tank brosthe time has come>tanks with unique abilities>two teams fight, either kill everyone or capture their homebase>1 life, short but intense matches
there is a playtest this weekendplease hop on
Just won a game by taking base in a light tank. Felt great, although I was always a big WOT fan as a kid.
Does anyone know how to change the game's rendering API? I don't want to install any nvidia drivers from the past 2 years.
Somehow, this game still suffers from too many of the same problems WoT has.
This game is so unbelievably biased towards light tanks, it's fucking disgusting.>Kestrelfags can just bully you with their drone for an entire game>Icarus can divebomb you at any time>Phantom can appear in your ass no matter what>the cancer that is the Alecto somehow exists in the game in its current state
>>2897798>>2898518You think so? I only had about 3h so I couldn't say to how I felt the balancing was but I am excited to try it again tomorrow.
>>2901413I was mostly salty when complaining about light tanks, but I do think the Alecto is definitely overtuned. Its combined DPS and mobility make it a menace if the player isn't a complete drooling moron. Kestrel is also obnoxious in the specific context of one or more kestrel players singling out you, specifically, and dropping their drone(s) on you for the whole match.
It's out play now>https://www.youtube.com/watch?v=A5W65B-8fdM
>game officially releases>every battle now ends in defeat>somehow always perform better than all my teammates combinedI'm nyoticing...
>>2907343I noticed players actually salute and ping now in my games
Alecto is so disgustingly OP, actually. What the fuck.
>4 light tanks on my team>all of them drive up the map's brawling corridor, leaving us completely blind>enemies all drove around the opposite side of map and got on our cap>nobody on our team gets on their cap>nobody but me tries to return to decapExperiencing this level of retardation outside of WoT has done irreparable damage to my soul.
This looks retarded but im bored so ill give it a try
>>2909830I thought it was fun
>see graphics are kinda cartoonishkinda sucks, but i continue>download game>see that you have to link a discord account to do clan stuff, and clan stuff is required for some exp unlock thingygarbage choice, but i continue>see its only 8v8really lame, but i continue>see each tank has its own voicewell that just means there are some tanks i wont want to play just because their lines grate on me, shit gimmick, but i continue, ill just pick from the tanks i think sound good>see each tanks unlocks can be used on other tanks so ill be forced to play every tank to get all build optionsreally starting to grate on me...>see there is a minimum required amount of said fully unlocked tanks required for rankednot that i was really planning on playing at this point, but this just kind of underscored the two above points harder and i stopped looking for reasons to playAlso what the fuck is up with the alecto i only messed around in the sandbox map and i can tell that thing is massively overpowered
>>2910165but ok i reinstalled it because im bored and its actually a lot of fun. my criticisms still stand but its pretty good we will see how the game develops
Is it just me or do people seem especially retarded while playing this game?
>>2910792they seem about the same ammount of retarded ive come to expect from WoT clones.
>drive into a bush next to a dude>he suddenly gets blindfired>he, in his infinite retardation, assumes I got spotted and took a shot that was meant for me>tfw I didn't get spotted>tfw he completely chimped out at me for no good reason
Reminder to study every vehicle's armor layout in the armor viewer. Some vehicles have "Critical hit" modules where you deal more damage from shooting them. Others have fuel tanks that set them on fire. Knowing where to shoot is also just nice.
>>2911905But anon, who can possibly remember all that?
>game keeps telling me to update graphics drivers>updating graphics drivers in [current year]Are the devs retarded?
>>2912075How do WoTcucks (i.e. drooling, subhuman homunculi) remember the armor profiles and internal module locations for hundreds of different vehicles? Remembering things isn't hard, anon. Plus, vehicles in this game don't have many hardpoints to begin with.
>>2912118Nobody actually remembers that you just shoot at the cupola or lower glacis if you cant flank themTanks in this game seem mostly to be made of paper anyway only a couple heavy tanks are bouncy its like regular ammo here is premium in wot
>>2913052Technically, you don't even need to remember where all the modules are in Tyr, because the game highlights them for you in blue when you're using sniper mode and even tells you what you're aiming at on your crosshair. Thus, all the player needs to remember is>aim at bluewhich should become second nature to anyone like myself who compulsively goes for headshots in every regular shooter.>Tanks in this game seem mostly to be made of paper anyway only a couple heavy tanks are bouncy its like regular ammo here is premium in wotYou only have this experience with 80 pen or more, btw.
Solo queue ranked can't come soon enough
isnt solo ranked going to make it hard to level new tanks? there is no reason to play non ranked with level 20 tanks, so nobody will play it
>>2910165I think I get the idea behind having to play other tanks for their perks. I think it helps cut down on one-tricking (at least a little) while you're unlocking everything, and promotes actually exploring the tank roster.
I'm quite happy with the speed of progression, i'm a little worried though because the game doesn't seem to be very monetised at all, which is a good thing for us but Gaijin bailed on one of their early access titles because it wasn't generating any money, the mech one I can't remember the name of, though I doubt these devs will cut their losses and will instead go down with the ship I also don't see how this game will make any profit to keep it going unless they introduce atleast a battlepass system.I don't want it but it's a necessity for a live service game, you can't rely on Founder Packs forever.
Well ive done this. im like 25k away from unlocking my next tank through grinding which is the alecto which im not really looking forward to playing. Here are my thoughtsI started with the maul and its a fun tank. Im reminded of beta era WoT german tanks. I always felt they were superior to the soviet tanks because you could angle the front armor and bait shots much easier. Its waaaay faster than the legally distinct maus, which makes it decent for aggressive play. Its ram does good damage, its gun is mediocre. Fun tank, its dependency on close range makes it easy to just be out of position with though.Then i played the ark. This thing is amazing. You can set up with good firing lines, hide in a bush, and support your team in two directions. Its like a no hassle tank destroyer in WoT. Definitely good for solo random games. I can see it being more mediocre if you have a team full of more specialized tanks that actually use their niches properly. But for hanging back and reversing an enemy push because your team is garbage by just killing the enemy as they are pushing its amazing.Then i did the valor. Its a medic tank. Its a decent tank. It feels like the most generic tank possible in a tank game tuned slightly weak, but which can heal. It has curved rounded armor that you cannot reliably present to an enemy but which will randomly bounce things as you move around. Once you get it upgraded you get to do a good balance of shooting stuff to make energy to heal people with. Ive seen people not play aggressive enough with these. Its not so good for playing random solo with though because while its decent at fighting if your team is useless you arent going to out heal fate. Its very good if you have a few people playing well and flanking/supporting each other. You can fall in and keep them alive.
>>2914535Then i played the phantom. I heard this thing sucked but i actually like it. Its not a scout, its a sniper that can turn invisible. To shoot while moving remember to get going and drift with spacebar. Its like those newtonian physics space sims that let you rotate while moving in a straight line. Its also really cool like some kind of cyberpunk motorcycle, or a vulture from starcraft. Very cool tank if you get good at it you are a cool person.The kestrel was a lot less fun. It has a decent gun, just decent. The counterintuitive thing with it is that i had the most success following my team around and scouting ahead of them with the drone, then hiding in bushes and sniping things from safety. You can expose all those bush snipers this way and your team can just wreck them. Also you can track any fast enemies that try to rush your atlases and try to circle them. Nobody expects a light tank to be camping in the back, yet i think i had my best game ever so far doing this. People tipped me afterwards! I somehow wound up with like 3 kills and most damage doing this will also spamming drones all along the side of the map my team was pushing.Lastly, the atlas. Im sorry to say this thing is just no good. Its actually very strong but half of the games you try to play it in you will automatically lose as your team folds before you even manage to get anywhere. Leave the pushing to mauls, if you try to push with this everyone will be dead by the time you get there and the enemy will just circle you and its over. You also cannot stoicly hold down a flank yourself with this tank. This tank needs support, it needs people who can shoot things off of you. It is very tanky if played right, incredibly so, but playing it right requires space to be controlled by your team with fields of fire and the whole setup. I cant tell if its actually worth it or not with this, but its definitely a very impactful tank when things go well.
>>2914535Maul is seriously one of the best tanks in the entire game. fast, armored reasonably, and has effectively two shots at close range. considering the reload times of tanks, no one can really beat a Maul up close (and 1v1). it takes a very coordinated effort to kill a Maul.
>>2914505Since they're monetization model seems to be premium currency for skins, I can definitely see a battle pass with exclusive skins being added.>>2914535>im like 25k away from unlocking my next tank through grinding which is the alecto which im not really looking forward to playingI'd ask why, but it's such an OP tank, I lost all interest in playing it once I realized just how much it was crutching me. Every other vehicle in the game requires significantly more skill to play except for maybe Ark, but that's only because Ark can be played with one hand.
>>2916232What makes Alecto good? Everything i've been reading such as steam guides and build theorycrafting posts says it's the weakest light tank, hell I only levelled it to unlock Power Converter for Atlas and it was not fun, but perhaps that's because I prefer heavies.
>>2916232im terrible at playing light tanks so i dont understand the alecto glazing either. i can only vaguely understand why its good but somehow i dont really know what to do in practice
>>2916601Its a good tank on its own, but when you unlock other tanks modules and swap some in on it you can effectively double its damage output in a way that doesnt work on anything else
>its the kind of ranked that lets you go down a tierpls no
>fundamentals based on WoTnot looking promising, bros
I am very fatigued by half my team always playing snipers.
>>2919648That means your team will win if everyone knows to just sit tight and let impatient people on the enemy team get picked off.Eventually they will learn and the developers will have to add arty and then the game will be perfect
>>2916601>Everything i've been reading such as steam guides and build theorycrafting posts says it's the weakest light tankJesus fucking christ, people are retarded. Consider picrel. Now consider how Alecto's tech tree gives it access to a whopping -50% to movement dispersion, making its gun accurate while it's moving, and a -0.35s to reload, bringing its reload time down to 2.15s and increasing its DPM (with base damage) to 3070.Now consider the fact Alecto is a light tank and, being a light tank, has high mobility and camo, enabling it to position itself such that it can get maximum value out of its high, theoretical DPM or simply circle enemies to death at close range. Now consider Alecto can also teleport a short distance forward or even backward.Remember, all of this is before even factoring in what's possible with alternative components and special shells.
Maul is fun because even if I die I make sure I take a sniperfag with me via diving.
Wow Tricera and Deadeye seem pretty oppressive on Scorch
Nerf Ark
Do not nerf ark
They need to nerf it so shitters will play something else and contribute to the team instead of sitting in the furthest back bush and serving no purpose until it's 3v5 and 2 Atlas are entering the objective circle.
sitting in the back with a sniper lets you cover multiple directions. team mates need to learn not to push outside of fire support and instead try to bait enemies in to the fields of fire. its a WoT clone playing defensively wins unless your team defends so stupidly a cap rush works
Streets are saying Alecto is getting hit
i just want to play on an 8 ark team
>>2920793Good. But all they really need to do make the reload a little longer, imo.
An Alecto actually just depressed his gun through his own fucking hull and aimbotted my gun hardpoint with every shot until I was dead. With two of my teammates shooting at him, no less.
There needs to be a ran off alone and died report option
I don’t like itI didn’t like wot or wt either though
>>2922487What tank game DO you like? Worms?
Came here to check if there is a 4chan clan. Not to be social or anything but to get the bonus rewards.
I notice in this game im having the same problem i did in other games of this format where i have fun in a match, but its hard to bring myself to try and find a new match when one ends. This leads me to suspect im actually experiencing fake fun.>>2923423Using the clan features currently requires discord and so of course there is no 4chan clan
Scorch is the worst map ever designed among tank shooters.
Really glad they put 2 sniper tanks early on so everyone could be trained to never ever push up or reposition
>>2926976Why do you think so? I like THE DIVIDE or whichever has the 2nd floor hallway
I love Atlas
>teammates can just cuck you by rushing cap
>>2926976It's the most World of Tank-coded map in Tyr, which is why it's the worst map in Tyr. You clearly haven't played WoT if you think Scorch is worse than any WoT map, though.
Game needs a "played Sniper when we already had 5" report option
>>2927228there is nothing wrong with that, you just need to adjust your tactics
Cap circles need to go. Morons always sitting on cap when we vastly overwhelm them and can easily kill them.
You are a LIGHT TANKYou attempt to give VISION of the ENEMIES to your TEAMYou DON'T attempt to ASSASSINATE the enemy ATLAS whilst it's being POCKETED by TWO VALORSI think word spreading that the Alecto is busted if you know how to drive hover tanks has led to retards picking it up thinking it's an instant win button when it's very much simply damage support / counterscout unless it finds a lone heavy it can circle in peace for a good 2 minutes.
>>2927309Capping is always safer because once a team is down to three they gets heal on kill, and not an insignificant amount of heal either. You don't really want to be the aggressor most of the time.
Streets are now saying Ark will also be getting hit
i dont like playing the rook
but the tempest is fun
>first ranked game>My team goes up the lane>Enemy team doesn't>Pass eachother in the night>Enemy team jumps on our point>My team doesn't>Lose without firing a shot
the discord server is full of tranny freaks
sex with bushes
anyone else get crazy frame drops in this game?
>delaware based devs>forced discord integrationi want to like it but this feels like botfarm niggerhell
>>2928617Good stuff, we need more tank girls
>>2928617nice, i was waiting for someone to lewd the tanks
>>2928460The clan I joined is a furry clan but no matter how many times I use autosearch it just gives me that clan so I joined it and am now ignoring the chat.>>2929423Their reasoning is that they don't have the manpower to handle in-game chat moderation and are instead using Discord volunteer mods.
>>2930365>Their reasoning is that they don't have the manpower to handle in-game chat moderation and are instead using Discord volunteer mods.this is a way more complex solution than giving players the option to mute eachother
Your team? Coordinated, skillful, high improvisational skill gamers My team? All light tanks, all running off alone, all main character complex fucktards who'd improve the world via their own suicides
>>2929585>>2930348Most of the art are just tanks or anthros, barely any anime styled>>2930500You need to shepherd your light tanks
after playing the arbalest i dont understand why everyone is complaining about the ark
>>2931200Because the Arbalest has next to no camo and can't setup a bush wherever it likes.Oh and the 15 second reload time makes Arbalest worthless up close whereas the Ark can fight back against divers especially if heal on kill is triggered.The true mystery is why anyone would play Arbalest over Ark.
>>2931205Burst is way more important than sustained damage so arbalests big hit, which breaks all modules no less, is very powerful. I definitely think energy focused build so you can siege as much as possible is the way to go. The ark is definitely a better tank to be solo in, but if you are supporting your team and have team support the arbalest is amazing, it can even play a closer range support if you are cocky. Its like the tempest in that regard, another tank that i think is incredibly underrated.Ill have to play both more to decide which i like best, i still kind of prefer ark, but these two tanks are both pretty good.
>>2898518The phantom is an absolute joke of a tank, not sure if you still feel this way about your post after playing
>>2931205Because the arblest autobreaks modules (which means insane nobuns damage with the right build, and siege mode shell speed overwrites the momentum shell penalty) which leads up to breaking 600+ damage shots from across the map. It's a canerous tank that encourages just sitting on the edge of the map. And despite have bad manueverability its still a hover so you can abuse strafe movement to get extra speed and peek cover. Module damage bonus in this game isnt like wot where you have an easier time of knocking out modules, it acts like crit damage when you hit them.
https://www.youtube.com/watch?v=2kNVPpCl1ZQ>balance patch>slow growth model and happy about launch>discord req being dropped soon
>>2932192i enjoyed playing it. You just play it as a bush sniper that can get closer and relocate easier than ark. Its real important to learn how to do the hovertank drift stuff if you wind up in close combat. Its special ability is to let you escape situations you are pinned down in and run away safely
>>2932192Because you are a fucking retard.The new meta is having a phantom build full speed and just yolo right behind the enemy base and see the enemy team melt since it's impossible to catch him in his eetarded stealth ability. Lower ranked is pure cancer to slog through since I had to wageslave the first day when I should have skipped all the retard mongoloid teams who pick 6 snipers and either yolo a lane or get picked off 1 by 1.
>>2898518I've had a completely different experience, I can't into light tanks at all. Probably because Heavies require less map knowledge and positioning skills so I suck at both right now.
you can do good in the kestrel just following your team around and shooting at things then using the special when they come to a spot that has bush snipers pinning them down
>>2933977the phantom stealth takes forever to charge up and being shot disables it. Simply play a real light tank and you can deal with the phantom
i wish phantom was a girl tank i would main it because motorcycles are cool
>>2897798judging by pic you mean playerbase (aka idiots who camp on heavies)this is extreme examplecommon example is:ARC (stealh tank) players who use it like arbalest (they snipe from spawn while arc can snipe from 100 m and be unspoted, and even if they spot him arc can instantly go back to stealh with ultimate)other than that everything i hated about wot is not in this game
>>2897798thats actually kind of clever assuming the maul stays unspotted, it can spam from that bush and people will see it shooting and return fire but the mauls frontal armor will keep it protected causing them to waste time>>2934564the arc is actually better at long range and the arbalist is great as a close support tank. The main reason people like range is less to do with the tanks and more to do with the ammo that does +30% damage beyond 200m
>>2912075wot:>remember armor layout for each tank and there is 200 of them, also 25% + - penetration "rng" that depend on your mmr (how good you are on avarage the better the player is- the rng will drag him down more)tyr>remember armor of 10 tanks (the rest is paper) and even if you forget, you have in game live indicator witch even calculate if you can penetrate it depending on angle. No rng >>2913052all tanks with exception of atlas and its lower plate have weakspots from front (all tanks can hit it 100% with precision aiming) what determines how tanky tank armor is, is sizes of weakspots and critspots in relation to mobility
>>2919423>aiming mehanics (auto dropoff calculation) and driving enginei would not call it fundamentals
>>2934570albarest have best velocity with ult, while phantom can do more damage because instead of waiting hi can come to enemy and risk being spoted just because you can use them the opposite does not mean you should and yea you right about maul armor being good at long range (still better in movement), but this position is retard level , you will get easly hit to the side into critspot from 3 different hills, 1 from left 2 from right you want to go to the side of the map
>weekend>slow to find matchesis it already dying?
>>2937199It's early morning in Europe and the middle of the night in America, of course it's slow right now.
>>29371992k players on steamdb
>>2934156Oh no, a tank that requires average IQ to stomp, that makes it balanced!Retard.
>its another heavy tanks push into their snipers fov instead of pulling back so they have to push into ours episode
>>2937570Lucky you. My heavy teammates just fuck off into a canyon and watch the enemy cap with 4 lights.
>>2928617new
>>2937786My heavy tanks decide they're too slow to move up so they camp in bushes next to the arks at spawn.
>>2928617Sex is good for the body, good for the bark.
>>2937946but ikarus is a boy
>>2939476They're all whores
>>2940108Take that back, my wife is pure
>>2940756Shit sloppa doesnt even look like an Alecto
its like the playerbase has gotten dumber in the last 2 days or something
>>2940813It's the opposite, people got better at punishing. When someone mispositions just a little bit, they get blown off the map. You can no longer just drive around for free.
>>2940818My experience is that my team keeps dramatically overextending and getting wiped out by pushing into the enemy teams kill zone.
>>2940813Solo ranked is over. Most skilled people already have every tank at 20 so only the new people play casual right now.Game will need some new game modes and some grindable shit to keep the above average players hooked.
>>2940830>Solo ranked is over.? But its not over?Its solo ranked im complaining about. I dont see how we went from people actually playing smartly to just holding down w. Has my playing only a few games a day stranded me with all the retards in the ranked queue?
>>2940836Or you just had a bad day.
Low IQ players ready to be farmed.
>>2937946
>ranked is overdarned
>>2943965ironically the least bratty light tankthey all deserve thorough correction though
>>2934576bushes, spotting etc
>>2944240Would that be Alecto?
>>2943982For what reason though?
>>2944380i dont know why they would ever turn ranked off personally its the only thing to give direction
>>2944313Alecto is a mesugaki.
>>2943982I struggle to understand the devs.There is little content other than grinding for ranks at the moment and they take that away too.
so when you get all tanks unlocked what exactly are 'rushed scans'?
>>2944984only got 2 of them so far, seems like they are an extra scan you get.
>>2944984I got a shitty turtle charm from it once
>>2927598Retarded take, but you're probably one of the many retards who wouldn't be able to clutch a 3v8 anyway.
>attempt to play Kestrel>playing my heart out every game>nonstop teams full of niggers that are too heavy for me to carry and not shooting the things I spot>play anything else>easy win while driving around the map like a tourist barely doing anything
>>2943965Typical Ikarus gameplay.>>2932192see picrel
whats up with atlases that seem able to just spam sonar perpetually? how do you accomplish this
>>2947454Change your components to spam it, some even include a heal for it
is full damage reduction Atlas a meme or viable? i want to try but i still need to unlock some tanks
>>2947584You build fully for health/healing/damage reduction if you think you can rely on your team. So it is a meme.You build for full mobility atlas if you think your team will fail you(they will).
I got the fortis and am trying that drifting build and it's a lot of fun movement wise but it still seems like the tank is not able to contribute that much. I'll keep working on it
This game makes me wish fractured space didn't die.
>just watched one enemy atlas solo a friendly atlas and 2 valors because the valors decided to play peekaboo with the enemy atlas using our atlas for cover instead of just going around and shooting it from the back
>>2949302Fuuuck don't remind me
i found fractured space to be too moba like
How
>>2948728it's garbage, just focus on grabbing all your gun talents, along with extra shells. unless you want to use fabricator
>>2949982Being a ridiculously oppressive cunt to anyone that dared to leave cover from the other side of the map in the arbalest reminded me of doing the exact same thing in the overseer 10 years ago. But there's no asshole in a ghost to stop me in this game.
>>2937946still going
>>2950083the tank doesnt really have anything going for it otherwise though, its gun is mediocre, mines are of dubious usefulness
This game sucks cock. These slow and tactical games are extra bad to play with strangers. Its a literal lottery.
>>2951195Its anything but slow right now.The maps are tiny and every retard in a light keeps W pressed down during the entire match.
>>2951249Compare it to most non vehicle games. Here if you find yourself in a bad spot there is often no counter play, no amount of player skill can save you, because its a slow ass tank (even the light ones)The only winning move is to not find yourself in such a bad spot in the first place, but when you are playing with random retards, the positioning of both teammates and enemies become some absolutely clown shit.I suspect most people here are WoT refugees, so I guess you are all used to eat shit.
>>2951283>so I guess you are all used to eat shitOkay buddy, calm down with the ESL accusations and go back to warthunder or HEAT or whatever the fuck you play regularly.
>>2951292>warthunder or HEAT or whatever the fuck you play regularly.I play none of this shit.
>>2951304I know you don't speak English but that last part (".whatever the fuck you play regularly") means I don't care. go back
>>2950807Its gun is quite good, good pen, good alpha, reload not great, but accuracy, reload, and damage can all be buffed in its tree.
>>2953146I tried and its just an ark that shoots half as fast. The lack of mobility still lets mauls and alectos fuck it like an ark whereas you can dogfight them with the drift build, the extra armor is not a compensation for the loss of stealth. Its just seems to be a shittier ark like this
>>2953461The fortis has SEVERAL mobility tree options, not to mention mines completely shut down the maul, and one of the capstones makes you spin like crazy. And yeah, the arc is overtuned and heavies in general suffer.
>>2957165>mines completely shut down the maulmines dont stop mauls charge, and if a maul strategically runs over a mine with its armor pointed in the right direction it will be repaired before you enter precision aiming to exploit any forward vulnerabilities, mines give you one shot at a maul.The issue with talking about fortis' gun is that for a gun to be effect at range it needs to be in precision aiming mode against anything but soft targets, to enter precision aiming mode you need to be stationary for some time. This means you either need to be invisible of have armor that is so good you can afford to just stop moving. The result of this is that its gun is not really that great, as it relegates it to mid or close range where dpm matters more. fortis needs to work in mines and ramming while it brawls and using mines while brawling requires maneuverability.The hull rotation capstone might be effective here i havent tried that one so maybe it compensatesWhile when i try a fortis gun build i do wind up doing about ~20-25% more gun damage per game, i feel way less useful since im still doing half the gun damage i would have done in an ark and its a real struggle to fulfill the heavy area denial role as easily as an atlas or even a maul could. Ive also lost all ability to aggressively push forwardI think the ark is balanced and on par with the other top tanks: Maul, Icarus, kestrel and valor. Maul is actually stupidly broken when employed in multiples because it has very effective armor it can peck you to death at range and create a kill zone of multiple simultaneous rammings to anything that dares get close. I wish the fortis could play that aggressively.Fortis is a strange tank because it theoretically could find a hull down position and control things well from there by just wiggling a bit but there are not many positions like that and the ones that exist seem to be placed in areas that would not be particularly useful. Maybe i just havent found them.
Light tanks will get nerfed to the ground soon.
I do great in the atlas pretty much every time I use it but it feels like I only do well because people insist on staring at me and eating shots from a 400 damage gun on reload.It seems like it would be a shit tank if people didn't play so poorly so consistently.
>>2949987It wasn't perfect, but it was unique and fun.As a space fag I am very biased though.
LMAO It's just like world of tanks where the snipers just hang back and base camp while the team dies. Then they farm a bit of damage at the end to think they contributed
>>2962680Love it when the last surviving members are Arbalests and Phantoms
>>2962933>last enemy is a phantom who wants to lose by captureSigh
>>2957818Light tanks are insanely overtuned that's why I make it my mission to hunt them down on a full speed build MaulFuse might be strongest tank in the game right now it's so hard to deal with regardless of what role or tank you're playing. I have not yet played all tanks but if I had to make a tier list it would look something likeS tier>FuseA tier>Alecto>Kestrel>Ark>Ranger>MaulB tier>Ikarus>Phantom>Seeker>Valor>Tricera>FortisC tier>Arbalest>Rook>Deadeye>Helio>AtlasD tier>Tempest
i like the tempestits not very good, but it has a niche which is that in about 4 seconds it can put out more damage than anyone else which makes it good to help stop enemy pushes when backing up team mates. The autoloader nature also means you cant hope for a bounce or a miss, most of its damage is going to land.
>>2965166Tempest was the first tank I wanted to unlock and I even spend slvr currency on it to speed it up because I liked the italian autoloaders in WoT and Tempest description sounded like it would be similar in playstyleBut holy shit is it total ass the burst damage is low even if you hit the full magazine into weakspots, dispersion between shots is awful even with upgrades, you have no armor, low speed and a teleportation skill that would be useful on long games and large maps where tactical engages are rewarded but this game is designed to be an arcade run'n'gun shooter but with tanksBiggest disappointment in the whole game
Rate my build
>>2965198Strange component composition. Change the 10 seconds throttling IMO. That one won't help you win a match. Also does anyone know whether there's any plan for more medals? I like collecting them in WoT.
>>2965272>7 fortis medals level 23how?
>>2965277Just shoot stuff, Fortis gun is strong.Helio on the other hand, the gun is a peashooter, I never managed to deal enough damage with it.
>>2965280>Fortis gun is strong.People keep saying this but i dont see it. I have no problem getting medals on the ark. Where do you shoot them from? You have to be stationary to hit anything unless its very close, which means you will get sniped since you have no camo, but if you build around gun you will get killed at close range. The fortis armor is full of holes so its not like atlas whos gun i can use well since i can afford to hold still enough to aim it properly.
>>2965272Thanks for the suggestion I will replace the throttle with a friction capacitor and do a few games>>2965277Fortis medals are easy once you figure out the proper playstyle for your tonkI'm looking forward to unlocking the Fortis soon myself
>>2877652This game is a failure and sucks.Sorry, but it's true.I'll never play a Wargaming game again but I was hoping this would be something interesting (minus the horrendously gay slop sci-fi art style) but it just isn't. The performance is ass and the visuals are a mess.Things like the foliage disappearing in the direction you're aiming are downright awful and the chance that the devs turn this all around and make this game any good is slim.
>>2965291>I will replace the throttle with a friction capacitorIt's strictly worse my average mk/h is down by 5, back to the 15% speed on full throttle
>>2965277I gave a Fortis a medal with my Ark. We held a flank 2v5. I kept shooting the retards spotted by Fort and they kept trying to hit me blind while I was full depression abusing a hill from extremely long range. I wish we had larger maps but then TDs would be extremely overpowered.I think the devs pushed hemselves into a corner. Small maps limit tactical play but large maps kill slow tanks and the perfect aim mechanic makes heavy pushes suicidal.Not to mention every new tank they will introduce adds a huge risk of powercreeping older tanks.There is a reason why theres only 3 camo modules in game currently.We already have a firepower module that makes another one obsolete 99% of the time.
>5 light tanks in team>not a single one actively spottingGG I guess
>maul>max speed everything>chase lights>get my tracks blown off>repair>chase lightsfunni
>>2965293This isn't a wargame, try /tg/.
The gameplay is nice, but I think it just lacks the things WoT has. Real tanks. Sense of progress (grind)The game is really fast, WoT was much slower.Also the shots always pen, not like WoT where you had to guess if you pen or not
>>2967190My impression is that the tanks in Tyr are modeled after high tier tanks in WoT but the gameplay itself resembles low tier matches>games are short>maps are small>every tank can pen every other tank>nobody has active components except for their unique hero shooter skill>ammo types barely matter>you finish your tech tree in under an hour of playing a tank
>>2967235not only that, but the upgrades feel inconsequential
>>2967190>Real tanks.World of tanks is like 50% fake tanks at this point.>Sense of progress (grind)Some may appreciate that grinding through some miserable vehicle for 50 games while much of your currency gain is reliant upon your mentally disabled team is not a thing in this game.>The game is really fast, WoT was much slower.Current world of tanks is often five minute games at most above tier 7.>Also the shots always pen, not like WoT where you had to guess if you pen or notWorld of tanks has had an armor penetration indicator since it was released and has only made it even more accurate at judging whether shells pen or not, the proliferation of gold also allowing most mediums to frontally pen most heavies even a tier higher pretty easily.
>>2967513Wot has a full live armor penetration skin on models now, its very similar to the way Tyr presents it.
>>2967190>the game lacks grind, shots randomly bouncing, driving for 5 minutes only to discover you'd already lostPlease I'm already playing you don't need to sell me harder.
fabricator siphon alecto is kinda funjust duel'd an icarus and was the one to claw out while down half health
How to properly circlestrafe on Alecto?
>>2968333spacebar and strafe keys help ime
Current personal best, 9200 exp.>>2968333Lock on to enemy with C within proper distanceHold Q or E depending on strafe directionIf you hold Q, press D as neededIf you hold E, press A as neededJust train in sandbox mode.
>Atlas>hold the line deflecting all the shots>suddenly surrounded 5 to 1 with lights and mauls up my ass>turns out every light went the other side of the map and got picked off/got 2~4v1'd>the snipers followed suit and dissolved>again>4k+ xp minimum but still a loss anywaybeing Atlas is suffering
>>2969114Half the time I play Atlas the match is either won or lost before I get into a proper fight it isn't the weakest tank on the roster but it's the most unpleasant one to play as for me
>>2969114>>2969136have you tried the maximized speed atlas build?
>>2969141I had great success with the max speed Maul build but for Atlas I use a fat HP/self-healing build that allows me to slug it out until the game ends one way or the other
>ranked is down again
>>2969141I have heard of this 'speed atlas', but how do I build it? how does it fare?
>>2969227I dont know how it fairs or how its built, there is a video on youtube about it. I remember it even goes so far as using the ammo that increases speed. I know it can keep up with the team though. whether it can do anything beyond surprise people that there is an atlas where there shouldnt be i dont know
>>2969236There is ammo that boosts speed? I only knew of the unstable rounds that slow you down but not of any that work the other way around
>>2969269yeah there is one that works the other way around and does like 50% damage or something horrible. Im not sure how much it increases speed
>>2969114>doesnt contribute>complains his team loses the 8v7What if you came out of your safe position to force the enemy team to deal with you and not stay a glorified rock on the edge of tge map?
>>2969269Lightweight ammo. You sanic into the front and break the medium line, ram the first tard that tries to stop your fat ass, switch to gargantuan shell and make them your little bitch.
>>2969295anon if holding down center right flank on fields against an atlas,fortis, helio, valor, bouncing 2k+ damage, dealing 2.5k, and killing the valor and ark isn't forward enough to be called "a glorified rock on the edge of tge map", I dunno what qualifies as 'coming out of safe position'.
>>2969590>killing the valor and arktypo, meant valor and atlas, arks were doing their duels on the open side of the map
sure am tired of all these teams with 5 lights disintegrating
Sure am tired of my team disintergrating even with 5 lights on the enemy team
I figured out how to reach 65km/h on flat ground as Maul (although it's conditional so real game speed will be lower)Heavy tank by the way
>>2972616A Kestrel with all default components does 68km/h by the way, just 3km/h faster than a heavy tank with double his health pool
>>2972616mauls are good but i still think they are balanced. They get taken apart if they arent pointed at you.The real issue is that their strategy depends on not overextending and getting themselves killed on a tank that really really wants to just rush forward and ram things, and then when you have 3-4 mauls on a team rushing forward together no longer overextends you, and so you just win. Its a tank where the more of that tank you have the less you have to think and the more everyone automatically knows what to do for free instant coordination.Most tanks make the team worse when there are more duplicates of them beyond a point, but i think 8 mauls might be the best team for playing an unknown enemy composition.A single maul is balanced though. Its gun is pretty bad, its dangerous up close but its also difficult for it to get up close if the other team isnt retarded.
>>2972724The biggest weakness of the Maul is really how poorly it trades armor pen valuesBy which I mean you struggle to pen a Rook or a Valor and the Atlas is just impossible from any forward facing angleMeanwhile you yourself get penned by Alectos and Ikarus through the front. The Maul's two big plates are solid armor of course but the entire rest of the tank is littered with weakspots and its wheels are attached in a way that can they can be blown off from dead ahead which is honestly just retarded
>>2972767really i think the game would be better if precision aiming was just removed as a mechanic. Heavies with hard facings that have a few weak spots should not be such guaranteed pens. The idea that there is something to aim at in a standoff is fine but being guaranteed to it unless they are spazzing out constantly is dumb
Just got facefucked by three light tanks please for the love of god nerf their penetration values
>>2972907Nah.
After Mauling people at 65km/h >>2972616 I wanted to see which medium tank could go fastest and sure enough the Ark can break the 100km/h barrierThe tank is quite nimble for being a bush camping sniper
>>2973113ark is actually good at close support and repositioning. its a very enjoyable tank to play
>>2973221I tried close support Ark.Problem is that you lose too much dps to the point being an Ark becomes a detriment.
not having chat kills the game for meI loved the banter in World of Tanks
>>2974295What banter? You tell the camping fag thats throwing the game to move his ass and you get mass butthurt reported and chat banned for weeks repeat ad nauseum.
i finally managed to get a medal with my fortis. ive got 4 at roughly the same level on ark. ive tried various combinations and settled on this so far. I tried a long range version with the long range shells but it didnt work as good
>>2974295Well they removed allchat in world of tanks before tyr was even conceptualized so it doesn't even have an edge over tyr in that aspect anyway.>>2975423I have a vivid memory of driving my KV-2 and killing two churchills in a platoon in one shot each back to back and one of them flaming me for using premium shells(I just high rolled my HE pen and this was before they added the incoming shell type indicator).Now you just get post-match hatemail in the garage at best.
ive noticed gargantuan shells have a strange tendency to bounce even when shooting at enemy who is entirely lit up green/blue
the four starter tanks are just really solid huhI'm levelling the alpha tanks and while their highs are high I miss the flexiblity of the four when things go wrong
i just had a game where i was in our cap circle, our base was being captured, there were no enemies in the cap circle, but our base capture % was still going up. What is happening there? Even if there was an invisible phantom or something shouldnt i have been contesting the capture?
>>2977381i am starting to think i was in the enemy cap circlei scored highest on my team in that game, grim
>>2977400oofbut you know what? That happened to me in WoT once years ago
>>2975787>Well they removed allchat in world of tanksI stopped playing right there.They pay2win tanks like the T59 or the pz2J were already pretty bad, but this broke me.
Imagine.
amazing, im starting to get the hang of fortis this is a good tank im often topping damage with it
>>2978724Do you build your Fortis for damage or surivability?I am currently torn up on whether to level Bounce Energy, Repair Speed and Max Health or alternatively Shell Damage, Turret Dispersion and Movement Dispersion
>>2979248The shell damage nodes are such a fucking pointless waste. Full investment into most vehicles' shell damage nodes gives you 3-6% more damage per per shot. Worthless.
>>2978663amazingwhos the artist
>>2979883https://x.com/Haohi_Oterin/status/2098610024012820705
Sharing my Fortis build too.
>driving my maul around the corner detected>initiate dorifto inwards the moment front part is out>5 gajillion deflects on the front formerly aimed at my tracksMaul gaming
>>2980076I can't stop MAULING people it's too damn fun
I love triple tracking rushing mauls from the flank with the kestrel.
>>2979248i fully focus on the gun. anon who said just shoot stuff was right.Usually im highest damage on team. Sometimes a sniper outdoes me. 4k damage on a typical 'good' run is not uncommon, and 2k when everything is shit the team folded and most people have sub 1k is also commonMines are a gimmick. Do not try to use them. Sometimes a situation to use them appears (i still use them in over half of games) but dont let them shape your strategy.Its not your job to push. You are second rank fire support to add damage to a push and to help protect the back of the push. If nobody is pushing you are a forward sniper. Find somewhere hull down. If an atlas, helio, or some mauls are pushing follow them, unless they look like they are just clueless.At the start of the match just sit in a bush, you can do a lot of damage to enemy lights or positioning enemy team this way if you have lights scouting.Fortis feels like the most tank tank of all the tanks in this game. Hull down, creep dont rush, shoot things. I went from no badge to 6 badges in half of level 23 once i learned all this.Realistically you can take a point out of shell damage and put it in a capstone. I just dont find the capstones useful for my playstyle at all and i believe this gives me an edge because people will assume im retarded.Likewise shell damage could be traded out entire, and the 2 points in fully aimed dispersion could be moved elsewhere. I just dont find any of those elsewheres that appealing. The dispersion alternative is probably hull rotation. You really dont need extra hull rotation. Its not going to turn you into a drifting fortis and i find the turret rotation buff enough to deal with circling lights. The track repair speed instead of shell damage is a potential option but if you position fortis right getting tracked is not that big a deal. Probably i do more damage overall from the shell buff (+10-11 extra per shot) than i take from tracks repairing faster.
>>2965158>D tier>>TempestlollmaoTempest has the highest skill floor and ceiling in the game. It has the highest difficulty rating for a reason.
>>2965272I saw a suggestion for medals for 7k XP, 8k XP, etc. and I think a dev replied saying they liked the idea.>>2977400Do you have a replay of that battle you can check?
Glad to see anons are realizing Fortis is a good tank. Her mines are mostly useless, but everything else about her is pretty good.
The new patch has come:ark reload speed nerfdiscord no longer required for clansnew map
>Ark reload speed nerf>Alecto reload speed untouchedDevs... you nerfed the wrong vehicle's reload...
>>2981148yeah i really felt like ark was fine. they did nerf alectos ability to hull down on a slope though.I think atlas should get whale and maul should get didgeridoo
>>2980105first gamethis tank is OP as fuck or has a low skill floor
>>2981148Alecto fires so fast at first I thought it was another magazine based tank but no that's just the firerate it has. The Tempest intra-clip reload might be slower than Alecto's spam fire
>>2982169Tempest intraclip is 0.75-1.00s, so unless Alecto can less than that, then that shouldn't be the case. Weakness Analyzer + tech tree reload time reduction = 1.15s reload for Alecto on weakpoint hits, though. There's also that component that gives -1.5s reload speed while unspotted. I'm not sure if it stacks additively with these other sources of reload reduction, because that would result in negative reload time and it would be absolutely broken if it did.
>just had 2 shots phase through a seeker when there was no way for them to miss>tfw the seeker then shot me through multiple walls after I recalled across half the mapTotally not suspicious at all...
Can wargayming stop DDoSing the servers? It's understandable they'd feel threatened by Tyr, but this is ridiculous.
Core is a fun map.
>>2983935Devs are saying it's not a DDoS this time, schizo.
>>2982146yes. Maul is the best tank for players who in general don't really want to think too much (me)I can't do well with light tanks in comparison.
i only get badges when i have atlases to farm damage off of ;_;
>>2978663
how's the new map like>>2985150sex
>>2985204Been enjoying it, seeing more Fortis and Rooks in that map. Unsure if its a meme or more people finishing their tank acquisitions but seeing a lot of ranger building massive ramps and flying across
>me and atlas playing peekaboo with a valor>i decide to just flank the valor and trap it between me and the atlas>the valor is gone when i get there>the atlas followed me and now the valor is where we were shooting the atlas' ass
That was fun
MAULED (on both sides)the poor lights did not expect a maul to ram into their light duels, free medal for me
>>2985458fuck, forgot the image
>>2985445JFC 5571 damage as Icarus? how?
is this gonna be the same as wot of tanks where I hate the game the more I delve into it's mechanics
>>2986683>delve into mechanicsno thinktank
>tfw I saluted an alecto on accidentDamn it...
how do I tempestwhat ammo to use
>>2988928id try using gargantuan and playing close support hiding behind a heavy and magdumping then bugging out
>>2988928i find alternate ammo on the tempest pretty garbage because of the clip mechanics, so grab literally whatever for secondary and lightweight for tertiary
>>2988928High accuracy ammo for tertiary, otherwise even if you have 5 clips you won't be able to empty them instantly since you need to wait for better dispersion.
Solo spotter = free EXP
Did they use Zbrush and sculpt those tank designs or why do they all look so smooth and "rounded"?
thoughts on unstable/siphon ammo?the blue trail looks cool
helios feels p gud side on
>>2992304Probably yeah. I don't think the art in general is great but it's a fun game
how to icarus?using flight to attack either seems to be either>ranged scouting with frantic dodging cus good luck going in for a shot when 4+ guns are pointed at you>kamikaze one-shot tank missilesitting in a bush and providing scouting seems to work well, but where's the flight? when and how to use it?
>>2997448You can fly to more or less anywhere on the map you want to go, whenever you want.You can't think of a use for this?
>>2997494I mean more like 'dive onto the enemy unleashing my entire mag' thing that they doso far I can only commit to that kind of thing during the half~end part of the match, doing that early on gets me just killedscratch that, just flying early game either beats me up bad if not kills me actually.
>>2997536Alright you need instructions.Just do an initial scouting flight to get the enemy teams deployment, circle back and land near your team, then play conventionally.Fly again when you need to cross the map rapidly to get an advantageous position; shooting someone in the ass, pushing someone isolated, going to a brawl, etc.
Cute Tempest
Seeing a trio squad of Arks who do absolutely nothing but run off on their own and die
the fortis has a big hexagonal barrel
>>2928460Every discord server is colonized by trannoids.
Been getting more matches with people who instant dc after loading into the map
>>2997448You use flight for rapid relocation, not as an offensive tool. You have the best camo in game and a broken op burst.
>clans no longer need discordWell, where is the chan clan?
>queue up, game finds me a match>suddenly game shits itself during tank selection>return to find 0xp matchI guess that explains those 0xp folks sitting on spawn now and then, christ
>>30000334chan clans are always full of low iq mexicans spamming the n word nowadays.
>>3000328>implying I'm going to read the chat and not just harvest the group rewards
I did it!
hory shiet
>failed to attach imagefuckanyway, big gun go boom
>>3000328there is no in game chat at all if the clan leader does not link to discord
phantom is really cool and ive seen good phantom players
>>3003532a good phantom will absolutely win the vision war and obliterate backline given the chance yestoo bad that most pub phantoms arent as such
>>3003594>too bad that most pub phantoms arent as such>some retard playing like an arbalest and sitting in the back of the map for 15 minutes
Got my first medal... Just.
>>2988928>build for gun handling>use High Accuracy shells>keep Vuln Breaker>switch the other components to Shell Charger and Fabricator>keystones are worthless unless you have a friend to coordinate withThere's also a meme build with gargantuan shells and that one component that reduces precision aiming time 8s after reload.
>>2997807Best girl.
Started playing on the weekend and it seems fun. I've never played a tank combat game so I'm feeling very clueless, don't quite understand positioning or how to read the flow of the match. Some times I get caught out and lit up from all kinds of angles. Though I have gotten one medal on valor.
>>3008627Some general tips are to think of every match in phases: the opening skirmish and the closing scramble. The match doesn't really begin until that second half, when some players are dead and everyone else is missing health. Most will be in range of dying to a single shot/clip from an enemy if caught in a bad position, so everyone needs to regroup and play carefully. Your goal should be to enter this phase with as much health as possible because whoever has the most health can make the riskiest plays.When your health is low enough to be one shot, never feel bad about circling back to the health pickup even if it means abandoning your team for a minute. It's better you were gone from the fight for a minute than dead for the rest of the match. You can see a countdown to pickups respawning on the minimap if you hold ALT. Be sure to ping the health too so allies can join in if they want (energy and health pickups are shared by everyone in the circle while ammo pickups are given to the entire team even if only one person picks them up). Health pickups also disappear in the final 2 minutes so be sure to grab them before.Of course you shouldn't play too passively at the start in preparation for the 2nd half. You want to always be a presence denying the enemy advance and punishing overextensions. If you aren't shooting for 30 seconds you're out of position. But these games work on a longer timescale, which means it's easy to make mistakes you won't be punished for until it's too late to correct. Advance carefully and always have an escape route in mind. Keep an eye on the minimap and always have allies ready for crossfire if possible. Enable 'Team Tank Status' under HUD in the game settings to always see everyone's health, and particularly which enemies have been spotted. You can then quickly tell when pushing a flank at the start which enemies you'll encounter based on which enemies don't yet have binoculars. The rest just takes practice.
>>3009265>Enable 'Team Tank Status' under HUD in the game settings to always see everyone's health, and particularly which enemies have been spotted. You can then quickly tell when pushing a flank at the start which enemies you'll encounter based on which enemies don't yet have binoculars. The rest just takes practice.this. so much this.if you see like 3 alectos or mauls missing without bioniculars for a full on minute after the game started, keep your eyes on the back cus they're coming for you from the flank side.
Holy fuck, Tricera is actually terrible.>boring hulldownslop playstyle>painfully slow>283 dmg / 11s>bad tech tree>terrible ability that hurts you and your team more than it helps and gets turned off by enemies just driving through it
>>3009687play it like a gun fortis i guess. Its gun is only slightly worse and it does have a way superior down angle which bites me all the time as a fortis. But yeah tricera looks kind of bad