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Didn't forget the subject edition, also birfday

>World of Tanks 2.0
https://www.youtube.com/watch?v=FTEkzHeiafg

>New tonks
https://www.youtube.com/watch?v=cmC4_g_prAU
https://www.youtube.com/watch?v=61Q5GBRgXOk

>What is World of Tanks
https://youtu.be/AxXqRjI1AlA?si=kbfInj2xMrdAKbQh

>Official site
https://worldoftanks.eu [EU]
https://worldoftanks.com [NA]
https://worldoftanks.asia [ASIA]

>Guides
1: Armor penetration:
https://www.youtube.com/watch?v=RqVfdeGCov4
2: Concealment:
Part 1: https://www.youtube.com/watch?v=rgEE7L7jXvI
Part 2: https://www.youtube.com/watch?v=pZVWmHQVuVI
3: Vehicle spotting:
https://youtu.be/En0pkMs41X8?si=MTZmmUT4LZ5SjOZ-
4: Damage blocking:
https://youtu.be/MdGD7w1_xOc?si=bDuamk--ZGY4KCsO
5: Introduction of Nations and Tank class:
https://www.youtube.com/playlist?list=PLLdX4uF0qNSfA6nXi3oH_QvkXyl2TJceN
6: Crew guide for beginners:
https://youtu.be/7Epw9DvEKLA?si=OT9f5aFH4LYmfF2b
7: Game settings guide:
https://youtu.be/nbSS6WYfa94?si=6fVMe_Efg2JLWzoW
8: Bond tanks review
https://www.youtube.com/watch?v=yk6QFokQUjw

>Resources
1: Strategy planning tool, ideal for planning clan tactics:
https://stratsketch.com
2: Tank statistics and 3D armor models:
https://tanks.gg
3: Tanks and players' performance statistics:
https://tomato.gg
4: Tanks' rating and recommended pieces of equipment:
https://skill4ltu.eu
5: Unofficial game news sources, leaks:
https://thedailybounce.net [EN]
https://wotexpress.info [RU]
6: Official game mods portal approved by WG:
https://wgmods.net
7: Monitoring service for game servers, used for checking whether servers are down:
https://wgstatus.com

>FAQs
>How alive is the game?
The game still has a considerable playerbase, peaking during Christmas with over 1 million players.

>Is the game P2W?
You can rest assured that if you are good, you can beat other shitters reliably. Shitters can spend millions and still get owned by good players.

Previous: >>2631947
>>
>world of poops
>>
The higher the tier you go the more retarded everyone is.
>>
>>2877998
tier VI with 300+ prestige hellcats and jacksons is a very strong contender though
>>
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The time has come to grind Chinese lights.
>>
>grind lights
>whoopsie made a mistake
>die
>only the triangles left on each team
>neither of them do anything
>15 minutes of game time for a draw
>fuck all XP

Grinding vehicles is better in War Thunder and I don't say that lightly.
>>
>we made it to the next thread
Which T11 are we going for? Shugoniggers, are you excited for your 600 alpha 80 pen rocket that travels at 320 m/s? It has 0.15 dispersion though so it might actually hit your target if they don't move
>>
>>2878892
Might grind the Vz, has a gimmick that you don't really have to think about. Shugo sounds horrible though, doubt that rocket will be useful often.
>>
>>2878975
Yea, the passive gimmick bringing the pen to 300 with standard seems ridiculous
>>
>>2878423
Same, currently on T9, it's not very enjoyable
>>
>>2878892
t10 is already lame as fuck, no way I'm spending 100k a game to play t11
>>
I stopped at the T8 (didn't buy it) but if they've been buffed to not be ass maybe I'll finally grind Chinese LTs
>>
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>>2876702
The Strv K looks like it might be solid but I don't think I want a solid tank in the year of our lord 2026, wherein your Fun Factor is predicated almost entirely upon whether your tank has an extremely big fucking gun, an autoloader, a magazine, rocket boosters, an actual rocket, an invincible turret, 15 degrees of depression, or two barrels. Sometimes multiple of these at once, and honestly, preferably 3 or more.
>>
>>2878892
I have the KR-1 and BZ-79. I want the Gorilla, Taschenratte, T803, and the STK-2.
I actually really want that Vz, but I don't want to grind the line. I have a T56 and a Dravec and the line feels like I'd be playing that-tank-but-exponentially-worse 5 times in a row just to get the T11.
The Weezee also looks like it might change the meta completely. Having it on prok or fisherman's bay just autowins the game.
>>
>>2878489
The only saving grace WoT has with relation to grinding is the insane amount of x5s if you've been playing a while. I grinded through the T20 in 11 games.
>>
Looks like the new BP will have skins for the T11s
>>
>>2881288
I'm the only person in the world who ground out the Breaker so I'm happy
>>
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Last time I played this shit of a game was 8 years ago, what did I lose?
>>
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>>2878423
They're the best looking at least. Tier 11 is worth the grind because of the unique gimmick, which will probably break the game and get nerfed.
>>
>>2881410
nothing of value
>>
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>>2883913
czemu on tak powiedział
>>
>>2883916
map's Klondike, I (like anyone with more than two functional brain cells) went to the heavy side on T32, this dude went to the medium flank and he died with 400 damage to camping TDs I assume
what's funnier is that the enemy had an Obj. 263, if he went to the heavy flank he would have raped all of us with zero effort but he's 46% so yeah it ended quickly
>>
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>>2883988
>having to actually play with Russians
Honestly it's hard to imagine something worse than playing with retired tankers but that might be it
>>
>>2881410
I reinstalled this year. I genuinely wish I hadn’t.
>>
>>2884030
>putin huylo
worse, he's ukrainian
>>
>>2882410
The craziest part of the ability is that you can deactivate it, so you can scan to narrow down the bush the Manticore is hiding in and then blindfire him without revealing your position
>>
>>2884609
Yeah, I don't know if they fully comprehend the ramifications of that ability existing. At the very least it will auto-win Fisherman's Bay middle, Prokhorovka in general, Malinovka's field scout duel, Nordskar's middle scout duel, and others not coming to me immediately. And that's just the ones it wins automatically, not even counting the ones where it only has a massive glaring advantage. This tank is going to break the game or redefine how it's played.
>>
Thoughts on turreted TD equipment?
I feel like TDs can basically be split into sneaky glass cannon, or armored shitbox styles.
>Rammer
Feels required for both styles.
>IRM
I like these to help with the shitty turret rotation, and a little gun handling boost.
My inclination is to set up armored TDs like heavy tanks, but then I’m stuck choosing two of hardening, turbo, IRM. Could do hardening and experimental turbo but those are infeasible to throw on everything.
Then what about glass cannon TDs? Feels like I’m picking two of optics, LNE, IRM, turbo. Turbo would prob be the least important, but then you’re either dropping the IRM, or choosing between view range and stealth…
>>
>>2884936
It varies from TD to TD
A lot of them you do want to run Exp Turbo if you can, e.g. the XM57
>glass cannon
Varies but something like the TVP doesn't need IRM since it has good gun handling. Rammer, LNE, probably optics in third slot. You don't need turbo, because you already relocate more than fast enough.
If you want to get a good idea, you can check tomato.gg's loadouts
https://tomato.gg/tanks/6513/dbv-152/EU?tab=loadouts
The best players for the DBV-152 are, on average, using a rammer and an experimental turbo for example. IAU has a better adjusted WR, so it's arguably the better pick but LNE is also a solid enough option
You can also click over to Pro Loadout which only gives you the top player for free but that's enough - he's running a rammer and experimental turbo too, but he's opted for vents to improve accuracy/view range/camo/reload etc instead of focusing on just one thing
If you want another TD that's more of an armored shitbox (with a turret) the T110E4 is running Rammer+Exp Turbo, and then either Hardening (highest WR, would run this as primary loadout and on city maps) or IRM (second best adjusted WR, would run this on larger maps where accuracy is going to matter)
Your pro loadout is Iyouxin running AIS and Turbo (both T2, interestingly enough), with a bounty rammer.
I think you can actually probably get away with T2 Exp Turbo if you're running it on everything, with your handful of T3s being saved for your special tanks you love playing.
The ShPTK-TVP I mentioned earlier runs LNE, Optics and a Rammer for the current #1 player on Tomato.gg but there's room to drop the optics for IAU and the LNE for Turbo https://tomato.gg/tanks/60529/shptk-tvp-100/EU?tab=loadouts
>>
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>Want EE4
>But don't want to get rid of T30
>Also want Gorilla
My fucking CREWS
>>
>>2885035
Remember Crew 2.0 that was going to let you train the crew for like 3 tanks in the line?
Haha
>>
>>2885035
I just do a fresh crew for every new vehicle, but if I have some pre trained crew I try and save them for high tier vehicles.
>>
>>2885198
I do, yeah. Those motherfuckers. I'm actually beginning to run out of decent recruitables at this point.
>>2885200
At this point I'm at tier 8 or higher in all the lines I'm grinding, so I keep my crews around.
>>
>>2884936
Turreted TDs benefit immensely from the T3 experimental turbo, there is zero reason not to put it
>>
>>2885035
The BP gets you 6 crew, gonna put them in the T11 spaghetto and swedish medium
>>
I still haven't put in enough grind to actually get a T11
>>
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>>
Based KV-2 enjoyer not putting up with any shit. Godspeed, chode cannon.
>>
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>play 43 games in a day
>they actually go really well and I make a ton of progress on my grinds
>>
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>>
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how do you respond without sounding mad
>>2888617
expect a week of low rolling, getting ammoracked and 15:3 lost games
>>
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>>2889481
Just in time for the new German heavy line grind, no doubt.
>>
>>2884008
The gall of a subhuman clicker calling anyone a bot
>>
>playing top tier match
>Manticore at the back of the map in bush

I understand and empathise with people crashing out in chat.
>>
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>>
-Waffenträger auf E 100* (probably just a rental again)
-?????70 (PGZ-70 or BZT-70)
-63TP Rycerski
-M47 Chevalier
-Ares MTB
-Headshaker
-(Illegible but starts with C)
-XM94 Shadow
-Krazownik
>>
>>2892136
>XM94 SHADOW
Guess we're doing mobile game names
>>
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fresh batch of chat funnies
>>
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>>
>>2892642
>profile anonymizer
what a bitch
>>
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Holy shit, I actually completed a set of crucible missions. The buffed 50B is fucking incredible.
>>
How long until the Neu gets nerfed after release?
>>
>they based the VZ63 gun stats entirely off the VZ55 double gun instead of the single gun that anyone with a brain has been running since its buff
what a retarded decision. If you've been playing the t10 with the single shot gun, going up a tier is going to rape you with nearly an entire second of extra aimtime (seriously it's 50% slower to aim what the FUCK), lower alpha, worse accuracy, worse gun handling in all categories, and 500 less dpm
>>
>>2893749
I don't even know why the Vz line has single shot guns AND they're just fucking better than the autoloader, absolutely retarded game design
You make a line with a two shot autoloader as the gimmick and then punish people for actually using the line's gimmick
At this point they should've reworked the line for the T11 like they did for previous lines and removed the single shot guns entirely + buffed the autoloading guns slightly to compensate
>>
>>2893803
The guns used to have similar stats, the double shot was wrecking everything when the VZ first launched anyway though. The doubles got nerfed to have worse dpm and worse intraclip to try to curb the VZ's dominance, but were still somewhat popular until 2.0 when the single shot guns for the entire line got extra alpha and noticeably better gun handling.
As it stands it' a whole line of heavies whose REAL gimmick is that if you use the gimmick you get shat on by the game for it.
>>
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the lower hull on the new T11 German is 300 effective
what are they thinking
>>
>>2893950
They will nerf it after a week and rugpull everyone like they did with the ares tanks.
>>
>>2893950
The want everyone to press 2 when they see them and accrue more credit debt
>>
>>2893950
that's cool it has a huge driver's hatch on the upper hull thougheverbeit
>>
>achilles
what's the point of this vehicle
>>
>>2894688
shittier RBFM a tier higher
>>
>>2894688
To destroy tanks
>>
>>2894700
ye
>every other t6 TD has >220 alpha
>i am stuck with a poptart gun that's not even particularly accurate
>>2894701
well mac how do i say it it ain't too good at this you know?
>>
>>2894711
It would be more interesting if they made it a bit more how it was irl, ie buff pen and dmg but nerf rotation and gun depression
>>
Thoughts on the Hacker? I am a medium tank enjoyer. Is it's gimmick useful?
>>
>>2894852
the hacker is baller, I enjoy playing it
the gun handling is so good, you actually don't need the gimmick, but the gimmick is incredibly useful for snap shots and chasing enemy tanks
it is a logical continuation of the M48
>>
>>2894852
The gimmick is almost unnecessary which feels slightly bad until you think about how other t11s have gimmicks that are actively harmful and that the hacker is extremely good even without it
>>
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just got a top gun in the achilles lads
>>
>>2896081
Bloody 'ell, good job lad
I took the Super Conq as my free T10 so now I'm grinding the double barrel UK heavy line. The Chopper is already pretty sweet. Hail Britannia
>>
Another Onslaught season where all I plan to do is grind exp on my T10s and do the missions. Getting the BZ-79 was truly fucking miserable, I don't care how good people say the BZ-75 is, I will never like it or play it by choice. I have 60k exp to go on my E5 and 100k to go on my 50B so it's time to throw some fuckin games
>>
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>>2896413
thanks
if everything goes well I'm gonna get the challenger tomorrow
>170 alpha at tier 7
>30k until the actually usable gun
>>
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>>2896439
I grinded through the Cent I, which is 230 alpha at tier 8, and it was actually fucking horrible and I blueprinted the Cent 7/1 to escape it. At least the Challenger gets a decent gun after the grind, but I should also point out it's actually... 150 alpha.
>>
>>2896465
>150
it's bleak
>230 alpha at tier 8
I'm grinding through the t-34/2 right now and it's fun, but I imagine the cent is nowhere as nimble
I was considering the brit meds at some point in the future but based on my experience I'd just get bored of it around t7
>>
>>2896472
It's a slightly weird situation because I played the Cromwell and Comet in like 2015 and they were amazing (and probably still are if my recent T20 experience is any indicator), but I played the Centurion 6 months ago and it sucked ass.
Now that you mention the T-34-2 though it's strange that I absolutely love the T-44-100 and despised the Cent when it should be better in almost every way. Idk, it just didn't feel like it had anything going for it. Maybe it was just me.
>>
You too can be a wnx farmer if you cherrypick your tanks
>>
>>2896439
At least this was way back in the day in a very different game, but boy getting to the T20 and M6 at the same time was awful. M1A2 at T7 was absolutely excruciating. 115 alpha, 128 pen, 177 gold was so bad unless you got to like farm something lightly armored since the dpm was at least good. I didn't play the M6 too much until getting the 9 but it was certainly not fun to be put face to face with any heavy that wasn't T4 or T5.
>>
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just got a mark of excellence on my achilles lads
it still fucking blows
>>
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>hm am I facing 2x progettos, bc 25t and 430U in my UDES on Berlin
>better hide behind the sniper position
he got shot and burned to death with one shot of damage, foodfags are generally retarded
>>
>>2897768
The first step to skill in WoT is knowing which tanks should go where. The oft-undiscovered second step is looking at the lineups/map and knowing when you shouldn't go there
>>
NA is back up but the suffering mines don’t open for 8 hours. Godspeed anyone intending to ons they slaughts
>>
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WoT general x fat people hate thread from /fit/ crossover collab
by the way, you are stretching, chaning positions often, taking care of your back and drinking enough water...... right?
>>
>>2900395
Unironically yes because I’m old now. I bought a brand new Herman Miller and it unfucked my back in 1 day. Worth
>>
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>250+ rank premium tank
>without fail has is completely retarded every single time
Why?
Is it because autists hate change?
>>
>>2901293
I have 1200 games in my Type 59 and 500 in my T34 and both those tanks are dogshit now, so go figure.
>>
>>2901392
yeah bro i am sure all these retards in super hellcats, e25, bz176 and kv 2(r) are just victims of wargaming's balancing
>>
>>2901404
That's not really what I meant. But in these specific cases
>super hellcat
Ultimate bait tank. Back in the day retard boomers would fill up tier 6 tank companies to pad their stats with hellcats and cromwells. Now they're in random battles and they still have no clue what they're doing and the tank is drastically worse than it used to be, so they're useless.
>e25
The actual tank still has the capability to be quite op but you have to be a retard to play a 135 alpha td in 2026, so by necessity everyone who plays it fucking sucks.
>bz176
This one is interesting because the tank is blatantly overpowered. So overpowered in fact that everyone knows it's overpowered, even boomers on facebook, and now literally everyone owns one, so the playerbase drags the stats down by playing an op tank like a fucking shitter. This doesn't stop them from playing it though because every so often they land a 1000 damage shot on some other fucking shitter in an SU-130.
>KV-2R
>every so often they land a 1000 damage shot on some other fucking shitter in an SU-130.

Anyway the real reason is because almost everyone who plays this game is clinically braindead or a 65+ year old lead paint enjoyer. The more they play tanks that are known to be overpowered or just have really high alpha, the more likely it is they fucking suck. The people playing the shitbarn, jgpz e100, and 183 are the same people playing the bz176 and kv2r. It's like the mark of the beast, but for retards.
>>
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in for what
>>
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>>2901479
The good news is that the upper half is basically impenetrable for non-TDs. Unless they fire gold in which case it's autopen.
>>
I boughteded two tier VIII tanks tonight
Please don't announce any sales soon or you might find a pipebomb in your mail waygorming
>>
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>6k damage in the 50b
>CHECK YOUR COMBAT INTELLIGENCE! WE HAVE A SPECIAL OFFER FOR SPECIAL DAMAGE DEALER BOYS JUST LIKE YOU!
>click it
>it's a coupon for 5x exp when I spend 30 USD in the webstore

>6k damage in the Type 5
>CHECK YOUR COMBAT INTELLIGENCE! WE HAVE A SPECIAL GEM JUST WAITING FOR YOU PERSONALLY!
>click it
>it's a vk 7501 for 7500 gold
>>
I was wrong, you don't get 3d skins for T11s, you get 3d attachments and really good camos, which is better in my opinion
>>
>>2901882
We just had the big anniversary tech tree discount if you missed it, there won't be another tech tree discount until probably Christmas
>>
>>2902557
Everyone hates it, apparently, but I really like the attachments. Those legendary guns had better fire when I get kills, like the Zwilling's does. That shit is great.
Also something left unsaid is that the 3d skins kinda sucked ass a lot of the time. I have one on my 50b and it's fine, and this is one of the better ones.
ALSO, you can put the attachments on a bunch of shit, instead of the battlepass just giving you skins for 3 tanks you might not even have. Idk, I'm calling it a win.
>>
I knew my first game in my Dravec would be terrible. Sure enough I got hit by a 4005 and immediately set on fire. I got set on fire in my second game, too. I can see how this is going to go.
>>
>>2902724
my first game in the dravec was when I drove in front of 2 jge100s
it's not an invincible tank, you need to work the upper plate and the great gun handling
>>
>>2902760
Yeah. It took me 5 games to have a game that was even remotely decent because I'm acting like the tank is invincible. Got to play it more like an IS-7 with an actual gun.
>>
Took me one match before I disabled Spotlight.
>>
>>2902794
Yep, the last fucking thing I want to see is BoomerDad0203 and his 1300 dpg tier 9 before the match.
>>
>>2902809
4 me it's the clicker that the only point of notice was that he travelled 200k miles
>>
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it's so jarring to hear the new gun sounds
>>
Thoughts on the new FX and gun sounds? I think they're better than what they were desu but it's just a case of getting used to them now.
>>
>>2902874
I mean I don't think it was really such a needed change compared to things that actually need to be fixed and addressed in the game, but yeah eventually you just get used to it and stop paying attention, for now I prefer the old gun sounds more, big caliber gun make big noise and all that, the new sounds are kinda dull (even if it's more realistic maybe) in comparison

In other news, the matchmaking will be at least tolerable these couple of days with pretty much everyone playing on heavy tanks, less bush sniping TDs/mediums overall which is never a bad thing
>>
>>2902874
More realistic, which I appreciate. Less bombastic, which is a bit of a bummer.
>>
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the pz 55 is kind of gay and retarded, isn't it?
>>
>>2902906
For me, it's the turret just being immune to anything that isn't gold. Ebig
>>
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>click battle
>count starts
>suddenly stops
>get thrown back to the hangar
>picrel pops-up
let me guess, the spotlight broke
>>
>>2902943
With any luck it'll burn down the servers and set us free
>>
Why did Germany of all nations need another tier 11 line?
>>
>>2903042
Keeps the wehraboos happy
>>
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>rapidfoetus doesn't know the meaning of coaxial
>>
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I'm convinced this is the best premium vehicle in the game (if you don't have the Leox)
>>
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Why do the barrels of some of these lines look so retarded?
The new german line, the double gun british line, the higher tiers of the japanese heavy line, the fauteur, etc.
>>
I actually like seeing all the sparks fly now, it looks cool
>>
>>2904341
the smoke effects and penetration marks are pretty cool too
>>
>>2904027
is tacticool tovarish )
>>
>>2904027
>make a vehicle with a special gimmick relating to its gun
>but playerbase is retarded and needs visual cues
>so you end up with jap heavies (railgun sleeves), kraut heavies (whatever the fuck these are), and bong heavies (two fucking guns covered with bullshit)
>>
>>2906826
>and bong heavies (two fucking guns covered with bullshit)
Why did they only do this for the british tanks and not the soviet ones
>>
>>2906966
because of tsushima and that fishing boat kerfuffle
low tech vs """high tech"""
>>
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it's gonna be a fucking slog to get these 5 victories
>>
what's the soviet superheavy line over in lesta like
>>
New Germany heavy line is such a load of bullshit man just boring and op, guaranteed to be nerfed after a few weeks just like the Ares but every lobby has about a third of each team populated by them. Just designed to make everyone else fighting them have to press 2 to stand a decent change at penning and get into more SL debt. Honestly don't know why I bother playing anymore.
>>
>>2901531
>The good news is that the upper half is basically impenetrable for non-TDs
>stock pz 55 loads gold
>shoots me clean through the superstructure, the shell exist in the back and pens 3 more ho-ris driving behind me
uh-huh
>>
>>2907269
)))))))))
>>
>>2907023
Just got the same daily. It's fucking over
>>
I don't know if I actually like this Italian TD line. I'm up to the tier 8 now and it still kinda sucks ass. I know the Rinoceronte is garbage but I was hoping the Minotauro might still be good.
>>
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>Play against the E75 in 2013
>It's really good
>Would like to have one of my own someday
>Finally get the E75 in 2026
>It's really good
Hell yeah.
>>
>heavy tank parks himself behind me on prokho
>gets lit
>I eat the damage because I am a 100000000t landship
love this rerun
>>
>>2907498
I was tempted to grind out the Minotauro then I looked at the gun handling
>>
https://www.youtube.com/watch?v=nId1qdM4WCQ
>tl;dw
T11 chinaman ability is an actual cone +-5 degrees of the hull tilt
>>
KV-90 will be good, trust
>>
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yea, sure thing buddy
VZ 55 from 440 meters
>>
>most of team suck a giant dick and die in 3 minutes
>backseat drive my gameplay whilst clicking all over the map telling me what to do

I love this!
>>
>>2909024
Some retards in a t11 platoon suicided forward on nordskar then pinged me (a reloading 50b; I’d just magdumped a leopard 1) for 30 seconds straight for not killing myself with them. I ended up doing 6.2k damage and winning but I still lost it, I hate these “people”
>>
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Got this as my store "gem", I'm sure it'd be really good at fighting the Pz. 55 hordes.
>>
>>2909576
Kek. I have the CDC and I cannot even imagine playing it these days
>>
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>>2907599
It's not THE WORST but yeah it's definitely not good. For a tier 10, this is pretty clunky. One of my favourite things about playing tier 10 is that the tank is usually smooth to operate. This is not that.
>>
>onslaught starts as I'm waking up and ends right as my workday does
...
>>
>>2910809
quit your job pixel tanks r more important
>>
>>2907898
Soviet type 5
>>
>dude just "tune" your ammo before you fire it to make it hurt more or pen more
Shit's more retarded than double barrel tanks or rocket boosters desu
>>
Why tf can't I use dlss5 on world of tanks?!!!
>>
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>>2911374
It's like the old Konisch bro we had this in the game a decade ago
Standard ammo did 165 alpha with less pen, gold did 135 alpha with way more pen cause it was subcaliber or something
This is just that but as a funny gimmick button mechanic
>>
>>2909517
Subhumans getting mad at me for not committing suicide in support of their retarded scheme(which would have been just as effective if I did) make me angrier than anyone else in this game.
No, I'm not rounding the corner being watched by every enemy TD and heavy tank in my slow heavy tank just to instantly get permatracked and die before I can even try to follow you up a hill side on, fuck off.
>>
I refuse to play the T8 and T9 new German heavies because they are so fucking ugly
>>
>>2911775
Yep. It's five times as bad when you play LTs, so I'm incredibly thankful they finally made the matchmaker understandable for retards.
>>
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>strv 107
>unpainted
>covered in polish flags
>spotted and exploded in 5 seconds
>"noob team"
>>
>>2914506
this but USMC3129 with a veteran badge complaining about kids
>>
The complete shift to fictional OC tanks makes it feel like the historical vehicles are kind of pointless.
>>
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one day poland will be civilized (by force) enough to prevent us from seeing their """""""""language""""""""" in international games and communities
>>
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>EUbabs in my this thread
>>
I think this game is absolute fucking shit in every way, then I play a game where I make a clutch play or two and we win then I like it again.
>>
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>>2914953
True… true…
>>
>>2914772
Horrifying is it not
>>
there is a repeatable mission where it gives you tokens where you can get 2 commanders, a camo and training books
>>
How do I stop caring about my winrate? It's been like 30% for the past few days. It feels like I get into position and do my best, make trades but 3 minutes later half my team are dead then the game is almost certainly done, it keeps on happening.
>>
>>2915858
everyone including you have better things to worry about than their win rate in this shit dying game. unless you're a streamer or in a serious clan just play what you enjoy and fuck everything else.
>>
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which EUmuslim dialect is this
>>
>>2915858
I actually genuinely trained myself to not care about my stats after being hyper-obsessed with them. This is pretty autistic so only bother reading if it's actually affecting your enjoyment.

1) turn off the damage log in-game. Under "Summarized damage" turn off damage caused, damage blocked, damage with assist, and damage with stun.
Coincidentally, this actually -helped- my stats because I was no longer thinking "fuck I need to get 1 more shot in for my average dpg to go up..." and I now have a bunch of games where I go "holy shit, I did that much?"

2) tune your Session Statistics. Turn off Victories, Victory Rate, every single option under Battle Performance. It will still show you your WTR, but you can minimize the tab. This way you don't tilt yourself looking at the readout and going "holy fuck im so bad"

3) stop looking at your profile. This is a manual thing you have to force yourself to do. Stop opening your Service Record. Stop looking at tomato.gg. Stop inspecting your session performance. It's not relevant. It doesn't affect your fun if you don't let it.

I'm old now and don't care in other games but for some reason, WoT was the only game I play where I still cared about my stats. I had to take these steps to stop myself, and it worked.
If this doesn't apply to you then just realize that a lot of life is out of your control. You're going to lose sometimes, that's just how it is. Nobody wins 100% of the time. Every time there's a big patch a bunch of retards return and play like shit, so your games are going to be even more volatile than usual. A loss streak of a few days isn't surprising.
>>
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>play the game
>do well
>it's fun
>>
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>Man, I love the Progetto 66. I know people complain about the Rinoceronte but lets check it out
>the gun handling is drastically worse
>the dpm is very marginally better but reload times are actually worse
>the intra-clip is worse
>the armor is much much worse with a gigantic weakspot on top of the gun visible at all times
>same view range, same camo
>all this for being a tier higher
Okay... literally why would I ever buy this? Genuinely what the fuck. It's worse in every practical way.
>>
>>2917662
They'll eventually fix it when they add the T11 (which will be worth grinding the Rino even if it still sucks)
I can also see a small buff to the T9 but the T8 is probably strong enough it'll maybe get tiny mobility buffs and that's it
>>
the RNG has decided I am not allowed to do damage today
>>
>>2917954
For me, it's the tier 7
>>
>>2917954
>(which will be worth grinding the Rino even if it still sucks)
You say that, but the CAV isn't exactly a standout...
>>
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DISCUSS
>discuss
DISCUSS
>discuss
>>
>>2919095
Should've been playing the Matilda LVT
Actually I genuinely kinda wish we had floating tanks but it'd probably seriously disrupt gameplay since maps aren't balanced around it. Still, I'd love to see a new tech tree where the gimmick is the ability to float across water so you could open up new flanks, it'd be either a light or a medium. I don't know if I'd make it automatic or a forced mode switch where you have to stop, switch into snorkel mode, and then switch out of snorkel mode once you exit the water. You wouldn't be able to fire while in the water and maybe it'd involve screens that help you float that'd cut your view range, so you can't spot from the water either.
>>
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qui?
>>
>>2919095
are you unironically mad at T4 pubbies drowning?
>>
The amount of cowards who play this game is simply unreal, I've never seen anything like it. Today I saw Taschenrattes and other heavies sitting on top of hills trying to snipe instead of pushing into enemy tier 10 heavies afraid they might take damage. The biggest problem this game has is the people who play it.
>>
>>2920176
The Taschenratte is easily the most insane tank in the game. I see 48% players getting 7k damage games in it when they just hold W but most of the time they’re cowering behind a building
>>
>>2920176
You're asking world of tanks addicts to make an uncharacteristic value judgement and exchange resources (hp, time) for utility (damage, fun).
You're looking for escaped crabs inside the crab bucket.
>>
>>2919537
>are you unironically mad at a guy with almost 2k matches in a matilda drowning himself when he's not in a rollstomp ez win situation
how you doing mr matilda
>>
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>what could our LT be doing at a point where spotting is crucial
>>
>>2921276
Is it really prok/malinovka/murovanka if your light doesn't explode in the first 30 seconds?
>>
I've decided that Chinese lights just aren't for me, I can't be doing with the gun depression. I'm going to grind German ones instead. Already done Britain.
>>
>>2921424
I'm up to the Ru251. Honestly, the whole line is fine. Unlike the Russian one, which has the MT-25 in it.
>>
HE should deal full damage to wheelies no matter where they're hit desu
>>
>>2921785
A high explosive shell fired from a 183mm naval cannon? Yeah, that's gonna be a 0 damage pen from me, bro. Try again in 30 seconds.
>>
>put arty players on the sex offenders watchlist
>hang bush sitting TD players
>nuke poland
there, I fixed your shit game wg, now pay the fuck up
>>
>>2921859
you forgot violently disemboweling lefh faggots
>>
>>2921859
>>nuke poland
skurwysynu zostaw mnie
>>
>>2921949
I’ve seen enough. Push the button

Did you guys know that even NA has retarded poles? They have a clan called PL1AD and they have been fucking awful since 2012
>>
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>>2921971
>Did you guys know that even NA has retarded poles?
pic rel
>They have a clan called PL1AD
ran into their commander the other day; suicided down the middle on lakeville in the wz132

>be polish man
>make an account on the supposedly easier server
>don't realize that you are the turboshitter you were warned about
>see no improvement
>>
>>2921831
Don't know what it is with devs and hating HE.
It underperforms massively in war thunder compared to real life HE and that game's even supposed to be "realistic".
>>
>>2921973
Based. To be honest I have no grudge against poles since I’m not EU but I do find the fact we have PL1AD and they’re also horrible really funny.
Based on videos I’ve seen I think Asia is the weakest server but everyone has an opinion. Russia was also really shit.
>>
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>>2921998
>Based on videos I’ve seen I think Asia is the weakest server but everyone has an opinion. Russia was also really shit.
from my broader video game experience, server difficulty is as follows
RU > NA > asia > EU
>why
russian servers are commonly populated 99% with unironic children and pivko factory workers which make american boomers seem like tier 1 special forces
>NA
self explanatory, lotsa boomers, lotsa braindead veterans, lotsa yapping roleplayers, lotsa brown people, it just adds up
>asia
people are really fucking passive and that's the only difficult part about it, it's a chore to play against them
honorary mention to cheating chinks which aren't as much of a problem in WoT
>EU
an incredible amount of sweats balanced out by very loud slavoids - mainly poles and czechs, and turks who are seldom very good at the game - all these nationalities come with their own flavor of pivos and boomers but it's less noticeable due to general player diversity
I remember krauts being particularly autistic too but that's par for the course
all things considered it's probably the most """balanced""" server

also PL1AD aside, I see a polack every three matches on average on NA
>>
>>2922018
>RU > NA > asia > EU
holy fucking low IQ
the other way around, with EU being the most difficult server
>>
>>2922018
>>2922023
EU cannot be that skilled considering EU content creators get turbofarm EZ matches full of retarded paid actors
>>
>>2922028
content creators get turbofarm EZ matches no matter the server
it is known
I'm giving you my blue xvm number average first hand experience
>>
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asking the right questions
>>
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>>2922723
big brain bulgarians
>>
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>guy drives in front of me, then drives directly back into me and thinks I am blocking him
>pushes me out in front of enemies
>I die
>finally annoyed enough to do something, I save the replay and send it into WG
>get a reply
>"We can't comment on the outcome of your report. However, due to your participation in physics abuse, this is your first and only warning. The next time you do this you will be banned."
>>
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>>2923399
based wg keeping their priorities straight
>>
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>>2923728
Always the wehraboos with this shit
>>
something made me open a qb video when eating breakfast and holy shit this dude sounds DEAD inside
https://www.youtube.com/watch?v=x2yj0WlWBDI
>>
>>2924772
He's been playing and streaming World of Tanks for 14 years. I can't imagine how soulsucking it must be to be one of those one-trick content creators where you can only ever do the 1 thing you're known for because your audience will not ever transfer. The literal only upside is that he's paid well, but past a certain threshold being paid well won't fix the soul-drudgery.
>>
>>2924772
>play and stream this shit game you got tired of years ago as your job or fade into obscurity and have to get a real job

Nightmarish
>>
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What the fuck is this thing. I've never seen it in my life
>>
>>2924907
imagine the crew comfort
>>
>>2924912
Seating like a modern F1 car
>>
>>2924868
>have to get a real job
rapidfoetus is in the UK, they don't have any of those
>>
Doing the old campaigns feels kinda shitty when the daily/weekly points are just wasted. I'm not sure why I even want an Object 260, it probably gets obliterated by any tank made after 2018.
>>
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>>2924930
that faces back
>>
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>have to play arty for missions
That's it, that's the greentext
>>
>>2925169
a thousand prayers
>>
Gotta buy the E4, E100, Imbattable, and T803. I have one (1) million credits. How about a round of tier 9 frontline WG
>>
>3-5 retards staring at each other in hulldown while arty shits on them, the side that wins can't push enemy base due to camping faggots
riveting gameplay on heavy tanks, no wonders people literally stopped playing on them
>>
>>2925282
El Halluf.txt
And Serene Coast, now that they've "fixed" it
>>
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>>2925305
and berlin
and murovanka
and empire's border
and fjords
and lakeville
and westfield
and malinovka
and mountain pass
and paris
and pearl river
and pilsen
and redshire
and studzianki
and tundra
>>
>>2925469
Berlin is particularly miserable because the literal only thing you can do in a heavy is be a retard staring at another retard in hulldown and arty means you can't even do that unimpeded. Thank you wg
>>
>>2925282
Maturity is realising mediums and lights are more fun than heavies, you have more potential to impact games too. And they're especially more fun than playing as a triangle and waiting 10 minutes for someone to drive in front of you. Square players are just degenerates, there's no hope for them.
>>
anyway, in other news, starting in 30 minutes you can tune into an official stream with drops
if you watch all the streams in the calender then you will get enough tokens to buy an IS-3A
the tank itself is kinda mid/ok (no gun depression bro what is this 2016 outside) and the bond store has better options for free, however if you are (for some reason) out of tier 8 premiums you can get it, or just sell it for credits or use it for trade-in to buy something else and then get it back with drops
pretty sure you can automate the whole thing with twitch drops farm tools, plenty of them
https://worldoftanks.eu/en/news/live-streams/token-store-september-2026/
>>
>>2925536
do you know what happens if you already own an IS-3A?
>>
>>2926012
you just can't buy it
>>
>Dear Player,
>Unfortunately, we had to block your ability to send messages in World of Tanks under sections 12.1[b] and 19.4 of the EULA. The content you posted in the game is against our Code of Conduct. You can see your bans and their expiration dates in the “My Bans” section after logging in on the Player Support portal.
>The decision is based on own-initiative investigation.
>Automated tools were used to detect the violation.
>You may appeal at https://wargaming.net/support or seek out-of-court or judicial redress in accordance with section 20 “Governing Law and Jurisdiction” of the EULA.
>Sincerely,
>Player Support Team
my ability to tell people to kill themselves and call them retarded is essential for my enjoyment of the game
>>
>>2926062
I've said a lot of things, the only time that got triggered on me is when I made a reference to me hoping they get aids. I call people retarded all the time and they do nothing about it. N slurs probably would too, don't want to test it.
>>
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>>2926062
>tfw made this account in january
>already chatbanned like 9 times
>none are displayed in the my bans tab
>>
>>2926069
honestly reporting for shit talking in online games is such a massive snowflake pussy move especially when ignore buttons exist
>>
>>2926062
I get chatbanned for two weeks constantly but I still haven't been perma'd somehow
>>
>>2926072
Bans are only active ones, if you're actively chatbanned it'll tell you but it doesn't show expired/past bans
The "You can see your bans and their expiration dates" means "when they will expire" not "when they expired"
>>
>>2926119
oh word
well for what it counts i still have my email memorabilia
>>
>>2925536
Ye I’m using the twitch drop miner. To be honest it’s usually not worth even leaving my pc on for it but I do actually want an IS-3A, just not enough to buy one
>>
>Sidescrape in the mauschen
>pz55s just shoot gold straight through my turret
I mean, I don't know what I expected.
>>
>>2927955
wait till you get to the maus
>>
>>2928192
I’m somewhat dreading it. Same gun as the tier 9, a turret literally everyone knows how to pen, 325k experience until you can get an actual good (if not op) tank. Boy oh boy. I get the feeling it’ll be like playing the 1001p again. I miss my Tiger P.
>>
No, wg. I won't be buying your tier 9 robocop tank for real money.
>>
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I stopped playing for awhile and just came back and see many new tanks in bond shop.
Any recommendation? I'm eyeing Tiger-Maus, T-54D, Su-130PM, 122 TM, Type 62 and Cromwell B.
I have 32k bonds, btw.
>>
>>2928947
su130pm is peak kemp bush brainless wagon
braindead pick if you don't have a silver farming tenk
>>
>>2928947
122 TM is a beast, but it requires very specific gameplay to take full advantage of the tank
>>
>>2928950
>>2929005
SU-130PM, 122 TM
What about tier 9? I don't have any tier 9 premium.
>>
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>>2928947
To decide what tank to buy answer the following questions
0) Are you retarded (defending a rock on the base is your favorite past time, or god forbid being a clicker)?
1) Do you actually need a premium tank to farm or just something new to play with?
2) Do you actually care about winning or losing (aka having minimal impact on the outcome of the battle)?

Now follow this objectively 100% correct and handy chart that was revealed to me in a dream by divine creatures on a higher plane of thinking
>>
>>2929190
Tiger Maus is okay but it's a German superheavy that relies on armor in a meta that isn't friendly to "armored" tanks
Gun is still decent and the armor isn't totally worthless, especially if you can get downtiers, just keep that in mind
T-54D is surprisingly fun and sorta has Super-Pershing gameplay - it's a heavy in a medium tank spot and does well if people don't hit your weakpoints. The gun is pretty reliable and meaty, but you have bad gun depression and you're a little on the slower side. Pros and cons.
Both are pretty okay T9 premium picks honestly, just a question of if you want a proper heavy tank or a medium tank pretending to be a heavy
>>
>>2928947
Go on tomato and sort by profit per hour, then ask yourself if you can withstand grinding with the playstyle the tank offers.
>>
>they buff the Panther 88
Nice! I'm glad I hold onto it.
>>
>>2929190
the T-54D is just a 122TM+ with the ability to make HEAT spammers seethe with its screens
>>
>>2928947
Tiger-Maus is arguably better than the actual Maus because it has a 300mm turret instead of 260mm. It’s just that playing a tank that slow can be kind of annoying.
>>
Finished grinding the Chopper. If that tank never got uptiered it'd be invincible. Gun is pretty good, armour is really good, mobility is fine. Only problem is that I kind of assumed the double gun setup would be better than it is. You really don't want to be throwing out doubles when the reload is so long and the dispersion is so bad.
>>
>>2930131
Bongoloid double barrels seem to be suited only to secure kills within 100 meters and nothing else
>>
>>2930236
Yeah, that's really the only use I could come up with. Even then though you kind of don't want to do it unless you have to because a 1.00 dispersion means there's a serious chance your second shot just flies into a track. On top of that you'd better hope there isn't a second tank within 20 seconds of you because it's going to take that long to reload.
Of course, this is all counterbalanced by the fact we all know how good the Canopener is.
>>
Just checked the tomato.gg rankings and apparently I'm top 20 NA for mauschen play. That's fucking grim.
>>
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the last 100k xp with the udes was like this
I fucking hate the RNG
>>
haha judes :-DD
>>
Seriously debating selling my E5 when the grind is over. It used to rule T10, then it was a swiss army knife, then it was briefly overpowered, then they nerfed it again, now it feels completely irrelevant. I think the only tier 10 I have that I wouldn't rather be driving is the IS-4 and honestly, it's a toss-up.
>>
I don't like the Udes, I grabbed it as a free T10 line and it's so fucking cumbersome and annoying to play with no gun handling at all
>>
>>2931775
I grinded it out manually and don't like it either. It's not that the tank is bad, I know people can do well with it, but the things that it is bad at happen to be the things that annoy the fuck out of me, like a medium with a big gun that has shit handling. I know that the BV-111 is even better, but idk man.
>>
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bros..... literally got chills when it popped in yt recommended just from hearing the first 10 seconds
https://youtu.be/52KQz8nT0xo
>>
I finished grinding the E75 and Mauschen. I did... pretty good by my standards.
The Mauschen went on a huge loss streak to begin the grind, so the entire time was working its way back up from 30%. Overall, it was better than I initially gave it credit for. There were a couple of games where I frustrated the enemy team by simply not dying when I should, because you're not always going to get to pick the perfect shot against it.
The E75 on the other hand is a known quantity. I didn't do as well in it as I thought I would, but it's still a good tank. It's also a huge improvement over the Tiger II, but not as big of an improvement as the Mauschen was over the 1001p, surprisingly. That thing really fucking sucked.
>>
I can't be bothered to play anymore, how long do I need to stay away until the urge comes back?
>>
>>2931911
Unironically, 6 months. That's how it was for me. I only came back post-2.0 because of 2.4. So presumably you'll be back for 2.6 or something
>>
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>>2931880
brother what's up with that low survival rate? bad games streak or is it like this for other tanks as well? you could do so much more if you survived until the end, ideally you want at least 30-35%+ on heavy tanks, and much more than that on support tanks/autoloaders with low armor
it doesn't feel like you are playing very aggressively judging by the enemy spotted rate (if it was high then it means that you rush forward and die quickly)
not hating (who am I even to do that), just an observation, in my case it's the opposite, I survive more often but shooting or positioning/timings is a problem I think, it was also my first tier 9 in the game so I didn't know what I was doing really because gameplay at tier 8 and below and tier 9 and above is totally different in my opinion
>>2931911
>how long do I need to stay away until the urge comes back?
ranges from a couple of days/weeks to infinity so it's quite subjective, what you can also do is just switch genres and maybe play some single player games until you start wanting some multiplayer gameplay again, you are effectively missing out on nothing unless you have premium account/wot plus days burning if you don't play
last time I just quit cold turkey and nuked it from my drive for 2 years before 2.0, now that I've got some free time I decided to play again and reinstalled it recently like a couple of months ago
I wasn't really mad at the game (as infuriating and cortisolmaxxing as it can be on a bad day) but it just started to interfere with my irl responsibilities and other hobbies so I stopped playing
>>
>>2931993
>is it like this for other tanks as well?
Hard to tell, honestly. 90% of my stats are from 2013-2016, so my IS-7's 2100 dpg and 32.5% survival rate doesn't really mean anything any more. My recent stats are also full of giga-outliers like the Skoda T56 or the Japanese superheavies which obviously get 40% survival or even higher. I also briefly had a professional player use my account for a couple thousand games because we're buddies and he wanted to smurf while I wasn't playing, so a bunch of my tanks/tank lines are completely out of whack.
Based solely on my own reads, I'm not doing as well as I could be and I definitely threw hard in some of those games (particularly the E75). But I'm still running into tanks I've never seen before and learning positions on remade maps since coming back to the game. My recent wnx hovers between 2200-2400, which is about where I was when I quit. I'm not that concerned overall.
Another factor complicating things is that since returning I've realized your tanks kinda need a gimmick to be competitive now, so I'm only going up lines I know are good. So yeah, I have a 42.6% survival rate in my Progetto 66, but I have a 29.4% in my Type 68, and I suspect the latter means more than the former. I also really suck at mediums.
Idk.
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I think WoT should include the ability by default to filter stats for the last 100/1000 battles and only recent (like played in the last couple of weeks/months) tanks, like the majority of the playerbase has ancient accounts with thousands of battles on arty and low tier tanks that skew the overall numbers a lot
>>
>>2932046
meant for
>>2932035
>>
>>2932046
That would be super helpful honestly. I don’t care about my 1200 battles in the Type 59.
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Oh, tomato.gg will do it if you click enough filters.
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>>2932168
yeah but why do you need to rely on a third party site to such a basic feature, that's my point
it's like with armor inspection, tanks.gg can do it but a multigorillionaire small indie studio such as wargaming can't have it and it takes a decade to put in the game, or how about mods such as a decent replay manager, you still have to close the client to watch a replay
they also have filters in the game, for instance your WoT rating for tanks only counts the last sessions (50+ battles in a month) and it's been in beta for years
with wg it's always a half-assed job, for instance new gun sounds are all cool and stuff until you pair them with old reload sounds
or how about the new hangar interface yet some icons (chat, vehicle wheel icons etc) are straight from 2010

I think the biggest problem that prevents them from actually doing any meaningful iterative changes is the pile of legacy code written quickly in the early days that nobody wants to touch right now because it will break everything and the game still relies on it heaviliy, and to get rid of it would mean to redo the whole thing from scratch and at this point nobody will be doing that
>>
>>2932231
I think at least part of their motivation to shy away from stat-related features and instead focus on achievement shit is that the vast majority of their userbase are retards, and the only use anyone gets out of stats 95% of the time is using them as a bludgeon against said retards. Additionally, a retard doesn't need to know what his recent stats are; he doesn't care (or even know they're recorded). A proper filtering system surely couldn't be that much work, but they don't do it. There's no real gain in it for them.
>>
this onslaught tournament is hilarious, it's mental how dogshit the "competitive playerbase is"
they can play one map and that's it, the matches are insanely one-sided
>>
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>competitive
>+-25 rng on everything (literally no other game has this shit)
sounds like an anecdote
>>
>Dabelyoo picks Ghost Town
>trivial 2-0, not even remotely close
>goes to Hit and Run's Ensk pick
>2-2, matches aren't even fucking close Dabelyoo just gets raped like a 40% pubbie team to the point you wonder how they won TWICE in a row on Ghost Town

>>2932339
I think the game still has enough strategic positioning and shit to sorta support "competitive" play but the comp teams are so trash man, like 80% of comp matches feel like watching my average pubbie teammates but they're all suicidally aggressive
>>
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>>2932364
the other day during the cashback vs weekend match on ensk cashback was playing without a maus (lights went out/game crashed or whatever) and they still won
>>
>>2932405
>timer ran out
jesus this shit is like watching my average pub team right down to the K-91 sitting in A1 the entire match doing literally nothing
>>
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polska gurom
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>>2932482
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>want the Fauteur
>would have to play the AMX 65t into the mongol horde of pz55s
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>>2932491
hey look at it this way, you could be grinding the IS-4 line for some unspecified reason and find yourself playing this masterpiece of a tank while also running into the mongol horde of pz55s.... would be crazy right? haha I want to tear my eyes out with a fork
>>
>>2932524
Good ol' Russian armor, nothing beats that
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>*Record scratch freeze frame*
>"Yep, that's me, and I bet you're probably wondering how I got here..."
>>
>>2932543
2000 gold says that the people in the south didn't actually push through and the people in factory died for nothing
>>
>>2932543
I'm sure he'll be fine.
>>
>>2932582
correct, their manticore was alive so it was impossible to push because people at H-J3 were in crossfire, and by the time everyone got back factory was nuked
studzianki moment, the one time when people actually went and pushed mid their whole team was in factory which is usually a stalemate in 99% of cases with like 3 people in it
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>highway
>top spawn
>I get to the usual corner position first (you know which one, there's a brick wall you need to break)
>picrel gets there after me (look it's not my fault that you are on a slow ass tank), starts demanding that I fuck off from there, we obviously can't stay there in two since he has a rear turret
>check nickname
>don't even get mad
>>
Grinding out tanks in this game is such a fucking drag because of mm and if you're having a shit day because of it you earn jack shit for most of your games. They should slightly increase the flat rate of XP for everyone based on damage/assists/capping whatever and you get a 20% bonus if you win. But I understand that wargayming are a bunch of cunts and want to make it as frustrating as possible so you buy XP. Warthunder have a superior system overall but their problem is simply how much fucking XP you need to obtain high tier ground vehicles.
>>
>>2932798
You basically just need to whale lootboxes to get 5x missions
Tanks are actually grindable with 5x experience, premium, and a booster
If you're playing vanilla I wouldn't even bother
>>
>>2932798
to be fair with premium account that they give for free so you pretty much never run out, with infinite personal reserves for XP + clan reserves and with the daily XP multiplier and all that shit grinding has never been easier and quicker if you focus on 1-2 tanks at a time, it's just not comparable to what it used to be especially in the early days of wot
>>
>>2932811
I remember it taking me the better part of a year to get my first T10
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>ensk region
>have a lucky shot at him without aiming since I was just moving from cover to cover, I had one shell left in the clip and didn't want to reload
>he proceeds to write this banger

on a side note, this is not the case but regardless I find it lame that post-battle score lists anonymized nicknames by default and the real nickname doesn't appear by simply hovering with the mouse and you need to click individual players, every time you have to go through each of them to find the retard and understand why he's mad at you and is currently crashing out in private messages especially if they don't write immediately after the battle ended
>>
>>2932821
Yeah. For me it was
138 games in the KV-1 (prob 1/3 of this, I unlocked the KV-2 and T-150 too)
177 games in the IS
290 games in the IS-3
285 games in the T-10, formerly the IS-8, formerly leading to the IS-7
And a lot of that was played with premium. It was a hell of a grind.
Nowadays I start a new line from tier 7 and fly through the line in like 20-40 games per tank because of x5s, dailies, and events.
>>
Why does the Neu get more dpm and more depression than a T803
>>
>>2934442
and better mobility, armor profile, penetration, ammo count (??????)
>>
>>2934442
Once everyone has ground it out they'll nerf it, see Ares line.
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>Not to worry, we've programmed a weakness into it: a cupola.
>Ah, of course. And it'll be as prominent as the T803's?
>Oh, no, the opposite. Actually, you won't even be able to see it at all if it's using its gun depression. Also the lower front plate is immune to non-gold. We just thought that'd be funny.
>>
got the T10 new german, did 7k damage on the 4th battle, beat a hull down soup conq by shooting the cupola with the ability
it is absolutely mad that extreme meta tanks have fallen behind so bad
>>
>>2934741
to stay competitive and make people grind a new tech tree the tanks should have an ability like this
>press X to nuke the entire map
>>
How the fuck the mines is in rotation for anything higher than 5 tier
this map is straight up dogshit
>>
>Projet Louis
neat
>that price
meh
>>
>>2934888
because to quickly realize that shit like Widepark, Ensk or Mines shouldn't be playable at higher tiers you need to actually play your damn game which is an impossible request
here's the account of WG's head of product, Anton Pankov
https://tomato.gg/stats/Evilly-594879531/EU
bro is chilling on ensk and doesn't give a fuck about your Mines problems
>>
Verdict on the new tier 11 tanks?
>>
>>2934962
Wargayming either seem to be completely shit at balancing or for some reason are making some of them broken and some much worse than their tier 11 counterparts.
>>
>>2934962
Neu really good, possibly broken
Vz really good
BV-111 just the t10 but better
Shugo pretty disappointing
CAV 71 makes you look at the Imbattable/AS-XX 40t/CAV and wonder why they could only make one of them good
>>
>>2934962
The balancing is fucked and the worst offender is the Neu.
>>
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I'm more of A State of Trance type guy myself but the Brii'sh Broadcasting Corporation also plays some hits once in a while
>>
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>>2935140
That's one of those onslaught-only clans so they all have fucked names
Seems kind of fun to be an onslaught only enjoyer, I wish my brain worked that way
>>
I should try and 3-mark a tank. It might teach me something.
>>
>>2935192
3marking is an exercise in frustration
play enough and the marks will come naturally
>>
>spend the whole game covering a guy/flank
>he pings me in the midgame
>leave him to die
>>
>>2935192
>oh wow 4% left until the third mark, sure that will be easy, I got it bro
This game has a lot of infuriating shit but some things go beyond human comprehension. It's also something to brag about when you have nothing else to do and 100% 3-mark something quickly with a low number of battles.
Maybe try doing it on a tank you particularly enjoy otherwise it's incredibly frustrating. Load full gold, best equipment you have and food on your favorite tank and just do your best I guess.
I recently 3-marked the IS-3 and I thought the tank was actually ok, there's definitely worse among researchable tanks. It has a nice punch, gun is derpy but after the IS and chinese IS-2 anything feels like a laser, surprisingly great mobility for a heavy, yes it has the turret weak spot that eats HEAT shells but I also didn't have 0 average blocked damage, despite the pike nose and all that shit it can still work (mainly due to the accuracy mechanic in WoT, if the game says you won't hit something then you just surrender to your fate). Lack of gun depression definitely something that you will feel and many positions are simply inacessible to you, soviets are kinda cursed (I think they don't want to touch soviet heavies beyond marginal buffs because pretty much everyone has the IS-7 and if you accidentally make it too good imagine the matchmaking) from this point of view. There's a reason why soviet heavies have some of the lowest mark requirements on their respective tiers.
>>
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>activate boosters
>play my 3 italian tanks
>3 game win streak
>play every other tank
>6 game loss streak, boosters run out
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yay chat unbanned
let's see how long I will last this time
>>
>>2935567
I keep chat permanently turned off and private messages permanently turned off. I know that for every time I want to slam dunk someone there's going to be 10 times where even seeing what these fucking mongoloids type instantly tilts me.
If you scientifically formulated a game to make the player hate people, it would be a team-based shooter where it's slow enough that people can type to communicate, and you only have one life per match so you're forced to spectate people after you die.
>>
>>2935588
to be fair WoT is like a magnet for schizos
I'm doing it mainly to trigger someone for the keks but aside from that I always think there's nothing that can surprise me anymore yet team chat keeps delivering every single time
There's just no other online game in the world that has shit like this
>>
>>2935477
This is basically how I felt about the IS-8 when I played it. Mobility just feels really nice to have on a heavy.
>>
The Squall calls to me...
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shieeeet
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I just drop DNBs in chat until they chatban me
>>
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Dunno how to feel about this one. When I started the line I was pretty enthusiastic about getting to the Minotauro eventually. Now I'm not sure if I even want to bother. The design does not seem good. The juice is not worth the squeeze. If you at least had proper frontal armor it'd be fine, but you don't. The intraclip is too long. The magazine is too small. The overall reload is too long. The low hp really hurts the "assault" part of the assault td.
The Minotauro has a decent armor profile but 530 every 8 seconds and then having to reload for 24 (the same as a 50b or T57) is not good. I dunno.
>>
>>2937935
The Minotauro is more of a "this TD has an 8 second single shot reload" playstyle with a bit of downtime
The gimmick being that even if you're stunned by arty or ammo racked, your 8s intra-clip is always the same. Of course you'll pay for it once you get through the clip and have to reload, but a stun will wear off by then and you'll hopefully be able to repair and ammo rack by then too.
Whether or not that's good who knows but also how many tanks get to do 530 every 8s
>>
>>2938257
Hmm, true. Didn't think about the value of having a permanently set reload. That's a good point.
>>
I want the Hacker, it looks sick. My type of vehicle.
>>
Tomorrow I will wake up and decide whether to spend this 120k free exp on unlocking the Pz55 or unlocking modules on tanks that aren't scheduled to have their balls exploded in <1 month
>>
>>2938394
I blueprinted all tanks and free XPd to the Pz67
It alright, bond vents, exp turbo and rammer, about 1/3 to the way to the Neu
>>
>>2938450
I spent all my free exp on unlocking modules for 12 tech tree tanks at once so my options are limited atm. I do have 3 blueprints' worth sitting around though so it might be a blueprint halfway to the tier 10 angle at some point
>>
Lorraine 40 t or Somua SM?
>>
>>2938783
Somua SM easily, more HP because it's a heavy so you will survive longer and you often have to trade on autoloaders (take 400dmg, give back 1k), at least some kind of armor (won't help you much but it will bounce something once in a while), the fact that it's a heavy it means that you will also matchmake against another heavy so you have more potential damage in a battle
Somua doesn't have great mobility so turbo or mobility improvement system T3 is a must
the gun is virtually identical 100mm french (AMX 50 100, M4 49 etc) and the premium tanks got the best version of it
>>
>>2938783
Souma is a beast, especially against disorganised teams because no one wants to be the guy that pushes you when you've just reloaded, but it's not the best credit grinder usually as it's best to load gold.
>>
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>>2938850
literally just finished playing a decent game on it, literally all I did is just track two tanks and unload
I don't know it's just feels nice to play, especially in the current XM-57/BZ-176/Skoda T56 random it somehow stays relevant, that nasty 1500 clip that you unload in 9 seconds is scary as fuck if you make your shots count
the hardest aspect is balancing position (you want to stay close to do damage, but if you get yourself caught on reload or without any support and out of cover yeah it's kinda over) and aggressive/passive play

speaking of tracking, yes hardening made that kinda more difficult however it's only a matter of shooting tracking twice
>>
>redownload game
>extremely unsatisfied with how long things take to aim in on bond vstab tanks
>no patience to spend time still aiming in
the zoomer-itis got to me...
>>
>>2940039
I definitely die sometimes because I want to do something instead of sit around.
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I'm gonna do it!
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>>2940179
Anon no your uhhhh bond binos and camo net!!!
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>>2940039
Get yourself a DBV-152
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>>2940179
To be honest there's a small part of me that wants this tank, I think I'd probably want to see it buffed a bit more to be "good" before I buy it but for some reason it calls to me
I feel like they need to cut the reload to like 15s so it has a decent 2120 DPM (it has 530 alpha, so it doesn't need to have HUGE DPM but 2k~ feels like a minimum for a T9 HT with no autoloading/double barrel gimmicks)
Would probably also like to see the gun handling come down to something like 0.20/0.20/0.12 from the current 0.26/0.26/0.15, the 0.32 dispersion is great though
Arguably it could use a bit better more HP/T and maybe a slight top speed buff but I'd settle for good gun handling and DPM
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I love it so much. Wish it were a premium.
>>
>>2940391
That's how I feel about my BZT-70.
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>>2940391
>premium
best you can do is the Murat, which is better in some ways and worse in others
The 4s intraclip on the Futur 4 is kinda brutal though
>>
What server are you guys playing on?
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>>2940925
I play on NA, which is fucking kill.
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>>2940179
It's flawed but I like this tank it's kind of relaxing to play, lots of hp, 10 degrees of gun depression and you don't need to load gold for the most part so you make credits quite well. Fuck all dps or carry potential though. I've had some fun brawls with it.
>>
>>2940925
EU (yeah I know), specifically EU2/EU1
I don't have the data to back it up but it feels like on EU1 I get better games and teammates and win more often meanwhile on EU2 it's like a mental asylum for retards which means that both teammates and enemies are doing stupid shit that you might take advantage of
>>
Is 200ish ping playable? I'm thinking about moving from ASIA to EU.
>>
>>2941180
Just about if you can avoid packet loss.
Make an account and check.
>>
>>2941180
depends
WoT has lag compensation, for some people 100 feels very spotty already, it also depends on the game, WoT is on the slower side of things
>>
Just to be sure, mid tiers (5-7) on EU are still populate, right?
>>
>>2941468
yea, especially now since everyone is grinding the tiger
>>
>>2941180
Yes. You will have a slight competitive disadvantage but I have been playing on NA from New Zealand since 2012 (180-220 ping) and it hasn't stopped me from being a 55%+ player. One thing to look out for is that controlling tanks that are extremely fast eg. the EBR or the Szakal might be a bit annoying.
The amount of times I have lost directly because of my ping is probably less than 20 in 18000 games.
That said, if by "200ish" you mean "over 250", that could get difficult.
>>
>>2940934
>>2941666
How's NA server? On ASIA it peaks around 12k players.
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>>2941775
any south america players itt? are you playing with literally the same people over and over?
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>>2941784
Those guys queue na.
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>>2941775
On NA it's the same, around 10-11k. If you're actually from Oceania/SEA, your evenings will be the deadest period (I'm in NZ and it's like 2k players online at midnight) and you can forget playing tiers 1-5. Tiers 6 and upwards are playable, tier 8+ is where everyone is.
>>
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>Have a good game
>MoE 84.48%
>Have a bad game
>MoE 84.02%
>Have a good game
>MoE 84.46%
>Have a bad game
>MoE 84.03%
>>
>>2940982
Maybe, but if you compare it to other T9 HTs - the Tiger Maus also does 530 alpha but has a 15.50s reload that gives it 2051 DPM. E-75 is 15.7s, ever so slightly less DPM. BZ-68 gets the same 530/15.5s as the Tiger Maus.
The Buryan has 520 alpha, not that much less, and does a stupidly good 2644 DPM thanks to an 11.8 reload.
Even if you climb higher in alpha - the Type 4 is 2000DPM at 550/16.50 or 2100 at 600/17.1, the 50TP is 2100 at 560/16, and the Pancernik is the alpha king of T9 HTs at 650 alpha on a whopping 21s reload that still sees it having 1857~ DPM. The WZ-114 on the other hand has a ridiculous 20s reload on 530 alpha (only 1s less than the Pancernik despite having 120 less alpha) so it has an abhorrent 1590 base DPM. It basically has a broken ammo rack in exchange for kinda good AP pen+accuracy but the gun handling makes me question if it's actually going to be *that* good.
I would say that even if you factor in the 266 standard pen and 0.33 base accuracy it should have like a 17s reload at most? It loses out heavily on gold pen (very mediocre 311 HEAT, not special at all) and has horrid gun bloom on movement.
>>
>>2941864
Nta but that's the reason it's in the bond shop, a tier 9 premium technically for "free": it's solidly mediocre.
Rather than saying "Why is the 114 so middling?" you should be saying "How come ~3 out of these 60 tanks are actually decent?"
>>
You don't play Tier 9 premiums because they're "good", you play them to earn credits and bonds. The only one I would say is actually good is the Kpz EK I. If you want good tanks you should stick to the tech tree.
>>
>>2941928
yeah but the problem is that tier 9 doesn't have a better farm coefficient than tier 8, so if the choice is between a mid tier 9 premium vs a good tier 8 premium then you just play tier 8
until they do tier 9 frontline and add enough tier 9 premiums (which they will do) it's still kinda pointless
>>
>>2941948
I play mainly tier 9's as I like to earn bonds and credits, but yeah if there's nothing in the bond store you want you're better off grinding at 8.
>>
>>2941948
>until they do tier 9 frontline and add enough tier 9 premiums
God I can't wait. I am so fucking sick of playing my Zwilling but it enables me to hit General every single game so I'm trapped in German Hell.
>>
Tier 9 premiums were introduced to semi-fix the matchmaker for tier 11 players, but also because it's simply inevitable.
The double-edged sword for players is that tanks have gotten so good that WG semi-skipped the progression of premium releases where most of them are complete dogshit for years with some incredible outliers, and instead there are some decent ones right off the bat (mostly because they figured out lootboxes) like the Vlkodav and DZT. But don't be mistaken, most of them are dogshit. I don't care that the TBT has a positive WR diff. I have it and it fucking sucks.
>>
Also I can't wait for the first t10 premiums and how awful they're going to be.
>pre-buff 7201k
>e5 but the cupola is twice as big
>lowe but uptiered twice
>maus but they moved the engine to the back and the ammo rack behind the lower front plate
>old fv4202
>>
>>2942060
I'll probably buy some desu just because I enjoy playing the game without having to worry about credits
>>
>>2942066
I use premium and wot plus so I generally just buy premium tanks I think are fun or good. I still got all the christmas lootbox tanks though and the only ones I actually like are the jgpzE90 (retardproof) and the BZT (incredibly fun + actually solid).
I'd probably get a T10 premium if it had a nice credit multiplier or if it did something interesting instead of being "tech tree but it's shit".
>>
>>2942060
Just wait until they power creep up.
The best time to start playing world of tanks is an arbitrarily distant point in the future.
>>
>>2942089
When they release the Maus with an E100 turret as a premium that's when you know it's over.
>>
>>2942060
Why do you think they're going to be bad? WG wants to sell them, you'll get broken shit that makes tech tree T10s look fucking horrendous and competes with T11s
I mean we already have a bunch of T10 "reward" vehicles that are basically just premiums without the earning modifiers
>>
>>2942122
Reward vehicles aren't bound to the same rules because there's no additional incentive to play them. Premiums have a non-performance-related incentive, so WG doesn't need to upset people by making them strong. I don't think they'll actually be horrible, but they will definitely not spring for broken t10 premiums off the bat. They're big fans of slow boiling the frog.
>>
Somehow I did better with the WZ-114 than with the Tiger-Maus.
>>
>>2942142
I prefer it, it's more versatile. Tiger Maus is only good at side scrapping, god help you if you're in an uptier or arty can hit you.
>>
>>2942142
I'm going to say it's the -10 gun depression and 0.03 better accuracy.
>>
>>2942142
that's to be expected
you have more options in more situations, not so much with a rear turret
>>
Of all the tanks to make the prize this Onslaught season, why did it have to be the BZ-75
>>
Meanwhile M4A1 Rev. still has 200mm standard pen.
>>
>>2942273
That's one of the tanks forgotten by time, for sure. Along with the Lowe, T34, and CDC.
>>
>>2942273
hey, it had ALPHA damage when it released a decade and something ago
>>
Dare I play it?
>>
>>2942420
I'm afraid to take it out since the Neu came out
It is so lopsided
>>
>>2942435
That's how I feel about all of my Tier 11s. The BZ-79 is probably the best bet but taking the KR-1 or T803 feels like actively throwing
>>
>>
>>2942499
Nice 4 wins, keep it up
>>
>>2942130
I feel like the frog is pretty thoroughly cooked at this point, have you SEEN the state of T8 prems?
There are some pretty stupid T9 prems too. I don't think it'll take long at all to get T10 prems that are way too good for what they are.
T10 lootbox reward vehicles like the Bzyg and Schwertwal are already "boiling the frog" so to speak anyways. Why bother releasing a dogshit T10 premium when people are already accustomed to being able to pay (out the ass) for a really good T10 tank that does everything a premium does short of having good economy?
I get your argument that a T10 premium will be a decent credit grinder but I don't think that's such a huge incentive they're going to shit out a T10 Lowe or FV4202 that nobody is going to want to buy when it probably won't be that much more of a credit earner than a Buryan or a Kpz
>>
>>2942507
Oh, t8 prems are over. The frog is boiled through. T9 prems are moving forward, but we're still at the halfway point with plenty of them being mediocre but with some big outliers. When T10 prems release I'd expect the first wave to be pretty damn shit, HOWEVER
>they're going to shit out a T10 Lowe or FV4202 that nobody is going to want to buy when it probably won't be that much more of a credit earner than a Buryan or a Kpz
There is an argument to be made t10 premiums *will* be better credit earners and they will, accordingly, cost much more money. That's just a hypothetical though. I'd say we're still ~2 years away from seeing the first t10 prems. Maybe less since WG is accelerating a bit.
>>
>>2942525
We have T11 now, the ceiling has been raised and there's not nearly as much reason not to have T10 premiums. The original design philosophy that's long gone was not allowing people to buy their way to top tier but you're no longer buying the top at T10 and reward vehicles have shattered that a bit anyways since you could buy your way to T10 (even before T11 released)
I would not be terribly surprised to see a full-blooded T10 premium in 2027
I also don't think we're going to see, outside of maybe one outlier maybe 3-4 premiums in, any truly shitty T10 premiums. I'm convinced the first one will be at least on par with tech tree offerings to the point it's compelling and when they release a shitty one it won't even be intentional, it'll just be a fluke of poor design and bad balancing releasing a vehicle that has little reason to exist in the game.
There's no reason for the really bad premiums like the K-91-2 or T54 heavy to exist, and it's not like they were introduced to soften the introduction of T9 premiums - WG just didn't understand how to balance them and never bothered to give them a balance pass to fix them
>>
>check CN
>if you buy 500 celestial lootboxes, you get a BZ-176 reskin
heheheh
>>
Waffentrager event really soon, according to leaks. People are saying there'll probably be lootboxes, and if there are, the tanks likely to be in are the Jasan, Ambassador, Collector, and/or Headshaker, or any of them + some tier 8s.
I wouldn't mind the Collector or Jasan myself, but getting non-tanks in lootboxes that aren't the Christmas ones feels so incredibly shit.
>>
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I love HT hullldown meta bros, I LOVE IT SO MUCH
and I am absolutely not salty how a durendal nailed all 4 shots in the kpz 67 turret weakspot from 300 meters
>>
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>>2942737
>>
>>2942769
yea, it feels like this
both on the dealing and receiving end, it's very weird
>>
>>2942655
I think it's going to be the tiered lootboxes that SEA got
https://worldoftanks.asia/en/news/specials/vault-of-whispers-2026/
They'll have to reskin the boxes but I would expect these to be the loot tables
>>
>>2942839
>AHT and MTB
Not a chance in hell
>>
>>2942842
AHT is questionable, but I don't see any reason they wouldn't give us the MTB
Also they've released plenty of questionable shit that's pissed the playerbase/CCs off so I don't see why you think they wouldn't give us the AHT-7 in the expensive core lootboxes
>>
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>>
>dying on the frontline in my hoovy
>all is lost
>vision flickering, I glance behind me
>last thing I see is a full health Type 5 sitting 200 meters back
>>
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>see that we are outnumbered on the heavy flank, say fuck it and just camp
>some retard bot rushes forward and dies, meanwhile I'm chill, moisturized, in my lane, on my Type 5 sitting 200 meters back
>having a blast
>>
>>2942949
>>
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I now have this unlocked as well, rounding out a playlist of tier 11 tanks I'm going to call "Gets Fucking Shit On By The Neu"
Though this one is probably the most oblique to the Neu so it might actually be my best pick
>>
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Kinda fascinating. But also yep, that's exactly what it feels like.
>>
>>2943019
>people want to play the newest line, especially the absolutely broken T8
>THE bond store shitter prem special
>meme picks like the shitbarn/183, the eternal EVEN 90 menace
Honestly not sure what you find odd about any of this, most of these make perfect sense.
People grinding up the Neu line, people trying to get new T11s (Prog 65, UDES, Vz, Ho-Ri), the Grille 15 camper special, etc.
Almost nothing on the list is surprising or out of place, it's either a stereotypical shitter pick (SU-130PM, Even 90, Grille 15, Obj 261), a meta definer (Manticore, Leopard 1, Bourrasque), fresh (Chi-go, Durendal) or leads to a new T11. I feel like I could justify why every single one of these tanks is being played so heavily.
>>
>>2943035
For me it's mostly that the Pz55 has THAT many players (and the Tiger 1).
Then of minor note is the fact the Vz. 55 is next-most common line. I guess because it's a heavy, but all I've ever heard about the line is how annoying the autoloading guns are and how the line is generic/not fun with the singleshot ones so I didn't expect that many people to have it.
The fact that there are 2 million 183/4005 games played every month is really funny to me for some reason. That perfectly checks out with my assumptions about the playerbase.
Everything else is pretty much business as usual.
>>
>>2943046
the VZ was extremely good at release until they nuked it into the ground (reminds me of something huh, I wonder if it will ever happen again) making the autoloader pretty much useless (which was the main gimmick of the tank), and since we are talking about WG you can't even put a rammer on the regular gun which is giga retarded
>>
>>2943046
The Pz 55 is both the easiest tank in the line to get at T8 (T9/T10 require more grinding) AND it's the most powerful by far. The T8 is basically just straight up better than the T9, not tier for tier it's just BETTER at T8 and will win a 1v1 against the VPz.
There's a non-insignificant amount of people who've heard that/experienced that who are content to just sit at T8 and farm until the Pz 55 gets nerfed to shit.
The Tiger I is the gateway to the line and a tank that pretty much everyone in the game has had forever, so it's also getting a TON of matches as people try to get into the line + Tiger boomers who'd play it regardless
>>
>>2943072
>you can't even put a rammer on the regular gun
Holy kekkers
>>
>>2943072
>>2943077
It's an autoloader enabled tank so if you put a rammer on it, you'd be able to use a rammer with the autoloader which they don't like to let you do (I think the Chi-Ri is the only exception to this)
>okay well just don't let people mount the rammer with the autoloader
At best, this would mean giving people free equipment dismounting every time they switched from single shot to the autoloading gun, which is another thing WG wants to avoid (not that demounting kits are rare)
>>
>>2943127
yeah but I mean it's easy to make an exception for a tier 10 tank
not to mention how you have two loadouts with field mods, if you put a rammer but you use an autoloader then that loadout won't be available to select
all I'm saying is that they could easily find a way around this instead of just doing nothing
>>
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>>2942842
>>2942848
ran into a CC who got raped playing the AHT-7 a few weeks back. It's coming, friends.
>>
the AHT-7 will be the beginning of the end
>>
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>>2943883
Stage 1: accepting death
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>>2943883
Knew this was coming when someone posted they spotted a press account playing it on EU and niggers like czechtower were just posting bullshit non answers.
>>
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lol
>>
https://worldoftanks.com/en/news/specials/wot-salute-september-2026/

Joining the US military for 2d styles
>>
How am I supposed to grind tanks if I lose every game?
>>
>>2944625
Very slowly.
>>
How hard is it to grind a new line in current days on a fresh account?
>>
>>2944641
New accounts get a ton of free shit and I don't know if they still don't get to outright choose a tier x to have unlocked and elite in garage like they did last year.
There's some 30 day rental premiums and some tree specific boosts and I think they still give out the skip to tier 6.
I think if you pop all your boosts and get a referral program from someone you can power through the high tiers in like 30 to 60 games.
>>
>>2944657
Nah the free T10s was limited time and it was a bad idea because people were abusing it to create brand new accounts with T10s and griefing at top tier
>>
Okay, I just tried my old EU account. 200 ping but not really lag and completely playable.
Kinda too lazy to grind through. Can't power grind like when I was still young anymore. Guess I'll just focus more on getting bond tanks instead of tech tree ones.
>>
>>2944782
Forgot to ask, what are some fun lines these days? Already got the E-100 and the Brit wheeled.
There are so many tanks I've never seen before.
>>
>>2944790
I’ve been thinking about this for a couple days and I have no idea what line I would recommend to a newbie right now.
Japanese superheavies are fun as fuck and good, but don’t lead to a tier 11.
Playing Russian heavies in 2026 seems really shit, even if the KR-1 does exist (and it’s debatable how good it is right now).
The Maus line is not particularly special or enjoyable, but the Taschenratte is kino.
The US heavies are incredible, but the T803 isn’t good right now.
The Fauteur is overpowered, but the line fucking blows.
I dunno what to tell you.
>>
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Apparently this year's well-deserved reward
They probably won't touch it in any way but I kinda hope they buff the reload a bit, this thing could be fun if it had competitive DPM
For reference it has 1669 DPM and the SU-122-44 with 30 more alpha per shot hits 2925 DPM
Obviously a free reward tank doesn't need to be the best tank at the tier but it should probably have closer to 2000-2100DPM as a T7 TD with 360 alpha
>>
>>2944806
I usually ignore these because they all suck. Who’s taking their BP II out for randoms
>>
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>>2944802
I'm not really new, just playing on a new account.
>>
>>2944825
Based on those lines I'd say Hacker, STB-1, Type 5. If you like the E100 you'll like Japanese superheavies.
>>
>>2944841
The Type 4 and 5 heavies are good now?
>>
>>2944850
They overbuffed the Type 5 after neglecting it for years and now it's a broken piece of shit
>>
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lol, 310mm front armor.
>>
>>2944850
Yes. For some reason they just haven't nerfed the Type 5 despite the fact it has a WR diff on par with the AHT, the 279-e, and the Phonix(!!!). I haven't really played mine that much, but it's a very funny tank.
>>
Finished fully upgrading the 6x6, it can be fun on some maps because it's so fast (managed to get on top of the Glacier at the start every time that map came up), but Project Louis is the one to get if you must have a tier 9 premium light.
>>
>>2944877
Wargaming balance purely on use/played stats and don't look at winrate at all.
>>
>>2944895
The Leo 120 incident...
>>
The's no 4chan or /vm/ chat channel on EU?
>>
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a polish man is speaking, you listen and learn
>>
>>2944901
he's actually russian
his nickname is trying to mimick cyrillics
>>
>>2944946
Impersonating the honorable Pole? My god is there any low the russians won't stoop to
>>
>>2944962
>My god is there any low the russians won't stoop to
bathing I guess
>>
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>3 wins on Onslop mission
>>
When did they added the StuG III from GuP?
>>
>>2945030
they addeded it a couple years ago sir
>>
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So I created a /vm/ channel.

>>2945032
I missed it some how. Anyone know when is the next GuP collab?
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>>2945044
>EU btw.
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>EU btw
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Can we get much lower
sooo low
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>>2945083
I've got two sets of weeklies to go and I'm sure I'll plummet into Bronze when I go to get them done
>>
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he's not wrong
but on the other hand you NEVER drop down on mannerheim line if you see that you are outnumbered and it's better to hold off on the high ground at the bottom spawn
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>play T-54D
>an enemy autoloader mag dump you
>it's all HEAT
>>
>>2945188
That tank seems pretty solid tbdesu
>>
>>2945193
I find it doing well at medium range.
>>
>>2945193
>>2945225
It tends to work alright at closer ranges too IF you're aggressive and the person you're fighting rushes their shots
If they take the time to actually aim at your weakspots they pen you pretty easily but that's easier said than done for most of the playerbase when you're in their face and dealing 390 alpha
>>
>>2945044
They do one every year late spring
>>
Is Cromwell B still good?
>>
I know that when you reach a certain threshold of XP/credits earned per day the MM puts you in the shittest games with the shittest teammates possible, but I can't prove it.
>>
How do you make the T-103 work?
>>
>>2945676
Peekaboom trades and shooting down on roofs with how tall it is.
>>
>>2945676
Supporting heavy, I like the vehicle though it's kind of silly, can shoot over obstacles that a lot of others can't because it's so tall and you don't often need to load gold.
>>
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for me it's trance and dnb
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>>2946104
https://www.youtube.com/watch?v=TKfS5zVfGBc
>>
Dare I say, it's good now.
>>
>>2946343
it's been good ever since they gave it 280 alpha
>>
Speaking of bad German mediums, I’ve never been the rager type, but the pre-buff Indien Panzer is the only tank I have ever tried to grind, ragesold it, rebought it, ragesold it again, rebought it, ragesold it AGAIN, and finally rebought it to finish the grind.
>>
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I still like it. Anyone else?
>>
>>2946524
I mean it's a tank but I don't see much reason to play it over the Renegade or the Poor Man's Renegade (M-IV-Y)
>>
>>2946552
I don't have Renegade and M-IV-Y is ugly.
>>
>>2946559
I mean that's fair but having a 90mm gun cucks you on overmatch and you have kinda dogwater alpha
you also have less DPM than the Renegade despite having less alpha and having APCR and not AP as standard rounds is a bit meh
>>
>>2946643
I just like it, but yeah it's pretty bad. I hope they eventually buff it again.
>>
I have reverse fomo for the Neu line. Fear Of Getting In
>>
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Which one do you think is better, Progetto 46 or Prototipo 6?
>>
>why does everyone say the Fauteur is good? its dpm and alpha are shit
>watch a video
>the mechanic activates the moment you fire so you are never actually shooting for under 450 base damage
>real base dpm is 2700
>climbs over 3000 with equipment
>climbs to 3500+ with skills
>this is before you account for the post-limit mechanic and the fact you won't actually be shooting on cooldown all the time, so your "real" alpha is almost always higher
Holy shit, this thing is a fucking monster.
>>
>>2946697
Personally, the Prototipo. There's a reason it came out of a lootbox instead of the shop. That said, I've seen a lot of divided opinions because the Progetto is more maneuverable and you can leverage that better if you're not a retard. Unfortunately though I am a retard so for me it's the alpha advantage
>>
>>2946697
The Prototipo is almost undeniably better but the Progetto is still more than good enough
>>
I got 30 days rental for Prototipo and after tried it a few games I think I like it more than the Progetto.
Higher camo and turret armor helped a ton and higher pen and damage is nice. I think Progetto would better in the hand of skilled players though.
>>
I do not understand how the Progetto 66 does so badly according to stats. It has a strong turret and an autoloader, and even has 9 degrees of depression. What's the problem? It's almost bottom 10 dpg for tier 9 heavies.
>>
>>2947030
clunky without field mods, armor flashlight showcases the mantlet weakspot to all gold spammers.
auto-reloader is not actually a benefit for high caliber tanks, it's a mechanic fit for mediums. having intuition locked out is already anti-meta
>>
Any tier 8 bond MTs you'd recommend?
>>
>>2947154
Honestly, no. It's not that they're all complete shit, it's just that a CS-52 LIS is not worth 8000 bonds when you could get the SU-130 (an actual genuinely good tank) for 10000.
>>
Which server are you playing on?
https://strawpoll.com/Dwyo3rLWoyA
>>
>passive triangles
>good
>>
>>2947198
Obviously all bush camping triangles should all fucking hang but letting this guy buy a 122TM is verging on financial malpractice
>>
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Remember when this tank was the shit? Good times.
Now it's ELC and Borat every games.
>>
With the new shell mechanic for the new German HTs, do you think WG will eventually reduce premium shells damage to balance them out?
>>
>>2947336
the debate is already settled on that but the long and short of it is this: some tanks literally require premium ammo to pen some opponents (T29 with the small high DPM gun comes to mind, IS-6 playing against tier 9 etc) like superheavies for instance, go ahead and do something to a maus that's angled perfectly without gold, so not only are they forced to use gold ammo to make the engagement somewhat fair why should they also be penalized by doing less damage (and it doesn't even matter by how much you reduce the damage, most people have 10-25% in mind when saying this)
however there were (until WG nerfed it, what a bunch of retards) instances such as the ARL 44 (my beloved) that has higher damage on the premium rounds so yeah
you could come up with things like restricting the amount of gold you can use in battle and so on but ultimately I don't think this issue will ever be addressed because
A) everyone is just used to gold spam at this point, and since this is obviously related the whole game is just hunting for pixels on the enemy turret especially with armor flashlight
B) retards will complain if you don't let them shit gold on their favorite premium tanks that they just purchased
C) gold must be appealing and convenient to use so you can waste your hard earned credits so you need to farm more, that frontline won't play itself and that premium account won't buy itself
>>
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>>2947358
>do something to a maus that's angled perfectly
btw, you didn't see this, I don't think people realize how much armor flashlight has impacted the game, such a stupid unnecessary addition, as if heavy tanks didn't suffer enough from arty and camping TDs and 340 HEAT spam
>>
>>2947358
Just do it like Blitz, cheap gold shells that have more pen but do slightly less damage than standard shells.
Currently most gold shells are just straight upgrade over standard shells.
Honestly though, they shouldn't balance the game around gold shells in the first place.
>>
if you really want to dial the gameplay back in speed then nerf most field mods and crew skills
off-road driving removing soft terrain values is peak retardation.
remember when you could actually flank tanks before irm and exp turbo came into existence?
how about previously punishing retards out of position before they added flat +5 km/h reverse speed to all tanks so exposure time is limited?
>>
>>2947394
All that without mentioning hardening completely removing the detracking aspect of trying to flank heavies. Basically never blow their tracks on the first shot, and if you do manage to detrack them, the tracks are back to full hp before you're reloaded anyway.
>>
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>>2947394
>if you really want to dial the gameplay back in speed
games nowadays literally last like 3-5 minutes
>30 seconds driving to position
>1-3 minutes of engagement on the heavy flank, you can tell almost immediately who's going to win it
>after the heavy flank collapses it's just rushing to finish off the remaining tanks, if you are on a slow tank then the battle is already over for you
>in a rare instance camping TDs on the enemy base turn it into a 15 minutes draw because nobody can do shit
>>
Almost got the Windhund now, how's it?
>>
>>2947460
Fine if you like being a passive triangle.
>>
>>2947460
Zero dispersion for traverse is good, but it has almost zero upsides
>>
>>2946524
I traded mine for Even 90
>>
havent played in 2 years
what am i in for
>>
>>2947769
The exact same game but with bigger guns and faster tanks
>>
https://worldoftanks.com/en/news/general-news/waffentrager-2026/

Here we fucking go.
>The three new vehicles from Modules are the Ambassador, the Vz. 62 Jasan, and the Husarz.
>>
>>2947769
It has only gotten worse.
It will only get worse.
>>
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Huh, we didn't get tiered lootboxes (maybe later in the year, then) and we got pretty tame tanks
Husarz, Jasan and Ambassador
Honestly the boxes are pretty decent;
Buryan is great, SPHT is great, Erich is great, buffed WZ-120G is great, the only really mediocre "old" tank is the Terrifiant which is sort of an Amx 51 sidegrade
>>
Jasan is like a slightly crappier t9 skoda, which is a pretty great place to be
>>
>>2948009
>crappier
Is it? You trade a tiny bit of (APCR) pen and alpha to get another round in your clip and you have a shorter intraclip reload. Your overall DPM is basically the same but you can burst for more over what is only a slightly longer window of 4.5s vs 3.6s
You also trade a bit of gun handling, which I'll admit isn't great, slightly less mobility on soft terrain, the really painful trade is 100HP in exchange for somewhat better camo (although you also pay with 10m of view range for some reason)
There are a bunch of downsides but getting a bigger burst (and the increased flexibility that comes with it) for no DPM loss seems like a pretty powerful upside
>>
>>2948023
5 hp/t, 100hp, and worse gun handling isn't great. Mostly the bloom after firing coupled with the lower intraclip.
>>
>pay gold to reroll opening your lootbox within a lootbox within a lootbox
>>
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>>2948101
We are descending deeper into hell.
>>
My only real complaint is that the actual waffentrager game mode, ie. the entire event, fucking sucks and I hate it.
>>
>>2947887
I don't believe the conspiracy where WG will nerf your RNG, but I believe in the conspiracy where WG illicitly tracks my schedules and launches an event when I will be on vacation
I am not schizophrenic
>>
>>2948136
Everyone knows when you go on vacation dude it's an open secret
>>
>>2947816
>>2947902
first game everyone went to 1 corner and game was lost 15-1 in about 4 minutes flat ROFL
uninstalled already
>>
>>2948230
Fisherman's Bay over in 4 minutes? That's a GOOD game
>>
>>2948230
Giving people free tech tree lines was a mistake, noobs everywhere even in tier 10. Had a game yesterday at tier 9 where I was uptiered to 10 and all the heavies on my team decided to camp the base on Malinovka from the start.
>>
>>2948250
I had a game 2 days ago with a friend. I was playing 50b, he was in the tvp.
>him: "I'm going to sit here and see if anyone crosses mid at the start"
>me: "dude it's tier 11, nobody is going to just roll across middle"
>park next to him anyway
>we watch as a lone STB-1 pops into view in the middle of Oyster Bay's airfield
>absolutely fucking obliterate him in 3 seconds with double autoloaders
>cry with laughter
The consequences of free tier 10s have been dire
>>
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The coolest Centurion in the game IMHO.
>>
>>2947962
First chance to pick up the small penis humiliation tank since the auction.
>>
I can't afford to buy the SPH tank because I'm already in a clan called NTR. Think of the optics.
>>
>>2948476
>Think of the optics
for me it's the x25
>>
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>>2948486
>>
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>>2947565
I traded my T28 HTC for the M56 Scorpion and I love it. Fun little TD.
>>
>>2948601
wasn't the scorpion give away for free recently?
feels like a waste
I traded the eagle 7 for an elc and i have yet to play it
>>
>>2948452
>small penis humiliation tank
so i wasnt the only one calling it that
>>
>>2948476
Is NTR still around?
Crazy to think of
>>
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>>2948682
Define "still around".
>>
>>2948693
what happened to Zazie
>>
>>2948705
Idk how much you remember about him but he was extremely good. So good that he formed a WGLNA tournament team (I think it was Hammer Time) with some of his friends that joined NTR. Eventually he stepped down as NTR's clan leader, delegated it to Apparent, and left NTR to form a clan around his tournament team members. I'm not really sure how that worked out though because half of them were still in NTR. Eventually people started moving on.
>>
>>2948604
It was available for twitch tokens but you could save more tokens for either E75 TS or T34 iirc
>>
>>2948860
oh ye maybe
i think it was the e75
i missed it by like 10 tokens
it was either the scorpion or 100y for me
>>
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>reserves activated, give him the most dogshit teammates you can find
does anyone else get that feeling that even if you are doing quite well (high damage, high winrate) it feels undeserved?
random bounces where you should have died, enemies just being retards and suiciding themselves into you to get themselves absolutely farmed
this could be fixed by skill based matchmaking but it will never added to random battles
>>
>>2948897
No. If I do well it's because I have the divine mandate of heaven. If I do poorly it's rng
>>
Speaking of I'm looking forward to getting the IS-3A even if it's not exceptionally good anymore
Will probably play it a bit although honestly nobody is mentioning the SU-122-44 and I'm not sure if it's fallen off in the current meta or people don't realize how good it is
>>
>>2948981
Same. I don’t want the IS-3A enough to buy it but I will most definitely take it for free and have fun doing so
>>
>>2948981
The 122-44 has the same reduced camo debuff after firing as the E-25
>>
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The year is 2026. It has been 13 years since the campaign mission was accepted and ignored. But finally, after the advent of the Dravec and returning to more reasonable pastures...
>>
>>2949107
Well, more than that, it has the third highest DPM of T7 TDs (losing out to only the ISU-122S and SU-152 with the improved 122) and unlike those two it has a very clean sloped casemate design with great mobility - significantly higher top speed and HP/T and way better ground resists meaning it hits the top speed and it TURNS a lot faster which is really important for a casemate.
It's also a lot stealthier than those two, and has twice the armor (although it definitely doesn't hold up like it used to back in the day, it used to be a demon and now it probably gets penned by basically everything)
Basically you have a pretty mobile TD with excellent camo and a reasonably accurate 122mm gun that hits for 390 on exceptional DPM and it has okay armor on top of all that
I think it's probably still a pretty solid T7 TD in 2026 although I have no clue if T7 MM is still good and I understand why people would rather have a T8 HT with good trade-in value
>>
In the blue corner: 40 minutes of reserves remaining
In the red corner: the Lynx 6x6
>>
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>>2949537
>although I have no clue if T7 MM is still good
gl not getting uptiered
>>
>>2947962
You calling the Terrifiant a sidegrade is insulting.

That fucking beast is my 2nd best performing premium tank only slightly behind the BZ-176. Terrifiant's gun feels so fucking good to use and 90% of people you face have no fucking clue how to pen your turret even with flashlight. Shit is crazy underrated imo.
>>
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just played westfield back to back on the same spawn
>>
>>2949845
They're still testing that new mm shit where it doesn't do repeat maps, apparently
>>
>>2949622
I mean it is, statistically
4 more AP pen, 10 more alpha, a smidge more module damage/shell velocity, exact same gun handling, 2km/h higher top speed (less P/W but ground resists make up for it), same HP, I guess slightly better camo but that means very little on a HT when both have negligible camo

The only meaningful difference is the armor model. If that works for you and people aren't hitting your cupola (granted it's one cupola to two on the 51 and thus easier to hide) or the bottom of your turret then that's excellent and it does have the novelty of being relatively rare so people don't know how to fight it.
I'm not saying it's a bad tank and I'm glad you're enjoying it but it's not a particularly large upgrade over the 127 M4 51, at least not enough that I would pay real money for it as a premium
>>
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>>
I love the high tier superheavy experience
>0 shells hit
>0 shells bounced
>~100 ramming damage
>stunned for 60% of the time
>set on fire with the first shot
>>
>>2941666
At 200 ping, I have noticed a very slight delay. Is this what you mean by "slight competitive disadvantage"?
>>
There has to be some MM switch that gives me negative IQ teammates every time I turn on crucible missions but can't prove it
>>
>>2950956
Yeah. It’s also the thing that makes driving EBRs kind of suck.
>>
>2 reserves expiring today
Oh no, now I HAVE to play tanks for 2 hours
>>
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Can you guess how the match ended?
Did the green team use their overwhelming numbers advantage to push through for a quick cap?
Did the green team use the quick capture of the hill to dominate the map?
Or did they cover behind the rocks being picked apart one by one to result in a 15-4 loss?
>>
>>2951848
karelia moment
if garbage like cliff didn't exist in the game then it would be perma-banned
>>
>>2951848
Red team push north and win, I always like going to the covered area at the top left and fighting personally. Learnt too many times to not push it alone.
>>
>>2951848
>man, I love going south
>really don’t want to push into a wall of tds though
>I guess I’ll just sit here forever
>>
so if you're playing on a heavy flank you just spam gold to be competitive until the heavy flank is won or lost right
>>
>>2951848
I actually like pushing North (A/B 1/2 area) as a heavy but it gets really fucking tiring when none of your team supports you and instead mashes south into the killzone funnel
When you DO actually get a competent teammate or two and push through North it's really satisfying, although the map could probably use a bit of a rework because you end up with the same shitty problem that Malinovka has where you can't really progress the position (unless you have good LTs that won center) because TDs sitting in B7~ or G1-2~ simply chunk you to death.
>>
>>2952329
Just like Sand River!
>>
>Doing the skibidi4ltu missions
>the one time I take food over fire extinguisher I get set on fire
>>
>>2952298
That's correct. I usually just have 10-15 gold rounds and start the match with them
>>
>>2952329
>Diamond players are gods that dictate who wins and loses
Yes we know, thank you for noticing
>>
In my golden utopia there will be no ridgeline bushes in the spawn for disabled veterans to sit in
>>
How's the US autocannon line?
>>
>>2952993
So good they had to kneejerk nerf it, and it's still pretty sweet.
>>
>>2952993
retardedly fun even after nerfs
>>
The T20 might be the best tech tree tank in the game solely because it leads to the T57, Hacker, and Ares.
>>
>>2953030
it sucks to play tho
>>
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>>2953033
When I was grinding to the Ares prepatch I won 11 straight in it and finished the grind in one session.
>>
>play [any scout]
>get outspotted by elc
monkeypushinglaptopofftable.gif
>>
Sometimes I have to remind myself the only reason I even have some tanks is for campaigns. The waffentrager will one day deliver me to TD-14
>>
>>2931857
for me it's the dun DUNs
>>
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This tank came out when I was on a break so I missed it. Is it any good?
>>
>>2953757
It is very solidly "okay"
It's a Panther that's Japanese but it stays in the German tech tree
You get an 88 with 280 alpha like you'd get on a T8 Panther but with T7 pen and DPM and you sacrifice a bunch of soft stats for that
But it's still fast enough, it still has okayish Panther armor, the HP pool is a bit low but overall it's still very much an "okay" T7
>>
French AMX lights line worth the grind? Fun?
>>
>>2953827
They are fun if you like autoloader.
>>
>>2953827
They're not too bad, I'm on the 13 90 right now although I've been pretty lazy and don't have a real opinion on it yet
I didn't love the AMX 12t back in the day but came around on it when I finished the grind and it's probably not too bad nowadays
13 75 is very nice and really gets you into the line proper
BC 12t is super solid but suffers immensely from not being an Even 90 (but then what doesn't)
I've still put up some really good BC games, it's both a good scout and a proper damage dealer when the opportunity presents itself (720 clip)
The line is generally very flexible with excellent mobility, good camo/view range and the ability to act as a pseudo-medium when you're either unable to contest vision or the match has progressed past that and your team needs firepower more than it needs eyes
>>
>>2953850
>>2953859
I like autoloaders and lights but I really can't stand poor gun depression for which the line might be a dealbreaker for me. I might try it after I've ground out the American line which I'm currently on.
>>
>>2953861
You do notice the 6 degrees, and it sucks sometimes, but for the most part it's enough since you're a light tank and you have a lot more freedom in positioning. You're not up against a ridgeline trying to peekaboo brawl and use your turret armor like a medium or a heavy is.
If you can't shoot, you can still spot. If you do need to shoot, you can usually move to a position where the 6 degrees is workable
Also the T10 105 gets 8 degrees which is usually enough for most maps even if 10 is the gold standard
>>
>>2953757
pp good, I like it, but it has the leopard accuracy problem where the gun will "umm aschually" you in hitting the exact pixel of empty space when your reticle is covering the entire enemy tank
>>
Actually I'm sorta double posting here but a bigger issue that I've genuinely found is that the AMX LT series lacks gun ELEVATION
You only get 9-12 degrees of gun elevation and that doesn't come into play super often but there are genuinely times when you're on a downslope trying to aim up or you're just beneath someone and your gun simply does not elevate enough to hit them. This isn't something you notice in a conventional turreted tank but it is an oscillating turret drawback and it happens way more than you expect. Like if you're playing uhh, El Halluf I think it is you are having a bad time trying to aim at people on top of the hills if you're in the valley scouting.
>>
>>2953872
Yes good advice thank you, I never really thought about it but you're right because even if you can't shoot over ridge lines at least you can still contribute by spotting. I've mostly played heavies for which damage dealt is mainly what you do but have actually found my WR increased when I play lights (possibly because most people don't want to do it).
>>
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>the state of asia server
This is during prime time btw.
I've been playing since late 2012, should I bite the bullet and make an account on EU or just suck it up and stick with it to the bitter end?
>>
>>2954177
NA hovers around 11-12k. Based on my napkin math of tank stats, EU has 11x the population of NA. For me it's not an option, I'd have 300+ ping on EU which is unplayable. But if I had 200 or less, I'd probably consider it.
>>
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I really hope this shit never comes to NA/EU
>>
>>2954335
It's cute.
>>
>>2954461
It's the harbinger of evil is what it is.
>>
>>2954335
Seems like a broken piece of shit but I've not played it
>>
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>>
>>2954461
It's like some shitty kitbash a hollywood director made to get an "abrams" in his movie because he couldn't get an actual abrams.
>>
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>Average damage: 1000/1200/1500
>Average armor penetration (mm): 320/265/83
>Rate of fire (rounds/min): 2.32
>Loading of the gun (sec): 25.89
>Turret Traverse Speed (deg/s): 18.77
>Hull Traverse Speed (deg/s): 29.2
>Gun depression/elevation (deg): -8/20
>Aiming time (sec): 3.16
>Accuracy at 100 m: 0.42
>Average damage per minute: 2318
>Strength (HP): 1900
>Hull Armor (frontal/side/rear in mm): 89/51/29
>Turret Armor (frontal/side/rear in mm): 241/89/45
>Maximum weight of the machine(t): 48
>Engine power (hp): 720
>Specific power (hp/t): 15
>Max. speed/reverse (km/h): 35/12
>Stationary vehicle camo (%): 13.74/1.96
>Moving Vehicle camo (%): 8.21/1.17
>View Range (m): 380

Changes in Common Test 2.2 Compared to the First Supertest Iteration:
Firepower:
>Reload Time: 25.89 23.97 sec
>Rate of Fire: 2.32 2.50 rounds/min
>Average Damage (HEAT): 1,000 900
>Average Damage (HE): 1,200 1,300
>Average Damage per Minute (HEAT): 2,318 2,253
>Average Damage per Minute (HE): 2,781 3,254
>Average Damage per Minute (HE): 3,477 3,755
>>
>>2954518
Oh and it has reserve track mechanic.
>>
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>>2954526
WHY DO THEY KEEP ADDING THAT TO TANKS THAT DON'T NEED IT
THE LAST THING THE ARES NEEDS IS THE ABILITY TO SHAMEFULLY ROLL AWAY AFTER I TRACK IT
>>
>>2954540
It's also the first tier 10 tank with premium status.
>>
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>>2954547
>>
>>2954206
So NA is pretty dead too? I wonder if they will eventually merge all the servers.
>>
>>2954553
I somewhat doubt it because the US is still a semi-lucrative market and the Americans don't really want to play on laggy servers. It would have to be twice as dead as it currently is for there to be real problems I think.
>>
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finally managed to delete my account of 12 years
it feels so liberating
>>
>>2954561
>the US is still a semi-lucrative market
Same here. Asians really love gambling and keep buying lootboxes and new premium tanks.
>>
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>>2954568
>>
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>>2954568
I find more it entertaining watching streamers and youtubers crashing out at wg's decisions than playing myself most of the time
the game has a unique appeal and it's very sad to see what a small team that run out of budget could accomplish in the past and what it turned into after the company got bloated as fuck
but ultimately the players are to blame for this because as we know gamers are spineless addicts who just can't stop buying lootboxes and why would you fix anything if the game is still profitable
>>
Man, the Tiger-Maus is so one dimensional but also so damn good at it.
>>
>>2955409
It's noticeably good in that dimension because it has a 300mm turret with a thin, far-back weak spot. Hard to complain really
>>
OK be honest, are you going to buy any lootboxes?
>>
>are you going to [spend money on belarus slop f2p skinner box]
no lmao
>>
>buying lootboxes
>for the shitty WT event
how dumb would you have to be
>>
>>2955956
>>2955959
Well one of you guys is because they keep bringing it back, all I know is it's not me.
>>
What should I do with my Jagdtiger 88?
>>
>>2955910
I only buy Christmas lootboxes. Regular ones truly suck dick. Spend a dollar of real money for 100k credits and a combat reserve. Fuck that
>>
>>2956408
Retire it. All the premiums from that era are dead. Or keep playing it and acknowledge you’re not trying to win in it, gotta make that money.
>>
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Day one of my 4 day world of tanks sabbatical
>>
>>2958719
tonk
>>
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didn't play World of Slop for a week, maybe will check out the event
>mfw
>>2958719
cute cat
>>
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Is there any point in playing tier 8 light tank that's not the ELC?
>>
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My first game with it, didn't press 2 once.
>>
>>2959862
idk what that is
>>
>>2959874
Grom, but turret
>>
>>2959879
ew
>>
I haven't played for only a year and there are so many new premium tanks.
>>
I like the Leopard 1. Is the Leopard 120 really that bad?
>>
>>2960489
The way to frame "is a tank bad" questions is to look at tanks in the same class and role that you'll be matched with, and who will be stronger, you or your mirror.
There are three sniper mediums; the leo 120, the szakal, and the executor.
The leo 120 is easily the weakest and least flexible of the three.
>>
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>>2960489
Far right stats are what you'll start with, middle column is after blowing 325k exp upgrading it. You're going up a tier to have a worse gun than the leopard 1 while fighting stronger competition.
>>
>>2959862
I watched qb’s video about it and it seems pretty good. His point that it slides perfectly into the meta is true.
>>
>I watched qb's video
opinion discarded
>>
>I watched qb's video
opinion acknowledged
>>
>there are unironic qb viewers itt
I knew the average /vm/ goer was retarded but that's low even for us
>>
>>2960783
I’m not subbed to him, but he pops up on my front page when I bother going there sometimes and iyouxin doesn’t have a video about the new tanks. Slim picking on options to get impressions about them.
>>
>>2960791
alright bro go buy some more lootboxes you goybrained cattle
>>
I watch all the big name streamers except chems, can't stand that edgelord.
>>
>>2960809
I know it’s you chems you gotta stop posting here
>>
>>2960793
I’m glad you recognised I have excess disposable income but I prefer not to spend it on credits and exp reserves.
>>
>>2960820
I have recognized that if you're feeble minded enough to even consider watching WoT CCs and quickybaby at that you're probably feeble minded enough to fall for lootboxslop every time its presented
>>
>>2960826
I'm mildly interested in this content creator purity stance over a 15 year old game from a psychological standpoint, but not enough to delve further. Sorry I made you angry about youtube.
>>
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>>2960809
hi chems when are you releasing your game
>>
I came really, really close to liking this tank but the final loss streak ensured I didn't. So far this whole line has felt really good if I get onto one of WG's Designated Hulldown Area maps and really, really bad if I end up on like, a map where there's hulldown but heavies are meant to go into the city and brawl. Going to the hulldown area all but ensures the city tanks lose, going to the city means I spend the whole time feeling like I'm meant to be in a different tank. Safe Haven feels particularly shit.
>>
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Forgot the picture. Reading my post without it, you could probably say this about like 10 different tech tree lines.
>>
Just got the Ares 75 and it so damn fun.
>>
>>2961644
Yeah, it's fucking great. It's a type of fun no other tank really offers, even stuff like the Blesk.
>>
>>2961668
Didn't the Czech light tanks were supposed to have the same mechanic?
>>
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Finally 3-marked Somua, insane skill issues but I did it bros
I like this tank so much because
A) Not brainless gameplay where you just stare at other retards in hulldown and aim for pixel cupolas, you actually have to think and I definitely learned more by playing on it in annoying setups with higher tiers or op tanks and learning how to deal with them
B) Very punishing but rewarding playstyle, especially now with shit like pz.55 nuking every tier 8 tank in the game
C) It's just fun man, crippling someone for 1500 in 9 seconds is just too good to ignore
>>
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>>2961719
here's what I used btw
I had a spare bounty stab and bounty hardening but I was using them on other tanks
turbo or mobility improvement system T3 are mandatory
>>
>>2961719
Great work anon
>>
I haven't been enjoying my Batchat 25 (AP)
>>
>>2961668
Is Blesk fun too?
>>
I just noticed I don't have any autoloader tank. Are there any you'd recommend? I prefer medium tank.
>>
>>2961644
I've not played it but to me it seems like it'd be a hard vehicle that's situationally very strong/powerful but in reality you'd spend most of your games waiting for the moment to go in and do damage that might not happen until the match has been decided.
>>
New ST tanks on 2.4.1
Victorious looks fucking stupid, insane armor with ridiculous alpha and it gets a stupid mobility gimmick. This shit looks like it'll be OG Chieftain levels of bullshit.
The Czech Petra also looks really stupid - pretty insane armor for a T8 and it gets 820 alpha (3s charge on 410 alpha double barrel) which is going to be absolute cancer to deal with
Kruk is yet another Polish slab of armor with an all-around gun
Huggorm looks kinda interesting, weird appearance and okayish armor for a medium and a hydro suspension to give you 14~ degrees of gun depression. Otherwise not that spectacular aside from looking like it's a very small tank.
Strv T fm/53 is looking like another Tornvagn - the armor isn't good on flat ground, but as soon as you start using any real amount of gun depression there's a TINY fucking PIXEL on top of the gun (not like the Rino, it's a TINY pixel) that mind you is still 240mm of armor to pen. The rest of the tank is like 400mm of autobounce armor with some small strips that you can maybe pen with 350-360mm of AP pen. If you're playing a T9 tank (it is a T9 after all) good fucking luck dealing with this thing the moment it gets into a position where it's using 5 or more degrees of gun depression.
I guess there's also the Taurus CAT, which is another armored cheese wedge that has a massive tumor invalidating the armor (looking at you, Object Kust) but it has a 1.5s intraclip 390x3 autoloader so it might be a "fuck you, hit my cupola at medium range before I dump 3 rounds into you for 1170" trader with -13 gun depression
Finally the Scarabée is a French autoreloader and while it looks neat, and 440 alpha is decently scary, it also has fuckall armor, bad DPM and a 4s intraclip with HORRENDOUS moving dispersion. I'll let someone else form my opinion on it.
>>
>>2962048
It depends on your playstyle, but I think you can't go wrong with either the char futur or KB52
If you are confident in your skills, you can get the T50/51
>>
>>2962391
What about the T69?
>>
For me, it's Claus Kellerman
>>
Is it worth "upgrade" from Ares 75 to Ares 85 if I just want to play for fun?
>>
>>2962682
The T9 is the worst imo, but the T10 and 11 are worth it
>>
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I've run into a predictable problem which is that after buying 12 tier nine tanks with the tech tree discount, I am now done with the 6 that I actually liked (armoured heavies) and left with the 6 I don't (paper mediums). Maybe I should just give up and buy the Maus.
Also, this is the best tier 9 I've ever played (and has my highest dpg too). Pity I had a few big duds at the end dragging the dpg down from 2750.
>>
I think the Pz55 plague has passed us by. I'm only seeing 2 per game instead of 8. Now it's time to grind it for myself so I can stunt on all these VPz57s.
>>
Absolutely demolished a T803 in a tier 9 because its armor is effectively non-functional from any angle you pick, and it can't kill you unless it has you cornered in a fucking alley.
>>
>roll Ambassador
>mines
>get on hill
>slide down behind Pz.55
>Unload in his behind
>Kaboom
>Circle round and get up hill again

Feels good punishing these guys desu, I'd feel bad if it was a crappy old T8 premium.
>>
>>2963804
>I'd feel bad if it was a crappy old T8 premium.
Any time I kill a Lowe it feels like shotgunning a dying cat.
>>
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>they removed the ez 3k damage sniping line by the church in ruinberg south
NOOOOOOOOOOOOO
>>
>>2964138
Yeah i unironically don’t know what im going to do on the map any more
Sit there and wait for the event to happen so its actually playable without pushing into 3+ tanks and their pet waffentrager?
>>
>>2964138
The map is fucking boring for heavies unless you get the event
>>
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>>2964138
It's literally the most balanced map in the game and doesn't need adjustment.
What the FUCK are they DOINGG
>>
>>2964886
Kek that's fucking hilarious. The one map they haven't fucked up yet
>>
more like Hurlenberg
>>
>glance at most banned maps
>Himmelsdorf
>Berlin
>Paris
kek. Exactly what I expected. Himmels gets a pass from me for being an og map but the other two are genuinely unforgivable map design. Paris makes me wanna kill myself.
>>
>>2965017
I don't hate Himmels
It's not a perfect map, they could probably rework some of the city and especially the railyard, but it's not a terribly designed brawling map
The problem is that if you get Himmelsdorf in a sniping support tank with paper armor, it's a real toss up if you're going to have an enjoyable match
If I had to "fix" it, it'd ruin a lot of the character of the map but I'd expand the railyard out and provide more cover and flanking routes through it for sniper/support tanks to push through and get into the enemy base/outflank the hill
Of course people on the hill would still be able to shoot down into the expanded railyard, so your team needs to win the hill or you need to be quick pushing through the yard or you just get picked off from the hill
>>
>>2965172
It's permabanned by lights and clickers.
>>
>>2965172
I’m a heavy player so I’m fine with Himmels. It’s just that it blows for scouting and Leo-likes.
>>
>>2965187
>>2965190
>lights
you can either push hill and play as a pseudo-med or try to flank through railyard
I agree it's not great, and it'd probably benefit lights to expand railyard a bit, but I still don't think it's completely fucked
>clickers
They can hit a surprising amount of the map but honestly fuck clickers they deserve to have absolutely dogshit unenjoyable maps
>>
>>2965199
It's just pure missionslop concerns.
You're not going to get assistance on himmel even if you can play the game, and the light missions are all get x assistance.
>>
>>2965214
I'm so split on missions man
On one hand I don't mind a way for skilled players to get access to cool tanks, it's good to reward people for improving and playing at a high level. I don't agree with them being exclusive but they fixed that with the Dravec etc. by allowing less skilled players to eventually get them too
But I also hate how a lot of missions require you to play in a very specific way that is often very selfish and can handicap your team/throw the match
>>
>>2965220
They’re terrible design. I’m currently on LT-7, a mission that wants me to spot and destroy 1 SPG. Take a wild guess what the easiest way to do that is.
After that I have a “cap the base” mission which I’m sure my team will be really happy about. I understand the idea and it’s great but in practice it’s so dogshit. Also making me play artillery is a joke
>>
>>2965241
>After that I have a “cap the base” mission which I’m sure my team will be really happy about
Nevermind that, most of the time you try to cap out the enemy will come back to stop the cap and all die before you can finish capping (or they'll kill you)
The amount of matches you can even force a cap is surprisingly limited, although I have definitely seen relatively early triple caps in which both teams lose out a ton that suck, like 5-7 matches and it ends in a cap
>>
>>2965244
The other day I lost a match in which we were 12-3 because we got capped. First time for everything
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>>2965241
>>2965244
you have to beg for capture in regular mode
you could have cheesed it by rushing the cap point in something like mines encounter but WG nuked all the alternative modes for no reason
>>
why is the north american server so dead
>>
https://www.youtube.com/watch?v=BiJ0CFMXByI
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>>2965844
>refuses to look at minimap
>rushes ahead / goes to the heavy flank with his cardboard medium / intentionally allows himself to be shot (?)
>dies with ~800 damage
>oh my FECKING team
just like me, frfr
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>>2966164
the clips with him getting woke mad about odyssey were kino
>>
>>2966183
I found that part insufferable, he was unable to articulate his points and got angry
Standard bongoloid indoctrination



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