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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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File: file.png (1.05 MB, 1080x956)
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Hee-ho
>Links
https://dx2wiki.com/index.php/Beginner%27s_Guide
https://oceanxdds.github.io/dx2_fusion/#en
https://d2-megaten-l.sega.com/en/news/
Don't forget to pick up your monthly free shit
https://d2megatenen-store.sega.com/
>>
Does any nip wagekek whales ag0?
I want to know how much garuda multifusion costs
>>
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>>2007472
Are you looking for a faction? Tired of your dead one? Here at /smtg/, the resident 4chan faction, we clear every single Democalypse with full rewards (bonus area), ranging between Top 0.5% and 1.2% of all factions depending on the element. All we asks is that you participate regardless of your damage, and that you let us know if you're going to be away for a while or couldn't log in for some reason.

Just reply to this post after you have applied so I can notify the faction leader immediately, ideally with your name or initial(s) so we know it's not some random.
>>
>>2007551
It was shown in the stream, too lazy to look it up myself.
>>
azhi dahaka is crazy good on prelim and mushussu is good for boss
>>
File: 17574 - mermaid.png (2.73 MB, 1654x2339)
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Mermaid LOVE !
>>
Is anyone farming AG2 51F on auto successfully? What team do you use?
>>
>do two steps on GW Festival Summons to get the guaranteed 5* on third step thinking there's no way anything i could get could be that bad
>get Rahab
>>
How busted is Azi Dahaka in PvP?
Reading it over he seemed absolutely busted but the two that I've fought (albeit they were gold) were not nearly as obnoxious as I thought they would be.
>>
>>2009914
An anon said that you need at the very least Lahmu to farm it reliably.

>>2009996
RIP

>>2010134
He's basically an upgraded Inanna that also give 2 count of Salvation.
He's good but not meta defining.
>>
>>2010154
That tracks. I saw the damage reduction he gives to the whole team and thought that he would be really obnoxious with something like Balor or Flynn who can redirect damage to a demon with additional damage reduction. I wonder how high you can get the % reduction by now. Probably at least 160% or something stupid like that.
>>
https://d2-megaten-l.sega.com/en/sp/news/detail/103531.html
Cthullu buffs
>>
>>2011598
some decent changes but i don't see it becoming a meta unit out of it
>>
>>2007551
Garuda multifusion is 25 millions
>>
Got Armaiti from the free summon files, is she useful in anything at this point other than maybe Democ?
>>
Any place where I can find AG0 complete maps? I think I'm missing some hidden area on floor 8 and I don't think I have the patience to search for them.
>>
>>2017838
You'd have to check japanese website because the english wiki is basically dead.
You can also hope for an Anon here to post his maps.
>>
Shouldn't we have gotten info on the next demon by now?
>>
File: Spoiler Image (1.79 MB, 1920x1080)
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https://www.youtube.com/watch?v=SlCJ1Eve5Wo
here's your new malice demon
>>
>>2019975
ST 227
MA 127
VI 213
AG 188
LU 79

[Passive] Wretched Blow

[Passive] Ensnaring Malice
Adds Phys/Force Pierce.
Adds Null Mortal/Charm/Bind/Mute.
Spirit Chain Resistance (Intimidation -1, Corrosion/Indignation -2)
+75% to Max HP.
-60% to damage received.
[Battle Start Effect] Skill holder begins the battle with 5 counts of Fortify and enters Concentrate. All party members begin the battle in Super Zenith (1 turn)
Survives with 2000 HP upon the first four killing blows.
While the skill holder is alive, all party members: -1 to Spirit Chains (Intimidation/Salvation) received when in Super Zenith

[Order Crest: Illusion]
Inscribes 1 Order Crest: Illusion on self when a party member (including self) strikes a weak point.
When 2 Order Crests are inscribed, the following effect will occur: Inflicts Phys/Force damage (Magic, Power: 200) on all enemies. inflicts Mute/Curse on all enemies with a 60% chance and places self in a state of Concentrate.
Damage dealt with this skill is based on the skill holder's Phys ATK.
Afterwards, Order Crest: Illusion will fade.


[Phys/Force] Soul Raid
Inflicts Phys/Force damage (Magic, Power: 180) on a single enemy with a 60% chance to inflict Mute/Curse on hit targets.
Activates the following attack when the attack is successful: Inflicts damage of the same element (Magic, Power: 180) on all enemies. Additionally, inflicts even more damage of the same element (Magic, Power: 180) on all enemies with status ailments.
Grants the party an additional Press Turn Icon (Once per turn)
Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.

[ARAGAMI]
[A] Vajra Rend
[G] Strength Amp III

[PROTECTOR]
[A] Epitome of Wisdom (Magic)
[G] Null Mute/Resist Curse

[PSYCHIC]
[A] Force Accele
{G] Null Charm/Resist Poison

[A] Null Light
[G] Life Surge
>>
>>2019979
[P1 (Cost-100)] Spirit Chains Resistance (Suppression/Salvation -1)
+35% to own effect on Battle Speed.
Activates the following Chain Effect at the start of own turn: Grants Super Zenith to all party members (1 turn)

[P2 (Cost-100)] Reduces the MP cost of Soul Raid by 1 MP.
Activates the following Chain Effect at the start of own turn: Reduces the Phys/Force Attribute Affinity of all enemies by 3. (1 turn)
[Brands of Sin: Sloth 13,14,15] +40% to damage dealt.

[P3 (Cost-100)] +50% to Max HP.
While the skill holder is alive, all party members: +20% to damage dealt, -20% to damage received, and grants immunity to all status ailments while in Zenith.

[P4 (Cost-200)] Activates the following Chain Effect at the start of the enemy turn: Casts Luster Candy on all party members (1 turn) and grants them Super Zenith (1 turn)
Activates the following Chain Effect when clearing a wave: Restores 50% of Max HP and 5 MP of all party members.
[Brands of Sin: Sloth 13,14,15] +30% to Phys/Force damage when in Zenith.

[P5 (Cost-200)] While the skill holder is alive, all enemies: +30% to damage received from attacks that target all enemies.
[Brands of Sin: Sloth 13,14,15] Spirit Chains Resistance (Suppression/Salvation -1)
>>
>>2019981
[P6] +25% to own effect on Battle Speed.
When receiving a Physical Attack, 50% to Counter with Force damage (Magic, Power: 150).
Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.
[Brands of Sin: Sloth 13,14,15] While in a state of Zenith: +50% to Phys/Force damage.

[P7] +20% to Force/Phys damage.
Activates the following Chain Effect when an enemy is downed: Inflicts Phys/Force damage (Magic, Power: 300) on all enemies.
Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.
[Additional Order Crest Conditions] At start of own turn, 2 Order Crest: Illusion are inscribed.

[P8] While the skill holder is alive, all party members: +50% to damage dealt while in Zenith.
Activates the following Chain Effect when an ally (besides self) dies: Inflict Phys/Force damage (Magic, Power: 300) on all enemies
Revive all dead allies with 50% HP. (Twice per turn)
Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.

[P9] +30% to Max HP.
+30% to Phys/Force damage.
[Brands of Sin: Sloth 13,14,15] Grants the party an additional Press Turn Icon when striking first at the start of battle.
While the one with this skill is alive, all enemies take +20% damage from attacks that target all enemies.
>>
NINE FUCKING PANELS
HAS SEGA GONE INSANE ?
>>
>>2019981
>>2019984
>>2020038
What the hell are they thinking? I thought anon was trolling until I saw it myself.
>>
>>P1 to P3 - 100 Spirits per Panel
>P4 to P9 - 200 Spirits per Panel
1900 Spirits total vs. 600 for regular P3 and 1000 for a P4.
>>
>make demon chance be 1.5%
>but give it 9 pannels
The hell is going on at segas headquarters for this idea to show up in their heads?
>>
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>>2020093
>>2020116
>>
aaaand dropped
>>
So, the sum of all his panels:
>+200 Phys ATK / +1750 HP / +80% to max HP / +60% to own battle speed
+50% Phys/Force DMG dealt
>Decreases MP cost of Soul Harvest by 1
>Spirit Chain Resistance - Suppression/Salvation: 1
>50% chance to Counter when receiving a Physical attack: Bulwark-pierce Force DMG (150, Magic, °Phys ATK)
>+2x Order Crest: Invisibility at the start of own turn
Chain Effect when...
>Moving onto next wave: All allies recover 50% HP + 5 MP
>An enemy is downed: Bulwark-pierce Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute)
>An ally (excluding self) is downed: Bulwark-piercing Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute) + Revives a fallen ally with 50% HP (Max 2 times per turn)
Chain Effect at start of own turn:
>Places all allies in Super Zenith (1 turn)
>Decreases Phys & Force affinity of all enemies by 3 (1 turn)
Chain Effect at start of enemy turn:
>Luster Candy (1 turn) + places all allies in Super Zenith (1 turn)
While skill holder is alive:
>Allies: -20% DMG received, +20% DMG when striking weakness, +50% DMG and immunity to status ailments in a state of Zenith
>Enemies: +50% DMG received by all enemies from attacks that target all
Brands of Sin: Sloth 13, 14, 15 Additional Effect:
>+40% to DMG dealt
>+80% to Phys/Force DMG dealt while skill holder is in a state of Zenith
>Chain Effect at the start of battle when going first: Increases Press Turn Icons by 1
>Spirit Chain Resistance - Suppression/Salvation: 1 (unclear if just for him or "while skill holder still alive")

And yet with all that you don't see him in PvP. The 500 free summons triggered a death rattle feeling on me, and now with a P9 unit (that even if we argue it's not so bad because it's 1900 spirits instead of 4500) that's also just lazy (not even a) reskin of a 4* demon they could have just edited and added panels for like Prometheus... I'm wondering for the first time for real: Is this the beginning of the end?
>>
>>2021350
>Is this the beginning of the end?
Nope, not yet.
>>
holy shit this guy is fucking broken in democ
p0 and get 30 rating all on his own
>>
>>2022941
Who ? Azi Dahaka?
>>
>>2022994
tested it out of curiosity
shame I'm not in the phys democ
>>
>>2023012
>P5
You sick fuck
>>
>>2023031
He's P0, you're looking at his transcend level or whatever it is called
>>
>>2023100
You're right, I'm dumb lol
>>
>>2021614
I'd like to see Malic Lucifer (angelic) since they obviously aren't going to do Blucifer until EOS.

I like how $EGA used to try and keep Metatron and Lucifer at least kind of powerful. I wish Almighty was actually useful for something seeing as how nothing is weak to it and everything has pierce anyway so NRD don't matter.
They should make an Almighty Democ area and/or some PvE content like Brands of Sin that has 99% reduction to non-almighty attacks.
>>
>New ag0 floors in a few hours
Are ye ready for more fun blasthavers?
>>
>>2027149
I'm still on floor 6, it's just not fun...
>>
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Daphne finally making it out of the Files Jail:
https://d2-megaten-l.sega.com/en/news/detail/103632.html
>>
>>2027787
doesn't seem all that good, must be a bait demon
>>
>>2027823
She's a light and force democ goddess.
>>
>>2027149
Already 100% all floors
Blasthaving is over...
>>
>>2029490
H-hayai!



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