhtml

>Wiki
https://wiki.spiralknights.com/Main_Page
>Forums
https://forums.spiralknights.com/en/

Previous thread: https://arch.b4k.dev/vm/thread/2370737
>>
As much as 2013 me would hate to hear it, after getting better at the game I've started to really enjoy fighting Greavers. Most of the game is easy for me now and I really like it when Greavers spawn and I have to lock in. I've learned how to consistently deal with them so they no longer feel unfair at all. They're unironically some of my favorite enemies nowadays.
>>
>>2723017
They’re dangerous, but manipulable, consistent, and fast to take down with the right approaches. Have always liked them. Only unfair en masse with unsuitable weapons
>>
>MMO
False advertising.
It's a 1-3 player multiplayer game where the level selector is a shared chat lobby.
>>
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AAAAAAA FUCKING NIGGER DEVS
>0, 1, 2 star forge prize boxes obtained from the forge are now locked to pirate as they acquire them from the forge. This means they can no longer be traded.
Fuuuuck, this killed my money making strat, now i'll have to return to spamming Firestorm Citadel like a fucking pleb
>>
>>2725546
>0 updates
>0 qol
>7 minutes to patch fun out
>>
>>2725546
jej it's over
>>
>>2724002
4 player in the clockworks but more than that in PvP I think.
>>2725546
How did making money like this even work? Also, why not do 3-5 star forge boxes then?
>>
>>2726646
>How did making money like this even work?
You can buy 0-2 star gear from an NPC, you then heat it from 1 to 10 for a chance to get boxes which you could then sell on the auction house for around 15-20k cr.
>Also, why not do 3-5 star forge boxes then?
You have to craft them, which means using orbs of alchemy, which means you have to buy them, ruining any chance at profits. Not that it matters but you get 5 fire crystals of a lower rarity when you craft them, so it's also more bang for your buck to heat up lower star gear.

Genuinely dumb change, it was one of the few competitive alternatives to FSC farming and made UV rolling more affordable.
>>
FINALLY soloed Compound 42 without using my emergency revive! That's every danger mission properly cleared now.
I think I'd rank their difficulty as C42 >> GitM > HoI > LoA
C42 is definitely still the hardest for me. I've cleared the others with ease multiple times. I don't see myself casually clearing C42 with ease anytime soon.
>>
>>2727292
>You have to craft them
Can't you just buy 3* stuff from AH or use boss tokens to buy equipment to level and then just sell the equipment back to vendors after leveling? Or is that actually more expensive than just buying the orbs making it still useless?
>>
>>2727466
You CAN get 3* equipment, but you will eventually burn through all your 3* fire crystals (I managed this) whereas you can actually just outright buy lower rarity crystals
I still have a huge hoard of 4* crystals I can craft down to 3*, sure, but it takes a while since you have to craft them one craft at a time
>>
>>2725546
GH proving they have no fucking idea what they're doing yet again
>pirate
can't even keep their games straight

>>2727313
solo without status resistances, C42 is a big pileup of bullshit. nice job anon
>>
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>>2727813
>>pirate
>can't even keep their games straight
LMFAO
I was trying and failing to decipher that wording earlier but never even considered that they might have mixed up their game's characters. That's extremely embarrassing.
>>
>>2727833
They haven't understood their own game since all the talent left in 2013 but actively mixing Puzzle Pirates up with SK is just sad lol
>>
>>2727646
How often would you get a box? Would it be every item lv'd to 10 or every few items?
>>
>>2729147
"Every few items" is what you should expect from any rarity. According to an old datamine, the rate differs with rarity, and not with level except at Lv9->Lv10 where the rate is doubled. 0~2* boxes were added with the forge changes a couple months back and they've shadownerfed them at least once.

If you ever get fodder 5* gear from FSC tokens, stop leveling them and vendor them at Lv5 or so since the costs spike up very fast past that point and your rates don't improve with them.
>>
>>2729169
>If you ever get fodder 5* gear from FSC tokens, stop leveling them and vendor them at Lv5 or so since the costs spike up very fast past that point and your rates don't improve with them.
I guess you could use the shield from FSC since that wouldn't interfere very much. Too bad the sword costs more tokens because otherwise could fill two slots with them.
>>
>>2729992
The 4* shield’s worth 15k less when vendored unless you craft it to 5* which requires Rock Salt from the prize wheel or RJP tokens, and even then it’s still 5k less crowns thanks to the crafting cost than if you’d bought Ancient Plate or FoV, but if you’ve got excess of both tokens it’s a pretty good deal since you’re getting a shot at both 4* and 5* boxes.
>>
Forge box patch delayed to fix a crash with one of the new lootbox accessories; guess we'll see if they'll change plans given the openly critical bitching on every public forum, including the official forums
>>
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>>2731916
nevermind lmao
>this change isn't the only thing we're working on. Some changes are just much easier and faster to release.
then why was a garbage move like this a priority over other things that are just as easy without being so contentious?
>>
>>2731954
>people were making new characters to farm boxes
if this is true these retarded niggers ruined it for the rest of us, most actually sane people were farming on their established main character with a single real weapon to kill stuff for heat and then a bunch of low rarity stuff to forge which it sounds like they would've been sorta fine with
But also yeah idk the point of these boxes are to "help" new players, you'll still be able to do a roundabout gamble where you spend the UV tickets on desirable gear until you hopefully get a really good UV and then you sell that on the MB but it won't be guaranteed per hour profit and you won't be able to do it on a brand new character that you then delete
>>
>>2731954
>experienced players creating new characters solely to farm a box quickly
????? Why the fuck? Just heat up 0* stuff on your main. I don't understand how making new characters is helpful.
>>
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>>2732858
Correct, it doesn't stop alt abuse at all.

>>2733673
It's the free equipment and crystals, though I spent way too long thinking about this because of how much GH being clueless even on basic things like this pisses me off and I came to the conclusion that even if you're heavily abusing rank mission rewards and the starting proto set it's far slower than just buying 0* gear off of Vatel and playing stages normally.

Changing how the freebies work, backloading forge boxes to later heat levels, or straight-up locking Punch until after Snarby would be enough to stop this if it really mattered, but it doesn't and I have no idea why GH bothered in the first place.
>>
>>2734642
*unless this is large-scale botting in which case their solution makes even less sense
>>
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On other news, Tethya (the group that was working on a private server) ceased to work on the private server.
The development had already halted after the main coder got hired by GH (he was later laid off a few months after).
They're going to make their own "Spiritual Sucessor" for Spiral Knights.

I suppose we are stuck with GH forever now.
>>
>>2740113
>the experience was more disappointing than not for many reasons
Grey Havens in a nutshell. "Easier and faster to release" my ass; they've set the bar for themselves unbelievably low and they STILL don't deliver when they bother to do anything because they don't give enough of a shit and expect to get away with it, not for lack of resources nor because the game's too difficult to work with.
>>
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>>2740113
>The one bit of new content we got in the last year, Super Brawl, wasn't even made by Grey Havens
lmao
>>
Haven't properly paid attention to whatever the devs are actually doing but i'm still just hoping they add some sort of ending so i can finally put ts to rest
>>
>>2746614
Not hard to headcanon one at least. The original story was almost done before they hard-pivoted to mission slop retelling everything but worse.
>stop the Swarm, save the Dreamer
>become guardians of Cradle
>some knights move on; (You) stay; Hahn fucks off
>content is self-contained afterward
>maybe fight stuff from the moon as the second major story arc / fourth tier
>>
>>2746614
Honestly I'm just surprised this game is still going. Never could play it well because of ping related issues but I stuck it out. Once I hit the pay wall for gear upgrades at the time I dropped it though. Was my first MMO.
>>
>$5 to participate in a beta
holy fuck the level of jewery
>>
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>first new content update is just an artificial difficulty event that makes enemies faster, tankier and do more damage
>first testing server session was ridiculously unbalanced and featured several undodgeable attacks
lmao these devs are embarrassing
>>
How differerent is dark firestorm citadel from the normal version? Is it the same layout but with curse + harder enemies? I want to craft the almire set and already have everything I need. Is bringing weak-to-curse gear like Chaos or BK a bad idea or is damage still king?
>>
>>2806055
Depends how good you are at dodging curse breaths. You're gonna be out for a minute with BK if you get hit.
>>
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>they added craftable normal dmg disk gun to the preview server
hooooly shit, we are so fucking back
>>
>>2809092
Noooooo my overpriced diskguns FUUUUUUCK this can't be happening my life savings are GONE
>>
>>2809092
>normal
anddd it's shit
>>
>>2809199
we still havent seen the 3* or the other guns in the crafting line it might as well be like other guns with elemental/shadow variants
>>
>>2809199
Diskguns are so stupid that even a normal damage diskgun would be really good, but it's also a 2* so there's plenty of room for it to branch into Elemental/Shadow >>2809225
Either way, making diskguns obtainable instead of P2W is going to be really nice
>>
>>2809092
Ew I hate diskguns. They should fix all their bugs if they're going to make them easy to obtain.
>>
>>2809225
>>2809272
if they do end up going elemental and destroying the p2w aspect then what about totems? aren't they even more expensive than diskguns?
>>
>theres a spiral knights general
how
has this gotten any more story content since like 2014?
>>
>>2828095
Revived by MMO hopping thing, and then a handful of autists have kept the VM thread alive
There is a preview server with some new content though so the game isn't TOTALLY hopeless
>>
>Full slicer gun line is ready to be inspected, the recipes can be found in clockwork terminals.
>>
>game desperately needs new content
>first new proper pve content update in years is a temporary event
I hate these devs so much.
>>
>>2854949
I can't even find the content? Where the fuck are the gun recipes? I went to the arcade and the vendor only has fire crystals and there's no prestige missions so I assume I just have to grind this shit in the clockworks but there's zero info anywhere about this event.
>>
>3000 large spikes
>1000 huge spikes
>50k cr recipe because fuck you
man
>>
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At least for what it's worth it shouldn't be five million years for a rerun if you don't shitsock the guns in one go
>>
Do you think there's a possibility of an event extension due to the server issues? I want to grind 4* spikes but I can't make it out of Emberlight.
>>
>>2864636
Got fixed several hours ago on last patch. And we got two arcade gates full of construct floors. Odd star spikes still a bottleneck (Tiny spike mostly because no proper T1 gate).
And don't even bother with minute shards at all.



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