Hee-ho>Linkshttps://dx2wiki.com/index.php/Beginner%27s_Guidehttps://oceanxdds.github.io/dx2_fusion/#enhttps://d2-megaten-l.sega.com/en/news/Don't forget to pick up your monthly free shithttps://d2megatenen-store.sega.com/
Does any nip wagekek whales ag0?I want to know how much garuda multifusion costs
>>2007472Are you looking for a faction? Tired of your dead one? Here at /smtg/, the resident 4chan faction, we clear every single Democalypse with full rewards (bonus area), ranging between Top 0.5% and 1.2% of all factions depending on the element. All we asks is that you participate regardless of your damage, and that you let us know if you're going to be away for a while or couldn't log in for some reason.Just reply to this post after you have applied so I can notify the faction leader immediately, ideally with your name or initial(s) so we know it's not some random.
>>2007551It was shown in the stream, too lazy to look it up myself.
azhi dahaka is crazy good on prelim and mushussu is good for boss
Mermaid LOVE !
Is anyone farming AG2 51F on auto successfully? What team do you use?
>do two steps on GW Festival Summons to get the guaranteed 5* on third step thinking there's no way anything i could get could be that bad>get Rahab
How busted is Azi Dahaka in PvP?Reading it over he seemed absolutely busted but the two that I've fought (albeit they were gold) were not nearly as obnoxious as I thought they would be.
>>2009914An anon said that you need at the very least Lahmu to farm it reliably.>>2009996RIP>>2010134He's basically an upgraded Inanna that also give 2 count of Salvation.He's good but not meta defining.
>>2010154That tracks. I saw the damage reduction he gives to the whole team and thought that he would be really obnoxious with something like Balor or Flynn who can redirect damage to a demon with additional damage reduction. I wonder how high you can get the % reduction by now. Probably at least 160% or something stupid like that.
https://d2-megaten-l.sega.com/en/sp/news/detail/103531.htmlCthullu buffs
>>2011598some decent changes but i don't see it becoming a meta unit out of it
>>2007551Garuda multifusion is 25 millions
Got Armaiti from the free summon files, is she useful in anything at this point other than maybe Democ?
Any place where I can find AG0 complete maps? I think I'm missing some hidden area on floor 8 and I don't think I have the patience to search for them.
>>2017838You'd have to check japanese website because the english wiki is basically dead.You can also hope for an Anon here to post his maps.
Shouldn't we have gotten info on the next demon by now?
https://www.youtube.com/watch?v=SlCJ1Eve5Wohere's your new malice demon
>>2019975ST 227MA 127VI 213AG 188LU 79[Passive] Wretched Blow[Passive] Ensnaring MaliceAdds Phys/Force Pierce.Adds Null Mortal/Charm/Bind/Mute.Spirit Chain Resistance (Intimidation -1, Corrosion/Indignation -2)+75% to Max HP.-60% to damage received.[Battle Start Effect] Skill holder begins the battle with 5 counts of Fortify and enters Concentrate. All party members begin the battle in Super Zenith (1 turn)Survives with 2000 HP upon the first four killing blows.While the skill holder is alive, all party members: -1 to Spirit Chains (Intimidation/Salvation) received when in Super Zenith[Order Crest: Illusion]Inscribes 1 Order Crest: Illusion on self when a party member (including self) strikes a weak point.When 2 Order Crests are inscribed, the following effect will occur: Inflicts Phys/Force damage (Magic, Power: 200) on all enemies. inflicts Mute/Curse on all enemies with a 60% chance and places self in a state of Concentrate.Damage dealt with this skill is based on the skill holder's Phys ATK.Afterwards, Order Crest: Illusion will fade.[Phys/Force] Soul RaidInflicts Phys/Force damage (Magic, Power: 180) on a single enemy with a 60% chance to inflict Mute/Curse on hit targets.Activates the following attack when the attack is successful: Inflicts damage of the same element (Magic, Power: 180) on all enemies. Additionally, inflicts even more damage of the same element (Magic, Power: 180) on all enemies with status ailments.Grants the party an additional Press Turn Icon (Once per turn)Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.[ARAGAMI][A] Vajra Rend[G] Strength Amp III[PROTECTOR][A] Epitome of Wisdom (Magic)[G] Null Mute/Resist Curse[PSYCHIC][A] Force Accele{G] Null Charm/Resist Poison[A] Null Light[G] Life Surge
>>2019979[P1 (Cost-100)] Spirit Chains Resistance (Suppression/Salvation -1)+35% to own effect on Battle Speed.Activates the following Chain Effect at the start of own turn: Grants Super Zenith to all party members (1 turn)[P2 (Cost-100)] Reduces the MP cost of Soul Raid by 1 MP.Activates the following Chain Effect at the start of own turn: Reduces the Phys/Force Attribute Affinity of all enemies by 3. (1 turn)[Brands of Sin: Sloth 13,14,15] +40% to damage dealt.[P3 (Cost-100)] +50% to Max HP.While the skill holder is alive, all party members: +20% to damage dealt, -20% to damage received, and grants immunity to all status ailments while in Zenith.[P4 (Cost-200)] Activates the following Chain Effect at the start of the enemy turn: Casts Luster Candy on all party members (1 turn) and grants them Super Zenith (1 turn)Activates the following Chain Effect when clearing a wave: Restores 50% of Max HP and 5 MP of all party members.[Brands of Sin: Sloth 13,14,15] +30% to Phys/Force damage when in Zenith.[P5 (Cost-200)] While the skill holder is alive, all enemies: +30% to damage received from attacks that target all enemies.[Brands of Sin: Sloth 13,14,15] Spirit Chains Resistance (Suppression/Salvation -1)
>>2019981[P6] +25% to own effect on Battle Speed.When receiving a Physical Attack, 50% to Counter with Force damage (Magic, Power: 150).Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.[Brands of Sin: Sloth 13,14,15] While in a state of Zenith: +50% to Phys/Force damage.[P7] +20% to Force/Phys damage.Activates the following Chain Effect when an enemy is downed: Inflicts Phys/Force damage (Magic, Power: 300) on all enemies.Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.[Additional Order Crest Conditions] At start of own turn, 2 Order Crest: Illusion are inscribed.[P8] While the skill holder is alive, all party members: +50% to damage dealt while in Zenith.Activates the following Chain Effect when an ally (besides self) dies: Inflict Phys/Force damage (Magic, Power: 300) on all enemiesRevive all dead allies with 50% HP. (Twice per turn)Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.[P9] +30% to Max HP.+30% to Phys/Force damage.[Brands of Sin: Sloth 13,14,15] Grants the party an additional Press Turn Icon when striking first at the start of battle.While the one with this skill is alive, all enemies take +20% damage from attacks that target all enemies.
NINE FUCKING PANELSHAS SEGA GONE INSANE ?
>>2019981>>2019984>>2020038What the hell are they thinking? I thought anon was trolling until I saw it myself.
>>P1 to P3 - 100 Spirits per Panel>P4 to P9 - 200 Spirits per Panel1900 Spirits total vs. 600 for regular P3 and 1000 for a P4.
>make demon chance be 1.5%>but give it 9 pannelsThe hell is going on at segas headquarters for this idea to show up in their heads?
>>2020093>>2020116
aaaand dropped
So, the sum of all his panels:>+200 Phys ATK / +1750 HP / +80% to max HP / +60% to own battle speed+50% Phys/Force DMG dealt>Decreases MP cost of Soul Harvest by 1>Spirit Chain Resistance - Suppression/Salvation: 1>50% chance to Counter when receiving a Physical attack: Bulwark-pierce Force DMG (150, Magic, °Phys ATK)>+2x Order Crest: Invisibility at the start of own turnChain Effect when...>Moving onto next wave: All allies recover 50% HP + 5 MP>An enemy is downed: Bulwark-pierce Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute)>An ally (excluding self) is downed: Bulwark-piercing Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute) + Revives a fallen ally with 50% HP (Max 2 times per turn)Chain Effect at start of own turn: >Places all allies in Super Zenith (1 turn)>Decreases Phys & Force affinity of all enemies by 3 (1 turn)Chain Effect at start of enemy turn:>Luster Candy (1 turn) + places all allies in Super Zenith (1 turn)While skill holder is alive:>Allies: -20% DMG received, +20% DMG when striking weakness, +50% DMG and immunity to status ailments in a state of Zenith>Enemies: +50% DMG received by all enemies from attacks that target allBrands of Sin: Sloth 13, 14, 15 Additional Effect:>+40% to DMG dealt>+80% to Phys/Force DMG dealt while skill holder is in a state of Zenith>Chain Effect at the start of battle when going first: Increases Press Turn Icons by 1>Spirit Chain Resistance - Suppression/Salvation: 1 (unclear if just for him or "while skill holder still alive")And yet with all that you don't see him in PvP. The 500 free summons triggered a death rattle feeling on me, and now with a P9 unit (that even if we argue it's not so bad because it's 1900 spirits instead of 4500) that's also just lazy (not even a) reskin of a 4* demon they could have just edited and added panels for like Prometheus... I'm wondering for the first time for real: Is this the beginning of the end?
>>2021350>Is this the beginning of the end?Nope, not yet.
holy shit this guy is fucking broken in democp0 and get 30 rating all on his own
>>2022941Who ? Azi Dahaka?
>>2022994tested it out of curiosityshame I'm not in the phys democ
>>2023012>P5You sick fuck
>>2023031He's P0, you're looking at his transcend level or whatever it is called
>>2023100You're right, I'm dumb lol
>>2021614I'd like to see Malic Lucifer (angelic) since they obviously aren't going to do Blucifer until EOS.I like how $EGA used to try and keep Metatron and Lucifer at least kind of powerful. I wish Almighty was actually useful for something seeing as how nothing is weak to it and everything has pierce anyway so NRD don't matter.They should make an Almighty Democ area and/or some PvE content like Brands of Sin that has 99% reduction to non-almighty attacks.
>New ag0 floors in a few hours Are ye ready for more fun blasthavers?
>>2027149I'm still on floor 6, it's just not fun...
Daphne finally making it out of the Files Jail:https://d2-megaten-l.sega.com/en/news/detail/103632.html
>>2027787doesn't seem all that good, must be a bait demon
>>2027823She's a light and force democ goddess.
>>2027149Already 100% all floorsBlasthaving is over...
>>2029490H-hayai!
https://www.youtube.com/watch?v=LMeL5rwXeI8
>>2034379>collabIs there like anything releasing that could give a hint?Either way I am holding out hope for it being a yugioh collab with the egyptian god cards being the demons
>>2034508Good question, but the rules have changed. With the last one IIRC there were no readily available models AFAIK, so they made them from scratch (whether SEGA themselves or someone else for them), so it could be anything. I just hope it's something cool.>I am holding out hope for it being a yugioh collab with the egyptian god cards being the demonsThat'd be neat. I wouldn't mind getting Exodia'd in PVP.
>>2034508If a YGO collab were to happen, we would 99% get DM, BEWD and REBD.
new archetype凌駕or ryoga? you can't change a demon to it without a special item though
??????????????????
>DMC rerun>no Vergil or Sin DT DanteWell I got all of them all the way back so my gems are safe
oh god i forgot about the anime, stop reminding meat least i got another chance of getting dante
>showing the netflix abomination Woe, rats uppon everyone
they have to be giving them better skills, they're not just going to dump these 6 year old irrelevant characters on us
the updates>DanteUtilizes physical pierce and increased accuracy to unleash massive critical and charge damage combos on wide stages such as Gluttony Sin 13!>NeroWith electric pierce × affinity reduction, deals high electric attribute damage in stages like Sloth Sin 13!>VWith MP recovery + Tarukaja + increased almighty damage, consecutively activates useful magic skill attacks in stages like Deceit Sin 13!
>>2035675DanteSpeed increased from 126 to 229NeroSpeed increased from 169 to 253VHealth increased from 120 to 217
"Dante" arrives, boasting top-tier dual compatibility and the new effect "Augment Nullification"!Augment Nullification is the pinnacle offensive effect in the current meta, dispelling enemy augments and preventing further augmentation!Eradicate enemies with up to 800 damage (200×4 times) based on their Endure status!With single-target taunt × ultra-responsive augment recovery × high damage reduction, he excels in both offense and defense, boasting performance that surpasses others!Rapid Shot MP: -Gains physical pierce. Start Effect: "All allies gain Critical status and Augment for 5 counts."Spirit Chain Resistance: "Seal 1, Intimidate, Enrage 2." Max HP, accuracy, and damage dealt increase by 60%.Upon death, endures 4 times with 1000 HP. Damage taken is reduced by 60%.Critical rate increases by 100%. When in Good Status and an enemy uses a single-target skill,becomes the priority target. When taking single-target attacks, Ultra Response: "Grants self Augment for 2 counts."At the start of own turn, Linked Effect: "The enemy with the highest max HP is afflicted with Augment Nullification for 1 turn."When an enemy endures, Linked Effect: "Deals physical strike-type damage twice, power 200 (total 400), to the enemy with the lowest current HP."Normal Attack Change: "Deals physical strike-type damage 7 times, power 50 (total 350), to a single enemy, and grants self Critical and Charge status. This skill ignores counter effects."*For details on Augment Nullification, see "How to Play."Million Stab MP: 6 Target: AllDeals physical strike-type damage 4 times, power 70 (total 280), to all enemies.On successful hit, Linked Effect: "Deals physical strike-type damage, power 400, to the enemy with the lowest current HP, and grants self Charge status."This skill ignores counter effects.
PANEL1Grants immunity to Bind, Seal, and Instant Death. Reduces MP consumption for Million Stab by 1.When Million Stab is activated, linked effect: Increases Press Turn icon by 1. (Once per turn)>P2Increases hit rate by 50%. Increases damage dealt by critical hits by 20%.At the start of your turn, linked effect: The enemy with the highest max HP is inflicted with Buff Block for 1 turn>P3Increases Vitality and Luck by 20. When it is your turn to act, movement effect: Puts self into CriticalIncreases damage done with Physical attacks by 30%, and increases max HP by 50%.When receiving a single-target attack, super reaction: Recovers 35% of own HPSurvival effect: All enemies receive 40% more damage>P4Increases Strength and Luck by 20. When in Good Status, increases damage dealt by 70% and reduces damage received by 20%.When an enemy diet: Deals 300 Physical damage to the enemy with the lowest current HP, and puts self in Charge
New Archetype Ryoga: Trigger HeartStrength, Vitality, and Luck increase by 15. Grants null fire. Increases damage dealt with physical attributes by 25%.Critical rate increases by 25%. When it becomes your turn, Linked Effect: Recover 2 MP on self and increases all allies' attack power by 20% for 1 turn. (Up to 2 times per turn)At the start of your turn, if you are dead, Linked Effect: Removes resurrection ban from all allies and revives self with 20% HP (once per battle)
The young Devil Hunter Nero instantly annihilates demons with ultra-fast, high-frequency pursuit attacks!Despite being an ultra-fast attacker, he also has a wealth of tricky moves, making him adept at both strengthening the whole team and weakening enemies!By pulling the trigger himself and with each good status, he dominates the battlefield advantageously with enhancement buffs and debilitate 2What’s especially noteworthy is his sheer number of actions! He launches pursuit attacks in response to enemy endurance, ally press increase, ally death, or status ailments!Voltage MP: -Gains Electric Pierce. Spirit Chain Resistance: Seal 1, Intimidate, Rage 2.Battle speed increased by 50%.When killed endures with 1,000 HP up to four times. While in a state of Concentrate, damage increased by 50%.Deals 50% more damage to enemies in a debilitated state. At the start of his own turn, linked effect: Enter a state of concentrateWhen an ally gains a good status, linked effect: For 1 turn, gives all allies Tarukaja+ Sukukaja+, and inflicts Debilitate 2 count on all enemies.When an enemy endures, linked effect: Deals Electric-type magic damage with power 200 to the enemy with the lowest current HPSurvival Effect: All allies take 30% less damage, all enemies take 30% more damage, and damage taken from Electric attacks increases by 20%Overture MP: 6 Target: AllDeals Electric-type magic damage with power 300 to all enemies, with remnant, and lowers their Electric affinity by 3 ranks for 1 turn.On a successful attack, linked effect: Deals Electric-type magic damage with power 50 (total 200) to all enemies 4 times, and on a successful attack, inflicts Rakunda+ state on all enemies for 1 turn.
>P1EV rate increases by 25%. Gains Null Bind, Null Mute, and Null Mortal. MP cost for Overture decreases by 1.At the start of own turn, Chain Effect: Increases the number of Press Turn icons by 1. (Once per turn)>P2Damage dealt with Elec attribute increases by 40%. When an ally increases the number of Press Turn icons, or when an ally other than self dies, Chain Effect: Inflicts Deteriorate 3 counts on all enemies and deals Elec attribute magic damage with power 200.>P3MAG and VIT increase by 20. Start Effect: For 2 turns, all allies gain Null MortalBattle speed increases by 30%. When Overture activates, Chain Effect: Self enters Concentrate state.Survival Effect: When all allies are in Good Status, damage dealt increases by 40%>P4MAG and LUK increase by 20. Battle speed increased by 35%. When an ally defeats an enemy, Chain Effect: inflicts Deteriorate 3 counts on all enemies, and with a base probability of 80%, inflicts Poison and Bind. Deals Elec attribute magic damage three times to all enemies afflicted with status ailments, with power 150 each time (total 450)
New Archetype Surpass: Ready for a FightMagic Body Luck increases by 15. Gains immunity to Electricity.Impact on battle speed increases by 35%. Damage dealt with Electric attribute increases by 25%.When exploiting an enemy's weakness, damage increases by 20%.When it's your turn to act, Linked Effect: "Recovers 2 MP and decreases all enemies' defense by 20% for 1 turn. (Up to 2 times per turn)"
>fell for the daphne banner bait>no daphne>but I already have Nero and Dante 5*Phew
The mysterious man "V" appears, boasting ultra firepower and ultra counterattack abilities as the core of a low-speed, short-turn formation!Overwhelming defensive performance with high damage reduction, endurance, and team-wide debuff removal!Upon death, he counterattacks by inflicting debuff 5 and 300 damage to all enemies, weakening the attacking side!When an ally dies or when hit by magic & fractional damage, he removes enemy buffs and deals 400 damage, overwhelming even low-speed opponents with his counterattacks!Shadow Ultra Strike MP -Target: SingleStart Effect: All allies gain Buff 5 counts.Spirit Chain Resistance: Seal 1, Corrosion & Rage 2Max HP increases by 75%.Damage dealt increases by 60%, and damage taken decreases by 60%.on death, endures 4 times with 1000 HP.on death, Linked Effect: Inflicts debuff 5 counts to all enemies and deals 300 power almighty magic damage. (Once per turn)Whenever an ally reaches 2 or more debuff counts, Linked Effect: Removes all debuffs from all fractional damage equal to 100% of max HP gained from Remnants to a single enemy (up to 2000 damage).[Life Mark・Servitude]When an ally other than self dies, 2 marks are engraved; when taking magic or fractional damage, 1 mark is engraved.When 2 marks are engraved, removes all buffs from all enemies, deals almighty magic damage 4 times at 100 power each (total 400),and puts self in a state of Concentrate Afterwards, Life Mark・Servitude is released.Griffon・Thunder MP: -Target: RandomWhen an ally, including self, deals damage with an attack (normal attack), Linked Effect: "Deals 300 power almighty magic damage to the enemy with the lowest current HP."Inflicts debuff 3 counts to all enemiesDeals almighty magic damage 4 times at 180 power each to random enemies.
>P1EV rate increases by 25%. Gains immunity to mortal. Maximum HP increases by 20%. When dealing damage (normal attack), Linked Effect: Increase the number of Press Turn icons for allies by 1. (Once per turn)>P2Damage dealt to enemies in a weakened state increases by 40%. Upon death, Linked Effect: Grants all allies Buff 5 counts, restores HP by 50%, and applies Rakukaja status for 1 turn. (Once per turn)Survival Effect: All allies receive 30% less damage, and all enemies receive 30% more damage.>P3Becomes immune to all status ailments. Magic and Vitality increase by 20. Damage dealt increases by 30%, and damage received decreases by 30%. When an ally deals damage (normal attack), two Command Sigils are engraved.>P4Magic and Luck increase by 20. Start Effect: All allies gain Lydia status.When in Good Status and an ally other than self dies, Linked Effect: Inflict 3 counts of Weak on all enemies. Decrease the number of Press Turn icons for enemies by 1. (Once per turn)
New Archetype Ryoga: BookMagic Vitaliy Luck increased by 15. Gains Null Anti-Magic.Damage dealt by all and random attack skills increases by 20%.Reduces the critical rate of attacks received by self by 75%.At the start of own turn, Linked Effect: Inflict Decline (2 counts) on all enemies.At the start of enemy turn, Linked Effect: For 1 turn, increase all allies’ defense by 20%.
>>2035690null light*
Dante really going YOU CANNOT KILL ME with these buffs
in other news: azri + MOngyoki reaches 100+ bonus rating in force democ
I just sold a bunch of my old 4* DMC units to make room in my storage but I'm happy the 5* are being buffed. Love me some DMC and I can't wait to make a team featuring Dante From The Devil May Cry series.
>>2036047Why did you sell them? They're adding panels for them.
The new archetype need an item to be unlocked and you can only get it with 300 tomes or by buying it direcly in the store...
>>2036153It's really just a collab-exclusive archetype meant to upgrade older units because their old archetype skills suck.
>>2036152Sorry I misspoke.Like 2-3 days ago I sold all my old DMC units to make room in my storage. I use 'just' because I had been holding onto them since the first collab so multiple years now so I consider 'in the last week' just.
>>2036200Pity, should have waited.
>>2036221I think it was literally the day before the collab stream was announced.Not a huge deal though. If I decide to roll for the 5*s I'm sure I'll get a bunch of the 4s as well.
>>2036153>>2036156The surpass stone is 80€ per character on their webstore...
>they didn't even bother changing lines in 7yo collab missionsKekAlso kek at 3rd gacha button added in ag0
>>2036483I'm pressing skip for now so I wouldn't know... but it's a rerun, why would you expect differently?
advance event challenge
>>2036851I only have Demeter...
Haven't touched this game in awhile because it was starting to give me super cancer. But I heard they're releasing a demon with 9 panels, is that fucking real?I guess I'll ask has any of the solo content been good since, I think I played last at the Madoka collab? Only interested in solo content because I'm sure my team (Elohim, Pascal, Idunn(?)) is probably useless for PvP now.
>>2036970Yeah there was one 9 panel demonYour demons will barely get you to gold i thinkFor solo content i don't think much changedThere's ag0 now but it doesn't use demons from your normal storage
>>2037049Cool, guess I'll stay away.
>>2036970>I'm sure my team (Elohim—elohim received a buff that made him useful again in t1 teamsit's just that defensive teams are dominating
>>2036880do you have sublimated kalki, lost name, metatron, and michael?
>>2037556Yes but none of them are sublimated...
>Le countering fortifyino.>Le countering decayino.How about stopping both from happening? This is absurd. Bulwark wasn't this bad and got shut down in less than a year. Why is Fortify/Decay allowed to go on?
>>2039116Fortify probably exists as a way to 'update' old defensive demons to be able to at least have a chance of surviving T1 teams. Damage numbers keep going up so rather than manually readjust VIT stats of 50+ demons the devs decided to just make it so that owning one demon effectively doubles the HP of your other three.Decay is less of a problem because it is used more sparingly and outside of the handful of busted demons (Dagda and Nanashi mostly but a few others are pretty bad too) it's not nearly as bad or as ubiquitous as Fortify.
I have do do a double take every time I see Kumbhanda in my democ runs (I have a really shit force and ice roster for the second team) because I read his Souljack ability as Soijack
Reminder to do HP Underside and Tokyo Abyss, you have less than 16 hours to do both until the monthly reset.
Fingers crossed for Bayo rerun
>>2040321Do you really want a Bayo netflix adaptation?
Netflix? oh yeah. I would like to see a Steel Ball Run collab
>>2040787>tripfaggot is a jojofaggotWhat a surprise. An attention whore and shit taste? Hand in hand as always.
>>2040801>misses the obvious joke due to his hatred towards homo bizarre adventureoh my
>>2040787I dont care if they can make some good stuff once in a while, the DMC netflix cartoon was dogshit and Netflix as a whole should sunk.
>>2040810Ironic shit taste is still shit taste. The very idea that you think jojoposting is funny even ironically means you have shit taste and are dumb as fuck.
>>2040474Yes. Fuck, I'll take anything at this point being a Bayo fan sucksIdeally remake Bayo 3 but I can't be picky
>>2040814schizo
>>2040944>I'll take anything at this pointHave some standards, seeing something you like being desecrated is not better than nothing.>picNice pic that would make literal fags on the internet cry in agony.
>>2040321Well the next one to get surpass would either be Bayo or Berserk since its supposed to be for older collabs isn't it? Shame that based on the DMC collab we probably wouldn't get new units was really hoping for Serpico or Grunbeld in a Berserk rerun and Strider or Balder for a Bayo rerun
>>2041058Yeah it's ridiculous that we haven't gotten Vergil or some kind of Devil Trigger alternate unit yet.
>That new super banner.Will you roll for meta units or Will you roll for DMCV?
>>2044718I might roll on the 3 step DMC banner because the pannels are quite good but after this event is the half ani most likely
https://www.youtube.com/watch?v=IWZBhyWxDhA
another BoS15 with challenge and reward for clearmax amount of brands increased from 4k to 5kincreased brand drop rate for a limited timealso paimon
Essence of Wisdom (Passive)Gains Ice Pierce. Spirit Chain Resistance (Seal 1, Intimidation/Rage 2)Battle Speed effect increased by 75%Maximum HP increased by 50%Damage dealt and accuracy increased by 60%Critical hit rate increased by 100% Upon death, survives 9 times with 720 HPWhen an ally, including self, dies, linked effect: Revive all dead allies with 100% HP (4 times during battle, excluding total party wipeout)Survival effect: All enemies take 30% more damage, and take 30% more damage while in a weakened state[Life Crest/Crown]Three Life Crests/Crowns are inscribed when it's an ally's turn, and nine more are inscribed when an ally or enemy is revived.When 9 are inscribed, it inflicts 3 counts of debuff and 2 counts of intimidation on all enemiesdeals 6 hits of ice phys damage with a power of 90 (total 540) to the enemy with the lowest current HP, and puts the ally with the highest physical attack into a charged stateAfter that, the Life Crest/Crown is removedArs Paimon Active MP Cost: 6Deals 90 power phys damage of the Ice or Almighty attribute to a single enemy, and inflicts 9 counts of Decline on the hit enemy. (Attribute is automatically selected)Upon successful hit, following linked effects occur: Deals 300 power phys damage of the same attribute as the activated skill to a single enemyRevives a random ally with 50% HPRecovers 1 count of all of your own Spirit Chains (once per turn)Increases Press Turn icon by 1 (once per turn)Damage from this skill ignores counterattack effects and effects that allow you to withstand death
>>2052219new skillsAbility: Loyalty to the Morning Star (Passive)At the start of turn 1, the linked effect (For 2 turns) make yourself immune to mortalWhen it is your turn to act, the linked effect Restore 2 MP to yourself (Twice per turn)Aragami: Echoes of Hell Active MP Cost: 6 (Awakening 5)Deals 3-4 hits of universal-attribute melee damage with a power of 150 to a random enemy.P1 HP+250Gain immunity to magic sealDamage dealt with Ice and Almighty attributes is increased by 20%.The MP cost of "Ars Paimon" is reduced by 1.P2 Phys attack +100Hit rate increased by 20%.At the start of turn 1, linked effect: Grants all allies 2 counts of enhancement, all enemies 2 counts of debuff and 1 count of enraged spirit chain, and puts them in Rakunda+ state for 1 turnSurvival effect: All allies deal 30% more damage when any enemy is in the spirit chain stateP3 BS+20%Damage dealt with Ice and Almighty attributes is increased by 30%Maximum HP is increased by 30%
>>2052224almighty phys damage*
7 star brands are getting buffs for the stats they give and War, Guard, Spell and Shield brand effects are getting buffed as well
They're not even bothering translating anymore.https://d2-megaten-l.sega.com/en/news/detail/103746.html
>>2052295>Please check the "Demonic Compendium" for details after the demon has been implemented.LolLmaoEoS soon but for real this time.
anyone else experiencing this?
>>2052960https://d2-megaten-l.sega.com/en/news/detail/103372.htmlAn issue Where Spirit Panel 3 Is Not Displayed for Demons with 3 Spirit PanelsWe have confirmed an issue where, for demons with 3 Spirit Panels, only up to Spirit Panel 2 is displayed.As a workaround, Spirit Panel 3 will be displayed by dragging the Spirit Panel screen all the way upward.Please note that this issue occurs for demons with 3 Spirit Panels, and we have confirmed that it does not occur for demons with 4 or more Spirit Panels.This issue is scheduled to be fixed in the next update.We apologize for the inconvenience caused. We kindly ask for your patience until the issue is fixed.
Kukunochi is being added>they aren't translating the kitsNiggery of thw darkest kind
>>2060874From what I can see, it's probably a democ demon.Force got Daphne recently and they're getting yet another democ demon...
>>2060874Wow, he finally made it out of the files. Now only these remain:>Divine: Cherub (Throne)>Drake: Chotonda (Zhu Tun She), Hakujoushi (Bai Suzhen)>Femme: My wife Yuki Jyorou>Holy: Buraq>Raptor: Chon Chon, Fuxi >Vile: Pchacamac>Wood: Oshira-sama>Yoma: Shiwanna/SywannaHopefully they'll keep freeing them periodically.>they aren't translating the kitsThey have added pictures with the descriptions. I wonder what's happening that they aren't bothering to write full articles now. Is EoS actually on the horizon?
Any tips for deceit 15? I am not very sure on what would be good to have or get in the future for it
>>2062080i thought i had assembled a good team with kalki/saturnus/cthulhu/fionn but then i got steam rolled t0 by metatron
>more transcend panels>2 +1 MP panelssega, pleaseon the other hand my elohim likes it
I have been playing this event every day yet I have not gotten a single SoS so far
>>2062662I've noticed that to get SOSs, you have to do the encounters in around 3-4 hours from now, probably to line up with the Asian player base.
>>2007558Add me! I sent my application im SRS!
>>2066597You'll be in as soon as leader gets online in a bit.
https://d2-megaten-l.sega.com/en/news/detail/103839.html
>>2068876a lot of new demonsmeans their gearing up for a big reveal with potential meta destroying capabilities
Shax's stuff was added to the site
>>2070353And the archetype stuff
don't know if it's not showing up for anyone else but maintenance will end in 2 hours
>>2070481I just get a connection error, nothing about a maintenance.
>>2070484it's in the news 0:59 PDT
Shax really makes Deceit 15 possible, also do not use a yellow Shax here, it triggers an attack from metatronNeibiros is neat because he triggers shax's spirit chains but he is replacable and Masura seems like the best fixed damage dealer I have
>>2070740Switching out Neib for Flynn made it go to ~ 25 min to ~ 14 mim
>no new content for ag0>already doing banner rerun(there were only 2)Will they remove that shit completely eventually? Not even bothering to add skills to existing demon png in two months is hilarious
force go BRRRRRRRRRR
>>2071545What are your teams, braggy-kun?
>>2071549
>>2071550Show both teams please
>>2071553like my A team?
>>2071556Flynn, finn and Hachi do more damage than >>2071550?
>>2071557no i'm obviously going to swap them, they get a rating around 50, which is kinda embarrassingly low now
>>2071559Then show both teams once you're done with your calculations please
>>2071564took a while to adjust the teams, getting to 300 takes a really long whilebut i don't really have anything good, would love shax as it seems to be great for it
>>2071449AG0 is a fucking chore to play and you're extremely limited in fusion autism since the roster is so small.You can't even focus on making your favorites as strong as possible because everything either cost ressources or is RNG dependant, often both at the same time.Divinity is a horseshit mechanic, I managed to get 2 Kresnik and 1 isis (gacha and purple cube only) and they're all unusable since they only have E in divinity.There's no incentive to spend money since you can already clear everything for free if you're patient enough and people who like making OP versions of their favorites will just avoid the mode entirely since getting a good base demon is already an impossible task that would requires thousands of roll, if not more and that's not even taking into account good brands and transferable unique skills that have 40 levels.
>>2071611Thanks anon. I'll see what I can come up with.>>2071805Honestly, I haven't even opened the mode yet. I wonder just how much I've been missing on in resources and whatnot.
>>2071827You missed a free purple cube per day.You get another one through PvP daily.Those are your main source of demons and can give you gacha-only demons like Neko A but not the banner one.It's also your only source of unique passive skills since demons from fusion don't have any.
>>2071830Damn, that's a lot of these purple cubes then.
>>2071831I dont even know why I call them purple, they're actually red.
Damn, I should have read the patch notes earlier.
https://d2-megaten-l.sega.com/en/news/detail/103890.html>No. 001 | 113,167,583,232 damage | ZFD >No. 175 | 001,847,783,312 damage | Zhibo (/smtg/'s #1)How the hell is this even possible? How can the number one damage player do OVER A HUNDRED TIMES more damage than someone who is already doing insane amounts of damage? What does that team even look like? This is unfathomable.
I just noticed and I'm not sure when it happened but they added even more steps you can buy with Transcend Stones.Notably, you can buy passive skills that lower your damaget taken from physical and magical damage by 3% (those are located in the first tree) and at the very end, you have passives that raise your damage by 10% and raise your max MP cap by 2.It's also fucking expensive.
>>2085150That's crazy. I wish I could see that team too.>>2085474It was added with Shax.
>>2085150>How the hell is this even possible?first of all, it's 13 167 583 232 damage, you dummyanyway. you pull a hachiman strat using magic demons like nero+nyarla. they have insane reverse damage reductionhttps://youtu.be/HnZWO7ddoAwhttps://youtu.be/U7PEAWT2gwM
>>2086190>13,167,583,232>01,847,783,312Kek, you're right... the extra one when I copied was from the rank. Neat though, thanks.
Major collab tomorrowhttps://d2-megaten-l.sega.com/en/news/detail/103893.html
>>2088054a new collab right now would mean it's probably anime relatedhoping for another gits collab
>>2088057I'm almost certain it's going to be gits again.The only other contender is Madoka, which recently announced to have a collab with precure with no details yet.
https://www.youtube.com/watch?v=XwPc_9FgjjY
New PvE mode coming
Challenge this new mode with up to 15 demons across three difficulty levels!Reminiscent of Democalypse, battle for score against other players to reach the top!Effective demons and enemy attribute affinities will chance periodically.
>>2089561wrong image
You can obtain luxurious new rewards, such as 7* Brands and Surpass Stones! Demons that can be upgraded with Surpass Stones are also part of the rewards.
Arioch will be buffed and added to multi fusion at the end of July, with further buffs planned for other demons!
it's monster rancher 2
>>2089568What the fuck
>>2089568There is something out of left field and then there is whatever the hell this was
>>2089564So if you cant compete against whales, how are you supposed to get those Surpass Stones?
>>2089577it's probably a new exchange store that you have to save up a new type of currency to buy them with
>>2089580Hopefully.Have they shown gameplay of the new mode?
PhoenixST 69MA 205VI 150AG 265LU 150Fire AcceleBurning WingsAdds Fire Pierce.Adds Null Bind/MortalSpirit Chains Resistance (Suppression -1, Intimidation/Indignation -2)+100% to Battle Speed+75% to damage dealtSurvives with 1000 HP upon the first four killing blows.Activates the following Chain Effect when striking first at the start of battle: Grants all party members Repel Magic (Almighty) for one attack, places all enemies in a state of Gloom, and applies 3 counts of Decay on them. Grants the party an additional Press Turn Icon.Activates the following Chain Effect when a party member downs an enemy or reflects an Almighty skill: Applies 3 counts of Decay on all enemies, then inflicts Fire damage (Mag, P80) three times (Total: 240) on them. Furthermore, inflicts Fire damage (Mag, P80) twice (Total: 160) on enemies inflicted with GloomEnemies downed by this skill will not be able to revive.While the skill holder is alive, all enemies: +40% to damage received.Flame TyphoonInflicts Fire damage (Mag P100) on all enemies. Applies 4 counts of Decay on all enemies and places them in a state of Gloom.Activates the following effect when the attack is successful: Inflicts Fire damage (Mag, P90) four times (Total: 360) on all enemies. Grants all party members Repel Magic (Almighty) for one attackEnemies downed by this skill will not be able to revive.>ARAGAMIMaragibarion>PROTECTORAuto-Taruka+>PSYCHICRakunda ChakraActivates the following Chain Effect at the start of the 1st turn: Casts Rakunda on all enemies.Activates the following Chain Effect when the skill holder is about to act: Restores 2 MP (2/turn)>ELEMENTALISTNull Ice[P1] Adds Null Mute. +20% to Fire damage. Reduces the MP cost of Flame Typhoon by 1 MP.[P2] +20% to own effect on Battle Speed. Activates the following Chain Effect when the skill holder dies: Revives all party members with 30% of Max HP. (Once per turn)[P3] +30% to Fire damage and Max HP.
SuezoST 160MA 140VI 264AG 94LU 172Hit SurvivorThe SingerAdds Phys Pierce.Adds Null Poison/Bind/Mortal.Spirit Chains Resistance (Suppression -1, Corrosion/Indignation -2)+100% to Hit rate, Max HP, and Critical hit rate.Survives with 3000 HP upon the first five killing blows.-70% to damage received.Activates the following Chain Effect at the start of own turn: Applies Decay Seal for two turns on all party members and grants them 5 counts of Fortify.Activates the following Chain Effect when the skill holder dies: Applies 5 counts of Decay on all enemies and inflicts Phys damage (Phys, P150) four times (Total: 600) on all enemies and restores 60% of Max HP to all party members afterward (Once per turn)While the skill holder is alive, all party members: -40% to damage received. All enemies: +40% to damage received.Order Crest: One EyeInscribes 1 Order Crest: One Eye on self when a party member receives Physical/Magic/Fractional damage and 2 when an ally (excluding self) dies.When 2 Order Crests are inscribed, the following effect occurs: Grants 3 counts of Fortify on all party members and inflicts Phys damage (Phys, P60) four times (Total: 240) on all enemies.Afterwards, Order Crest: One Eye will fade.Damage dealt with this skill is based on 30% of the skill holder's Max HP. Enemies downed by this skill will not be able to revive
>>2089610Tongue BombInflicts Phys damage (Phys, P200) on a single enemy and applies Fortify Seal on that target for 1 turn.Activates the following effect when the attack is successful: Applies Super Gloom on all enemies. (1 turn) Afterwards, applies 5 counts of Fortify on self, and inflicts Phys damage (Phys, P50) four times (Total: 200) on all enemies.Grants the party an additional Press Turn Icon (1/turn)Damage dealt with this skill is based on 30% of the skill holder's Max HP. Enemies downed by this skill will not be able to revive.>ARAGAMIGigantomachia>PROTECTORAuto Rakuka+>PSYCHICIntimidation ChakraActivates the following Chain Effect when the enemy goes first at the start of battle: Reduces the enemy's Press Turn Icons by 1.Activates the following Chain Effect when the skill holder is about to act: Restores 2 MP. (2/turn)>ELEMENTALIST[A] Null Phys[P1]Adds Null Charm/Mute. +20% to Phys damage. Reduces the MP cost of Tongue Bomb by 1 MP.[P2]Activates the following Chain Effect when the skill holder dies: Revives all party members with 30% of Max HP. (Once per turn) Activates the following Chain Effect when a party member revives or activates Recurrence: Applies Decay Seal on all party members and applies 5 counts of Fortify on them.[P3]+30% to Max HP and Phys damage.
MocchiST 195MA 69VI 195AG 216LU 172Strike SurvivorYaezakuraAdds Phys PierceAdds Null Bind/MortalSpirit Chains Resistance (Suppression -1, Intimidation/Indignation -2)+75% to Max HP and Phys hit rate+100% to Critical hit rate-60% to dmg receivedSkill holder survives with 1000 HP upon the first five killing blowsIncreases dmg by 20% and reduces dmg received by 10% for each count of Fortify applied on selfThe following Super Reaction occurs when their weak point is struck: Applies 1 count of FortifyActivates the following CE at the start of the 1st turn: Applies Decay Seal on self for two turns and grants five counts of FortifyActivates the following CE at the start of own turn: Applies Fortify Seal on all enemies for two turns(1/battle)Applies 3 counts of Decay on all enemies and places them in a state of Super Gloom(1 turn)Rolling GatchoApplies Phys dmg (Phys, P100) on a single enemy while reducing Phys Attribute Affinity by 3 levels for 1 turnActivates the following effect when the attack is successful: Applies 3 counts of Fortify to selfInflicts Phys dmg (Phys, P90) six times (Total:540) on a single enemyAdditionally, activates the following CE afterwards: Inflicts Phys dmg (Phys, P40) three times (Total:120) on single enemy and grants the party additional PT (1/turn)Enemies downed by this skill will not be able to revive>ARAGAMICleaving Aura>PROTECTORAuto-Sukuka+>PSYCHICSukunda Chakraactivates following CE at the start of 1st turn: Casts Sukunda on all enemiesActivates following CE when the skill holder is about to act: Restores 2 MP. (2/turn)>ELEMENTALISTNull Fire[P1]Null Mute/Charm. +20% to Phys dmgReduces the MP cost of Rolling Gatcho by 1MP[P2][Battle Start Effect] Skill holder enters a state of Might/Charge. Activates the following CE when an enemy revives or activates Recurrence: Applies Fortify Seal on all enemies for one turn (1/turn)[P3]+30% to Max HP and Phys dmg
At least I'm keeping my gems.
>>2089571>>2089572You're both kidding, right? Monster Rancher and SMT are Pokemon's parents. It makes complete sense.
>>2089568Absolute kino mentioned. I love this shit so much i have it on my phone.
>maintenance starts before event ends>cucked out of rewardsREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Sega you fuckers fix your kusoge I want the files
>desire sensor is realI really dont give a shit about this collab, how dare you waste my luck like that...
Reaching level 65 took way too long, anyone else has managed to get there?
>>2094202got there a couple months ago
>>2094202I'm trying to do it without using swords.Currently at 61, almost at 62.I'll use the swords next time, it's just too fucking long.
>>2094202>>2094229Yes, this week finally. I'm the No.1 Frost Ace. Are you two ranking?>>2094336It would take over a year without the orange swords.
>>2094579Number 2 Ose, I still haven't looked into exactly how the devicon numbers work but I am 99% sure it's only because I didn't get any of the skills that needed like 100 codexes that also boosted some stats like the Fortune's Aid the number one has because if I am rolling 10 times on a banner its because I want the demon in it
>>2094790You need Supreme Idea, Great Idea, and the new idea skill from AG0. Then get Phys Amp III and level it up.
>>2094808Well I already have Supreme and Great but didn't know there was something in AG0Guess I will have to start playing it
Hey lads, divegrass anon here. Just a reminder that the 4cc Summer Cup starts for us this friday, Alice will be there and times are in >>2089218>what happened last timeWe had our good roll and WON the spring cup, the vods for those matches are in https://pastebin.com/nr9ujDMNThanks for the support.
>>2094579>Are you two ranking?no.1 alilat
>>2094579>I'm the No.1 Frost Acebased>>2094890>no.1 alilatand based>>2094790>Number 2 Osecringe
>no gaboo
>>2095091I'm 2nd, 3rd and 4th with Mermaid.I'll try levelling Magic Amp III and Fortune-Bringing Idea but I've been playing casually for a while and am short on ressources.
suezo should be in the vile category
>>2095576>I'm 2nd, 3rd and 4th with Mermaid....you can enter the same demon more than once?
>>2096274The only example I had seen before today was that Kanbari owner that had two on the ranking with the message "I have two feet" on each, lol.
>>2089568Peak, downloaded the game just because of this collab.
>>2095228Amazing they didnt add Pixie for some shenanigans with her namesake.
anyone know where the missing hidden room is?
>>2096274Yes and I'm not the only one to do it, though it's easier to see it for less popular demons since the competition is rude for the more popular ones.
>>2096533>dat teamDamn, you're lucky, the Isis and Kanbari I got are unusable and Gemori is still dodging me.
>>2096577it's a decent team
>>2096582Your team is super stacked compared to mine.>MermaidAnd now I'm jealous, she just won't come home...
>>2096533nvm found it
Question Is dagda still mando?I have an account with Nyx,dagda, collab bird, abdielwhile my other is p1 collab bird, abdiel, nyx, azhi, and a blue skeletor with yellow lines on the head.Asking which is better because it feels like everyone in PVP just kinda womps me even in bronze with my second so i made an alt to see if what i get. that ailment really blows me away and dagda keep healing too.i don't know how pvp works anymore since i just returned
>>2105149>while my other is Is that all you have?>since i just returnedFrom when? a few months ago? I asked to gauge whether the first account is worth prioritizing.
>>2105160on both yea. its new account.few days agop1 account has no gemsdagda account is fresh
>>2105166So... >Dagda- VS ->Azhi Dahaka, Dimensional Tezcatlipoca, and 100x Phoenix spiritsI'd say go with the Dagda one. Azhi is good for democalypse, but other than that I'd say Dagda outweighs the other two and the P1, as long as that is indeed all that it really has over the Dagda account.
>>2105180>So... >>Dagda>- VS ->>Azhi Dahaka, Dimensional Tezcatlipoca, and 100x Phoenix spiritswhen you said it like this i can't really tell if you are taking the piss with me lol. I'm not aware if azhi dahaka or tezcali are good. i know phoenix is good cause p1 but i know anni always gives 200 free so im was like " fuck it"
>>2105198I "say it like this" because in your first post you failed to take out the things both accounts had in common, which cancel each other out. If all these are ALL the 5* units each account has, which leaves one account with Dagda, and the other account with Azhi, Dezca, and 100x Phoenix spirits, and that's literally ALL these two accounts don't have in common, then yes, the Dagda account is better.>azhi dahaka or tezcali are goodThey are, but right now all but superseded in PvP. Azhi is still good in Democalypse, but not so incredibly good that it's worth having over a Dagda.>i know phoenix is goodIt is, but not better than Dagda, and both accounts have it.
New stream announced
>>2105198>i know phoenix is goodHe's mid actually, he only exist to counter V (and democ) who was overbuffed, even compared to the other DMC units.Mocchi and Suezo are the real stars of the collab.Also keep your Dagda account, though new demons will be announced in 3 days so you may have to reroll again.
https://www.youtube.com/watch?v=HcKyzD9-jPo
>>2007558Hey it’s SRS! I rerolled and immediately pulled Nyx (2 of them) Abdiel, Dadga and got CthulhuMy old acct had only nyx and Cthulhu from that list so I’m fine with having to rerollI’m gonna send an invite once I unlock factions probably tomorrow. My new acct is just SRS so be on the lookout!
>>2109694Alright, reroller-kun. Reply when you apply please.
>>2109700Hi, I sent my application! It’s just SRS
STREAM STARTED
>>2111021I'm working... >>2111021
>new pve area: Moon Sector15 demons across 3 teams challenge a boss and the score resulted from these battles are ranked against other player's teams3 difficulties: normal, hard, and maniac
>>2111047This worry me since the only demons I have from the showcased team are Fiona and Pascal...
>>2111047>>2111058So democalypse but harder?
>>2111059That's what I understand too.
area exclusive brand: heart
effects
>>2111066clarification>life+20 to VIT>War+20 to ST>Spell+20 to MAG
>Train and assemble a team to participate in the new mode!>Engage in Moon Sector battles and obtain valuable rewards at high ranks! Obtain Surpass Stones to allow lesser used demons to shine!----------------------------------------------------------->Train and assemble a team to participate in the new mode!>Engage in Moon Sector battles and obtain valuable rewards at high ranks! >Collect Echo Brand: Heart to bolster your demons further! >Use these to your advantage in all modes!
queen frost will be buffedArioch will be available in multi fusiona number of demons will receive the new awakening type
>>2111061>>2111066I cant even farm 7* brands and now they are introducing this?
improved passive>null mortal and ice pierce>spirit chain resist (seal 1, intimidate 2)>grants 1 extra press turn (1/turn)>when phys attack is reflected: damage dealt by self increased by 30%, incoming critical damage is reduced by 50%, and damage taken is reduced by 30%new awakening skill: Ice Crown>gains null phys>MAG, VIT, and LUC increased by 15moon sector exclusive effect:>survival effect: allies take 25% less damage>when allies deal damage they do not consume their press turn (1/turn)>when multiples of this type of skill is included in the team the effect will not stack>linked effect: whenever an ally passes: heals team by 15% (2/turn)
new demon
>namaah>qadistu race so they'll drop the others each month like the god ballsbooooo
Its the puta
>>2111090forgot to add to passive skill:>BOS exclusive effect: ice damage dealt by allies increased by 40%
>they're advertising vengeance
new battle effect: Laceration >demons can't increase order crest when lacerated>demons with the laceration effect on them receive 30% more damage for each count of laceration up to 150% damage
>>2111093>>2111095Nice.I knew keeping my gems was the right choice.I just have enough to pity her if needed.
joyful sorceress>all allies start battle with 5 counts of fortify>max HP increased by 100%>upon death survives with 3000 hp 5 times>damage dealt to enemies with the laceration effect increased by 70%, damage received from enemy with laceration effect is reduced by 70%, and demons with the laceration effect will not be able to generate extra press turns>when attacking second: reduces enemy press turns by 1 (max 2)>when attacked by super reaction: grants 2 counts of fortify and inflict charm and mute on attacker with 80% chance>survival effect: allies take 40% less damage>order crest: Joy>at start of turn 4 order crest: Joy are inscribed, 2 more are inscribed each time an ally dies, when 4 are inscibed all enemies are inflicted by laceration with an 80% of being charmed as well, and all allies are healed by 60%>all enemies are afflicted by 1 count of void spirit chain (1/battle) then order crest: joy releasedDesire (30% of hp)>dark type damage with 150 power on single enemy>reduces dark affinity by 3 (1 turn)>inflicts 1 count of laceration on target enemy>on successful attack: deal dark type damage on target enemy 4 times with 80% chance to charm >increases press turn by 1(1/turn)>inflicts 1 count of void spirit chain on single enemy>deals dark type damage on enemy afflicted by void spirit chain 3 times (1/turn)damage caused by this skill is calculated from magic attack power, enemies downed by this skill won't revivehave to half ass this translation as i have an appointment in 30 minutes
>>2111123Thanks.>Grade 98Wtf
>>2111090As the No.1 Queen Frost in Devicon, this is excellent news for me.>>2111100>>2111123Insane.>>2111129I thought the same. I'm tired of these random grade appointments. They're all sub-80 in VV.
The official info is up.
>>2007472Don't forget to claim your July freebies from the store:https://d2megatenen-store.sega.com/
The one time the free files grace me with something good(Suezo) he gets massacred the very next banner
>>2111100>all these cool ass names for the battle effects>enter le laceration effectokaynext year they'll make a fucking towers i swear
>>2111750What's wrong with laceration?
>update game>Launch it>A google game popup welcomes meWhat the fuck?Also the servers are getting hammered by people who want Naamah (me included), it's impossible to do anything.
>>2112093probably just cheat prevention
>sudden maintenanceAAAAAIIIIIIEEEEE
>>2112093>>2112103Maintenance again. We better get 10000 apologems.