Nullbabs having a meltie over not being able to teleport their 60,000 friends around the whole universe instantly again. Other than that same old shit. >Event going on I guess>Vanguard playtest only has 1 map and lots of lag>Twitch drops n stuff>Bellicose still best cruiser
>>2739453It almost certainly will get reverted. There's a major backlash against it already and null is a big enough source of subs that CCP can't not listen to them.Look at scarcity, it might as well have been a nullsec genocide and CCP stuck with it until the game nearly died. They won't make the same mistake again. Null's going to remain broken and EVE Online will just be this sunk cost fallacy kept alive by guys boxing 200 alts in null.
You can argue about minutiae but the fact remains that EO has so much unsolved issues around many fundamental systems that the game will never be good/"fixed". The sheer amount of efficient organization players can muster already defeats any attempts at rebalance and invalidates anything but the biggest and gayest megabloc.
>>2739659I think it might get reverted a little but not fully. Like how the original Jump changes back in the day were much harsher then got basically nerfed to shit. Or how Skyhooks were accessible 24/7 originally, and now only have a 1h window.
>Nullbabs having a meltie over not being able to teleport their 60,000 friends around the whole universe instantly again.what happened
>>2740062Surprise update couple days ago prevents coalition members and blues from using Ansis. Only Alliance members can use them now.
sounds cool, but I had hoped for more
>>2740062they increased fighting
What's the best ship for Superior Covert Sites? I always run out of space in a Buzzard/Astero because of those bullshit items they have in there that take up lots of space, but are worth quite a bit
>>2739659they are terrified of letting null groups actually fightlook at zarzakh when it was available, nonstop action but nope, not allowed to have that so lets destroy itpre-scarcity, nonstop action, can't have that so lets completely fuck the market for years and still dealing with the after effects
>>2744641You should be able to jetcan stuff in the middle of site and continue hacking. Just come back for the stuff you tossed after the rats leave, they won't blow it up.
Uh there is an Algos skin on twitch, if anyones interested.
>>2744674>nonstop actionNot really, it was just FRAT/INIT/Snuffed showing up anywhere in the universe in 2-3 jumps. Devs have always been against infinite power projection.
>>2747695>infinite power projection>can only fight your neighborsyeah, naa
Fozzie was right, he wanted to fight the oversights of yeeting to anything in the galaxy in minutes.
>fozzie>right
their top balance guys always say the right things, then give us rifter +50 hull
>top tier balance guyswho are those again
>>2750709>nerfed Rifter fixing overall T1 frigate balance>gradually spend the next 15 years buffing it with +50 hull changes>now its a top tier frigate againAll part of his master plan
Just make new conquerable space that doesn't allow cynos or jump bridges. Problem solved.
>i want free kills
>>2754285I assure you the only people dying in my wormhole system are visitors.
>wormholes>matter
Ewar drones should be given some damage to make them worth using. Or replace ewar drones with a module that gives regular combat drones ewar effects.
>>2754131Remove c5-6 and buff low class WHs to be worth living in. Introduce deep low class systems with only J-space statics.
It's extremely funny to me that FC just dropped more content essentially unannounced in a random patch than they do in most expansions (that is to say, there was actual content added at all).
>>2756744>dropped more content essentially unannounced in a random patch than they do in most expansionsYeah I dont know why they do that. Like it makes me wonder how much time they waste just having random meetings/data analysis and fucking around instead of just coding/adding/balancing shit.
>>2744641i do them in a navy heron which has plenty of space for a mobile depot and refittings plus loot, but i also am a retard who has not finished cloaking 4 yet
learned that mutated ice/gas harvested do not reprocess into abyss goooh wellretri is fun at least
>>2756744the drone sites? that's old content, they were just disabled
wormhole nerfs when
>>2756744The bar is so incredibly low even FCCP sometimes manages to tumble over it.
>>2757523>instead of just coding/adding/balancing shitThey do. Just not for EO.
>>2754297That's because you are hiding cloaked.
You can only ansiblex 50 cruisers before it runs out of cap, that is what's being put forward.
>>2760010>oh no we cant all just sit in one staging system and deploy 2500 people 100 jumps away at a minute's notice
>capcool, but it should cost more money to use as well, and have shorter range
>>2761170It should just be gone. It won't fix things long term because nullsec will just require people to keep alts in different hubs around space, but it'll at least help.
I'd prefer to keep things like this in the game, but just make them situational, expensive, and easy for hostiles to fuck with
ansi changes wont make any empire smallereverybody is just copingthe blob is simply too big
faggot
slamjam pls come back
The event last week was fun, got my purple stabilizer. $$
>Minmatar
>>2739453Played this many years ago.Is it at all viable currently to play the game for free? How hard is it to farm credits to buy plex?
>>2772921sure but you're locked out of a ton of shitlmao
>>2772928Such as?
>>2772942Lv4 missions and tech 2/3 ships mostly so Omega only matters if you plan on doing those. Don't mine but if you insist on mining go for gas instead which you can do as alpha. Omega is only 2.5bil which isn't very hard to make if you actually play the game, or pick it up on sale for $12.
Cormorant skin on twitchyw
is this game worth playing if i don't want to multibox?
>>2772921>How hard is it to farm credits to buy plex?Easy if you know what to do, but it's still slow. 20 hours of Homefronts is enough to buy one month of gametime, or incursions if you're into those. I still don't recommend it though.
>>2774665Loud multibox minority can be mostly ignored. They're nearly always irrelevant players like miners or highsec gankers. If you dont plan on doing either of those you almost never need to multibox.
>>2775077this guy's retarded>>2774665there's still good stuff you can do but you'll always be at a disadvantage
>>2775232what are the most prevalent use cases of multiboxing?
>>2776124cyno altsscouting altsfw plexing (plus a couple other things that pay out to everyone on grid like fobs)frig abyssindustry as a whole due to how limited slots are even with all three characters on an accountany f1 sections in a fleet, broadlybackpack logi/ewar
>>2771617>the blob is simply too bigand why is that an issue?
The problem isn't that blobs are too big is that they can send their entire blob to ruin midscale fights on the other side of the map in 15 minutes, nobody is allowed to exist that is small remotely near them.
>>2776124Scouts, cynos and scanners. I have 3 virtue scanners and 5 more regular shit scanners and I feel like I need an extra account for 3 more scanners desu.
>>2776124>multibox mining>multibox running Homefronts>owning a capital ship (2 accounts is basically required)>high tier frigate abyss>scouting yourself if you have no friends>if you're Chinese in Faction Warfare>if you're Chinese in nullsec>if you're an RMT in PochvenAlt characters (not multiboxxing) is much more common and normal. You use them for all sorts of stuff, industry slots, market slots, research slots, FW alts, PI alts, scanning alts, scanning alts, scanning alts and also scanning alts. Even having a few low/medium SP characters just parked in different parts of space lets you quickly go to different areas to find content without having to travel. Eve's universe is pretty massive compared to other MMOs so anything you can do to cut down travel time frees up like half of your playtime. Is multiboxxing 5-10 accounts logged in at the same time a thing? Sure, but you wont even consider it unless you do specific content. But you will probably own 2-3 accounts with 3 characters on each without actually logging on them at the same time.
Havenโt played in about 10 years, since PIZZA.Is the player count accurate, or are most of them just multiboxers?
>>2779477About half to two thirds are multiboxers.
>>2779477divide it by three for a rough heartbeat countthere's people who singlebox and there's 'people' who ten or twenty box
>PIZZA
>>2779519CCP revealed at fanfest a few years ago that the average accounts-per-player is 1.5, most players in this game are just giga casual hiseccers
>>2779738Per player includes the kind of people who picked up the game once and never came back along with the ultra-casual "I've solo mined/missioned for the last ten years and never even interacted with another player beyond getting geanked" type. Doing anything significant in the game will have you run in to multiboxers.For example, among incursion runners, roughly 3/4s of the playerbase plays at least two accounts at once. In Brave in nullsec, at least half of players multibox and in PH back in the day, it was even worse. Don't even get me started on wormhole corps, I'm not sure there's a single player in j-space that doesn't multibox in some fashion.You are correct however in that high sec is the area of the game with the least amount of multiboxing (And consequently the highest amount of actual players vs accounts). At least in high sec, multiboxing only gets you more ISK/hr rather than something essential to functioning like a spare scout in wormhole space.
>>2779528
>>2779794>"I've solo mined/missioned for the last ten years and never even interacted with another player beyond getting geanked"this is actually just most of the playerbase tbqhI think you would be suprised just how much of horde was single boxing andys, the way blocs function you don't really "need" alts unless you want to make isk. You don't ever "need" your own cyno because FC will be lighting them for you and moveops will be ran for you, you don't "need" to scout because intel channels exist. obviously having an alt makes this shit 20x easier but most people literally just dont care about playing remotely optimally
>>2779794>Don't even get me started on wormhole corps, I'm not sure there's a single player in j-space that doesn't multibox in some fashion.Trying to do anything in wormholes without a dedicated scanner alt is utterly miserable. Having an alt scanner, preferably with virtues is essentially a mandatory part of living there.
whfags will admit these things and still claim it's not a retarded shithole
Dude just stop eating so you can buy subs.
I got called an absolute madman today because my zealot was dual prop. Look man that's not even remotely the most offensive thing about the fit, but it worked and I got two kills with it.
>Not Omen
invention jobs are so fucking slow
>>2739453>Nullbabs having a meltie over not being able to teleport their 60,000 friends around the whole universe instantly again. QRD?
>>2786020Ansiblexes got nerfed so non-Alliance members cant use them anymore and they have limited capacitor so only about 50 ships can go through them before they have to recharge for a while.
>ansi's are broken>all the other instant escape tools are fine
>>2789334but they aren't being changed for escape reasons
>>2790087they are being changed because ccp is scared of letting people fight
>>2790764Then live/deploy where the fight is, dont try to fight wars 150 jumps away like a retard.
Punching you, with hard hitting beam lasers.
Is faction warfare any good? I've been thinking of joining the Guristas and haven't played since before they were even a thing really
>Not Amarr
Can it be explained why the Sisters of Eve are more aligned with minmatar?
>>2793469>Why is this NGO aligned with the third world
>>2792936I'm a tranny sorry I don't think you want me
>>2792912It used to be serious money for multiboxing, but that's mostly been curved. So it's better now if you're a solo/duo boxing player but worse if you're trying to print billions of LP.I farmed two Loggerheads before CCP changed the sites, it was great.
>>2793961I mostly just want to fuck around with people 2-3 man roams in null where kino before I quit a few years ago so just trying to recapture that I guess
>>2791697and then what
>>2792912the minmar warzone has been funas far as i know calgal is dead as hell and occupied exclusively by farmers
>>2792912>EmpireYes>PirateNo. Only reason to do Pirate FW is if you specifically need to farm the Net Resonators yourself for whatever reason it's infested with Chinese botters and seagulls. Empire FW is fairly good since the expansions/updates over the last few years. Seagulls will be a bit annoying, Battlefields got nerfed so hard no-one does them anymore and a lot of the big FW groups that used to have big fights have all deployed to null to try and scoop up some Dronelands territory. Caldari is all afk farm bots farming actually worthless LP. Gallente is an uphill battle so that can be fun if you want to be the Spartans in 300. Amarr is fairly dead I heard and doesnt really have any main groups. Minmatar is still the most organised/best but they spend most of their time in nullsec lately.
>>2795119Sucks too that pirate FW isn't going to be getting any updates anytime soon, devs are all in on the empires. And the stupid military campaigns give you absolutely shit to do on them, I've had every single Amarr objective complete and can't get rewards anymore and just been waiting for objectives to finish so I can start progressing the thing again. At least make it so doing objectives after you've finished hacking your four sites or whatever still gives progress.
>>2795139>devs are all in on the empires.Makes sense. Pirate FW was a cool idea but Insurgencies just didnt turn out as cool as people hoped, but people still really like the Empire FW. At least changes to the economy have made ships nice and cheap again. No-one wanted to fight in anything bigger than frigates back when a fitted cruiser was 60mil. Now you can shitfit one for under 15mil and even if you're fucking broke you can just welp them.
>>2795119Thanks <3 I might check out Gallente or Amarr if pirate sucks that fucking much then lol
>I'm a trannyyou want caldari then surely
>>2797708Gallente have items referencing furries if anything I want that lolDoes anyone actually play this fucking game anymore? Everyone I know is now just in a big retarded block it seems even faction warfare is the same way
>>2797994It's impossible to accomplish anything of note without being in a massive bloc. And if you've been playing this game long enough and been taking an active role in the universe, you basically wind up acquainted with every other mover and shaker in the game. I can't show up to a random op anymore without semi-personally knowing both the attackers and defenders and having history with each of them.
>>2798027True I guess kind of a shame
>>2797994A lot of the best ways to make isk dont require being in a big bloc anymore so lot of ppl running solo or in a 5man corp with their friends. FW is pretty ad-hoc though and most serious FW ppl have alts in every militia and just jump to where the gudfites are.
>It's impossible to accomplish anything of note without being in a massive blocshowing up for blob ops (without pay) doesn't count as accomplishing something
>>2798027>I can't show up to a random op anymore without semi-personally knowing both the attackers and defenders and having history with each of them.A lot of people lean into that though and just roll with being frienemies. People change corps/alliances all the time, its not a big deal.
>>2798590what does count
>>2779841>most people literally just dont care about playing remotely optimallymust people aren't faggots that aspire to suck all the fun out of their own entertainment past time, in other words, most people aren't German
I think under-estimate multi-boxing.The position many have in these threads is always divided.Dumb to trust CCP statistics, I'm confident that any player who has been playing eve for at least 2 years has at least 2 accounts. Which is probably 80% of the playerbase.When I do play, I vary from 5 to 10 accounts.There was a youtube video of a recent mass multi-boxer who literally had over 80 accounts. The video is deleted, so perhaps he was banned or just concealing.He was using some sort of external program, that was external to the machines he was running.He was playing the game like a fucking RTS.I'm not sure how good the cheat detection is, but I am curious if they have any way to detect players who are using external programs.Perhaps their ban waves only target the most sloppy multi-boxers, as I feel that at least 2/3rd of the EO player base is using 5 or more accounts.You almost HAVE to multi-account, as the game is built around ship roles.You could try to run a solo ship, but the EO solo experience feels horrible.Then you can team up, but for some reason the game feels less fun when working as a team in a large blob.
>>2807916Honestly, EVE should've just retooled the game to function as an RTS since that's how most people play the game. There wouldn't be any problem with "multiboxing" if you just controlled all units from a single client and it was something you could seamlessly scale up or down.
>>2807966AI game generation might be cringe, but maybe I should just generate a knock-off of eve-online but make it play as an RTS.Ship/Unit counts would probably get absurd if the game went on for too long though, I would have to have a galactic reset back to 0 every few months or something.
>>2807966that doesn't really work with stuff like cyno alts, does it
>>2808017Why not? You'd just have multiple views.
>>2807916People always cry about multiboxxing and point to the highsec miners making 10mil/hr per retriever like its supposed to be a big deal.
>>2807966>that's how a handful of autists play the gameftfy>>2808007There are some fairly robust Eve mods for Stellaris actually, the New Eden map is shit balls gigantic and its easy as piss to put your own Eve factions in even without mods
Amarr shuttle skin on twitch up
>>2808808It's really not, multiboxing is widespread and commonplace in the game. Most corps and even alliances cannot function without it.
The new AT Cruiser can fit two heavy neuts with nearly 200km range.
Amarr ships are naturally resistant to that.
>>2779477Who in Pizza? Contact NonZtop if you want to get recruited
Contact NonZtop if you want to get fucked in the ass by tranny niggers with aids.
>Pizza
>>2739453>AMARR
>>2744641Where do you reliably find those? C1-C3?
Hello vmiggers, I just installed eve. I used to crab on a drake around dominion times and do other stuff in ru corps. Is there a digestible "get into the game" somewhere? I think I want to crab missions on caldari for now again, until I remember the controls. I see there are now some rewards, but the skill system seems to have stayed the same, right?
>>2821419I just googled, no one even uses the word crab anymore. How times have changed...
>>2821439crabbing refers to specific nullsec rat sites now, idk what it used to be>skill system has stayed the samesort of? nowadays everyone just buys skill injectors to get into whatever they need their alt to do instead of slowly training into it
>>2821507How do the injectors work? You can just instabuy a skill?
>>2821844pay money or isk > receive SP that you can put in whatever skill (it goes to the same pool as the SP from daily/career rewards)there's a special sale going on right now for it too
>>2821863Right, the paypig I am I bought a month of plex directly and gotten myself 100k of bonus points, which I immediately wasted, got it. Ty anon.
>>2821419If you're just looking for a short explanation on how to crab missions in 2026, your drake should still work. You can be even safer by equipping a Micro Jump Drive since mission rats can't stop you from using it and it'll put you 100km away from them, ensuring you can warp out of any situation. As for progression doing missions, the normal progression is Drake -> Raven -> Golem or Drake -> Cerberus -> Tengu if you want something smaller or Drake -> Alligator -> Rattlesnake if you want something exotic. Use whatever missile type the rat is weak against, tailor your tank to match the damage they deal, have fun. Note that a Rattlesnake or Golem will attract gankers over time.If you just want money, find groups that do incursions or homefronts, both are easy to get into and pay well for high sec.
How do I make bank with Skinr?
>>2822917Be already space-famous and convince your retard followers to buy your shit.
>>2821419They removed learning skills, clone types and losing sp from not updating your clone and then eventually even losing sp from t3 cruiser loss.
I think that game would be far more interesting in a "no multibox" server. but that won't happen... as it brings them less money
>>2822613Thank you anon. I don't have my old accounts, I created a new one, so I am a blank slate now. I think I'll still target the drake, and maybe instead go for some fw corp. For now I am completing the different intro quests to remember mechanics and stuff. >>2824579Oh wow, that is interesting. Thank you as well.
>>2824648Different anon here. Other good strong low SP PVE ships that can do a bit of everything are shit like the Vexor/Arby kind of drone ships, the Caracal/Drake/Raven kind of missile ships, or Praxis. Praxis has a 9-day skillplan somewhere that gets you strong enough to run wormhole sites, events and 10/10s that might be worth looking at. Gila & other guristas ships are pretty good but pricy for what you get, well worth being able to fly those too if you can. Worm is essential for alpha abyssals, Rattle is a proper big-boy endgame subcap and Gila is the one-size-fits-all does-everything memeship. Do your dailies every day to keep gradually getting SP, do AIR Career Program (like achievements) and you'll get 750k SP finishing all of those, get the 1mil SP recruitment link from someone (or refer yourself) and log on during events for even more SP.
>>2827550Ty as well. The free rp shower is a bit crazy to come back to. I already got the first 75k from air, and the 1mil from some fw corp. I don't even know what to spend it all on [spiler]fuck off I won't be spending it on the le magic 14[/spoiler]. Gotten myself a corax and some skills for it, doing the sisters of eve arc for now. Also, how do I travel nullsec for small shopping of cheap stuff? Condor with sub 2s align, and should be good, right, as long as I don't go to some retarded place where its 24/7 gatecamp?
>Drake
I see there is also official in game ludo offering, raffles and hypernet. That is pretty funny. What's the point? The one doing the raffle takes significantly more money than he would on a normal sale?
>>2827701>how do I travel nullsec for small shopping of cheap stuff?dont, basically. Buy your stuff in trade hubs. You dont usually shop around in Eve. Time is money, its worth paying an extra % to just buy everything at the trade hub in one shopping/loot-selling trip than it is to spend an hour flying around a bunch of places to buy it marginally cheaper. Train for jump clones, alpha gets 1 pretty sure. That sub-2sec Condor should be a good travel fit. Put Hyperspatial rigs on it so it warps even faster.
>>2828147>The one doing the raffle takes significantly more money than he would on a normal sale?Just like a raffle in RL yeah. Buy $100 item. Sell 120 tickets for $1 each. Pocket the $20 profit. Hypernet has a lot of scams in it, but ppl use it to trade rare/expensive shit sometimes. I dont really fuck with it, but it can be fun once in a blue moon to just buy 1 node on a random pirate Battleship or something and once in a while you might win one, but like any gambling the house always wins.
>>2828164That much is obvious of couse. Somehow the launchers I wanted were not readily available (20 jumps away or in lowsec). Looked like bait, but was nothing I could not afford to loose, so I checked the kills last hour and went in-out. How would a jumpclone have helped here though, I don't get it.Ty as well for the advice. >>2828171Yeah, I figured, thx. How would a scam look like? Shit items for a very large price?
Lasers hit really hard.
>>2828323It's not really a scam, it's more a consequence of the seller able to bid on their own item>100m item>Goes on hypernet for 10 nodes of 14m>Seller buys 5 nodes>Bidders buy 5 nodes>If the seller wins the 50/50, they get their item back, the 70m they spent on nodes back, and the 70m from other bidders, they turned 170m to 240m>If they lose they lose their item but keep the 140m from the bids, they turned 170m to 140mOver a long enough time period, the seller always wins. In practice the flat fee on every bid eats away at some profits, that's why it's pretty much always huge items up for raffle.
>>2828323Oh JC was just general advice. Hopefully whereever you set up home there's some sort of hub nearby.
>>2831874Now that I am done with blood-stained stars, I crawled to poinen (3 jumps from jita), since there are a lot of t2 agents. I'll run missions to get an MTU and a caracal. Watched the map yesterday, does not seem like there is a lot of ganking going on yesterday, but I already feel I am gonna regret it, there is like 15 ship kills in obanen & leikuri today in the last hour. Checked zkill, and its all ganks.>>2828781Got it, ty
>>2831931Caldari lp is worth shit since it's heavily farmed in highsec and the same items are available in Caldari fw store when they have the most bots and randos flying around doing fw sites.
Hookbills is all you need, and they're dirt cheap.
>Full clear the new rogue drone fabricator site>Pays out 3b ISK for six hours of work
>>2837675I heard about em here and there. What are they exactly? What ships do ppl run them in? Is it soloable or does it require 5 alts like all the other new shit?
>>2837767It's a site that spawns 100 waves of rogue drones that do nothing but EM/TH damage. You can't really solo all 100 waves, but you can get pretty far with the right ships.The site has four difficulty tiers determined by how many ships and what types are inside. Easiest tier only lets you take around 10 cruisers or so (Less if they're T2, or battlecruisers, or battleships) and pays out 3-5b depending on what class of wormhole you run them in. Hardest tier is for capital ships like dreads and faxes and spawns a massive amount of drones. Pays out up to 40b ISK if you clear all 100 waves at the highest difficulty in C5/C6 space (Or around 24b if you do the site in C1-C3 space, just as an estimation).The site's pretty retarded for risk/reward though. You only get the loot if you kill the structure that holds it between waves, and doing so ends the site. So if you start a wave and someone drops you, they can kill you, finish the wave, and loot the site in your place. Normally, that wouldn't be a problem and just the cost of doing business, but because clearing all 100 waves can take around 5-6 hours, it's possible to sit in the site for a long time and lose the loot plus all the ships you brought in.Damage inside is very split between everyone in the site, and rats swap frequently. Trying to multibox beyond two or three boxes as logistics is way too much effort. Logistics have the hardest time in the site playing whack a mole because the rats all do heavy damage (Between 250-750 DPS depending on ship class, and you can't sig tank any of it).I've heard one group used Guardians and Harbingers to clear up to wave 73, not sure what they got paid for it. Because the damage is very high but the DPS splits, I'm guessing that trying to solo or a very small fleet can't really handle it all. Loot for the site is weighted so that clearing wave 50 only gets you like 25% of the total site value, it's the last 30 waves that pay out the most.
>>2837839One thing that is kind of nice for the site though is that finding a single site can last your fleet hours. In theory, we used to roll our static to run C4 sites, and each roll would be a new wormhole that may or may not have sites up, or have hot connections, or whatever. With this site, we roll our exit and find this one site and can run for the rest of the night. No more rage rolling or ratting time lost to it, we're engaged from the minute we walk into the site until we're done running for the night. It really just needs its payouts adjusted so incursions in high sec don't beat it in payout.
>>2837839>You can't really solo all 100 waves, but you can get pretty far with the right ships.So people take a Marauder/Rattlesnake, go until they hit a wave they have to overheat in, loot it and warp out with a couple bil?
>>2837839It's quite good isk/hr relative to character for up to 3 marauders in low class. Auto-targeting missile Golems clear it very efficiently.
>>2838160More or less. You go until you get bored or panic, but cutting the site short drops the ISK/hr significantly. I think if you were looking to do the site for income, you'd really want to hit at least wave 50 consistently and wave 70+ would be where you want to make at least half the site's value.>>2838213I don't know if I'd want to put that much ISK on grid for two or three hours for it to recoup its costs. It might work, but the risk to reward ratio is far too skewed in my opinion.
>>2838413You only need to complete 1 fab to wave 60 or so to pay for 3 marauders and it only takes about an hour. Nothing in the site scrams so you can just put a boosher on a perch and the moment you get a new sig you can leave. Or better yet don't, and watch all the tackle get evaporated by the sites.Marauders aren't that expensive anymore. You can do a competent fit for 1.2b and Mid-grade crystals are cheap as shit (like 300m for the set) and almost guaranteed to escape even if the Marauder dies.
I want to jump into this game but I don't want to/have time to play multiple account aka multiboxing, do any of you guys here only play on a single account?
>>2838532People multibox because it saves time. A lot of time.
>>2838532I play a single account to have fun in the game. I multibox to fund my single account activities.From PvP to PvE, I'd rather run a single box and fully focus on what I'm doing. Abyssal Deadspace, mission running, DED sites, all of those are fine to do with a single box. More boxes in PvP makes you more effective, but every box you add splits your attention and for smaller gang stuff, it's fine to have one character backing a small fleet.Where multiboxing really dominates is the economy. Multiboxers make far more ISK/hr than a single box because they can run multiple activities at the same time or fill up a fleet on their own. Every additional character is extra industry and PI slots. It's hard to argue that EVE hasn't reached a point where the game expects you to multibox or buy PLEX to be economically viable, at least in terms of being able to continually buy ships and items from the market to replace your losses. So if you don't multibox, your choices are to buy PLEX for real cash and trade it for ISK, grind like hell to pay for the things you like, or do stuff where you never lose a ship so you don't have to spend money to replace it.
>Consider consolidating all of my capitals spread all over lowsec>Actually look at what I'd need to do>like 30 mids from every corner of space where I've dropped things out of wormholes and decided I'd move them later>Give up
I have bought a drake today finally :3I also did a retarded fit:https://pastebin.com/7U4ktLm2It was less retarded initially, but it was so sluggish without an mwd...Is there a way to be less retarded with HAMs?
>Shield Power Relay II
>>2838532Most people single box. Almost everyone has multiple characters/accounts cuz it saves travel time.Multboxxing is mostly only something you see in specific and honestly very boring activities. It's been a hot topic recently because there was a big fight in a controversial part of space known for being where a bunch of multiboxxers live, and dudes controlling 70 accounts with macros and claiming they don't.
>>2739453Hi, I'm semi-oldfag and I want to play the game again.Last time I played the game was back in 2012, and I think I played something like 10-12 hours total.I want to play again, because I see they have opened that Exordium baby kiddie pool for new players.Can I get some realistic expectations on what I'm about to play? I always liked this game, I just always felt "late" because most corps are lowsec bandits, or blobbed gigacorps.I really just want to learn how to play the game properly instead of literally do nothing but ratting for 10 hours straight.Genuine and honest post.
stop posting that retarded pic
Ok then help me instead.
>>2844673Exordium has very little content, but it is completely safe. You won't make hardly any money in there but you can fly as much as you want without anyone bothering you.If you're wanting to learn how to play for real, go join an NPSI fleet and fly with them. Most of them hand out ships, so if you meet them in a shuttle, you have nothing to lose. You can learn how to fly with a fleet and how to do PvP/PvE from there.
Itโs been like 5/6 years since the Jamal Heresy. Can I join All-Out back finally?
>>2844673>Can I get some realistic expectations on what I'm about to play?Space Albion Online with a 10x bigger map and more shit to do. Worst case, play it for free for a few months. You can do basically whatever you want in Eve, limited only by your creativity and game knowledge (as in intel, geographical/political knowledge and knowing when to run and when to fight). In general the game is in a relatively healthy place the last few years. Nothing as huge as the glory days of 2012-2014, but still much more alive than it was in the dark years of 2018~2023.
>>2846569Does All Out actually do anything?
>>2845979>You won't make hardly any money in thereReally? Not even a billy?>>2846636I was asking about Exordium in particular, but thanks.
This is not how tracking works, do these dev even play their game?
>>2846849Idk I just miss Satori. He was a beautiful soul
>>2847010The only thing that returns anything close to decent ISK in Exordium is blitzing T0 abyss or running homefronts. Missions pay out next to nothing, mining sites yield half of what high sec ores do, and even homefronts only have half the payout you'd normally get.
>>2844673>>2847010exordium teaches you the tropes, but it also teaches you some really bad habits like never checking dscan or flying shitfits.you can spend as much time as you want there, but you should really move outside newbsec eventually.all those horror stories you may have heard are just stories, the game got significantly more solo-friendly than 15 years ago, and gankers wont bother unless you have hundreds of PLEXes worthy of cargo on you or are flying a blingy fit.
>>2846849Fuck off we're full
>This is not how tracking workshow is it not
You could save time and money by coming to Amarr facwar
>>2847010Oh my bad, Exordium is cool but even as a brand new player you'll move on after 1-2 nights. Its literally Eve's Tutorial Island and its designed for you to want to move out after a couple of days of learning the ropes. Taxes are high, content there pays like ass and the mining is shit.
I've bitten the bullet, bought a gila, what should I fit it with? 4 LSEs, shield relays?
>>2858665Passive gila is worse than active because nirvanas are like 3b compared to crystals being 300m. Mid grade crystals are one of the most cost effective boosts to tank at current prices.
why are pve niggers like this
>>2858665You'll fly it for a bit and realize it's overrated shit for bads.
Is this some easter egg or something
>>2866940No, the monoliths appear in a few places. There's a few sightseeing locations where they just float alone in space like landmarks, maybe some obscure lore post about them you can dig up from the mid-2000's internet n such. Supposedly there are still 2 scannable sites out there no-one's ever found, but whether that's true or CCP just talking out of their ass is up to you to decide. Then there are some that roam around like Tom's Shuttle and others.
>>2869632Having spent like 2 years scanning everything, those two "undiscovered" sites are probably gated behind a wacky impossible to guess sequence of things needed to unlock them, specifically so devs can brag about how they still dont need to update content because theres still new stuff out there.
>>2869641More likely they're just fucking bugged and nobody ever fixed it.
>>2869641Maybe that, but there are also just about a dozen extremely rare scannables that only spawn ever few months by a low chance in rare/specific wormholes. or this >>2870723
this is reminding me that every now and then i find a signal site just called 'ruin' in or around amatar space and i haven't found any info on it. it has a bunch of battleship rats and i haven't fucked with it properly
damn okay this game is pretty coolcan i stay inside exordium indefinitely until i feel ready to go to jita?
>>2895860Get out of the noob zone immediately. As long as you stay in hisec the space is basically as safe as Exordium. Just don't mine or do abyss withing like 5 jumps of Jita (elevated risk of ganking). or carry expensive stuff (especially PLEX) in untanked slow ships. Ideally, also join a corp outside of HS that teaches and does small gang stuff with noobs (avoid EveUni, nullsec gigablocs or generally any large group that is led by some AFK bureaucracy that you don't get to personally interact with every time you/they are playing). Now is also the perfect time to stop and think if you want to commit to a 23-y-o MMO that is more or less abandoned by its devs. I'd recommend against it.
>>2895860>stay in Exordiumleave after a couple of days, once you've done the career agent stuff>to Jitadont go to Jita. it's where ppl buy/sell stuff in BULK and where you buy rare/expensive stuff, but you can shop at any of the hubs for your day to day shopping. Also, Jita's general area is overcrowded and fairly dangerous (for highsec). There's nothing honestly worth even doing in Caldari space short of going to Jita, which you can eventually just leave an alt character parked there for Jita shopping. Depending what content you do, move to where you can find that content. For most stuff you want a quiet, low traffic backwater maybe 10+ jumps away from a trade hub. The # of people in Local Chat is how many ppl are in system with you. Ideally you want Local chat to be almost empty except for you, for most PVE.
just came back to the game and the old nullsec alliance i was in dissolved.Not sure if i want to join another null corp or do something else. how is faction warfare and poch going these days?
>>2897790>FWgot massively revived with Uprising expansion a couple of years ago now. Only complaints are sometimes faggot chinese botters will slide into your plex and take your LP sometimes, but its one of the healthier parts of the game right now>null corpnull's kind of stagnant and they've just been sitting around, spinning Ishtars and refusing to fight each other. It's the same its ever been and the income is trash unless you're running KRAB beacons or buying 10/10s from ppl to run with a Black Ops. Otherwise you're clocking in for shifts making 60mil/hr with your Ishtar/mining ship (nullfags will try to upsell you and say the isk is higher but it isn). >PochvenIrrelevant RMT multiboxxer space. People 50-box clients (totally legitimately trust me guys lmao) and print a few trillion a month. To 99% of the playerbase its just the region you teleport to for 15min between taking shortcut filaments to back to highsec.
>>2902096you do 10s in a blops???
>>2902154You can do it with a Praxis if you want, but yeah safest way to do them is to fly an alt out to the system its in and just covert cyno your blops over. I use a Typhoon and just kite everything. Also different 10/10s vary in difficulty a bit depending on the faction.
>>2902096I found fw very unfun. You get into a constant state of wardec, and can't travel anywhere anymore, and the gameplay is "afk for 15 minutes on a beacon" with some pvp inbetween. It's very close to mining gameplay-wise
>>2902516>You get into a constant state of wardec, and can't travel anywhere anymoreYeah thats why ppl either do it on alts, use alts for hauling/shopping/other content, or you just enlist for a night or two when you wanna do it and unenlist when you're done. 24h cooldown isnt too bad.
>pretty rich (150b liquid)>bored>decide to actually play the game instead of just making money like i normally domoved into a c13 with an odysseus mothership, been kinda funhoping i can get a kill with the odysseus at some point
>>2902516>>2902588Its just fucking retarded that faction war dec enemies have access to your factions stations/arent immedietly aggroed by gate and station turrets. Perma camps in all the hubs are the result.
>>2906440Honestly Minmatar/Amarr warzone is fine for this. In years of fighting for Minmatar I've only seen campers around Hek like twice.
>>2904301I'm sort of at this point with 40bil liquid and 50bil in assets. I have hangars full of random ships I promise myself I'll undock for various reasons and just end up running burners stoned for an hour once a week and logging off instead.
>>2906729there's been a couple fags camping the huola pipe lately but i think the guy multiboxing that mostly uses unenlisted/pirates plus amarr logialso every now and then some idiot dies on the amarr undock with a full hauler or mining in a belt a jump or two out while enlisted but that's just a Learning Moment
Orca skin on twitch, vet chuds
>>2907118based skin noticer
>>2906732lol yeah, i mostly entirely focused on maximizing income, i'd play the game, be raking in like 0.5-1B a day, it didn't take much effort (maybe 30-60 mins a day) but i'd then get burnt out and basically quit for a whilenow i've decided i'm just not gonna think about isk and just fuckin play the game, and it's been funi think i just had to hit a certain threshold until i felt "comfortable" and apparently that threshold is around 300b net worth
amarr
>>2908356cool larp, here is a (you)
>>2912721what do you mean? i've been playing on and off for like 15 years, it's not that fantastical
>>2912721600-700m ISK/hr is easily made doing homefronts with a multibox, in HQ incursions it can net you 1-1.5b/hr. It's annoying and like a second job to do that though.It's also why shit is so expensive, someone multiboxing still usually plays a single character for fun and that's where their income goes. But they're printing far more ISK than a singleboxer, so prices rise to match them.
>>2912671>>2913087i was doing reactions with 6 accounts
>>2913126I used to do PI and reactions to make ISK, and while it really does pay well for having to do little work, shipping all of it out and into a wormhole once a month or so was way too much work. Now I can just sit a fleet in Amarr, Rens, and Dodixie in cheap ships, fly out and print ISK, and then log off without having to do anything more to make that money.It'd dumb, homefronts and incursions generate way too much ISK for their relative risk, but removing them wouldn't really fix the problem because entrenched groups in C6 wormholers and Pochven farmers dwarf them still. The only solution is to remove multiboxes, but that would just kill the game outright.Like the newest site CCP made for wormholes is pretty good since it's not easy to multibox, but it gets ignored because it pays less than multiboxing something boring does. It'll always be like this in EVE too.
I just like burners cuz they pay stupidly good, you can do it in cheap ships and they're actually fun. Abyssals are OK too but I dont feel like doing them all the time.
>>2913168oh you're the homefront guyi do them sometimes but i find them to be pretty fiddly to multibox after they made them harderwhich ones do you do?
>>2913372Dread Assault, Emergency Aid, and Abyssal Artifact Recovery. I used to do the three man site that needed you to neut turrets, but it's better to do triple frigate abyss instead. Same box requirements, better pay although it's more effort.
>>2913812I do not like that triple frig for abyss is such a blatant multibox sop - 3 frigs is a quarter the price of what a cruiser needs to be kitted out with to do the same, for 3x the loot. Makes running solo feel so inferior. Not that im blaming anyone but FG, its just another push to multibox myself. Also the fact that they havent done anything to update abyss makes me sad. It could be so much more...
>>2917958If they ever did update it they could make it marginally harder, so people die 1/1000 runs more often. They're already completely reverse engineered and too safe now as it is
>>2918095Abyss results in a vastly disproportionate amount of modules lost by isk value compared to almost any other activity in the game. t5 and 6 abyss is responsible for almost 12% of total isk value lost in game according to the numbers given at the fanfest before last. It is one of the highest risk activities in the game, to the point it's not even actually worth doing.I can blast Havens with 3 Stormbringers and facefuck the Capital Shipyard escalations with a Super and make nearly twice as much isk as you're likely to pull out of t6 Abyss with essentially no risk. The only danger is getting extraordinarily unlucky with a filament or wormhole fleet killing the Storms. The Super is never in any danger, because it's only on grid for ~45 seconds. The only way to lose it is if I do something colossally stupid (the capital escalations do not expire unlike regular ones, so if it's sketch you just leave it until it's safe).The devs and community at large seem to have this kind of cognitive dissonance when it comes to isk. There's SO MANY activities in the game that produce more isk than that with less risk and less effort, but there's a kind of weird groupthink among people who don't engage in the activity that everything should be nerfed to be in line of the value proposition of someone single boxing ishtars.CRAB beacons are a great example. Crab beacons fucking suck. You could literally double the value you get from them and they would STILL suck. c5 Wormhole isk is the minimum viable level to be considered good isk, which is only about 7-10b a week depending on site spawns. And even that's incredibly more dangerous than just doing Havens for less isk.
>>2918296Really, most activities should stop paying raw ISK beyond a small trickle. Instead, everything should pay out more in materials and trade goods whose value is subject to supply and demand. Do that an overfarmed and overvalued things in the game will naturally adjust their value to match risk/reward.
>>2918318I agree in principle but that ship sailed long ago.
>>2918296The irony is abyss is high risk for $$$, but a part of the reason for that is being able to multibox them. If you could only fly a single cruiser, i suspect it would fibd a reasonable payout level. >>2918318>>2918331Yea, it would be easy for them to implement, as thats basically PI/mining right now, but complaints from botters would shut it down.
>>2918431>If you could only fly a single cruiser, i suspect it would fibd a reasonable payout level.Currently the best profit in Cruiser abyss comes from doing t6 Firestorms. T6 Firestorm capable cruisers start at around 12b and the most expensive I've seen was 26b.And for risking that to both ganks and DC deaths, you make a whopping ~800-900m an hour!Abyss is not good isk even before you account for the risk involved. The amount of isk you'd have to make in order to justify that level of risk would be so high that allowing people to just chain run them is a non-starter. Basically the entire system would have to be redesigned.Basically, right now high tier abyss is purely the realm of a handful of autismos who do it purely for the love of the game. In actual reality it's good for starter isk at low tiers, but the difficulty and risk very quickly outscales the reward, and honestly I think that's intended design. It's designed to push you out to other activities eventually.
>>2918431All it is is repeating the idea of scarcity. You'd see nullsec materials drop to being neigh worthless while things you'd harvest in lowsec and elsewhere would spike in price. As other anon said though, that ship has since sailed; the people playing EVE wouldn't tolerate anything that'd make their space more valuable.The really sad thing is that it'd make an excellent conflict driver. Anyone doing the same content as you is a competitor, meaning killing them reduces supply and increases the value of the materials you make.
>>2918652>meaning killing them reduces supply and increases the value of the materials you makedoes this matter when you could just spend that time grinding instead
>>2919970It depends. Spending time hunting people instead of farming ISK? Likely a net loss. Your bored corpmates shitting on anyone who dares enter your region of space and runs off with a resource that's primarily acquired there? Big benefit to you. There's also the fact that sometimes, you just want to hunt down and shoot people yourself, and this provides a bigger incentive to do so.Worst case scenario, Tranquility becomes like Serenity and there's absolutely no material scarcity due to no conflict, leading to CCP directly selling ships through the NES. This ideally will never happen.
>>2918457>Abyss is not good isk even before you account for the risk involvedMostly this, though you can find nice balances and middle grounds. T1 Hawk runs makes 50-70mil/hr in a 25mil fit. You can also take that same fit into T2s and T3s if you want, you'll just go from never dying to dying sometimes but making more money.
hey guys slamjam here. I recommend everyone quit the game and hit the gym instead to stasify your grinding goals. all you doing is changing some database values on some icelandic server and paying for the priviledge to do so. its a waste of time when you could be grinding yourself up instead. just some execs sitting around deciding how long it should take for you to get 1m isk per timeframe so you can fly around to blow up some dude grinding his isk so he can do the same its a waste of life
>>2920372Whats a good hawk fit
>slamjam
>>2921967[Hawk, Hawk v2b]Ballistic Control System IEFFA Compact Assault Damage ControlMedium Shield Booster II1MN Y-S8 Compact AfterburnerSmall Capacitor Booster IIFleeting Compact Stasis WebifierWarp Scrambler IIRocket Launcher IIRocket Launcher IISmall Gremlin Compact Energy NeutralizerRocket Launcher IIRocket Launcher IISmall EM Shield Reinforcer IISmall Processor Overclocking Unit IINova Rage Rocket x1000Scourge Rage Rocket x2000Scourge Javelin Rocket x1000Navy Cap Booster 400 x12Mjolnir Rage Rocket x1000Standard Blue Pill Booster x1Requires no implants, only problem really is that assfrigs are kinda shitty in general. They should get a unique bonus like 50% MWD bonus when scrammed, then its 1:1 parity with sig bloom and they don't just roll over and fucking die to some shithead in a malediction
>unique retard gimmick to save a shittily designed shipwhy is this always the solution
>>2922268MWDs should just have a toggle mode where they can work as MWDs or ABs.
>>2922268>only problem really is that assfrigs are kinda shitty in generali got into a retri recently and it's a fun little ship, damage is great with the range to match, but boy does it just die if anything catches ittwo mid slots is not a good time and it's just not as fast as i was expecting somehow
>>2921967fit it exactly the same as the T1 Worm fit except without the drones. Rockets, shield booster, shield extender, AB, cap battery, dmg mods in lows, shield resists/missile rigs. All tech 2 stuff is more than fine and goes really far if you multibox or have friends. Solo it can run T2s, though blitzing T1s is safer/easier/more reliable. T3s are possible solo in a Retri/Hawk but you expect to die in some rooms mostly from timeout.
MWDs, thats not important in pvp.
>>2923477Retri is one of the better ones. The Jag literally just can't fill all its slots without an exorbitant amount of bling because it has no fitting.
stop trying to fit 3 shield boosters then retard
>>2925178that's cause its all ess safe spaces
what do you think the end game of that guy scrubbing wallet balance data was? personally he got like half of my characters
>>2929515triggering widespread false bans for rmt
tldr
>>2929863check your wallet for the past week and see if someone sent you 0 isksome guy was doing some sort of exploit that let him see wallet balance by doing this, and did to the tune of a million charactershttps://www.eveonline.com/news/view/eve-online-security-update-8-september-2026
>>2929515Best case it was just gathering data. Worst case he actually has some way to act on that data through a similar vulnerability that FC hasn't ever found. The fact that sending thousands of 0 isk donations in an hour doesn't automatically throw up flags is a pretty grim picture when it comes to FC's security desu.
>>2930309Yeah I didnt get that thankfully.
>>2931106>is a pretty grim picture when it comes to FC's security desu.I've been playing 15 years and never heard of anyone ever getting their account hacked though. Not once. In other MMOs everyone at least personally knows 1-2 friends, guildmates or a friend-of-friend that had their account cleared out by some cheeky fucker.
Maller skin on twitch.
>>2838532I single ship solo silent star
>>2938461thanks anon. actually got it this time cuz they ran it for more than just a 6 hour stream. missed the orca skin tho rip.
Anyone have the leaked ship balance?
inb4 it's completely retarded and actively bad like always
Anyone looking forward to Eve Frontiers?
get rid of local in nullsecmake unoccupied territory hurt you in some waythere i fixed null
Maller chan is such a little slut.
get rid of wormholers
50+ hullshake that meta
>>2948866what makes you think null needs fixed?cause you can't get kills?
>>2951657because it's empty carebear space where nothing happens other than ratting and docking up if anyone's in local, and it makes the game look bad
enough about wh space
>>2951705i'm sorry you can't get kills
>>2951719pretty hard to get kills when everyone docks up as soon as there's a neutral in local
>>2951895have you tried being good at the game?
>>2951933have you been to null? it's full of people ratting for 50M an hour that dock up if anyone is in local, i don't know why anyone even plays in nulltry looking at the map with "pilots in space" turned on, it's abysmal lol
>>2951933>>2951719>>2951657These responses sound indian and trans coded.
>>2952059poo lives in you rent free>>2951705I can spend days wandering around null for a kill, then other days ill get one or two after an hour. Its still mostly empty because as soon as intel pings you 10 systems away the spin bots dock up.
>>2952350yeah, worst content in the game, that's why i think it needs fixing, a big part of what interests new players in eve is nullbloc shit, but then they find out what it really ismakes the game look bad when the most hyped aspect of it is the worst part
the map is too big for this many players
>>2952033so don't go there if you don't like it
>>2952377The best thing they could do for null is actually let holders apply laws to their territories. Its always irked me that player alliances have none of the legal methods the high sec empires have available to them.And i know it would be a bitch to get it right, but success would mean null populations would explode, and blue donut is much less likely. And there would be alot more low sec.
>>2951657>ishtar ratting pays the same as semi-afking lv4 missions in highsec>KRAB beacons pay the same as running burner missions in highsec>explo is exactly the same as if you werent in a nullbloc>running 10/10s gets boring pretty quickly>being in a nullbloc restricts you from doing basically anything else in the game>cant daytrip into wormholes from null cuz nullfags roll holes closed instantly>fleet content is boring because all the null alliances refuse to ever fight each other>bots and RMT everywhere>all the cool content-generation that was added like Skyhooks and ESS were endlessly nerfed into being uselessis whats wrong with null. There's just fucking nothing to do except collect your PI and do market manipulation against your corpmates. Actually living in null is ass. t.lived in every part of the game for a few years at a time. I like null but shit gets old after a few months cuz no variety of content compared to other parts of space. At least in highsec I can daytrip to anywhere in the universe and just run that content anyway.
>>2918318I remember when they first added MTUs and the Noctis. Mission runners actually thought CCP had nerfed mission loot and salvage
>>2957845it sounds like highsec is what you are wantingwhy are you concerned with nullsec then?
>>2957707that's a really cool idea desu
>>2959182I have ideas that i know would be more about implementation than actual "work" that stand a dam good chance of improving eve for all. Really ive wasted more good brainpower on them then i should have, but that is kinda eves modus - you play waiting and wishing it gets better, but Fenris has demonstrated time and again they care very little about responsiveness to community... since the council gives them the token fig leaf of "listening to feedback". The shit they do end up getting right rurns out to be monkey paw stuff that is twisted to pander to multiboxing.Id rip and release my own private server if i could get away with it.
>>2961549After meeting with CCP while attached to the CSM, I think they do take some feedback, but only if you can present your argument both as a case study with hard evidence and numbers to back it and show there's popular opinion around it. Like I pulled data from the Rogue Drone site for site completion times, payouts, etc to show how it compared to other things in the game during a meeting with a bunch of wormhole people and two weeks later it was announced that payouts for the site would increase. I can't say I was the only one pushing for it, but I was certainly a loud voice.I have hope for small things on new content to be adjusted, but major things like force projection and multiboxing I think are beyond CCP's capability. There's the dual incentive of those changes being a lot of work and extremely likely to have any changes be a net negative to some of the biggest whales where no one's willing to take the risk to do anything that needs to be done because there's a chance it will literally kill the company by running off the subscriber base they currently have for one that may not exist. I think the intrinsic problems with the game can't really be fixed and the only way we'll ever work around them is to build up enough of a game within a game that it forms its own die hard fanbase that FCCP can afford to lose a few fans to fix the worst parts of the system.
>>2961578Its niche. I think the base is divided up between 20 box super clients that are basically flying their own fleets (which im not specifically against, as it actually has a higher skill cap and is impressive in aome ways), guys that run 2-3 boxes at once so they can get access to easy cynos, pocket falcons, etc, and solo "i just wanna grill asteroids" guys who want somwthing similar to fishing and play for 1 hour a day.The thing that irritates me the most: i want solo quality of life and content fine tuned to make having one or two multiboxes pointless, or at least far less rewarding. Things like 3 frig abyss, cyno alts, scan alts, etc. Its all designed to punish the fuck out of solo play - i get it was put in for "friend play" but its become "play alone with 3 accounts to shit on solo players or gurantee your safety".
>>2962013>make having one or two multiboxes pointlessi've been feeling this a lot latelyforget cyno alts or frig abyss, i just really want to be able to see what's on the other side of a gate before jumping through
>>2961578>major things like force projectionwhat is this
>>2963014Force projection = how quickly a group of people can deploy across the universe.
>>2963526you mean like filaments?
I dropped basic training decade ago just so I could fly Amarr
>>2904301>pretty rich (150b liquid)>bored>decide to actually play the game instead of just making money like i normally doI've just returned after a few years gone, have 80b from 0.01 no-lifing.I was in a low/null corp, used to do super long fleet fights but I can't commit to anything any more due to life being a thing. Aside from exploration and FW I really don't know what I can do without getting into a group
>>2965439Get into a group. Of all the MMOs that exist Eve is the one that is easiest to play while having IRL commitments. Like seriously you can even be in autistic wormhole groups and still have a job.Playing Eve solo is miserable
>>2966263Pretty much every themepark MMO is easier to play in short bursts than EVE. Almost every activity in EVE practically takes additional time to set up and do and inflicts a tax in time either accruing the goods to do it or selling the goods it produces so you can continue to do whatever.That said, having a good group can make it a shared burden and relieve some of it, but you can never really compare the ease of a click to queue to a dungeon game vs EVE's manual travel to every location with an activity going on.
>>2966263hmm. I don't even know what I'd want to do.
>>2967412>Pretty much every themepark MMO is easier to play in short bursts than EVEMaybe OSRS but it's more of a sandbox than Themepark. If you want to do anything in WoW it means committing to a raid schedule which is simply a non-starter for a lot of people (for example anyone doing shift work).Eve content is scalable, there's content for 1-5 people, there's content for 100-500 people. There's no content that is 'OK we need exactly 20 people online from 5pm to 8pm on Wednesday and Sunday evening every week' like you find in WoW.
>>2967855That's fair. I'm curious about wormhole living to some degree.Might scout them more, buy a T3 or something and try and make some side cash within a budget I'm willing to lose
>>2967855>Committing to a raid scheduleYou absolutely do not have to commit to a raid schedule to play WoW or XIV or whatever else. That's like saying to play EVE, you have to commit to joining a nullsec corp and showing up to CTAs. That's not the entire game.You talk about scalable content in EVE, but there's five man dungeons in WoW, there's battlegrounds you can solo queue for, heroic dungeons, etc. A large portion of the playerbase plays the game without ever setting foot into WoW or XIV's traditional raid structure.
>>2968014Daytripping is pointless because you aren't going to daytrip high class unless you *really* know what you're doing, and low class is borderline worthless. If you're new to it and interested your best bet is to look up some of the more active low class corps like Kitchen Sinkhole, since they're at least competent enough to hold some c5 farms.
>>2968029Yes, there's 5 man dungeons in wow. They require 5 people, no more or less. They aren't scalable, by definition. WoW PvP is abysmal, not worth mentioning. If you aren't raiding you're missing out on 85% of the reason to even play the game. That aside, the 5 man dungeons in WoW have sucked ass since Wrath. If you were talking about vanilla or TBC dungeons you might have a point, but everything beyond that has been faceroll snoozefests (except M+ which is autism speedruns).Also, a CTA is nothing like a raid team. If 1-3randoms flying Ferox Navy Issues don't show up, nobody gives a fuck. If 3 people from your raid don't show up, you aren't raiding. Everyone gets their time wasted.
>>2968047>since Wrathwalled by cata heroics lmao
>>2968096Cata heroics weren't hard, especially in comparison to the autistic M+ shit I did. They were just ugly and dull, but sure dodge the point. I had more fun doing Ragefire Chasm on the Forever beta than in any of the heroics I did in Cata.
>>2968047I haven't played WoW since Wrath, so I can't really comment on dungeons. That said, what we personally find to be a waste of time in a game isn't a universal truth to everyone.For example, I find most forms of PvP that aren't strategic ops in EVE to be a waste of time. Personally, I would exclude them as "worthwhile content" because flying around in a Stabber robbing ESS or trying to tackle AFK Ishtars is not in any way, shape, or form exciting and engaging. And regarding CTA numbers, it's true you don't have a set number for what you need to form; you could technically form a fleet with just two people. Doesn't mean EVE isn't filled with times where two fleets have assembled, one has decided they don't have enough people, and content doesn't happen.Even so, raiding is not the only sort of content to talk about in an MMO. The last estimates for XIV raiding were that roughly 5-20% of active players clear the current savage raid tier. Even the highest clear rate for a given patch was an average of 28% of players clearing on the western data centers (JP is higher), meaning that at best 72% of players aren't clearing or even attempting raiding and are content to play other content in the game. I should know, I mostly play XIV because I enjoy the crafting system every now in then--it's a shame EVE doesn't have more interesting mechanics in that regard, the blueprint system would be something amazing if you could invent alternate blueprints that needed alt materials to make a hull/module or further develop things.
>>2968014Wormholes would fine, if not for the constant scanning. Both with probes and d-scan. Shit needs to be automated. Probably tolerable for a daytrip tho. And if you drop a refinery or something in a low class one just to chill, within 2 months some bungholes show up to reinforce you for shits n giggles, so i guess thats making content?
>>2967855>>2968047>>2968180WoW was good back in the day, but if your end game is 5 mans with randumbs you hit a wall. With friends its tolerable, but wtf isnt better with 4 friends when it comes to games? The problem with eve is, if your not working with friends, and you dont splash on multi accounts, your stuck running level 4s in high sec, cruiser abyss, fart sniffing, exploration, or trading. Only 3 of those pay ok in terms of $$$ vs time, but just barely enough to afford your monthly. Thats it. Theres just too much risk flying blind in anything else solo. At the least you need an alt for scouting or cyno to get around wh and null.
>>2968364you also just die in cruiser abyss sometimest. got room 4'd today running 1s (it was in a frig though)
>>2968364Ironically, I had some of the most fun in EVE being an unaffiliated player singleboxing L4 missions in a Navy battleship. Moving up to multiboxing six guys, handling logistics for my corp, juggling industry and markets, all of it pays extremely well and is very time consuming. Sometimes, I just want to log in for 20 minutes and shoot red dots on my overview.>>2968546I like abyss except for this. Even though cruiser abyss could be considered a decent soloboxing thing, having a cloaked Orca ready to store your ship in makes it so much safer at higher tiers.
>>2967855>>2966263This. I still play Eve and quit all my other MMOs because in the others you needed minimum 4-6 hours of uninterrupted time with no breaks to have time to do anything, like literally anything. Eve you can set it up to log on for 2h a week, passive income/skill training has done everything for you already, and you can spend that 2 hours dicking around getting fights or running abyssals/missions or whatever for some fun then log off.
>>2968546>>2968649Cruiser abyss is low value just because frig abyss exists. Triple boxing hawks in t5 - 6 is common enough that it puts downward pressure on all abyss loot, the fact it costs about 20% for three kitted hawks that a single T5 capable cruiser can run and that they are also more reliable than the cruiser, only really facing death when you roll up 3 dps test rooms, and you get triple the loot for the same time investment, is annoying. You might as well just solo run T2 in a frig. I dont think ive ever heard of three individual friends doing frig abyss together, come to think of it.
I just fucking love burners bros.
I am strongly considering subbing my 9th account...
>>2968866Are they fun? All the people who run them seem to run some cheesy strategy for them.
>>2968775I used to occasionally do frig and destroyer abyss with other people, but it's tough to get everyone online at the same time and even then, if we're not all in the same area, we've got to wait for people to travel to meet before we play. Far easier just to multibox.That's the story of most things in EVE, if you're playing with people who aren't part of your corp and living out of the same station you are, there's always a time cost getting a group together. It's one of EVE's biggest failings, for a game that plays so much better with a fleet, it's tough to fleet up and still do your own thing afterwards.
>>2968775how do you get 3 times the loot?
>>2969696Frigate abyss just innately gives you 3 times more loot.
>>2969756why is this game so fucked up
>>2969787Why is it fucked up that the thing that requires three times as many people gives more loot? It requires 3 filaments too, if you didn't get more loot it would literally end up costing you money to do them.
are they still allowing high end abyssal filament krabbing in literal highsec
>>2969851high tier abyss sucks, so yes.
if it's better than L3 missions it should be out
>>2966263>Playing Eve solo is miserablei've been playing on and off for like 15 years almost exclusively solo, i wonder how much i'm missing out on
>>2969794Its fucked up because 3 frigs are not equal to a cruiser. They are only a little lower in dps on paper, but their application is 100% versus everything, while cruisers must bring methods to improve application or lose damage. Their tank is weaker, but that doesnt matter when your sniping. And the icing is each frig costs 50 - 200 mil, while one T5 cruiser costs 1.5 to 2 bil. Anyway, it just makes me sad because the cruiser abyss is much harder and risky, but pays far less. All so they can push multiboxing.
>>2969851I do mine in a low class wormhole, it's roughly the same risk. In highsec, I'd actually say it's more dangerous since people can more easily locate you.
>>2970372>And the icing is each frig costs 50 - 200 mil, while one T5 cruiser costs 1.5 to 2 bil.High tier frigate fits are ~1-1.2b each.
>>2969411Yeah lots of fun. Compared to regular lv4s they require you to at least sit up in your chair for a few minutes and focus. >cheeseYeah the fits can seem like that, but burners are all or nothing. You need a specific fit to beat that burner or you die, there's no inbetween. Lot of retards fly an 800mil Nergal fit but it's honestly overkill and gankbait. You can run most of the Anomic Teams with a rail Comet and 2 ECMs fitted. Talos you can run with a Blarpy though any dual-prop high dps frigate will do. Daredevil is another fun one, the whole mission is a 20 second DPS race but if you fuck it up, hesitate or dont have perfect skills you're dead. Most burners will expect you have perfect skills to be able to run them. If you're gunna start with any of them, start with Talos. Its an easy 50mil in bounties & LP alone for a 10min mission, and can regularly drop Shadow Serpentis faction loot, including the damage control worth 300mil. I've been theorycrafting the cheapest/worst possible fits for running them and I have a feeling that Rifter with good skills could probably run the Anomic Teams but I've yet to test it out.
>>2969787It's intended for 3 players, but designed to be more rewarding if your masochistic enough to run 3-man content solo. This is why ppl say to run T1s in an Alpha Worm for easy 60mil/hr early game, but you'll lose a few 100mil Worms learning how to do them without dying on every Angel/Tessera room. It lets you make basic, early game isk without much effort to get you set up.
>>2972102Lot of ppl just #yolo 50mil Hawk fits into high tiers and just dont care if they lose one every few runs. At that point they're making 1bil/hr so losing a half dozen ships in a couple hours is just acceptable losses.
>>2972637You don't make anywhere near that much with suicide Hawks. Dark filaments are so expensive that it's only barely profitable to run t5's and suicide Hawks don't really work in t6. T4 fires have a better profit margin than t5 dark.
>>2972631Sounds really cool indeed. I only tried the easiest one in highsec with a Kestrel, and got my shit pushed in, and did not bother again. I'll give them another go when I have a bit more SP.
>>2972637>1b/hrhuh
don't forget to divide any given isk/hr figure by 4 if you want the real number
>Added a 10% bonus to drone tracking speed per level of Gallente Frigate.
Somehow every time there's a patch, I expect nothing and I still end up being disappointed.
sup yall, its me, its your boy slamjam, see you all in wow forever
>>2973397light drones need all the help they can get
they're fine. the ship sucks because it's mostly just trash bonuses, and their solution is to add another trash bonus
Shaking the metaMore like shaking these nutz
>>2973777lmao
Vengeance is now such a good skirmish ship now, full rack of lmls, some ecm and the best armor tank you could ever have on a frig.
>>2973406>they hype up every update, even though its just tweaking some obscure mechanics or ship gets +1 dis that require minor tweaks to playstyle for those it affects>they announce for months its coming>no actual new content>no actual updates to old content>no surprises thrown in to get people talkingI still hold out hope they have secretly finished a complete overhaul of everything gameplay, from updates and improvements to missions, abyss, exploration, scanning, etc. To creating 4 new entire pirate line of ships. But its always "balance" and some new skins. Even the deathless ships +damage over time weapon was so janked and then immedietly abandoned.
>>2972838Start Anomic Team Enyo/Vengeance with the old ECM Rail Comet fit. Keep at Range 24km on the burner, use ECMs on the two logi until one/both burn away 80km and kill the burner. Once you've done them a bunch start doing Jaguar as well. Hawk you can do the same thing just with a Slicer. Use a dualprop shield buffer brawler like a Blaster Harpy on Burner Talos. Manually pilot out of the 100 sentry turrets without agroing them and just spiral/kill the 3 Taloses one by one.
>skirmish you mean kiteshit
>>2976525Use a slicer for Anomic Teams, just fly away from the assault frigate until the logi goes out of range. Takes no skills and a sub 10m ISK ship. If you bring a Retribution, you can just outright kill the logistics while flying away instead.
>>2977117Never tried that, everyone said to just ECM jam the logi. Are they different speeds?
>Come back after several years >Used to make isk being a space jew 0.01>Crack 100b soon after return>Excess isk is building up>Every item seems over produced & at 6m lowsI started/ramped up manufacturing basic stuff but that seems limited. I don't actually know where to invest my isk. I used to do low level investments on the forum but I wish I could get a moon or 2 or something else
do something fun instead faggot
>>2980323I do have fun (sometimes)
>>2980036Not significantly. All of them can be outran by an afterburner, don't even need a MWD. I think the fastest one is the Jaguar at 1150 m/s. They all slightly slow down and speed up though so you have to adjust your speed every once in a while.After five or so minutes, most of the frigates will outrange their logi, although the Caldari one is pretty slow and takes longer.
>>2980215It's one of the worst times for production in the last couple of years, a glut of material has been added back to nullsec which is being botted to hell so everything's dropping in price. Not worth it for humans to mine and produce anymore and even purchasing materials is a loss due to downwards pressure.
>>2980215Ultimately 100b isn't that much. I am making ~80b a month and I fee like I've only just gotten out of the poor house.The best thing to invest isk in is SP and accounts. I've gone from 3 accounts paid for with real money to 9 paid for with isk this year, and I'm consistently injecting more characters. It's not even high SP characters that I find I need to inject, It's like, a cyno, a DST, a neutral scanner etc. I'm going to inject a bunch of combat characters soon though.
you mean toons
Assuming unbonused which ship class would be okay to fit a combat probe scanner on?
Former Horde refugee here, finally got around to getting my shit from asset safety. I've got 55k m3 of cargo (mostly ships of course), but one service quoted me 700 million for the transport, while the entire thing is maybe worth 600 mil, so I'd be losing money. What do I do with my shit?
>Horde
>>2980687>. I am making ~80b a monthYeah I'm aware I'm now very poor compared to what people can make.I assume you multibox certain types of sites?
Haven't played in several months and everyone I played with went afk. Who's cool for nanogang/blops content that aren't pozzed or cringe? Or just smallscale brawls/fuck around armor stuff. Hard requirement of being active players and not EVE retired
>>2980807combat probes on a t3d is the most acceptable, if you must. Hecate is a classic
>>2980565>They all slightly slow down and speed up though so you have to adjust your speed every once in a while.being honest I think thats why I do the keep at range/ECM strat because I hate having to press more buttons than I have to cuz this game is fucking amazing high.
how's everyone enjoying all the fighting that's finally happening?
>>2982490So not him but the mentality around secondary accounts should be less like "I'm paying another sub" and more like "I've made enough to buy this asset". Once you're buying like 3b marauders or whatever to game with you can very easily also sub an extra account, that builds up over time, there's a very zen mentality to it once you stop feeling like you're feeding subs to CCP because you're working off your own income. You can very easily scale krabbing that's like highclass gas sites or losec gas sites, for example. When I made my most income ever I had a c6 red giant I sat with 2 other people, and I also huffed out of it, and after splitting the c6 sites 3 ways I made about as much isk off my gas as I did the sites lmao.Are there any based wormholers in lowclass anymore? People who look for fights in a smallgang setting.
The hardest part about EVE in 2026 is that everyone is either retired and still pretending to play the game, or are total queers and completely unfun to play withThere's no feeling in videogaming that compares to doing hoodrat shit with your 5 best friends on spaceship game
Haven't logged in a week sry, waiting for dailie counter to reset.
>>2985369>Once you're buying like 3b maraudersThat's the goal, I'm going to give gas huffing a go. There's so many parts of the game I've not explored at the least I'll get it off the list
>>2986643If you want I'm happy to give advice! You can add me on discy, tinkerblightsteel
>>2985209being honest not gunna be satisfied unless someone starts going all-in on Frat/Goons and starts winning. Lowsec popping off though. Anons, hows NPC null these days? Been thinking of moving back to Syndicate or Stain.
>>2986643gas huffing is legit anon. easiest/best isk you'll ever make with an 8mil ship.
>>2986865syndicate got farmed by tdbin and other retards, it's just ishukraata and snuff pets up there now
>>2986865>starts winning.I wonder how many titan/super accounts are dormant waiting for this (and aren't by people who've died/entirely left gaming etc)
>>2986869>gas huffing is legit anon. easiest/best isk you'll ever make with an 8mil ship.Any particular fit or guide you recommend?
>>29870488mil Venture fit. meta modules is fine. t1 gas scoops, sensor boosters with ECCM scripts to make it basically impossible for someone to combat probe you. probe launcher, inertia stab so you get 3sec align, or you can go friction nozzle rigs for that and fit a Warp core stab.
>Are there any based wormholers in lowclass anymore?There's a couple of decent groups like Sinkhole and Snail Church, and I say decent in the sense that they're usually willing to take fights, not necessarily win them, but other than that not really. Low class might as well not exist outside of holes with c6 statics, and holes with c6 statics is pretty much entirely thirdie RMTers who would never ever ever gank a dread because if they did HK would evict them and interrupt their income.
I remember thinking Snurch were pretty based. The dude boxing like 10 drakes seems like a dude just gaming
Heavy missiles are expensive, takes a lot of m3 space and even attack cruisers can speed tank it.
There's some fag that has sat in amarr every day for 10 hrs 7 days a week several months straight outbidding every order I place in a few minutes.
>>2989470Your literally being beat by a bot. Its pointless to trade in that method, find something that cant be automated.
>>2989470what're you trying to trade? none of the stuff i've thrown orders up for have had that happen
>>2989518>>2989678I wrote a python package a couple yrs ago for various market related tasks. One of the applications calculates the reprocess yield of every item on the market and sorts them by profit if purchased in Amarr and sold reprocessed in Jita. It legitimately earns margins of like 30-40%... easily 150m a day passive, even hiring haulers. However recently this faggot has started trading. This guy, in this extremely niche market, has every item cornered. I know for a fact it's a human because I bidding war'd with him for like 3 hrs for him to eventually start outbidding by 5-10%, closing the item reprocess margin. His schedule is incomprehensibly consistent- every fucking day for 10 hrs. If I land in Amarr to pick shit up during his window he's sitting in the fucking station.
>>2989764>make an automated trading bot>get pissed at a real human being tradingyou are literally part of the problem
>>2989775>trading bot>it's basically a calculatorretard
>>2989789Yeah, like he said. You are the worst type of scum. Biomass immediately.
There are 0 vengeances in Jita, there's a meta being cooked.
>>2990870Its almost like the ship was always really good but having a damage bonus only to the short ranged weapon was holding it back
Is there anyone who would be interested in doing some blopsing or smallganging out of a 2-2/l? I have one anchored up but playing alone sucks
why bother fixing brawling when we can just turn everything into kiteslop
>>2992655brawling vs kiting is always a context issue. at smaller scales you can do both and it becomes worse over scale until all you can do is kite because you reached the mechanical maximum for damage mattering and then you start solving for other parameters. The reason why brawling works so well in wormholes is largely in part just the scale of the thing, though other mechanics also factor in. "midscale" can pretty easily brawl or kite depending on the context. Also matters if you're attacking or defending or third partying, if there's a structure involved, if you're in interdictor capable space, etc etc etctl;dr brawling is based and good and if you're someplace dominated by kiteslop you need to change your context if you want to brawl
it's just too strong generally. you don't have to pay up much in terms of slots, fitting, dps or cap to fight from long range, not for years
well idk the context you're having trouble with kiting in, if you're getting got by nano nerds or if you have strong opinions about nullblob fleet concepts, or what, but there are tons of ways to deal with it and they don't really hold objectives outside of blobscale so the good news is unless you're one of like ~30 relevant 0.0 fleet FCs you don't really have to engage in fighting kiters, or you can can make a 90km rapier web or use boosh tackle or something and farm wannabe sweats for their rolled props. it's like, you're not wrong per se, but also, whatever who cares and most mwd players are shit
I don't get got by anyone. I just get tired of shitgame, and most ships having long range by default, so brawling in them just means you're actively being retarded
>>2990288>play spreadsheet game>someone is better at spreadsheet than youoh no
>>2993801>90km webthe fuckofficer mods are some bullshithow far can you push a point to stop them just bouncing?
web range bonuses should be no more than 10% per level. abyssal mods should just fuck off and be removed, massively shit feature
>>2993084>until all you can do is kite because you reached the mechanical maximum for damage matteringisn't this the point where ewar should kick in?
>>2994524People forget you can just sensor damp someone to force them to fight you at 10km range yeah.
>>2989764>Online autistically for 10h>Upset about another autistic doing the sameWelcome to market pvp. The biggest loser wins.
>>2994198>>2990288Using spacial geometry of systems I calculated the nearest lowsec of every horde system to figure out where they will asset safety to. I narrowed it down to two adjacent lowsec systems, Odebeinn and Konora. There, fetched the local market and calculated the margins for all items if sold to buy orders in Jita and sorted them by order fill volume in Jita to capture as many nickledick orders as possible. I ended up mass mailing niggers offering them bulk buyouts and made like 10b moving 120b of shit.>why are you rantingI ran into a dude there doing the exact same thing as me down to a T except he found the system from being in horde. Order fetching, trade volume- everything. He even filtered items by m3/price to adjust for hiring jump freighters which I hadn't even thought of yet. The only difference is he generated literally every scrap of code with AI and had basically no technical knowledge. That could be you if you weren't a luddite freak with some ineffable hatred of wealth, even in videogames, or you weren't mentally retarded.
>sensor damps>against reconslol
>>2996448I don't hate wealth i hate effort and that sounds like too much effort, especially for videogame.
>>2996584at least you're still reading, old man
I just spent 90b buying 6 month subs and skill injectors for 4 extra accounts.
just sold like 50b of skill injectors to this moron. he plexed my sp farm for a whole year!
Vigil skin on twitch if thats your thang.
>>2747695>devs have always been against infinite content>amarr
20 dollar subscription is so insane. wtf are you developing that deserves 240 usd every year? how many of these tranny fat bitches can be culled from the company before they lose their ability to produce a single major update every year?
>>2989764I love these stupid rivalries.>>2989421I just trained heavy missile 4 FUCK
>>2998324it goes on sale all the time, no one actually pays full price buddy, if you do it right, it's about half that costit's a small, niche game, of course it's gonna cost more in the year of our lord 2026 a wow sub is $15
>>2998324>wtf are you developing that deserves 240 usd every yearEndless stream of DOA FPS games and various other Hiltard's FOTM projects.
>>2981365Horde was pretty chill around when they lived in Geminate. Endless stream of roamers feeding on the hordetards to gank without having to go more than 1-2 jumps, endless loot to scoop and resell to aforementioned retards. It was like printing money and KMs for zero effort.
>>2998324No-one pays the full price. Eve is like $8-12/mo, which is the cost of 1 beer at the bar. People spend twice that on their lunch break every day.
>>2998644Heavy Missiles is still a great skill. The cargo space thing is only an issue if you're a Tengu pilot running 10/10s or WH content or something. Application on missile ships you'll never so much as notice as long as you use ships with application bonuses. Honestly I use the Typhoon for 95% of shit in the game because it's just a better, cheaper Tengu with a Micro Jump Drive, that 3-taps frigates and battleship rats and 1shots the rest. Not to mention in most content you dont even need to put any tank on the Typhoon, you can just literally kite everything to death and nothing will ever catch up to your effective 2.5km/sec speed while you do 1200dps out to 150km.
>>2998324>20 dollar subscription is so insaneJust use isk lmao
>>2999995fit?
>>3001520500mwd, 3 nanos, couple large shield extenders and some resists. for 10/10s or events I change to a faction large armor repper and turn the shield extender/extenders into cap batteries. You can fulltime Fury Cruise a lot of the time and if you want to alt-tab or multibox just load auto-target missiles instead. Implants you can run whatever, snakes are optimal but I run ascendancy cuz my area has a lot of 100AU systems around. I still use tengu/loki for when I want cloaky or need to scan or multitask other shit though. I also use the Rook a lot because I can literally just rat or run sites in other people's space and they dont even notice
>>3004572it's kinda wild just how strong hiding from dscan isi hope ccp adds a module for it some day, it'd be really funny
dscan immunity is them throwing shit at the wall
When are the changes from the military campaign coming into effect? The new stargates and system sovereignty changes don't seem to have occurred yet
>>3005914Don't hold your breath. It took them 20+ years just to give different mods their own icons. I like wandering wormholes in a Curse. Anyone sees you pop up on their hud fucks right off or doesnt notice you until its too late.
How is Eve Echoes these days?
Pretty sweet looking Pioneer skin on Twitch drops right now
today i did a blood vigil because i was bored and hadn't done one beforeit gave me an escalation called the rewards of devotionthis lead through four sites in total, each ten jumps apart, and each filled to the fucking brim with stuff that neuts out to 40km and tds out to 50the last site had a structure i had to kill with about half a million total health, after which spawned a battleship with 2m bounty and one corpii em coatingescalations might suck (to be expected since unrated sigs also suck)i should probably start flying missiles in blood raider space
I stopped playing in 2018, is there any point to coming back? All my old corps are long gone
>>3015643A few QoL changes, a whole bunch of new ships. Lowsec is where most of the fights are, null and wh unchanged for the most part. Playercount is higher than the last few years as well. Regularly hits 25-32k now, after the post-covid scarcity years where it dropped to only 9k.
>>3015500Iโm bummed that blasters ainโt it for those sites. Missiles are the way to go for pve
>>3015500>stuff that neuts out to 40kmBeams>tds out to 50Beams>last site had a structure i had to kill with about half a million total healthBeams>a battleship with 2m bountyBeams
>>3015500In Blood Raider space you should fly a Muninn, Loki or Claymore. You get innate t2 resist against their damage type and don't care about the ewar.
>buy a shitfit venture since haven't mined since 2007>train some huffing skills>Spend 1.5 hours looking for a gas site in a WH chain>Finally find one only for 3 other miners fly in a minute after I start huffingI got an amazing 50 units of Fullerite-C28
fuck wormholes
>>3016400can't fly t3ds or any t2s that aren't amarr assfrigs>>3016391used a beam omen for itit worked, but damage was anemic whenever i had to be shooting from 70kmthe battleship was absolutely the least threatening thing out of all of them
>>3016500>fuck wormholesWhere else?
I have multiple accounts and a lot of shit in Stains. Is it time to come back yet? Is the blobbing fixed? Pirating viable? Small alliances can conquer space?Didn't touch the game in 10 years probably. Around last aAa's last hurrah time.
>>2743546>>2744627Based.
wow forever is going to be a catastrophe so I decided to check on EVE again and holy fuck, the price of the sub is twice of of WoW, no wonder why the game is dead
>>3016762>No>Worse than ever>Yes>Not even in the designated game reserves
>>3016818Its higher pop than its been in years. But to me, it feels like they are padding the number. You have this "silent" group of players that just run sites or l4 missions all day and night, who never respond to message requests. I've even suicided a couple - they say nothing and 15 minutes later they are back in an identicle fit running anoms. 90% of WH and Null is just... empty. Again, ill usually run into one or two peeps who will chase me around for a while if im running burners in stain or something, but when i talk to them they are bored russians multiboxing 15 accounts who chase because its the first break from PI theve had in months. The only part that feels still alive is low sec, with people farming fw stuff... But even that you can zoom round an entire day and not get a fight if your unwilling to engage 5 algos solo in a bantam or something.
>>3017156Thanks! So pirating would be the only thing worth coming back for. But if pirates can't dick around against null blobs it's not that great
>>3017205i guess the new gameplay is get a smallgang fleet together in jita and then take a filament to the krablands? then pochven filamrnt back or a wh or something idkive been fucking around with my old chars as alpha clones for a week and i cant decide if i feel like subbing or not. i was never particularly rich ingame so i dont have a ton of liquid isk floating around, which is another problem
>>3017419Pretty much, I only bother playing to group up on NPSI fleets with EVE Rookies or whatever and filament out of Jita in the hopes we catch something in our destroyer blobs. It's fun for a bit, but then I have a bit of a reality check in the sense that we're really just providing entertainment for nullfags and getting nothing out of it but killmails. Like, nothing we do matters.
>>3017630>FUCK THAT WAS ONLY SUPPOSED TO HAPPEN IRL NOT INGAME
>>3017419>>3017630Thanks guys. That doesn't sound too great... maybe I'll pop a head sometime and see what's going on.>>3017672Yeah exactly. I unsubbed because I saw after we failed with AAA to break up the blobs (or make our own), it was bound to become a parody of US politics with goons vs PL or something like that.So I check from time to time if it's time to come back to have some fun hunting them.
>>3016513upgrade to beam ONI. Itll hit out to 90km like nothing, while doing 2.5km/sec
>>3016818Its because>no-one actually pays full price>most Eve players are married Dads that make 6 figures, so $12/mo is what they spend on their lunch break>Once you've been playing for a few months its trivial to just pay for your sub ingame. 2.5bil is trivial to come up with (and there was just a sale that reduced sub cost down to 1.6bil recently)