[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vm/ - Video Games/Multiplayer

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: gw afterlife.jpg (625 KB, 1200x670)
625 KB JPG
Oh god it's actually happening edition

We have a /vm/ guild that has been playing together for 4 years now, if you would like to join simply post your IGN to thread.

>>3056967 Previous Thread

For people who live under a rock, GW has announced it's first new DLC in 15 years called Guild Wars Afterlife. It's sounding like it'll be a roguelike dungeon thing. Launch date is Jan 13th 2027

>Announcement trailer
https://www.youtube.com/watch?v=yaHUtkayKzk

>Store page
https://store.guildwars.com/en-us/product/guild-wars-afterlife

If you're in the guild, I'll be giving away a free expansion code sometime in December, I have a few ideas.

We'll be doing an HM DoA run on Saturday Nov 28th, time undecided I'll post to here/update MOTD a week or 2 prior what our time will be.

Special Treats Week (Hard Apple Cider and Pumpkin Pie) starts Nov 21st

Wintersday starts Dec 19th.

Last major balance patch was August 26, see changes here: https://wiki.guildwars.com/wiki/Feedback:Game_updates/20260826

Useful links
https://wiki.guildwars.com/wiki/Main_Page
http://gwsolo.wikidot.com/
https://www.gw-memorial.net/
https://tolkano.com/
https://gwpvx.fandom.com/wiki/PvX_wiki
https://wiki.fbgmguild.com/wiki/Main_Page
https://party.gwtoolbox.com/
https://kamadan.gwtoolbox.com/
https://ascalon.gwtoolbox.com/
https://hom.guildwars2.com/en/#page=welcome
[Baww] Approved Builds
https://gwpvx.fandom.com/wiki/User:Baww_Way

>Having trouble figuring out what is worth keeping?
https://youtu.be/CnBjJnxC-s0

>New player and not sure what profession to run?
https://www.youtube.com/watch?v=iSQQe_3P1P0
>>
File: sage falls.jpg (1.04 MB, 2560x1440)
1.04 MB JPG
aesthetic
>>
>>3180518
*first new dlc in 19 years nigga
>>
File: 1793436085261.jpg (26 KB, 600x399)
26 KB JPG
>>3180518
>GW has announced it's first new DLC in 15 years
19 years, Eye of the North came out in 2007.
>>
>>3180892
>>3181763
stop inflicting mental damage on me

I was actually thinking of major releases like WoC when I typed 15
>>
Man the wikis been in such a dire state since that php stuff happened. I really hope they fix it before AL launches.
>>
File: gw279.jpg (434 KB, 1920x1080)
434 KB JPG
>>3180547
let's post more aesthetic screens
>>
>>3183731
Is that the Dwayna cave? did they ever reveal what it was for or was it just some map designer having fun?
>>
File: gw194.jpg (772 KB, 2560x1400)
772 KB JPG
>>3183731
>>
>>3180518
>For people who live under a rock, GW has announced it's first new DLC in 15 years called Guild Wars Afterlife.
Cool, maybe it's time to play Guild Wars agai
>It's sounding like it'll be a roguelike dungeon thing.
Oh fuck you, who keeps asking for roguelike slop?
>>
File: G2B8utJXAAA0C0e.png (1.26 MB, 1290x1272)
1.26 MB PNG
>>3183938
>>
>>3183938
its the only way to add new content to the game that meta bars wont melt in a day
>>
File: 1654711708040.gif (2.68 MB, 384x216)
2.68 MB GIF
>>3183938
I asked for it.
>>
>>3183956
idk man i kinda hate this shit
>>
>>3183938
I am hoping for an armor set for each class, Aztec/Maya aesthetic is S+ Tier and the new costume is a demonstration that they can make new player models.
>>
>>3183965
dont think I have ever played one so I might be with you in 2 months
>>
File: gw129.jpg (661 KB, 1920x1080)
661 KB JPG
>>3183790
No idea what you mean, can you explain? I think this was from A Gate Too Far (or Raven's Point), just a random good looking space

>>3183938
>Oh fuck you, who keeps asking for roguelike slop?
I guess in the end it's just easy to make for the developers. They can reuse old assets, don't have to make tons of quests + localization, don't have to balance broken skills/meta teams for months on end and don't have to listen to a whining community about broken balance
>>
>>3183987
Its why its so common for indie/low budget devs to do it.
>>
I secretly hope that they'll release Afterlife, then use the income to develop an actual new expansion and announce that on GWs birthday. This is unbelievably unlikely, but part of me thinks that through the advancements in AI it should be possible even for a small dev team to shit out a new expansion for an existing game in a reasonable amount of time
>>
File: Temple_of_Lyssa.jpg (509 KB, 1600x1200)
509 KB JPG
>>3183987
>No idea what you mean, can you explain?
Shit i meant Lyssa. There's a cave deep inside the Mineral Springs zone that has an army of ice imps inside it, who are also the only source of the Icy Dragon Sword. In it is a lone statue of Lyssa with two massive braziers that make weird noises when you go to it. and at the very end of the cave is a Seer.
The place is weird as I don't think there's a single quest in the game that takes you there.
>>
>>3183987
>don't have to balance broken skills/meta teams for months on end and don't have to listen to a whining community about broken balance
have you seen what the slay the spire devs have to do?
>>
File: gw003.jpg (930 KB, 2560x1400)
930 KB JPG
The crystal formations really add a nice touch to blasted Ascalon.
>>
>>3183987
>don't have to balance broken skills/meta teams for months on end and don't have to listen to a whining community about broken balance
They already don't do that in fact they do the opposite and just add fuel to the fire cuz they are retarded
>>
>>3183938
>Oh fuck you, who keeps asking for roguelike slop?
It's cheap content to make and easy conent to make which for a team of 2weeks size, and given the fact the game hasnt seen any real content in close to 20 years its a good idea to start with something small.
I highly doubt Anet has given 2weeks a big budget to work with. they are most likely reusing unused assets from utopia to make this in the hopes that if it sells well enough they can make a new campaign. Anet right now is more focused on GW3 which also means i bet most of the companies budget is going towards that instead of GW1.
You have to remember reforged isn't like what Wow forever, it was just anet giving development of the game they had long since abandoned to a handful of old devs so one guy wasn't the only one working on it. you need to reign in your expectations for the moment.
>>
File: gw700.jpg (664 KB, 1920x1080)
664 KB JPG
>>3184032
There's also the Temple of Balthazar in The Falls and the Temple of Grenth in Lornar's Pass. My guess is either they added those temples for quest chains that were never implemented, or as access points for elite areas but then scrapped the idea because this isn't WoW where half of the game is spent running around from A to B.
>>
>>3184119
Grenth temple does serve a purpure, it's how you get into the explorable underworld zone without a scroll. Lyssa's and Balthazar's, as far as I know, still don't do anything.
>>
a shifting roguelike dungeon should have been lyssa's domain
>>
File: gw103.jpg (594 KB, 1920x1080)
594 KB JPG
>>3183731
>>
>>3183965
to be fair it is genuinely the only thing they could do.

GW's entire balance has been backed into a corner as a result of SF and PvE only skills. You cannot release new content before addressing this and there's no way to answer this question that won't make people frothing mad.

Make mobs too difficult to deal with the problem and you get WoC in which most of the playerbase will do it a single time, if even that.

Make loot not exciting enough and you get forsaken tunnels, most of playerbase did maybe a single run of the post searing dungeon.

Spending months to make 30 minutes of content is not sustainable.

The only way to get people invested in content would be to release EotN 2 and force players to engage with it, that would mean introducing new power creep, new economy breaking stuff, and new required rank grinds, all of which went over very poorly on EotN release, and even prior to that NF release. Both of which are still unpopular to this day. And maybe the solution really is to just keep releasing more and more power creep to keep people engaged, but I really do not think this is a good solution that people want.

Roguelike is probably the least offensive thing they can do without pissing off some massive section of the community, while neatly side stepping the problem, even in worst case it sucks, the impact to GW1 will be minimal as opposed to EotN 2 where now you have a skill that summons 10 assassins.

As a side note, if you have not beaten WoC on hardmode, I will not respect your opinion on the topic of wanting new content for GW1.

I'm not thrilled with a roguelike either, but I cannot think of a world where EotN 2 goes over well with the playerbase. Especially without the resources to scale up for it.

>>3184190
based
>>
>>3184388
WoC 2 but every mob pack is Mesmerway
>>
>>3184190
Don't give the GW2 team any more lore to ruin
>>
File: gw082.jpg (1.21 MB, 2560x1400)
1.21 MB JPG
>>3184422
Disgusting. Deploy it immediately. Make the end boss of the new dungeon a random rotation of PVE meta party builds.
>>
>>3184422
mesmerway folds to spiritual pain and complicate
>>
How active is the guild
>>
File: Crystal Desert Exploring.gif (3.93 MB, 1366x768)
3.93 MB GIF
>>3184601
Depends on day/time.

For our progs/events we usually get around 6-8 people to show up consistently. There's almost always 1-3 people on and going through our alliance guilds really quick we've had about 30-40 logins in the last week.

We're at a pretty comfortable size I'd say, we've been consistently active for about 4 years now and run around 3~ campaign progs every year along with some end game stuff every month.
>>
>>3183938
Think its sort of unreasonable to assume they'd just go back to making full expansions for GW1 when they have GW2 and ongoing development for GW3
Giving us some replayable content to chew on for the foreseeable future makes the most sense in my opinion
>>
File: 1791323332275993.jpg (32 KB, 478x465)
32 KB JPG
have (You) boughted the new expansion?
>>
>>3187161
Yeah, but I ain't proud of it.
>>
>>3187161
I want the outfit but not sure on the expansion yet.
>>
>>3187161
No. I will wait for more info before buying. Even if I'm gonna end up buying it eventually, I'd rather their metrics show you can't just announce shit and expect money. It comes off too much like a kikestarter scam. Show me a 10 minute gameplay slice, and then you may have my money.
>>
>>3187161
Yeah. I don't have any expectations though, I just threw my money at them for even slightly caring about a game this old. They could release a steaming pile of shit and I'd be like yeah too bad but thanks for the existing stuff anyway
>>
>>3187349
>I just threw my money at them for even slightly caring about a game this old
Same. I just want more guild wars. I'll take what I can get. I'd prefer a more traditional expac but I understand why they aren't doing that. Maybe if afterlife does well enough we'll eventually get one.
>>
>>3187489
If they made an expansion that didn't add new skills people would complain. If they made one that did add new skills people would complain. They're fucked either way. Making a separate game mode was the only safe move to make.
>>
>>3187349
>They could release a steaming pile of shit
They did that with Guild Wars 2.
>>
>>3187161
Feels like a cash grab desu. I will wait for opinions.
>>
File: 1708710772068515.jpg (90 KB, 388x446)
90 KB JPG
Love getting blown to smithereens by Warden of Earth as an Assassin.
Also love how earth magic is meh when I use it but it's godlike when HM mobs use it.
>>
>>3190201
a 20 earth magic shockwave at point blank when there's a 6 level difference WILL fuck your shit up. The levels are a huge part. Its hitting for 36% more than it would if they were only level 20, and then it's also a rank 20 earth magic cast.
>>
File: 1591912150597.jpg (95 KB, 1003x767)
95 KB JPG
>>3190270
Plus in my case it was Arbor Earthcall who gets that sweet sweet double damage boss privilege. Oh and he's surrounded by Warden of Seasons who consoom soul your ST spirits.
>>
>>3190339
If only there were two other professions both with strong non-spirit protection abilities.
>>
>>3191338
The wardens have a lot of enchant removal so prot prayers generally don't work well either.
>>
>>3191369
How many anti-shout skills do they have?
>>
File: cm.jpg (56 KB, 842x912)
56 KB JPG
>>3190201
25 years of playing GW and I still have to lock in and do some capital-g Gaming to not get fucking owned by 3 Sparks of the Titans without doing giga cheese like making all of my party /Me for Mantra of Flame
>>
>>3191379
Zero but then you're only relying on they're on fire unless you're going /P yourself cause the other mitigation shouts are PvE skills and they're on fires -35% damage taken isn't going to save your butthole from the 2x damage faction boss with 10 levels on you and 20 earth magic. You need mantra of earth if we're being honest
>>
Does using an attack skill make you start auto-attacking, or do I need to c-space every time?
>>
>>3191381
Oh good, I'm not alone
>>
>>3191381
I precast spirits and flag heroes out, but even then I'll go /Me if I'm playing melee and just run in to tank the first hits myself.
>>
>>3191409
Angelic Protection would work well. You'll get hit for 100 damage, sure, but then you'll get healed for 400.
>>
>>3191513
The problem is arbor earthcall will do like 232 per packet to an assassin in nightstalkers with no further armor twice as often as you have angelic protection. You're gonna get got.
>>
>>3191551
night stalker sucks so much should I just use survivor insigs or what, not using stances or enchantments
>>
>>3191649
Survivors imo sucks ass. Armor is way better than +40 health
>>
>>3184440
GW2 is going into maintence mode. They're now going to ruin GW3, which is a prequel meaning shit they do there now effects us now lore wise.
>>
>>3191737
good
>>
>>3191737
Incorrect I can simply ignore everything they've ever said
>>
>>3191737
THEY'RE TURNING THE MURSAAT TRANS
>>
>>3191381
pull with a bow nigga
>>
File: lil-yachty-drake.gif (2.87 MB, 374x280)
2.87 MB GIF
>>3191882
>>
>>3191882
>>
>>3191870
Spectral Fagony incoming



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.