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Last Thread: >>2168586

>What is Elite Dangerous?
Elite Dangerous is a massive space simulation game set in an almost 1:1 recreation of the Milky Way galaxy, with over 400 billion star systems to explore in a shared server. The is a focus on piloting and spaceship building. There is no real end game so it is up the the player to find out what they want to do.

>Trading and market tools
https://inara.cz/elite/market-traderoutes/
https://inara.cz/elite/commodities/

>High Grade Emissions for engineers
https://edgalaxy.net/hge

>Current Community Goals (You don't need to tryhard, lowest rank still gets good rewards)
https://www.elitedangerous.com/community/goals

>Theorycraft your spacecraft:
https://edsy.org/ (should be your general go-to shipbuilder)
https://coriolis.io/ (arguably better UI though some say it's inaccurate. slightly better for combat stats too)

>What the fugs is engineering?
https://inara.cz/elite/engineers/
https://inara.cz/elite/components/

>Elite: Dangerous wiki
http://elite-dangerous.wikia.com/wiki/Elite_Dangerous_Wiki

>Where's all the xeno?
https://dcoh.watch/

>Guardian sites
https://ruins.canonn.tech/#

>I need credits
>EXOBIOLOGY GETS YOU UP TO 100 MILLION AN HOUR, Low Risk, High Reward
https://wanderer-toolbox.com/routes/billionaire-boulevard/

FREE SHIP
FREE SHIP
FREE SHIP
THE NEW STARLINER SHIP IS FREE.
GO TO THE ARX STORE AND BUY IT FOR 0 ARX!
https://www.elitedangerous.com/store/product/FORC_FDEV_V_MEDIUMTRANSPORT01_BUNDLE_001
FREE SHIP
FREE SHIP
>>
Last thread was actually

>>2398884

Bleh I messed up.
>>
Is any of the passenger content worth doing for any reason? The only passenger stuff i've done is help with the sol evacuation.
>>
>>2768968
Outside of passenger CGs they are only good if you are new.

However some people have reported great success with Robigo runs. Exobiology is still a lower risk since random pirates will sometimes attack a passenger ship.
>>
File: FullRetard.jpg (126 KB, 450x373)
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I am not hoofing it all the way to Colonia for a fucking decal or generic paintjob. If they want people to go, they should advertise what the prize is so people can actually judge if it's worth it.
>>
>>2768869
>THE NEW STARLINER SHIP IS FREE.
>GO TO THE ARX STORE AND BUY IT FOR 0 ARX!
That shit devalued everything I had prior.
>>
>>2770768
Yeah I honestly only log in if something is worth my time.

>>2770902
Don't worry FDEV will devalue this too.
>>
Are cz's still broken and never complete?
>>
FAST PACED ECKSAITING GAEMPLAY

This took ten days. Friends don't let friends do BGS, kids.
>>
>>2772486
So cz's are fixed.
>>
BACKUP
>>
>>2770768
AND THE REWARD IS... 4 Size 5 expanded cargo racks.

My condolences to anyone who actually went to Colonia for this shit.
>>
>>2779652
I'm just gonna go out in a Casp, do a round trip of the outposts/ports to get the participation trophy racks and head home. Fuck staying out there for like less than 15 million credits per Plipper load.
>>
>>2772611
Nope. War finally started and I did a Low CZ, and the second I won the meter just vanished and the fighting kept going.

Gonna cash in the bonds and see if that had any effect tomorrow.
>>
>>2779820
One of the stations needs a medium ship, by the way.
>>
File: 1763733408138981.jpg (85 KB, 1920x1080)
85 KB JPG
fun and engaging
>>
>>2779823
Yeah I'm just going to buy a small when there and drop off a few tons to the medium pad. Given that the last CG in the bubble was 'partially successful' I do not know wtf FDev were thinking making the Colonia side of the CG creds and rewards so mediocre.
>>
>>2779881
yeah raw mat farming is gay and a waste of my time. what a retarded process. i'm uninstalling this game
>>
>>2779821
the absolute state
Not even basic fucking systems work in this game anymore
>>
>Check rewards
>Cargo racks

Nah man I'm going back to Palworld. I'm having more fun exploring random islands there than entire planets in Elite.

After that though I pretty much have nothing to play all year.
>>
>>2780428
I keep going back to Minecraft of all things. Heavily modded, but still.
>>
>>2780428
Yeah I'm honestly getting pretty tired of every new update making the game even more fucking cancerous to play. After I'm done with my current big colonization project I think I'm just going to shelve it.
>>
>>2779821
Ok, I won that day, so either the single Low CZ win registered, or it was the bond cash-in that did it since this is completely uncontested.

Also, I can't fucking believe they STILL haven't fixed Wing and Solo war missions having inverted numbers. I mean the thing where the kill requirement for Wing missions are lower than the Solo ones despite it obviously being meant to be the other way round. I think I first noted that SIX YEARS AGO.
>>
I have finally built up enough T3 points to build three ports. Now the ultimate grinding experience begins.

I plan on a Dodec around an Earth-like in the system, an Orbis around it's rocky moon and a planetary port on the moon itself. This is my ultimate goal that will make me want to kill myself.
>>
Why are asteroid bases so expensive? 30 hours of cargo hauling seems a bit excessive.
>>
>>2784126
Isn't it the same as a Coriolis?
>>
>>2783778
Godspeed. I've done 2 T3 space ports solo, but the ground one sounds like an absolute torture.
>>
>>2784182
The same cost for a worse outcome
>>
>you have to level up a mod for every ship individually
i thought getting level 5 engineering on a mod meant i unlocked that level for every ship... haha...................
>>
Regarding CZs, they do seem to be "working", more or less. Filling the bar still helps you win the war, it's just that you don't get the ending fanfare, the enemy keeps getting reinforcements and the fighting keeps going forever.

Also, I saw a Python II among the enemy ships, so that's nice. Seems they finally added them to CZs too. I wonder if Imperials have Couriers now. No Kestrels, luckily.
>>
File: hell.png (487 KB, 1658x765)
487 KB PNG
>>2784523
It begins
Pray for my sanity, Anon.
>>
>>2786657
Make sure it's at a reasonable distance from the planet, because currently Colonization is deeply fucked and we're seeing new ports and carriers parked like thousands of ls away from the thing they orbit.
>>
>>2786917
I knew it wasn't just me, thanks again fdev. Thankfully the construction site spawned just 14mm away from the moon so we're good.
>>
>>2786657
Give the system name and i'll jump my fleet carrier there. I have 9k aluminium left from when i burned out on colonization.
>>
>>2787452
Nah, it's fine. I've already done all my colonizing solo, might as well finish off the T3's solo as well. That and I'm like 7k lys away from the bubble.
>>
>>2785255
What do you mean?
>>
>>2789118
What do you mean what does he mean?
>>
Are those blue haired fags still abusing mechanics to get a big PP?

>>2789833
What do you mean what does he mean about what does he mean?
>>
>>2790233
I thought there was some unknown exploit that Duval's followers were using to get insane merits from search and rescue. Frontier couldn't figure out what they were doing, so they disabled merit gains from that activity and it remains disabled to this day.
>>
>>2790303
lmao
>>
>>2790303
Topkek, well they deserve fdevs retardation for their shitty ways
>>
>>2790303
I wouldn't be surprised. This game is filled with discord groups who are constantly exploiting the game.
>>
>>2790233
>Are those blue haired fags still abusing mechanics to get a big PP?
Yes, it's done via salvage flopping. Basically because Duval gets a 200% bonus. Static wrecks from the S&R CG are used and they basically keep relogging to respawn the site and collect salvage to turn in to their power broker. In systems where the wreck is present, Duval pledged commanders can get upwards of 150k merits an hour pretty easily. Yes it still works.
>>
>>2792129
I hate duvalniggers so much its unreal, and the rest of their shitheel alliance for supporting them
>>
>>2792677
same bro
anime girl simps in elite, wild
>>
>>2792780
I'd get more into organised power play if it wasn't all based around discord shitters that is no doubt an autistic cesspit
Just to stick it to those Duval faggots
>>
>>2792780
>>2793042
I'm far enough away from the bubble where all I have around me are independent and federation chads. No alliance or empire fags in sight.
>>
I recommend adding this site to the OP

https://www.spansh.co.uk/exact-plotter

It makes getting from point A to B with the Caspian very easy cause it directs you to the neutron stars.
>>
>>2795689
That you still can't plot your own route on the starmap in 2026 is fucking amazing.
>>
What powers are you all pledged to? Maybe we can identify a duval system that we can all dogpile on? I'm pledged to Ching Ching Chong
>>
>>2795071
Absolutely based and colonialpilled

>>2795977
How they haven't added it is beyond me, it would be such a useful feature for exploring too

>>2796191
I'm a George Bush Sr (in Spaaaaaaace) man personally
>>
>>2796191
chinese elon here
>>
>>2796191
The purple one?
I have no idea. I just like purple.
>>
>>2796191
I'm not pledged to anyone. Though if I did it would probably be Jerome.
>>
>>2797217
That a boy, space USA number waaaan
>>
>>2798914
I was considering returning to the bubble someday and colonizing a star in Jerome controlled space, building it up into a mega system. Just help the effort a bit, you know?
>>
>>2799365
I just looked at the bubble for the first time in a long while and holy shit it is unrecognizable. It's a solid magenta in colonization map mode, that's wild.
>>
caved in to the shilling and bought an oled monitor with my hard earned shekels
hoping that it will make the games dark areas even darker
ill post results soon
if it doesnt impress me ill just return it
>>
>>2796191
space soviet union
i like to unironically rp as some sort of covert operator doing hackerman shit for the motherland
>>
There seems to be a good amount of Aisling systems that are next to Jerome, Li and Grom. We could easily gang up and try to undermine one or two of them.
ROSS 279 seems to be a good target and i'll be going after it this week. Feel free to join in or suggest an alternative target.
>>
>>2796191
Unitarian Dead Space cult. Don't remember the name. Rhymes with anal prank I think
>>
surely they'll reveal more about surface mining before the rhino comes out? otherwise there'd be no incentive to buy a rhino, there's nothing you can really do with it? well i guess since it's tanky you can drive it around for foot combat
>>
They seem to have fixed Conflict Zones at last, they actually do end now.
>>
>>2802236
are there even enough regulars here for something like this? do you guys have a squadron?
>>
>>2803793
>>2803793
No squadron. Undermining exploitation systems doesn't require all that much effort. Just a few players focusing their activities on a single system can drive a power out with casual investment.
What i'm trying to accomplish here is a way for us to have some impact on powerplay with minimal need to socialize.
>>
You'll need a better way to coordinate and pivot if you're genuinely wanting to try and undermine Duval. The faction is a mix of coordinated groups and weight of numbers, so it'll be rough as and when your undermining attempts are sniffed out. Your best bets currently if you want light touch socialising to undermine is to just continue bullying Torval and Patreus to their inevitable demise and exit from PP.
>>
I don't think there is much attention on random small time exploit systems. Attention from other players is also totally irrelevant in the larger scheme of things. Effort put into a random periphery is the same amount of effort taken away from somewhere else.
Targeting smaller factions is also a pathetic cuck move.
>>
>>2803793
I'm in a squadron that was organized on here, but nobody else has been online in like a year
>>
>>2806173
I remember /vg/ had an active general.
People had high hopes for the game.
Good times.
Then there were no updates for many years besides community goals.

Crazy how so much time has passed and barely anything has been added to the game. We are still using the same old weapons and modules.
>>
>>2806135
Between numbers and salvage flopping though the dent on Duval will be insignificant. I mean, by all means try as it'll be interesting to see if you can actually make any headway. Duval unfortunately though hasn't had a bad cycle for like 10 weeks (not for lack of some groups trying) and even then it was an neutral one (no gains or losses overall). This is really unlikely to change unfortunately unless FDev actually fix salvage flopping.

>Targeting smaller factions is also a pathetic cuck move.
Nah, not if they're Empire aligned. Anyone in the Fed powers especially is 100% entitled to punch down on Torval or Patreus given their current state.
>>
>>2806445
I fail to see why any of that matters. I'm doing undermining in ross 279 and i'm hoping for people to join me. If aisling sissies show up to clean my mess then so be it?
I don't see the point of being a defeatist pussy in a zero stakes game.
>>
>>2806582
>I fail to see why any of that matters.
It doesn't. If you're enjoying trying then go for it.
>I don't see the point of being a defeatist pussy in a zero stakes game.
As someone who was a PP autist for a while, the stakes are your time. I just got sick of throwing myself against wall with it. Especially with FDev seemingly not giving a fuck about flopping.
>>
Doesn't salvage flopping only work in specific systems?
>>
I have never touched powerplay in my life.
>>
>>2811801
Packhounds are fun.
>>
>>2806399
Yeah, weapons is the worst part of it for me. I'd love to have more options for energy stuff, bigger railguns, huge beam weapons that tear through hull in seconds (like in Free space 2). Maybe fast minigun like plasma or other types of weapons. Right now it's "big minigun goes brrrrr" .
>>
I realized that we can see Galaxies outside the Milky way in game and in the map.

>>2813055
It is actually amazing coming back from Everspace 2 and realizing most weapons in this game are the same ones it started with minus the AX stuff. What have they been doing for the past few years?
>>
>>2816141
>I realized that we can see Galaxies outside the Milky way in game and in the map.
Yeah. I catch a real good glimpse of them sometimes when supercruising around a system and get a profound sense of sadness and longing, knowing we can never reach them.
>>
The real problem with weapons is frontiers fetish of spamming small agile ships in every combat activity. A lot of the weapon pool is practically useless, as they are simply not fun to use against eagles piloted by spiderman.
>>
>>2806582
Based, how's it going?

>>2817190
Don't worry, now the Kestrel exists the problem of eagles seems trivial
>>
>>2821564
Pretty good. I've put in 46k undermining so far and i have a few more thousand cp worth of data on me. At this point i'm not going to return anything until thursday morning, to avoid alerting Aisling players. I'll also be doing the same thing to another nearby system that is at the brink of flipping.
Hopefully i manage to sneakily undermine both systems. As a backup plan, i started a war that will result in an anarchy faction owning a few odyssey settlements, making future undermining attempts easier.
>>
>>2821847
Tidy, I'll start pitching in a bit if I ever get some time on my hands
>>
I think colonization might be the most boring "gameplay" loop I have ever done. Can't believe they even released this.
>>
Spreading my efforts to two systems was a mistake. I got too greedy and both remain under Aisling control. Guess i'll just gather data during the week and do a big drop at the end of the cycle.
>>
>decide to try playing open
>some nigger instantly destroys my adder
wow thanks, back to closed
>>
>>2827928
Who are you working for anon?

>>2828510
Where'd you get BTFO?
>>
>>2828718
I'm pledged to LYR, but i'm focused on undermining Aisling, i have no interest in acquiring systems.
>>
>>2828510
You could go and get smurfed in CQC instead, it's cheaper.
>>
>>2828908
Good on you. That bitch and her legion of simps should rot in hell.
>>
>>2829093
I have not been able to get a CQC match in over a year.
>>
I haven't played this game in like 5 years, if not longer. I have no idea what I'm doing.
>>
>want to do some rank grinding by doing war shit for my squadron's faction
>look on inara
>literally the only places that have war/civil war bgs states are people's shitty colonies now

bro it's been like 8 months how have they still not addressed this at all
>>
>>2831493
wtf dont call my colony shitty
>>
>>2831493
Wars are caused by BGS activity. If you want a war somewhere specific, do BGS.
>>
How the hell do niggas manage to convince a swarm of retards to waste their lives away doing the colonization building for them? There's several billion strong star systems all over the place.
>>
>>2831914
CMDR Dadtothebone types love menial hauling work.
>>
>>2833562
Yeah but if you're wasting all your time and doing all that dull as fuck hauling anyways why wouldn't they just build their own systems instead of doing it for CMDR RandomMcFaggot?
>>
>>2833572
I think there's just a lot of gamer dad types that don't even want to bother trying to understand colonisation beyond the hauling aspect of it. Dull as fuck hauling is the game for them. No I don't really get the appeal either, doing some occasional hauling is chill but not to that extent.
>>
anybody have concord cannons? are they good?
>>
Holy dogshit servers today, what the fuck. Why is it taking ten minutes to load the menu screen and another ten minutes to get into the game?
>>
>>2831914
I really don't know. In the time it would take me to build a few stations I could knock out many single player games.
>>
I got curious about raxxla again so I reverse engineered the games file encryption.

This zip has an XML manifest of each file, and its contents. They're all OVL files that have tons of files within them.
https://files.catbox.moe/c0geuq.zip

Unfortunately the only direct references to raxxla from pulling together all the file manifests is the codex entries, there could be raxxla stuff under a non obvious name somewhere in here, but the full manifest is 300 mb and its a lot or peruse through.

Something a bit tricky about how they have the file structure setup is part of the file names contains the SHA1 of the original unencrypted files path relative to the Win64 directory. The files are decryptable with whats available in the client but in order to reconstruct the original game file directory you'd need to know all the file paths.

If I remember correctly long ago when I was packet sniffing after figuring out how to unencrypt the game packets you get this digest thing when you load into a system that I remember having a lot of thigns that look like file paths, which may be how the game client gets them and knows what files to look at by SHA1ing them and then using that to find the file.

If I find anything interesting I'll post it.
>>
Soonthill.relics available.

>I'm stuck in fucking Colonia

I HATE THIS FUCKING GAME!
>>
wtf, take a look at the powerplay rankings
>>
>>2851296
Are the anime girl simps ruining things again?
>>
>>2852313
LYR jumped past Arissa and is now the third largest.
>>
>The only thing left to do in this game is max out merit rank.
>Hauling relics all day and I'm only at rank 50.
>I have to do this for many more hours.

I really don't know how people can do colonization. This is so ass.
>>
>>2856205
The ONLY reason I do colonization is because I enjoy the end result. I like making a permanent mark on the galaxy and being able to customize my own systems. Everything else about it is garbage though.
>>
Any improvements on PowerPlay/Xeno side?
Doing shit with no impact is mental
>>
>>2857054
Late 2024, the xeno war ended and powerplay was massively overhauled. Since then there have not been any major changes.
>>
Soontill Relics are back to 120

I guess I'll quit again.



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