Didn't forget the subject edition, also birfday >World of Tanks 2.0https://www.youtube.com/watch?v=FTEkzHeiafg>New tonkshttps://www.youtube.com/watch?v=cmC4_g_prAUhttps://www.youtube.com/watch?v=61Q5GBRgXOk>What is World of Tankshttps://youtu.be/AxXqRjI1AlA?si=kbfInj2xMrdAKbQh>Official sitehttps://worldoftanks.eu [EU]https://worldoftanks.com [NA]https://worldoftanks.asia [ASIA]>Guides1: Armor penetration:https://www.youtube.com/watch?v=RqVfdeGCov42: Concealment:Part 1: https://www.youtube.com/watch?v=rgEE7L7jXvIPart 2: https://www.youtube.com/watch?v=pZVWmHQVuVI3: Vehicle spotting:https://youtu.be/En0pkMs41X8?si=MTZmmUT4LZ5SjOZ- 4: Damage blocking:https://youtu.be/MdGD7w1_xOc?si=bDuamk--ZGY4KCsO5: Introduction of Nations and Tank class:https://www.youtube.com/playlist?list=PLLdX4uF0qNSfA6nXi3oH_QvkXyl2TJceN6: Crew guide for beginners:https://youtu.be/7Epw9DvEKLA?si=OT9f5aFH4LYmfF2b7: Game settings guide:https://youtu.be/nbSS6WYfa94?si=6fVMe_Efg2JLWzoW 8: Bond tanks reviewhttps://www.youtube.com/watch?v=yk6QFokQUjw >Resources1: Strategy planning tool, ideal for planning clan tactics:https://stratsketch.com2: Tank statistics and 3D armor models:https://tanks.gg3: Tanks and players' performance statistics:https://tomato.gg4: Tanks' rating and recommended pieces of equipment:https://skill4ltu.eu5: Unofficial game news sources, leaks:https://thedailybounce.net [EN]https://wotexpress.info [RU]6: Official game mods portal approved by WG:https://wgmods.net7: Monitoring service for game servers, used for checking whether servers are down:https://wgstatus.com>FAQs>How alive is the game?The game still has a considerable playerbase, peaking during Christmas with over 1 million players.>Is the game P2W?You can rest assured that if you are good, you can beat other shitters reliably. Shitters can spend millions and still get owned by good players.Previous: >>2631947
>world of poops
The higher the tier you go the more retarded everyone is.
>>2877998tier VI with 300+ prestige hellcats and jacksons is a very strong contender though
The time has come to grind Chinese lights.
>grind lights>whoopsie made a mistake>die>only the triangles left on each team>neither of them do anything>15 minutes of game time for a draw>fuck all XPGrinding vehicles is better in War Thunder and I don't say that lightly.
>we made it to the next threadWhich T11 are we going for? Shugoniggers, are you excited for your 600 alpha 80 pen rocket that travels at 320 m/s? It has 0.15 dispersion though so it might actually hit your target if they don't move
>>2878892Might grind the Vz, has a gimmick that you don't really have to think about. Shugo sounds horrible though, doubt that rocket will be useful often.
>>2878975Yea, the passive gimmick bringing the pen to 300 with standard seems ridiculous
>>2878423Same, currently on T9, it's not very enjoyable
>>2878892t10 is already lame as fuck, no way I'm spending 100k a game to play t11
I stopped at the T8 (didn't buy it) but if they've been buffed to not be ass maybe I'll finally grind Chinese LTs
>>2876702The Strv K looks like it might be solid but I don't think I want a solid tank in the year of our lord 2026, wherein your Fun Factor is predicated almost entirely upon whether your tank has an extremely big fucking gun, an autoloader, a magazine, rocket boosters, an actual rocket, an invincible turret, 15 degrees of depression, or two barrels. Sometimes multiple of these at once, and honestly, preferably 3 or more.
>>2878892I have the KR-1 and BZ-79. I want the Gorilla, Taschenratte, T803, and the STK-2.I actually really want that Vz, but I don't want to grind the line. I have a T56 and a Dravec and the line feels like I'd be playing that-tank-but-exponentially-worse 5 times in a row just to get the T11.The Weezee also looks like it might change the meta completely. Having it on prok or fisherman's bay just autowins the game.
>>2878489The only saving grace WoT has with relation to grinding is the insane amount of x5s if you've been playing a while. I grinded through the T20 in 11 games.
Looks like the new BP will have skins for the T11s
>>2881288I'm the only person in the world who ground out the Breaker so I'm happy
Last time I played this shit of a game was 8 years ago, what did I lose?
>>2878423They're the best looking at least. Tier 11 is worth the grind because of the unique gimmick, which will probably break the game and get nerfed.
>>2881410nothing of value
>>2883913czemu on tak powiedział
>>2883916map's Klondike, I (like anyone with more than two functional brain cells) went to the heavy side on T32, this dude went to the medium flank and he died with 400 damage to camping TDs I assumewhat's funnier is that the enemy had an Obj. 263, if he went to the heavy flank he would have raped all of us with zero effort but he's 46% so yeah it ended quickly
>>2883988>having to actually play with RussiansHonestly it's hard to imagine something worse than playing with retired tankers but that might be it
>>2881410I reinstalled this year. I genuinely wish I hadn’t.
>>2884030>putin huyloworse, he's ukrainian
>>2882410The craziest part of the ability is that you can deactivate it, so you can scan to narrow down the bush the Manticore is hiding in and then blindfire him without revealing your position
>>2884609Yeah, I don't know if they fully comprehend the ramifications of that ability existing. At the very least it will auto-win Fisherman's Bay middle, Prokhorovka in general, Malinovka's field scout duel, Nordskar's middle scout duel, and others not coming to me immediately. And that's just the ones it wins automatically, not even counting the ones where it only has a massive glaring advantage. This tank is going to break the game or redefine how it's played.
Thoughts on turreted TD equipment?I feel like TDs can basically be split into sneaky glass cannon, or armored shitbox styles.>RammerFeels required for both styles.>IRMI like these to help with the shitty turret rotation, and a little gun handling boost.My inclination is to set up armored TDs like heavy tanks, but then I’m stuck choosing two of hardening, turbo, IRM. Could do hardening and experimental turbo but those are infeasible to throw on everything.Then what about glass cannon TDs? Feels like I’m picking two of optics, LNE, IRM, turbo. Turbo would prob be the least important, but then you’re either dropping the IRM, or choosing between view range and stealth…
>>2884936It varies from TD to TDA lot of them you do want to run Exp Turbo if you can, e.g. the XM57>glass cannonVaries but something like the TVP doesn't need IRM since it has good gun handling. Rammer, LNE, probably optics in third slot. You don't need turbo, because you already relocate more than fast enough. If you want to get a good idea, you can check tomato.gg's loadoutshttps://tomato.gg/tanks/6513/dbv-152/EU?tab=loadoutsThe best players for the DBV-152 are, on average, using a rammer and an experimental turbo for example. IAU has a better adjusted WR, so it's arguably the better pick but LNE is also a solid enough optionYou can also click over to Pro Loadout which only gives you the top player for free but that's enough - he's running a rammer and experimental turbo too, but he's opted for vents to improve accuracy/view range/camo/reload etc instead of focusing on just one thingIf you want another TD that's more of an armored shitbox (with a turret) the T110E4 is running Rammer+Exp Turbo, and then either Hardening (highest WR, would run this as primary loadout and on city maps) or IRM (second best adjusted WR, would run this on larger maps where accuracy is going to matter)Your pro loadout is Iyouxin running AIS and Turbo (both T2, interestingly enough), with a bounty rammer. I think you can actually probably get away with T2 Exp Turbo if you're running it on everything, with your handful of T3s being saved for your special tanks you love playing.The ShPTK-TVP I mentioned earlier runs LNE, Optics and a Rammer for the current #1 player on Tomato.gg but there's room to drop the optics for IAU and the LNE for Turbo https://tomato.gg/tanks/60529/shptk-tvp-100/EU?tab=loadouts
>Want EE4>But don't want to get rid of T30>Also want GorillaMy fucking CREWS
>>2885035Remember Crew 2.0 that was going to let you train the crew for like 3 tanks in the line?Haha
>>2885035I just do a fresh crew for every new vehicle, but if I have some pre trained crew I try and save them for high tier vehicles.
>>2885198I do, yeah. Those motherfuckers. I'm actually beginning to run out of decent recruitables at this point.>>2885200At this point I'm at tier 8 or higher in all the lines I'm grinding, so I keep my crews around.
>>2884936Turreted TDs benefit immensely from the T3 experimental turbo, there is zero reason not to put it
>>2885035The BP gets you 6 crew, gonna put them in the T11 spaghetto and swedish medium
I still haven't put in enough grind to actually get a T11
Based KV-2 enjoyer not putting up with any shit. Godspeed, chode cannon.
>play 43 games in a day>they actually go really well and I make a ton of progress on my grinds
how do you respond without sounding mad>>2888617expect a week of low rolling, getting ammoracked and 15:3 lost games
>>2889481Just in time for the new German heavy line grind, no doubt.
>>2884008The gall of a subhuman clicker calling anyone a bot
>playing top tier match>Manticore at the back of the map in bushI understand and empathise with people crashing out in chat.