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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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>News
Squadron 42 is on Steam, targeting Q2 2027
RSI Discovery month event until the end of this month (see below)
Game package locks will be finalized at the end of this month (see below)
Constellation Mk IVs to be "retired" (not available for purchase ingame nor pledge) superseded by the Mk V
Starter packages are now only the Aurora MkII game package, hinting an increased price of $60 in the future.
Another 4.11 Nyx I evo test happened with PoIs and missions. 4.11 is targeting Q4.
Squadron 42 playtest happened, 140 backers and streamers played 4-6 hours of S42, reviews on youtube
4.10.x introduces the reworked Siege of Orison as a permanently available mission

>October events, RSI discovery month and day of the vara (halloween event)
Earn paints and components for the Aurora MkII, Zeus, Salvation, and Constellation MkIV
https://robertsspaceindustries.com/en/comm-link/transmission/21334-Alpha-4102-RSI-Discovery-Month
https://robertsspaceindustries.com/en/comm-link/transmission/21337-Day-Of-The-Vara-2956

>Game access package FAQ:
https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/updates-to-game-access-faq/9136855

>Star Citizen Overview for New & Returning Players
https://rentry.org/guier/

>Links/resources
https://rentry.org/rbrcz
https://www.erkul.games/
https://scmdb.net/?page=mine
https://www.spviewer.eu/

>PVP hotspots
Chawlah's Beach
Ashland
Contested Zones

>Old Thread
>>3037190

Miss jumptown :(
>>
>>3099762
what are you using to encode webms? they're way higher quality than mine, and my ffmpeg wrapper has started rejecting replays cut with AMD's adrenaline.

NPC dweeb that appears to be wearing some non player accessible armour.
>>
Kraken, my beloved..
>>
File: ScreenShot0186.jpg (321 KB, 1920x1080)
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>>3099762
>Miss jumptown :(
You and me both.
(Pic is OG JT with my old org.)
>>
I heard the Connie Mk V is a gas guzzler by design, not by bug, so is this true?
>>
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>>3101468
It was marked as "not a bug" on the initial IC submission, and while it isn't technically a bug, whoever thought to balance new JPEGs with an RNG should be fired (from an S8 cannon). This fuel consumption is clearly not going to last, but I have a suspicion the troglodyte who closed the thread never bothered to ask his colleagues for clarification.
>>
>>3101177
Patrolling OG JT, larping as some drug enforcement space cop and shooting down anything that got near was such a great gameloop. It was especially nice because you could slap 3 omniskies on an arrow or gladius and absolutely wreck 90% of stuff with an extremely low TTK(other fighters with one or two hits). Also, for those that weren't there, when your ship exploded, you lost all the non-stock components, making each sortie extremely tense and rewarding if you came out on top. I remember getting shot down and surviving one time after stirring the nest and suddenly everyone in the universe was descending on JT and an all out deathmatch broke out in the skies above while I cowered behind a rock watching the clusterfuck above unfold. There were ships crashing and exploding and lasers glinting in the distance with absolutely s-tier sound design making everything sound realistic. It was honestly beautiful lads.
>>
I was looking on the store and seen there's some "career kits" with like medium armors, a tool like a tractor beam or assault rifle as well as a multi-tool with an attachment for around $10 each, but there's no real reason to wear anything below Heavy at this time and all those gear items can just be bought with UEC, right?
>>
>>3102145
Exactly. Don't purchase any of that stuff with $$, just get it in-game.
>>
On that note, is there any reason to buy like regular clothes like t shirts and all within the game, or is that just strictly for roleplay purposes?
>>
>>3100559
https://github.com/ekisu/mpv-webm
I use crf and change the value vs resolution until it fits 4MB, doing it this way instead of size target yields better results
>>
I havent played in years til the past week but ive played a lot and I noticed I never see anyone in anything but big ships

its kinda lame. maybe I just dont notice the smaller ships more. I guess that is definitely possible since theres some background noise thing that is used to calculate if a radar can see you so if a small ship is around lots of big ships it can just not show up on radar

but i only just learned about stealth some recently and that popped into my head
>>
>>3102516
For now roleplay, in the near (soontm) future you will be able to mix armour and clothing for the ultimate MMO endgame: fashion. In the far future, they plan for the clothing you wear to play a role in the locations you visit. Last they went into depth about this topic during their 2024 CitizenCon convention: https://www.youtube.com/watch?v=dvzitYTukmQ
>>
>>3101823
There's really been nothing like it since. I think the Sabre with 2 Omnis + 2 Pyroburst was still really good then too. SC PvP really died for me with that meta, at least in terms of dogfighting.
>>
>get CS3 from Vaughn job
>flee to Pyro
>player Corsair is waiting outside my hangar, presumably for the bounty
>dismantle his dumb ass with the gladius and flee some more to Nyx
>>ATC SERVICES HAVE BEEN NOTIFIED OF YOUR CRIMESTAT, ARMISTICE REVOKED<<
>have to steal a hangar and get repositioned to get inside
>shot dead by the guards just as the fucking confirmation window for setting new spawn pops up
not very 'outlaw dissident' of them I gotta say.
How is it that a guy had my bounty? it was two different play sessions; I logged out at megumi and hopped back on the next day, then the guy was waiting for me after a pit stop at Orb. I didn't think you could pick up player bounties in Pyro, but then again it's been pretty buggy and a lot of Stanton missions appear in the other systems.

>>3102521
blessings upon you

>>3102516
as it happens they very recently released some armoured clothing, it's still basically fashion but it's equivalent to light armour and has a pocket or two
>>
>>3101546
Its probably closed in ic since its not centaurus but centaurus-display
>>
>>3102538
Bug base ships are just better.
The balancing supports them being p2w.
>>
>>3101823
You could still larp being Pyro Ranger. Chawlas beach is a hotzone.
>>
>>3103070
Big*, but the freudian slip also fits.
>>
>>3103067
There are definitely placeholder stats, which I don't mind at all; it's just the severe lack of clarification on CIG's end. Just saying they left it as is because we are technically flying a "display" ship with placeholder stats until the next patch is more than enough speculation, while at the same time, some take to the IC and we end up here.

Look, I might be overreacting a bit, but we have found ourselves in this situation countless times because no one at CIG bothered to take the time to clarify. Balance discussion will forever be vitriolic; the release (ship) > nerf > backlash cycle isn't exclusive to CIG, not by a long shot, but in the end it all comes down to communication, which will make the ultimate difference.

Not like I have any faith in their ability to make things fair this far into the project. What they did to the Corsair will forever be the most pants-on-head retarded series of events I've ever witnessed in regard to "nerfing"; nothing comes close to that and how much it still baffles me (despite me never having owned one).
>>
>>3103105
wait what happened to the corsair
>>
>spent buyback token on corsair and a prospector upgrade to my game package
>realize i cant melt game package so I cant get prospector back unless I get another game package first but this is only till November 1st, then whatever game package a person has is locked forever I guess
now I have to melt my buyback ship to buy another game package or spend $45 I dont have because I just got fired from my job without warning for no reason
>>
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>>3103324
>Corsair releases as the (then) strongest forward facing pilot DPS ship, with 4 S5's and 2 S4's
>People obviously use this new and powerful toy to rape PvE bounty missions
>CIG gets upset
>They then unironically give the Corsair a t0 "nerf" by removing 2 of the S5's from the pilot and giving it to the copilot.

Here's the fucking thing: the copilot seat is not and never was designed to double as a manned turret. Not only that, but it's the only seat in the ship that has access to the top rear remote turret. So you either have no copilot and are down 2 S5s and a top turret, or you have a copilot that has to pick between being a button monkey facing forward or using the turret.

Nerfing an overperforming ship in PvP scenarios is one thing, but on the other hand, so what if its OP in PvE? Even if it accounted for 40% of all kills, like John Crewe said here https://youtu.be/c4cb33xM9ts?t=794 there's no economy to ruin; it's not hampering anyone else's ability to grind these low-effort copy-paste missions, and despite that, they genuinely felt that this was some sort of emergency, and the way they went about it still makes me seethe to this day.

Fast forward to now, they did give back the 2 guns they took away from the pilot and swapped them around. Now it's 4 S4s and 2 S5s for the pilot with one caveat...if someone sits in the copilot seat, it highjacks the 2 guns away from the pilot again, rendering the copilot seat a no-go.
>>
>>3102664
If you are at a lawful station (example: the big stations in Nyx or any of the jump gate stations), your crimestat will be "honored" so to speak. What station did you land at?
>>
>>3103072
I was 100% patrolling chawlah/ashland before the latest clusterfuck patches. It was pretty good before they nerfed the c-788's. Whenever they reintroduce some stability I'll fuck around at some hotspots again.

Honestly, I prefer pirate quantum snare ambushes to JT, these days. Boarding is much more exhilarating, though they fucked up the fun loot aspect of it.
>>
>>3103405
>the copilot seat is not and never was designed to double as a manned turre
I think it has been at some point, you can see the turret ring below the copilot. They just never finished it for some reason.
>>
>>3103493
can you elaborate on this? i guess you mean you're using the mantis but i didnt think it would be worth a flying fuck playing solo with its 2x size 3 hardpoints
>>
>>3102664
how does a gladius beat a corsair?
3 deadbolt 3s?
>>
>>3104626
NTA, but just fly away
>>
>>3104696
he said he beat a corsair with a gladius
>>
>>3104741
nta but just don't get hit, solo corsair can't hit you
also idk if this is accurate but says its doable
https://sc-damage-simulator.com/multi
>>
>>3102145
All of the career kits have items you can literally get at any space station and for dirt cheap. The store ones are traps for total retards who are begging to get scammed.
>>
>>3104614
Quantum snare traps are ambushes setup along routes that players QT through (ex: Seraphim station to Daymar). Quantum snare traps need at least 3 players in separate ships to be moderately effective:
>Mantis to enable QT Snare, pull ships out of QT and turn on the dampener to keep them in SCM mode so your interceptors can hawk them down and start tearing into them
>Interceptor 1: Shield stripping ship
>Interceptor 2: Distortion damage ship to shut down target ship for boarding

Once the ship's shields have been stripped and the distortions have disabled/damaged onboard ship components, the ship will be dead in the water, and players can board the disabled ship and do what you want with it's souls/contents. You can bring a salvage/repair gun and fix ship components on the target ship if you have a cooperative target or want to give them a reacharound by rezzing them and sending them on their way after the encounter.

It really helps to familiarize yourself with the highest bottleneck traffic areas for snare traps. You want to maximize the traffic that you can hit by being in deep interplanetary space close to a place where people will be QT'ing to from different angles. The highest volume one I've ever seen since I last played was the space between levski and the stanton gate. You could sit there and pull ships out of QT every 5-10 min last time I rolled with functional pirate crew. Naturally, if something bigger and badder than your force comes, fuck off and set up elsewhere or lay low till the heat dies.
>>
>>3104741
He's larping like 90% of the posts in here. There's maybe 3 posters here. One of them pretends to be multiple people and just makes shit up. He doesn't even play the game.
>>
>>3104912
You used to be able to take out a corsair pretty easily when they first released with a sabre with 4x s3 laser repeaters. Just stay in it's blindspot at the rear and light it up. Haven't tried it since everything got all fucked up.
>>
>>3104988
Shut the fuck up larping retarded cunt. Hang yourself.
>>
>>3104994
You used to be able to take out connies with a gladius and s3 laser repeaters. Stay behind them, sub-target all four engines first, then when their shields drop lay into the hull.

This idiot thinks this shit is IRL. It's a game, nerd. It's not hard to learn and execute skills with a mouse and keyboard. LMAO
>>
>>3105138
>reddit spacing
Knew it was you schizo faggot. Kill yourself.
>>
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24 KB JPG
>>3105191
Did someone call you by your dead name today?

Or are you lashing out with that thirdie seethe energy?
>>
>>3105222
Pretending your 5 different people isn't going to make this game sell.
Kill.
Yourself.
>>
>>3103805
It looks like it could feasibly be a remote turret hardpoint, but not so much a manned turret, which would have worked better than their end result.
>>
Besides the RSI event and Mk V 5 day rental, is there any other FOMO going on with this game I should be looking into as a new player?
>>
>>3105477
Only on the pledge store.
>>
>>3105482
Oh, and the day of the Vara mask event. Play 2 rounds of the FPS mode Kill Collector (dont have to win, just play) in Arena Commander, and at the end of the event a Vanduul mask will be attributed to your account.
>>
>>3105485
Nice. I can spare a bit of time for that tonight I think.
>>
>>3103484
orbit in pyro and levski in nyx. since they're THE breakaway station from the UEE and all the station dialog is about criminals not being punished locally it's kind of a mismatch.

>>3104626
by being impossible to hit, he literally couldn't turn fast enough to even get me in frame, I spent the entire "fight" in his ass tearing chunks off him like a wolf on a buffalo. I've got some random station laser cannons on, FL-33 or something like that, and the base nose. plus rattlers and arresters but I don't remember if I used those

>>3104912
meds
>>
>>3105477
There are concierge paints, but unless you've got 1K invested into the game then they don't matter.
>>
>>3105566
Not for me. The only thing on the pledge store I'm looking at is a ghoul skin or two, maybe a Vera mask, and I was considering that Runic bundle, but after seeing the armor on some videos in action, it just doesn't look all that good for $27 since I won't use the shotgun and I'll never get an M80 to use the skin on that.
>>
>>3102145
Newbie predator sales tactics. Very Yiddish.
>>
>>3103405
Not if the co-pilot enters the manned turret. It should give him just the rear top turret and the pilot should still have the 2 s5 and 4 s4. However, it could be all screwed up still like the M2 turret arrangements are. Had three of us in the M2 and nobody could get the rear facing turret working/manned. Gunner kept steal the pilots lower turret 2 s4. It a very expensive AUEC ship to be all fucked up in-game, but they don’t give a shit as it’s not on their priority items list.
>>
>>3103805
Nor did they finish the the rotating wing sockets for vtol it appears to have been designed with but never implemented. Designers just calling it in to make a deadline or something…13 years in, I don’t think deadlines matter anymore fellas.
>>
File: 3p cutlass.webm (1.94 MB, 1000x563)
1.94 MB
1.94 MB WEBM
>>3106244
there is a couple little vtol rockets under the wings that rotate. the thing about drake design is it started with the cutlass and caterpillar having those huge fat engines that were initally planned to rotate freely, but then some asshole (chris) decided it looked 'silly' so now they're static for all time, and that's the established look for the manufacturer.
>>
whichever fucking retard decided to make the orange level defense missions should be executed on stream to atone for their transgressions
>>
>>3106553
they're meant to be group content. I think it even says bring a couple wingmen. I also think they're shit
>>
>>3106555
you can bring 30 people, it doesn't matter when the ship goes 100-0 the milisecond you arrive at the location
>>
>>3105535
>>3104781
>nta
>I used fl-33
>fl-33 in preview
It's all one person posting. This is such insane levels of schizophrenia I don't think I've ever seen it before.
>>
>>3107015
>load it up
>doesn't work
>oh maybe with this weapon
>it works
>post that it's doable

meds, schizo.
>>
>>3107015
oh no, you caught us :)
>>
>>3108645
>us



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