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File: HMHscgDa8AAMahg.jpg (307 KB, 1080x1080)
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Upcoming Suikoden mobile game spinoff set between Suikoden V and Suikoden I. Been a long while since we had any actual concrete info on the game.

Pre-registers are up for JP. Global at a later date.

https://play.google.com/store/apps/details?id=jp.konami.suikoden.starleap

https://apps.apple.com/jp/app/id6746180100
>>
Opening.

https://youtu.be/9kX1Y_BFcLE
>>
They should have just made it an actual paid game instead of a gacha game desu
>>
december 27 for jp release. hopefully it’s not another year after that for global.
>>2079459
it sucks seeing them turn a mainline game into a gacha. hopefully it lasts long enough that they can finish the main story.
>>
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>>2079330
Kinda weird the Global pre-reg isn't available at the same time
>>
>>2080678
that's because the global version is releasing much later on than the jp version
>>
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>>2080683
Just another reason why JP gachas are light years behind CN and KR ones.
>>
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>>2081212
what’s worse is that the steam version is releasing sometime after the global version as well.
>>
>>2080683
They're successful precisely because they prioritize their own country first.
>>
>>2080683
I don't get why they are making separate app for JP and Global instead of a language selector in the game settings.
>>
>>2082820
seperate apps mean they only have to censor one version of the game if one country decides to get offended over drawings
>>
File: HMM-A_WakAADAAg.png (1.26 MB, 1080x1398)
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SSR Tengaar, Georg and Stallion
>>
>>2081225
And with that, my interest in the game has completely vanished. Even though I'm a longtime fan of the series.
Oh well. It's a JP gacha anyway. EoS within ~2 years.
>>
>>2083397
seeing “optimizing for each platform” is worrisome. can’t help but think they’ll do a nintendo level localization for global.
>>
>>2079330
It's one of those jp only game where you have to use VPN to access them if ypu don't want to wait for the EoP version later isn't it?
>>
>>2083432
it’s on ios/android so you can download the game from the jp store and play it without vpn.
>>
The manga version of STAR LEAP is planned for a total of 6 chapters
>>
>>2085698
final chapter in september then.
>>
You guys think they'll do a beta test before the full release?
>>
>>2086376
it’s a single player gacha so i don’t think they need to test anything.
>>
>>2086379(me)
then again, another eden had a beta test so i guess they can do it if they want
>>
gameplay video from the voice actors
https://youtu.be/5WcBdw9Z5uE?is=P9LE8vbG3r-wxT-W
looks nice. sucks that we have to wait longer for global and even longer for steam.
>>
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JP release on August 7 JST.
>>
>>2129606
That's pretty sudden. I just worry the global release will be cancelled and then it'll EoS shortly after.
>>
Wait a few years for the single player release
>>
>>2129645
Would Konami even care to give this the Megaman X Dive / Final Fantasy (Brave Exvius) Resonance treatment?
>>
>>2129650
Who knows. Konami released offline version for Dankira and Tokimeki Idol but I don't remember if offline version for their other EoS games.
>>
https://play.google.com/store/apps/details?id=jp.konami.suikoden.starleap

Game's up for pre-download on both JP Play Store and JP App Store. Sadly, my phone isn't officially supported (requires 6GB RAM minimum when I only have 4). Can't bypass through APK either because of Play Integrity checks.
>>
>>2131738
Oh yeah, looks like Suikoden SP is a Unity game so you should be able to grab the full APK pack (~3GB) and run it through something like AssetStudio for datamining, unless Konami added obfuscation methods to deter miners.
>>
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>>2131738
Funny error code
>>
>>2131741
>Unity game
here's hoping someone will show us how to make our own private server
>>
>>2132088
Is that even viable right now? Maybe when it's close to EoS and constant updates aren't guaranteed anymore, but not when the game's just about to launch.

We're not even sure if there'll be enough people who'll care about preserving this game in the West.
>>
>>2081225
What the fuck? This is the second worst case scenario (worst being no global at all).
Now I either gotta stick it on my shitty phone that might not have the room or specs to run it, and then transfer to steam God knows how many months/years later, or wait for steam and miss everything global gets before then, because steam will likely just sync to global's current state on its release rather than them maintaining two global versions.
>>
>>2132362
Rather bold of you to assume the game is even going to last long enough to release globally.
>>
>>2132321
i heard it’s easy to make private servers for unity games, so just gotta hope someone is a fan and has the know how to do it.
>>
>>2132410
Yeah... this sudden release date makes me think Konami has no real hope for the game, and is just dumping it to fulfill contracts/recoup money.

I hope I'm wrong, but that's what it looks like to me.
>>
>>2132451
How is it sudden? It was expected earlier in the year if anything.
>>
>>2132496
NTA but shadow dropping the release date of a gacha with ONLY 4-5 days in advance is very sus.
Still, I am rather curious to see how it goes. Does anyone know of any JP gacha streamers or YT channels that might be covering it?
>>
>>2132521
Konami's doing a pre-release stream in a couple hours. You could probably just use 幻想水滸伝 as a search term on YT once it launches tomorrow too.
>>
Literally completed Suikoden 1 last month and started 2 yesterday. It's sad that we don't have english since the very first moment because maybe we share server and events with japan, but seeing Viktor, Flik and Odessa made me smile a bit lol.

I still have to end 2 and play the other ones, but I hope this gets the Octo0/Another Eden treat and then it becomes a console game.
>>
English assets partially in the game, might be possible that they'll release the game globally when the English translation of the prequel manga ends around October
>>
Login bonus
>>
The game will use a traditional pity system according to datamining.


>The 200-Pull Spark
Instead of a visual counter on the summon button that automatically drops a character, you earn one "Gacha Point" per draw. You must manually take 200 points to the Point Exchange shop to buy the guaranteed banner character.

>No Carryover (Use It or Lose It)
Your points are strictly locked to the specific banner you are pulling on. When that banner ends, your points do not carry over to the next one; they are automatically converted into a generic leftover item.

>The 10-Pull Guarantee
A standard gacha safety net applies—every 10-pull you do will guarantee at least one SR (or higher rarity) unit.

>The Currencies
You will be spending standard tickets, free "Fantasy Stones," and premium/paid "Fantasy Stones." There is also a special "Boost Guaranteed Gacha" that requires you to have a specific minimum balance of Fantasy Stones to even access it.

In short, it is a traditional "spark" system with absolutely no pity rollover. If you want a guaranteed character, you must save up enough for 200 pulls on a single banner before you start drawing, or you risk wasting your progress!
>>
>>2132698
Is that the starting banner?
>>
>Tir Mcdohl, you know the guy in voluntary exile because he's saddled with a rune that tends to eat the souls of people he cares for?
>Roll for that nigga on the first banner hell yeah
>>
>>2132706
Not sure about the second banner art, but today's premiere confirmed Tir and Jeane as the launch rate-up banner units.
>>
>>2132698
>Jeanne
So you got characters that aren't fighting members in the gacha as well, huh?
>>
>>2132705
Is there a complete list of gacha characters yet? Seems to be a pretty large pool.
>>
>>2132718
Here's one compiled by another dataminer (includes upcoming characters that have partial data baked into the base APK assets):

https://pastebin.com/NXQcct4a
>>
>>2132723
Said datamine also hints at the player being able to name the mainline Suikoden protagonists to whatever they want
>>
>>2132723
Georg being a SR character with that list of future SSR is some nasty work.
>>
>>2132723
Leknaat as a R+ is wild
Also Alex without Hilda, what the fuck man. I wanted a battle couple.
>>
>>2132737
The back gate rune alone is real shit for anything other than warping around and she gets dunked on by Luc when she tries to stop him.
>>
>>2132727
The game has three renameable units: Star Leap's MC (Chao), Suikoden I's MC (in-game default is Rean), and Suikoden II's MC (in-game default is Riliu). Funny that the canon names they're using are from the most recent adaptations rather than the older established ones.
>>
>>2132723
Oddly enough, S1 Viki seems to be missing.
Curious if this isn't the complete list, and more will be added at launch via data download.
>>
>>2132744
Haha that's our Rean
>>
>>2132747
Probably incomplete, yeah. Expecting a chunky day one patch.
>>
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First event will be about the Liberation Army.
>>
>>2132696
Same, I'm also partway through 2 and hope I have enough time to finish it before global. Glad to see the current trend of mobage that should just be proper console games happening with Octopath, Another Eden, and now Final Fantasy too. This game is prime for that treatment but it's Konami, so who knows?
>>
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Reminder, Global versions of Japanese gachas get:

>either reduced pull income or reduced pull rates, pick your poison
>gets shafted for anniversary and other major updates, way less rewards in general, no maintenance or bugfix compensation
>EoS as soon as revenue drops even a little
>1+ year behind on updates compared to JP version

It's time to start learning Japanese and play the JP version. Don't fall for the Global meme.
>>
>>2132705
Well shit, that's the same as uma, the worst gacha I play. Chinese and Korean gachas have really spoiled me, it doesn't get much worse than this standard Japanese model.
>>
>>2132896
that’s usually because the devs decides to not self publish the games and let another company do it, no? is konami self publishing star leap?
>>
>>2132952
self publishing global i mean
>>
>>2132896
This isnt a square mobage. It being self published means the server cost should be pretty low to begin with especially since they wanna be like another eden.
>>
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No mention of exact time for JP mobile release aside afternoon
>>
>>2132995
It should be in ~14 hours according to some people on discord
>>
>>2132995
jp releases are usually 12 pm, so 9 hours from now.
>>
>>2132995
So many big titties in that animated PV, probably the most I've ever seen from this franchise. On a semi-related note, what are the odds this gets collabs with other Konami IPs? Idk how gung-ho they are with collabs in general
>>
>>2133198
Viki is the in-game reason for the gacha mechanic. So they can probably have her teleport characters from "other worlds" if they want to.

Hopefully it doesn't get the Nier Automata and/or Persona 5 kiss of death.
>>
Should have started with a Jowy banner for fujobux
>>
All languages outside of JP are ~69% (nice) translated
>>
35 of the 44 launch SSRs are obtained through story progression
>>
Party toggles for leader swap and base
>>
File: tir_run.gif (23 KB, 200x280)
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and here's S1 Bocchan for nostalgiabros (he's younger in the year Star Leap is set)
>>
>>2133198
>>2133251

Datamines also say that the great tree the MC's village has can sometimes displace the village itself in and out of time while time freezes for the inhabitants, due to its connections to the Everchanging Rune/Rune of Change. So they can just jump around in the timeline if the writers' whims will it to.
>>
>>2133268
Wouldn't they opt to drop both the S2 MC and Jowy and/or Nanami when the Suikoden II anime drops for maximum whale bait? The McDohl heir being the first pick-up unit already is bait enough imo.
>>
>>2133351
they’ll probably be banner units in october then
>>
All Settings / Options

The settings menu (option_setting_*) is organized into these groups:

>Audio
Main Volume, Music (BGM), SE, Voices
Let Other Apps Mute Music · Background audio playback · Soften other audio during voice playback

>Graphics
Graphic Quality: 1–5 (+ Custom), FPS, Texture quality, Image Resolution
Motion blur · Zoom blur · Chromatic Aberration · Point-light effect · Thermal throttling
MAX NPCs displayed (how many characters render walking around)

>Screen
Screen Mode · Fullscreen / Windowed / Borderless Window · Brightness

>Display / UI
Mini-Map on/off · Movement direction marker · Character Name display · Villagescape Restrictions
Characters Who Won't Appear in Village/Camp the follower-hide option

>Controls (Keyboard/Mouse & Controller)
Move (Up/Down/Left/Right) · Confirm/Action · Camera (switch, zoom, pan, dolly, in/out, angle)
Spirit Skill 1 & 2 · Tab switching · Shortcuts (top-left L / top-right R) · Control cursor w/ mouse
Tech. Target Selection, War Pause/Resume, and minigame controls (Fishing Action, Swing the Pickaxe, Roll Dice)

>Battle
Auto / Auto battle speed · Animation Speed · Switch battle speeds · Scenario Auto-Switch (manual/auto) · "Always in front" mode

>Game / Account
Language · Hero Name (rename) · Village/Camp Name · Data · Return to title · Exit Game · account deletion
(There's also a separate in-game "Inquiry/Support" menu with categories: Opinions/Requests, Story, Events, Gacha, Items, Characters, Other.)
>>
Tutorial Image 1 — the gacha screen (a live UI capture)
This confirms and adds several things:

>"72-Hour Limited!!" banner label — timed banners exist.
The banner list on the left (matches our banner data): SSR Guaranteed pickup ("2 days left"), Start Dash Gacha, Dark Galaxy Conqueror ("55 days left"), and Phantasmic Path ("幻想の導き").
Featured SSRs shown: Morgan (モーガン), Kika (キカ), and Ran (ラン) — this is a different, later banner state than our v1.0.0 DB (which only had Tir/Jeane/Shapur). So the art shows a Start Dash banner featuring Morgan, Kika, Ran as SSRs.

>The Start Dash Gacha rules (new, from the image): "A Start Dash gacha you can pull with a gacha ticket. Across 50 pulls you can select 1 SSR character." — so it's a 50-pull choose-1-SSR beginner banner.
Cost shown: "10 pulls / 10 tickets," "5/5 remaining.

>"Gacha Details" (ガチャ詳細) button with a magnifying-glass icon — this is where the actual rate table lives, but it's a button that opens a server-fed detail page, not baked text.

Tutorial Image 2 — the Exchange / Point shop
This visually confirms the pity/exchange system and adds the pool:

>Exchange tabs
Gacha Pt. Exchange, Piece Exchange, Coin Exchange, Pt. Exchange.

>The Start Dash SSR pick pool
Morgan, Kika, Ran, each "Exchangeable, 1 remaining" for 50 [points] — confirming the 50-point pick for the Start Dash banner (distinct from the 200-point main pity).

>Banner point-types shown with "22 days left" timers.
>>
Will they cross over with Eiyuden?
>>
File: suikoden.webm (3.85 MB, 1209x680)
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>>2133342
There's got to be a catch, right? Like you need a dozen dupes and their weapon to make them viable.
>>
>>2133345
is there a full asset dump yet? I'm mostly interested in the sprites right now anyway.
>>
>>2133340
Hm.. seems they are somewhat making progress to get the game out this year.
Really wouldn't surprise me to see the Global announcement date at TGS.
>>
>>2133426
probably not, they did say all 108 stars of destiny in star leap are new original characters and free to recruit throughout the story.
>>
Goddamn, I'm torturing myself by watching the seven SuikodenLive streams they've done, seeing the story trailer for the first time and the game looks so fuckin' good. Very cool to see how this game is just next door to the S1 locales, right over the mountains each of Rockland. Please get your shit together Japs, and don't screw this up. I haven't seen a multimedia push for a game IP this big in a long time.
I just pray my gal Ronnie Bell makes it in eventually.
>>
>>2133453
*east of Rockland
>>
are you guys going to play the jp version or waiting for global?
>>
>>2133382
Doubtful, I'm sure they loathe it exists. The kickstarter for Eiyuden showing people still loved this series is likely what kicked off Konami dusting off the IP in the first place.
>>2133457
Waiting for global. My Japanese is still too shit, and this gives some time for the nips to beta test the game so I can go in with foresight, knowledge of what traps to avoid as a new player, and maybe even some extra QoL.
>>
>>2133382
Nobody gives a fuck about Eiyuden or it's characters. I don't even think Murayama truly cared all that much with it's subpar ass writing.

>>2133457
Was going to play JP until I saw that QooAPP doesn't work, just going to wait for now.

Too lazy to make a Japanese google account, and I don't have a android phone so it's not like I could even if I wanted to.
>>
>>2133434
I know one dataminer's working on a website that will have all data extracted from the game. Dunno how soon it'll go up though.
>>
>>2133426
Dupes are core progression, driven by mst_hero_limitbreak (1,568 rows) and confirmed by dialog strings:

Limit Break has 7 levels: 0 6 (verified — every hero's ladder in mst_hero_limitbreak runs limitbreak_count 0 through 6).

"Maximum Limit Break has been reached" caps at LB6.

Two ways to Limit Break (limit_break_item_select_button1/2):
Duplicate Characters — pull the same unit again, feed the dupe in.
Character Pieces — a shard currency (shortage_own_piece "Not enough character pieces").

The dupe/piece conversion rate is explicit:
"One duplicate character at max Limit Break or 108 character pieces can be exchanged for one charm." (charm_exchange_note_max_limit_break_conversion)
108 is not random — it's the Suikoden "108 Stars of Destiny" number, reused as the piece-per-conversion count.

What each LB level grants (from the row data):
- unique_skill_level_bonus, up to 2 bonus passive skills (..._limitbreak_bonus_1/2),
- special art level (rises 13 across LB06),
- and normal-attack art level (13).
Plus flat stat gains that also boost equipment effects (limit_break_effect_description).

Overflow dupes Charms (Lucky Charms): once a unit is maxed (LB6), further dupes/pieces convert into Charms (common_amulet "Lucky Charm") — equippable accessories with their own passive skills (e.g. amulet_passive_skill_description_1: "+5% MDEF to Lightning allies") and their own enhancement track (amulet_reinforce). So dupes are never wasted.

Picrel is an example using Tir/Rean McDohl.
>>
spoilers about How the Time-Skip Works

The protagonist's home village is built around the Great Tree on the island. It does not move through time normally. Periodically the Great Tree glows, and the entire village 'time-skips' forward — while time inside the village stays frozen.
The rule, stated plainly in the story: "The time passed only for those outside the village." The village and everyone in it does not age; the outside world jumps forward.
The length of a skip is tied to how long the Great Tree glows. A character hypothesizes on-screen: "Time skipped two years that time. Assuming that the skip period is based on how long it glows, I hypothesize that this skip is three or four [years]."


Confirmed "Leaps": an early two-year skip, then a three-year skip that lands the party in year 458 of the solar calendar (S.Y. 458) — which is why the map has both present-day and 'S.Y. 458' versions of towns like Marindolf and Lenankamp.
>>
>>2133495
Wew, that's cancer beyond cancer, especially considering Japs like lower rates
>>
>>2133495
jeez, dupes are way too powerful.
>>
>>2131997
>3.3 GB in-game download
>>
>>2133502
One can assume "Season 2" will be pre/post-Suikoden II, and "Season 3" will be pre/post-Suikoden III then.
If the village can only go forward in time that means...if the game lasts that long, it should eventually get to Harmonia?
>>
>>2133538
At least you can make it so that it'll only download content on demand (third option in the initial download screen btw)
>>
>>2133538
Kinda laggy on my 8 GB RAM phone so I had to lower the graphic settings. Tfw can't actually talk to any of the NPCs.
>>
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>>2132744
One of them isn't the same with others
>>
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>>2133374
>>
>>2133567
5% is nice. what’s the % for banner units?
>>
>>2133574
0.5% individual. Launch pick-up banner has three characters (Suikoden I MC, Suikoden III Jeane, SSR Shapur), so it adds up to 1.5% for all pick-up characters.
>>
>>2133574
Tfw the pre-reg bonus are gacha tickets which can't be used for this one. At least you can skip the prologue from 2nd time for rerolling purpose.
>>
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I assume with the 5% rate currency will be stingy. which characters are banner only?
>>
>game is out
>but no APK anywhere
guess im going to bed...
>>
>>2133624
Not like you can install through APK anyway. Game has Play Integrity implemented, meaning it will check if it was installed through Google Play or through sideloading, and Google Play will block the game from running if it finds out you sideloaded.
>>
So we don't get gems for Tir/Jeanne banner? Ugh, I wanted to reroll for them in both JP and GLB since the moment I saw Jeanne in S1 I really liked her and wanted her playable.

The game is good but feels stingy for gems, I hope events/story do give a lot or people are gonna drop this game pretty fast. At least I have Suiko2-3-4-5-Tierkreis to entertain myself...
>>
>>2133910
JP gachas are always notoriously stingy, especially at release.
>>
Can't believe my wife Odessa isn't in the starting pool.
>>
>>2133967
I think there's a version of her that's recruitable(?)
>>
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Hello there young McDohl
>>
>intro feels like a normal game
>randomly remember it's a gacha when the tree blesses me with a ticket or some shit
>>
>>2133597
The new 108 are all recruitable via story, but you get dupes as "duds" on legacy character banners.
>>
>>2133555
Suikoden 3's rep being the OG flame champion rather than hugo/chris/geddoe is quite the choice. Also first time he has a name.
>>
how are you guys even playing the game? Jewgle seems to be blocking burner accounts now, it's requiring a SMS code for new accounts that doesn't work when I set my region to Japan
>>
>>2133567
>24 SSR on the gacha pool which uses tickets
>2 Georg, one SSR and one SR
>Main story characters don't have rarity

>>2134092
I have Japan Jewgle account which I made a few years ago since I didn't want to rely on something like qooapp
>>
>>2133567
5% is nice for such a dupe heavy game, I was expecting 2%.
>>2133590
but 0.5% rate up is horrible, I was hoping for 1%. With 5% SSR rates, it should be 2%, but it's a quarter of that, jeez. They really are following the Cygames standard. Any word of character shards can be farmed daily?
>>2133790
I'm pretty tech illiterate, does this mean emulators are a no go? Or can you run Google Play on an android emulator and play it that way?
Wondering if anyone here is playing on emu and if so which one, 'cause my phone is not gonna be able to run this. Emulation's my only hope until the steam release, which could be a year or more away.
>>
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>>2134148
eventually you unlock this. you can pick two characters to get 1 shard of each every 12 hours so you can eventually 5 star every character you have but not for a long time
>>
>>2134148
I've heard that Android 13 works (Bluestacks), but APK files don't work at all, I tried an XAPK and the game refuses to boot due to the built-in DRM. You are essentially forced to make a Japanese Google account and download the game that way. Most free VPNs have also removed their Japan region option recently, so getting a JP account to run the game is a major pain in the ass if you don't already have one.
>>
>>2134120
>finally got SSR character which I want from the tickets after lots of rerolling attempts
>have to charge my phone now
>maintenance in 1 hour
pain
>>
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2.65 MB MP4
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>>2134252
Jesus. The SaGa mobage had the same thing, right down to the wooden training dummies, but you could spend a few gems to expand it to five training dummies. Does it look like there's an option for that? Eventually I think they added iron dummies to the game that gave more, hopefully they do that.
>>2134270
Fuuuuuuuck, they are fucking me up so bad by staggering global and steam releases. At least global will use non-Japanese Google Play, so that should work with Bluestacks if I'm understanding what you're saying.
>>
>>2134317
Yeah global will be much easier to install, I might just wait since I'm not tech savvy enough to work around the dozen barriers meant to keep baka gaijin from playing.
>>
>>2134270
It's because of all the new gacha laws popping up. Companies don't want to take any chances.

Probably one of the reasons for the Global delay, they have to implement age gate requirements.
>>
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>>2134403
>>2134317
I finally got it. Log into your secondary Google account you don't care about that much, open Google Play in Firefox with the built-in VPN enabled and set to Japan, then go to Settings in the google play store and change that account to Japan. Don't do it on your main google account since it can fuck with payments and such and you can't change back for 3 months.
>>
>>2134529
MumuPlayer with Android 15 and Bluestacks with Android 13 both work, but Bluestacks is ad-infested garbage.
>>
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6 SSRs in 20 pulls!
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>>2134621
(one of them was a dupe)
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450 gems for maintenance compensation so you can try getting Suikoden 1 MC by doing 3 single rolls on each reroll attempt if you really want.
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>>2134252
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>>2080678
>>2079532
>>2079330
I hope they do what Square Enix did and turn this game into a paid game later for consoles once it runs it's course.
Of course Konami is known for stupid decisions so them doing this is low.
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>>2132698
Do we know what the next banner will be?
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>>2134861
Not sure. I don't think any dataminer's gone and dug through the day one patch yet.
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>>2133910
you get a f2p version of her from story
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>>2132698
Bottom one seems to be some kind of permanent gacha although I don't know if the gacha and spark pool will be updated or not later. Supposedly it also includes Suikoden 1 MC, Jeane and Shapur without increased rate but you can't spark them with 200 tokens.
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>>2134975
My understanding is it's the dedicated "season 1" banner, and will continue to be updated with new characters until the game gets to "season 2"

Presumably this game will eventually have the full 108+ from all 5 mainline games. A single banner housing them all would be absurd.
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>>2133910
>>2134937
Jeane is also in the standard banner (not the tutorial banner but the one at the bottom). Rolling on her in the limited banner seems like a trap.
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(Almost) All of them in a single spot...
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>>2134937
Wait, she can fight? What does the charm rune does in combat?
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>>2135072
yes and haven’t used her
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>>2134641
I guess good enough reroll for me despite I didn't get the other SSR or any of the SR which I want

>>2135032
You can't get her with 200 tokens on that one though. I guess we'll have to wait and see if she will be exchangeable after the limited one ends.
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Wife spotted.
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>>2135138
Tfw Suikoden 1 MC kills an ally after he takes 3 actions. I wonder if it won't happen if his front/back row is empty.
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how’s the game so far? better than eiyuden chronicle?
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>>2135014
>>2135014
Add in alts, both seasonal and of different rarities, and this has the potential to be in the top 5 biggest gacha rosters out there.
Makes me wonder how often and how many they'll release at a time. SaGa RSRS had some banners with 4 or 5 new chars at once, they even did a Seven Heroes banner with all seven on it as the only SSRs in the pool. Unless they expect this to last 10+ years, they'll have to release a lot of them quickly.
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>>2135203
Far better. It's a fantastic game and a worthy successor to the Suikoden games. It's not a cheap cashgrab like a lot of other gachas. It feels like a mainline Suikoden game but with deeper combat and more QoL features.
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>>2135143
Holy fucking abs. Tall, too. Yet very feminine face and hair. This is an extreme rarity in Japanese media, a wonderful discovery to be treasured.
>>2135217
Seems like they went the Octopath route where they made a gacha that has better gameplay/mechanics than the console games and a better "world" (freely moving around towns/forests/dungeons rather than just switching between menus and battle screens) than most gacha games.
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>>2135143
HUGE GIRL
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>>2135203
Enemies resist specific normal attack types are annoying desu.
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Have you found non-story recruitables aside the mouse in Gregminster well?
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>>2135306
>pvp
gross
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are you guys rerolling or nah
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>>2135312
get 24 ssr for pvp and you might be good
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>>2135306
evil women SEX
SEX WITH EVIL WOMEN!

>>2135312
it takes 1 minute to reroll, there's no reason not to. you can skip the tutorial. you can end up with 6+ SSRs just rerolling for an hour or two
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>>2135342
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>>2135351
fuuuuuarkk
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>>2135351
If Windy looked like this instead of some androgynous hag I initially mistook for a dude in drag, she would've won.
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MC has 3 versions?
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>>2135656
Skins. Tied to story progression. Him in Imperial soldier garb is from Chapter 1 (Scarlet Moon Empire/Liberation Army Beginnings arc), and him in a school uniform is Chapter 2 (academy arc at Lordlake, Falena).
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>>2135555
Funny thing to mention. Here's a list of upcoming characters with partial data following the launch of the game.

>Suikoden I cast (queued)
Gremio, Cleo, Pahn, Kasim, Milich, Kwanda, Teo, Sonya, Griffith, Kirkis, Valeria, Kasumi, Fukien, Ted, Kai, Kimberly, Leon, Crowley, Sarah, Alen, Glenshiel, Windy, Barbarossa, Neclord, Ain, Sasuke, Hanzo (ninja)

>Suikoden II cast (queued)
Jowy (the S2 deuteragonist), Nanami, Shun Min, Zegai, Hai Yo, Futch, Milia, Long Chan-Chan, Rina, Killey, Ridley-adjacent names, Lorelai, Camille, Yam Koo

>Suikoden III / IV / V cast (queued)
Hugo, Chris, Geddoe, Ace, Queen, Joker, Percival, Borus, Salome, Rahal, Belcoot, Lyon, Miakis, Sialeeds-adjacent, Lymsleia, Euram, Roog, Sialeeds, "幻想5主人公" (Suikoden V hero), Norma, etc.

>Other/Star Leap originals queued
Mondo, Suigetsu, Rinxiang, Uraku, Randou, Tsubaki, Ronnie Bell, Leona, Sid, Eilie, Mina, Rubi, Sheena, Reanne, Annallee, Beecham, Subala, Nikea, Wakaba, Yoran, Chadli, Goesch, Fubar

The "closest to release" signal
~30 of them carry the 未確定 ("undetermined") title flag — meaning their epithet isn't finalized, exactly like Neclord. These are the most WIP tier: Neclord, Barbarossa, Windy, Ain, Belcoot, Miakis, Hugo, Gremio, Futch, Kwanda, Camille, Lorelai, Lucia, Long Chan-Chan, Killey, Rahal, Shun Min, Mitsuba, Marina, Zegai, Hai Yo, Nikea, Subala, Wakaba, Yoran, Chadli, Goesch, Fubar, Liukan, Yam Koo and a few more.
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>>2135685
Oh wow, I didn't expect villains since there's more than enough characters to draw upon with the 108 Stars of each game
>Ronnie Bell
MY GIRL'S IN!!!
Why's she tagged as Other instead of Suikoden 1? Is it a younger version of her original to Star Leap?
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>>2135685
>Sasuke on I despite he was only playable on II
Weird. Some other stuff like Fubar (Hugo Pet Griffon) on Other instead of III is also weird desu.
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>>2135685
No sign of the Luca panic button yet.

Surprising lack of Suikoden II characters in general, guess they are waiting for season 2 for the inevitable Jowston/Dunan visit.
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>>2135697
>Sasuke
Possible misspelling of Sansuke, the bath guy.

A few oddities in general, like Shun-Min being in SII (despite being dead by that point), ditto with Camille being in SII, Eillie being in "other" and not with Rina, etc.
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the fishing game is pissing me off. need 1 eel for one of the side quest but can’t get one and need to wait for the wait time
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>>2135874
Freaks in Lordlake

Sun Rune Nuke 'em again.
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>>2135237
there’s another well character. in ロードレイク/ on the right part of the map if you go into the well at night this character will join
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Huh, thought Star Leap's MC would break the mold by being just some normal shmuck. Turns out he does end up becoming a True Rune bearer (Rune of Change) like other Suikoden MCs by the end of Chapter 1, with rune waifu Hisui as a bonus. If I recall, there have never been cases of runes attaining human form, right? I do know the final boss of Suikoden II is a berserk True Rune, but that took on the form of a wolf and not a human if I remember correctly.
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>>2135681
more like alts instead of skins since each one has their own stats and skills. can’t use two of them on the same team
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>>2135143
that's a man
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>>2135854
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>12 chests in Lenankamp
>only found 6
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>>2136250
I think you can't get some chests until chapter 2. They should have split the number of chests desu.
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>>2136065
We still don't know what the deal with Jeane and Raura. Maybe they're also runes in human form consider they don't seem to age
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>>2136250
https://www.kaiden.gg/suikoden-star-leap/map/
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now that the dust is settled what’s the point of these fights when it just spam the same move over and over? also the cat girl is stronger than the rest of the fights
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>>2136443
That one doesn't show chests which are inside some buildings in town
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>>2136473
probably an attempt to call back to the mainline's duel system?
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>>2136250
>>2136443
>>2136481
Have you also checked locations that are only accessible during certain times of day (in-game)?
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>>2136534
I think it counts the treasure chests in Year 458 Lenancamp for some reason.
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>>2136565
Isn't it Year 455? Unless there's another tree-induced time jump by Chapter 3?
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>>2132705
there’s one ticket you can exchange for 100 points which has the 3 rate up character you randomly get one of the three when used. no extra random filler just the three characters
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>>2136577
There is Year 458 Lenankamp according to >>2133502 and >>2136443. The chests in Marindolf presumably have same problem. From what I know, Chapter 3 isn't actually playable yet. Maybe the devs accidentally put the map data already.
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>currently stuck on a boss
they should add recommended level desu

>>2135312
>got 2 SSR which I want from rerolling
>tried rolling with the tickets and gems after I cleared main story chapter 1
>got 0 SSR aside the guaranteed from rolling 50 tickets
pain
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>>2136618
Main story is still doable with free characters at least although you will need to grind a lot more compared to players who have lots of SSRs.
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>>2136580
Tryin' to understand what you're saying here 'cause I'm sleepy and retarded. Are you saying you can exchange 100 pity points for a random rate up SSR or choose to go to 200 pity points to get one of your choice?
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>>2136618
the same thing happened to me
>reroll for ideal SSRs
>get jack fucking shit from the freebie tickets (5% rates btw)
>get raped in PvP by meta teams with dupes
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>>2136597
Year 458 should be after the Gate Rune War, right? And some time before the Dunan Unification War.
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>>2136642
>exchange 100 pity points for a random rate up SSR
Only once on the gacha with time limit
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>>2134252
>87.5 days for each star increase so it will take more than 1 year to 5 star a specific character without dupes
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>>2135306
wasn’t too bad
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>>2136954
I remember playing a gacha called Alchemist Code where it took a year to max dupe a character and the game fucking ended service before I could
these types of shard systems are always a scam, either the game EoSes or the character is powercrept by the time you finish them
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>>2136954
Shards for story characters can be gotten by doing missions like raise their level to 30/40, increase their bond rank to B/S and upgrade their weapon to S rank on Tablet of Stars

>>2136984
Is this unlocked on chapter 2?

>>2136998
Some old characters eventually got buffed on that one at least so they're still usable outside of PvP or gimmicky quests where you need to respect their mechanics.
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>>2136902
Ah, so for each limited banner you can random pity for 100 once, and 200 hard pity unlimited times?
Might be good if all the SSRs on a banner are desirable and you can't hit 200 pulls before it ends. I'm concerned what the pull currency income for f2p will be like in such a dupe heavy game. JP games tend to be stingy, and all the stingiest ones I've seen/played have been Japanese, but there's also been some extremely generous Japanese ones (that sadly don't live long).
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>>2136954
>this kills the gacha
A friend of mine refused to pick up Sword of Convallaria once he realized it took 100 days (300 shards at 3 shards for 3 characters a day) to max a character, and I remember he was really looking forward to it and liked the other aspects of the game. That game's facing issues with the shard system because now you're getting people skipping good characters since there's no room for them in the daily shard mines and by the time they're maxed, the next wave of powercreep will have arrived anyway. It just happened to me, I just used some very rare resource to finish maxing a character last week to free up a slot in the mines, and next week his direct replacement releases and I missed the window where he would've been quite useful by several months.
And you're saying this game is worse than that by several orders of magnitude? They need to triple the shard gain or more, but they'll probably just give double shards for a couple weeks at anniversary and call it generosity.
>>2136998
>these types of shard systems are always a scam, either the game EoSes or the character is powercrept by the time you finish them
The only game that ever did it right was SaGa RSRS. Not only could you farm them daily for 5 characters, but the game gave insane amounts of pulls (not that dupes mattered, you never ever had to pull for dupes) and, most importantly, handed out universal shards like candy. I could max any character I pulled the day I pulled them after the first year or two. It cost 600 shards to max a character and by the time global had EoS'd, I had long maxed all of my hundreds of characters and ended the game with like 20,000 or 30,000 universal shards left over.
I think it's still going on JP but goddamn, that was one of the best I ever played and global dying was a tragedy.
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second pvp character. get to s3 and win two more times and you get promoted to bronze 1. opponents are random instead of you choosing. highest rank is master
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The theme that plays when you get an SSR in the gacha

https://youtu.be/l6e2nSMDBrA
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>>2136618
Someone said they rolled 295 times but only got 3 SSR
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>>2137343
neeeeeeeeed big woman



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