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File: 1763582940640.jpg (120 KB, 1500x843)
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>Be bungie
>Create Halo, one of the best game franchises oat, then, make Destiny, another gem.
>Make Destiny 2
>A couple of mistakes, but the game is fun and makes bungie live
>Kill it, lol
Bungies executives are really, REALLY dumb, they didnt listen to the good ideas, accepted the bad ones and only wanted money. According to the bungie employees, they had been working on a lot of material for Destiny 2,but the studio said fuck it and killed the game. It makes me very angry and sad because Destiny was my favorite franchise for a lot of time, i really wanted new content for Destiny 2, it had a lot of potential.
>>
>>2862856
>>A couple of mistakes, but the game is fun and makes bungie live
>>Kill it, lol
Feels like a lot is being skipped over here, considering that Destiny 2 is almost a decade old at this point
>>
It didn't have enough gay people in it.
>>
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>A couple of mistakes
Understatement of the century. Destiny arguably had as many stumbles as they had peaks, and the stumbles resulted in friction that made the game not-so-fun to play.
>>
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>>2862856
DESTINY is without a doubt unequivocally the worst thing that ever happened to gaming, and its success are so terrible they have left lasting damages to what we expect of games, gaming, and developers of games. It is the absolute reconciliation of decades of exploitive practices in game development.

Its departure took to long, and its success is completely undeserved, and owed to the exact kind of person who should have never picked up the hobby. Bungie rightfully deserves to end in flames and be remembered only for failure.If I had a genie, I would wish three times for destiny to have never existed.
>>
the fate of all gaming companies
>>
>>2862856
>Be Bungie
>Spend 5 years making great games
>Fuck up so hard that you lose a fuckton of money due to a mass recall of one of your games
>Get bought by Microsoft to keep the lights on
>Spend 10 years making Halo, fostering the best game development talent in the industry
>Get bored of making Halo, want to move on, Microsoft only wants Halo
>Get senior development to band together, all agree to walk if Microsoft doesn't agree to a meeting, get Microsoft to agree to releasing Bungie after 2 more Halo games, because thats how good your developers are
>Make ODST and Reach and bounce
>Get proven right when Halo 4 turns out to be dogshit
>Run into money problems again, get bought by Bobby Kotick
>Destiny is more or less a full game by 2013
>Activision wants it to be like COD, less game, yearly releases
>Senior development staff says no
>Activision says fuck you
>Every senior development is pushed out of the company under threat of losing stock and severence, except Marty O'Donnel who said no and was outright fired
>Entire dev team gutted before Destiny 1 launched
>A 20-40 hour campaign is now cut up, repackaged, and resold as 10 years of DLC by interns transferred over from Blizzard, making the grindiest shit possible, only saving grace is that Destiny 1 and 2 uses the BLAM! engine, so you can pretty much port Halo's gunplay directly, which despite being mediocre feels good to play on console.
>Destiny is so shit that Activision just sells you back to yourself
>Spend a decade milking Joseph Staten's original script, anything original you try to make is complete dogshit.
>eventually run out of content to milk, panic, try to figure out a way to continue to reskin destiny content without it actually being Destiny
>Marathon project is started
>Has nothing to do with Marathon, who cares, its a 30 year old mac game at this point
>Has nothing to do with Destiny, but you expect it to replace Destiny
>Money starts drying up again, sell yourself to Sony
>>
>>2862856
>how do we get people to play our new game that no one likes?
>let's kill our old game that they do like, it's not like they can just not play a Bungie game!
The hubris is awe inspiring.



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