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File: elephantintheroom.png (109 KB, 612x238)
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Summer Chills Edition:

>Game News
Minor dejank update. Horses and camels were announced. Combat is allegedly being worked on next updoot as well as some creative tools.

>Server News
pOG got updooted with the latest dejank. The server has slowly had an increase in popularity as new towns are being worked on. Some new players settled spawn, some went north to the Aurora Sea, and a group of four set out to make Misty Mountain Valley, a jannoid-free town in the souf, bringing in some Sahara and old Souf inspiration. Sexy driggers got added.
Weekend sbr is had Armageddon so post mod ideas/themes for the next one
Last siege event:
https://www.youtube.com/watch?v=lvOl7Xu5TcY
Unedited lore vid part 2 :(
https://youtu.be/PSQRCxwZ2Yg

>/vm/ Vintage Story (pOG or nomap 2.0) (1.22.2):
165.217.128.185:9140
A newer server with the culture and people of OG. Lightly modded. Focused on longevity and chan culture. Essentially OG's replacement. The server has nomap and nocoords. Its focused on civlarp and sticking together, and group projects. So far its been successful with multiple towns and roads.

>Modded Weekend Serb (1.22.2):
>174.73.170.143:42420
Join for heavily modded weekend fun and shenanigans. Recently had Armageddon so post ideas for the next event ITT and join in for weekend adventures with the bros.

Reminder that Discord/ Reddit trannies (and others whom emulate them within these threads) are not, and have never been welcome. No servers will be added to the thread if they are associated with either. D*scord faggots get the rope.

Last thread:
>>2647355

Thread Theme: https://www.youtube.com/watch?v=rxaKVeiBiOE
We (someone) should make a playlist of some /vm/core music.
>>
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>>2748310
Wednesday, July 22, 5pm US central time (today) we have a meeting on pOG.
On the agenda:
Reimplementation of instruments mod
Turning on more chiselable blocks
>And the main issue/vote issue

Do we turn the map on or leave it off?
If you cannot attend the meeting, you may place a vote by either posting proof of username ITT and your vote for map or nomap. Otherwise we'll open up a voting booth like we normally do and you can cast your vote during the next week in game. The location of the meeting and polling booth is to be determined.
Expanding on the map agenda, if we go with turning the map on, we will discuss how that will go, I.E.
One day a month, map on only during certain days of the week, turning the map on for a month then turning it back off (so players can base, draw maps, and make roads to prepare), or if we just leave it on.
>>
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>>2748310
>password CHEF (PBUH)
>Music packs of .abc files for instruments mod
https://files.catbox.moe/k6fnok.rar
https://community.playstarbound.com/threads/sbsp-1000-starbound-song-pack.58760/

cytu DOT be SLASH r SLASH joyless
Named after the town in OG, Joyless, this is a public music streaming area for /vm/ vintage story players on any server or game. (Replace DOT with . SLASH with / and r

massive lotro ABC file dump
https://www.lotrointerface.com/downloads/info1087-TheFatLuteandOther.ABCMusicArchive.html
anoth ABC collection and decent info on making ABC files
https://bardsofafeather.net/library.php
terraria players don't settle for starbound and neither should you.
>>
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>>2748333
Public downloads of OG and nOG, and corrupted sahara files
https://mega.nz/file/qogDyTwK#FynLN_qTYBKEjV_SHoKDRCpLCLnLc9DFJVHgtJMmFDg
NOG

https://mega.nz/file/68xjASSJ#CWUPG7s0aeVDFwKeBgWk65x1aFiQkqymEyinvTcj24w
OG

https://mega.nz/folder/zkRRAYzQ#18lDjeeoN0snOjsuhwn5qA
Sahara

Last Weekend Serb DL (v5)
>https://gofile.io/d/99Y0bK
>>
Minecraft won
>>
>>2748796
...the losing its SOVL award
>>
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Day 216 of waiting for Dove to finish the second lorevid.
>>
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Surely we get large bellows fixe before the next update
>>
>here's your new logos bro
these literally look like AI generated garbage, fuck retards who think that changing their "logo" is nothing more then busywork.
>>
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>>2750296
I really don't understand what's wrong with picrel. It has sovl
>>
>>2750321
It doesn't have a Tyrone Gear (TG)
>>
>>2748310
Meeting in 15 min
>>
>>43371937
lol lmao
why the fuck is tyrone this mischievously retarded?
does dove have any info on fixing saves?
>>
>>2751391
If you don't want to go to the spawn church for the meeting we can try mail-in ballots.
>>
>>2751404
>>2751415
if you're trying to crossboard link then you need to include the board
like this >>>/v/
>>
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>>2750321
it hasn't been given the gears bukkake treatment yet.
>>
does this game have skins like mc? its got a character creator which is more than mc but its like ugly but with more detail by comparison
>>
>>2751442
thanks anon
>>>/mlp/>>43371981

>tyrone's retardation strikes again
>>
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im not sure what i was expecting from a ponynigger.
>>
where does vintage store server mods? Ive noticed that the mods folder for sp does not contain the mods for the server, yet the modchecker reads the mods in the sp folder. Im getting a required mods missing error because I have updated versions of some mods in my sp mod folder so ill need to manually install the right vesions into wherever the server mods are stored
>>
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>>2751576
You can have entirely different player models if you like :p
https://mods.vintagestory.at/show/mod/58598
>>
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3.8 MB WEBM
MAP WINS MAP WINS
>>
>>2751628
>>>/mlp43371981
i should've just read the FAQ instead of brute forcing it, but apparently tyrone stores save data in a obtuseley retarded format.
>>
>>2751694
oh aha its all in appdata very cool. someone should tweak that modloader to only read the servers mod folder.
>>
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>>2748310
Good turnout
>>2748324
What was discussed and decided:
Instruments were wanted to be added back but deemed too unstable still
Microblock chiseling is turned on (so you can chisel metal blocks without janny help)
We decided to continue going forward with no jannies
And the main issue
>map
12 votes for yes, 2 votes for idc, 1 vote for no.
Of the yes,
3 said keep the map on 24/7, 8 said go with a temporary map. If you add the "no" to temporary as a compromise, its 9.
>what will the temporary map schedule be
From today, the map on pOG will be turned on for a week (with color). Use this time to explore for a new base, plan roads, connect with players, take screenshots, and draw maps.
On July 30th or 31st, the map will be turned off again. From there, the first weekend of every month (only sat/sun, not fri) will have the map turned on for anons to update their maps, screenies, and roads.
>>
>>2751726
my fucking god dude, here
>>>/mlp/43371981
next time try not to lobotomize yourself with horse porn.
>>
>>2751737
Adding to the discussion, we also went over the idea of bringing back a central teleporter to main settlements like in OG. Due to most settlements being close to spawn/tl networks and the server being active enough, we won't be doing this yet but its a consideration for the future.
We also discussed the previous issue anons mentioned of moving spawn. This was decided by the masses to be a retarded idea.
>>
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The reality of the so-called 'X-Style' lodge.
>>
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Goodsprings, USA
>>
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I mapped the road to nowhere that i've been working on. It currently ends at a nu-gen lake with some islands in the center. Could be a nice spot for a small fishing village.
There is also a roadside inn with 4 vacant rooms along the way. Anyone who feels like visiting can claim themselves a room.
>>
>>
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>>
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>>
>>2752191
I really like this one
>>
What's the best set up for a waterwheel/most power source blocks it can get?
>>
>>2752312
>>
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any of you encounter these worldgen artifacts/bugs?
>>
>>2752337
KIIIIIIIIINOOOOOOOOOOOOOOOOOO
>>
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>>43371937
Copy and paste the url. sysadmin qol it a decade ago amigo.
>>
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>>
>>2752961
Is this real
>>2752991
SoVl
>>
>>2752576
I still enjoy chunk errors every now and then
>>
>>2748333
Are one of those lighthouses the round one the one annon has been posting about?
>>
>>2752337
That is a really good picture. How has the server pop been?
>>
>>2753206
No that one is in souf
>>2753210
We had 15 on today
>>
>>2753234
>>2753210
15 on today, it usually bounces between 0-7 players online depending on the day and time. I'd say 3-5 is the steady number. Which is pretty normal but its been picking up especially with all the town growth in souf.
>>
>>2753238
Thats good, last few times I was getting on it was nobody but me.
>>
>>2752991
someone found my first elggussy albino kang no way
>>
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>>2753731
RIP
miss u (albino)nigga
>>
>>2753753
Still tight?
>>
So did Bile remove the public helve hammer/pulverizer/quern from Drac or did someone nig it?
>>
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>here's your save data bro
exported to a pdf for readability
>>
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Powerful view
>>
>>2752961
Wtf is this
>>
>>2756835
niggers tongue my anus
>>
>>2755393
Raw hex data in a PDF format?
how many niggerbytes of ram/cpu does that use?
>>
the vs devs surpassed yanderedev long ago but I think they're at piratesoftware levels now
>>
imagine not using win7 freeware that uses comic sans in the website https://mh-nexus.de/en/hxd/
>>
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>>2756161
thers a poly bridge now
>>
>>2756863
I'm a retard, why exactly is raw hex data in pdf format bad form? What would be better?
>>
>>2757002
picture format
>>
>>2754756
Must've been nigged, I left it down there for sure. I can toss up another next time I'm on though.
>>
>>2757077
Ope, the whole windmill/forge area was nigged, and someone threw out all of the materials in the shit museum (presumably because they couldn't break the actual blocks.). I was meaning to re-do the windmill for it anyway, so I'll have it up and running again shortlyish. If you need access to something more immediately, I can re-route from my personal windmill in the pinnacle.
>>
>>2757090
probably was someone from nigglos's souflander group since they're all wiggers
>>
>>2757111
Go fuck yourself, literally all the souftards are accounted for. Not only was the map turned on, but they all headed immediately back to goodsprings/misty/basecamp as a group. Whoever nigged it did it before the meeting.
>>
>>2757090
it seems like someone is gunning for you
>>
SET SPAWN TO SOUF
>>
>>2757118
>drac griefed a 3rd time
>it surely wasn't us who did it the prior to times we dindu nuffin
>>
>>2757148
Honestly by how uppity Bile was to dove during this last meeting I wouldn't put it past him to do it himself just for more attention. hi fest!
>>
>>2757201
Huh. Didn't think I was any more uppity than my usual self. But, I assure you I did not grief my own town.

>>2757118
No idea whether it was souffags or not, but it happened after the meeting for sure. All of the stuff was there after I logged out yesterday after the meeting, and was gone today. Granted there was a full 24ish hour window between me logging off yesterday and logging on today. Whoever saw that the forge was nigged and asked about it here in the thread would know of an earlier time that it had been nigged than me.
>>
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>>2748310
>weekend serb apocNOW: THE FINAL COUNTDOWN
>174.73.170.143:42420
>EXIT SURVEYS
https://strawpoll.com/3RnYXM9qmye
https://strawpoll.com/GPgVYGBAzna
Join us for one final weekend at Crotch's End, and visit a world cast into the abyss after rone's mid update! Prepare your buttholes for next weeks big server refresh and leave your mark on this one before archive hits Sunday night! See you there!
>>
>>2757201
>hi fest!
[X]
>>
>>2757293
>still no ecomachina
>>
ok now make thunderlord a cute girl
>>
>>2757426
We used to have it then everyone planted a fuck ton of trees and it ran poorly. Next serb though!
>>
>>2756943
the fuck it is. It only connects to two sides.
That makes it a monogamous bridge.
>>
>>2757356
fest please come back
>>
>>2758544
its possible, the urge to mine has been growing.
but if i do come back i probably wont be staying at vixen unless someone else is willing to do the smithing.
>>
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>>2758894
come to the promised land and kiss the wall
(when its done)
>>
>>2758894
come live in pandaland
>>
>>2756161
Stunning
>>2757002
Idk but data storage is really unoptimized in vs
>>2757090
I noticed it was nigged too on my last visit to spawn. You can never have nice shit in spawn, especially if anything is left unclaimed. I still think Sahara had the perfect model for a spawntown
>big city claim with walls to keep shitters out/hide ugly builds and lighting to keep mobs out
>have a relatively simple basic house design with irl cultural inspiration to make it easy to replicate but also easy to add depth/detail
>have a class tier of citizenship with city layers for each class (govt, first class, second class, slums)
>speaking of slums, have an unclaimed area for shitters to prove themselves
>have a govt that can add players to higher classes or remove shitters that fall through the cracks
>have an easy to read highway from spawn but keep the town far enough that it filters faggots who can’t walk for 5 min
>large flat area in souf so no winter people filtered, helps out casuals
>>
>>2757136
Only one person out of 16 at the meeting wanted that
>>
>>2758916
Any specific plans or visions? A giant wall between? A massive aqueduct/stream in the valley? An underground complex?
I think some soufers sould colonize dracula. Use it as a pipeline to souf. How far is this base? Is it possible to make a good road? I think if you use a tl network, you need to make the road connecting spawn to your tl recognizable. 3-5 wide, well let, good signs, rest stops, and have the edges paved with a bright stone like chalk, sandstone, or andesite
>>
>>2759883
The trip to souf is now likely sub 4m on elk
>https://files.catbox.moe/vcis8n.webm
Wutamidoing showed us the way on the day of the meeting.
>>
>>2759962
If its that short, and you want population growth, I think you need an infrastructure project, especially near spawn. The road needs to be distinguished, especially in winter. It needs to pop out as “hey as a new anon, this is the road I’ll take”
It needs reinforced signs and maybe even a chisel art sign or two, that displays the beauty of your place. If you get enough newcomers, look to Sahara for inspiration, claim the city before it turns into dracula. Make a city group and pick out leaders. If expansion continues, find a good slum spot.
>>
Just to make sure I'm not wasting my time; if I want to mine for gold and silver, I have to find a normal quartz vein and crack 'em until I find gold or silver inside a quartz block?
>>
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>>2760000
C'mon, you know new guys ignore signs anyways.
>>
>>2760130
You use the prospecting pickaxe and use the different settings with f that lets you detect the nearby ores.

Some quartz veins have gold and silver others dont. There are fuckhuge quartz veins that have gold in them but not the whole vein, just parts of it.

You'll find "quartz with gold/silver" blocks. Normal quartz blocks do not drop gold/silver.
>>
>>2760208
The gold/silver quartz blocks appear inside normal quartz blocks veins.

Some have a shitload of gold and some only have a couple of blocks in a whole vein.
>>
Just made the trip again but cleaner this time
>https://files.catbox.moe/8jwwq5.webm
4:35 world record spawn to souf
>>
I pked and griefed over 179 seraped during the tyrone serb event and the number of people who set claim is shockingly low. you'll need to use sneezer™ to bypass the claim.
>>
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Is it because I'm yellow?
>>
It's because you and your frens act like niggers.
>>
>>2760548
Yellows (yiggers) disgust me
>>
>>2760548
Yellow seraphs are unironically disgusting, literal piss and dogshit skin color with the vanilla ugly as fuck faces and bodies is the worst combination
>>
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>>
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I've been working on my mountain hold again and I need advice, should I plug up these caves? I personally think they look like shit. I honestly think it's better to plug em up even if I want a ''cavey'' feel it just doesn't look structurally sound.

I also have to create a ''cavey'' roof for the chasm so I'm going to have to create massive scaffold and start working on that.
>>
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Misty Mountain coming together
>>
Can we get cunny sized seraphs added to the serb?
>>
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It's coming together all right
>>
>>2761407
It's presumably too late to change the design to incorporate them in a natural and elegant way
>>
>>2761407
use it as a chimney
DOVE WE NEED REALSMOKE FOR THIS ONE TIME!
>>
is misty mountain taking new people in
>>
>>2762649
>>2762659
I have already changed my mind. I vill go up 30 blocks then make a ''roof'' so you can see bridges of the second floor going across the CHASM.
>>
>>2762671
Yeah if you're hardcore enough to find it just go to souf then ask barm
>>
>>2762368
I was adding this to weekendserb next week so I guess so?
>https://mods.vintagestory.at/seraphatelier
>>
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This was the mockup tavern design bugz, still workshopping it
>>
Due to the first weekend of august being this weekend of the month, instead turning the map off on July 30th, the map will be turned off after Aug 2nd, turning back on Sept 5th as discussed in the meeting.
>>
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>>
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The lorax would not be happy
>>
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>>
>>2764815
Where is your comfy fishing spot?
>>
DOVE PUT ELKS ON THE AH
>>
>>2764697
THE WALL
>>2764770
Deforestation is hilarious
>>
hey guise wher shud I builde my grug cave base where metalworking (white mans evil rockvoodoo) is banned
>>
About fucking time someone did this
https://mods.vintagestory.at/vintagehorizons
>>
>Be me
>Find huge source of Magnetite
>Make two Bloomeries, fill them up, get ready to enter the Iron Age
>Realize I only have 7/9 Tin Bronze Ingots and I’m fresh out of tin in the old mine
I’m actually mad, tin is a bitch to find and there are no immediate sources.
>>
>>2767562
>https://mods.vintagestory.at/vintagehorizons
added 2 weekendserb
>>
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>>2748310
>intense ringing audio
Hello gang! I'm back again to deliver the postmortem on weekendserb v6: APOCALYPSE NOW!!!
>TOP 3 WORST MODS
3 - Ithania Canned Goods. The goods that are canned often spoil faster than the can implies. Realistic!
2 - Biodiversity Orchard and Biodiversity Crops. Having a discord invite built into the mod is a big no no
1 - "OW FUCK THE OUTLAWS ARE RAPING ME" I assume the victims of the OUTLAWS mod are saying
>TOP 3 BEST NEW MODS
3 - Birthsigns: TES Create A Seraph is badass nuff said. Abilities came later and sweetened the deal
2 - AdAstra: REAL stars we can actually navigate by. Too bad no one did afaik (?)
1 - WATERSHEDS: wow the big brother to rivers: now in 3-D
>LONGEST SERVER AWARD
After 112 days, APOCALYPSE NOW is officially our longest running weekendserb, dethroning Fantasyserb (101 days). Was it for the best? Which was your favorite? Post your APOC NOW pics here and prepare for the map download for your own PC soon!
>>
>>2767837
>>
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>>2767837
>weekendserb v6 APOCALYPSE NOW!!!
>https://gofile.io/d/wcVLGQ
Have fun with the backup! See you next weekend for One Handed Terrafirmastory AKA onionserb with a fresh modlist and a whole new world!
>>
My steel got devoured by the server? Not sure but I shift clicked my (hot) steel in my chest and I think (not 100%) It didn't add to the stack then put the two stacks together but it didn't add up. SO yeah I just lost 3 steel bars because of something or It did add up and those second stacks were ghosts, not sure to be honest.

Literally crying and shaking right now fr fr.

TLDR: NEW TYRONE JANK JUST UNLOCKED!!!!
>>
>>2768396
yeah since 1.22 dropped I've had items fucking vanish even in singleplayer.
Make it stop..!
>>
>>2768554
At least the animals have stopped going through walls since that one update, right guys?
>>
>>2767837
>REAL stars we can actually navigate by.
This would be good on mapless
>>
>>2768655
too bad that mapless is going away huh
>>
>>2768725
DOVE SET SPAWN TO NOMAP
>>
>>2768554
UNCOMPROMISING
>>
>>2767921
tell barm i will not have time to make onionsmods compatible with the glowing glass mod btw
like i could do it but im working on other projects rn
>>
>>2767921
>next week
please delay at least 2 weeks (the more the better) due to I Fucking Hate Tyron fatigue
>>
>>2767921
also if you want to run a quick test this week before actual serb goes up let me know
>>
>>2768885
Oh sure I have time thursday morning
>>
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Here's my rudimentary modlist and worldgen settings onions any thoughts or changes needed?
>https://pastebin.com/pspKPfWQ
>>
>>2768994
>"allowCoordinateHud": false,
>"allowMap": false,
These should be true
>>
>>2768994
have we considered .75 player movespeed + a horsey mod? (if that exists)
players are already usain bolt with 1.0 and I plaed a server with .75 and thought it felt nice (although of course we need mounts to make it not aids) (terrafirmastory has plenty of oceans + rivers so theres also sailing)

worldgen settings are irrelevant with terrafirmastory in general so those dont matter at all

>one hand and all the other salty mods
this is going to be fucking hilarious

I dont see any problems here
>>
>>2769028
>.75 player speed
combat becomes even more cancerous
I would consider it if and only if driggers get disable
>>
>>2769044
disable surface driggers
also doesnt seem like this modpack has all the modded hostile mobs so should be fine (except for bears and wolves still raping you)
could also do .9 i think the server i played on was actually like .83 not .75
>>
>>2769028
Oh its ripe for a horse mod isn't it? I think I wanted to try the new equus mod too. I might add vigor instead as a nice compromise for player speed. We used it on skyisland and that was fancy and funny to see dudes get mobbed because enemies dont care about stamina.
>https://mods.vintagestory.at/equusdestrier
>>
>>2769080
stamina would also work
I havent played with a horse mod yet and I've only gotten to use an elk like twice because they are autistically gated behind storyslop i hate
>>
>>2769076
bears and wolves you can permanently solve with a lil' pittie, driggers have no solution they just spawn behind your back because that's UNCOMPROMISING
>>
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First world genned
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>>2769092
congrats it's ugly as shit but still better than a roneworld
also @Nicker next time put on https://mods.vintagestory.at/wildcraftfruit instead of shit biodiversity and put on a tree heightening mod like https://mods.vintagestory.at/betterforest even with ecomachina
>>
>>2769092
if u can throw that up on the test serb right now i have a couple things i want to check out
>>
Found this mod so I'm adding butchering, cannibalism, and vampirism into the game as well.
>https://mods.vintagestory.at/dead
>>2769112
Sure thing boss
>>
>>2769113
It's launching right now same IP
>>
>>2769117
yeah but does that mod work with the furry mod?
>>
>>2769159
whos gonna tell him
>>
khajeets dropped https://mods.vintagestory.at/show/mod/61516
>>
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>>2769296
literally me, nick add it NYOW
>>
>>2769313
k fuck it added LOTR shit and khajit for our ghetto TES TFC KFC onions meal deal serb
>>
>>2769333
there better be dunmeri too
>>
serb bricked?
>>
>>2769422
Oh sorry I was changing settings.
>>
i think misty peaks needs a weed store
>>
>>2765283
Are there not enough in the free market?
>>2768396
Steel being nuked has been a thing since steel was added
>>2768655
I can test the mod
>>2768725
No, nomap returns after Aug 2nd
>>2769028
With xskills, I am for lowering movement speed, especially for the next pvp event
>>2769080
Horses are being added next update, modding them in is retarded now
>>
>>2769660
I've been legit permatripping since I smoked that xskills pack.
>>
>>2770066
Lol
>>2769660
Psychedelic mushroom bar? Think s/e asian opium den.
>>2770057
One more thing I'll bring up due to popular demand and me getting rid of jannies.
What would anons think of making a janny shop in spawn where you trade (gears or ores) for janny-only or some decor items? So I don't have to be online and we don't need to add any jannies. This is a list I was provided:
Leaves (all variants)
Giant lily pads (2 variants) + giant lily flowers (5 variants)
Moss (5 variants)
Shingle ridge beams (all variants)
Shingle roof beams (all variants)
Creative lights
Aged diamond pattern stone tiles (3 variants)
Aged polished and aged polished cobbled rock (all variants)
Aged ashlar blocks (all variants)
Support chains? (4 variants)
Tarnished support beams?
Marble dry stone (3 variants)
Kimberlite dry stone
Uneven large bricks (all variants)
Aged irregular bricks (5 variants)
Janny rope (thick variants and old variants)

I think elk and color blocks for painting could be added as well. It could either be fully public or, to prevent theft and nigging, make it so only a group of known builders and town leaders have access to it, who can then distribute it to the masses.
>>
>>2770057
>horses next update
WOW shitty 1 type of horse from a trader in just 9 months! It's fine I already used this horse mod its like 2 years old lol, since at least dinoserb
>>
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>>2764697
>>
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>>2770770
>>
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https://mods.vintagestory.at/show/mod/60282
Guns without prereq mods by a reputable modder
>>
>>2770772
That's a good one
>>
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apparently xskills super cheese lets you smash through blocks like creative.
>>
>>2770933
https://u.pone.rs/mzatcmho.mp4
another example
>>
>>2770933
>>2770943
SHUT IT DOWN
>>
>>2770479
I mean I see your point. Ideally we'd just never update and heavily mod stable mods for that version but that's not good for longevity. People are too retarded and lazy to play old versions.
>>2770777
Cool, I love the reload but we're removed most of the guns in the last update... would be good for modded sbr. Speaking of guns
I think we should do another siege event. Sbr is getting popular again and the first one was really fun so I'd like some feedback on new ideas for it. I think on the next siege event we'll lower player movespeed and I'll do a small, custom balance change for existing weapons. Anyways...
>A naval battle (boat vs boat not just the siege landing)
>elkback fighting during the formations? (so pikes vs elks with swords for example)
>I loved the domination mode but maybe we do a 2-way CTF with a smaller arena?
>I think domination will be a for sure
>possibility of a tropical arena or arctic arena
>Cultural weapons (like natives vs conquistadors)
>>
>>2771131
we need to construct Dust 2 in the desert and have a traditional DE_ battle
>>
>>2771131
>what is minecraft 1.7.10
all it takes is ronism not updating for an entire year or two and all the modders will settle on one version forever and ever
>>
https://mods.vintagestory.at/kcsdragons what's the over/under on a 41% in the near future
>>
>>2771714
>embedding an entire geocities into the modpage
i kneel.
>>
>>2770736
obsessed by the D guy still
>>
>>2772314
hi fest!
>>
>>2771637
vintagebrap has an actual modding api so this will never happen
>>
>>2772377
and? it breaks most mods every other version, especially if they keep downgrading .net, there's no practical difference
>>
>>2772381
upgrading .net is as simple as rebuilding the mod with a different line of text in the project file
>>
>>2772387
and playing with new .net is as simple as coping with 50% less FPS and 5,000% more crashes
>>
I forgot like 3/4 of the people in here are completely fucking deranged
>>
>>2772403
what the hell man
>>
>>2770777
>The mod introduces interactive GUI based mini-game reload system
Dropped
>>
>>2772403
And 1/4 aren't.. because they trooned out and are dead!
>>
>>2770943
>can't use it to mine because the cheese doesn't have the metal tier required
and here I thought maybe this could have been used for good as well as evil
>>
>>2772322
hi fest
>>
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Nice wall coverage
>>
>>2768396
he genuinely completely broke the inventory last update and has no idea how to fix it. you can dupe any item in the crafting grid.
>>
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epic
>>
>>2773294
omg so submissive and corruptable
>>
>>2772314
>mindbroke by duca
>mindbroke by fest
kwab
>>
>>2772760
You still can use it to ragebait with their block reinforcement. It was actually how I stole the windmill before this serb.
>>
i finally did it guys, i bought vintage. I'm no longer a pirated pleb.
>>
>>2773618
ok now refund it
>>
>>2773618
ukraine thanks you for your donation
>>
>>2770111
Would it be possible to add those items to the list of stuff traders sell?

Less cool than a chiseled shop, but more sustainable.
>>
>>2771427
Would be cool
>>2774024
>Would it be possible to add those items to the list of stuff traders sell?
Yes but modding each individual item would suck, then having to update said mod with the versions. Putting it in the AU is also hell, even putting elks up in the AU sucks since you have to drag/drop and make each individual elk for sale.
Pros to a chisel shop are that it looks cool, brings people to spawn, can push for metal (instead of gear) based economy, and its less work for me (don't have to do anything with version changes and its a lot easier to drag/drop stacks of items into trunks with premade prices and allowing anons to take however much they want to buy).

Cons to a chisel shop are that I still have restock it (opposed to modding) and that its ripe for theft/exploitation. So if I do this, i'd probably make a group of buildfags, town leaders, and people who play enough to trust them in a trust based economy. If I leave it up to full trust (like the og of og days) we'll just have a catpottery raid 2.0 (one thief ruins it for everyone), So it limits who can buy and you need to rely on other anons to redistribute it. The other "con" is that anons who fuck off to the middle of nowhere, away from infastructure, have to go to spawn.
Anyways, chisel shop is the most sustainable but least accessible.
>>
>>2774222
>infrastructure
Even Drawn only lives 3m from spawn. Raise your hand if you live further than 5m walking from spawn I'll wait.
>>
>>2774721
Anyone at bca, so like 3 people
>>
>>2770479
>shitty 1 type of horse
erm... queen rone said she wants more than one horse breed and basically start kneeling chuddie
>>
Ive tasted trannyfirmagreg, i can no longer return to this niggerlicious game till tyrone adds steam power, and that will take till 2029 at best
>>
onions add a toggle to disable the east/west rainfall changes for terrafirmacraft as compatibility with https://mods.vintagestory.at/biomes or other mods that depend on longtitudde
>>
dove do you ever regret oversharing while on drugs like I do?
>>
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>>2767843
>>
>>2775311
I regret my internet crashing on me and buying too many veggies thinking I'm gunna make a vintage story stew
>>
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>>2775311
You need drug to overshare?
pic not related
>>
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>>2774881
WHERE'S MY CAMEL MOUNT?!?!



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