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>B42 IS FINALLY OUT
>B42 IS FINALLY OUT
>B42 IS FINALLY OUT
>B42 IS FINALLY OUT
Thoughts? Favourite new locations? Favourite revamped location? How are we feeling zombros?

Undead Thread: >>2720525
>>
Is the new maps stuff worth reinstalling for?
>>
>>2787393
yes
>>
Lemmy and AAAchads won
fired crytrannies lost
>>
>>2787447
Lemmy can you release the animation tools already.
>>
>>2787393
Maybe after they fix the glaring AI sloppa mistakes.
>>
>>2787377
sex with zombie chan
>>
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>>2787377
>Making my wake to Louisville
>Walk into the stripclub
>Half the population of Kentucky in there
Don't go in there bros
>>
>>2787393
Not unless you have really low standards and like procedurally generated houses, no. B42 "stable" isn't even stable.
>>
>>2787482
>>2787575
The interiors are no longer hand crafted?
>>
>>2787672
Unless you're willing to believe the claim that quadrillions of homes having windows on interior walls, furniture blocking doorways, and high class houses missing fridges is "hand crafted".
>>
>>2787447
I hate to admit it... but they didn't just win... they fucking thrived.
>>
>>2787682
Most of these issues are located in Rosewood & Fallas which are likely last minute cities that they didn't get the chance to finish for Stable. Even if procgen has been used, you can not tell and it's been used tastefully. A few mistakes to patch up is not the end of the world.
>>
>>2787695
Even if it was last minute there is no world in which you CONSISTENTLY put interior windows that phase you into the backgrooms.
These are not human errors. They used some form of generation. And that's fine. It's okay. lmao. It's totally cool. HAHAHAHA
>>
>>2787700
Basements spawn randomly along the side of a house and I would assume they are supposed to delete a window and that is the case that has been discovered.
>>
>>2787708
It's not only to basements. Hell the interior windows even appear above first floors.
>>
>>2787695
Oh wow! The 2 Towns that have the most glaringly obvious signs of procgen have procgen errors... wow color me surprised nigger. The shills have grown in faggotry recently. It's procgen nigger and if it isn't, it's tasteless, careless work.
>>
>>2787734
Nigger, they are not procgenned. You faggots are so retarded.
>>
>>2787756
>They are not procgenned! The 7/11 attached to the police station was intentional and based on realistic kentucky architecture!!!
Even streamers are talking about this dawg. It's over. In a few days even nurgle's apostle Asmongold himself will be talking about this.
>>
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>>2787776
>In a few days even nurgle's apostle Asmongold himself will be talking about this
https://www.youtube.com/watch?v=tthbWjdMjeg
>>
>>2787756
>They're not procgenned, they're just handmade in nonsensical ways that look procgenned
That's even worse you fucking cretin.
>>
>>2787776
i think it's supposed to be an evidence room but they used grocery shelves
>>
Ohhh nooooo~ did we use AI generated slop again? Uh oh~ that was an accident :( we didn't mean to! Woopsy doopsie teehee~
>>
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bases? finally got my "long term" save going and am hunkering down in the rusty rifle bar in muldraugh
>>
>>2788612
There's basically no downside to just making a shanty in the woods for rain protection, that's all you need in a base.
So most of the time I just put a bunch of crates down in the woods and that's my base.
>>
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nice layering
>>
>Jogging near stairs has a high chance of your character just jumping over the edge and falling to their death
Why don't they just disable stair-hopping for jogging, but enable it for sprinting?
For fucks sake devs can we get some nuance between 'everything is fine' and 'run ender'?
>>
>two lacerations from a zomboid while stuck in a crawling over furniture animation
i hate this
>>
>>2788846
This is how you died...
>>
>desperately need a sledge
>go to industrial area outside muldraugh
>nothing but hacksaw blades and handles
>go out to rosewood and check both hardware stores
>nothing
frick!!
>>
>>2788888
>desperately need a sledge
For what purpose? I rarely if ever need a sledgehammer.
>>
>>2788894
To hopefully clean up some new tiles that can't be picked up or disassembled...
>>
>>2788900
Oh that explains it, just cheat in a sledgehammer, nobody is going to judge.
Also.
>Finds two cars parked at fuel station
>No zombie around has the keys
>No keys in the building
>They're both locked
Oh yes, I remember how when I fuel up my car, I lock the car, swallow the keys and run off into the woods.
Fucking hack developers.
>>
>>2788612
>Grungy hairstyle
I'll never get why studios don't put more actually decent hair options, there are so few options in general, and most of them are memes like who outside of jewtubers is going to play with a mohawk or an afro? Grungy parted/long are basically the only good hairstyles in the base game.
>>
>Riverside fishing store now turbo based as there's fish right outside too
>And a police station
>AND FIRE STATION
>AND FUEL STATION
Riverchads rise up.
>>
>>2787377
slut
>>
>Coveralls and long johns are not functionally the same item
Why the fuck not? You can wear clothes over/under coveralls IRL
Why the fuck do they magically eat up all your clothing slots ingame, when Long Johns don't?
>>
>standing in the open
>hear zombie growl
>360, nothing
Did my guy develop schizophrenia? What the fuck.
>>
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Intriguing table design.
>>
>there doesn't appear to be any way to 'tire fish out'
>So big fish always fuck up your line, at least partially
Have these niggers never heard of drag? Or that fish do in fact get tired?
You can tell whoever chucklefuck made the fishing minigame has never actually fished before.
>>
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>>2789008
Hmm...
>>
>Cigarettes are basically worthless for normal players but super OP for smoker trait characters
Okay, so just make them more useful for non-smokers, and a bit less useful for smoker trait characters?
>Keeps them useless for non-smokers but also nerfs smoker to uselessness
Great so now we have an entire category of items that are worthless.
>>
>>2789049
Why would smoking be useful for non smokers?
>>
>>2789072
Nicotine and the practice of smoking doesn't magically have no effects just because you aren't a chainsmoking retard.
>>
>>2789073
>doesn't answer the question
okay druggy. Rather than your useless drug that only marginally helps with focus and dieting for people who have no self disciple, why don't we talk about drugs with actually notable beneficial aspects like cocaine which can turn you into a pain immune indefatigable monster.
>>
>>2789077
Why are you having a bitchfit over tobacco of all things?
I don't even smoke IRL, I just want the items to not be useless ingame.
>>
>>2789080
>why is shooting your dick off basically worthless for normal players but super OP for MtF trannies?
gee I wonder
>>
>>2789082
>He's going all out
Lmao
>>
>>2789085
Next time suggest something realistic, like less stamina, black lung after smoking for several months(bugged to happen after two weeks), coughing fits when over exerted, and a stench that zombies can track from a dozen feet away
>>
>>2789099
Did you have a family member die from lung cancer or something?
>>
>>2789106
Why do zombies benefit from eating rotten human flesh? Non-zombies should too since otherwise it's an entire category of items that are worthless.
>>
>>2789113
Well for starters there's no human flesh items ingame.
But players absolutely should be able to butcher and eat other humans. If human flesh had no calorie value, I'd be saying that's stupid too.
I am still wondering why cigarettes of all things are pissing you off so much.
Your great grandfather smoked, his father smoked, and his father smoked too.
Not saying you have to do it, but there's reasons why people do, lmao.
>>
>>2789080
You are a homosexual nigger, let's be clear on that nigger. If you do not smoke in this game, you are a homosexual.
>>
>>2789134
Are you here to just shit up the thread like usual?
>>
game fixed?
>>
>>2789142
No, they actually added even more issues than before.
>>
I thought we were free from alschizo melties...
>>
>>2789148
Every thread is always the same.
Some niggers saying issues with the game, then some retard shows up and starts randomly accusing people of being trannies or homos for some reason.
>>
>>2789151
>some retard shows up and starts randomly accusing people of being trannies or homos for some reason.

Something a tranny homosexual would say.
>>
>>2789154
You're right, people are trannies and gay because they're saying the game's issues!
>>
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>Stable Release
>Jump straight into the most popular PVPRP server
>Troons crying about RDM at the Plantation in the /all chat
>Make it task to arrive at Plantation and snoop
>Arrive and greeted kindly because my character is not brown
MFW
>>
>>2789159
>Public Zomboid server
Just asking for a bad time lmao
>>
>>2789159
I'm on the same server as you. We are profiling niggers and feinting ignorance when the modfags arrive.
>>
>>2788978
maybe kentucky only has the really thick insulated kind of coveralls and not the thin mechanic style
for some reason
even though you still could wear stuff ontop of the insulated kind
>>
>>2789180
I know WHY they disabled it, because they dont want people padding their coveralls to make good armor.
Because Longjohns are a lot rarer.
>>
>Spawn in West Point
>Turns out I'm in a small apartment above a gunstore
>Zombie sets off house alarm in the gunstore
Fastest run I've had in 10 years.
>>
>>2789159
>>2789165
I wanna join, its pvprp? Im on one thats just vanilla with pvp with vanilla pvp being the name, which one are the bros playing on? Im a good build bitch
>>
>>2789222
BLACK FOREST[PvP]
ip 94.130.239.14
port 16261
>>
>shitty update that has been cooking for over 5 years
>even if everything they wanted was added, still would have been a shitty hydrocraft update, cant even get all that you promised into this stupid update
>changes nothing to the core gameplay loop
>only adds stupid minecraft skills and some shitty cows
>nothing to fix combat, zombies, mid or endgame or the other half assed mechanics such as the calorie system or med system
>procgen map after promising everything is hand-made
>doesnt matter to the gamers, get rewarded with it and showered in more millions of dollars
gamers are retarded, or did indiestone somehow manage to gaslight everyone into thinking something like this is acceptable via suppression and censorship through all social media platforms?
>>
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OPERATION "JUNGLEJUICE" HAS BEEN A RESOUNDING SUCCESS!
600 liters of the finest grog in the entire Kentucky area!
>>
>>2789453
both. Normalfags are genuinely retarded cattle, the uden weren't exactly wrong.
Also I think some stars aligned. A few streamer groups coincidentally happened to be doing some big collaborative zomboid servers with each other recently without planning for the "stable" launch which was a lucky signal boost for TIS.
>>
>>2789481
honestly this is the best mechanic they've added
sipping on a mixed drink to manage pain is kind of peak
>can't make fruit juice in vanilla
gay
>>
>>2789546
Once you make a single barrel of junglejuice, it's probably going to outlast your character.
It'd probably be cool if we had NPC's and the 600 liters actually gets used up. But Lemmy is retarded so...Great.
99 thousand calories in that barrel, which probably equates to 3 days of survival given that our characters eat as much as grizzly bears.
>>
>>2789453
yeah but now your muscles get fatigue from 5 minutes of combat and zombies have varying speeds so you can't kite 50000 at a time
>>
>>2789601
That pushes the player towards guns, but it feel really weird that I stumble on many more full on rifles and shotguns in homes than handguns.
>>
Any servers? If not is there list of mods you guys use?
>>
>find basement with hidden door behind stacked boxes
>secret room filled with military clothes, boots, duffel bags, holsters, and empty storage containers
>zero guns and ammo, just clothes and boxes
t-thanks
>>
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>none of the good gun mods are updated yet
>>
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>>2789481
>devs removed autodrink from anything that isn't 100% water because of battle juice
Absolutely gay
>>
>>2789885
guns of mars not worth it? I have it installed but haven't found any guns yet
>>
>>2790124
i haven't tried that one

i was specifically talking about Gaels and Britas
>>
>>2787377
Does it still lag when you're driving a car, with relatively high speeds??
>>
>>2790272
Yeah. My frametimes look like a pulse driving down the muldraugh highway.
>>
I can’t wait for the public multiplayer scene to be enshittified further!
>end of b40 had only 2-3 decent servers, well run, janitors actually cared to do their job and you didn’t have to worry about the server going kaput, though there were servers with retarded janitors and admins as is the case during the beginning of time.
>b41 mp release brings a wave of retards who don’t know how to mod yet alone run a dedicated server, and the list is flooded with 300 mod+ servers that barely run, searching through them requires battlemetrics now. The only fun I had during this era was a anarchy server that ran for a week during release that had people larp as a faction that shot all blacks and women on sight, while patting down anyone else for guns and ammo with the threat of death (I barely smuggled my .38 revolver since it wasn’t visible on my player under my satchel)
>B42 comes, 100k player spike, 40k more then record count. You can expect more shitty servers, shitcord “whitelisting”, and retarded normalfag hosts who can’t debug for shit and will blame you for timing out while loading in, because they decided adding 20 conflicting map mods isn’t the issue.
Oh, and don’t forget the server owner cabal and their private “bad person” list! I had the fun of learning that because I randomly got b& on Valhalla despite breaking no rules, and all the server host/admin had to say was “you were on da evil person list” for one ban I had 1-2+ years ago.
>>
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Games going viral
>>
>>2790836
TO THE MOOOOON
>>
Do we still need to place traps 70 tiles away or has TIS finally done something about it?
>>
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are these corpse piles safe to burn where they are or is it dangerous
i noticed even with a dust mask I get the bad smell moodle
>>
>>2790882
Should be safe, but you can just wait for the bodies to decompose on their own.
>>
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so this is the power of 19 chickens
>>
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rip. guess that's what I get for minmaxing with prone to disease and thin skin
no way its a regular infection since I've been super careful with sanitized rags and alcohol
>>
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I play with infection off
>>
>>2790900
Where's the semen meter?
>>
>>2790975
Unless you're queasy and stressed for no reason, "Infected" is a nothingburger.
>>
>>2790979
It's a shitty mechanic honestly.
>>
>>2790975
>>2791039
Even if you become queasy, if they haven't removed the fakeout zombification sickness thing they used to have, you might be fine.
It's just a wound infection as opposed to knox infection, which the game will never tell you whether it is nor not.
Only time you know for sure is if you've been bitten. But lacerations do have a 25% chance or so.
>>
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>>2791039
>>2791127
alright seems it was just a regular one. bandage got knocked off by a tree I walked through and got scratched by and now the infection is gone.
time to risk the police station
>>
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Is it just me or do rain collectors feel slow now? Its been raining for like a day straight.
>>
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nice prop placement tis
>>
>veteran
>panic still builds up from hearing zomboid thumps all night
gay
>>
>>2790979
What is the point in playing this game if you turn the bite off you fucking faggot?
>>
>>2791211
definitely not procgenned btw
>>
>99% of the houses ar etotally fucked
lmfao
shit game alert
>>
>>2791265
to have fun?
>>
is there a /v/ zomboid server?
>>
>>2790119
I have found it's not actually too big of a deal, whenever the first thirsty moodle shows up, just drink 1/4th of a canteen and that seems to work just fine.
Still annoying and totally unjustified why they removed it.
>>
>>2790882
Fire that isn't microwaves/ovens exploding does not spread on anything but dry grass (and even then, not very much)
So 100% safe.
>>
>>2791265
>What is the point in playing this game if you turn the bite off you fucking faggot?
Fun?
>>
>>2791211
Something is fucky with these tables across the map. This is not procgen.
>>
>Doubles record of player count with a patch that is underwhelming and missing features promised for said patch
Yep, pack it up boys because they're never going to finish this game if every 5 years they can make infinity money while only making a minor update.
>>
Will anyone join a /vm/ server? I'm down to spend like 30 dollars max a month to pay for this shit. I'd need a list of mods though
>>
>>2791349
I know for sure the middle of the desk in the West Point PD is a bugged tile or something. Can't be picked, disassembled, or have items placed and can walk through it.
>>
>>2791494
you probably don't need to spend $30 on this. however, i am willing to join if you do end up renting one.
>>
>>2791494
I'd self host one on my spare PC but that's probably not a great idea...
>>
>>2791498
I really don't mind, it wouldn't inconvenience me to just have it rented and used as a general threadly server that's always up.
>>
>>2791494
if you're good at all with doing computery things then avoid getting a GAYMUR specific server and just get a VPS and follow a wiki/guide on setting up dedicated server.

I'd play though
>>
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Interesting... Also why can't I interact with a sink that I install even if I plumbed it REEEEEEEEEEEEEEEEEEEEEEE
>>
>>2791511
I have a VPS for other things, but https://indifferentbroccoli.com/project-zomboid-server-hosting
>*Plans provide uncapped RAM. Only player count is limited
If this is true it seems a better deal than a VPS with less RAM for more cost, though who knows how slow their RAM actually is. I also have no clue how much RAM a zomboid server uses up for a few players.
>>
>>2791514
If there's no water, there's nothing to interact with.
If the water's out, you're not going to get water just by plumbing the sink.
Nor are you going to get water if there's no water in the rain collector above the sink.
>>
>>2791359
the mass psychosis this game has caused the general public is crazy. no other developer would be allowed to get away with this.
>>
the world yearns for simcity 1 graphics
>>
>>2791529
sims 1* I'm fucking retarded
>>
>>2791522
The water isn't out yet on this particular save when I try it. I picked up a sink and some counter pieces from a kitchen that I liked and installed it in my base. But when I right click on the sink it doesn't appear on the context menu. If I interact with a sink that was in the base from the start, it works just fine. Perhaps setting up rain collectors ahead of time will have it work again, I'll try that, thanks.
>>
>>2791536
Small indie company. Pls unnastan.
>https://steamcommunity.com/sharedfiles/filedetails/?id=3764655475
>>
>>2791578
Thank you 3000
>>
>>2789077
why does this goy lemmy seethe so hard about smoking while his nation is literally being invaded by wahhabist muslims
>>
>try multiplayer for the first time
>spawn in one of the four starter towns
>everything is picked clean
>zero zombies in sight
>all vehicles harvested for their engine parts

ok cool. guess theres nothing to play unless you get in at wipe.
>>
>>2791584
It is funny to watch Lemmy seethe about cigarettes of all things, why even have them in the game if they're pointless? Hell, B42 added even MORE types of tobacco for some reason and they're ALL as useless as each other.
>>
>>2791602
>hes playing a public server
bad idea
>>
>>2791602
Zomboid is not a multiplayer game as much as retards insist it is.
Zomboid is primarily a singleplayer game, or at most a co-op game with a buddy or two.
Playing multiplayer is basically only for the memes or to roleplay George Floyd curbstomping people.
>>
>>2791612
wheres the /vm/ server
>>
>>2791618
Upcoming probably by this anon: >>2791519
>>
>People don't know that weapons can't miss in B42
Lmao!
>>
>>2791623
bait straight from the /v/ thread
>>
post a good collection for b42 lil bros
>>
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>>2791626
People pretending to be retarded are still retarded.
>>
>>2791623
wym i missed my shots on vanilla despite aiming good bro?
>>
>>2791633
You might need to update the game from B41.
>>
>>2791636
im on b42 no mods
>>
>>2791643
That's cool, I am sorry for your muscle spasms making aiming challenging. I wish you the best of luck champ!
>>
Is this the new bait?
>>
Server setting up, what mods?
>>
>>2791653
idk any mods for b42 tbqh
>>
>>2791653
just dl some qol collection thing on steam
>>
>Zomboid threads randomly get invaded by people shitting up with trolling and ragebaiting, making discourse impossible
I don't get it.
>>
>>2791653
some qol mods i use

kill count
proximity inventory
better flashlight
fire damage rebalance (you'll have to manually edit this down a lil because it makes the zombies die too fast to fire)
MGS jumpscare sound
>>
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>police station only had 7 boxes of ammo total
>used up most of it for only 1 level in aiming
>>
>>2791679
Don't you know the average police station has maybe a couple hundred bullets at most?
>>
god i wish there was npcs so it felt like having high loot was actually meaningful
>>
>>2791653
Get a collection instead of picking up random shit 1 by 1
>>
>>2791690
Send a good collection (NTA but I want one for B42 anyways)
>>
>there's a masonic lodge in rosewood with a torture basement
wtf i love lemmy now
>>
>>2791727
Screenshot that shit nigga!
>>
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wat
>>
>>2791756
What? You didn't have a Jesus Room when you were younger?
>>
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these ragdolls are terrible
i kind of like the new aiming system though
>>
>>2791828
I wish I could make it so that ragdolls only applied to car collisions.
>>
game would look better if it stayed 2d btw
>>
>>2791653
Whatever the my summer car and compatible vehicle physics mods were.
Default vehicle physics fucking stink and I’m sick of vehicles being fragile to collisions but otherwise incapable of degrading or requiring further maintenance then repairing hood, trunk, and engine.
>>
>>2791602
Are you a retarded newfag by chance?
You leave the starting town after finding a melee weapon, water bottle, and some food.
And no the town isn’t so “picked clean” that there isn’t a plastic bottle in the trash, some random ass melee weapon (bread knife, pipe, rolling pin, frying pan, etc), and edible food (rotten food can be nibbled on to avoid starvation as long as you don’t eat too much of it and get sick).
In the case that it is picked clean, then the server owner forgot to enable loot respawn.
Regardless, you can run north from Muldraugh to the other spawn towns and Dixie (West Point and Riverside), run south to Rosewood and March Ridge, run east to Ekron or whatever Doe Valley shithole there is, or run west past the train yard and to the west Muldraugh lake cabins (which have a hidden ammo spawn).
>>
>>2791876
>ummmm you're not supposed to stay in place
>and place isn't X
>and if it is X then I'm still not wrong btw
>anyway you should do exactly what I say
You should get a job in middle management, I hear its great for micromanaging dicksuckers like you
>>
>>2791880
Thanks for proving you’re a retarded newfag.
I really don’t know what you want people to say when you get told the obvious.
People loot spawn because they spawn right there so spawn is going to be mostly empty until it respawns loot (provided that’s enabled by the host).
>ummmm you're not supposed to stay in place
Yes because it’ll be looted? Nobody’s stopping you from making a safe house in a spawn town, just don’t get upset that there’s little loot left.
>>
>>2791883
>um your problem doesn't exist
>and btw if it does exist its YOUR FAULT
Apologize to your mother for being born. You ruined a perfectly good pussy with your fat empty head
>>
>>2791864
Oh, and having to gut out all nearby cars into unusable husks to repair your shitbox because apparently using tools to fix car components or fabricating spares is impossible. (Mods have to fix this).
>>
>>2791893
Is it vanilla that apparently the way to fix an exploded engine is to rip apart 6 other engines to turn them into nebulous scrap that magically repairs your engine?
I hate that shit. Why can't we just engine swap
>>
>>2791888
I accept your concession.
Maybe play more single player before bitching and moaning about how there’s “no loot” and how you can’t be assed to forage or leave spawn.
>>
>>2791898
I accept your concession
Next time don't insist a problem isn't real when you know it is.
>>
>>2791897
Yes, that is vanilla and is part of why I hate vehicles.
They’ve also been unstable in multiplayer if you speed too fast in them (map loading just ceases to work and you have to potentially relog with a swarm of zombies outside of your vehicle).
B40 had some vehicle lag but holy shit has it only gotten worse since then, B41’s vehicle lag even in stable was just atrocious, even with B42’s first unstable MP release and under 200ms of ping with one other friend on a local server, driving the car made insane desync for both clients, along with breaking a bunch of other stuff like your inventory item transfer and melee holsters.
I dunno, vehicles need a physics (the fact that the RPM gauge is nonsensical when shifting gears pisses me off, along with not being able to manually shift gears or coast while in neutral or in gear), and mechanics (oil changes, oil leaks, make sure coolant is topped off, different engine components get damaged on collision with different consequences instead of the entire engine block failing, etc) overhaul.
I really liked the My Summer Car mod when it came out, but apparently the modderfag understandably gave up on that because of TiS breaking mods massively every second patch cycle in unstable.
>>
>>2791899
I gave you solutions to the problem, never denied it once.
Mope and bitch more, or just play single player if you want loot and to always “be first”.
>>
>>2791908
>>And no the town isn’t so “picked clean”
>>n the case that it is picked clean
>it isn't X
>but if it is X
I accept your concession.
>>
>>2791660
Their shills have deemed us a threat. Blackrock is very unhappy with us.
>>
>>2791756
See, this maybe wouldn't be a problem if the rest of the house were also heavily jesus themed. If someone were a jesus nut I could see it happening.
But the rest of the house is completely average.

Whatever saar they got to AIgen their buildings is probably laughing and shitting himself right now.
>>
>>2791660
gotta be some demoralization bots/unironic glowies
every thread that becomes mildly popular gets a resident schizo
>>
>>2791919
>>2791921
Makes sense.
>>
TWO drum sets?!
>>
>>2791938
One to annoy the neighbors, the other to also annoy the neighbors but with better internal sound quality
>>
What's your vehicle of choice
>>
>>2792062
Dart for stealth, Step van for clearing.
>>
>>2792062
tow truck
biggest truck I can find
>>
>>2792062
Any of the vans, anything else is merely a method of transport, rather than useful vehicle.
If I am going to another town, it's pretty useless if I can't bring a base worth of shit with me.
>>
>>2792062
Franklin All Terrain
decent trunk, decent off road, looks cool, high wheel clearance.
>>
>>2791211
>>2791286
muld PD's revamp is older and those sprites previously rendered just fine on the desk when I based in there, it's not a procgen issue
>>
>>2792062
Any vehicle that let me access storage from the driver's seat so I don't have to worry about being too vulnerable while organizing my shit.
>>
Okay so playing with low thirst seems pretty based, I have two canteens on my hips full of 2% junglejuice and after days, only one of them is half empty.
It lets you do fuck-huge expeditions across the map with barely any weight needed for water.
>>
You can get crazy acceleration with sunday driver if you just hold right mouse button and jerk the camera towards the direction you're driving. From 60 to 90 in three frames flat
>>
>>2792179
Are you using the autodrink revert mod?
I've been doing a very simple 40ml beer/rest water with my bleach bottle and my guy sometimes gets thirsty with a full bottle or would sometimes drink a ton in a very short time.
>>
>>2792190
>Are you using the autodrink revert mod?
No, whenever the first thirsty moodle shows up I just drink 1/4th of the canteen, interrupting it halfway with a short jog
>>
Bros just imagine if Project Zomboid was a good game...
>>
>>2792260
I just want npcs so I could recreate that basement scene from the road. Except with cute girls.
>>
zion bros we're coming home..
>>
>>2790979
same, but i also bump zombie count to high and reduce the loot
>>
>>2792062
KI5 vehicles + trailers is the way
>>
big problem with the game is so many things are unrewarding
>farming complete dog shit in vanilla, you cant even start using it in a new game with seasons enabled. dead system.
>butchering anything that isnt a rabbit or chicken. livestock in general. but dairy cow is OP producing unrealistic amounts of milk and milk still doesnt spoil.
>welding, only practical to get material for blacksmithing, no one uses it for barricades because barricading itself is just to stop a random zombie from breaking your window, not actual base defense.
>first aid completely pointless; TWO professions for this dork shit.
>tracking is not a real system, doesnt do what it describes.
>masonry, pottery, knapping, glassmaking: almost no reason to touch these EXCEPT as they relate to blacksmithing.

sure i forgot some but more than half the skill tree is irrelevant
>>
>>2792190
You can disable auto drink per item through right click?
>>
>>2792816
Seasons suck, but even worse is they somehow broke growing over ground level to such a degree they disabled it by default.
>>
>>2792832
b41 had rooftop farms
but farming is a joke now, no one would bother except for the memes. what is the point of like 30 crops when not a single fucking one is worth the trouble?
maybe if the game had like, a vitamin requirement... but nutrition is retarded as is so i have no faith they could suddenly make it engaging.
>>
>>2792829
Yes you can, but it seemed to be bugged that the guy would drink a ton instead of a normal sippy. Idk, its only my third run and I've run into the same issue twice.
>>
>>2792062
W900 mil spec with the biggest cargo trailer I can find. Having my base on the go with spare parts/fuel is comfy max. And slapping a bullbar on the front so i can plow through zombs with glee
>>
>>2792832
>>2792841
All they had to do was just follow CDDA’s method of farming
>plant seeds in ground
>maybe fertilize per stage
>voila crops that you can harvest with leftover hay and plant matter for animal feed.
No retarded watering requirement, just something you run in the background while you do other shit.
If they really want to add watering, then add fucking irrigation.
>>
Well, I died because the large warehouse north of Muldraugh now doesn't have a roof anymore, and of course the perspective is utterly fucked and it looks like it cut suddenly but at the same time like there is a tiny bit of corner that would indicate a border, and I tried when I shouldn't have because the mappers are giga-niggers. Why the fuck is there suddenly a mega fucking hole as if God himself just cut the shit in half, why is there still no system in the game that accurately and automatically tells you at a glance what you're looking at (no, don't tell me to use muh walk to, jump off a fucking bridge you faggot).
>>
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>>2792907
Wait what the fuck the online map does say there is something that should physically block me, how did they fuck this up so badly, I went straight through the glass to the bottom. Holy fuck how are the devs such retarded fucking niggers. This is a save started on 42.20 and I have barely any mod, 0 that would affect anything like this.
>>
>>2792925
Looks like the fake raised ground tiles around the glass. kek
>>
>still no decent mods that reflect your characters weight stat visually without also morping every zombie to the new meshes
>>
>>2792938
Yeah that's probably what I saw in game while the glass was hidden. Damn, how did they fuck it up so badly for this to have no collision. This is a permadeath game with no saves (unless you go into the folders I know), and they can't even code fucking walls right to ensure you don't fall to your death?
>>
>>2792925
I avoid all buildings with these stupid see-through roofs if possible because you will fall through all of them, you can also build new fencing around the windows and that works if you really want the place but don't want broken legs
>>
>>2792957
>I avoid all buildings with these stupid see-through roofs
I hate the devs so much it's unreal. 5 YEARS since B41, and that's the result. But at least we got fucking raccoons running around...
>>
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>>2792925
did you dieded?
>>
>>2792983
Yep, instantly, I wasn't wounded in any way and wasn't carrying too much either, just insta death (and no zombification of course).
>>
Good settings for a new run? I need a real challenge to enjoy this game now
>>
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This fun? I know PrivateLime did a challenge like this
>>
>>2793008
10 years later with extremely diminished loot and very high pop shamblers, start in autumn or winter and fishing is nerfed so it's down to finding a cow or pure desperation as you slowly lose weight and starve on tinned food
>>
>Download music mod
>Can't get through a single Micheal Jackson song without FPS going from 144 to sub 30
>Turn off the device
It jumps back too 144
How
>>
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I was testing some stuff and looking for weird buildings with all these arguments about procgen but what the fuck is this shit?
>>
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>>2793087
Kek, reminds me of a while ago when I built this wall sealing off this section entirely, and the game later decided to generate an event and spawned this car inside the walls.
>>
>>2793092
Sure fair enough if it is weird spawn magic like with the annotated maps but this is just a barely started (supossedly) normal spiffo's.
>>
>>2793084
>he doesn't know about the music mod crypto miners
oh no no no...
>>
>>2793087
Oh also I learned that whistles (not the bone ones) can go on your keyring, for reasons. Revert the fucking keys having weight already lemmy you double nigger.
>>
>>2793137
I finally stopped forgetting keys have weight and started picking up keyrings. Renaming them to the town the keys I put on them are from. Then I can just leave them in my base when they're not relevant.
>>
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Don't put a pan into a microwave
>>
>>2793142
Aye but still a pain in the ass keeping track of which is which for specific houses and shit.
>>2793146
Aww baby's first thermonuclear arson!
>>
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>Gun store in westpoint has nothing but ammo but no guns
>>
>>2793216
Now just loot a police station! They have guns for days and not a drop of ammo!
>>
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do americans really put bread in the fridge
>>
>>2793254
I do it and I'm not from the US
It doesn't get stale and doesn't get moldy
>>
>>2792062
Ambulance
>>
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should i install mods on my next run
going to pump up ammo abundance to max and set xp gain to like 3 or 5x I think
>>
>>2793254
I keep mine in the freezer and only use it for toasting applications.
>>
What settings for loot / zombies in a server?

What firearm mod or strictly vanilla?
>>
>>2793127
It sucks that random mods are untrustworthy since trashy AI lets the retarded low-trust masses shit out mods too.
>>
>>2793146
always funny to find these burnt remains in servers
>>
>>2793349
highest zombies highest loot
>>
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>>2793678
>enabling fire on a MP server
enjoy everything being burnt down
>>
Hey bros, are the unique traits given by occupations important? For example Burger Flipper and Chef both give
>Keen Cook
which you can get normally from available traits, but some stuff like
>Desensitized
>Ax-pert
>Burglar
seem to be occupation-exclusive. Does that mean it's impossible to acquire them later on? (I know you can learn to hotwire cars without Burglar but it seems like Desensitized and Ax-pert offer stuff that's completely occupation-linked)
>>
>>2793818
Also since Blacksmithing Knowledge is a trait, if you don't take it on character creation does that mean you will never be able to learn to use anvils?

Sorry for asking so much at once but I've been scouring the wiki for the past hour and haven't found anything about this stuff
>>
>>2792816
>masonry, pottery, knapping, glassmaking: almost no reason to touch these EXCEPT as they relate to blacksmithing.
Not entirely, knapping is probably the most useful of those skills as it allows you to craft most items you could possibly need, especially axes.
>>
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based chinaman knows the best thing you can do in a zombie apocalypse is make a harem of plappable zomboids
>>
>>2792925
I'm not surprised.
Roof tiles in PZ never actually had collisions and relied on floor tiles to be walkable, which made them insanely unreliable.
>>
>>2793818
>Does that mean it's impossible to acquire them later on
Unique traits are unique, you may never gain their effects otherwise.
Meaning that Veteran, Lumberjack and Security guard are the best professions as they are truly capable of stuff that other classes can't do.
>>
Anyone else is having trouble connecting to MP?
>>
>>2793254
yeah, everything goes bad slower when cold. its basic chemistry.
>>
>>2793836
Nah skilk traits gives you the usual xp buff and depending on which trait some already learned recipes.
For example and if I remember correctly, at carving 7 you can craft short bats, except you can't, because you don't have the recipe read yet (for a piece of wood slightly trimmed) you can find it, research craft a short bat at around carving 5 I think (maybe even a regular bat) or keep grinding and auto learn the recipe at carving 9.
Something like blacksmith knowledge will give you whatever recipes to quick start that and help buff the xp rate to try and autolearn the rest, if not finding books or random researchable stuff or whatever.
>>
>>2793713
My friends and I tried to set up in a place called Prewitt Hotel and while I was in West Point looting someone tried to microwave a whole pot of soup IN THE METAL POT and our base burned down
>>2793919
Thanks broski
>>2793974
Yeah some traits just give skill levels outright but I'm more specifically asking about stuff that gives certain specific perks
>>
>>2794025
Ah I see it is a job specific trait, fairly sure it is just a regular trait in that sense, like runner or brawler, it doesn't have any super special secret sauce effects like the handy perk that gave extra health to walls, if it still does that.
I've just checked just in case since I did find an uninteractable lone anvil, but it does jack shit.
>>
>gun down zomboids from far away
>get covered in blood anyway
>>
>>2794076
Some profession traits are just normal traits, but some are profession restricted and are 100% unique.
>>
>>2794088
Yes, we established that long ago, I just thought blacksmith knowledge was a regular selectable trait, I just haven't checked since the first unstable release.
>>
>>2794123
There is a blacksmith trait you can select regularly.
>>
its odd because the wiki says blacksmith knowledge "only" gives +2 blacksmithing +1 maintenance
but the trait selection says it enables using anvils implying you cant use anvils without it
>>
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>finally hit 600 hours played while adjusting mod list
rate my new minmaxed veteran
turned off infection and bumped ammo and other loot to abundant or common too
>>
>>2794145
You can use anvils without it, but levelling blacksmithing is a pain in the ass because you need a whole list of tools and materials.
>>
This game is so much better with friends it's hard to believe that anyone ever played it singleplayer including myself
>>
>>2794147
>Worse than police officer + brave
heh. You will have much to min max, kid
>>
>>2794147
Clumsy is going to get you killed, means you trip when jumping over fences and shit. Fast metabolism is also not ideal because characters already eat like bears.
High thirst is okay but in convenient, just make sure to keep plenty of canteens on your body.
You can honesty drop strong, strength is 'easy' to gain and is much less relevant than fitness.
>>2794155
Veteran ignores comfort, police officer doesn't.
If you want to use certain (shitty) armors, Veteran is your man.
>>
>>2794165
>calling full metal armor knightGOD fashion shitty
>>
>>2794155
Well apparently veteran is immune to discomfort, so I guess there's that for non sanboxers.
Brave is shit though, especially in the current trait economy, even with beta blockers being rarer. It just makes panic gains lower and not by that much, turned around when fighting a horde? Max panic fuck you, survived enough to have blazing fast panic reduction rate? Irrelevant trait then.
>>
>>2794165
I've never tripped a fence while holding E and walking up to it.
>>
>>2794167
I mean if you want to overheat, have no carry weight (or backpack) and get killed by a couple zombies stunlocking your ass anyways, sure.
>>
>>2794171
Clumsy doesn't trip when walking, but when jogging, and that WILL happen.
>>
>>2794171
Can't trip that way, only when going fast, but it also might or might not make you more prone to just fall flat on your ass if a zombie fence lunges you, maybe when running through zombies too you are more likely to fall who knows.
I do think it does actually make climbing tall fences have higher failure rate no? And more noise apparently but who cares.
>>
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>Survivor, what is that Trait in your Chosen Traits?
>A Reluctant Fighter, sir!
>Where did you get it?
>I don't remember, sir!
>What is that you've got selected as your Occupation?
>Veteran, sir!
>You pick Veteran for Desensitized and you chose Reluctant Fighter. What's that supposed to be, some kinda sick joke?

>I think I was trying to suggest something about the duality of man, sir
>>
>>2794147
>hearty appetite + fast metabolism + low weight
You can't even play the game for 5 minutes without going starving and losing weight (which are 2 different mechanics thank you TIS fags)
That is the worst build I have seen in my whole life
>clumsy
lol
>>
>>2793910
>we got modded zombie NPCs before TIS made functional ladders
kekaroo, these devs are milking the normalfags dry with their lies
>>
>>2794182
reluctant fighter is actually breddy gud considering how softcaps work
>>
>>2794182
Reluctant fighter is a nobrainer if you need more trait points.
>B-But less weapon XP!
Smash more zombies then? If you need to get to level 10 so quickly to survive, you're going to die at low weapon skills anyways. If you can't clear zombies with level 1 weapon skill, you're unlikely to do it at level 8.
>>
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Since we're discussing traits, is it possible to repair heavy vehicles without vehicle knowledge trait?
>>
>>2794165
>Clumsy is going to get you killed, means you trip when jumping over fences and shit.
wiki says clumsy was changed so it no longer makes you trip
>>
>>2794188
You can get away with those traits, only if you buttermaxx or fishmaxx.
>>2794198
If that's the case (what the fuck Lemmy?) go for it. free 2 points. 99.9% of zombies are lured by sight lines, not sound anyways.
>>2794196
You can repair all vehicles with zero starting mechanic traits, but you need to read magazines or gain mechanic skill to do so.
>>
>>2794196
Yes, you read da book, haven't played b41 ever or what?
>>
>>2794188
>food
>being difficult at all
actually surviving is piss easy even in spite of the unrealistic calorie tuning that makes you eat like a bear.
That said I wouldn't pick hungry traits myself because the zombies aren't dangerous enough to warrant the inconvenience. Game's piss easy all around, why also make it more tedious? At least water is easy to get anywhere anytime in practically infinite amounts, especially if you amassed tons before the water shut off.
>>
>>2794182
does reluctant and slow learner stack?
>>
>>2794215
nta but yeah
>>
>>2794215
Yes. But multiplicatively so it's not quite as bad as it sounds.
>>
>>2794198
Yet it also says +100% chance to fail climbing a tall fence, whatever dark diabolical non sensical math sorcery they have going on that spaghetti code might be.
>>
weird, reloaded the game and my mods appeared to stop working, reloaded again and its fine

>>2794222
on my new char I just ran over fences like 10 times and only tripped once, right after the exhausted moodle popped up
I think I might remake my dude anyway, go all in on blacksmithing or something since I've yet to try it
>>
>>2794238
Climb the TALL fences, the ones taller than the player.
>>
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this kind of thing bothers me. it says there's an error with a mod when I check what mods are loaded in the save but gives nothing about why or what's happening
>>2794246
same result, didn't fail the climb until I hit exhaustion moodle and got muscle strain
>>
>>2794207
Its not about being easy or hard
Its about not playing the game just to have your character eating every 5 minutes like pit stops
>>
>>2787377
What pistol do (You) keep in your holster, anon? For me it's the Patrol Revolver
>.357 is common and plentiful
>No need to fuss over magazines
>Never jams
>>
How do you level up Welding in B42?
>>
>>2794480
Read welding books and watch videos to level three. Scrap metal knives til five. Cut metal sheets and remake the rest of the way.
>>
>>2794488
What are the names of the welding tapes?
>>
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>>2794489
>>
>>2794435
>using pistols when the double barrel shotty exists
if you need to use firearms you go all the way
>>
>>2794538
Pistol ammo is more common and unless you're trapped in a dead end somehow the pistol's time-to-kill is perfectly fine. Just pop headshots
>>
>>2794480
Scrapping car wrecks is still an option.
>>
>>2794426
That's literally what I said except unlike you I'm not in denial about how braindead easy the game is.
>>
>>2793910
Assuming this zombie didn't act like a raccoon and wreck your base and didn't give you the anxiety moodle, I'd say it'd be a pretty good companion. Even better if you could dress it up so you could have your resident evil 9 house, or your zombie harem.
>>
>>2794435
For me it's the .44 Revolver, especially after I raided the gunstore in Fallas Lake and found it absolutely stacked with ammo. The nearby police station had like 25 shotgun shells, what a shitshow.
Drove back to the base in Muldraugh that my friends were building and they were quite happy with all of that ammo.
>>2794584
Costs way too much propane for the exp gain.
>>
>>2794147
Looks like you're trying to be a melee vet. I guess you plan to build yourself plate armor and use desensitized to ignore discomfort, and either use a spear or sword because you can't get combat bonuses for those anyway. Ignore what other anons are saying, clumsy is a good negative, youre going to make a lot of noise anyway, and hopping fences wont be hindered as long as you let go of the shift button a second before you push e.I'd say take slow reader, and find yourself another 2 point trait, maybe even take hard of hearing so you can buy out of reluctant fighter and use the odd point to nab speed demon.
>>
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>Friends accidentally burned down 50% of Riverside while I was offline
>>
>>2794215
Would anyone ever pick slow learner?
>>
>>2794639
Why not? It's just a 30% debuff
>>
>>2794672
Vanilla exp is so incredibly slow to begin with, why would you torture yourself even more?
>>
>walkie talkie with half drained battery
>dismantle it
>gives me a 100% battery
erm...
>>
>>2794681
Stop noticing things
>>
what experience multiplier do you guys use if not vanilla? its so slow at 1.0 but much higher makes stuff like slow learning and whatnot free points basically
>>
>>2794408
>this kind of thing bothers me. it says there's an error with a mod when I check what mods are loaded in the save but gives nothing about why or what's happening
B40 oldfags remember when launching the game automatically launched the logs cmd console.
You can still do it but you have to launch the .exe with the console via game files instead of through the steam, unless they have some launch flag other then -debug (which doesn’t open the logs console) to use.
>>
>>2794631
Blame TiS for thinking that concrete tiles are the same as wooden floors.
Fires will absolutely spread unimpeded on concrete roads and stone/metal/rock tiles for potentially 20+ tiles before stopping, and zombies somehow spread it everywhere too like they’re made of living napalm when they catch on fire.
>>
>>2794755
The trick is to also increase the debuffs on slow learning and whatnot.
>>
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>Friends and I are in different timezones
>They go on big looting expeditions
>By the time I log on they're about to log off
>>
pry open or better lockpicking? or do you guys know of a different one?
>>
>see "big update"
>install zomboid
>play for a few hours
>already have a secured base, buncha food, maybe a good car, etc
>no reason to keep playing since I've already done it all, don't feel like giving myself imaginary goals because no matter where you go it's always the same zombies and sameish environment
>uninstall
every "big update", without fail. This game is as contentless as ever it seems.
>>
>>2794926
I was pretty happy just chilling in my lake house base during B40 with hydrocraft to grind through.
I miss hydrocraft and ORGM and Filibuster Rhyme’s cars.
>>
>>2794907
Pry open is absolutely better. Lockpicking is such a stupid concept. What is this D&D? Trying to keep the guards from finding evidence that you broke in?
>>
>>2794907
Braven is a nigger and I wouldn’t trust his AI slop mods.
>Was formerly in his modding dicksword
>Woe is me muh chronic illness death in months! T. Braven
>Never stops modding, kicks me out because I insult his underage b& clique of tards he was grooming for being woke Marxist retards
>Proceeds to shit out garbage mods nonstop (I was around for the “automotive engineering” one that pretty much went nowhere.)
On another note I think someone was finally updating that “Vanilla Food extension” mod for B42.
>>
>>2794926
you should probably kill yourself irl because you're gonna work the same job for the majority of it and your reward at the end is slowly letting the brainfog and failing organs take over until you die
>>
>>2787377
are there any servers on vm? is it too late to get started while having an authentic experience?
>>
>>2795009
Looks like I struck a nerve huh. Too bad your spergout doesn't change how content barren Zomboid is.
>>
>>2794986
I've never done either irl but my guess is jiggling a lock's mechanisms with little bits of metal would be quieter than prying something open with a crowbar
>>
>>2795033
You went out of your way to come find the thread on this dead board and to type up your post in said thread.
The depth of your complaint is "uuugghhhh I got boorreedddddd"
Which even 14 year olds know is meaningless nothing.
The source of boredom is internal, you will be bored of your life, so I gave you the kind advice to end it sooner rather than later. Better to wrap things up before you run out of content right?
>>
>>2795040
>CDDA has had Lockpicking, Safecracking, and Prying open windows/doors since before 0.E (possibility before 0.D or 0.C)
>meanwhile zomboid has no fucking form of break and enter outside of tugging on windows or smashing windows, and smashing/dismantling doors
It’s all so tiresome.
>>
>>2795041
yeeesh it really pulled a nerve huh. You're projecting quite a lot there.
Well, it still doesn't change that Zomboid has as much content as Alpha pre-nether Minecraft did.
>>
>>2795054
You are 100% the type of retard who would play minecraft today and bitch about how boring it is.
Stick to story games that give you all your goals ahead of time.
>>
>>2795053
Small chungus mom n' pop indie dev, please understand
>>
>Content is when there's yellow paint and flashing UI elements reminding you the Epic Dragonlord has spawned and that you need to go up the stairs to fight it
>>
>>2795059
But minecraft has content tho?
There's the main realm with villages & undersea temples & pillagers & dungeons & warden etc, the Nether and its various fortresses, the End with the ender dragon and end cities, and beyond that there are tons of mods that add tons of major content and even overhauls that can completely change how you play the game.

And then there's zomboid which after 30 years of development has only managed to add cars and unrealistic animals that shit themselves to death. Talk about oof.
>>
>>2795065
have you considered reading?
>>2795053
Zomboid vehicles are another great example of content rot, the developers didn’t originally want to add them for some retarded reason, then begrudgingly shoved them in during b38, and left them almost exactly the same outside of towing, cruise control, and new sound FX since b38.
Meanwhile CDDA has more vehicle variety, auto drive, different fuel types (electric, gas, diesel), and fucking bicycles and skateboards and boats.
>>
>>2795069
once you have diamonds you have no incentive to do anything else, netherite isn't actually better unless you want to break 6 trillion blocks, killing the ender dragon doesn't actually *do* anything, the nether is just the overworld but you have to parkour.
Honestly microsoft should feel ashamed for coming out with such a nontent game tbqhfam
>>
>>2795075
>you have no incentive to do anything else
Flying with the Elytra is cool.
>>
>>2795077
launching zomboid with -debug and zipping around the map is fun, its not content thoughbeit
>>
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>>2795075
That's both untrue and besides the point. There's content to go through that isn't imaginary. New enemies with different behaviors, NPCs in the form of villagers, etc. Even if the reward is nothing, it's still something new to experience far different from anything else.

But Zomboid still has the same stuff it had 50 years ago. Back in the medieval ages serfs were killing the same exact zombies we are today. There has been 0 progress since Jesus Christ died for our sins, who was famous for discovering the trio streamer house and saying that there should've been a plantation there. When god said let there be light, he looked with disappointment upon TIS devs because he knew even with billions of years of dev time all they'd produce would be pools you can't climb out of because ladders still don't work.
>>
>>2789077
you are a spergy dork but im still gonna answer for you since other anon trolled you so hard. an example for a non smoker would be if they smoked it instantly calmed their stress levels. if you never smoked before and found yourself in an apocalypse, a cigarette would be a relief. specially the first few times.
>>
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echo creek spawn is incredibly comfy, three characters I've made all spawned inside the convenience store/garage/dinner with a second floor apartment next to the trailer park and its a really strong start.
goal is to find a good car and loot the big gun store I heard was nearby
>>
>>2795186
First time smokers usually have a coughing fit and get stressed out since the black tar hasn't overtaken their lungs and turned them into addicts yet. It's only the second or third experience that's a relief since by then they're addicted.
Cocaine, however, is always an exhilarating first time experience.
>>
>>2795290
thats false. sure if you take a huge first drag you will cough but immediately after youre going to be borderline stoned from the nicotine hitting your system. it would be incredibly rare and abnormal for a human being not to have a total stress relieving experience smoking a cig for the first time, hence the suggestion from the other anon was reasonable.
>>
>>2795290
Why are you still having a melty about tobacco?
>>
>>2795329
>she's still defending fagarets instead of a real man's drug like cocaine
ywnbaw
>>
>>2795348
>She
>YWNBAW
What did he mean by this?
>>
>>2795440
i may be transphobic but i'm not looking to get cancelled for misgendering someone
>>
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>>2795447
this is the kind of allies the trans movement truly needs
>>
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Post survivors
>>
>>2795650
But this is how I dieded, I didn't survive.
>>
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>>2795652
You survivored until you dieded though
>>
THIS
IS
HOW
YOU
BECAME GAY
>>
>>2795650
im still waiting on the server
>>
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>>2793283
Yep.
>>
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>>2795663
>He doesn't know
>>
>>2795698
the American moment of censoring IGNs

EDIT: holy shit what are these captchas
>>
>>2795698
Oh I don't want to play with faggots, nevermind
>>
>>2795698
>/pol/ meetup
>>
>Fishing in multiplayer is fucked, considerably longer than singleplayer for some reason on identical settings and only the host can catch fish, everyone else 'catches nothing'
By the way this bug has been in for the last three patches so they didn't even fucking fix the game proper.
>>
>>2795737
you should probably kill yourself irl because catching nothing is actually what fishing content is all about if you think about it
>>
>>2795782
Are you okay mate?
Fishing is very much fun IRL
>>
>>2795782
>put line in water
>realize theres nothing to actually look forward to unless I make up stupid goals like "catch a fish"
>drink an entire bottle of bleach irl
I hope the afterlife has a better zombie game bros
>>
>>2795805
>no fishing diary to complete
>no locational legendary river monsters to collect as trophies
>no crod boss fish that requires max level fishin just to have a chance of success
>instead all we get are minnows and guppies
this is how I contented...
>>
>mods work fine in singleplayer
>try to local host a server for me and a few friends
>mods don't work

What gives, why is lenny such a fucking retard
>>
R*dditors will defend the fact you phase through solid matter because the devs are too retarded to put collisions on roof tiles, holy fuck r*dditors need their throats slashed the fucking worthless pieces of subhuman shit.
>>
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Is this still holding up on stable?
>>
>>2795963
Autodrink is no longer a thing, so making it any % of water is now pretty irrelevant.
Just make sure it has around 2-4% alcohol and you're in the clear. Looting an entire liquor store should work.
BUT you have a limit of 6 fluids in a single container, you cannot have more (usually)
>>
>>2795963
>>2795975
why do you make potions with a bunch of different drinks?
>>
>>2795988
Soda gives some amount of sleep reduction and makes you happy, alcohol reduces your sadness and panic, and milk gives a lot of calories.
Blending them together you can get a drink that gives you literally everything you need and boosts your combat abilities.
>>
>>2795999
Oh right, alcohol also causes pain reduction.
>>
Have they added a midgame yet?
>>
>>2795963
What's the most convenient way to make potions? Do you use those big office waterbotles?
>>
>>2796084
You should have two water barrels.
Drop 5 types of alcohol (the more potent the better) into the first barrel, as much as you can
Pick up the other barrel and fill it up (while holding it) with tap water
Then empty it into the alcohol barrel.
You now have junglejuice.
>>
>>2796090
Cool, too bad TIS are bitches and wont let you mix coffee. They wont even let you place it in a container other than a fucking mug.
>>
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Is there a reason why livestock "died" suddenly
I just left for a whole day to search and fetch these pigs to find out my whole flock of sheep had died and desiccated
>>
>>2796129
Animals are bugged and have been for a while.
Basically when they're out of sight, they shit all over the place, die, and decompose rapidly.
>>
>>2796138
Then why is it labeled "Stable build"
>>
>>2796162
Because they wanted to do a price increase.
>>
>>2796129
>the crafting and animal update
>crafting is half assed, UI sucks, still no bows/crossbows
>animals are bugged to hell
>>
>>2796234
I would have been happy if b42 was just the renderer and map update. And hadn't taken 5 years.
>>
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i interacted and grinded all those convoluted systems and skills just to craft nails on insane loot settings
>>
>>2796234
>no ammo crafting
dogshit update
>>
>>2796441
What's your cum status?
Where's your cum meter?
>>
>>2796465
I don't want ammo crafting though, I want REALISTIC ammo loot. There should be enough ammo to wipe all zeds in the game 100 times over, ammo is already balanced by its weight, muscle strain, and it should make you temporarily deaf. There is no justifiable reason to have such shitty loot pools for ammo and guns. If you're a retard and have a crowbar, you'll die. If you're a retard and have a gun, you'll die too.
>>
>>2796441
Why?
>>
>>2796441
what mod you using for the status bars?
>>
>>2796484
to build carpentry shit
gonna build a proper pen and other stuff
also might want to craft forged weapons, but i will stick with bats for now

>>2796493
https://steamcommunity.com/sharedfiles/filedetails/?id=3451167732
https://steamcommunity.com/sharedfiles/filedetails/?id=2866258937
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3777433827

Someone is working on porting Britas to b42, anyone willing to be a guinea pig?
>>
>>2796726
we'll see how long this one lasts, Britas is a huge cunt and keeps getting these ports taken down
>>
>>2796749
is he working on updating the mod for b42?
>>
>>2796755
No.
Fuck these stupid ((modder protection)) rules, I guess you can just tell the guy to upload a port on nexus and then be safe there.
If a modderfaggot abandons his project (announced he’s not supporting it, left it inactive for over 6 months, etc.), it should be able to be picked up by other people, only zomboid has these fucking awful rules and there’s already a faggot on Rimworld that takes old mods and revives them much to popular acclaim.
>>
>>2796755
lol no

Britas has said the mod is abandonware, b42 broke to many things apparently. He's just being a petty fucking asshole about people trying to port the mod.
>>
>>2796767
Didnt brita said hes ready to do his part of the work, but the other half of the operation, the programmer still hasn't responded to him?
>>
>>2796755
He dropped the mod according to his Patreon and afaik there's been no update on the issue. He's just being a petty bitch.
>>
>>2796129
>he thought the animal update would actually be functional
l m a o check again in another decade and MAYBE they'll have patched it
>>
>>2796767
>b42 broke to many things apparently
>goes out of his way to get successful ports of his supposedly impossible to update mod taken down
>>
Britas is a girl btw
>>
>>2796789
would explain the spiteful behaviour
>>
>Britas is dead and not coming back, every attempt to port it gets taken down
>GaelsGuns, the NOT Britas replacement is also not updated for b42

Grim
>>
>>2793910
Now I really need my zombie sex mods after seeing this
>>
>>2796789
*is a troon
Ftfy
>>
>>2796822
definitely explains the spiteful behaviour
>>
Is there a working server mod manager?
>>
>>2796804
guns of mars seems pretty decent? way less guns than brita's iirc but I'm having a blast so far
>>
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>>2796755
>Check his Patreon
>200 bucks a month for doing nothing for 5 years
Probably a king's ransom wherever the fuck he crawled out from, and I hope he gets fucked.
>>
>>2796854
That could have been YOUR money. Why havent you made Anon's gun pack yet?
>>
>>2796865
For that pittance you'd be better off gambling with your own streamerbait indie game
>>
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>>2796465
Out of scope. :^)
>>
>>2796985
Not even necessarily ammonia reactor, just fucking gunpowder and bullet parts in general.
>>
>>2796626
>but i will stick with bats for now
You could have just looted the bats and made it reinforced with can and later reinforced with sheet metal lol
>>
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>>
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>>2797388
anon i already use reinforced bats
not sure about the metal one tho, it increases the weight by .5
doesnt sound like a lot more, but it does make a difference when im still mid levels of weapon/strenght/fitness
>>
>>2797417
...Is this true?
>>
>>2795002
Copyrighting mods and accepting donations is such niggerfaggot behavior.
>>
>>2797500
It's also just comically wrong, mods are by definition IP infringement, you can't copyright something that's already technically illegal lmao.
Go ahead and make a mod out of every single module of the game, piece by piece owning more and more of the vanilla code. Do you now technically own the game code? No! Lmao!
>>
i remember a mod that added variants of helicopter events that would cycle forever, can't find it again though
one event was a hostile heli that had a gunner shooting at you. gave you a reason to wear body armor. I remember getting that while looting the checkpoint into the city and getting shot in the leg, was really cool.
>>
>>2796989
end your suffering and play Cataclysm instead.
>>
>Isometric permadeath 'realistic' game
>Nonstop objects overlaying your field of vision as if our player becomes blind in specific areas just because a tree is nearby
They failed isometric 101, never let shit overlay your field of vision, it breaks immersion and just feels like shit.
>>
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>>2793015
Okay this was too hard. I could't even get off the roff
>>
>>2797584
It's ridiculous that we needed to get a mod just to see in the woods.
Shit like this really goes to show how desperate people are for a casual zombie survival game. People are willing to put up with so much shit just because there's no competition.
>>
>>2797548
https://steamcommunity.com/sharedfiles/filedetails/?id=2458631365

Expanded helicopter events b41
>>
>>2797725
That's it thanks anon. Hopefully the guys working on it update it eventually
>>
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Zombie sex
>>
>>2797904
stinky...
>>
>>2797904
necrophilia? or undeadophile
>>
>>2798113
add this to the op next time
>>
>>2798113
hopped on a bit. some suggestion - add proximity inventory mod, maybe reduce/remove muscle strain, discomfort, bad smells. nobody wants to deal with that shit in multiplayer. hope there's some level of respawns on loot. i just looted out rosewood fire station and police station.
>>
>>2798121
Kinda bloaty innit?
>>2798240
>proximity inventory
Old and busted. Better Containers is the new hotness.
>maybe reduce/remove muscle strain, discomfort, bad smells
Casual.
>>
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>internally complaining about not enough guns, ammo or a good car
>literally 10 seconds away from my base, the base I spawned in and have played like 12 hours in and around there's a pristine game warden truck full of guns and ammo
>>
>2026
>still can't shoot the helicopter down
shit game
>>
>>2798313
Always check trunks bro...
>>
>>2798341
Can't believe they still haven't given us SAM sites that we can activate near every major urban center.
Those hack frauds.
>>
>>2798562
That gives me a good idea, the devs should add a nuclear launch silo and let the players activate the nuke just because. It could have an entire nuclear physics skill tree behind it that requires hundreds of IRL hours to grind. This is within the scope of a zombie apocalypse game just like pottery and gay porn, right?
>>
>>2798121
Slop
>>
>>2793015
you can escape the building in 2 minutes via rushing to the bottom stairs. its a beginner challenge.
>>
>>2798657
record your speedrun
if you get bitten then its a failure
>>
>>2796129
don't enter the new chunk otherwise then the timer starts ticking.
>>
>>2798663
its only 2 minute per attempt
i'm sure you can figure out ways to cut it down from jumping off windows at the bottom floors.
>>
>>2798672
No no, record YOUR speedrun.
>>
>>2798121
That's... a lot of mods
>>
>>2798675
its fine as its not worth bragging about a self evident beginner challenge unlike rat race. anyways as it stands it is self evident that you can escape upon spawning.
>>
>>2798684
holy shit you destroyed him
no need to be that harsh
I mwan yeah well done on the W but, still..
>>
>>2798684
>>2798685
So anyway, record YOUR speedrun.
I'm waiting.
>>
Nothing's like zomboid like having to download multiple GBs of music just to join a fucking game server.
>>
>>2798121
Why?
>>
>>2798285
>>2798598
>>2798678
>>2798754
>he asks for mods a day ago
>no one responds
You have yourself to blame alone
>>
>>2798718
>Joining any server with the Lifestyle mods
No thank you.
>>
>>2798758
ntas but to be fair it is quite bloated.
>>
>>2798758
>Not responding = Install 200 mods
>>
>>2798758
No responses implies nobody has any mods they want and the best thing to do is to just make it vanilla
>>
>>2798764
>make a vanilla server
>ughhh where shitpoopoo mod? I can't play without shitpoopoo mod!!!
>>
Where's the guy that hosted the server when B41 blew up?
I want that guy to host. He was cool. He didn't install a mod pack with some AI slop girl picture
>>
What is the best bag mod currently?
>>
>>2798777
He killed himself because he knew your faggot ass loved him so much
>>
In a way I am glad nobody's hosting so I don't have to be let down once more. Nothing was gonna replicate the lively early B41 servers anyway.
>>
>>2798829
>>2798113

I had a file mismatch though.
>>
>>2798840
I don't count 0 player bloatfests as an operating server.
>>
>>2798684
true. that challenge is streamerbait.
>>
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No sink?
>>
Did anyone else's game break with the latest update?
>>
>>2798895
Better Containers started printing some errors at the title screen and when loading a save, but it seems fine and nothing else is broken on my end.
>>
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>>2798899
Yep, that's why.
>>
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>>2798913
Aaaaand it was already fixed.
>>
>>2798893
Owner loves his coffee dry
>>
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Do they even test this shit before pushing it?
>>
>>2798893
You should let that sink in
>>
>>2798930
Of course not, that's what the Unstable is for.
Oh wait.
>>
>>2798944
They'll shift over to blaming the players for demanding a stable release next, if they aren't already.
>>
>>2798766
That's not what happened though. You're inventing a scenario in your mind.

Realistically vanilla is the setup most likely to be acceptable to more anons because if you start adding any mods, everyone is going to begin arguing over their glup shitto mods and bitching about bloat.
>>
>>2798981
Reddit Spacing.
>>
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>>2798944
>>2798930
Why are you playing "early access" game
>>
>>2798992
Lol

Lmao
>>
I've been having an issue for a minute now and I don't see anyone else with the same problem online, I host for my friends on the same PC I play on and whenever I drive a car nobody else sees me move. Everyone else is fine but I'll drive across town in my game and get out where I parked but everyone else will get back out at base. Once they get back into the car the car teleports from where I am back to base. Shit happens even on vanilla with a fresh install.
>>
>>2799030
Could this be a retarded frame rate bug where you have to match the host his fps. All lock to 60 fps
>>
>>2799049
I'll check tonight when everyone gets on but if this is the solution there is going to be hell to pay for TIS.
>>
>>2799050
Maybe better to just let a friend host instead.
>>
It got fixed yet?
I can't even launch the game...
>>
Has anyone else had issues with tools being added to your belt, overriding other weapons, after using them to craft?
>>
>>2799030
Hilariously, Stable MP is more unstable than Unstable.
>friend tries to host server, can't
>figure it's some left over mods in their files
>try to host myself, can't either (fresh install)
>get a third guy to do it (fresh install as well), it works
>friend can't join server
>apparently something to do with their username having special characters
>friend finally join in
>a billion errors starts popping in
>server crashes
>>
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>Scrapable object
Can't pick it up, I have to dissassemble it and that sucks dick.
>>
>>2798113
>>2798121
was excited about this until i saw the 200 mods, im not playing with your tranny ""sophie"" bloatpack that makes me download and extract shit off of google drive in the installation guide
>>
>join discord
annnd dropped.
>>
Can someone make a good server already?
>>
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Imagine being so delusional and self important that you'll think people will go through the effort of following an installation guide that makes you download files offsite and then download 300 mods that are majority bloat

Making a server that everyone outside of bloatfags will like is the easiest thing. A server should either be 100% vanilla or no more than 25 mods, and make sure the mods you do add are QOL/bug fix or add content that isn't bloat/huge file size. You do not need 50 car mods, 20 lifestyle mods, multiple body and hair replacing mods and 20+ clothing mods, you don't need a mod that sets the max level to everything in the game to 15 for some reason???? You do not need 5+ music mods. The amount of file size bloat the music mods alone can add is insane, that was a big problem in previous servers. You get ONE music mod then that's it.
>>
just use the terminator vhs mod guys you DO have good taste right?
>>
>>2799264
>file size bloat
3rd world + brown
lol
>>
why exactly do you need 500 different vehicles
>>
Did they add something to make 2 handed weapons give you slower base movement speed or did one of my mods get fucked up? Pulling out my bat or shovel makes my character limp like they got a broken leg.
>>
What do you think about no water and electricity shutoff with no food
Frankly I can't be bothered managing the half-assed plumbing and generator system
>>
>>2799264
Have a server me n my buddies play on and I plan to mod it until the server explodes
>>
>>2799270
Struck a nerve there, troon? Still not downloading your troon modpack or joining your Discord. Also the old servers having 30 gigabytes of music bloat were a top complaint that people always brought up you moronic tranny
>>
>>2799314
didn't read lol
>>
Holy fuck, what a fantastic STABLE release. Trees, ladders and roof collisions are all gigafucked, the map reworks suffers from tons of procgen artefacts, and the first hotfix breaks all mods and saves, meanwhile AmazingFaggot is on record saying that xe can't say how they are fixing the big trees issue as if that was top secret. Those niggerish devs are so incompetent they're afraid of saying how they're working on TREES, a simple visual oversight that has been resolved by a modder in a couple hours after it happened, and it's been a week. Most of the studio needs to die by firing squad, if they had the slightest honor they'd have committed sudoku years ago.
>>
>>2799291
Don't forget that they just take up valuable loot tables because of the two billion OC parts.
>>
>>2795650
Also this body type made by an anon here clips like crazy. Is there any tutorial videos or anything on how to make clothing morphs for bodies so I get less clipping?
Also here is the body mod, you have to bake it in, instructions too. If someone wanted to tweak and upload this elsewhere it is fine.
https://files.catbox.moe/n4tpv8.fbx
https://files.catbox.moe/5ydeo0.txt
>>
Whenever I alt+tab out of the game, the screen freezes for a second. Is there a fix for this? I remember it happening back in build 41, too.
>>
>>2799402
you've posted this a few times but the fbx file link is broke
>>
>>2799406
I didn't even know. Welp!
https://files.catbox.moe/zw6d94.zip
>>
>>2798113
>>2798121
i hope you're not the individual spending $30/mo
>>
>hotfix broke my modded save
fucking annoying
>>
>start a new run
>10 minutes in and I think "i've done this all before"
>quit out of boredom
It's hard to find reasons to play this game after enough play time
>>
threadies don't even play /vm/ serbs who tf knew
>>
>>2799541
didn't TIS release data showing like 80% of players were single player only
why the fuck would you play this with randoms?
>>
My server with uni friends usually has 3-4 people on at a time but today we had 9 people on at once and it was a lot of fun. Numbers really "casualizes" looting/exploration, we went to West Point and started off doing our usual go-slowly-and-carefully-one-house-at-a-time thing until we realized that with 9 dudes we could just niggerstomp the zombies a street at a time. Ended up marching down Main Street spamming Q and leaving a whole belt of corpses
>>
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rip. I think the random sprinters are just too much for me, even without infection and drag down any large horde is gonna rape you with 3 or 4 sprinters. One unlucky gun jam and its all over.
>>
>>2799541
see
>>2799354
if MP/the game in general was in a stable state we'd have a server, I tried a few pubs but it's unplayable with desync and bugs
>>
>>2799624
>gun jam
Kid named double-barrel shotgun:
>>
>>2799403
Play in borderless.
>>
>>2799531
I tend to think the same when I start a run, but after some time in-game I change my mind. With the water and especially electricity still on it feels easy and like everything is going to be fine forever, but when the power shuts down and it's pitch black without a flashlight, then you do feel really constrained and like you need to move on. Sure in theory you reach the same end game of an autonomous base with a generator, but any supply run will be very different with the absolute need for torches and the new map, and the generator at your main base isn't just a convenience anymore but a real necessity.

Now if only the devs could not destroy the game with hotfixes, and take less than a month to do what a modder did in an hour...
>>
>>2799678
Or in the case of ladders, years. lmao...
>>
>>2799677
I am playing borderless already is the thing. Even tried to switch to windowed and then back to borderless, it still happens.
>>
>>2799686
This shit is embarrassing, and the disastrously weird cope of "but le perfect animations!" when no one gives a shit about the animations, everyone just wants the ladders to be functional. The faggots in the studio really need to get fired, and they need to hire QA instead of communist subhumans jannies.
>>
>>2799690
Sounds like an issue with the refresh rate of the game compared to your monitor, if those 2 are not the same value it has this behavior as if the game was in fullscreen, I had the same with Don't Starve Together recently.
>>
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>>2799678
My problem with my current playthrough with like 3-4 friends is that once we get a base up, we're REALLY kinda done with the game. Even with no electricity no water, once we got ourselves a base with a generator by the side of a water source it's GG. Everyone got bored.

Any ideas on what setup/mod i should install to make it difficult for everyone to settle, without resorting to setting loot down to ultra rare or sprinters or something? Buddies do NOT like sprinters.
>>
>>2799701
MP is another story, I genuinely don't think PZ is good for MP outside of the initial confusion with "damn, Bob got bit again, I love this retard!", the lack of fast-forwarding and sleep (or at least needing to really coordinate) really kills it, and the game is fundamentally about isolation and immersion via the ambiance, which doesn't work when your friend is there cracking jokes.

You could try something like horde nights or whatever to keep the "oh shit" moments regular I suppose, but I'd rather tell you to just play more L4D2 or Dying Light.
>>
>>2799714
Yeah i agree. I've tried a lot of playthrough ideas like 10 years later, cryowinter, 0.01% sprinter, etc.
After multiple runs i can safely conclude that the best parts about playing zomboid with friends can only happen in like the first few days.
>>
>>2799714
No fast forward is kind of whatever. Can just read a book when you need to take a shit or whatever.
No sleep is fine since in a group setting, night is less dangerous with multiple people holding flashlights.
>>
>>2787377
Is there a server up?
>>
I could make a server, with 7% sprinters
I hope sleep with friends works, i can't really test it on my own.
I got the big tree fix mod. Some say fishing is broken in mp for non hosts, but im not sure.

I have big groups but very spread out from eachother and other groups. So some empty streets and some are filled up.

I am compensating for sprinters with less locked doors and 5 free trait points (to get yourself +1 nimble which is important for sprinters)
Low food loot, but the other stuft not that rare.

There is a zombie zone mod that would allow only sprinters in louisville for example. But i think everywhere the same is fine too.

Any suggestions?

I guess pvp off because pvp sucks in this game.
>>
>>2800018
>7%
I've only played with sprinters once but even 1% felt terrifying to use guns on...
>>
I was looking at a mod that would randomly cause power outages and water outages. Including light flickering. Seemed cool. Want to try a server that keeps power and water going but has something like this that will randomly knock out power and then have a chance for it to eventually get restored.
https://steamcommunity.com/sharedfiles/filedetails/?id=3607686447
>>
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new char. 3x xp so it evens out the malus from the learning disabilities somewhat. really want to go full armored melee chud
high zombies, no infection, no drag down, infinite gas, all loot common and i have that mod that adds medieval armor that you can craft eventually
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3491927761

Add the HRT mod.
>>
Any reason to use that medieval armor?
I don't think you want to *tank* a bite from a zombie...
>>
>>2800049
Zomboids can chew through medieval plate armor. There's no point weighing yourself down like that.
>>
Britas the Troon strikes again

You will never be a woman Britas
>>
>wooden bucket on floor
>can't pick it up
>can't disassemble it
>can't loot it
these new tiles SUCK
>>
>>2800049
>Any reason to use that medieval armor?
So you can argue about its use on /vm/
>>
>>2800100
>kitchen doesn't have a fridge
>chimney going directly into the bathroom
This is Bethesda tier "handcrafting".
>>
>>2800049
If you customize your game to play like a knockoff L4D with infection off, armor can be nice to keep surprise sprinters from lacerating the shit out of you. Otherwise yeah zero reason to weigh yourself down.
>>
>The Build 42 Brita gunpack compatibility patch has been removed from the workshop
Playing this game purely vanilla out of spite just to ensure no modder has a subscription from me.
>>
>>2800866
They did not make that decision lightly. There was a reason for removing it. A very important reason.
No there wasn't malware in it. No it didn't infringe on copyright.
But it still had to go. No we won't tell you why.

TIS has the most tranny moderation team I've seen in a long while.
>>
>>2800907
Why is modding so fucking fake and gay nowadays?
Go ahead and take my Trespasser mod I spent a year making, go do anything with it I seriously don't care! Why the fuck would I give a shit that someone else is making the game better?
>>
>>2800915
Same thing that happened to 4chan. Glowies took over the modding sites and planted either themselves or trannies into moderation positions.
>>
>>2801000
So sick and tired of it.
>>
>>2800049
I've been playing with it around for a bit after all the time in unstable refusing to touch it. It weights you down like fuck, likely will overheat you, will make your character want to kill himself unless he is a vet apparently and also slows your combat speed which is at best a pain in the ass at worst becoming tinned food, movement speed reduction isn't a thing yet because duuur how3code?. But, it actually lets you tank zeds pretty nicely, it doesn't work like clothes getting holes and stuff, behaves more like weapons, it has condition and condition lower chance and shit.
Then again why would you let zombies touch you and make it more likely with slower attacks, even worse with non 100% protection AND with drag down by default and/or sprinters mosh pitting you.
I guess it's cool for the random, no groaning, no breath, no footstep sound, completely deaf (possibly teleporting) ambush zombie that gets you but you know, weight, discomfort yadda yadda.
>>
>>2800049
>Any reason to use that medieval armor?
None, aside from arm armor. 99% of hits are to your hands and arms. Chainmail gloves will save your ass more than an entire suit of armor will.
>>
>>2800100
Bucket complaining my favorite!
>default bucket is 1 weight 10L
>same with forged bucket
>and paint buckets
>carved bucket is cruder, 2 weight 10L
>the nicer looking wooden bucket requires quite some blacksmithing stuff, also 10 weight 20L for some ungodly reason, even if there is a wooden bucket that has the exact same stats as the normal ones, but for some reason you craft the big one, even if it's called large wooden bucket but its name in the craft menu is wooden bucket.
Bucket hate, lemmy hate2, yes I am petty, a nitpicker and possibly autistic.
>>
>>2801100
Apparently zombie teeths are like dagger, capable of poking through armor joints with pinpoint accuracy.
>>
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I have not even touched this game in four straight years, and until Indie Stone actually adds actual NPCs I probably never will, but I'm still considering. Say, what mods do you guys Recommend, or at least have fun with?
>>
>>2801310
I wouldn't put it past this spaghetti maliciously programmed code.
>>
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ok taking care of chickens is annoying
>>
>>2801511
just debug the items to despawn after a while.
>>
>>2801511
>chickens don't even lay their eggs in nests
lmaoooooooooo
>>
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>>2801524
gonna do that with feathers
but the shit can be used on the composter at least
the most troublesome part about this is the lag, looting is easy with auto loot

also im was autistic enough to grind masonry for like a week straight just to be able to grind stone maces
now the fun begins
>>
>>2801543
they lay eggs on the hutch
but get this... if you dont clean constantly the hutch using a towel, the chickens all drop dead eventually
so you need to choose your suffering: be a janny and clean the hutch every few days (leaving base for too long = you lose them all) or dont use a hutch/shut the hutch door and they all survive for longer but you need to pick every shit up
>>
can reinforced short bat or nail bat?
>>
>>2801631
I know you can kind of repair nail bat with more nails.
>>
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>>2801647
just tried both
can bat does slightly less damage but has way more durability, nail one breaks super fast. I like that, nailbats are a bad meme.
>>
klukai mod update when.....
>>
fucking around with a lightly modded server.

no infection
50% sprinters
high pop
half loot but with 2x loot pop multiplier (ammo left default)
other misc shit with alarms/car durability to make it a lil harder than default
bandits (with no spawn notifiaction, lowered accuracy, less spawns)

even 2 sprinters can still stunlock you solo if you get unlucky. probably should turn off drag down so you can get saved by others while stunlocked. thoughts? could make it public but its gonna be unstable as fuck until i get the ai written ps script to function properly for auto update and autorestart and the map/world settings the way i want it so no more world restarts.
>>
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How comprehansive are admin tools online? Asking becuase I think someone threw my skillbook out and I wanted to see if there are logs for stuff like that.
>>
>>2801511
>still no collect all forage in this rectangular grid button
>still no remove all grass in this rectangular grid button
>but at least we've got fag porn magazines and pottery
>>
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...NANI!
>>
>>2802008
>discard foraged item option still missing
>>
>>2802068
>discard foraged item option still missing
We HAD such an option, they went out of their way to remove it, lmao
>>
>>2802070
How does that even happen? What's the stated purpose?
>>
>>2802091
Technically there's no need to discard foraged items, as they change every day anyways.
Before, you'd get XP for discovering, and XP for picking up items. Which was retarded, as if you didn't want the item, you'd lose on half the XP.
So they added a discard function to gain XP for not picking them up.
Now you gain XP for discovering and discovering only, so discarding is redundant, but frankly we should still have the option anyways.
>>
How does a game which barely changes year by year end up breaking just about every single mod every major version release?

It's been 15 fucking years now, stabilize your API.
>>
>>2802189
0 QA, spiteful and incompetent devs, and a carefully built army of openly communist shills sucking them off at every turn.
>>
>>2799403
nv profile inspector, change the setting for Vulkan/OpenGL Present Method from Auto to "prefer layered on DXGI swap chain"
>>
>>2802189
They decided a week after unstable ended that they had to make it so % is placeholder for a number, and declaring a % in text should be done by writing it as %%.
>>
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>>2802200
>0 QA
That's just factually wrong, sweaty.
>>
>>2802289
Thank you for Correcting The Record tm. An NPC update will be deposited in your account shortly.
>>
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>>2802289
Kek.
>slip through the cracks
There are no cracks, it's just air. How can they say that shit with a straight face after dozens upon dozens of bugs that happen in literally 100% of saves. Remember when B42 unstable released, and 100% of saves had an infinite dupe glitch if you put any rat in your backpack and butchered it? Or how 100% of flashlights lost battery despite being turned off so all flashlights were useless by the end of week 1? Or how any smoker character instantly went to 100% stress from looting one body?

God damn, I hate their "community" faggots more than Lemmy at this point, EnigmaGay and AmazingFag must both be decapitated on live television on all channels to make amends.
>>
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>>2802289
Also gigakek at "a moderator...". How can they think it's okay for their community manager to be the biggest faggot narcissist antifa possible who is constantly pinning his own post and declaring he's won because "muh message is at the top see!"?
>>
>>2802360
It's not good etiquette to moderate communities that are comprised of players of the game.
It's an obvious and colossal conflict of interest that no professional would allow for.
>Our community is so lovely, notice how everyone is happy and smiling?
What happened to the frowning people?
>Oh lol we killed them all
>>
>>2802288
Lol I thought the point of stable is no more arbitrary variable or function call changes?
>>
>>2802427
Ummm post that on reddit so I can ban you?????
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3777364365

why are asians like this
>>
>>2801488
Dude play the b42.19 week one mod if you havent already, i had a lot of fun with thqt npc mod it even has quests. Release b42 is hardly different except some houses i gues
>>
>>2802457
I really don't get why people have to put anime-shit into everything.
Barotrauma has the same issue.
>>
>>2801824
Is that even playable.
>>
>>2802466
Run innawoods, live like a caveman.
>>
>>2802189
The game has no basic framework, it's a spaghetti nightmare.
>>
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>>2802496
But at least we have NEW SPIFFO PLUSHIES labor of love heckin valid indie little game devs!
>>
>>2802466
in towns you just have to use fences to make sprinters turn into zombies on the ground you can stomp. in the woods you just run through trees and they can lose you. if you pull too many you can use windows and doors to lose them.

also if you do foggy days for towns you can sneak pretty well and get some loot out. pulling groups 1 at a time by letting them see you and run over is feasible too. fog lets you escape chases easier.
>>
>>2802537
It doesn't even look good
You can commission better cheap plushies from chink sweatshop these days
>>
>>2802596
Why do better when you know your playerbase have no standards or dignity?
>>
>>2802537
>Shilling plushies for your unfinished game the literal day after you break most mods out of spite for no reason
LMAOOOO!
>>
>>2799624
Bitemaxing
>>
Now that TIS proved that they can make handcrafted™ maps with a lot of details, are you hyped for handcrafted™ NPCs next update?
>>
>Once again (and thanks to the generous accountants at the Spiffo’s Corporation), all of our proceeds from this campaign will be donated to Mary’s Meals, a charity dedicated to providing nutritious meals to hungry schoolchildren all around the world.

how do I send them debt
>>
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My friend's server has some sort of plugin or something to let it change settings despite being ongoing. We've fully looted West Point and Riverside and are considering increasing difficulty(we are on default settings currently)

How hard would picrel assrape us?
>>
>>2802906
Why even ask. Just look at what you are enabling you ape.
>>
>>2802289
>report it in the bugs section
>absolutely dead forums with very little developer response
>on the off chance someone finds a mod in a modded save, then recreates the same bug in vanilla the devs ignore him
T-thanks.
At this point they should just go “report it in our dicksword” if they don’t read their own forums. Lack of “developers have read this” feedback is a big UI issue, even a small indicator provides acknowledgement and makes people feel like they’re actually having shit be seen thus incentivizing reporting bugs and spoonfeeding these retards.
>>
>die to greed
>reload manual save
damn good mod. now I can see adding some real difficulty mods like specials and environmental stuff like the anomalies thing and acid rain
>>2802906
you will die over and over again constantly. even with low sprinters its gonna be guaranteed death the second you get even slightly greedy and slip up
>>
>>2802906
Pinpoint and being able to open doors is far more dangerous than sprinting
>>
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supposedly you can move drying racks closer to heat sources like fireplaces to counter cold temperatures
too bad you cant do it mid process :^)
thanks lemmy
>>
>>2802906
pretty much unplayable
>>
>>2803507
What if you bring an Old Stove and place it near the rack?
>>
>>2802906
you drive a 18 wheeler through a forest road by the city and suddenly you can't use that road until you clear out the entire city. it's just pure tedium now if its x64.
>>
complaining about PZ/TIS/Lemmy the post the thread the general
>>
is lumberjack still stupidly OP?
>>
>>2803759
It's not especially overpowered, but it has a pretty high amount of starting skills and traits that are nifty.
>>
>>2803769
does the 50% chopping damage bonus just mean for trees or is that against zeds too
>>
>>2803784
Only trees, but Lumberjack's Axeman trait makes him swing axes at a reasonable speed against zombies.
Non-lumberjacks swing a fair bit slower.
>>
>>2803759
Burger flipper is better
>with the retarded caloric balancing you can power level to 7 to cook safely with rotten food and make weight loss dishes, along with squeezing even more caloric value out of everything you find
>short blade skill is useful, they’re capable of jaw stabs and aren’t too exerting to fight with, you can also find knives just about everywhere (and even in zombies)
>maintenance boost so your weapons don’t break as quickly and can be repaired easier
>oh, and 2 bonus trait points.
I always take athletic and weak together, then get prone to illness and high thirst which get combined with dexterous, cats eyes, and fast learner.
>>
>>2803795
Short blade is a pretty shit weapon class, long blade, the blunt duo, and axes are way better.
>>
This game is so fucking boring solo, how do you guys do it? Just modding the shit out of it and turning all the zombies into sprinting bullet sponges?
Shit man I just want an innawoods camping simulator but even making a tent requires a bunch of digging through menus and crafting tedium. I've played about 5 hrs and wish I could refund.
>>
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>>2803759
Always run the axeman
>>
>>2803810
We don't 'do it', that's why we criticize the game nonstop.
It COULD be a good game, but it simply isn't.
>>
>>2803803
the hand fork counts as short blade and can multi hit.
hunting knives keep their edge for quite a bit, and you can find bread knives frequently too.
The hunting knife actually has reach comparable to short blunt but doesn’t eat up as much exertion, bread knives have good range but are fragile.
The hand fork is definitely the best short blade melee weapon last I remember though, the range it has is weak but it makes up for it with fast swing time, multi hit, and decent damage/crit chance.
>>
>>2803840
Making hand forks and hunting knives is a lot harder than making a short bat. And they use the sharpness mechanic.
>>
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>>2801565
It took me months to figure out you can just close the hutch and they'll do their business on the ground. I was so fucking mad, I always limited my loot runs to a day or two just so I could come back and save them all from shitting themselves to death
>>
>>2803795
having boosts for cooking and short blade seems like a waste
>>
>>2803810
I think ORGM and Hydrocraft are still around, with FB Rhymes cars still there too.
If you’re really bored go back to the b40 stable, install both and crafthelper, and go try making things in hydrocraft like the forge, methamphetamine, and electric steam engine.
Or realize that ORGM is and was the single handedly best gun mod that PZ had.
I am 90% sure the developers deliberately introduced artificial lag into the UI when B40 got depreciated though.
I miss when all we had was B40, times were simpler and servers weren’t a fucking laggy unoptimized headache unlike post B41 MP and especially B42 MP which struggles with desync at under 200ms ping when touching or driving any vehicle.
>>
>>2803858
Cooking is pretty useless.
>>
>>2803849
whetstones are cheap and give maintenance XP per sharpen.
I don’t think the hand fork has sharpness either, if breaking blades is an issue I am 99% sure they never patched the durability reset exploit when crafting it into a spear and back.
I shall consult the PZ wiki
>>
>>2803872
Sharpening just takes too fucking long.
>>
I had a thought a while back to build a base from scratch which would rely a lot on the debug tile picker. How much does 42 expand the building recipes? I'm guessing I'd still need the picker for roofs and probably a lot of even more basic shit.
>>
>>2803865
By level 4 you have 111% more nutrition with 88% less ingredient use.
By level 10 that caps out at 70% ingredient use with 117% nutrition.
Considering I’ve always prioritized perishable food over non perishables when starting out with power/water, this is very useful to make lots of slop to stuff down my gullet, since saving non perishables for after 2-3 weeks gives you lot less hassle when it comes to hauling loot (perishables rarely weigh 1 enc while cans are minimum 0.6 enc with mediocre nutrition stats).
As for the short blade, I’m adept enough at melee for dodging and strafing to be muscle memory when it comes to stabbing zombies.
I guess maintenance boost is the real draw though, since maintaining high power melee with it is very good (level 3 maintenance with level 2 in any melee skill gives a 4 bonus to the weapon degradation roll chance (so from 1 in x, it’s now 1 in x + 4)
>>
>>2803951
Food is infinite in supply due to butter making and fishing.
And when you want to lose weight, use foraging for the infinite berries/mushrooms that have basically zero calories.
Cooking wastes time, which can be spent on grinding other skills or killing zombies. It's an empty skill.
If that 10 thousand calorie fish isn't enough to save your character, cooking level 10 won't help with it either.
>>
>>2803959
Cooking is based. I got freezers filled with dozens of bowled meat and veggie soups.
>>
>>2803996
What's the point? You have like 30 fucking days to gain weight before you lose HP from it.
If you can't raid some houses for butter/lard/oil, or catch a huge fish in 30 days, that's a you problem.
>>
>>2803959
you get 800-4k calorie rabbits at level 1 before lvl 6 fishing. they gutted fishing remember,
>>
>>2804007
Rabbits are just outright broken, they have an entire order of magnitude more calories than their weight should allow for.
>>
>>2804001
What do you mean what's the point? To eat it. They're 800 cals a bowl.
>>
>>2804011
It's a stupid usage of time in the game, you're going to die well before all those frozen meals are used up, or a patch will break the save, etc.
>>
>can't join server because mod version is different from the server
>entire server have to shutdown to update the one mod that's preventing people to join in
It's nice to see they still haven't fixed that shit.
>>
>>2803819
>axeman
>favorite weapon, crowbar
>only 600 kills 3 months in
>>
>>2803959
>>2804007
Have they fixed trapping yet or do you still need to place traps 70 tiles away?
>>
>>2804016
I've eaten probably a hundred of these bowls already. What do you mean stupid usage of time in the game, the game is NOTHING but infinite time.

I'm growing veggies and trapping my meat, problem?
>>
>>2804042
I'm a pacifist scared of blood can't you see
>>
>>2804001
Okay time to shed some light on the retarded nutrition system.
If you’ve ever used a mod that lets you directly monitor the “calories” stat as a fillable bar then things will make more sense.
Whenever you eat, you gain calories
HOWEVER hunger isn’t tied to calories so you’ll be hungry even if you have a surplus of 2k calories
>ok what then?
This means if you try eating past 2k calories (the maximum surplus) you won’t gain any more weight or calories, the cooking skill helps spread out relatively rare oils and fats across multiple filling dishes so it’s easier to maintain a surplus, rather then eating one or two bars of butter, being stuck at 2k calories, and having to eat your entire stock of other fattening food mistakenly while wasting the extra calories in the process.
>what if I don’t eat or have less calories
As for the vice versa, you can have a deficit of 3k calories, so this is where you save non perishable junk food with high calorie to hunger ratios, and eat until you’re either at around 0 calories (equilibrium) or gaining weight.
You can also make very calorie dense dishes with cooking, for one dish you can use unlimited spices, which adds the caloric value of those spices to the dish along with bonus unhappiness and boredom reduction, this means you can make a fish stew, then stuff it with mayo, lard, butter, vegetable oil, ketchup, salt, pepper, mustard, etc and get what is effectively a caloric singularity and strong instant antidepressant (since being indoors raises boredom which lowers mood at a stupid fast rate and slows down item transfer speeds when depressed)
And as >>2804007 mentions, if you can use only 70% of that rabbit per portion while getting 117% more calories, you can easily make dishes that exceed 3000 kcal overall.
>>
ZOMBOID SERVER (with sprinters)
and the big tree fix mod. Saliva only

149.102.156.205:35700

Enjoy.
>>
>>2804067
OOPS!
port = 35731
>>
>>2804055
Why even bother with axeman then
The point of axeman is
>Spawn
>Speedrun to warehouse or tool store
>Get all axes
>DESTROY ALL ZOMBIES WITH FAST SWINGS
>>
>>2804067
>with sprinters
You mean zombies that instantly apply a slowdown force field when they are in close proximity to me? Aka the most retarded shit ever?
Joggers are 1000x better since you have time to react and can’t just walk kite them.
If you want people to play with sprinters, then you might as well lower vehicle collision damage, bump ammo spawns way up, and give everyone a gun, otherwise what the fuck is the point of just sneaking around everywhere at a crawl at night or running off in the woods after you’ve found a water bottle, food, and a weapon?
I dunno, you do you anon.
>>
>>2804046
70 tiles away is still required.
>>2804047
>Growing veggies
Oh I see, you're just trolling, understood. Almost had me there lmao. Have a cool day bro.
>>
>>2804094
>70 tiles away is still required.
Damn it.
>>
>>2804046
70 tiles for the chunk to unload and it does trapping chance game hourly.
>>
>>2804067
>ZOMBOID SERVER (with sprinters)
I need more info.
>>
>foid cow is still stressed out 3 days later
do i need to find a crop in the hoods or what cause this?
>>
>>2804094
Do you have an issue anon? I don't get the interrogation here, and I'm genuinely confused with your sense of time and how long you think bowls of soup last.

How does one die before eating those, and another question: how retarded would you have to be to let a patch break a save?
>>
>>2804107
Its alright anon, you don't have to continue the bit, it's run it's course and is over now.
>>
>>2804081
I don't know man I like it that way. It's 7% sprinters. I intended to make sprinters fragile but i am not sure which mod does that nowadays. Zombies have bad memory so you don't have to hide long to escape, plus less locked doors.

You mean the slower sprinter mod right with joggers? Sprinters also have their own speeds, some even outrun the alt run key while others are slower than you in vanilla.
>>
>>2804114
Is the bit performative autist anger? I still don't understand what you mean about dying before eating bowls of soup, or patching breaking games. Like you do understand you don't have the update the game or the mods at all right?
>>
>>2804131
>He plays Zomboid with mods
???
>>
Guess we don't understand.
>>
Is there a mod to make foraging left clickable? I forgot to ask yesterday. Thanks.
>>
>>2804098
>>2804067
Pvp enabled. No fire.
Food loot is lowered.
All gas stations have some gas.
Zombies widespread groups.

but you can still sledge the gas station unless they changed that.

Safehouse safe when offline.
>>
>>2804156
>ZOMBOID SERVER (with sprinters)
You still haven't given any info on the sprinters.
>>
>>2804158
You know what. Fire is fun.
We have procedural forests now. Does that mean never ending forest fires?
>>
>>2804164
It's 7% sprinters with about 30% more zombies than default apocalypse. All zombies have lowered sight, hearing and memory.

Fire is enabled.
>>
>>2794435
I have yet to get far enough for my character to be able to have a gun in the holster without having to unequip it all the time due to encumbrance... But I would probably use that very same weapon.
>>
>purely decorative candles
>that weigh 5 fucking units
>>
>>2804244
This probably isn't the reply you were hoping for but wow what an awful base location
>>
>>2804274
That was already there, actually.
>>
what the fuck are these rosewood homes, so many of them are fucking walled off with no interior doors to the other half of the house lmao
>>
>>2804581
They're handcrafted^tm
>>
>>2802906
rape
>>
I know it's a suboptimal loadout but full military equipment on your character looks really nice
>>
>>2804581
It's pure rushjob
We suddenly went from unstable to stable with giant makeover lol
Do you think they hire map modder like that grapeseed guy, because nearly all the new prop items are not interactable or just plain useless
>>
>>2804581
You must not be navigating them correctly.
TIS hired external QA teams on top of their own QA. The map is 100% issue free.
>>
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rip.
think I'll turn off that medieval armor mod just because it adds that shaved head bowl cut hairstyle to like every 5th zomboid. shame, I really wanted to use the armor
>>
>>2804156
this server dead? password?
>>
>Zomboid devs think that it's easier to bite through kevlar, than to bite through a magazine
LMAO!
>>
Zomboid devs think the Battle of Yonkers was realistic
>>
>>2804980
>Zombies are immune to hydrostatic shock and blast waves because....BECAUSE THEY JUST ARE, OKAY!???
The dipshit who wrote that book doesn't quite understand that an explosion will outright tear you to pieces, it's not a matter of 'resisting shock' but that it'll fucking pulp you.
>>
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>when the bull shat itself to commit suicide
>>
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>when the shitposts are invisible to me
>>
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he will be made into stew
>>
>>2804770
No pass, but not listed in the public server list. It should work?
>>
Whats the highest ping you can have while still keeping this game viable? I'm in australia and theres no one to play with.
I tried playing in an NA server once, it was fine for a few days, then one day the screen stopped loading while I was driving my car, and my character started warping. Nobody believed me that the game was fine for the better part of a week so I had to quit.
>>
>>2805117
May he make a tasty and filling stew, inshallah.
>>
>>2804081
Skill issues
>>
>>2804244
These faggots are the most retarded. 5 on a candle? What the actual fuck.
>>
>>2804274
NTA but an unfinished house sounds like a good place to hide if you're trying to avoid humans.
>>
Oh; fuck you btw :)
>>
>>2805603
Oy vey, they were able to spot and share our "handcrafting" too easily with the interactive map! Shut it down!
>>
>>2805603
>I am quite limited on what I can say
You know, getting really sick and tired of 'progressives' enforcing NDA's and censorship.
Something tells me you aren't the good guys when some faggy nobody online map creator is silenced for why his website had to be shut down.
>>
>>2804980
>>2804989
I really wish authors would stop trying to come up with scientific explanations for zombies. It never fucking works. Anything more detailed than "it's some weird virus that we simply can't explain" always turns into garbled pseudoscience babble
>>
>>2805603
They have a few weeks of praise and they find a new way to burn their image. Niggers.
>>
>>2805603
>BUY OUR OVERPRICED SPIFFO MERCH!
>OH LOL AND WE'RE SHITCANNING THE ONLINE MAP THAT YOU HAVE ENJOYED FOR OVER FIVE YEARS!
>>
>>2805603
Where's that faggot who thought those corpo rats Lemmy hired would actually save Zomboid? Lmfao. All they've done so far is integrate AI into the mapgen, shit out a buggy "stable" update, and remove the online map that virtually everyone used.
>>
>>2805631
B-But the hype!
>>
>>2805631
I really want to know in what world replacing everyone who had an intimate knowledge of the nightmarish inner workings of the engine was a good idea.
But I guess it owned imaginary trannies or something.
>>
>>2805603
Why would they do that? It's always one step forwards and two back with these people. I guarantee some devfag thinks they know better and we'll get a crappier "official" one.
>>
>>2805644
A control freak dev would do this. I don't like how you represent our map online and I don't like that I can't dictate how it behaves! We are ripping the cord out and making our own. FUCK YOU!
>>
>>2805631
>Where's that faggot who thought those corpo rats Lemmy hired would actually save Zomboid
Don't take them too seriously, they're just trolling and fooling around.
Whenever you see something stupid said on the internet, just laugh as you would at a clown. There's no difference.
>>
>>2805603
Homosexual egomaxxers are still present at the company. Fuck this game.
>>
>>2805652
I know they were likely trolling or shilling, but part of the game is to always take the losing side seriously because that's how you win.

It's also a good excuse to continue doomposting. Zomboid will NEVER get better.
>>
>>2805603
Whoever dictated this decision needs their head checking. Removing one of the most awesome tools we have which lets you plan runs... smart decision making Indie Faggots. Borderline psychotic behavior to take this away from the players.
>>
>>2805656
>Zomboid will NEVER get better
It'll get better, just at such a glacial pace that it renders the whole wait pointless. You'll play entire trilogies of games between major updates for this stupid game.
And even then, each major update will just add more tedium that you have to sandbox out of the settings.
Zomboid is fucking retarded, 90% of the settings/traits/mechanics are ignored by players because it just feels like shit to interact with. How can you make a game where more content is IGNORED than played!???
Imagine if the original Doom came out today and the only weapon worth using was the super shotgun, everything else being just painful to use. Embarrassing.
>>
>>2805404
If no players are near you you'll probably have no problem at all. I'd say 120 is the limit for unplayable.
>>
I said it before but it reeks of Lemmy/TIS trying to dump PZ
>>
>>2805665
The consoles shitting the bed likely stalled Lemmy's plan to release the game on consoles.
So he might resort to selling the game.
>>
>>2805666
I forgot about the whole console release thing.
All the visual changes makes sense, they're trying to make it look finished so they can dump a 1.0 and try consoles again.
>>
>>2805603
I'm genuinely done with this game, they just can't help themselves can they.
>>
>>2805603
Tyrannical overlord once again makes an irrational decision that burns the community to the max. Are you fucking kidding me?
>>
>>2805675
Faggy leftists have no ability to sense what other people want, they don't even TRY to understand other people.
Accordingly their actions are rather...Tone deaf.
>>
>>2805603
When are the players going to protest against this sort of decision making? This pile if steaming crap should be review bombed for half of the decisions they make.
>>
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>>2805603
>hire AAA devs
>threaten community with Cease & Desists
>>
>>2805678
But we have based and redpilled right wingers in charge now? They even deported all the trannies, drained the swamp, and made Zomboid great again!
>>
>>2805686
They need centrists. Both wings are chaotic and destructive to those around them.
>>
>>2805603
oh wow that's fucking gay
>>
>>2805696
Protip, the people who made most of the famous games in the past would be classified as 'far right' by today's standards.
>>
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This has to be taking the piss, right?
>>
>>2805698
Do not be surprised if this new collective of tismmaxxing mappers are behind the decision. We don't like that people can see all our work!! Get rid of it now!!!! This is a complete curve ball shot that took out QOL for no reason. Procgen niggers.
>>
>>2805700
Hard to tell with the lengths bootlickers go to these days. They'll gladly get fucked in the ass without anything in return.

Also funny how it's "metagaming" to know the area where you fucking live.
>>
>>2805705
I feel as though a growing percentage of the population needs a solid day of beatings until morale improves. What other solution is there to such rampant bullshittery other than physical punishment?
>>
>Developers brag and boast of collaborating with the B42 online map guy
>Then they shut down the site LMAO!
>>
>>2805712
>In the span of a month
>>
>>2805712
Sick in the head developers
>>
>>2805712
>>2805713
They might have done it so they could contract ninja rights to his map. Why? Corporate rats and trannies don't need a reason to be evil.
>>
>>2805721
It's their IP and assets, they already own it.
>>
>Huge map update
>Players discover procgen in Rosewood
>Shit! Niggers, we better hide this quick
>Pull the cord on the online map
Now we know for sure they have AI assistance.
>>
>>2805724
They don't own the backend he developed.
>>
>>2805700
>"PlainBread"
Nah, this faggot is serious, this is the kind of impossible-to-offend-anyone retarded "joke" username of a passive aggressive turbo tranny commie faggot. TIS has a ton of those after cuddling them for years and years with negro worship and putting fag magazines in the game.
>>
>>2805729
After the dipshit put it on their harddrives they do lmao
>>
>>2805733
Kek,1226 was my post!
>>
>>2805735
Well yeah, that's why I said they probably did it to contract ninja'd him. Too fucking lazy to just make their own map, too evil to let the community keep their map.
>>
>>2805740
All they had to do is support it and that is it. They pulled the cord because some egomaxxing dev thinks he/she/they can do a better job. Fire the piece of shit who is calling shots like this.
>>
>>2805745
>They pulled the cord because some egomaxxing dev thinks he/she/they can do a better job
I still think it's because the cogsucker who implemented AI mapgen started seething at being called out. Idiot probably felt proud that he "made" something and went into hysterics when everyone noticed how bad "his creations" were.
>>
>>2805603
Levels of fuckery that AAA studios would cream about. Energy vampires at TIS?
>>
>>2805760
Art Director is probably to blame, fucking chud.
>>
>>2805765
>new AAA devs accidentally unlocked the full potential of TIS retardation
Can't wait for them to remove modding, citing IP theft and damaging the original vision.
>>
>>2805770
>The Lord giveth and the Lord taketh away
In this particular case, shoot the nigger.
>>
>>2805771
Duh, Ladders are metagaming so the whole modding scene has to go.
In other news, hundreds of in-game clothing options are now available on the Spiffo Store. All of them might look very familiar and/or nonsensical but trust us they're handcrafted.
>>
>>2805785
Can't wait for lootboxes and DLC additional content (removed from vanilla) as well.
>>
>B42 releases
>They immediately set what little good-will they had from the community on fire
JEJ
>>
>>2805698
A normal guy from 1995 is a far-right fascist today
>>
>>2805803
That's my point.
>>
>>2805799
>Build some good will over the last few weeks
>Torch the living fuck out of it
Niggers, we are in the end times.
>>
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>>2805799
>B42 "stable" releases
>it's unstable with player-killing ladders and trees
>"at least we have mods"
>hotfix 6 days later breaks all mods
>decide it's the perfect time to announce a new wave of plushies
>nuke the online map a day later with no warning or explanation
>>
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>>2805821
Bungie employees doing what they do best: getting bought by another company and proceeding to destroy them from the inside.
Brings a god-blessed tear to my eye.
>>
>>2805834
did they really hire marathon devs kek
>>
How the fuck is it even legal to sell merch for a game that isn't even finished yet?
That's like selling optional heated seating for a car who's doors are missing.
>>
>>2805834
There's no OG Bungie Dev secondary.
>>
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Will TIS learn someday from their countless mistakes?
>>
>>2805872
Retards don't learn, they either power through or die
>>
>>2805821
This company is the most retarded
>>
the playercount is already dropping zisters...
>>
>Town is called riverside
>Because it's beside the river
>For some fucking reason this was interpreted as 'a river passes through it'
>So now the town is cut in half by a river
What the fuck
>>
>>2805924
Is the IRL town only on one side? Normally river-based settlements start on one side and naturally expand to the other over time.
>>
>Knapping is annoyingly fucking hard to level
>Until level 4 where you can turn large flat stones into large axe heads for some fucking reason
This is the sort of shit that proves they didn't bother testing any sort of balance or progression system.
A game made by competent developers would let you turn flat stones into multiple chipped stones (2-3?) until you have the skill to use the whole thing as a huge axe head.
>>
>>2805933
Riverside is not a real place, it's a fictional town made for the game.
But given the name, it feels stupid for the town to be impaled by a river when it's called riverSIDE. It's already beside a river, they didn't have to add ANOTHER river.
>>
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>Buttery smooth fps
>Out of nowhere it suddenly stutters so bad
Is it just my potato PC or everyone experienced the same thing
>>
>>2805960
When the first zombie-turned-crawler happens in a playthrough, it causes massive stutters.
Should only happen the one time per time you play the game though.
>>
>>2805933
there is no town the closest thing to the place is the steel mill which in game is by the trailerpark lectro factory far from the river
>>
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>>2805952
There's an IRL Riverside in Kentucky but it's next to the Green River, not Ohio River like in the game.
But even the IRL Riverside is on one side of the river.
>>
>>2805969
which needs mentioning that it is by brandenburg territory anyway
>>
>>2805963
The stutter is almost every time it happens though in my saves. What a shit studio.
>>
>>2806000
Multiple times while you're playing the game in a single sitting?
>>
>>2806003
I think so, but in any case it shouldn't happen even once.
>>
>>2805960
blame the nutrees or the zombies.
>>
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>>2805603
>some random fag hosting resources for cheaters no longer receiving free labor
i do not care
>>
>>2805960
I was noticing random hitches while fucking around with mod load orders. Restarting the game resolved it for me.
>>
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>>2805195
this is how i put it in? theres no connection
>>
>>2806305
How does that boot taste?
>>
>>2806305
this
just read leaflets or you know actually explore the map to fill it in
>>
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Erm, isn't b42 the current game version???
>>
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>Serellan is corpo to the bone
>Ayrton is a complete asshole
>RJ is useless
>Negative review aging like wine
Maybe the firedfaggot was right?
>>
Anon doesn't know
>>
>>2806332
Gotta hide the AI slop.
>>
>>2806332
Read >>2805603
>>
so
how long till helmmy officially sell out the game and the company to saudis or chinese?
>>
i havent played zomboid for like a week
>>
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I wonder what reddit at large has to think about the removal of the online map!
Oh, of course.
>>
>>2806442
That subreddit (moderated by the very own creators of the game btw, which is fully against the rules, but this is not part of the LITERALLY 4 MILLIONS subreddits banned since 2022) is 40% rabid tranny communists, 40% actual bots, and 20% players sick of this shit but trying to tiptoe around the leaked anus due to nigger dick of Sully and the countless drunken rage induced psychotic episodes of Lemmy.
>>
>>2806453
>moderated by the very own creators of the game btw, which is fully against the rules, but this is not part of the LITERALLY 4 MILLIONS subreddits banned since 2022
look man who gives a fuck what the reddit rules are. its fucking reddit.
>>
>>2806490
Hypocrisy in any context is repulsive. "Obey the heckin rules and be a lovely person and praise communism!" from tyrannical multi-millionaires abusing common folk to silence anyone speaking against their extremely greedy decisions requires live decapitation to make amends.
>>
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>turn off all mods
>character still walks slow as shit when holding 2 handed weapons
So it was a base game thing added, huh? Guess I'll stick with 1 handed from now on.
>>
>>2806507
short blunt gods keep winning
>>
>>2806507
you will level nimble with time and combat
thats all PZ has to offer, a slow grind to a level 10 cap.
>>
>>2806318
You are doing the ports twice. It should be.

Ip 149.102.156.205
Port 35700
>>
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anomaly mod is scary as fuck. shame the environmental anomalies only have funky 2d sprites to represent them
>>
>>2806735
Are those filled dumpsters inside cargo containers? Does kentucky really or is this another handcrafted moment?
>>
>>2805960
Long shot, but if you've been playing a while on that save I remember in the relatively early days of unstable with default vermin settings places with many buildings would be FUCKING FLOODED with rats to the point the game chokes and dies so I've had to enable debug and remove animals constantly, nowadays I just set it at no rats allowed because what is the point? Not even zed central places like the hospital ever tanked my fps on default settings.
Check for rats just in case.
>>
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Is it impossible to find fresh rats and roaches in the garbage now? My character has a very specific diet.
>>
>>2806592
your mods are out of date
>>
>>2806810
On day one it's pretty easy. But they go off quick.
>>
>>2806810
I am rat expert, the dumpster rat/mouse subspecies have gone extinct, only the trash cockroach survives, you have to hunt live rats or find one foraging, should be your 500th item or so (woops it was a squirrel).
>>
>>2806810
you can reliably trap mice and rats with small amounts of the best "junk" foods in the game: pb, cheese and chocolate bars.
does anyone know if chocolate spawns with foraging in cities? i read somewhere it does but have never seen it.
>>
>>2806735
>HP bars and damage numbers
Holy cheats.
>>
>>2806840
It should, but spawns of junk food are rare and most of the time you get a 3000 days aged muffin or something. Best I've found is a full bottle of gin.
>>
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okay I don't think that was supposed to spawn. I think this was supposed to be a volatile? the fake weapon that spawned on it look like a bunch of bowling pins stuck in the zombie
>>2806864
it feels so much better its not even funny.
>>
>>2806810
Why would you eat them? Domesticate them and make your basement rat farm.
>>
>>2806821
I restarted the server. Vanilla firearms updated, so that caused the error i guess. I haven't put the mods in a separate folder to avoid updates, yet.
>>
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>map uses tons of data to host
>playercount spikes hard precisely as planned when """stable""" is pushed out early
>map hosting costs skyrocket to 10k a month from all the newfags and returning players checking the overhauled map
>they pull the plug despite having millions in existing revenue, an all-time playercount high and publicly announcing they'd work with him a week before
would that really have hurt their bottom line? I'm putting another tally in the 'hollowing out and selling off the studio' column
>>
>>2806974
i thought it was just the trees mod
>>
>>2807062
Think of how streamlined their quarterly profit margins would be if they removed everything except for the "buy game" button.
I am a business major(soulless) and I see nothing wrong with this.
>>
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>first gas station on 16x save with insane loot
>it has the toilet easter egg
very funny
im getting cucked by not having a jack for mechanics and i missed a chance of looting one from the backstorage
>>
>>2806974
get proximity inventory mod. nobody wants to click through every drawer for loot.
>>
>>2807114
>retard doesn’t know he can use scroll wheel to quickly swap between containers
Imagine being filtered by UI that’s remained the same since B40.
>>2807104
>playing a jeet nigger
why? I only play white men, no womyn or brown/black niggers.
>>
>>2807114
Better Containers exists now, which includes proximity.
>>
>>2807130
>>2807149
don't care, put whatever mod it is on so im not clicking through twenty crates
>>
>>2807130
i just hit random and start
>>
Considering the future of the game is enshittified now (I had a little bit of hope with B41 unstable), is it time to archive all B40 mods, figure out a way to do torrented client B40 servers, and stick to B40?
And no the steam repository “B40 stable version has some sort of deliberate lag bomb implanted in it so you can’t swap back to it in steam.
Keep in mind that you can watch B40 stable videos from 2019 and before and see the game runs smooth (esp UI), meanwhile the fucking steam beta version has constant never ending lag spikes.
>>
>>2807154
just roll a white guy, I usually hit random until I find a decent looking white guy with a good name.
>>
>>2806592
ok finally got in, first zombie i come across is a sprinter and it bites my hand. guess ill get my next guy set up good
>>
>"The Indie Stone's management has decided that they no longer wish to support the interactive map in an official manner, and have asked me to remove it from their servers."
or
>"Today's disruption was ultimately an unfortunate mistake due to timing and some crossed wires. We can't get into specifics for privacy reasons, but there was no intention here to alarm anyone or make you think the map was being permanently disabled"
Well anon's, one head speaks the truth and the other lies, which one is it?
Fuck you anyway
>>
would zombie respawn give a point to adding fortifications to your base or is it like it used to be back in the day where it was just a cell you haven'tt seen in a while would spawn new ones when you go back?
>>
>>2806442
They're talking about it, something that public, TIS can't shut down complaints.
Which led to >>2807220
>>
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>new game
>frying pan only starts taking damage after I used it to kill almost 20 zomboids
neat. do crits on zombies nullify durability loss or something?
>>
>>2807379
>woman
why?
>>
>>2807397
SEXO THATS WHY
WHAT KIND OF RETARDED QUESTION IS THAT NIIIIIEEWWWWWGUUUHHH
>>
https://fanmap42.com/
we are so back
>>
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>>2807220
>ask guy to remove the map from their server
>"We did not expect people to lose access to it"
>>
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>>2807451
>sexxo
I’d rather a pony, playable ponies in games make them automatically better.
>>
>>2807589
did he just share the backend with another guy as a “fuck you” to TiS?
>>
>>2807619
Some redditor just said fuck it and did it themselves.
>>
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wiki guy is pissed
round 2 of purges when? burn it all down
>>
>TIS hire AAA devs
>start acting like an AAA company
So what's next? DLCs?
>>
>>2807695
>Inb4 they sell broken NPCs with braindead AI as a twenty dollar DLC
>>
>>2807615
>Gollyfag is here too
I applaud your dedication.
>>
>>2807062
>map hosting costs skyrocket to 10k a month from all the newfags and returning players checking the overhauled map
It's a static website, it's not costing 10k a month to host lmao. Try less than 100 a month, probably less than 50 a month.
>>
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>third attempt at getting a sledge in rosewood before going to mccoy resulted in 0 sledges again
>check out porn shoot house
>a billion oids this time
jesus
>>
>Their excuse for shutting down the website is vague and their plans for the future is also vague
>They literally just vague posted from start to finish
>WTF WHY IS THE COMMUNITY SO UPSET WHEN WE DELIBERATELY OFUSCATE ALL COMMUNICATIONS WITH THEM!???
>>
>>2807220
>>2807608
Classic corporate PR misinformation.
>do something bad
>get caught
>make a halfassed apology that also denies accountability
handcrafted btw
npcs soon btw
>>
>>2807220
>Map website creator overtly and directly says TIS asked him to take his site out of their servers and that they don't want the map anymore for reasons he cannot (legally) explain
>TIS gets caught in the act and immediately backtracks
LMAO
>>
When is the map coming back....
>>
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>>2807669
niggers like this have managed to ruin every single hobby in the span of a single decade
>>
>>2807993
Officially? Who knows, most likely TIS will wait out the fallout so in a week people will be back to sucking them off again.
Unofficially? Seems some people are making their own versions like https://fanmap42.com/
>>
>>2808000
TIS promised us NPCs
well, there's one of them right there.
>>
>>2808003
>Unofficially? Seems some people are making their own versions like https://fanmap42.com/
Impossible, he'd have to be super wealthy to afford the 10 thousand dollars monthly costs.
>>
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So apparently a theory is that the map host asked TIS for money and that's why they ended up demanding it to be pulled out.
Whether it's true or not, the PZ Reddit is already shifting blame on him, kek.
>>
>>2808010
kek
>>
>>2808031
>TIS is happy to poach modders, give them money for making non-complete fishing minigames and stealing the erosion mod system
>But isn't happy to pay some fucking nigger for one of the most popular online zomboid resources
>>
>>2808031
That awful fan who made a free commmunity tool that everyone's been using for years is bullying big corporate! Won't someone stop him?! TIS should sue him NOW!
>>
should i just close the chicken hutch while im away?
>>
>>2808056
You should dismantle the chicken hutch, it doesn't help in any way all it can do is cause your chickens to die.
>>
>>2808056
Unless TIS changed the default predator setting from disabled to enabled, it doesn't matter.
>>
>>2808061
Chickens running around a field are basically immortal, chickens in a dirty coop die instantly.
>>
>run up stairs
>character vaults into nothing
>die
cool
>>
>>2808070
This IS how you died...
>>
>>2808070
They need to disable vaulting on stairs, there's no fucking reason for it, it just causes jank and deaths.
I have to fucking mentally train myself to never press the shift button even for a second near a set of stairs.
>>
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If you ever need to feel angry, just read the shit on the PZ reddit, the amount of stupid shit those fags will say to defend the company is insane.
I literally found a post claiming TIS is just 2 guys and another saying TIS doesn't owe people an explanation.
>>
>>2808112
>I literally found a post claiming TIS is just 2 guys and another saying TIS doesn't owe people an explanation.
I said it before but people who spout such bullshit should get at least a day long beating session, I don't think they'd type such things ever again if that happened.
>>
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>>2808112
Reddit is the most hypocritical dogshit website in existence
>Enables the most horrific behavior under the guise of being morally good
>Hypocritical actions "corpo's bad; reddit is le good"
>Mental unwell people amplify each others thoughts and opinions, say this is normal (it's not)
All redditors must hang
>>
>>2808124
>WHAT THE FUCK, THE CHUDS CANCELLED ONE OF OUR QUEER CREATORS BECAUSE SHE(male) MOLESTED A CHILD!? THIS IS UNACCEPTABLE!
>Hehehe, I love posting CP to get the BIGOT NAZI TRUMPIST subreddits shut down!
There's no standards with these freaks.
>>
>>2808070
This is the kind of issue you expect to get patched within a month in an small indie alpha early access game.
Not in a 10+ year old game with a hundred thousand concurrent players. And not when the issue has been around for years.

They should just go all in on vibecoding and abandon the pretense of handcrafting. The LLM will probably do a better job than them.
>>
>>2808056
built it when it gets cold.
>>
>>2808185
Animals don't give a fuck about cold/hot
>>
>>2808185
are cows ok when its cold?
>>
>>2808175
>This is the kind of issue you expect to get patched within a month in an small indie alpha early access game.
This pisses me off, I have a few early access games I play and usually when a glaring issue pops up, the devs patch that shit out in a month at most.
Zomboid devs? We still have attacks phasing through zombies after ten fucking years.
>>
>>2808194
they do tho
>>
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>REM - It's the End of the World as We Know It cassette doesn't play
>>
>>2808219
They get slightly stressed over time if it rains that's it, which I am pretty sure it does nothing if they like you, get them a small roof, don't even need walls.
>>
>>2808219
They don't. Most player related stats are not simulated with animals.
For example a single gunshot will always kill an animal as it 'bleeds out', but it does not lose HP over time like a player, it keeps it's HP until magically it goes to 0
>>
>Noisemaker noise range is smaller than firearms
>>
>>2808294
And by smaller, you should've stated 'comically fucking uselessly tiny'
17 fucking tiles? The sound cap is 100 for fucks sake and most firearms exceed that.
Throw a noisemaker which will attract basically no zombies at all? Why bother? Just fire a shotgun once, and rush off in the opposite direction, congrats you just lured in way more zombies and its easier to get a shotgun shell than it is to get a noisemaker.
>>
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where are all the cryptid mods
>>
>>2801824
any interest to me making it public? plan is to have a different+harder challenge that works better in co-op than sp. with all singleplayer features/challenges enabled.

i got the server script to save, exit, update game, launch server (autoupdates mods) every 12 hours and its stable/tested.
running on a separate dedicated PC.

i got the fastforward mod so you can read books quicker with the intended downsides. or wait on wounds/excercise.
sleep/fatigue enabled as a result.
expecting like 5 people on at once tops. but if more i guess sleep can be adjusted.
its like 20 mods mostly fixes. bandits is the only major content mod.
>>
>Scrapping shit takes forever
>Scrapping shit gives zero(0) exp
Huh
>>
is making 10,000 bandanas really the best way to level tailoring
>>
>>2808413
Who fucking knows, they change the tailoring meta every patch.
I know that carving is meta grinded with making dice.
>>
Why is this general so active. What are you even doing in this game past the helicopter?
>>
>>2808497
I turn the helicopter from 'once' to 'sometimes', so it can happen absolutely fucking randomly.
>>
I don't think zomboid devs realize that just playing the fucking game takes a long IRL time.
Crops taking 90 ingame days to grow wouldn't be an issue if a 'day' was a few minutes, but a day is 1.5 fucking hours.
I'm pretty sure there's entire Fallout quest chains that take less than 1.5 hours to beat, and that's just 1/90th of the wait for...Some fucking vegetables.
>>
>>2808510
Zomboid has the worst sort of realism/gameification mix
>Crops taking painfully long to grow? It would make the game harder, so we'll stick to realism
>Sledgehammer breaking in only a few swings? It would make the game harder, so we'll gameify it
I don't mind realism when it's autismo "reeeee I need to make it perfect" realism but when it's pick-and-choose like this it's just gay and retarded
>>
>>2808518
Crops taking a long time doesn't make the game HARDER though.
It just makes the game more tedious and makes the mechanic entirely pointless to interact with.
Wait 90-120 IRL hours for...Fucking cabbages? Which your character will STARVE if they try living off of them?
There's no fucking reality where waiting 90 fucking hours to LOSE A GAME makes sense, none, ZERO fucking possilbiity.
It's so monumentally retarded that I cannot fall back on any excuse other than malice.
>>
>>2808521
>"Crops taking a long time doesn't make the game HARDER though."
Yeah sure but you knew what I meant. Either stick to autismo realism or "yeah it's a game" gameified mechanics. Arbitrary halfassing sucks
>>
>>2808525
>Spears can only be crafted from saplings, exceedingly rare items only really gained by chopping down entire fucking trees
ITS A FUCKING POINTY STICK!
WE'RE NOT TRYING TO MAKE A FUCKING MEDIEVAL PIKE HERE! ANY FUCKING TREE BRANCH SHOULD SUFFICE!
>>
>>2808525
>oh yeah military bases would have military supplies, thats realistic
players naturally go to military areas to loot military shit
>no no no you cant hecking do that we are nerfing the looterino
>>
>>2807062
From the insane shilling against the AI theory, it's clear that it's the real answer. TIS just got scared shitless by people starting to realize the new map is AI slop, and juts like the main menu AI debacle of 2 years ago that they banned thousands of people over with their tranny commie jannies, they're doing the same denial and persecution of anyone denouncing it.
>>
>The fucking main menu guy has six fingers on each hand
WHAT
THE
FUCK
>>
>>2807960
>Classic corporate PR misinformation.
Which sounds exactly like AI, but to be fair PR aren't humans in the first place, so impossible to tell the difference.
>>
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>>2808551
can confirm
>>
>>2808553
Didn't they get caught putting AIshit in the loading screens?
Why change the main menu only to be caught doing AI again!?
>>
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nightmare mode
>>
>>2808553
>The AI can't recognize the separate thumb, so it just assumes the rest of the fingers as the whole hand
Nigga it's just a bunch of black lines, why the fuck do you need AI
>>
>>2808553
lmao
why did they even switch to this shitty main menu screen when the old one was hand drawn and much higher quality
>>
>>2808526
And that's why it breaks quickly and does terrible damage.
Really cool how they pick and choose what's realism and what's gamified in ways that don't contribute to fun
>>
>>2808553
The new menu is artificial as fuck.
The older one had the non-flash artwork looking vague, you could tell he was doing something but more likely just bandaging her up rather than eating her. But then the flash would happen and it reveals he's eating her.
The new one has him being absolutely CERTAINLY not eating her, until the flash. Then magically entire pieces of flesh appear that aren't there on the non-flash image.
>>
>>2806592
is there a hard cap on container space? cant put more than 50 in a 100+ trunk
>>
>>2808574
What am I looking at here? Forest fire?
>>
Can someone explain the "they nuked the map because it revealed AI" thing
Is the AI use in the map itself or what
>>
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>>2808597
heat and radiation anomaly on the road. I turned off fire spreading so it doesn't turn into constant forest fires though it seems the random little fires are just gonna be a thing anyway.
>>
>>2808612
It's highly likely that AI/Procgen was used to make a lot of the new houses because there's weird issues that no human mapper would actually make. Like kitchens missing fridges, windows in apartments looking into other people's apartments, etc.
>>
>>2808618
Ok but how would nuking the map site help conceal this stuff when everyone would be able to see them ingame anyway?
>>
>>2808621
People are a lot less likely to rush to locations/debug-mode to places ingame to reveal fucked up procgen locations.
They'd rather just use the online map to do it in a tenth the time.
>>
>>2808621
You have to launch the game vs just looking at the map
>>
>>2808618
I doubt it was procgen because procgen usually has a bunch of checklists it runs through to keep things coherent. Stuff like
>Is every room in the house reachable without exiting the house
>does the kitchen have a fridge and a sink
>does each room have a door
>do all windows lead outside
>etc
AI however would hallucinate and break the rules you give it.
>>
>>2808644
Procgen can have rules all it wants, it still freaks the fuck out and can make big issues.
>>
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>make new username for /vm/ server
>get hit with censorship from the get go
What garbage is this? Let me be LunaFag, holy shit it's a private fucking server.
>>
>>2808647
>PVP enabled
>>
>>2808647
>sprinters
>pvp
what diddy ahh blud running this
>>
>>2808651
>>2808652
the only other server posted in thread has 200+ mods that i don't feel like waiting 30+ minutes to install on connection, or manually installing.
>>
>>2808646
There's still a logic to it. Plus, it TIS managed to make procgen mapping then there's no way they wouldn't make it a whole new gamemode and advertise is. This makes me think they used AI, since it's not something they can replicate for on end user side without wasting precious tokens.
>>
>>2808654
My money is on AI as well, it's just that I know that procgen can make similar mistakes.
Look at some of the fucking nightmare worlds Dwarf Fortress can make.
>>
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>>2808653
>join in
>game just breaks
>player model never loads
never mind guess I can't have shit.
>>
>>2808659
looks like mods are outdated on server, again
>>
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>>2808663
Grim. I think I'm just done with this game now.
It's been a good 6 year run. (2019-2025).
>>
It would be nice if we could have a full vanilla server
>>
It’s almost 100% to be procgen or some sort of AI
I have seen a bunch of houses having weird layouts or objects placement
My current base has a window on second floor that you cant interact because there is a bed right in front blocking it
The couch in the living room cant be sit on for some reason (probably the coffee table also blocks such action)
>>
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just make a server with a music pack, no other mods
no pvp because pvp is dogshit in this game
no sprinters because latency
>>
>>2808666
>cars all barren of engine parts and doors/hoods/windows because you can't make spares without a mod, along with being left hotwired and having dead batteries.
>crops rot when people log back in due to server time passing, which means nobody grows any food
>cars never used because of awful desync
>interesting shit to prolong mid-game (B41 had that EBS mod that meant you had to periodically repair broadcasting stations which gave some sense of mission and reason to explore outside base, along with the other B42 mod to repair utilities across the map and get them running again).
Server would die in less then a week once people get burnt out on trying to level up skills and microcraft.
>>
>>2808675
>cars all barren of engine parts and doors/hoods/windows because you can't make spares without a mod, along with being left hotwired and having dead batteries.
>Add entire welding skill
>Can't use it to make car panels out of metal/wood/etc
>>
>>2808675
>Server would die in less then a week once people get burnt out
And what's wrong with that? Zomboid doesn't lend itself well to long playthroughs. You get in, you get your base, do a bit of grinding, and fall off when you've had your fill.
>>
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>>2808666
i can try to host. dont know how well it will perform.
70.177.171.169
port 16261
>>
>>2808675
>Server would die in less then a week once people get burnt out on trying to level up skills and microcraft.
Only a fucking sociopath would want to play this game for more than a week.
>>
my most kino experience of zomboid was when b41 launched with the 4chan server that had new india
funny thing is, no one would call it that nowadays
>>
I've never ran into a sprinter before, how dangerous are they?
I booted up a server for myself and my friends and thought we would change things up by removing the virus, but making it difficult everywhere else, part of which being sprinters enabled.
Is it just hard to avoid getting hit by they or will they tear you to pieces? I think I set it to 5% sprinters.
>>
>>2808768
>I've never ran into a sprinter before, how dangerous are they?
Sprinters cause a slowdown effect just by being near them, they are thus impossible to run away from unless you have a head start.
Sprinters will fuck your shit up royally because the combat system was never designed for them.
>>
>>2808768
With lag they're unavoidable damage and you will not have fun, and I don't mean that in a "hurr durr it's difficult" way but more in a there's no counterplay way.
WIthout lag they're still dangerous in a mildly unfun way because - yeah what the other anon said.
>>
>>2808621
Infinitely easier to look at the map than having to play the game in debug mode and run around. And if it's not that, then we only have 2 remaining theories:
>muh money
So a complete rando could host this for years no problem, but the small indie company with 130 million dollars in benefits that just had its peak players double can't afford it? This would be Scrooge McDuck levels of greed.
>drama
The map author saw something with broad shoulders, wide hips and a beard and called it a man, which sent xer into a psychotic frenzy to scorched earth everything before it kills itself. Such deep hatred, immediate threat of legal action and total lack of transparency means the reason is incredibly shameful, so this is a possibility that a tranny just went completely fucking insane.
>>
odds on them once again delaying NPCs for no reason now that build 43 is meant to be NPC focused
>>
I just realized you still can't fabricate garage doors. Useless fucking update.
>>
>>2808812
B43 has been changed to filling out the missing features cut from B42. B44 is the NPC build
>>
>>2805680
Anyone who has shit on this game has already been permabanned from all areas of discussion for asking about NPCS
>>
>>2808819
And then...
B44 has been changed to filling out the mold rust and pests features missing from B43. B45 is the NPC build.
>>
>>2805680
>When are the players going to protest against this sort of decision making?
Question: How do you protest if you have no voice?
>>
>>2808812
100%, the bullshit additions no one wants like pottery and glassblowing are not "random", they're specifically busywork to delay NPCs.
>>
My theory that TIS was stalling for AI to complete NPCs for them is becoming more and more likely every day, holy shit lmao.
>>
NOOOOOOOOOOOOOOOOOOOOOOOO YOU CAN'T GIVE THE GAME A BAD REVIEW BECAUSE THEY SHUT DOWN THE ONLINE MAP!
YOU JUST CAN'T OKAY!???? FUCKING CHUDS YOU TOOK AWAY THEIR OVERWHELMINGLY POSITIVE REVIEW SCORES! THE FUCK IS WRONG WITH YOU!?
YOU ARE LITERALLY KILLING DEVELOPERS! THEY HAVE TO EAT TOO YOU KNOW!?
FUCKING GIVE THE GAME A POSITIVE SCORE RIGHT THE FUCK NOW OR ELSE!
>>
Whoever decided to name their company The Indie Stone should go down as one of the best decisions they've ever made, mouth breathing retards give them so much free defense because everyone thinks they're some small indie team.
>>
>>2808844
I hate r*dditfags so much it's unreal

>>2808846
True, The Corpo Mountain sounds more appropriate at this point.
>>
>audio starts breaking
>restart game and do a gpu driver update
>its fixed
>but green poncho is now dark green
bruh
>>
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In under 3 years, Minecraft got NPC villagers and trading.
Just a fun fact.
>>
>everybody and their mother, including their dog and all the fleas, is using the online map
>MUH SEVER COSTS!
>shut it down
>get shit on
You know what it's called if you have to have some sort of website/gameplay resource open on the second monitor in order to enjoy the game?
BAD GAME DESIGN.

This is their clue to implement this map into the game. Just make it a feature you can toggle in the sandbox settings FFS.
>>
>>2808882
sure thing, we'll be delaying NPCS for three years to implement this great feature, and of course, when we change the map it will require us to also update the map viewer, which will take us a couple months every update.
>>
>>2808874
sounds like the rain is active and lots of zoids are destroying something
>>
>>2808771
>>2808774
What do you mean by a slowdown effect? Like they have a literal slow aura or something that lets them catch you when they get close enough?
>>
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>>2808896
Yeah, they literally force you into a slow walk when they're close. They also stun you when they attempt a hit, which can actually cause you to get stunlocked indefinitely by just two sprinters until you die.
>>
>>2808903
this looks so fucking goofy
do spintersissies really
>>
>>2808903
In that case I think I'll dial it down to like 1% or something. I don't want there to be mostly unavoidable death(Even though I have bandits), but I think the odd sprinter could make for an exciting encounter from time to time.
>>
>>2808056
You get some animal handling xp when removing them and they will all be in one place. I preferred the coop with a towel and bucket next to it.
>>
>>2808593
I think you are throwing stuff on the floor floor tiles have a max of 50.
>>
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where are my Mass-Genfags at? I wanna see cool bases for inspiration
>>
>>2808940
I died scouting it out because the retarded devs made it so you phase through the glass panes on the roof the moment you touch them. Daily reminder that they could fix this very easily by adding actual fucking collisions like there should be, or at least taking the Minecraft mechanic from literally 15 years ago where being in combat stance would not let you fall by making you stop at edges automatically.

AI slop map, AI slop coding, tranny antifa devs who work 2 days a year, and a myriad of retarded decisions making everyone who is not a literal shill or cuck shit on them.
>>
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>>2808944
something looked fishy about those skylights
>>
>>2808949
Yep. TIS decided it was a priority to get building with 30 floors, when falling from 2 kills you (I was fatmaxxing with perishables before the power cuts out so I could eat light after, so I had a more fragile body and this fall one-shot me), when there are so many issues with missing collisions on the majority of tiles.

Explore on the ground, fall into pits and can't get out despite the ladder. Explore buildings, can't get to the roof because ladders don't work. Explore higher buildings, fall to your death because you're suddenly a ghost. Drive a car, crash into shit because trees destroy your vision. And none of this is fixed despite trees/ladders already being fixed by mods, and AmazingFaggot tells us it's a literal SECRET what they're doing to make trees not suck ass when a mod already fixes the issue entirely.
>>
>>2808903
The old /vg/ server ran 4% just fine, it just meant you had to carry a pistol with you to clear em out before they could get you.
>>
My loadout? I'm glad you asked
>Military backpack
>20 gas bombs
>>
>>2808940
Where is this?
>>
>>2808987
Muldraugh. Same spot as always, next to twiggys.
>>
>>2808940
is that modded? ive never seen that truck before
>>
I'm a Rosewood enjoyer and I fucking LOVE the overhaul.
That being said, they must've increased the amount of zeds by two or three times. I have to play much more careful now. Learning to kite these ziggers at walking speed is pretty terrifying at first, but it really makes clearing in the early game easy.
>>
Uhhh bros is TIS really getting sold?
Them removing online map from their server and having NDA about it is kinda sus
>>
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Hunting in a forest is kind of ass with these giant trees blocking the sight
>>
>>2808294
>coughing is more effective than a noisemaker
>>
>>2809063
To add you can't even spot a fucking deer unless you are within hugging distance that is if the faggot didn't "see" you and bolted off deeper to the piss giant forest
>>
>>2809063
the epstein tree placements for the forests aren't tasteful
>>
>>2808644
Proc gen is really weak to edge cases
>kitchen needs 5 tiles of kitchen furniture, then a fridge
>kitchen is only 4 tiles wide -> No fridge
>if the wall is an outside wall, put a window on it
>physically connected houses -> Windows on the inside
Honestly it's more annoying that they're pretending this is handcrafted when it's clearly not.
>>
>>2808903
imo that's the most annoying with sprinters.
Just walking past one (it doesn't even have to see you to trigger) is enough to slow you down to a crawl for no reasons.
>>
>>2808896
>Like they have a literal slow aura or something that lets them catch you when they get close enough?
You are reduced to a walk when they are nearby/within grabbing range.
>>
>>2808903
Zombie should have stamina
>>
>>2809063
>Deers/rabbits/etc are only visible up close because of the trees
>But they can see you and will run away well before you see them
>>
>>2808903
Sprinters rub like my fat uncle dashing for the stove he forgot was on and is now burning his stake
>>
Reminder to give TIS a negative review!
>>
>>2809267
Already did half a decade ago. I updated it today.
>>
>>2806336
of course he was. retards here got blinded with rage because he hated racists and was an autist but he was right. these new devs are scum.
>>
>Zomboid devs foster a community of anti-corpo commie types
>Starts acting like a giga-corpo company
>WTF why do they hate us so!???
>>
>>2808659
Eh sorry, I restarted the server. It restarts 4 times a day now. I turned PVP off, I actually only had it on because I wanted to use the Bandits mod, which I cannot get to work sadly because of linux.

ip = 149.102.156.205
port = 35700

7% Sprinters / Bite Only / PVE (from now on)

Mods:
Big tree fix mod.
Vanilla firearms expanded.
Bicycles.
>>
>>2809267
>TIS gets less negative reviews for the map than for the hotfix mod apocalypse a few days ago
>R*dditors "Oy vey this is annuda shoah!"
>>
>>2809297
Who started the 'you aren't allowed to have opinions on things if the opinions are negative in nature' bullshit?
>>
>>2809300
You know (((who))). Egalitarianism posits that any difference in outcomes in any context is the result of evil oppression, so if you leave a bad review, it's not because the product is inferior, it's because you're a patriarcal nazi fascist trying to literally genocide poor dindus. When "everyone is perfect the way they are", giving any criticism/advice on how to get better is evil, because you're critiquing perfection, and you'd only do that to bring it down, fascist!
>>
>>2808903
cant you mod that stupid force field effect from sprinters?
I hate Indie Stone so much its actually unreal
>>
>>2809295
>I wanted to use the Bandits mod
What is with people being obsessed with this mod and “One Week Later”?
I still remember the early npc mods from B40 and while it was funny to see them run around, holy shit was it annoying to actually fight back against them since PVP is implemented so horribly.
One Week Later was definitely way buggier then that B40 npc mod I forget the name of, least those B40 npcs could be used as a follower and to chop trees, forage, and farm for you
>>
Okay you know what; am I the only B40 oldfag here who’s been following the game for almost 7 years?
I’m so pissed off that B40 got removed from the betas list, you can use steamCMD to reinstall it manually as a public depot build right?
>>
>>2809300
all negative reviews = le review bombing = not wholesome chungus
>>
>decide to check Steam Support to see when I bought the game
It's been officially 10 years since I owned the game, and it's still in early access.
>>
>>2809465
niggas still want npcs when the crafting update didn't do shit to flesh out the rest of the skill trees.
>>
>>2809490
Small mom n' pop indie solo developer, please understand
>>
>>2809493
You joke but I've seen someone on Reddit literally claim this is a game by only 2 people.
>>
>>2809492
nta but I want NPCs because I want to see TIS finally lose all facade of being capable by trying to take on something they're clearly too fucking retarded to do.
>>
I played week one and it was a lot of fun. Bandits just recently got a multiplayer release, we never had mp npc's before.
Unless you count those quest mods with almost static npc's.
>>
>>2809505
uhm calm down hater they have le AAA developers now so they are capable of doing anything a AAA game does
>>
>>2809536
So shit the bed spectacularly?
>>
>>2809611
Yes :^)
>>
Niggers it's been a whole week and they have me hooked on this game like it's crack, can't put this shitbag game down. I should hate these faggot ass niggers, we need an alternative game that gives the same itch because right now nothing else offers anything as good. Fuck these niggers.
>>
>>2809685
Don't worry, the high will wear off very soon.
>>
>>2809490
Anything before Build 41(2021) doesn't count because the game was being developed at a low stakes pace. It's only the past few years the development has changed.
>>
>>2809689
Every other nigger attempt at a PZ is complete trash and doesn't hold a candle to PZ and that really pisses me off. Why can't a collective of modders undermine these faggots and make a PZ successor that isn't ran by a set of monkeys?
>>
>>2807220
What a bunch of dishonest scumbags
>We're hopeful that the map will become available again soon as a community resource
>we will fully support it as a community maintained site

>"We're really really sorry. We didn't think that telling the map guy to pound sand would make the map unavailable. We really really want the map back. Are we going to host it? Fuck no. Do it yourself."

>>2807669
Do a full export of the wiki and post it to archive.org if you're worried, stupid. Don't wait until it's too late.
>>
>>2809696
You're giving PZ too much credit, the game only actually works if you either fuck with 90% of ingame settings or mod the fuck out of it.
>>
>>2809696
The already do, mods are essential and everyone knows that without them the game would be dead years ago. So is easier to mod a game than to go the hassle of doing your own game.
>>
are mods working? i heard there was some drama and my first b42 save is fucked.
guise i thought this was stable lol
>>
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>spent like 13 hours playing this anomaly mod save
>kinda getting tired of having to micromanage gas mask filters
i really don't wanna start just to turn off a goddamn mod tfw
>>2809685
the only thing even remotely similar is cdda but its also where tis is ripping all the worst mechanics from
please look forward to pockets and zipper proficiencies in b46 (coming in 2046)
>>
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>check game's folder on linux
>no "zombie" folder
>can't even do manual mod installs anymore
what the fuck, picrel's even in the files too.
>>
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>>2810171
okay I've figured it out,
apparently you have to unpack the fucking .jar, then repack it.
>>
>>2809903
Most of my mods seem to be working. Though I'm seeing some UI issues with a couple of them.
>>
>>2810178
my process I’ve attempted is this
>make a new folder outside projectzomboid, named projectzomboid
>cd mnt/storage/projectzomboid
>unzip /steamapps/common/ProjectZomboid/projectzomboid/projectzomboid.jar
then I use the GUI package manager to repack all files and folders inside the folder to a new .jar after modifying them.
>>
>>2808992
https://steamcommunity.com/sharedfiles/filedetails/?id=2799152995
>>
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I'd be surprised if even 5% of the people that have played b42 have touched the animal stuff or knapping.
Who asked for this?
>>
>>2810317
>animal stuff
animals shit themselves to death and aren’t worth ranching outside of cows for sticks of butter to eat as a snack because caloric balancing is so retarded.
>knapping
mediocre recipes, pottery requires a stone wheel, very difficult to level up even with books.
>>
>>2810308
cool beans. cheers anon
>>
>>2810317
The only time I interacted with animal husbandry was a time I forcibly domesticated a rat Ive found in a basement.
>>
>>2810343
knapping exists for primitive technology rp runs
animals exist for stardew valley rp runs

if your only goal is to be as optimal as possible then 90% of the game doesn't matter at all and you should do something else with your time
>>
>>2810387
Then they should have been focused on something else, not unga bunga shit
>>
>>2810373
NTA, but KI5 cars in general are very cool. But perhaps a bit overtuned compared to vanilla cars in the storage department.
There's enough variety now that you can totally get away with disabling vanilla cars.
>>
>>2810317
Even the UI for animals makes it repulsive to engage with, having to precisely right-click to cuddle 15 chickens individually and collect 50 feces individually too is just too much.
>>
>>2810317
>>2810343
>>2810387
>>2810378
>>2810416
Retard anecdote, I introduced a friend to PZ two weeks ago and he mostly farmLARPs at our base while I go out to loot. He complained about how shitty the UI and how tedious taking care of animals are and (because I was being reflexively defensive since I wanted us to keep playing PZ) I said that's because farming isn't the main point of PZ and I offhandedly mentioned that if all he wants to do is farm something like Stardew Valley would be more his speed

Anyway now the nigger is playing SV instead and I'm back to playing PZ alone just on an empty multiplayer server. Total TIS death
>>
>>2810416
so if you find a rake you can use it to collect waste in a larger area. its faster than doing it by hand which doesnt take that long for a dozen animals.
>>
>>2810435
PZ multi has always been shit anyway, way too many games have a multi when the core game clearly doesn't mesh well with it.
>>
>>2810435
lmao maybe you should play SV with him
>>
>>2810435
This >>2810451, and you could change it up where you play both.
>>
>>2810443
Nah most vidya are improved by being able to play them with a bro unless it's some AAA story-driven RPG type shit with the plot done in three separate acts
>>2810451
>>2810461
I don't like SV, when I mentioned it I intended it to be derogatory because I can't wrap my mind around playing a game just to simulate farming of all things. If they added zombies to SV one day then maybe
>>
>>2810465
>I don't like SV, when I mentioned it I intended it to be derogatory because I can't wrap my mind around playing a game just to simulate farming of all things. If they added zombies to SV one day then maybe
You could work in the mines where you fight monsters and click on rocks. :^)
>>
>>2810435
>anons friend prefers the simulated experience of taking a barren patch of dirt and cultivating it into productive farmland
>anon prefers the simulated experience of breaking & entering, looting, theft, violence without consequences
i dont think your friend is the nigger here anon
>>
>>2810493
briton peasant vs norman buill
>>
>>2810470
combat is SV is easily twice as hard, you cannot backpedal and attack at the same time for example.
>>
>>2810498
Barbari, both of them
>>
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i luv to melk
>>
>>2810451
>>2810470
I don’t like SV either, infiltrated by troons, shitty gameplay (why the fuck do I have to sleep the moment night strikes or risk losing everything even if I’m not tired or sleepy ingame?), and communist anti-corpo storyline garbage. (Noo you can’t just let a company bring jobs to your heckin’ peaceful village!!!)
>>
>>2810599
mmm melk :DDDD
>>
long bluntGODS
>>
>>2810629
Bro your flashlight?
>>
>>2810644
>installs flashlight on belt mod, or uses a headlamp, or angle light with webbing.
nothing personal kiddo.
The crafted baseball bat variants are OP as hell, especially the bolt bat and can/sheet reinforced bat.
>>
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>>2787377
192.9.129.34 join my vanilla anarchy server
>>
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this ugly fuck lacerates your neck while you're looting, wwyd?
>>
>>2810731
*bleeds to death because I don't have enough time to rip my shirt into rags and apply them to my wound*
>>
>>2810681
love the plink sound the reinforced bat makes.
>>
>>2810731
Nothing, I would listen to him and that's what no one did
>>
>forgot to pause the game while I went to take a shit
this is how I died.
>>
>>2810416
>cuddle chickens
lol what? Do you actually have to do that?
Even people who raise children in a friendly way don't get physically affectionate with the chickens. Because chickens are fucking evil.
>>
>>2810786
You should be carrying at least 3 bandages at all times...
>>
>>2810929
You can cuddle rats and pet them, that's how I domesticated Bossi. I catched him and persistently fed him water while petting him until he calmed down and stopped thrashing around the basement.
>>
>>2810978
But that fact you need to do it to chickens though?
>>
>>2810929
look chud chickens are people too and they get stressed when zombies follow them around
>>
>>2811024
You don't have to treat the thing you want nicely, it's an option. Same with your wife.
>>
It would help alot if this stupid game have some auto function instead repeatedly clicking to do every damn thing
Like I want to make 4 burgers, but Im forced to chose the same ingredients 4 fucking time instead of some sort of recipe
>>
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>>2810602
>(Noo you can’t just let a company bring jobs to your heckin’ peaceful village!!!)
I live in a rural area where companies pulled out for offshoring, but there's still a few jobs. Fast food, working a factory line or multi-day road trips power washing nuclear reactors (all for minimum wage). Temp agencies are popular because it's easier to skirt around the drug test.

As the years have gone on I've seen more and more outsiders flood in and water down the collective identity and moral framework the community once had. More come in, more locals leave; families here lost generational homes and properties in 2008 and steadily sold off land for oil drilling or foreclosed in the years since. The majority in 2026 rent or are transient. Many of the motels have converted into "mini apartments" owned by private equity, filled with the obese and old (those end up staying), but we've still got plenty of Indian-owned motels people are living in too. And why wouldn't they leave if they could? There's nothing they can do to stop their representatives selling them down the river, there's no real hope or ladder to wealth other than finding it elsewhere.

How do you grow or even maintain a community that is being constantly undermined on all sides? You don't, your hometown becomes a death-of-despair opium den, the perfect manufactured pretense for importing more outsiders.

Big Corpo moving in is not a good thing unless you need a disposable vape or a cheeseburger within a 20 minute drive. I would rather live in a depression-era dugout with no jobs than in Corpo Nigger Hell with no jobs - where one of the poorest states still has groups of transient Mexican laborers coming all the way here to blare music and hit people over the head with beer bottles. At the end of the day these companies are not bringing "jobs" for mutual benefit, they are absorbing and repainting untamed populaces in their image - while extracting maximum value - like any other empire.
>>
>>2811268
>The Incompetent Stone spends 5 years overhauling crafting and the UI.
>Still a convoluted pain in the ass to cook, craft or build anything. Objectively worse than before as you need to either access a menu, radial wheel or right click.

Good work everyone!
>>
>die again
>look to remake mod list
>as I spend a few minutes browsing mods and getting rid of some I realize something
>its the same exact game as five years ago, but less content because so many of the old great mods aren't working anymore
>the only added content is stuff I will never interact with
I'm tired
>>
>>2811358
Yeah I made it to day 12, got bored and stopped playing.

Was pretty much the exact same thing when unstable 42 released.

The game desperately needs NPCs, more events like the helicopter or some kind of roaming horde mechanic.

Instead they spend 5 years spinning their wheels adding shitty animals, pottery and glassblowing.

I hate you Lemmy.
>>
>>2811316
Grandpa lived to see this twice happen in his life, wild shit. I'm seeing it start again.
>>
>>2811316
the funny part is that SV's storyline goes
>do you want to invest in jojo mart or not with this fee?
>if you invest you become wealthy but one or two town trannies become upset (literally no indiscernible negatives if you don't plan to do shitty NPC dating)
>if you don't invest we fuck off to somewhere else and you lose affordable items
curiously enough the entire part of transient niggers and mexicans, druggies, and other undesirables undermining the town is thrown out!
>>
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>>2811358
>t.
>>
>>2811537
i think pierres is decent prices and theres no faggot tranny rent seeking hurr membershipz
>>
>>2810171
>>2810178
>>2810302
now my game just crashes to desktop without sending any coredumpctl crash logs.
time to try Proton, otherwise I genuinely might demand steam support refund this bullshit and just torrent b40 and install some b40 era mods.
>>
>>2811537
Yeah SV did a horrible job showing what parasitic corporate interests do to small towns and the local environment. But I guess they couldn't show half of it even if they wanted to because that would be racist and anti-immigrationish.
>>
>>2811558
yes. it sucks but its true. damn i wish brita's was updated if only for the fuck huge amount of ammo cans it added
>>
>PalmPilot mod
>PalmPilot was released in 1997
like come on retard, there were other PDAs in 1993. they were expensive but they existed.
>>
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>metal bat found in the first house lost more durability per zombie than the frying pan did in my last save
what the fuck?
>>
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PSC still appears to work
Vehicles need this level of intimacy and maintenance in zomboid, fuck the developers for making them gas consuming black boxes.
on another note why the fuck is https://steamcommunity.com/sharedfiles/filedetails/?id=2923554542 not vanilla?
the disassembly cap should be left at 10 for all game modes until they add proper ways to practice skills in-game.
>>
>>2811951
Chinesium hollow bat.
>>
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>>2811953
modlist is made...
I'd pack it as a public pack, but i'm community banned from PZ and that means you can't upload mod collections for some bizarre fucking reason.
Only 56 mods which somehow you faggots can easily acquire 200+ and have it all be useless dogshit.
anyway this list is what they add
>ui fixes/cleanup
>vehicle repair/maintenance overhaul with vehicle armor
>new guns
>xp tracker
>zombie healthbars
>working coolers
>handiwork hand anims mod + melee handiwork mod
>VFE and beefcake for food calorie balancing
>prox inv
>iron ore added to the map for survival/innawoods grug runs
>repairable windows
>>
Been playing for 2 days and I already see why you ritz on the devs
>>
>>2810178
>>2810302
this does not work, i will try again with the jdk terminal to see if i can make a new .jar without unzipping it.
>>
>>2810373
if you wanna get it you'll have to get one of these fuel mods to actually fill it up. I use this

https://steamcommunity.com/sharedfiles/filedetails/?id=3741877969
>>
i wanna be hard and cum in PZ but its difficult when the devs are gay and low energy. you know turtleneck smokes pole.
>>
are there any mods for nice looking palisades? getting tired of log walls on the perimeter but they're the only nice looking ones.
>>
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cow stuck what do butcher it?
>>
>>2809295
are you on this server?
>>2812085
>>
>The game after a decade and a half of development is still so jank that I would never actually play the game on anything but debug mode just in case
I don't think I have a single other game where I feel debug mode is actually a requirement.
>>
>>2812093
yeah, cows get stuck in gates sometimes
>>
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>>2812038
okay, you can do
>cd your/disk/SteamLibrary/steamapps/common/ProjectZomboid
>jar uf projectzomboid.jar file/path/to/zombie/folder/patches
let it run, it patches the file without breaking it or unzipping it.
>>
>>2812113
>spend a gorillion hours domesticating a cow
>then a bazillion hours walking it to your base
>pray to god it survives going through your OPEN gate without getting stuck on thin air
>it still proceeds to instantly shit itself to death the moment you look away
So this is the legendary "stable" release...
>>
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>>2812167
You've had animal die from dung on the ground?
>>
>>2812169
Animals that you get too far away from have a habit of spawning heaps and heaps of shit, while also dying from malnutrition (even with food/water), then they rot in a short time.
It's possible they fucked up the time dilation of despawned animals.
>>
>>2810692
join this server
no faggot cuck shit like pve
>>
>>2812174
That's never happened to me but if it did I'd just add dung to the world removal list
>>
>Surviving without worries inside my house for a week now
>Clean the entire neighbourhood from zombies
>Live is good
>Waiting for the helicopter event
>Hear bandits banging outside
>Get out with my trusty 12 gauge
>Get one shoted by some cowboy wannabe fuck
Niggers! White trash niggers.
>>
>>2812180
It's not the shit that's killing them, at least I am pretty sure of it. Instead time accelerates way too quick for them sometimes so they spawn shit all over the place then die.
>>
>>2812192
nta but the same happened to me one time I went away for a few days, dung covering every tile and I only had like 2 cows and 4 sheep but their health went back up the next day when I cleaned it. I don't know if the dung was doing that but that's what happened.
>>
>>2812201
Maybe it is the shit then?
Either way, it's fucking inexcusable that animals are still as buggy as they are.
Cows still make less meat than RABBITS.
For fucks sake, why are the rabbits worth more calories than entire cows???
>>
>>2812178
besides fucking the game into the ground, not so much, that his deal.
>>
>>2812178
B42 released 'stable'
They then broke 90% of mods just out of spite lmao
Then they removed the online map, again out of spite
Then they did a PR stunt by doing a King of Vagueposts style rant...Out of spite
>>
>>2812180
we even had a shitposter post his bull death >>2805054
having a yellow plain ranch zone is great too
>>
>One of the vegan developers sneaked in an anti-farming mechanic without telling anyone, in the hopes less people farm ingame and in real life
JEJ, what the fuck!
>>
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I just cleared the ammo emporium or whatever its called
now what
>>
potatoes are tubers. you should be able to eat more than half of one and then plant it. wtf are "potato seeds"?
>>
>>2812239
>now what
You've won the game!
>>2812241
Potatoes do actually make seeds IRL but you'd never use them to grow more potatoes.
The devs were too lazy to code proper potato propagation mechanics because the entire farming system is a stolen mode from like 8 years ago. Not making this shit up, they outright just took a mod from the workshop and called it a day.
>>
>>2812245
potatoes have things on the top called eyes that you can absolutely plant and grow to make more potatoes.
>>
>>2812246
I know that lmao, I grow potatos.
>>
>>2812233
Which mechanic?
>>
>>2812249
well those are the "seeds" and that's what we all plant
>>
Even onions can just be placed whole and it will root more onions. I have a week old onion in my kitchen doing it. But the dev for this game is autistic and doesn't know you can light cigs on a hot plate a toaster a stove so fuck lemmy
>>
>>2812251
You're aware that potato plants do in fact flower and seed, right?
>>
>>2812257
Yes but nobody does this to get more potato
>>
>>2812261
I know, but that's where the stupid developers got the idea.
>>
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>>2812249
>I grow potatos
>>
>>2812251
Potato and potato seeds are different things.
When you plant a potato, you're making a clone of the plant (similar to cutting a tree branch and planting it), the plant will eventually produce flowers that produces seeds, planting those seeds will give you a new potato plant.
>>
>>2812268
ain't nobody growing potatoes is fucking around with true seeds
>>
>>2812270
The Irish didn't and look what happened.
>>
>>2812274
they became catholic...
>>
I have a cassette of Nirvana - Rape Me but no NPCs to rape
>>
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>finally get into secure room
>the only loot in there was pic related
>no jewelry, no guns or ammo or anything
nigger devs desu
also thought there would be more ammo here in general, with it being set to 4.0. There should probably be literal pallets of ammo given what it is.
>>
>devs "handcraft" a new map
>still little to no signs of an apocalypse recently occurring
>the stuff you hear from the radios and tv make no appearances whatsoever
yep, this justifies the price increase.
>>
>>2812340
>still little to no signs of an apocalypse recently occurring
This part pisses me off.
There actually IS a few locations that indicate 'something happened here' but it's basically limited to the cultist farm, the lousville burnt town, and the checkpoint civilian camp.
Aside from that? It's as if there was never a zombie apocalpyse at all.
You walk into Riverside and...All the windows are fine? All the cars neatly parked (and suspiciously without gas or keys)?
Uhhh everyone's a fucking zombie, shouldn't there be corpses everywhere? Broken shit? Fires?
>>
>>2812348
umm chuddy... that's going to be for when NPCS release. Didn't you see the fake trailer they made in 2022 using multiplayer?
>>
>>2812363
>There's huge lines of totally wrecked burnt out cars, as if there was a fucking napalm strike for some reason
>Oh wait lmao canonically there was no napalm strikes, they just added huge amounts of broken cars to impede player movement and cause tedium as always
WHY IS THIS ALL THEY EVER FUCKING DO!? EVERYTHING THEY ADD IS JUST TO MAKE THE GAME MORE TEDIOUS!
>>
>>2812348
>play almost any other zombie game
>enter a bunch of random houses in various states of damage from the apocalypse
>find a body with a firearm and a spent shell beside it, suggesting a tragic suicide in the face of the apocalypse
>find a bloody body in a bathtub with a bloody razor nearby, suggesting a far less clean suicide
>find a zombie sealed inside a room that was barricaded from the outside, suggesting their family/friends didn't know what to do or thought there was hope for them and tried to keep them "alive" until they could be cured
>find the above except it's a corpse, suggesting the early survivors didn't know if the body would turn or not
>find mass graves and dead zombies here and there, suggesting the military and other survivors were at least trying to do something before shit completely broke down
>etc

>play zomboid
>uhmmm... there are random car wreck pileups in the middle of the road... and all of them are burnt down to their frames for some reason so don't you dare think you can use them for spare parts or gasoline...
>>
>>2812379
Zomboid HAS some events with dead bodies with spent shells. But they're so rare and sporadic that you sort of forget about em.
And the house itself will be pristine, as if the guy shot himself with no zombies nearby.
>>
>>2807615
Kill yourself.
>>
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just made this item for the first time ever in the serb
-1 bucket i guess
>>
I simply tell myself that the zomboid world is a weird floor of the Backrooms that you suddenly found yourself in while in the middle of their day to day life.
It explains everything. Like why the buildings are all pristine despite a zombie apocalypse, or why there are random car wrecks that are positioned and damaged in such a way that doesn't make any sense. And that random helicopter that appears once and follows you for no reason? It's just another backrooms anomalous entity.
It also explains why your survivor apparently has no experience with the zombies despite spawning in a completely unbarricaded house with zombies everywhere outside. How did you last so long without one randomly finding you? What supplies were you eating? The answer is you weren't. You were living your life and suddenly found yourself here. That's why everything's so terrifying as if it's a new experience, that's why you don't know the layout of the town you're in, everything IS new to you.

These are the lengths I have to go for this "realistic" game to make any sense.
>>
>>2812395
The real answer is literally NPCS, the game was built with the "day one" mod shit in mind but they've procrastinated for so long that most of this shit makes zero sense. Everything was MEANT to be a placeholder until NPCs are in so they can have them actually loot the stores and make bases but it's been over ten years and they've had to try and balance the placeholders and it's just made a mess
>>
>>2812395
>How did you last so long without one randomly finding you?
The game canonically starts the second the infection starts to spread, hence the radios talking about it as if the world is just fine.
The devs are retarded and set the game on the wrong day. The game starts a solid 10-11 days into the infection but the radios and such aren't.
>>
My headcanon is it's actually a week into the apocalypse already and I NEETed at home pc gaming while others evacuated
>>
>Developers add in a mechanic where more and more (up to 50%!!!) of buildings get looted by invisible ghost survivors
>Also loot diminishes down to 10% of it's normal value over 10 years, also by invisible ghosts
Fucking why? Who the fuck makes it to 10 years ingame anyways? Hang on let me calculate that shit.
3600 fucking hours to make it to that point, assuming 33% of the day is skipped via sleeping.
150 real life days, or HALF A FUCKING YEAR to see a mechanic which ultimately just boils down to 'less loot lmao'
>>
Fuck Knox County. My canon Zomboid is Prince Edward Island and the Lost Province mod, and the rest of the world is completely fine just PEI is in the shit a la 28 Years Later.
>>
discomfort is really fucking annoying and dumb
"oh this gas mask is keeping me from dying but its uncomfy so I'm gonna be a little baby bitch about it"
>>
>>2812427
Sandbox discomfort away. It's a mechanic only added for tedium and should be treated as little more than Lemmy's impotent tantruming against players surviving in the game for more than a week.
>>
>>2812431
>It's a mechanic only added for tedium

thats most of the game
>>
>>2812437
Which is why I have most of it sandboxed away lmao.
>>
>>2812423
The cool part is how the loot vanishes into thin air instead of going somewhere. The least they could have done is put like 1% of the stolen loot into randomly spawning safehouses that you can bust into.
>>
>>2812443
SHUT THE FUCK UP CHUD! OKAY!? THE GUN STORE IS EMPTY BECAUSE SURVIVORS TOOK IT! AND IT'S SURROUNDED BY ZOMBIES BECAUSE THOSE ARE ALL THE SURVIVORS THAT TRIED LOOTING THE STORE!
Huh? Where's all the guns on the zombies themselves then? SHUT THE FUCK UP! THEY SWALLOWED THE GUNS OR BURIED THEM FOR SAFEKEEPING LIKE MY GRANDPA DID IN THE HALL OF COST! OKAY!???
FUCKING BIGOTS I SWEAR!
>>
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>he hasn't survived 10 years
>>
>>2812452
IIRC only one retard has actually claimed to have survived 10 years ingame, he then went on to not post any actual proof of it at all lmao.
>>
>>2808500
>randomly
It's on a "timer," with a few days where it can possibly show up again.
>>
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>he hasn't deforested all the trees on the map
>he hasn't killed every zombie on the map
>he hasn't maxed every skill on one character
>he didn't mine out an entire minecraft chunk with only a feather
>he didn't 99 max his runescape account, max his white knight rep, and finish the champion's challenge
>he didn't beat Cookie clicker using only unupgraded manual clicks without an autoclicker
you didn't beat the game and have no right to criticize it
>>
>>2812452
that's an ungodly amount of time. I think the longest I've gone is 1 year before dying to bathroom clown car 'oids
the idea of doing it completely unmodded on apocalypse is kind of appealing in a way.
>>
>>2812414
It'd be so easy to fix, just have your starter home have a decent amount of supplies and barricaded windows/sheets on the doors. Make it seem like you're a civilian awaiting orders but still doing the minimum to keep yourself safe.
>>
The infection mechanic only exists because Lemmy is too mentally unwell to make zombies an actual threat without a % chance to one shot you + clown zombies silently packed in closets.
>>
Any good mod to extend medical gameplay?
>>
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>year 2026
>B42 "stable" is released
>buggy vaults are still happening
>NPCs still not even begun development, but they do lie about it
this is how you died
>>
>>2808874
back at the area, and i think it was two zomboids stuck inside a metal trash bin causing the audio to break out. i didn't stay long since i was farming bnuys in a pen
>>
>>2812796
Well the NPCS should go fast, after all we all remember the blogpost where they said they had all the hard parts of the NPC code already finished and just had to put it all together.
>>
>>2812844
Two more weeks.
>>
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>>2812848
it's all ready bro!
>>
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>Try out Build 42
>Find a scalpel and see that it now has the "Medical" label
>Think that means it'll have some sort of purpose.
>It doesn't.
They just added a bunch of useless junk, didn't they?
>>
>>2812873
>Frogs have item type 'frog'
>Who fucking knows why?
>>
Game constantly has micro-stutter even without any mod
Guess it's my PC finally can't kept up, in this fucking economy. I guess I can go back to B41 or just do IRL primitive run
>>
>>2812454
His name was MisterLamprey, persistent liar who constantly closed his stream after a bite sound and would conveniently close his stream and be back the next day with the "The bite last night? Oh the top ate it". He was also caught with debug on a few times and said "I was just testing some stuff last night must have left it on".
>>
>>2812954
Yeah figures, what a faggot.
>>
>people i know fire up mp server
>One group settles in the riverside fire station, the other sets up in rosewood fire station
Both boring faggots, especially the rosewood cunts.

>I live on my own in riverside town center
>Game still feels too easy, every town has the same loot, my safehouse is easily secured, no progression, i already have everything.
What the fuck do i even do now
>>
>>2812969
>What the fuck do i even do now
Grind skill levels, which is the only actual long term goal. It's also the most fucking boring thing you can do in the game.
>>
>>2812969
use settings that make survival a challenge rather than a chore?
>>
>>2812973
There's no such settings.
Zombies are either cock and ball torture sprinters, or 'literally walk away from them' shamblers.
A smarter game, as much of a trope as 'special zombies' are, would have such things to actually make challenge.
>>
What the fuck is happening.
B42 is stable and there isn't a single populated 4chins server?
Is 4chins this dead now? No wonder with these insane captchas ngl
>>
>>2813045
No, b42 stable just sucks that much ass. It's not stable, it's not anything new, it's just rebranded B42 unstable: no interactive map and all your mods busted edition.
>>
>>2813047
Map is here
https://fanmap42.com/
>>
>>2813052
I'm reporting this to The Corporate Stone. Hopefully they shut it down quick.
>>
>watch sprinter run at some guy
>his guy downswings his bat and gets a thunking animation as if he hit the zombie
>zombie ignores the hit like nothing happened and bites him anyways
this is how he died
>>
>>2813045
>B42 is stable and there isn't a single populated 4chins server?
Nobody on this site wants to play this stupid fucking game, and the few that do, don't want to play on a stupid 4chan server of questionable reliability.
>>
>>2813089
The down-swing animations and hitboxes are fucked.
When you think you're smashing your bat against their head on the ground, you're actually hitting their chest.
>>
>>2812935
It's not entirely a you problem, even streamers with super rigs are getting stutters.
They might've vibe coded a lot of stuff and fucked the optimization.
>>
>Wake up
>Map still gone
>>
>Clear out 20+ zeds in a remote lot
>Can't claim it as a safehouse because it's not considered a residential building
Why the fuck is this a thing?
>>
>>2812954
>>2812959
It's so cringe because surviving 10 years the boring way is incredibly easy, as long as you get high fishing/foraging and build an enclosed cabin next to a lake/river in a region zeds don't spawn in (and now zeds don't even respawn so you could clean any area completely), absolutely nothing can go wrong and stop you from surviving for eternity.
>>
>>2813194
multiplayer? If I had to guess, it's so respawning loot zones don't get claimed.
>>
>>2813116
>>2807589
>>
>We want players to play on multiplayer servers for IRL months at a time, operating farms, blacksmiths, etc!
It's like these dipshits have never played a multiplayer game before, the instant you log off, some chinese fuckwad who's been stalking you offscreen for hours will raid your base and fuck it all up.
>>
>she plays PVP in the least PVP friendly game ever
lol, lmao even
>>
So I finally gave the game a serious attempt, but occasionally checking into the community is intriguing. While just 20 hours of play has me questioning dev choices & the time it's taken, a lot of you have gone insane over it quite clearly. My question is why still play? Do the mods fix nearly all your problems enough to not wring lemmy and be done with it? Something must compel you
>>
>>2813220
>My question is why still play?
We shit-talk the game because we want it to be better, and because we know that the developers won't ever do that.
>>
>>2813206
Yeah on >>2809295
Supposedly there's a server setting that needs to be toggled to enable it per https://theindiestone.com/forums/topic/89569-4213-42131-safehouses-cannot-be-claimed/
>>
>>2813220
There is nothing better in its niche, and we want it to be good so we criticize what sucks. We are fair in our judgment, it's just that the studio keeps making the most batshit insane decisions on repeat those last few years, like the entire map fiasco. The game is good but we're sick of it being unfinished and being gaslit by autistic communist trannies and alcoholics with anger issues.
>>
>>2813231
>The game is good
I wouldn't go that far. I'd say it's okay, with a leaning towards bad if we were to include secondary criteria like the devs being lying insane assholes and making little progress in ten years.
>>
>>2813213
>animals shit itself to death and the chinese zomboid farmer brought another cow and a military crate of butter
>>
>>2813240
>Logs off for the night, just finished that advanced forge that I've spent all day making
>Wake up, check it in the morning
>Entire base is gone
>No I don't mean destroyed, GONE, at least 20 fucking chinks must've logged in just to do this overnight
>There's a solid 100 tile diameter where even the topsoil has been removed
>Someone left a journal written in moon runes, google translate says something about 'stupid west pigs' and how my mother must've been fucked sideways by him
Thanks TIS.
>>
>>2813238
It depends on what you value more I suppose, the game has a ton of objective mechanical/gameplay/coding issues, but can be very immersive, which is always hard to quantify. It has enough for me to consider it overall good, but it has many horrible flaws bringing it down.

>>2813244
Kek
>>
>>2813206
>>2813222
I enabled non-residential buildings now.
>>
>>2810435
>recommending SV to someone who enjoys farming
You basically hooked him on fentanyl. Say goodbye to your friend.
>>
Does anyone play Outbreak? Wondering how fast it makes progress. If cabbages don't take 90 days anymore maybe that's sweet, but if it's 60 days that's still not better
>>
>>2812452
My highscore is 1 month, 18 days. I only play on Apocalypse.
But I have to say that I like to take on hordes. I'm just not good at it, so I eventually die.
I actually just closed the game after dying while kiting the ziggers away from the firestation.
>>
>>2812935
Nah, don't know what they did but the game definitely runs worse now.
>>
>>2812853
>build a bunch of systems in isolation
>never actually integrate them to see if they work together
This won't end well.
Is there even an actual roadmap? Because I can't think of anything new they could ship with B43, other than the NPCs.
If we don't get NPCs on day 1 of the new unstable branch, what the fuck else would we get?
>>
the truth is the game can't handle NPCs who need more complex AI and systems without effectively culling the horde numbers, they already introduced lag and frame issues with new update
>>
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>>2813332
>>
>>2812427
discomfort is real. any of you guys work construction?
had to paint a trailer once. paint suit, rebreather mask. pretty basic PPE. i wanted out after half an hour. it gets hot, its super uncomfortable, and i wasnt fighing for my life.
>>
>>2813403
If you were fighting for your life, you wouldn't give a shit about your suit and mask.
>Regularly wears NBC suit and gas mask IRL
>>
>>2813325
driving a car sucks. lag city.
>>
>>2813348
>build 48
lol
just 12 more years guys
>>
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>armor looks cool and provides a lot of protection
>but you can't carry a fucking thing with it even with maxed out str
gay
>>
>die at the military checkpoint trying to battle my way into Louisville from corpse sickness

Corpse sickness is retarded and whoever thought of this should be fired.
>>
>>2813559
Turn it off. It makes clearing large areas without burning zombies basically impossible.
Comically corpse sickness makes campfires and molotovs even more OP.
>>
I am interested in the hobbies mod for more shit to do and cause I found a guitar, but the workshop page is ass. Does this just add music and bladder/hygiene needs? The latter is more involved than just adding shit to do other than watch TV and workout, can I paint and shit?
>>
>>2813559
just wear a gas mask or respirator? the filters last forever and there should've been a gorillian of them at the checkpoint probably
>>
>>2813583
>the filters last forever
Not when there's literally a couple hundred corpses in a small area lmao.
>>
>>2812935
Dearest nigga, I have a 12700k and a 5070, I still get the micro stutters every time and again, specially when driving about. It's not your potato9000 shitting the bed this time.
>>
i love this game, even if it's retarded sometimes
>>
>>2813527
Armor is especially pointless because it only takes two zombies to stunlock you most of the time, and three is an instant kill drag-down.
And ironically wearing all that armor will weaken your combat abilities, risking a single zombie slipping through an attack and fucking you over anyways.
>>
>leave my only cow for 4 days
>come back and it's pregnant, starving, dying of thirst, and stressed
magic
>>
>>2813614
Multiplayer or singleplayer?
From what I can tell, singleplayer farming is fucked, multiplayer seems less broken?
>>
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>>2813601
PZ should run on the moldiest potato, any loss of frame or stutters is always because of horrid java code shitting the bed, they've apparently fixed yet another memory leak issue just a few days ago.
>>
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>kill a deer
>butcher it with no skill
>5 cuts of venison that give 30 something satiety
>accidentally a rabbit that ran in front of me while I was aiming at a zomboid
>butcher it cuz why not
>fifteen rabbit meats that give 22 satiety each
what
>>
>>2813716
Small.
Indie.
Studio.
>>
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>>2813742
>cook the rabbit meat
>all of them now provide 29-32 satiety each
>the average cut provides fucking 60
absurd
>>
>>2813348
This roadmap is so ancient, I think it was originally written on papyrus.
But if that's the current roadmap, they might actually focus on NPCs.
>>
>>2813527
What's the addon with the neat bars called?
I need it.
>>
>>2813988
https://steamcommunity.com/sharedfiles/filedetails/?id=3776182375
its pretty good
>>
>>2813986
We've not gotten anything more recent, for obvious reasons.
>they might actually focus on NPCs.
Kek, good one
>>
>>2813994
Thx broseph
>>
>>2813750
what's your UI mods? My game looks dog shit, ui wise.
>>
>>2814078
well it changes it a little bit but Better Containers. The status thing is CH status HUD but its just for that window
>>
No gay mods, just anarchy. Anything goes
192.9.129.34
>>
>>2813994
Where's the semen meter?
>>
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>knox event expanded is coming back after a routine you-don't-appreciate-me-enough modder hiatus
>now requires zombiebuddy and is in closed testing
it's the best NPC mod by far, but you gotta be insane to trust this random russian dude not to slip in a powershell script with malware when he inevitably feels spited/bored of working on the mod again
>>
>>2813716
>>2813750
it would be super easy to fix this shit so i assume they're just being stubborn at this point.
>>
why is NPC so hard for modern dev? 7DTD had the same problem. if bethesda can figure it out why can't TIS?
>>
>>2814312
>have to navigate a map filled with ai gen buildings
>have to survive zombies in a way where they don't get infinite health and ammo
>have to interact with the player

unless you mean sticking a guy in a house with a magical zombie repelling forcefield that says 3 lines on repeat
>>
My window is behind the bed so I can't close the curtains thanks lemmy
>>
>>2814328
bethesda game has people following you around and shooting stuff in a fully 3D environment. PZ is like pong its basically just a 2D game.
>>
>>2814363
The average Kentuckian was unable to reach across the corner of a bed.
>>
>>2814363
>Can grab a rat from any basement across the state
>twist it's neck
>skin it
>then make a chicken fillet with rat meat, with onions, tomatoes, garlic and peper
>topped with a pint of bleach and wisky
>can't get on top of a bed and close a window
>can't move the bed to reach the window
>YOU NEED to grab a hammer and a handsaw and DISMANTLE the whole fucking thing in order to close AFUCKINGWINDOW
Are you immersed? :^)
>>
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>>2814312
PZ had NPC's all the way back before B38, its just that they were boring to interact with.
Picrel is all the way back from fucking 2011.
Ironically all this graphics animation polishing BS since B41 had only hindered them. Now they have to worry about 3D models for items, weapons, clothing, and making them look half-OK which takes fucking forever.
>>
>>2814300
It's hilarious how often mongoloids actually do this.
>>
>>2814697
Cope, the game looks nearly the same since build 39 and that's eight years ago. These retards blew a decade bloating the game and making half assed mechanics on top of half assed mechanics.
You can't convince me it takes eight years to make sims 1 level animations which they recycle all the time through the game. They could've easily re added NPCs with 40 since the graphics were essentially done by then and expanded them in 41.
>>
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https://find-and-update.company-information.service.gov.uk/company/08650737/filing-history
so apparently Lemmy is a person with significant control now?
What is his real name? None of the current directors mention "Lemmy", and Christopher Simpson had a notice of ceasing to be a significant person with control.
also
>look at other paperwork
149 current shares in the company covering class A,B,C. which has grown to 200 shares covering class A,B,C,D.
The company reports itself as still privately owned.
TiS has had a total turnover of 14,176,508 pounds at the end of Aug 31 2025, with 2,863,767 pounds of administrative expenses (wages, pension, etc), and a corporate tax of 2,088,889.
After all expenses and liabilities are accounted for, TiS has reported 6,239,981 pounds of yearly profit. BUT TiS has had retained earnings of 32,195,244 pounds at the end of the year, starting at just 27,916,047 pounds of earnings at the beginning of the year.
Out of that 32,195,244 pounds, 31,816,403 pounds are cash stored within the bank.
It also seems that the company has debt of 481,114 pounds owed to creditors.
Converting the free flowing cash stored within their bank of 31,816,403 pounds to USD we get a total of
42,936,229.49$ USD
42 million USD, approaching 43 million of freely flowing cash, with a total profit of 8,421,765.77$ USD, aka 8.4 million USD reported at the end of the year.
Overall, TiS is hardly struggling, and has plenty of capital even with contracted employees, now the real question is why the fuck have they been slacking off on the game?
>>
>>2814852
You aren't supposed to ask a man how much he makes.
>>
>>2814852
oy vey those are dangerous questions you're asking!
>>
The map update is whatever, I guess, but I'm still waiting for them to finish the fucking crafting system they based the entire update around
Where's bowyery?
Or the electric blower forge?
Or the makeshift anvil?
Or any of the other nonfunctional tiles that are in the game right now?
>>
>>2814312
>>2814328
Need to take the Stalker A-Life approach. They are fully simulated for combat when you get near them (but generally try to avoid being detected by zombies) and have basic routines for looting etc for the appearance of being fully functional. But all of the autonomous survival stuff is just done probabilistically in the background.
>>
Ugh I don't wanna do anything. I robbed some ciggies and some booze from a bar then retreated to my little trailer, some houses nearby but they will be shit, could hit up this purple community bit but I have no weapon, just wanna sit in my hovel and fuckin mong out
>>
>>2814240
server runs like shit compared to that sprinterfaggot one
>latency makes it impossible to remove items from containers
I don't blame the host but im averaging ~300ms ping and despite waiting over 3 seconds shit doesn't happen.
If this is a "true anarchy" server, disable the anticheat rules to see if the lag is fixed.
>>
>>2814852
>When the question is the answer
>>
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I had to make a 2nd character just to clean up animal shit so my first character can go on multi-day/week-long loot runs
>>
>>2814852
Lemmy already had control. What actually happened is he removed his real name and transferred his shares to a personal LLC or whatever the united kuckdom calls them. You can literally see in the list "Cessation of Christopher Simpson" (SIMPson kek) "Notification of Lemmy79" filed on the same day
>>
>>2814919
pull out your clitty and stroke it bro
>>
I get the feeling there are way less zombies than b41. pretty sure I never played with more than normal zombies but places like muldraugh used to be an absurd death trap unless you had a ton of ammo or did the walk to in the woods cheese
>>
>>2814931
working on it
join up tonight and see if it's fixed
>>
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Yeah, ok, sure, whatever.
>>
>>2813716
It gets better, animals give a kind of relatively consistent amount of meat, but then you butcher a rabbit and it gives you 10 pieces of meat with good satiety, the best ones with 2200 or so calories a pop and the shitty ones at leat 1200 or you get unlucky and a single horrible cut thats is like 12 hunger. The best part is that age means either nothing or just ups the odds, I got the ungodly amount of meat from a trapped newborn sub 1kg rabbit and like a strip of meat from an adult, because reasons.
Get a cow for unlimited milk works, then rabbits or fish, the rest is retarded. An adult pig gives a lot of meat, but the calories are beyond pathetic.
>>
Can someone with a dedicated server make just a pure vanilla anarchy? I've been hosting it on my desktop, but it's not sustainable
>>
>>2815795
The new animals I meant, in the first sentence.
>>
>>2815806
i could but im already set up in the sprinter server.
>>
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>>2815684
>mid night last night
>played PZ the entire day
>tired of it
>question myself if I should play some more before bed
>haven't cleared fallas lake yet gotta do it to start my fort there
>fuck it its wank time
>pull up the folder
>the one
>the r34 folder
>every denomination of sin against God and myself
>wanking my pizzle
>cam the ram twice
>go to take a shit
>forgot to unlock the door
>today in the morning
>bro won't look to me in the eyes
>cut himself short when he told me he had to take a shit at night and woke around the same time I was wanking it hard
>I had three monitors set to maximum cuum
>I can only imagine the horrific shit he glimpsed when he peaked at my door
I don't know what to do, it was bad bad bad bad I can't imagine what he saw and I have this foreboding feeling the talk will happen sooner rather than later.
I should've played more PZ.
>>
>>2815766
More corpo speak wooo
>>
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95k people are playing right now. What is going on?
>>
>>2815875
Normoids have no standards or awareness.
>>
>>2815835
>forgot to unlock the door
wut

Always minimize your shit when walking away. Better yet hit lockscreen.
>>
Can we at least make guns and ammo in build 42? I feel like that is the only thing really holding this game back.
>>
>>2815691
did you spawn in Muldraugh? because I've noticed whatever starting area you pick is going to have way less zombies compared to other towns at peak
>>
>>2815899
What's that? more glassblowing? Got it, on the way lil spiffos!
>>
>>2815899
Yeah, weapon crafting would make this game infinitely more fun. Imaging being able to make multiple bases full of swords and guns.
>>
>>2815911
you can already craft swords
>>
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feels pretty bad I can never find anybody cool to play with. Anybody wanna game with me?
>>
>>2815834
sprinters are fucking gay
>>
>>2815915
yes when we get an official /v/ anarchy server
>>
>>2815923
what settings for anarchy?
>>
>>2815899
insane we still don't have ammo crafting
>>
>>2815893
I do that, if fact I go a step closer and shut down everything afterwards and make sure it's all off. It was when I got up and went to shit and went for the door that I noticed it was unlocked. I didn't saw him at night, or if he ever got up or not since I have noise concealing headphones. For all I know he could've been there the entire time or just for a split second. Not knowing is what bothers me.
He hasn't spoken about it, but cutting himself short when talking about waking up in the middle of the night is a dead giveaway.
>>
>>2815875
New build wave, same with 41.
>>
>>2815937
everything default, except you can steal from bases, fire spread on, random zombie speeds, random everything
>>
Hot mess of UIs. Cooking needs simplifying bad it's dumb. Tell me there's a qol mod
>>
>>2815964
random / slow zombies are the best. sprinters are fucking gay.
>>
Currently known /vm/ servers. Is the modded one offline?

149.102.156.205
port = 35700
7% Sprinters / Bite Only / PVE

70.177.171.169
port = 16261
Full vanilla server (pve or pvp?)

192.9.129.34
PVP anarchy server, anything goes
>>
>>2815893
NTA but I intentionally leave mine up to keep people out of my room.
Monitors face away from the door too but along the same wall, so they'd literally only see it when leaving.
Every "I saw your porn" conversation has the very real potential to turn into a "why were you in my room on my computer?" conversation, which kills the discussion before it even begins.
>>
>>2815899
yes there is a pottery table and yes there are new carpet tiles
>>
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>>2815899
yes, here's your gunsmighting
>>
>>2815899
>giving guns an indirect buff
>despite it likely requiring maxed out metalworking and finding gunpowder in world with how they balance things
Not gonna happen.
>>
>>2816026
Real question, how long until someone gets one going with zomborut/zombolust?
>>
>>2816052
If Lemmy and his team weren't leafcucks they would know that the military has issued manual on how to make gun powder in your backyard. It would placate their retarded obsession with crafting and allow us to make gunpowder to keep using guns, or even make them.
Have metal working at 10 and woodworking at 7 or 8, so you craft muskets. But these retards are obsessed with magdalenian larp to care.
>>
>>2816026
someone explain why would i want to play a vanilla server where i have to afk for 10 mins for my guy to finish reading a skill book when i could just play solo and fast forward through it. that goes for all the rest of the mundane shit with a long progress timer.
>>
>>2816094
if you don't know the difference between singleplayer and multiplayer, god help you
>>
>>2816096
You didn't answer his question, faggot.
Also any server that doesn't make skill books basically instant, is retarded. Why are books so fucking timegated?
>>
>>2815835
>every denomination of sin against God and myself
Don't leave us hanging, give us deets
>>
>>2816099
go play any other game made for retards (99%) of them
YOU are the retarded one
>>
>>2816126
Shut the fuck up Lemmy, don't you have more staff to lay off?
>>
>>2814227
I realize what's different, I had texture compression enabled. Everything is smooth now, not pixelated anymore.
>>
>>2816026
PVP anarchy is probably going down soon, i can't control the ping and that's gating a lot of people here from joining. Can literally anyone else host?
>no mods
>slow zombies
>1.5x zombie population at peak
>pvp enabled
>fire spread on
>>
>TIS is going full damage control mode and is going to put the map back online
LMAO!
>>
>Map maker vagueposts, TIS shut down his site
>TIS vagueposts, 'no we didn't! He's lying!'
>They vaguepost together 'oh haha it was all a misunderstanding please stop negative reviewing the game!'
What insufferable fucking people, can they not directly communicate and TAKE RESPONSIBILITY for once in their faggy lives?
>>
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>Uhm actually that mechanic is good because it's REALISTIC chud!
>The realistic characters they have made
>>
>>2816135
don't forget character names > usernames
very kino
>>
>watching a dude play with 3x pop sprinters only run because it randomly showed up on youtube
pretty nuts. I'd hate basically never being able to use guns though
>>
>>2816026
if a new server is hosted, please add these mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2757712197
>vehicle repair overhaul to make maintaining cars not require cannibalizing all other cars
https://steamcommunity.com/sharedfiles/filedetails/?id=2923554542
>xp recovery with skillbooks which should be vanilla
https://steamcommunity.com/sharedfiles/filedetails/?id=2366717227
>swap it
https://steamcommunity.com/sharedfiles/filedetails/?id=3403490889
https://steamcommunity.com/sharedfiles/filedetails/?id=3304582091
https://steamcommunity.com/sharedfiles/filedetails/?id=3304580957
>vehicle armor
https://steamcommunity.com/sharedfiles/filedetails/?id=3564950449
https://steamcommunity.com/sharedfiles/filedetails/?id=3593757134
>not tested in MP properly, but it works fine in SP on latest, makes vehicle maintenance more detailed and cars more difficult to repair while making engines not instantly go kaput if you crash into something then require cannibalizing 10 vehicles as backup engine parts stock.
https://steamcommunity.com/sharedfiles/filedetails/?id=3577903007
>more perishable foodstuffs, more recipes, sapphs if it wasn't shit and had every recipe gated behind a magazine.
https://steamcommunity.com/sharedfiles/filedetails/?id=3413529369
>xp tracker
https://steamcommunity.com/sharedfiles/filedetails/?id=3717099183
>make offices less useless and add readable documents for XP gain
https://steamcommunity.com/sharedfiles/filedetails/?id=3761077099
>firearms

I didn't list all mod dependencies unless they're hard to find, but this list has some good and (last i checked working on SP with each other) mods.
>>
>>2816325
no one wants to play with 100 mods
>>
>Opens dumpster
>Full of items better than shit you'd find in a garage/house/etc
Wat
>>
>>2816408
b42 trash is weird, man. Can even find sledges.
>>
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>>2816408
>A beaten up carboard next to a road
>Open it
>24 sealed beers
Thanks man
>>
>>2816443
>Be 1993 Kentucky citizen
>Sees one armed zombie shuffling the streets
>This is it...The end times...Now is my chance...
>Politely open tool shop door, not even making a scratch on the building while breaking into it
>Grab every axe, sledgehammer and wood saw I can shove into my backpack
>Throw them all in the garbage
>Drink bleach and die in a bathroom for some reason after swallowing the car keys for 10 vehicles including ambulances and police cars
>Die happy knowing I've fucked over the life of someone else
>>
>>2816443
you can fucking make them
>>
>>2816462
With like what, blacksmithing 7?
>>
>>2789453
It is simpler than this. There are no good zombie survival games like zomboid. Like some other anons have said, once there is a even half competent studio who makes a zomboid-like and nails the presentation, game progression, and systems, zomboid will be a long forgotten memory. Or at least, given a reason for the devs to actually get off their fucking asses and seriously develop this game. 13 years is fucking wild.
>>
>>2801488
I have like 15 hours. I won't play until there is an endgame.
>>
>>2816462
Dude, I hate blacksmithing
Genuinely thought it would be the coolest thing they add in B42 but nope
The sprite is ugly, there are too many processes, requires you to smelt the entire town to just make an anvil, and there's no custom animation to go for it
I thought baking charcoal would take time but nope it's just one click button (which is convenient but ruin immersion)
>>
>>2816455
I know it's retarded, but isn't the story that everyone got either evacuated to the refugee camp near Louisville or died?
>The year 93 of the Second Millennium of the Christian Era
>A mysterious plague is going around since the smell started
>Look outside my window
>See a man stumbling about
>One arm hanging by a tendon
>Smeared in blood
>"This is it, the end is nigh"
>Grab my trusty backpack
>Systematically go through door to door of my town grabbing every kitchen knife and any other kitchen utensils and bury them at undisclosed part of the forest
>While at it
>Grab every coach roach and rat I can find and leave about inside kitchen cabinets just for the giggles
>Finish my mission
>Fill my pockets of all the clothes of the state with all the ammunition of every police stations and car batteries of all vehicles
>Dive into the Ohio rive and kill myself
>As the water clogs my lungs and darkness elopes me
>Die happily knowing I fucked up the life of some smuck who got left behind and get to drink the heavily polluted waters thanks to me.
>>
>>2816490
>I know it's retarded, but isn't the story that everyone got either evacuated to the refugee camp near Louisville or died?
Not everyone got to the checkpoint, a minority of people did. Most people died from bites, with the survivors dying to the airborne infection that spread across the county.
>Be Muldraugh doctor
>I warned them that zombies were possible, they didn't listen, they'll pay for this
>Raid my own doctors office, grabbing as many bandages, bandaids, suture needles and painkillers as possible
>Hop over an air conditioning unit and end up in the backrooms, nobody will ever find the items here
>In the afterlife my spirit sees a man scratch himself on a shrub, he bleeds to death over the course of 8 hours due to being unable to find a bandaid
>>
How2MakeArmorWorthwhile
>Make armor saves also prevent stunlocks
>Make lower tier armor still protect from hits, but break after just a bite or two
>Congrats you have made armor worthwhile!
Having to invest in a full suit of medieval plate just to be 'zombie proofed' and dying from stunlock anyways is dogshit.
>>
>Making a fucking short bat, a glorified club requires near master levels of carving skill
>But any retard can grab some animal sinews and hammer out some perfect sinew thread without any skill whatsoever
MAKE IT MAKE SENSE!
I am 100% fucking certain I could make a bat right the fuck now and I haven't carved a thing in my life. But I cannot at all tell you how to make usable thread out of animal sinews.
>>
>>2816576
how did you even break into the crafting system to begin with? It's asinine in presentation
>>
>>2816325
Aw shit, does SVU work on MP now?
>>
>>2816583
It's one of the worst UI's you can possibly create.
Also you can't craft shit when it's dark, even with cats eyes, the sole purpose of which is SEEING IN THE DARK.
>>
>quality chair hitbox is as large as the tile hitbox
let me pass man
>>
>>2815875
cultural fomo.
i was playing the alpha before it was cool btw
>>
is there a current good reading speed up mod so you don't have to waste a day reading
>>
>>2816626
why would you need a mod? just adjust reading speed in world settings
>>
>>2816639
I didn't notice it despite going over the options multiple times, rip. thanks
>>
>go into char creator thinking I'll make an average joe and work my way up to strong and athletic
>realize how tedious that would be and just minmax anyway
tfw
>>
>>2816717
why i pick firefighter fuck that grind
>>
>>2816060
>If Lemmy and his team weren't leafcucks
They're from Ontario and England, they don't count as both are foreign countries.
>>
>>2816731
>A leaf
>A brit
Truly the game was doomed from the start
Gott Straffe England
>>
farming - gasoline substitute from corn

cooking - rework. better food == better skill, balanced diet == better skill

masonry - combine glassworking and pottery

carving - combine knapping

hunting - combine trapping/tracking. add various bows/crossbows and add buffs to them.

animal husbandry - butchering/animal care into one skill. more food options for variety/cooking rework.
>>
>>2816800
stop this man!
>>
the entire positive/negative trait system is really dumb I think. there's a reason the cataclysm troons got rid of it and I'm like 90% sure TIS just aped it from cdda anyway.
They should just make the occupations better and have those more heavily influence gameplay, make unemployed just be the hardcore pick for no bonus at all.
make each job capable of going the extra step beyond what any one can just grind
>>
>>2816800
They should combine carving and carpentry to 'woodworking' and knapping and masonry to 'stoneworking'
>>
>>2816828
The trait system is beyond retarded because a lot of the traits are just how the default game should be
Cats eyes: Why the fuck should literally half the game be unplayable due to complete darkness? This is a game, not reality, so fuck off
Organized: Why the fuck are we penalized for wanting containers to actually contain shit?
Outdoorsy: We need a trait so fucking garden plants don't kill our characters and so a little bit of rain doesn't give us the flu, what the fuck lmao
>>
>>2816828
Boon/bane systems are fine, Cata troons only got rid of them because the faggots didn't want to balance it since they were adding ten gorillian trans culture character backgrounds, proficiencies, and traits. How are you going to quantify gender equality studies background without pissing off some selfrighteous troon?
>>
>>2816800
fix the UI first, what the fuck is this crafting menu I am rolling back to before whenever this got put in
>>
>>2816868
Organized and outdoorsy is understandable and kinda fair.
Cat's eyes is fucking stupid though because that shit doesn't work indoors.
>>
>>2816903
The traits don't make any sense because in real life you can BECOME organized and BECOME outdoorsy.
There's no flexibility in builds, which is, dare I say NOT REALISTIC.
Lemmy wants to have his cake and eat it too, and I am going to kick him in the balls for it.
>>
>>2816455
This sounds like something someone here would do.
>>
>>2816919
If I died knowing I deprived some negroid of essential survival tools, I'd probably be pretty happy.
>>
>>2816135
you guys want safehouse spawning? trying to go through all the settings people have been suggesting
>>
>>2816717
You should only make characters with either 0/1 str/fit, or 9/10. Starting at 5 is the worst, you get 0 points from it, and leveling it up will be a pain in the ass.
>>
>>2816975
Levelling strength is considerably easier than Fitness.
Starting at 9-10 FIT is the meta, any level of strength is workable but I think anything below 5 IMO makes you unable to carry much of anything.
>>
>>2817004
Yeah, for some retarded reason, str levels up automatically just by walking around, while fitness doesn't.
>>
>>2817008
>Protein gives you extra strength gains
>Except the game doesn't warn you that too much protein 'poisons' the player and actually cuts your strength gains
>Eating most of the foods that players prefer like fish, meats, etc basically will make your character into a weakling
>Lemmy sincerely thinks that gulping down fish stews won't give you mad gains while working out
>>
>>2817016
It's so obviously a half-assed mechanic put in 10 years ago and never revisited that I don't even want to think about it.
>>
>>2814697
I don't know about that, 3d takes way less time to produce than sprites. Imagine drawing a pair of pants or a gun and all associated animations, for all associated angles, compared to doing it once on blender. Hell, once you've done revolver animations, its fairly trivial to share the animation with other revolver types so thats even more labor savings later down the line.
TIS is just lazy.
>>
>>2817016
is that why im sweating like shit with zero clothing since im eating nothing but rabbits
>>
>>2817020
The nutrition system not getting revised in a fucking decade is embarrassing.
>>2817026
Possibly? I don't think 'protein poisoned' affects player temperature, but who knows.
>>
>Sledgehammer head requires 9 smithing
It's like the devs don't even fucking pretend the game is realistic in any manner. It's a big square chunk of iron with a hole in the middle. It's one of the easiest things to make. You can cast the fucking things.
A sword being hard to make? A katana? Yeah okay that makes sense to me. Big complicated pieces of metal like halberd heads or something? Sure.
A FUCKING HAMMER?
Lemmy can suck a fat one.
>>
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>PR corpo-speak apology from TIS is full of very positive dicksucking comments
Huh weird, wasn't everyone up in arms literally a day ago? Where did they all go?
>Picrel
Oh....
>>
>>2817055
reddit was important indoctrination material back then, now it's fake inclusiveness lol
>>
>>2817073
Any website where you can pay chinese botfarms to censor people for pennies on the dollar, is a shit website.
>>
>>2816408
>Open a drawer
>There's a tube TV inside
>>
>>2817049
I don't get the point of the new skills. Like why not just go loot the items rather than spend an absurd amount of time leveling up a skill? What on earth could a player be doing where he needs to create tools like that?
>>
>>2816862
i would instead name carving and knapping survival and use it as a requirement for some basic survial esque recipes as well (stuff like snare trap/stick trap) while still allowing later levels to give tools. give durability/effectiveness based on level.

firearms - combine aiming and reloading, remove muscle soreness from using guns

first aid - additional types of wounds and medical items to cure them. bruises --> compress, blood loss --> transfusion, probably amputation as a lvl 7 skill.

if only i could mod
>>
>>2817117
>Reloading being a separate skill and having 10 fucking levels when it levels so slowly
I am pretty sure you could fire every round in the entire map and not make it to level 10
At that point I have to ask the question of why have the skill at all, if it's so fucking pointless and impossible to level anyways?
>>
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>>2816026
changed mine to anarchy, let me know how it runs. used settings from what everyone suggested

70.177.171.169
port = 16261
>>
>>2817123
There's a diminishing return effect after you reach aiming and reloading 5. You could insert bullets to stacks of M16 magazines for days and still won't level up
>>
>>2815766
Was it really that hard for them to explain things from the start instead of vagueposting?
>>
Holy fucking niggerish devs, they somehow broke mods completely with the last hotfix, my previous modlist is still there, but any mod I subscribe to just doesn't appear on the list, at all, I can't add a single mod.
>>
>>2816026
firearm mod updated for sprinter server.
>>
What is the best gun mod according to /pzg/?
>>
>>2817506
i'm running [B42] Vanilla Firearms Expansion https://steamcommunity.com/sharedfiles/filedetails/?id=3761077099
bretty gud so far, integrates well into the setting
>>
>>2816800
Cooking is fine. You can already use it to turn rotten food edible.
>>
>>2817506
Guns of 93 was pretty good but it's still in beta for b42.
>>
>>2817567
Cooking sucks ass in it's current state, takes too fucking long to actually cook anything, recipes are way too restricted and you usually burn more calories fucking around to cook, than you would just eating the ingredients.
You only get a small amount of nutrients out of rotten food, and frankly if you're running out of food by the time you have level 8 cooking, it's not going to save you.
>>
>>2817567
>cooking is fine
It's where things get arbitrary and retarded, and lemme thinks hot dogs can only be made with specifically hot dog weiners so fuck you if you wanted to use a regular sausage or use a baking tray instead of a roast tray or any other dumb convoluted nonsense
>>
my game audio keeps breaking whenever more than 5 zoids attack a breakable object... i didn't had this problem in .19
>>
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This is a realistic game you fucking chuds, that's why all the mechanics are tedious and anti-player!
Huh? My character? What do you mean they might not be realistic, yes they are!
>The character
>>
>>2817593
What aspect of reality is being simulated by the fact when I subscribe to a mod, it just doesn't appear in the modlist when I launch the game so I can't activate it?
>>
>>2817597
Referring to TIS ass kissers, who then go on to mod the game into a fantasyland.
>>
>>2817055
Spineless fans. They have been turfing these social platforms forever and if you dare to be extra-critical in any capacity they ban you. 4chan and some smaller fan made discords are the only place you can share your gripes.
>>
>>2817601
I know, I'm not one of the autists who can't get sarcasm, I'm just really pissed off by TIS's bullshit. They released a "stable" version and every single fucking mod is broken for no reason, to the point I can't add a single one, this is straight up malice, there is no way it's le incompetence. And their janny faggot is there meanwhile claiming they have 6 gorillion QA testers.
>>
>The Greenes supermarket still has nonfunctional doors
>It's been like 5 fucking years
>>
>>2817607
werks on my machine, rn running 41 mods or so
dare i say, skill issue?
>>
>The button to yell out loud and fuck you over with zombies is right next to the 'walk up' button
>But we PROMISE we aren't spiteful fucking mutants who hate our own customers! Really!
First thing I did was rebind that stupid key.
>>
>Retanaru has been offline suspiciously over the map takedown scandal
>>
>>2817622
>The button to yell out loud and fuck you over with zombies is also the button that brings up the emote wheel but only if you hold it
lol
>>
>Server shutdown when car's near-completely surrounded by zeds because the road ahead wouldn't load
Gee fucking gee.
>>
Sorry for the sudden shutdown, I didn't mean to.
>>
>>2817666
This is how you died
>>
>>2817666
>Fighting zombies in a neat congo-line
>Server goes down then I close with a zombie for a swing
Second time this happened to my unlucky ass. Sure kicks some adrenaline up in my head.

>Server shutdown when car's near-completely surrounded by zeds because the road ahead wouldn't load
Car should be still running by the restart, press the gas and get the fuck out!
>>
>>2817686
>Car should be still running by the restart, press the gas and get the fuck out!
I did though unfortunately when I entered town and tried to bait a crowd of zeds to lure them away from a diner, I bumped into a stop sign in a side street and ever since the car's been intermittently stopping. Doesn't help I'm out of food either and borked the loot run.
>>
>four tons of metal rams into a stop sign
>the four tons of metal is what takes serious damage, not the cheap stop sign that's barely anchored to the ground
sasuga Zomboid.
>>
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is this how i tow his corpse
>>
>>2817593
Imagine playing a blonde sticc when you can play a thicc readhead.
>>
>>2817593
>>2817740
It's criminal how many games completely ignore hairstyles, you get like 20 choices, of which 10 are pure trolling (bald, mohawk...), 4 are nigger "hair", 4 are bad and 2 are decent.
>>
>>2817740
what mod is that hairstyle from?
>>
>>2817766
I downloaded 3 at once so it could be any of the following
https://steamcommunity.com/sharedfiles/filedetails/?id=3774898489
https://steamcommunity.com/sharedfiles/filedetails/?id=2463184726
>>
>>2817788
that's for
>>
lol?
>>
>>2817801
>hand-crafted
>6 gorillion QA testers
>>
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>>2817806
Guess they just forgot to put a wall along here :^(
I can't place a hanging sink along here. Works on the visible wall.
>>
>>2816946
i can take it or leave it. i kinda like it. also allow safe house spawning day 0 since it's mostly gonna be people from this thread playing anyway
>>
>>2817666
>>2817696
Cars on MP have only been serious death traps since B41 if you speed and have high latency, the threshold for latency during B42 ((stable)) MP is even lower, if you have 200-300ms ping everything just breaks.
>>2816325
Also you can check these mods out if you want, 2 of them are meant to make vehicles more sustainable and interesting to maintain outside of cannibalizing nearby cars and destroying them
>>
>>2817157
awesome, i'll start playing today
>>
>>2817815
I'm not taking a screenshot cause PZ sucks at even that, but the Greene store in Muldraugh has a wall with 0 doors on the eastern side and getting close to it gives me wallhack vision of inside the building, while my character is looking at a brick wall. 13 years EA, 6 gorillion QA confirmed.
>>
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>>2817157
runs great, feels great, good seed
>>
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new to 20. did they do anything to the forest junkyard
>>
>>2817740
Mod for the body?
>>
I'm not even gonna ask.
>>
>>2817570
cooking is stupid because the player can just slap ingredients together in any sort of combination and it will make a meal.
in Cata you are limited to foods known to man and you cannot just make a squid/ham/brocolli roast with nacho cheese, cuz no one would make or eat that slop.
ita a better system, sure at start your options for a meal are limited, almost nonexistent, but once you get a nice set of kitchen tools and some ingregients you open up all sorts of things.
Cataclysm, also, has morale, and ties into food, comfort, even reading. they really should just take notes.
>>
>>2817997
Some body here made this, it's not a mod really, you have to bake it into your files and it has some clipping, it's simple enough though.
If anyone wants to edit it use it or refine it that's fine.
https://files.catbox.moe/zw6d94.zip
Tell me if it works because the site has messed it up before.
>>
no one has made a fork of realistic driving physics?
>>
trying to decide between going full KI5 vehicles with no vanilla vehicles or only military vehicles from KI5 and papa_chad and that vanilla car armor mod
I do like some of the vanilla cars but KI5s cars are just so much cooler
ofc the end goal for me is just to get a working apc or tank so maybe its pointless having car armor
>>
>>2818068
The Corporate Stone is trying to shut us down with the tried and true method corpo method of posting their private porn stash, duh
>>
did they remove smoking trait lowering your sprint speed by like 2% like the casuals wanted or what
>>
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That zombie taming mod is giving me impure thoughts every time I make her eat a corpse
>>
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>>2810435
kek
>>
Why do people praise the necroa virus? All it does it make blood splatter infect you and slowly adds sprinters to the game. That SUCKS! When is an actual special infected mod coming out?
>>
>add a few mods
>go over them several times
>sort them properly
>accept
>scroll through list again
>half of them are suddenly unchecked
goddammit why
>>
>>2818276
The exploding zombies looked kinda interesting
>>
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????????
>>
>>2818489
>Hand
>Crafted
>>
>>2818489
>he isn't a bathroom chef
You must enjoy having your time go down the toilet too while you're stuck there
>>
>>2818489
So this why we have a non functional washing machine that can store 50 units of trash filled to the brim with spoons and other kitchenware.
>>
so how much longer untill i can have sex with the zombies?
>>
>>2818604
ZomboLust and ZomboRut are updated for the latest version.
ZomboLust lets you bind zombies and have your way with them if they're knocked over and you have rope/tape.
>>
>>2818655
Are either of these on the workshop
>>
I feel like such an idiot for playing this game for so long and never playing with a 2nd character that can refill my genny when I go out on a loot run
>>
>>2818490
>humans will never make errors
>>
>>2818546
Washing machines and dryers work?
>>
>>2818655
Which one of these is better? Lust reads like typical loverslab bloat
>>
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gonna make a useless neet character that goes from zero to hero with his superior neet intellect
>>2818655
>only pics of a female pc being fucked by zomboids
wake me up with its all futa zombies or a futa pc fucking bimbo 'oids
>>
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>fiddled with modlist for an hour trying to make the pale goth skin to work again
>it worked for a second after restarting game
>restart it again
>it stops working
gonna nuke my list and just play vanilla I guess goddamn this shit is annoying
>>
I'm going to make a black soldier fly mod that makes composting faster and maggots harvestable in large quantities with increased nutritional properties
>>
>>2817896
>Log in to try and get something done
>Try to start a car I moved everything to, engine runs and the car moves a couple of meters before stopping with the engine switching off
>It attracted a crowd of zeds from nearby including a fucking sprinter
>I try to fight them off, though the sprinter doesn't relent as the rest of the crowd draws closer and I die in two bites
Fuck cars and FUCK sprinters.
>>
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the captive zombies are pretty cool but it needs a lot of work, need nude zombies and attack animations for them
>>
>>2819300
At the moment they just seem like dress up dolls and pack mules. It's pretty neat sending a few to kill approaching crowds like an animal tamer but they do get stuck fairly often. I also really want an option to bathe and wash blood off them
>>
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Should I have just bought Foxhole?
>>
>>2818896
The dishwasher don't, sorry.
Cothin washing machines and dryers work, at least they did in 41, haven't used the yet.
>>2819011
Try enabling and disabling compressed textures, for some reason it works after that
>>
>>2817520
does this mod include silencers?
>>
>Zomboid video
>day 1
>Different zomboid video
>day 3
>another zomboid video
>day 5

Why does everyone only show the first week. Show some 300 day videos fucking cowards. Oh yeah because there is nothing to do after the first week.
>>
anarchy niggas, get in here, let's have a little fun
70.177.171.169
>>
>>2819393
yeah though I'm not sure if its a standalone accessory or just random guns. found an mp5 with a silencer the other day but restarted soon after so I didn't fiddle with it to see if it could be removed
>>
>>2819405
I'd argue there's nothing to do after the first day depending on where you start.
>>
>>2818276
Anything is more than these worthless fucking devs are doing.
>so-called "zombie" game
>zombies haven't received any significant development in almost ten years
>even important issues like their ridiculous tracking through walls takes forever to get fixed
>>
>>2819393
>>2819458
yes and no

There are some variants of guns that come with silencers, but they're not something you can remove and put onto another gun, or even loot separately.

It's one of the things i didn't like about VFE, not sure if that's changed with b42 though
>>
>>2819425
busy right now
>>
What is the best ammo and gun crafting mod for this game?
>>
>>2819594
all the best gun mods still needed to be updated to stable
>>
Can we stop calling it stable? Unstable 2.0 fits better.
>>
>>2819605
>stable? clearly not. there arent even any horses
>table? too many of them. you cant even sit down in most places because of hitboxes
>able? the devs are clearly not
>ble? yeah, that's what i said playing this pishadoo
>>
>We removed autodrink to stop people from drinking gasoline!
Oh that's cool, so you'll make our characters refuse to eat dangerous foods like raw eggs and fish, right?
>S-SHUT THE FUCK UP! YOUR CHARACTER EATING 20kg OF RAW FISH WHICH IS SUPER LETHAL MAKES TOTAL SENSE! FUCKING ENTITLED CHUDS!
>>
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>first working car was the van from dumb and dumber
shame I died soon after
>>
>>2819689
that's not vanilla
>>
>>2819689
Vehicle mods sort of piss me off
>Okay cool got the car, oh it needs a tire replaced? Shouldn't be too hard I just need a 'heavy duty' tire right?
>Uhm ackshually you're going to need a special 'extra heavy duty kevlar reinforced' tired on this specific vehicle!
>Where do I find that?
>Oh tee hee 0.1% chance to appear at mechanics shops!
>>
>>2819694
for the military vehicles sure I don't mind that, it adds a unique long term goal to get one up and running. back in b41 I remember spending an in game year almost grinding mechanics to fix up an apc, it was peak
>>
>>2819706
You can't have proprietary loot in a game where you can't craft vehicle shit, and where the spawn rates are so low that you're never going to find the items.
These dipshits don't even realize that tire sizes are standardized and pretty flexible, you can fit a dozen types of tires on the same rims. Will they all fit quite as well? Hell no, but they'll work.
>>
>>2819712
which mod did that? I mainly use KI5s which does have proprietary parts but every car usually has the manual for it in the glove compartment that shows you how to craft the parts. granted, I didn't look at them but still.
>>
>>2819726
A bunch of older mods, mostly B41.
Dropped any pretense of using car mods after that. If vanilla cars don't hit the spot, that's Lemmy's problem, not mine. Not going to let the stupid nigger offshore the solutions to players.
>>
>>2819689
>wind your body
>wiggle your belly
>>
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>where is the kitchen?
>oh, kitchenette I guess
>wait, where is the fridge?
HAND
CRAFTED
>>
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did someone say handcrafted?
>>
>>2819779
>>2819785
random is better than handcrafted.
>>
>>2819785
Built like a pencil, goddamn!
>>
>>2819405
everything interesting and convenient is densely packed in the first week which most players won't pass
>radio/tv channels
>water and power on
>intact cars everywhere
>gasoline freely accessible without finding and wiring a generator or siphoning
if you survive to winter your reward is lag, driving 30 minutes to scavenge, a couple new sprites for snow-covered sprites and it still looks like shit because everything is pitch black half the time or overlit by a flashlight cone
>>
>>2819825
This boils down to a lack of creativity from the devs. They could implement long term goals for zomboid.
>radio/tv channels
They could put a building that lets you set up future broadcasts from unreleased footage from the tv station
>water and power
They could allow you to fix the power and water grids if you have leveled your skills and found the right materials
>intact cars
Allow the player to repair any vehicle as long as the skill is high enough and materials are available
>gasoline freely accessible
This one is so easy. Let us create ethanol from planted crops or let us survey the land for oil and build a pump

So many things they could add to this game to make it more immersive and fun for the late game. They joke about there not being a cure but they could even add a random bunker containing the government who is working on a cure but they need your help to find specific hidden items or samples. So much they could do...
>>
>>2819869
we'll get estrogen synthesizing and MtF transification before any of that lol
>>
>>2819712
>You can't have proprietary loot in a game where you can't craft vehicle shit, and where the spawn rates are so low that you're never going to find the items.
they can and they did, lmao.

if i was the modder, id add the ability to craft it just for you.

2 ingame years time to craft one. 50% failure.
>>
>>2819425
I'm on
>>
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CAREFUL you may have a seizure if you play this game!
>>
>>2819425
i should spawn tons of zombies in random bathrooms. helicopter is set to sometimes but maybe i should increase it for more chaos
>>
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wonder if its worth grind blacksmith even more for the mace head
im already lvl 5 blacksmith, might as well go for 8
(even tho the stone mace feels already good enough)
>>
>>2820044
lol it feels like there's a fuckload of zombies right now, i'm down for chaos though
>>
>>2820258
What is that stats bar mod?
>>
>>2820258
also what is that mod that shows the map in the corner? Also the tool bar degradation mod?
>>
server status?
>>
>>2820330
see
>>2819425
>>
>>2820294
ye went with highest pop
>>
>>2819425
hows multiplayer work with zomboid? if you log out your body is just there? what happens to your shit?
>>
>>2820299
Simple status I think
>>2820305
Clean hotbar and some minimap
>>
>>2820356
if you log out, you disappear until you login. your shit stays on you, or in your safehouse.
>>
>>2820356
You despawn with your inventory but your constructions and containers stay.
The only thing that change while you're offline are perishables in your inventory, it'll calculate how long you were gone and affects their state accordingly (aka if you leave and come back 3 weeks later, the perishable in your bag will have rotten)
>>
>>2820370
is there any way to break into a warehouse / damage warehouse items?
>>
>>2820258
>>2820305
That minimap is in the base game in sandbox settings
>>
Is the player count hidden on the anarchy server?
>>
>pick up orange diagonal tiles skill check lvl 2
>chance to break 30 at level 8
smells like a masonry skill check to me
>>
>>2820451
i noticed that when i logged in dont know why its doing that
said 0/32 but when got in there was already a person there
>>
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>>2818489
erm??
>>
>>2818489
Do you Europeans not keep your kitchenware next to the toilet? How the fuck do you intend on boosting your immune system naturally?
>>
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>Key - Residence
>actually, it's the entire strip of shops
>>
>Aprons don't protect the groin
What concerns me is that this implies Lemmy doesn't know where his dick is.
>>
>>2818900
ZomboRut is simpler and more to the point.
ZomboLust has a QTE to choose between if you get violated or bitten.
Pretty sure both work with bandit mods.
>>
>>2818212
fuck KI5 and the part bloat, get yourself Motorious Zone
>>
>>2818212
APC and Tank feels like shit since they handle like regular car and still has the same sound when you drive them
I'd have rather get a truck desu senpai senpai
>>
Some guy ported over Brita's mods to b42 but it seems to not be working has anyone got it working?
>>
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>>2820365
Are you sure the mod is simple status? This mod doesn't show any of the pictures next to the bars.
>>
>>2820915
That anon is wrong it's called modern status
>>
>>2820920
oh thanks
>>
>>2820915
All those plates to juggle and they can't even give us one moderately special infected. Not even a fatso or a muscle freak. But at least we can glassblow ourselves a dilator.
>>
>>2820915
NEGATIVE NUTRIENTS
>>
>>2820915
>lipids,carbs protein
this is really a thing?
>>
>>2820915
>You can have positive calories and negative lipids/proteins/carbs
What the fuck are our characters actually surviving off of? Vril?
>>
>>2820975
Yep. Protein offers a boost to strength gains. But be careful to not eat too much protein, or you'll lose it!
>>
>>2820915
>lipids
the fucking priorities in this game...
>>
>install fast forward mp mod
>reading recipes doesn't work while fast forwarding
>washing clothes doesnt work
>presumable everything else doesnt work

what the fuck is the point. how do you click publish on the workshop without a huge disclaimer saying it doesn't work
>>
>>2820991
>what the fuck is the point. how do you click publish on the workshop without a huge disclaimer saying it doesn't work
It's probably vibecoded.
You'll notice that a lot, some retard goes "HEY GROK GIB ME FAST FORWARD IN MP MOD FOR ZOMBIEOID", then it shits that out and they slap it on the workshop without testing it.
Threads about it being a problem on the discussion board get locked too.
>>
>>2820915
Anger to whom?
>>
>>2820258
>You need to grind a skill for several real life hours in order to get a lump of metal and melt it into a ball shape. Something that a illiterate ape in the northeast of Brazil do everyday.
JUST GRAB A HEAP OF IRON AND MELT INTO A BALL WITH A HOLE IN THE MIDDLE THEN NAIL THAT FUCKING BALL INTO A CLUB YOU DON'T AAAAAAAAAAAAAAAAAAAAA LEEEEMMMY YOU FAGGGOT
>>
>>2820299
Modern Status [B42] and Mini Health Panel [B41/B42.20]
>>2820305
Clean HotBar [B42]
minimap is vanila sandbox settinsg lol
>>
>project summer car is dead
>realistic car physics is dead
well there goes my b42 plan
>>
>>2820915
Playing like this is so gay, you don't want to be numbermanaging like this trust me. Imagine irl if this was in hour view all the time. You don't need that, you just need your tummy to grumble a bit when you are.
>>
>>2821080
>project summer car
its updated for B42 though?
>>
>>2821124
the mod is abandoned, not even sure it's compatible with .20, and nevertheless it relies entirely on realistic car physics for many of its mechanics which isn't even on the workshop anymore

all because the devs didn't want to fix a single bug in the engine
>>
What firearm mod is in working condition in the current release? And clothes/equipment mod? I don't want to try and lurk the servers posted in order to steal the mods and risk getting megadoxxed
I hope spoilers work in this board
>>
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uh oh
should I be worried?
>>2821131
vanilla firearms expanded works
for clothes I just use the frocking stuff and tomb's stuff
gear wise there's vanilla gear expanded for more thematic body armor and hats and stuff
>>
>>2821217
no, addon mod just got nuked or deleted and you won't get it again if you weren't subscribed to it.
>>
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>spawn in
>cooked bacon
>taco shells
>make bacon taco
>adding one last piece of bacon makes my character suicidal
bros...
>>
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total zoid death
>>
>>2821312
>Eating 4 pieces of bacon :CCCCCC
>Eating 2 pieces of bacon then 2 pieces of bacon :)))))))
>>
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>>2821318
bro?
>>
>>2821318
>37
>>
>>2821312
stop taking the kike trait
>>
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>>2821318
>there's half of an apple in my fruit salad
>>
>13 years EA
>Still no "Eat all" button for food, so if you have a ton of berries or eggs, you need to right-click -> eat all of them one by one
But at least we've got glassblowing
>>
>>2821450
food restrictions would be fun negative traits
>pescatarian (-1)
>kosher (-1)
>vegetarian (-4)
>vegan (-6)
>>
>trying to get pzk working
>keep getting some error related to the load order most likely and it won't fucking go away
vanilla cars only run it is
>>
>>2821536
Put your berries in a bowl, dingus. But not too many! That would be icky and make you sad!
>>
>>2821546
Great, now all I have to do is right click -> add to salad -> berry for every single one, what a great UI, I truly feel the 6 gorillions QA testers, AmazingFaggot would never lie about that!
>>
>>2816026
I've added sleep to the sprinter server. It takes 25 seconds realtime to fully recover.
>>
Don't cook too much Epic Bacon or you might Have A Seizure
>>
>>2817643
he does use the map on stream frequently
>>
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>>2819425
is there anyone still playing on this server? which server is most used here
>>
>>2817699
i have seen cars knock over lightposts and telephone poles so i am pretty sure a stop sign wont stop a car from running over it.
>>
>>2821606
three of us online right now
>>
>>2821131
Marz still works
>>
>>2818917
>neet

>graceful
>wakeful
lmao
>>
>>2819785
reminds me on sims where you would move a counter and find some random floor tile from an earlier version of the house, or find a wrong wall in some weird angle the devs missed.
only problem if you cannot easily fix such oversights ingame in PZ. the lack of fridges is ridiculous though. that is ubiquitous technology. Having shelter WITHOUT a fridge is a notable thing in America. even our hotels have mini fridges.
>>
>>2821616
1993 technology would make romeo zombies pretty easy to deal with. A car with some armor would mow down countless zombies. Most tools would have easily triple durability. Having the setting be medieval would actually make sense if you wanted to go hard into survival crafting but it's not.
Setting it in 1993 but having the zombies as a backdrop to actual objectives like base building, survivors/bandits, getting utilities back on would also make sense but they aren't in. Even a fucking trader. So we just have shit systems where everything sucks.
>>
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anyone else /comfy/ here?
>>
>>2821759
Looks comfy, but no because I'm not playing until they fix their shit. Sadly they always take at least a month for the most minute fix.
>>
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>>2821759
I wish but the micro stutter is killing me
This shitty ass game with ps1 graphic has no right to eat all of those memories
>>
>>2821536
Yo, I have put 40 hours in since buying this on the HypeTrain last week, and it's insane how the game is even more unintuitive than the last time I checked (6 years ago) wtf
I would refund if I could and pirate occasionally for the crave, also this is "stable", I needed to download a mod to stop tree canopies clouding interiors because they bugged it? Mess of a game I honestly see why fans critique it so hard. BUT when you're in a certain loop it hits the spot until you come across another piece of bullshit design, so I am one of you I guess
>>
>>2821759
I'm based there currently as well but I think there's a bug with some of the windows. Some zeds broke half the windows on the ground floor and it's not letting me replace them with windows I've pried off the neighboring police station. Out of the 7 or so broken windows, only 1 of them actually let me pop a replacement in.
Anybody know if I can use the debug mode to fix them somehow?
>>
any mod recommendation?
>>
>>2821950
Big tits and ass mods
>>
Project Zimbabwe
>>
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I hate these motherfuckers so much
I'm cucking myself on what car mods to get if any. vanilla is kind of boring, ki5 is bloated, pzk is buggy
>>2821975

https://steamcommunity.com/sharedfiles/filedetails/?id=3650112103

seems to work good so far. falling because of sprinting into a low fence WILL kill you at least once in a long playthrough
>>
>>2819425
get on, i'm carving a path through echo creek with fire
>>
>>2821538
>OP (+10)
>>
Which server has 100 million mods installed
>>
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>>2822177
Modders gave vanilla cars animations two years ago btw. :^)
>>
>drive down rosewood main avenue
>15 fps even though there's no zombies in sight
t-thanks indie stone
>>
I'm getting that I should have locked down a B41 mod load. Major flaw of the workshop that it doesn't make versions accessible.
>>
>>2816800
>>2816862
I'd love something like that, and fluid/dynamic traits, not to mention profession levels that actually make sense.
>>
>>2822830
I've said it before but there's no excuse for a lot of crafting not to make XP for multiple skills at the same time.
Why doesn't crafting shit increase strength/fitness? It's intensive work.
As far as this stupid game is concerned working out your arms by building shit doesn't make you any stronger? Lol, lmao even!
And carving wooden objects doesn't give any insight to carpentry?
Welding shit doesn't give any insight to blacksmithing?
>>
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>start in rosewood as cop in police station
>prisoner transport van outside
>no keys
>fast forward to day 2
>exploring
>find key for prisoner transport two blocks away in a random car
neat
>>
How is Week One after the initial week is over?
>>
Why the fuck do trees obscure your vision cone? That implies our characters heads are 20 feet into the fucking air.
>>
>>2823044
i don't know how they fucked it up I've run into so many things obscured by trees
>>
>>2823044
Same reason we can't see zombies hiding on the north and west side of a building past 20 meters or a those behind a vehicle
>>
>>2823050
They need to fix the vision cone, if you're looking in a direction it should not be obscured.
>>
>/vm/ thread
>it's a bunch of faggots with 1000 mods playing single player
>>
>>2823153
im playing unmodded multiplayer
>>
>>2823154
How do you manage without the barest of essential QoL...
>>
>>2823153
Have you actually played Zomboid multiplayer? It's fucking dreadful. Shitloads of desyncs, bugs, the game is not designed for long term large player count servers. It outright sucks ass at it.
At most, it's good with a buddy or two.
>>
>>2823167
like what?
>>
>>2823173
I would actually kill myself if I had to play this game without Swap It.
>>
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>Gun run
>Get ambushed by armed bandits
>Try to hide inside the police station
>Trigger an alarm
>Run and hide in bar
>Rest a bit
>Go back to the police station
>Helicopter
Not my day.
>>
>>2823218
Bandits just seems like a terribly unfun mod.
A bunch of literal hitscanners can appear at any moment? Fuck that, the game is retarded enough already.
>>
>>2823220
Gotta tune them way down so they appear once in a blue moon. As is, they appear every day or so.
>>
>>2823225
I still don't think that'd be fun.
Lemmy should've added 'special' infected to the game years ago even if just for an alternative game mode (99% of the playerbase would use it of course)
>>
>>2823154
where? the sprinter slop with pve rules? haha so gay
>>2823168
yes, i'm playing it right now. it's awesome to chat with people casually. antisocial retard
>>
>>2823240
nah, the anarchy
>>2823191
that would be nice
>>
>>2823240
>yes, i'm playing it right now. it's awesome to chat with people casually. antisocial retard
I talk to people IRL, outdoorsy activities like fishing. I'm sorry your socialization is relegated to shitty zombie games that'll never be finished.
>>
holy shit, don't go to louisville on the anarchy server. i packed up my base with 2 cars so i could take the baseball bat factory. literally thousands of zombies in the city.
>>
>>2823044
How would fixing the player's vision cone contribute to this game's pottery and glassblowing scope?
What? This is a zombie game? Name 10 significant zombie reworks or additions that have happened in the last 10 years.
>>
>>2823267
that's great, libtard. this is /vm/, not /v/
>>
>>2823270
Baffling that zomboid hasn't had any actual reworks to the zombies for a long fucking time.
And whenever they do alter them, they give them fucking wallhacks and absurd pathfinding.
>>2823272
You're aware Zomboid has multiplayer shut down more often than it's up, right?
>>
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The bandits died
>>
>NPC's added
>They don't need food or water because programming that was too difficult, they didn't understand the calorie system so in testing they'd eat entire towns of food and still be starving
>They're also immune to the infection, experienced players still fuck up with zombies and programming NPC's to fight them failed
>99.9% die in the first two days due to drag-down mechanics and crawler lunge 180 turn bugs
>Have a 30% chance of having a firearm on their person, luring more zombies to them than needed, also has 100% accuracy against the player at all ranges, often doing headshots
>Due to a bug (not fixed for 3 years) they have a 20% chance of passing the zombie infection if they hit you with a melee weapon
>>
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I feel like living off the grid is the proper way to play this game. All the crafting shit they added, the farm animals, the crops, foraging, fishing. Its like they want you to leave the city in build a log cabin in the woods. Am I getting the wrong impression here?
>>
>>2823295
The 'proper' way to play the game is basically not do any of the crafting shit because it's needless tedium. Go from street to street killing every zombie with whatever you can find, then die.
The devs want you to rush into the woods and spend IRL weeks grinding shitty crafting skills, but that's only because they want to trick normalfags into thinking the game has more to offer than it actually does.
>>
blacksmithing is so fucking tedious FUCK
>>
>>2823044
kek
at least they didn't hotfix gardening > remove bush tech for big trees
>>
>>2823304
Idk man, I am watching some guy play a game where he is crafting shit in the woods. It looks kinda fun despite there being no real endgoal.
>>
>>2823337
factorio looks fun but there's no endgoal whats your point
>>
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>Survived the first days
>Survived the helicopter
>Survived town horde
>Story at tail end which I don't care
>Farm started
>Water source somewhat secured
Yeah, the boredom begins. Maybe cleaning Fallas is a goal for the future.
>>
>>2823354
The idea of fun is subjective.
>>
>>2823354
That was your point. You said crafting was to trick normies into thinking the game has more to offer implying you think this game offers nothing.
>>
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patrol revolver has gotta be my favorite gun. with gun jamming how it is revolvers are king
also I love this mod
>>
>>2823365
is there a quick button i dont know about to clear jams? why the fuck does r not clear jams. ive been opening my inventory to clear it
>>
>>2823337
>Looks fun
Yeah, maybe looks fun. Isn't fun when 8 hours of your fucking day flies by and you realize your character still can't make caveman tier equipment.
>>
>>2823375
It is not enough that every action takes time to complete in-game. You must also spend the time interacting with your inventory from an out-of-character perspective.
How is this realistic? They don't know. They just copied what they saw in CDDA and thought that what makes sense for a turn based roguelike should make sense for a real time game.
>>
>>2823375
>is there a quick button i dont know about to clear jams?
>why the fuck does r not clear jams.
Press x
>>
Tsar's Common Library B42 is crapping out errors for 42.20, don't install it.
>Tfw I just want SVU to work
>>
>>2823415
fuck now I'm wondering if that's why I was getting so many errors earlier when I was tearing my hair out trying to get pzk + svu to work
i just said fuck it and installed motorious or whatever its called instead.
>>
>It's easier to build complicated stone tools, than to make a wooden club
I just don't get it.
>A tree branch does more damage than a stone hammer, which is a tree branch with a rock wrapped onto the end
MAKE IT MAKE SENSE.
>>
>"These are the end times. There was no hope of survival."
>look inside
>literally anyone can immediately go innawoods and casually survive off the grid
Realism.
>>
>>2823437
I don't even understand why they made stone hammers and not just have tool qualities like cdda
a stone should have a low hammering quality. why the fuck would anyone on the planet use string and a stick to make a hammer shaped stone and stick. its cargo cult shit. primitive hammers are literally just a good rock.
>>
Why are the devs working on cockroach taming and milking while crawlers are still so overtuned?
>>
>>2823561
>Zombies are slow predictable creatures
>Until you cut their legs off, and suddenly they can launch 6 feet across the room to stun you
>>
>>2819425
aw shit, powers out
>>
>>2823683
yeah, kind of hate when that happens in zomboid
btw the host should turn respawns off if it’s on, shit is getting out of hand population wise lolol
>>
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>>2823644
>>
>>2823743
What's most insulting is Lemmy only added it out of spite.That's the only reason it's ingame.
I don't really approve of game mechanics which only exist because a developer had a bitchfit over players having too much fun.
>>
>>2823710
respawn is off, its set to insane
>>
>>2823745
Same with the automatic jumping off stairs shit, no one has ever asked for that, 99.9%% of the time when someone sprints down the stairs they just want to sprint down the stairs, it's incredibly rare for zeds to be in numbers big enough to force you to jump off and run away instead of just fighting them but somehow not have a single one ready to use your stunlocked animation jumping off to get you at the bottom. And the fix is hyper simple if you want to keep the ability in, make it need shift+E instead of just shift, voila. But no, Lemmy loves forcing your character to play hit your pinky against the door simulator.
>>
>>2823153
I tried multiplayer when I first bought the game. Stopped playing for a whole year after that experience.
>>
>>2823295
From videos I've seen, it's viable to live innawoods.
But I like to run around and loot, smash heads, be scared of infection, and ragequit if I get bitten.
>>
>>2823793
It's not just viable, it's optimal. You can't die if you don't get bit, so don't go where the zombies are.
But then you have to ask yourself why you're doing that in a zombie game.
>>
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>>2823880
>zombie game
>>
>>2823295
Innawoods is late game.
That's for once you've got a couple safehouses fortified in town, and can slip off the main roads and way into the bush.
You fortify and stock up your cabin and start grinding skills to improve your access to food and zombie killing tools.
After that, you go back in to town and start the cleanup process.
>>
>>2823375
X or tap R twice.
Yes the second one is retarded and will fuck you when you're trying to reload.
>>
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South Rosewood Gas Station is classified as a living room loot-wise
Why???
>>
>Sand is a non-renewable and rare resource in Zomboid
...
>>
>find a sheriff dash
>yoink it
>all the zombies hone in toward the car
>check engine noise
>95
>multiplied by 1.59
>
This is how I die.
>>
Do the zombies have ESP now or something? I start a game with insane settings. An alarm goes off immediatley. The zombies all converge on my location even though I am crouching and hiding.
>>
>>2824153
If you are in LOS of a zombie, it can see you at screen-distance ranges.
>>
Sprinter server need restarting, MP sleep got updated I think.
>>
Why can't you craft anything at level 0 maintenance? Its kinda shitty that you can't get maintenance from using branches as weapons. You pretty much need at least a point to not get stonewalled in the early game.
>>
>>2824259
Blame Lemmy for not understanding simple numbers and game mechanics of his own fucking game.
It'd be like if, I dunno, Tim Cain didn't understand the Turbo Plasma rifle used 1 less AP in Fallout 1.
>>
>>2824259
Maintenance as a skill concept is retarded in general. Like, nigga, what do you mean there is some magical skill that makes my solid steel rod somehow not break for longer? Get rid of that shit and tie durability to the weapon skill and repair efficiency to the respective crafting skill.
>>
>>2823433
I had 120 errors just by opening PZ with Tsar's Common Library added in the workshop, I hadn't even added it in game yet.
>>
>Slayer's Week One mod is a work of art. However it contains code that gives AI unfair awareness of the player's position
I fucking knew it.
>>
>>2824320
What's bad about that? The week one mod is a gimmick mod with tons of scripted events, letting the AI always track the player eases things along.
>>
>>2824324
Why is everything centered on my safehouse? There's a wide world out there to loot and bomb.
>>
>>2824327
Because it's a mod held together with duct tape and prayer. Actually simulating things everywhere is unrealistic unless you're a studio that has hundreds of thousands of paying customers and 10+ years of dev time.
>>
>>2824327
engine limitation
>>
They must have nerfed the rate of finding stones while foraging. Its like searching for gold nuggets. Its stupid because you see rocks all over the fucking place but they aren't foragable.
>>
>>2824462
The classic balancing for realism when it drowns the player in tedium and balancing for gameplay when realism would be too beneficial for them.
Soon only certain trees will give wood when chopped, only certain soil patches will give soil when dug, and technically those lakes aren't actually water because Lemmy fucking says so.
>>
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So the new build is shit? okay
>>
what do i think of it?
>>
>>2824462
Go near a road, don't search in the forest.
>>
>>2824253
Restarted
>>
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>>2824462
insanely rare stones in a forest full of stones.
>>
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I guess I need to clear.
>>
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yall better search garbage bags, just found myself a sledgehammer head in a fucking burger shop
>>
>>2824874
>nigger has more mods than base game content
>>
>>2824095
Tell me how you'd regrow sand IRL if you're so smart
>>
>>2824933
nta i dont see any mods other than that music player and the humvee?
>>
I hate the workshop sometimes
>type the exact name of a mod
>first page is nothing but garbage unrelated to the mod or translation add ons for it
so annoying
I'm starting a new save and am torn between guns of marz and vfe
what you anons using? I see vanilla has a ton of options now but no silencers is kind of a bummer
>>
>>2824874
>>2824933
This also happened to a friend and me on his vanilla server. He immediately started leveling up the necessary skills to put the head on a stick.
>>
>>2825036
using Marz, it's pretty nice, but attached bayonets are OP, revolvers can jam, and finding spare boxes for the m60 is a pain.
>>
>>2824515
>realism
I wish people stopped using this word for Zomboid. Nothing is realistic. Its just arbitrarily autistic. Realistic would mean mechanics made more sense and the ui wasn't an unintuitive piece of shit where you die more from control mistakes than anything else. There is a lot that isn't realistic about zomboid at all. The developers don't seem to have any life experience or creative thinking with some of the restrictions that are in place.
>>
>>2825136
>you die more from control mistakes than anything else.
Skill issue. There can be bugs or unfair bullshit like fence swipes hitting you from nowhere near close, but the actual controls are fine, people are just too retarded to understand the simple perspective of the game, I've known people who couldn't find out what North meant in the game to save their lives, nigger if I just rotate a square slightly you can't tell it's a square anymore?
>>
>>2825303
Well, he's not technically wrong? I've died more to control issues such as hits phasing through zombies or not knowing that you need to hold alt when fighting crawlers than I have to honest to god getting overwhelmed or surprised by the zombies.
>>
>>2823375
Hold R.
>>
>>2824462
there are 'stones' you can see on the ground that are not stones. they are basically stone loot pinatas and you need a club hammer to break them.
yeah i have no idea when this was added either. sometime in b42.
also i find more stones walking roads that are shitty and full of potholes.
>>
>>2825366
You don't need to hold alt either, just don't stand on top of them, back away and hit them.
>>
>>2824259
find a crowbar
toothbrush, duct tape and lighter (iirc) are needed to make a shiv, it gives a small amount of maintenance xp. so does sharpening a blade. carry a whetstone with you and collect toothbrushes. sharpen every bad you find in a zombie, throw it back if you dont want it.
first level isnt hard to get if you are getting every point available. what you should be worried about is later levels. if you didnt start with a level in maintenance, i think you are going to have a bad time. at least there are books, and not entirely uncommon in vanilla Apocalypse
>>
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>>2825415
>sharpen every bad
every blade*
>>
>>2825418
wtf is that thing
>>
>>2824153
stealth apparently does not work
>>
>>2823295
Cwta is the same and the risk-reward math is even more insane. but no one wants to play that game either if theres no threat. and Cata has no-shit so much crafting you probably wont touch it all in a lifetime.
>most fun activies in PZ: fighting and looting (maybe driving if you like driving).
have they spent beaucoup time improving these things? somewhat yes, but there is little synergy with the other systems..for example why cant i make a wooden sword and start training long blade? why isnt that in the game? why are almost all the worthwhile weapon crafts at the end of the skill trees? bats need carpentry 9? its a fucking wooden club. also where are the sick car mods? you want anything approaching cool in a car in this game, you have to go modded.
>>
>>2825427
i noticed zombies can still see me in pitch black while crouched
>>
>>2825415
>at least there are books, and not entirely uncommon in vanilla Apocalypse
The only good thing about loot recently is that the typical hordes you find out of town with like 20 zeds and one having a backpack, the backpack is now often filled with a lot of skillbooks, they're good loot pinatas.
>>
>>2825427
Oids perform a sight check 100 times... Every second... Being quiet while avoiding their sight entirely is more important.
>>
it's actually pathetic how many of you fags are playing singleplayer while posting on a /vm/ thread
>>
>>2825554
A real /vm/ server hasn't been tried yet.
>>
>>2825554
im playing on some new fresh eu modded server in the meantime. maybe we'll get a proper /vm/ serb again
>>
>>2825554
There's no zomboid general on /vg/ because this game is perpetually undead thanks to retarded shit devs
>>
>>2825554
I like RPing and you guys hate RPing and the people that do like RPing can't handle slurs so they can't handle here, so I don't play with the people here.
>>
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thought to make a more grounded character with a focus on carving but man the early game is rough with a panic perk and no athletic/strong
somehow I only got like 8 scratches
>>
>>2825632
I don't mind seeing RP, but I don't want a bunch of trannies doing weird shit, which always comes after a good RP serb is made.
>>
>>2825660
>Those bandages
Did you forgot to remove the glass from the windows before climbing through?
>>
>>2825575
>>2825595
what's stopping you from playing the vanilla anarchy serb?
>>
>>2825632
The most fun I had was in the apocalypse RP server. Unique map, some sprinters only deep in the city.

Also the events were cool. I should really play on a rp server again..
>>
>>2825763
RP servers always go overboard with the gay shit. 1000 mods, lorebreaking shit (modern cars and weapons in 1993 Kentucky), no slurs, hands-on admin with gay rules, etc.
>>
>>2825736
I am Croat, I hate Serbia
>>
My ideal doable rp server is Knox Event contained but indefinite quaratine. Power and Water black-outs but being restored. Nothing added beyond 1993, more clothing, animations, weapons, cars
like 5% Sprinters, probably other zombie mods, undead animals maybe. Rare cures because no one wants to just restart an rp character and it's more fun to see people bargain for some ampule of medicine.
>>
The best rp server would just be remaking resident evil outbreak in zomboid.
>>
My favourite rp sewer is the one I visit once I a while and I watch the crackheads living in the rain drains fighting eachother for rock
>>
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>>2825575
im hosting one now. got about five active players now >>2819425
>>
>>2825861
i would love this
>>2825869
Below Freezing Point when?
>>
>>2825966
you need to open the steam ports so that the player count is updated
>>
>>2824947
Dig deeper?
>>
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>press play on a cassette player
>ctd
goddamn I'm gonna be trimming back slop mods until its damn near vanilla at this point.
>>
>>2826002
Imagine a Leechman in the KY hospital
Or a Zoo.
There just needs to be a full recreation of Raccoon City in zomboid.
>>
A couple things I'd like slightly tweaked on the /vm/ / anarchy server:
- Longer electricity / water time, until we have multiple people on the server at once. It kind of sucks joining a server where everything is already rotten and dark.
- Longer days
- Less zombies until peak day
- Zombie sight / following should be tuned down a bit
- Cars with gas in them should be a bit more common
I know a lot of us asked for hardcore settings but the combination makes shit next to impossible haha
>>
>>2826240
yeah, i wish RE Outbreak fans had the Zomboid modding autism and not the furry tranny autism
>>
>>2826265
should be all sprinters, immediate power and water shut off, high pop, super zombies, all buildings burnt down, start in winter
Why would I play an anarchy server on bitch mode?
>>
>>2826293
there's already an autistic sprinter server
>>
>>2826265
>just make the anarchy server hold your hand like a widdle baby
bruh
>>
>>2826359
how are any of those things considered hand holding? have you even logged into the server?
>>
>>2826011
what ports are those? player count works correctly some times
>>
>>2826455
UDP ports 16261 through 16272
>>
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>>2826265
>that pic
The helicopter pilot is gonna freak!
>>
>>2826265
will power even come back on if i changed it? ill change time scale and car gas a little. zombies feel fine to me just lure them away. they've been set to random on all stats from a suggestion earlier.
>>
>find sledge placed on a crate in a shed
>handle in the red
>handle breaks after busting like 5 things
>not a single large handle to be found in both tool stores in rosewood
>carving 3
fuck my chud life
>>
>>2826907
Look, you have to be a master carver to create a hammer handle, CHUD!
>>
>>2826777
i think so, yeah
>>
Look you fucking entitled bigots, it's realistic that getting your toes in a campfire will ignore your whole body and burn you to a crisp!
It's realistic that a person would willingly run into a fireplace and burn to death instead of demonstrating self preservation!
>>
>>2827187
But if you even think to autodrink perfectly safe juice...!
>>
>gravel, sand, and DIRT are technically non renewable resources and can be stripmined if griefers feel like it
Exactly why is this allowed?
>>
>>2827227
>Gravel War in PZ
>>
I almost burnded to dead :(
>>
>Literally 99% of my days
>Start a game
>Today my fighting style is [x] and my daily kill quota is at least 100 a day!!!
>Spawn in
>Speedrun the items I need for my zombie slayer 9000 build
>"Haha this is fun"
>1% of the time
>Start game
>Spawn in
>Feel an overwhelming sense of dread
>Turn the game off before I even get my guy out of his starting house
>>
Why is there no sadistic or evil trait where you relieve boredom by killing zombies?
>>
>>2827586
That doesn't fit into the development scope of blacksmithing and woodcarving.
>>
>>2827586
6pts
>>
>>2827586
It exists as a mod
>>
fuck this im just going to play police officer and shoot for fun
>>
>>2827628
This game would truly be ass if not for modders
>>
>>2827674
It's true
https://steamcommunity.com/sharedfiles/filedetails/?id=3736555309
>>
>>2827586
>something that benefits the player
THIS
IS
HOW
YOU
SPENT
25
DOLLARS
ON
AN
EARLY
ACCESS
GAME
>>
Should I even bother preparing some jungle juice, now that auto-sipping from bottles only works with water? Feels tedious.
>>
>>2826265
>Nigger
Nigger...
>>
>>2825554
Every vm server ends in whites vs blacks and it always gets old.
>>
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>ice cream shop
>ice cream left out in non-refrigerated containers
huh
>>
>>2828084
handcrafted
>>
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>Deluxe Coffee X-Press isn't a coffee machine
ogey
>>
>>2825425
Fennec fox (probably autistic).
>>
>>2828084
They were in the middle of packing it but then the zombie outbreak started
Also
>Coffee shop
>Not a single ounce of coffee
>>
>>2828113
I thought they fixed that
>>
why did they make foraging so fucking annoying. I can walk for 3 miles before finding anything. Its like nothing is spawning correctly.
>>
>>2828167
I kid you not. I was foraging then paused the game and alt tabbed for a bit. When I un-paused the game there were suddenly 3 foragable items right around my character. There is some wonky ass shit going on with foraging.
>>
>>2828167
My conspiracy theory is they made it so if you fast forward while foraging you see less items.
>>
>>2828195
>>2828189
This genuinely sounds like something TIS would do to spite the player. If only there were someone autistic enough to test this in a 15 minute youtube video, crowbcat style.
>>
>>2828195
It's true

https://theindiestone.com/forums/topic/96881-4219-altered-forage-rates-with-fast-forward-mechanic/
>>
>>2828204
>Early access game
>>
Players using the environment's fences to their advantage, something that would realistically be done to combat the stupid zombies? Instantly nerfed once Lemmy learns of it, zombies are given unrealistic shock waves ala dark souls to counter it.
Players using the fast forward feature purely to speed up foraging IRL, not actually providing the player a benefit since time still progress in-game? What a coincidence there's a "bug" nerfing that which will go unfixed for years...
>>
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Why doesn't carrying things while encumbered increase your strength and fitness?
>>
>>2828224
It's early access sweetie, now eat your salad from your pottery bowl. Oh sorry I added one too many berries, now you're suicidally depressed. Here, have a berry by itself, that'll cheer you up.
>>
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>Eat cooked food boiling hot from the oven
>happiness increased
>let food sit in bag for a minute
>happiness goes away
>>
>>2828224
Being encumbered actually does increase your strength, which is one of the ways to gain strength over time.
>>
>>2828204
Okay I just tested this myself. I walked from my forest base to a street. I saw at least 80% more items than I would if I had fast forward time to speed walk. I seriously hope this is a bug and that they don't intend for you to slowly walk all day while foraging.
>>
>>2828245
When you think about it though, what is the rush? Why do you need to fast forward while foraging?
>>
>>2828279
>what is the rush?
Not wanting to spend IRL fucking hours wandering the woods for cockroaches and twigs.
>>
>>2827586
Boredom goes away the moment a Zombie spots you due to panic.
Stress and sadness would be a better one to lower.
>>
>>2828224
It does?? I had my character lug shit around from one town to another and at the end he got +1 strength. I don't know if it was because I was overburden or because I wacked some hobos along the way.
I also play with xp multiplier 5x
>>
>>2828239
>>2828345
I guess I was wrong. For once they did something right.
>>
How does an alvacado relieve thirst? Its pure fat.
>>
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>>2828417
>>
>>2828419
My grandpa though the avocado was a very bland fruit and treated it as such. My entire life I ate avocado cold from the fridge with condensed milk. You can't convince me it tastes better hot.
>>
>>2828417
Avocado are infamous for being thirsty crops, causing dried up land.
>>
>>2828417
>alvacado
why the hell did you spell it like that
>>
>google something pz related
>get this random youtube video of a dude in a skeleton mask having a speech like a goddamn batman villain calling people shitters
>>
am I the only one who thinks the eastern portion of the map completely mogs the western part?
>>
Ia raven creek updated
>>
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>need to level masonry 0-1
>need to find 30 large rocks
>each large rock is 40 pounds
>the large rocks you see on the ground aren't actually large rocks and can't be picked up.

This game was designed by a brainless ape.
>>
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holy fuck spawning in the middle of town on extinction is a nightmare I love it. actually FEELS unsurvivable and scary, how it should be. just sucks it shits all over my fps
also finding a goddamn hiking bag first thing feels lucky as hell, i think this is my long term save bros...
>>
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nevermind
>>
>>2828872
You need wheelbarrow mod, alternatively, just walk around with a table and craft it wherever you find the material.
>>
>>2829078
the hydrocraft wheelbarrow mod is a lifesaver.
>>
is coffee broke in this game? can you really only make at max 500 ml cups of coffee?
>>
>>2819425
get the fuck in here, NIGGEEER
>>
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>>2828237
>cook food
>pull it out of the oven
>instantly cold
>>
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Do you guys think Zomboid's difficulty mostly just comes from knowledge checks?
I admittedly watch Zomboid more than I play it (only 160 hours since buying in 2019), and yet I can survive for a week with dozens of zombies killed just fine.
Even playing the new b42 after not having touched Zomboid in a year, I still play fine.

It really feels like once you understand the basics of zombie fighting mechanics:
>Never run unless absolutely necessary
>Go around buildings or into trees to lose sight
>Fences are your best friend
>Walk backwards and shove when one gets close to slowly deal with small hordes

The game becomes pretty easy. I'm mostly watching the best players and people who go into the inner mechanics of the game and how it works, like Retanaru.
>>
>>2829495
>game with only one extremely simple enemy type loses difficulty once you learn how to deal with that one extremely simple enemy type
yeah that's about it.
>>
>>2829544
Yeah I do wish there was more variety with the zombies for sure. Sprinters aren't fun to deal with, but what would be interesting is having to do deal with zombified animals as well.
>>
>>2829551
>sprinters, but small
I dunno man
>>
>>2829555
The zombie virus already makes us sluggish by default, I don't see why it wouldn't be the same way with animals desu
Maybe make them at jog pace, but they're unable to do certain things well that normal zeds can do just fine?
Like say, a cow can't climb up the stairs, a chicken can't destroy doors, most animals can't get through windows, ect.
>>
What if instead of zombie animals they just attacked you on sight for no reason? And you need to level your Barning skill to make them passive, working your way up from rats to chickens all the way to cows.
And cows require level 9, of course.
>>
>>2814852
bumping again, TiS is making massive income and holds lots of assets, yet they can't be bothered to fix critical issues from B41?
I just tried using vehicles in a 200-300ms "host" button server with a friend, pure vanilla, and the map loading ceased to function despite not hitting max speed, and on re-connection i was unable to join and stuck endlessly loading into the server.
How has this shit not been solved yet?
>>
Hey bros, newbie here. I found a restaurant in my little town with a delivery car outside. Is it guaranteed I'd find keys for it somewhere inside the restaurant? Or is it an rng thing with (hopefully) weighted chance
I realised I've been missing ciggies and loads of small items that aren't thst visible on screen, any way to highlight these on hover
>>
>>2829635
Generally the keys will spawn either inside of the car, inside the store, or on a zombie that had spawned near the car. This goes for any locked houses or cars in b42 now. If it's been a hot minute, the zombie may have migrated a block or two down and away from the car. But the key should still be named after the car itself so you know where it goes.
>>
>>2829635
>I realised I've been missing ciggies and loads of small items that aren't thst visible on screen, any way to highlight these on hover
what do you mean by this nigger, container loot?
>>
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>cook show playing this late
am i hallucinating I swear it only came on at like 8
>>2829635
sometimes keys can spawn in houses that are further away, its really weird. found a key for a spiffo's van on a bank robber zombie three houses down from where the van was once.
>>
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handcrafted
>>
>>2830070
I DONT WANNA SEE ANYONE ELSE SAY THIS ISNT HC'ED
>>
What's with the racoon insert tho
>>
>>2830543
to sell merch
>>
>accidentally vault out a window instead of closing it
>fractured leg
So what should I do while this heals? I'm still in the early days so I don't have tools to tend to a garden or cut down trees or anything
>>
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>>2830543
I miss the B40 era game logo.
>>
>>2830860
>accidentally vault out a window instead of closing it
The Average 1993 American would happily launch themselves out of a second story window instead of really thinking about it first.
AKA, Lemmy is a fucking retard and should require an extra key pressed down to vault in dangerous scenarios.
>>
>>2828120
Regular one still works. Guess they forgot when they added the big boy.
>>
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thinking retrospectively, the painful grind to masonry 8 just for stone mace head was kinda of a waste when could've just grinded blacksmithing for long maces
anyway, list of weapons that are worth a damn using
>long blunt for maces and baseball with rake heads
>fireharden spears
>stone hand scythe/flintsaw and jawbone war axe
>1H long blades like short sword and machete
if a weapon is not on the list, its not worth imo
those are like the best on weight to damage ratio and craftability
>>
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>>2831064
obviously i forgot about katana which is on it's own katana god like tier
but everything else
meh
>>
>>2831072
Long-blade weapons being so comically OP is sort of bullshit. Zombies don't care about limb damage, or blood loss, or being stabbed. You have to take out the brain. The least efficient way of doing that is slashing their head open when a fucking little one handed pick will get into their brain way easier.
>>
>>2829930
Slut on a couch.
>>
>>2831101
I hear you. All blades will be nerfed for unfair player advantage
>>
>>2831150
I'm fine if they rebalanced weapons to be more sensible to what they can actually do to a person.
It's just that literal mall-ninja katanas should not be the BFG9000 of the game. Something like a poleaxe or halberd should be.
>>
>>2831101
Would be cool if you could cut their heads off. We got ragdoll effects now anyway.
>>
>>2831169
I can't quite remember if any are decapitated in Romero films. Does cutting the head off result in the head staying alive?
>>
>>2831180
I guess they live if you don't sever the brain stem in romero stuff.
I think the living dead movies need the brain smashed.
>>
>>2831163
Poleaxes and halberds should allow multi-hit while swords don't
>>
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glad I remembered to turn off infection. almost died anyway from this.
>>
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>>2831101
Swordfags are retarded and Lemmy is also retarded so this isn't a surprise. Most overrated weapon of all time when in history it was mostly used as a sidearm or status symbol.
>>
Every time you see someone seethe about swords, check their rack. You already know its full of spears
>>
>spear and sword fags screaming at each others
Hammerchads win again.
>>
>If you sit on the ground before you start a heavy batch-crafting process (like sawing many logs), your over-encumbrance will show a warning, but it will not lower your health into the danger zone or cause physical injuries.
retards
>>
'Singleplayer iron-man runecape' is the best summary of the game I've seen in a while
>>
>>2831473
>but without the quests
>or the bosses
>or the minigames
>or the handcrafted interesting world to explore
>or the[...]
>>
>>2790979
I turn it off because I never survive getting bite once anyways, I love sprinters!
>>
>>2831101
I fucking hate spears are so shit, WHY IS MY CHARACTER WACKING THE ZOMBIE WITH A FUCKING SPEAR, STAB THE FUCKER IN THE EYE NIGGER AAAAAAAAAAAAAAAA
>>
this game is so boring without npcs just loot, drag loot to base, grind stupid shitty useless skills and run around hitting/shooting the same fucking zombies with the same mechanically boring combat I WANT NPCS TO DO QUESTS FOR, DRESS UP AND FUCK REEEEEEEEEEEEEEEEEEEE
>>
>>2831484
Yeah, it's pretty much referring to the skill grind once you pass the initial hump. All my characters die getting bored of crafting loops and I throw em into lousville to die like a man
>>
Any menu music replacer? Not that it's bad, just too bombastic when I'm making a character (the HUDUUUUUU arab is cliche as well)
>>
>>2831547
I think the only hope for NPCs would be to weaponize LGBT against the devs. Somehow spin the lack of them as an attack on progressivism
>>
>>2831573
Oh I found a good compromise, main menu music player
>>
>>2831587
then you get the monkey's paw version of npcs, which is roaming gangs of homosexual bandits looking to rape any survivors not willing to kiss their cocks and say something nice about lemmy while getting assfucked to oblivion
>>
>>2831640
If that's what it takes. Still would make the game more interesting and modders would be do something with it
>>
>>2831499
you can directionally attack with the movement keys you know
>>
>>2831682
>game uses mouse for practically everything
>but not for directional attacks
most impressive
>>
>>2831707
attacks like in mount and blade would be cool
>>
>>2831710
>Couching a spear out the window of a car
Need it.
>>
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tiny attic base is really comfy, just need to figure out storage somehow
I saw there are some big outdoor containers that hold 80 units or whatever, are those craftable?
>>
>>2831808
bandit bait
>>
Anyone have tips for insane zombie spawns? It seems every city is swarming making exploring impossible.
>>
>>2831814
Cities do be like that. Louisville, west point, anywhere not one of the 4 default spawn points has parts you wanna avoid unless you're armed, have a plan or know how to herd them. Try exploring smaller places first
>>
just spawned in Lousville here, killed 15 wandering zombies my first half of the day. got a nice pier going off the back that makes me wish it had a boat I could get up running for an escape. maybe I can see if that boat mod is updated and spawn one in. Not really sure my plan otherwise, maybe make it along the riverside house to house. Sleeping may be an issue. Stragglers about
>>
>>2831814
>get something that can start a fire
>find a nice flammable area
>gather a bunch of zombies
>walk them into a fire
>repeat until sufficiently cleared
the game plays itself honestly
>>
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Any time I think there could be something cool for this game there always seems to be a mod in the workshop for it. How is it that the playerbase can make a better game than the devs?
>>
>>2831814
Find a pipe bomb recipe, and once you acquire it, play ring around the Rosie and boom. This is how you died.
>>
>>2831865
Mods are pretty much carrying the game. At this point, zomboid is good not becuase of TIS, but despite them.
>>
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>>2819425
well, muldraugh is on fire. why the shit does it spread on roads
>>
>>2831927
The sign speaks for itself.
The roads are filled with hatred.
>>
>>2831962
heh, tried putting it out with an extinguisher but just burned my self in the process.
>>
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Why do salads make you so happy but not meat?
>>
>>2831978
>bunch of dry vegetables and mushrooms in a bowl
>quenching thirst
but a rare steak dripping with blood and sauce doesn't?
>>
>B42.19
Don't even have to look at the map to know where I am.
Walk around and kill zombies like I own the place.
Got my routine down and only ever die because I'm becoming overconfident.
>B42.20
Spawn in Rosewood, don't know where the fuck I am until I run around a bit.
Actually have to learn how to kite a horde in order to clear out my base.
Usually die during the first week.
>>
Good update
>>
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>
>>
>>2831682
The animation a spear uses does not affect it's damage BTW lmao. The only exception are the 'bonus crit' stab animation for executing lone zombies.
>>
>>2831814
>Anyone have tips for insane zombie spawns?
Easy, unless you mean sprinters mixed in.
>Build campfire or molotov/firebomb
>Find a working car, a loud firearm (rifle/shotgun, etc), or a whistle
>Attract fuckhuge swarm of zombies from area you want to loot, keep in mind you can out-walk them so don't show any fear, just don't tire yourself out!
>Huge swarm collected? Good, lure them over to fire
>Congrats you just killed 3000 zombies in a single day, and Lemmy is shitting and pissing his pants because you didn't get any muscle fatigue while doing so
>>
>>2832162
You don't have a shitbin for the really bad ones?
>>
>>2832162
Is that a house, or an office building?
Also
>no sink
>>
>>2831978
Putting anything in a bowl magically makes the player super fucking ecstatic for some reason.
>>
>>2832164
The answer is obviously gonna be to have your character freeze up/just fucking die when panicked too heavily and you won't be able to herd large hordes anymore. Corpse sickness style
>>
>>2831927
>why the shit does it spread on roads
2026 and niggers like (you) still don't know about how Zomboid has two types of fires
The two types of fires are
1: Normal fires, caused by camp fires, molotovs, firebombs, etc
2: Nuclear death turbo fires, caused exclusively by exploding ovens/microwaves (possibly generators? I have never had a generator explode so I don't know)
The first type of fire actually doesn't really spread on anything but dry grass or wood, the second type spreads on ANYTHING, including roads, steel, gravel, whatever, it expands in a radial direction for a LONG time.
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>>2832175
So this is what realism looks like
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>>2832171
>B42.30 update (2028) released
>Large numbers of zombies now causes 'freezing terror' which removes the ability for player characters to move
>No sandbox setting for this mechanic added yet
>Number of zombies for 'freezing terror' is 30 (we are considering increasing this to 40 but internal playtests confirm 30 is ideal)
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that'll just gut the utility of pipe bombs since i herd around 100 to 500+ at times then again i play veteran.
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>>2832180
Lemmy doesn't want you surviving more than a few weeks ingame, in his runescape skill grind 120 IRL hours for a single harvest singleplayer game.
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So when are we gonna have a compilation of like 100 instances of HANDCRAFTED that can be relentlessly posted by dozens of accounts on reddit until they're absolutely seething?
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>being chased by over 30 zombies rapidly raises stress to max
>being near max stress now adds a chance to mishandle items(including dropping or randomly throwing live explosives), a chance to trip that increases depending on movespeed, and increases the length of time it takes to handle items
>also there's a hidden amplification on all those debuffs depending on how many zombies are actively pursuing you
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>>2832185
>All the posts get silently deleted
>Some random user who saw one of them for 5 minutes before it was removed comments
>"Hey what happened to those weird ingame locations that look absurd and look AI generated rather than handcrafted?"
>"What are you talking about? Nobody ever posted anything like that, you're just imagining things! Now stay silent or you'll be banned too!"
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>>2832168
office building. you can't enter unless you dismantle the tabletop.
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>>2832191
Imagine if your boss always happened to be there on the couch outside the restroom while you were using it haha wouldn't that be a coincidence haha it must be stinky having a couch right next to a bathroom like who would sit there haha I bet the couch has such a stank to it after absorbing the fumes for so long haha
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>>2832191
Why does it have a baby crib next to the couch?
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>>2831989
Erm ackshually it's myoglobin.
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>>2832213
I put that there.
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>>2832168
Sink is probably there but the layering is fucked.
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Does exercise not do anything? My strength isn't going up from squats.
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>>2832233
Each rep gives like +7 and you already need like 30k at level 5.
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>>2832233
You're not going to see any actual improvement to physical skills without spending IRL days, weeks or even months of playtime.
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>>2832234
>>2832251
Why though? Isn't this a game where you are supposed to die in the first hour of playtime?
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>>2832255
>Isn't this a game where you are supposed to die in the first hour of playtime
Yes, but on default settings everything takes IRL weeks to happen.
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>>2832233
just get yourself a barbell and shave time off by 1/4.
squats is fitness btw
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Blow it out your glass.
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I remember getting a mod that let me multiply exercise gains by 16x and it still felt so slow and so punishing due to fatigue that it didn't seem worthwhile. I can't imagine trying to rationalize it at 1x exp rates.
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>>2832284
I set XP gains to 10x and physical stats still feel fucking balls to grind.
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Why does the cut down tree action not give maintenance but manually swinging with the attack button does?
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>>2832255
Welcome to zomboid. The devs are fucking retards and insist on runescape-tier stat gains in a permadeath game.

It boggles my mind that there are people out there who'll play 1x exp gain and just shrug at losing 100+ hours of progress.

Either use a mod that gets around permadeath (skill journal to recover on a new character), or up the exp gain.
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>>2832328
Same reason foraging with time sped up yields less forageables. They want you to waste IRL time and have as little fun as possible.
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>>2832328
>Why does the cut down tree action not give maintenance but manually swinging with the attack button does?
Because they don't play the fucking game they make.
If someone pointed out such a glaring oversight that I made in my Trespasser mod I'd fix that shit in the week.
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>>2832329
>It boggles my mind that there are people out there who'll play 1x exp gain and just shrug at losing 100+ hours of progress.
The truth is that barely any players actually do that. The developers cope and seethe by making the game designed that way by default but 99.5% of players are playing on turbo-modded sandbox settings that makes the game nothing like vanilla.
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>>2832341
My fav is having to download a mod to fix the new tree canopies that take over rhe insides of buildings & your driving view
But the mod also let's me see up stairs when I'm halfway on them, and apparently thats design intention in the original if they haven't fixed that by now so kek
I will say QoL mods have improved my enjoyment dramatically
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>>2832329
desu there's fuck all to do after surviving your first month, so I play vanilla apocalypse with meta builds.
I also always start on a new map/seed.
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>>2832341
I am guessing this shit is hardcoded into the game right?
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>>2832420
Yep, very much so. But easily changed and fixed by anyone with the source code.
>Oh but anon its uhh...Super complicated and you're not a developer and WAHHH WAHH WAHH!
Bitch I added working shotguns to obscure 1998 C++ source code game, fuck you, TIS can add basically any fix you can think of to the game within a week if they tried.
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Got removed from the one life server after running blacks down and sending them off the server. Liberal faggot moderators. Where are the chads at?
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>>2832556
>Getting banned by...Doing what the game is supposed to let you do
LMAO!
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>>2831883
>Get pipe bomb
>Military base
>Hundred or more zombies bunched up in the hall
>Throw it
>It lands half feet away from character
>Eat shrapnel for lunch
>Die
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>>2832559
It's gay as fuck my guy. You make a one life server and are surprised people are killing blacks? Black fatigue is real and we can carry it into video games.
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>>2832556
Niggers doing nigger business. The most offended double standards type. Guarantee the nigger cried that he was targeted and said it's because he is a nigger. Go play some sports slop game nigger this is Project Zomboid pussy, get your skills up.
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Ay. What if we are the bad guys not the Zoids. Makes u think
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>Random blood splatters south of Muldraugh
Inconsistent worldbuilding pisses me off.
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>>2832556
chud btfo
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Its been 13 years. Is this game ever coming out of early access?
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>>2832731
After the aboriginal didgeridoo update
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>>2819425
Anybody online near rosewood? I'm Jerald Shits. Would love to play with some peeps. I'm new.
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Hey!
>>2832916
>>2832916
>>2832916
>>2832916
>>2832916
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threadies don't play mp and it shows
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>>2832233
I powerlevel with barbell curls. easily get up to 6000k strength exp a day.
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dead thread?
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>>2842466
Druggy is so drugged he didn't see the post 3 spots above him...



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