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File: IMG_4518.jpg (162 KB, 462x643)
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Majin Buu saga won
>>
>pulled the same unfeatured SSR 3 times and no goku or kid buu
thanks
>>
>dead rotation on the dfe banner
>goku black rift first multi on carnival
>lose the 44%
>get buu in the next rotation
what a ride
>>
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>Pull LR Boujack with 44% ticket
>Get 2 SSJ3 Gokus in 200 stones
>>
>90% dodge on buu at the health that matters
>tien gets 10% dodge chance with every super
I see we're doing full dodge rest additional today.
Unfortunately my tien was full crit then additional before, so my 4 copies I couldn't ticket only got me to 20 additional, 3 crit, 3 dodge.
>>
Gohan and cell are the two worst lrs of the celebration and I'm not saying that because they are the only two I couldn't get
>>
worth coining majin vegeta?
>>
>>2205006
yes but only if you're done doing multis
>>
>last 2 TEQ Vegito dupes form tickets
>2 (two) LR Kid Buus on first round same multi
>new SS3 first round too
Goddamn this has been an insane summoning month from me. Only one I didn't get 1st or 2nd round was Cell but I didn't even reach pity after all of this.
>>
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Yeah I’m never 44%ing, ticket multis are goated
>>2205004
Gohan is the unit I feel most comfortable using, it might be kid buu I dunno what his early stuff looks like though
>>
So, when can we redeem the chance balls?
>>
Is Hercule just full dodge then additional?
>>
>SBD first multi on SS3 banner
Going to pity on Cell seems to have paid off
>>
>>2204990
What'd I miss? There was no way I was waking up for the stream so I just checked the animations for now.
>>
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>>2205035
Here's what we got now.
Surely there will be more next week.
Maybe they give us a freebie again since we're once again at 6 featured.
Notably there's been no f2p LR this celebration, but I guess 11th anni also bent us over on that.
>>
>450 stones
>SS3 Goku
>Gohan + Goten/Trunks
>Majin Vegeta/Goku
>50 ticket summon gave me Kid Buu
Is anyone else worth pity coins or should I just keep them?
From all 6 banners, I'm missing Teq 2nd Form Freeza, AGL Godku, PHY UI Goku/Vegeta, PHY Trunks, STR Cell, INT Future Gohan, INT Possessed duo, STR Buff Buu and STR Baby.
>>
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>>2205036
>2 banner unit EZAs and they remembered fp LRs exist
Man, that's fucking pathetic.
At least my summons went well with 4 rounds, I got Boo and an unfeatured LR dupe with the 44% that honestly made it sting much less.

Also I saw someone saying we can get a free LR too last thread? I need to know to figure out whether to pity Freeza or SS3 Goku.
>>
>>2205042
Lies being purported. Hold your pity stones for a bit. I'd wait until the news drop next week to see if we get any finale stuff.
>>
Kid buus animations really look bad, I wonder how long they’ve been sitting on them
>>
I fucking hate carnival banners. I don't know how I always get fucked. I am over 2100 with no goku. I've pulled buff buu unfeatured THREE times. I've pulled the same 5 unfeatured SSRs more than twice
>>
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EARTHLING BUFFS!!!!!
>>
>>2205040
First 3 multies in the post discounted banners give summon points so I'm also debating going back in for a round on each dfe banner for the stuff I missed since I have all the main new units.
Don't think I'll use pity after even if I reach it tho, unfeatured are a waste and so are dupes
>>
>>2205056
There are parts of it that look good but the choreography is seriously lacking, even more than Cell. But we knew it was coming from the clip a couple days ago.
>>2205067
I like that they made up for him not linking with anyone by giving him the most support ever. Ten will be insane if we ever get an Earthlings team and LR Chaozu is good.
>>
9 ss3 gotenks, 11 agl super buu, 8 str 5 guys, 6 int ss trio, 9 gt possessed, 1 future gohan, 0 goku :)
>>
I feel like they made Kid Buu a kamehameha unit so he could link it with Cell. I wonder why they felt the need to not give cell sworn enemies in his passive
>>
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This was cute.
>up to 4 items can be used
Oh it's gonna be hell on earth, yaaaaaaaaay. Hope you pulled dupes of the new units!
>>
>>2205079
And Gohan has Golden Fighters in his active but not his passive. They clearly want you to link the three Extreme LRs with one another and the Supers with one another, so I don't understand why Gohan and Cell are the most restrictive. They even made SSJ3 not have Limit Breaking Form for the typical SSJ links.
>>
>>2205051
They wouldn't announce the free pick after discounts end, would they? I could still go 1 more round on SS3 but I only have 2 features at less than 2 dupes.
>>
How the fuck do you build Goku? Are his 3 supers worth to build a HiPo additional? Do I go all in on dodge to cover after turn 6? He has 75% crit, is that good enough?
>>
>>2204800
I called it btw. I’m so smart
>>
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Shafted on tickets. Only pulled ss3. Had to double pity nameku and buu. 4100 stones for everything. Back to savechudding.
>>
>>2205095
4050 stones*. Yay!
>>
>>2205090
Assuming his stats are what they should be, Goku should have enough def built up to tank after the 6 turns. Meanwhile, he doesn't get his full crit until turn 5/7 dependent on hipo additionals. Best would be a split between add/crit with a little bit more add.
>>
God fuckin damnit you fuckin niggers and the fat fuck through couldn't shut the fuck up about the 44% and it turned out to be guaranteed for 50 tickets and I did 5 Multis
>>
>>2205110
lmao it is not guaranteed. it's a guaranteed LR from the pool of 100+ unfeatured LRs if you don't hit the 44% chance
>>
who should I pity coin bros? I only have gohan
>>
Is Teq Buuhan useable or is there even a chance he’ll eza?
>>
>>2205116
Nameku if they go back and SEZA str Nameku, otherwise Freeza.
>>
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>>2205113
I apologize for my outburst
>>
>>2205118
Too early for his EZA. You might be able to sneak him easier content, but so far he's not gotten the help he would need to be runnable. New INT Buu and STR buff Buu don't give him much in terms of defense or suvivability
>>
>>2205120
you're good man, I'm pretty steamed too. I got absolutely butt fucked and dumped the stone stash, tickets, and spent more money than I planned on to get nothing. I feel you
>>
Three dokkanfest banners for this "powered up" celebration and ss4 daima goku and tag ss4s nowhere to be found. And yes I'm aware they were on the shitty tanabata bait banner.
>>
I need your opinion guys
Out of the 6 LRs which is the most dupe reliant
>>
The fucking tickets only gave 20 stones. Thanks for nothing???
>>
>>2205131
you can blame the cop out excuse they gave about jp players being "confused" by the new schedule. we had the perfect schedule last year where almost every major celebration character was back in 6 months. Now we're back to the weird bullshit where the anni DFEs are in limbo
>>
Remember when I said they'd leave Cell to die and they did? Enjoy your full f2p team and the temporary INT Cell boost.
>>
>>2205132
I don’t think anyone really has a good judge of Kid buu or SS3. Kid buu kinda has that Kaiku thing going on though. Early thoughts, it’s between Cell, Gohan and SS3. I’d argue gohans leaderskill makes him the most useful of the 3 at 55%. SS3 has his stacking but you would like his nodes open and gold equips for more consistency. Cell feels like you should judge him for one mode and ignore his ex. Cell isn’t overly impressive at 55%, he doesn’t have a good team and his dependence on the 10% from cell saga shrinks as you get more dupes. Eyeballing it I’d say from least dupe dependant to most would be
Frieza > Nameku >= Kid Buu > Gohan >= SS3 > Cell
>>
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WE GOTTA POWER
>>
>KO screen on the goku 24 ki with hercule and buu
literal kino. sovl.
>>
>>2205150
thx
>>
>NOOOOOOOOOOOOOOOOOOOOOOOO DODGE ON FRIEZA IS BAD. YOU SHOULD ONLY GIVE HIM CRIT.
>Jobs to Great Ape Gohan
>Jobs to Vegito
>Will age like milk due to his taunt
>Gives 50% crit to him due to Buu


HAHAHAHAHAHAHAHAHAHAAHHA. I feel vindicated. You fucking retards have no idea how to play this game P E R I O D. Your vendetta against Truth has melted your walnut sized brain you fucking morons.
>>
I really, really want buff buu. Please give him to me game
>>
>>2205171
I haven’t tried Vegito but how do you lose to GA Gohan with Frieza. He literally deletes 4 of his bars in one taunt
>>
500 stones, 2 rotations on Goku and 1 and 2/3 rotations on Buu got me SS3 Goku, GT Gohan/Goten, Str Baby dupe and the banner buff Buu. After scrounging for another 50 stones, I'll do one last multi on Buu's banner plus the freebie and I'll stop there. For now, 5/6 mainline units and all the banner units is pretty good for me this time around. Probably the most lucky I've been for being someone who's constantly throwing stones at banners.
>>
>>2205171
>DODGE ON FRIEZA IS BAD
Why would you bring Frieza to a fight where he can't tank the SA? You're retarded.
>>
>>2205195
>Why would you bring Frieza to a fight where he can't tank the SA? You're retarded

Why the fuck would you use him at all then you fucking retard when he's a shit unit that ages badly and can't? Kill yourself you brain dead nigger.
>>
So who else has hit pity twice? I can't be the only one, r-right? I didn't even pull any of the side banner units...
>>
Tien and LR Satan are going to be cracked if we ever get another strong Earthlings release like Yamcha or Tao
>>
When did they add this battle motion for Phy Metal Cooler? I like it
>>
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>>2205207
Me >>2205095
But I did get the whole gang
>>
850 stones on buu and nothing. Oof
>>
>>2205224
Forgot to say that was all of my stones.
>>
>>2205224
I pulled him first rotation but I feel nothing because all these units seem to suck ass when they get bodied by Vegito in the latest fight.

Seems like 79 percent is the norm and I'm getting tired of it. 6 fucking LR units back to back and not even the courtesy of a Free LR. And then 400 million downloads after this? Fucking kikes.
>>
>>2205227
I did get 2 of the new str buus and rainbowed the phy Majin veg but I've been waiting for kid buu for like 8 years.
>>
Sooo we all agree Nameku is #1 and Buu #2?
>>
>>2205235
>4 turns of guaranteed dodge

Nameku and Frieza will age worse duet to their taunt. Goku and Buu seem far better.
>>
>>2205207
trying out the new special battle stages with no items and kind of getting slapped by fury kid buu. characters keep missing dodges at very bad times. Time limited buff buuhan and vegito not impressing me too much so far
>>
>>2205237
But SS3 is already dodge or die
>>
The little teehee on Buu's active is so funny.
>>
>saved enough SR kai buu dupes to SA kid buu
>didn't expect a premium kai buu
I knew I should've kept 30 of them around...
>>
Can they remove this stupid vaseline filter on Kid Buu's Supers?
>>
>>2205251
It’s not really the filters fault they barely animated anything
>>
>>2205259
It's animated, I just can't see shit because it's blurry as fuck.
>>
I got all the new units except cell but still feel pretty shafted, I pulled so few featured units (two in 600 stones for part 3, dumped 1700 on frieza's banner and only pulled one agl godku, no frieza or gamma 2)
>>
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I feel like I would’ve finished this about 5 turns earlier with the namek or gohan team. Kid buus damage feels a bit undertuned
>>
3400 stones, 0 new units other than PHY Trunks, celebration is lame and gay and 6 banners are unbearable, just uninstalled the game.
>>
I got brutally raped. Got 1 frieza, 1 gohan and I'm going to pity for my only buu. Will roll on ss3 gokus banner with whatever stones that are left to get.
>>
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Nyyyooooooo I didn’t see the charge limit. Nearly first tried it
>>
>>2205132
Cell easily if you don't run full Sworn Enemies with him next to Boo at all times
>>2205207
I never get past 700 coins.
>>
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>>2205365
Wait wtf the charge limit ends the fight? I thought it would debuff him...
He's been utterly destroying me
>>
BUUCHADS WON AGAIN
>>
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Not fully built up and still missing 100% stats, just 1 stack and he’s here with 70%-80% damage reduction? And survives KO hits? Dude has 90% dodge as well….the fuck am I supposed to die to?
>>
Did they forget the chance ball exchange?
>>
>>2205271
I pulled all 6 featured and still feel a bit dissapointed with this whole celebration. Harder events feel way too difficult and not fun even with meta teams.
>>
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Vegito stage is utter shit. Feels balanced around making rainbowpiggies feel good and us scum% feel like shit. Apart from that its also built around making Nameku look good
>>
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SSJ3sisters...
>>
Buu RAPED my hipo builds...
>>
>>2205516
you can lose when:
dodge is disabled
you fail the 90% dodge
you fail the 80% dodge later
he gets sealed so he cannot super and leaves you with 1 hp
he gets stunned so he cannot super and leaves you with 1 hp
the boss drops an AoE before you can heal after being brought down to 1 hp

I think buu is really strong but I've already had boss gimmicks give him a hard time
>>
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Which of these three should I pick: Kid Buu, Cell, or Gohan?

Oh, and I don't have that son of a bitch.
>>
>>2205552
Is that the guy who has a 100% chance to dodge before he attacks and 85% to dodge after he attacks?
>>
>>2205585
I’d honestly say Cell because I have a hatred of Android missions but you can probably do them with cell jnrs, as a unit Kid Buu is the best but sworn enemy feels wonky, Gohan is the easiest to use and golden warriors is probably the best team in game now and he has a pretty solid spot in it.
>>
>>2205585
I would say Buu. Gives more options for extreme and is a slot 1 unit.
>>
I'm at 475 coins. So far I've pulled Frieza and Kid Buu. Which banner should I pull on to finish my pity? I think TEQ Cell is my best pity target but his banner sucks.
>>
I know there's some pity tranny stone shit at the end of this and I don't even care. Spent all my shit to get the 6. Hopefully metal cooler is on it too like how it had all the recent banners last time.
>>
Is the game crashing for anyone in Frontier? My phone gave me a bug warning after the game crashed which never happens.
>>
Should I get my first agl god goku with red coin even though I have phy god goku at 79%? I also need gamma2&piccolo but only have coin for 1.
>>
i didn't even look at the kits i saw goku's god animations and lr buu (mid animations) and soommoned.
>>
>>2205618
gohan
>>
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>>2205365
>saw this post
>hours later wanted to save an active I had on turn 6 for later
>lived with literally 1 HP
>lost dozens of attempts since then
>>
why are people shitting on buu for the same ko mechanic they glazed kaiku for?
>>
>try the vegito fight
yeah, i'm gonna wait for new units lmao
>>
>>2205835
idk he's fucking awesome for me
>>
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>>2205768
>complain
>immediately clear
I love Dragon Fist, so fucking underrated.

The stage itself is fun but obviously balanced for the new units' damage output and dodgers in slot 3. I don't think there's ever been a better test of your team building and rotation managing ability.
>>
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>>2205552
buu bros we got too cocky...
>>
>Thought the Charges were for something like Vegito defusing so the fight temporarily becomes easier
>You just lose if you don't have the damage
Oh ok
>>
i can't believe kid buu has the worst animations of the celebration
>>
>2 PHY Majin Vegeta right off the bat
now I feel like a retard for wasting my gacha points on that infernal banner.
>>
Realistically, what's my best choice for a Golden Fighters team without phy ss trunks, str fistku and the new gohan?
>>
>glass breaks
>Hercules
>get STR Hercku
this happened for 3 straight times

you think you are funny huh
>>
the You Say Run is a bit too obvious on ss3 active
>>
>teq ss trunks fails 90% dodge 3 consecutive turns on the 1st/2nd attack
NOOOOO BUT PLEASE, FAIL MY 44%
>>
>>2206267
You can replace MV or debatably Goku&Gohan with Xeno Trunks but that's about as good as it gets.
>str fistku
He was literally on the red stone last year or the year before. How would anyone not have him?
>>
How does buucolo work? Is it
>45% dodge on first attack then 90% dodge after
Or
>90% dodge procs activates when taking the first attack
It feels like the first one which is obviously bad since he can’t take a normal from anywhere
>>
>>2206384
When he is attacked, it checks his current HP and gives him the passives that correlate to it for the sake of the attack.
You know how units say
>when attacked def+1000%
or whatever? Same deal, it's just checking for a condition.
>>
Buu's budget is intentional so people look forward to the "real" kid buu. It's a more subtle version of beastless.
>>
I think this Super Vegito boss is making me not like a lot of units. Like Dabura is dying to normals in slot one
>>
>>2206393
It just feels like it isn’t a 90% dodge though which made me doubt it
>>
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Maybe possible if you’re a whale. Wasting a turn on damage ramp up hurts though, the whole teams damage outside Kid Buu feels pathetic desu. Would probably switch Fat Buu for Buutenks or something. If they would eza Teq Buuhan I think Kid Buu would be the best unit in the game.
I’ve tried sworn enemies and it’s a bit frustrating, I guess it is possible if you run double kid buu and land lucky with Freizas taunt and Int Cells transformation and have Teq cell on the same rotation as him when using the active and no super or crit hits slot 2 but the inability to pick your floater makes it reset hell ontop of rng hell. Think I’ll just accept that this is the make Namek Goku look like the best unit ever stage and move on.
>>
>>2206412
teq buuhan aint even 2 years old
>>
>>2206414
True. I’d say he needs something big though since Cell is basically a dead weight meaning sworn enemy is DoA and majin power would struggle on Dokkan events since the damage isn’t there.
>>
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>mid damage
>bad animations
>total liability with hp yoyo crap
They really fucked up kid buu
>>
>>2206453
I compared him to kaiku and it’s weird how right I was. His damage numbers look the same, his defence is better for the opening two turns but it’s not really that much of an equal trade since kaiku has a beam super nullification. He feels “fine” but at the same time he’s missing that one extra thing, he should’ve had a 70% super nullification for the first six turns or something
>>
SSJ3 Goku is a infinite slot 1 for short/medium content never ages out
>>
>>2206519
it's all fun and games until they pull a legends and start giving bosses "nullification nullification" to cancel out the ability to dodge through dodge cancel
>>
Will these LRs come back for the 12th anniversary? I'm unfamiliar with the jp return schedule.
>>
has anyone beaten super vegito without using a team full of the new LRs?
>>
>>2206563
yeah, they should be there. we'll have to see exactly how they format the return though because it usually hasn't been 6 LRs in the past. If we're lucky, I'd envision each part of the anniversary would have a banner with 2 returning GDC LRs so we cover all 6. If we're unlucky, they arbitrarily exclude 2 of the LRs for another celebration or they make all major celebrations moving forward 3 parts and we get 1 returning on each banner
>>
>>2206267
birdku is still good
>>
what do you do with ssj3 goku after turn 6?
>>
>>2206568
I barely beat him with all the new LRs.
>>
>>2206578
If they make every anniversary and gdc going forward 6 banners each that'll be way worse than when they introduced carnival exclusives and teal coins imo
>>
>>2206568
I feel it require you to have lot of units at rainbow. Namek goku feels like the only feasible way to do it at 55% since the charge cap and I don’t really know how to replicate 700m. Maybe Cells team can do it with time boosted, maybe AGL cell max does more damage than I think, I dunno.
>>
>>2206568
I haven't tried it yet. I think you'd really need at least one or two of the mega damage dealers. I bet Double MV + SS2 Goku with Dabura could do it if you have perfect luck and get all your crits.
I really think they intend for you to use the new saiyaman item. Almost any recent, relevant team should be able to smoke Vegito with the +200% attack and crits
>>
>>2206412
>Maybe possible if you’re a whale.
No, your team is just shit. Nameku eviscerates SV regardless of dupes and Golden Warriors is a very f2p friendly team with high utility.
>>2206561
Don't even joke about that.
>>
>>2206617
I literally posted the first no item ITT nigger. Also learn to read, I literally said Namek Goku is the best unit for it in that post.
>>
>>2206638
Be more clear you're talking about a specific comp next time then. That's a general statement.
>>
>>2206644
Here’s the conversation flow
>has anyone beaten super vegito without using a team full of the new LRs
>I feel it require you to have lot of units at rainbow
Retard
>>
>>2206656
>flow
That was a lone post replying to no one.
>b-but this earlier po-
Be more clear next time.
>>
>want to watch goku's animations on one time speed
>would then be forced to watch the buu duo and STR SV duo super 6 times in a row with no animation skip on one times speed
pain
>>
Kaiku's advantage is he dodges at under 59%, and doesn't immediately heal out of it. Buu get fucked if he's supered in slot 1 instead of 0.
>>
>>2206739
yeah, he either needs to dodge or you need one of the other buus next to him to heal on their super before they can take a hit. I'm glad they allowed him to work with the other sworn enemy units, but he doesn't really have much true synergy with cell and frieza. Buu needs to be pretty well built up for you to reliably survive those bad situations. I guess they expect you to let Frieza or Cell slot 1 in some of those bad situations.
Hopefully they give LR super buu the super trunks treatment and the team gets stronger. No BBB on super buu is criminal but infinite regeneration is a gross link
>>
>>2206739
>>2206750
I think a lot of kid buu's problems would be solved if they just gave him a 1% heal immediately after attacking. that way you're not broken immortal or anything, but you're not punished with an instant loss when any other character on rotation takes a single point of damage.
>>
>>2206756
or after his "slot" is done, I should say. Have it apply once slot 0 and 1 are over and as you move to slot 2
>>
>>
I feel like I want to put defense equips on buu and goku. I know they're slow starters on damage compared to the p1 and p2 units but I worry about them getting slapped in longer fights after they lose their X turn buffs
>>
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>he wasn't pathetic at 55%
DAIMACHADS!!!!
>>
>>2206750
Cell also heals on 18Ki which is kinda nice. Im glad atleast he works with Kid Buu and with 4 links its not too bad.
>>
>>2206830
You can only expect an extra 2 million or so in the length if content it would matter. If you have attack god equips, those will suit them better.
>>2206848
And Boo guarantees Cell crits. They're made for each other.
>>
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Kid Buu is hard countered by:
>stuns
>seals
>AoEs
>enemy not attacking in slot 0
>enemy supering post slot 0
>being on the same rotation as another unit that needs to go slot 1 at the start (another LR Kid Buu)
>>
>>2206872
He dodges if he stays at 1%
>>
>>2206872
Forgot
>null evasion
>missing his EX

>>2206874
He won't get you back to full hp without launching the EX
>>
>>2206879
You don't need full hp and his teammates heal in slot 2
>>
I fucking hate LR Cell
>>2206872
Last two aren’t really counters, he’s fine in slot 3
>>
the animation difference was to generate controversy
>>
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>>2206907
I fucking love LR Cell.
I'll hate Akatsuki if they don't give us a replacement for int Cell.
>>
>>2206939
Did you win?
>>
>>2206951
Yeah, that's teq LR Cell doing his first additional. Int deleted at least half his health in the 3 turns he was up.
>>
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wait, so they're BOTH bad?
>>
>>2206994
Goku is pretty good if you use him well and don't get colossally screwed by rng.
Mid Buu is just a piece of crap, I pulled a dupe of him and his lagging behind all my other new units while getting me killed in the stupidest ways possible.
>>
>>2206994
Stop lifting your opinions from dumbass e-celebs and learn Dokkan yourself. It's not that complex a game.
>>
wheres top grossing
>>
Lr Cell is such a humongous piece of shit. Super Buus eza better be top 10 so I can drop this scumbag into a ditch
>>
Why does 85% dodge feel like 20% dodge
>>
>Extreme is disappointing outside of Frieza
>>
>>2206907
>>2207019
>Kid Buu gives him crit for consistent EX supers but Cell loses DR because he's Android/Cell only
Why did they make Sworn Enemies unusable unless you run full Frieza?
>>
>>2207033
Kid Buu and Frieza are fine. Cell is honestly the worst unit they’ve released this year. Entirely built around terrible units and carried by a time limited LR and dogshit domain. Maybe controversial but FUCK 10% dmg reduction support, it’s so horrible and it ruins units as it’s thought as part of their kit even though you don’t want to run 2. I hate cell so much
>>
>>2206994
it's one thing to listen to dafat, it's another to listen to dafat jr KEK
>>
>>2207041
>dafat jr KEK
Bottom of the shit barrel that is Dokkan content grifters
>>
>>2207041
don't misgender xher chuddie xhe's a brave and valid transkween
>>
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All he needed was guard. Ty geppy
>>
>>2207064
I'm thinking about coining him since I have extra and will not get 2nd pity but I don't know at free dupe. He's just a beat stick with no additionals.
>>
So what was that whole ally guard mechanic that people were talking about at the start of this GDC?
>>
>>2207073
cover, it's only on f2p gero in frontier
>>
>>2207067
i did that just so my lr kid buu can have a good link battery
>>
>>2207096
What do his attack and tanking look like?
>>
>>2207067
>free dupe
It's not free, and it's not a dupe. What the fuck is this?
>>
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Would’ve won the no item if kid buu had his active or int cell did his additionals. What a shame.
>>
>>2207103
facetious post
>>
>>2207106
just hate the term, it makes no sense
>>
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>>2207108
Hipo was on JP long before Global so we called it the dupe system. Free dupe is how much you can invest in the "dupe system" without pulling a dupe.
>>
>>2207098
i haven't LL BBB to 10 yet but at 55% he's almost hitting for 100mil and because of kid buu's 50% crit support it's almost always a crit
and her can tank decently well, but he's getting destroyed by the really hard fight supers
>>
>>2207111
however
"Dupe Free" makes more sense, no?
also, very nice trips
>>
who do I pity coin bros I only have Gohan at 55%
ss3 Goku?
>>
>>2207145
nameku i'm guessing. or wait for the final ezas.
>>
>>2207129
"Dupe" is referring to the mechanic and what you get from it for free rather than the actual number of dupes but you can go either way by shifting your grammar a bit I guess.
>>2207122
Offense seems fine but I'll try def calcing him.
>eats a 11 mil super for 800k
I guess that's good enough but only if we get enough support to run a full Boo team.
>>
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Tell me the odds of Geppy fucking up his EZA
>>
it's ss or ss3 and it's leaning towards ss because he's got the Activ skill


is this the move chat
>>
>>2207145
nameku or frieza for sure
>>
I think I found a bug with SS3 Goku. 3 separate times now, I've had his stats (attacks, dodges, supers, built up defense and attack, hits, etc.) totally reset in the fight.
It seems like this can happen if you use an active skill in the previous turn. The first time, I ended a phase with MV + SS2 active skill. This last time, I popped the standby with buu duo. Both times, on the next rotation, the LR SS3 goku showed he'd been in battle for 4 and 6 turns, but now had all 0s and had his turn 1 SoT defense.
Has anyone else seen this before? I submitted the bug form on the bamco site
>>
what do those even do
>>
>>2207167
I'd say consider the Cooler EZAs, but who knows if that was accidentally good
>>
I think I'm gonna keep trying for Buff Buu. Happy I got the 3 headliners villains and Majin Vegeta. Now I need MCA rerun and to buy him with coins.
>>
>>2207167
I never got him when he was released so I don't even know if he was good then.
>>
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>>2206568
Cell is a god
>>
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what are we expecting?
>>
>>2207256
he's right up there with super trunks, phy turles, agl kale, and the others as just aggressively, comically mediocre in 2023.
He dropped as the part 2 LR for KALE who he has zero synergy with. Didn't get a 200% leader for nearly an entire year. By the time he finally got a team, he was barely a 6th man on it. Has conditional guard and only guarantees guard against MBS and fused fighters enemies (when there were like none at the time). Loses massive stats and ki after 4 turns. Needs to get hit with guard up to get his additional. Active skill requires you to be under 60% (on a team that heals nonstop) AFTER 5th turn. Just all around a needlessly complex, no payoff, masterclass in game design like 99% of the 2023 characters.
He deserves an ELITE EZA like super trunks.
>>
>>2207227
changes how the background colors look, plays music and if you click on an LR they are voiced

but you have to do frontier missions to unlock all of them
>>
>>2207259
more Frontier nodes?
>>
Can someone explain why the hell the devs are holding back so much on the limited buff characters? They dont even feel on the same level of a fucking banner unit. Its pathetic
>>
>>2207259
nothing good
>>
So 1800 stones across 6 banners and only managed to get Buu and SSJ3. I really hope we can get a free LR from these greedy fucks.
>>
>>2207062
>it's real
KEKAROOOOOOO
>>
>>2207298
so that you summon my boy
>>
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>Super couldn't get one top grossing during Tanabata
>meanwhile
>>
>>2207316
gohan was mid and people wanted an orange/beast tag
>>
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>>2206872
Does Kid Buu lose his dodge if he full heals with his EX?
>>
>>2207324
He keeps it.
>>
>Dabura
>Majin Vegeta
>MCA
>King Cold
>FF Frieza
>2nd Form Frieza
>Cell
>Kid Buu
>Buff Buu
Best year of Dokkan ever?
>>
>>2207367
>Sneaking TEQ "Will be shit after October 20th" Cell in there
>>
>>2207371
Shit how? Put him next to Kid Buu.
>>
Who is the better option to coin between Phy Majin Vegeta/Goku and Int Future Gohan/Trunks?
>>
>>2207429
At 55% probably gohan, more important to his saga team and revive into dodge is pretty timeless. But MV won't be back until saiyan day while gohan should come back in 2.5 months, but who knows with geppy's wild ride
>>
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>Golden Fighters can't do enough damage to the new Boo event without SS3
>Sworn Enemies probably would but I don't have Freeza to take advantage of his counters
Fuck me. I don't want to wait to spend my pity anymore but I just can't choose between the two of them.
>>
>>2207300
1900 stones and not a single new unit. Managed to hit pity though. I don't even know who to pick since everyone apparently sucks at 55%.
>>
>>2207474
Frieza, Goku and Gohan have felt pretty fine for me.
Cell is alright and so is SS3, but would definitely feel nicer with dupes
Kid Buu is just trash
>>
I know the right answer between SSJ3 and Freeza is the latter, but Goku's 12 ki looks so fucking good.
>>
>>2207487
my exact dilemma
>>
>>2207067
Waste of coins. You will probably pull him unfeatured on another banner.
>>
>>2207484
I'm leaning towards gohan cause I already have teq metal cooler so friezas team would just feel redundant.
>>
how does this fucking nigger ss3 keep missing an 85% + hipo dodge
>>
>post Super Buu's EZA
>forget to post the actual fucking kit
>>
he's okay. also does the 5% heal on super
>>
I literally can't last 2 fucking turns on this niggerfaggot vegito stage with golden fighters. One fucking failed diceroll and it's over.
>>
>>2207538
This is apparently it
>>
>survive to the end
>dogshit rng on both nameku actives
FUCK THIS NIGGER FIGHT FUCK
>>
they're dropping a bunch of content early so there's definitely a part ex
>>
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Are we seriously having a buu saga celebration with NO vegito?
>>
>>2207780
>a buu saga celebration with NO vegito?
SSJ3 Goku is kino deal with it
>>
>>2207501
It took me almost 3 years to pull teq Syn and that's only because they featured him on tournament tickets. I only just got str Dyspo a couple months ago.
>>
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trying the new kid buu hardest fight

>HP 2 billion Well, not that surprised
>Attack 5.4 million Oh okay
>Defense 20 million Huh?!?
>Damage reduction 70% ?????
>HP recovers 100% WHAT????????????
>50% Attack boost from turn 2 onward UMMM
>Guaranteed crit from turn 3 onward fuck
>>
>>2207780
SEZA YEAR 3 LR INCOMING
>>
>>2207560
>needs to get hit to build up
>but loses DR after getting hit
I'm going additional then dodge either way but this is fucking dumb. He is going to die after turn 6.
>>
>>2207942
It’s the equivalent of about a 26m super. Problem is the length and the amount of dodge or die that makes up a lot of teams.
I thought we were in a powercreep plateau but it seems the new standard for an enemy is 28m.
>>
>>2207780
SSj3 Goku and Kid Buu are stronger than him anyway
>>
>>2207780
We finally got the finger gun in Dokkan
Shut the fuck up
>>
>>2207978
i thought that was a dokkan original makankosappo reference
>>
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>>2207999
>>
I like that we got some good hard fights this time
>>
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LET'S GO
>>
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>>2207999
It was a Dodonpa reference.
>>
>>2207942
Lost this fight with the new team but admittedly it seems pretty free if you just bring a full stacking team. I simply got sniped on turn 11 through INT Cell.
>>
>>2207999
Sliding down the mountain was new but as someone else posted, this is what's happening during the NAMBAH WAN speech.
>>
>>2207999
You might not have seen it because they didn't adapt that exact panel in the anime. They adapted everything else from the NUMBA WAN DA speech like Buu and Goku biting each other.
>>
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>>2208030
I need a LR Great Saiyaman
>>
>>2206994
>He's watching videos made by a tranny
Never change /dokkan/
>>
https://www.youtube.com/watch?v=RLHkgoEGnSs
>>
>>2208096
I told youtube to stop recommending me its channel yet I am still seeing them in my feed.
>>
>>2208144
Take matters into your own hands amd get a channel blocking addon.
>>
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His limited boost MOGS SHITjito.
>>
>>2208310
He kept selling on turn 1 so I gave up on him.
>>
Does Nameku give himself guard or is it just for other Namek characters
>>
Super trunks just failed 3/4 90% chance dodges. Something is seriously wrong with this sick fuck
>>
>friend point hercule has more ! than super buu
it's over
>>
Oh boy it’s another turn of asking 3rd form Frieza to dodge two attacks and him failing
>>
>>2208513
I usually don't mind dodge units, but I can't stand him. I've had the most abysmal luck with him
>>
>>2208513
Literally everyone is complaining about him. I bet his dodge isn't additive.
>>
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nameku is the best unit in the game
>>
>>2208310
i used str vegito once and then never again kek
>>
I literally can’t keep failing 90% dodges, it’s causing emotional damage at this point
>>
I have every LR for the celebration except Gohan and Kid Buu, and I have 500 coins. Who does it make more sense to grab? Kid Buu feels more valuable to me but I'll be continuing to roll on his banner so there's a chance I'd get him anyway and be left without Gohan unless they give us a free unit selector.
>>
>>2208599
Keep rolling for Kid Buu and wait until 3+1 goes away.
>>
I have frieza and kid buu but missing cell. Missing him really that big of a deal for this team?
>>
>>2208609
Cell's the one doing all the damage.
>>
>>2208610
Damn it. I've dumped so many stones into his banner but he wouldn't drop. I'm down to hoping we get a free lr choice.
>>
>>2208613
Cell + Buu is one of the strongest rotations in the game right now
>>
>>2208705
The sync was supposed to be good for the game btw
>>
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>""""""POWERED UP"""""" GDC
>6 BANNERS
>50 LESS TICKETS THAN LAST YEAR
>NO FREE CHARACTER
>LESS EZAs
>DEAD WEEKS GALORE

Fire Geppy IMMEDIATELY.
>>
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Fistku is lowkey goated fr fr
>>
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>>2208823
Until he doesn't dodge
>>
>>2208825
He tanked a non-crit normal at one point
>>
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they finally uploaded eza buu's shit on x

https://x.com/dokkan_global/status/2105866620564656595
>>
>>2208549
>his active can't tank buu's super
JUST
>>
>>2208844
>same numbers as peak gokuhan
>but consistently for 6 turns in slot 1
>3 ! while they got 5
I don't understand DW sometimes
>>
>>2208549
Hair is too fluffy.
>>
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>>2208846
It can turn 1. Turn 2 he barely lives with a high HP team unless you super first. Turn 3+ you need Gohan's active on top.
>>2208890
no such thing
>>
>>2208846
a rainbow nameku can
>>
>>2208549
>103 million isn't that cr--- EXCUSE ME??? how much??
>>
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Boo is such a bitch with his healing. SV is a walk in the park in comparison. The super class no-item will probably cancerous too if the god turn with a 400 million attack stat only did 8 bars.
>>
So if they are so lacking in ideas for content why havent they dokkaned and ezad the like 8 ssr buu and cell units that awaken from SRs
>>
Really incredible how they're bending Cell over for his team.
>hey here's an okay f2p team you can't bring to any endgame
>and 1 sub eza that will dies to normals in endgame
gg
>>
>>2208771
Bro literally thinks banners are content so he spams the fuck out of us. Did he forget its pure gambling to get these units? You don't get the unit you don't get the new content.
>>
>>2209407
I fucking refuse to believe that this is all that Cell is getting.

There's just no way. INT Cell, his best partner, is losing the boost after this celebration, so his team will be in shambles.

Cell's gotta be getting more than this. Man, I look back at that 2024 WWDC Broly celebration more fondly as time passes by. That celebration was like the ultimate example of how to ensure a unit has a dominating team. Honestly, Broly got overfed now that I look back on it. He didn't even need that LR Bio Broly but he still got it anyway.
>>
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>>2209504
>He didn't even need that LR Bio Broly but he still got it anyway
WE, /dokkan/, summoned him
>>
I'll bring my limited time boost SSJ Goku to this gohan fight!
>dies turn 1
I'll bring my limited time boost STR Vegetto to this gohan fight!
>dies turn 1
I'm waiting for AGL Gohan to sell next but he doesn't show up.
>>
I really am having a hard time believing how many 85-90% dodges procs I’m missing. These cunts have full dodge equips too
>>
>>2209602
>die because 90% dodge unit doesn’t dodge
>die because an 80% ex super doesn’t proc
>die because I didn’t get the right rotations at the start
>die because a 70% nullify doesn’t happen
It feels like I’m playing Pokemon with percentages feel like Murphy’s law
>>
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I hate LR Cell so much.
>>
>>2208992
the healing really is the worst part of this
yeah the stats and DR is insane but nothing hurts more than having a not so good turn where you stacks aren't complete but you have to use your actives because otherwise buu will 100% kill me this turn-shit and then buu heals back a bar or more.
I still haven't gotten a noitem clear with either super or extreme yet.
>>
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>0 defense stacks and 2 rainbow orbs
pretty surprised at agl gogeta, not so surprised at the loser
>>
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>>2209733
>LR Cell
Clears kid buu with no items btw
https://www.youtube.com/watch?v=AQ9EmPD-lL0
>>
>super buu eza doesn't drop for another THREE days
jesus christ. at least we got some content today
>>
>new majin vegeta boss is dropping two 29 million supers per turn starting on turn 5
what
>>
900 stones on buu and no buu. Still 300 coins away from pity. Oof!
>>
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>>2210106
Nyoooo you don’t understand he needs to be one in one spefic setup that depends upon a time limited buffed character. Imagine if we got a cell that actually preformed well in the sworn enemy team
>>
might be obvious but the new babidi army stage 4, you can win by killing dabura before the end of turn 3 so you don't have to deal with the insane majin vegeta phase 2.
I used a full cell team and managed to kill on turn 3 with cell active, no items + rainbow team mission done
>>
>>2210106
>support film
Dokkan World fell off.
>>2209405
I have no idea why anyone is complaining about content. They have dropped so many different endgame stages and every unit has been at least okay. The only thing missing is more EZAs.
>>
>>2210922
I agree. I feel like EZAs and SEZAs are the biggest missing piece. P1 and P2 F2P units were quite good, but I feel like we definitely could use another super class F2P namek option and a scout battle stage or two for MBS, too. If they're going to cover 3 sagas AND be stingy with EZAs, they could at least give some more decent F2P options to round out the teams.
I'd enjoy a F2P LR you're number 1 Vegeta or a grey buu or mister buu character to really round the teams out.
>>
>>2210930
I half hoped for a buuhan ghost team
>>
I am fully in the schizo mindset that in one of the data downloads they have completely fucked up how dodge works.
>>
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>>2210965
I would unironically believe it. Especially third form frieza. I think he’s died for me probably 30+ times this celebration.
Maybe I’m a schizo too, but I can still replicate the SS3 Goku stack bug I posted about the other day. He was on turn 1 and turn 3, I ran him in slot 1 both rotations, he built up, and then after using another characters active on the previous turn he shows up on T5 with no stacks, supers, or dodges but now is missing the extra dodge so he gets hit and insta dies to a normal. There’s definitely some buggy nonsense going on. Maybe it’s just me on iOS 27
>>
>>2210965
I have watched buuccolo die about 7 times with a supposed 90% and 30 dodge equips 8 times since his eza. I’ve seen super trunks die 4 turns in a row. I have seen kid buu fail an 80% dodge times yesterday. 3rd form Frieza vs a single attack in slot 3 feels like a 1/6 chance. Something is wrong.
>>
>>2211001
For me, it's only 3rd form Freeza. Everyone else is only selling a normal amount.
>>
>>2211006
buuccolo for me
>>
>cell can’t even handle a 50% attack up non crit super from kid buu without being wanked to death by his shitty team
What were they thinking with this unit
>>
>>2208605
Good advice.

This is officially the most annoying celebration I've had getting a copy of every unit.
>Got Frieza 1st multi, no 2nd form
>Had to roll to 490~ coins to get a copy of Goku
>Coined Cell
>Rolled another 430~ coins failing to get Gohan, but got 3 copies of Trunks and 1 of the 2nd form Frieza
>Got SSJ3 Goku off the 44% ticket
>Rolled 100~ coins on Kid Buu to get him, and a copy of Buff Buu
>Can now coin Gohan
I won, but the cost...
>>
>35 stones behind a secret stage
but why?
>>
>their are "people" on leddit and twitter complaining about how "hard" it is to get SEZA LR Hercule
????? it's insane to me how many of these larpers don't even pretend to play the game. in what universe is it difficult to get a character who's been available on the FRIEND POINT summon for a DECADE and only needs zeni to be fully awakened. I have to remind myself the average player would suffocate to death if they had to remember to breathe
>>
>>2211248
also I used the wrong "there", gonna kms
>>
Bros, im debating if i should coin the Int trio. Any opinions? pic is all the carnival/yellow coin LRs im missing and could potentially get in the future.
>>
Outside of a few key bosses I think this is the best state dokkan has been in a couple years. I've had a few breaking points since 10th anniversary where I couldn't be bothered even logging in daily but I've had pretty decent success in clearing majority of the content available. Outside of FoB I'm missing only 10-15 stones worth of content.
>>
>>2211265
>INT Trio
I think they're overhated, but I'm not the biggest fan. They're pretty reliant on orbs, but can't really hold down slot 1. They've also got a bit of the STR Cooler effect going on where you're praying the additionals are supers and not normals. They haven't really failed me much, but I don't see myself running them. I will say there's a chance we get more tickets or stones, so you may want to hold off until you're totally done summoning on the INT SS3 banner.
>STR Piccolo
If you have Vegeta/Nappa or are a big saiyan saga fan, they're kind of a must on the Saiyan saga team. I will say they're definitely pretty mid, though. I wouldn't blame you for picking them up if you want to run that team, but otherwise I'd avoid using carnival coins on a random yellow coin LR/.
>STR 5 guys
Awful. I hate them. They're like everything bad about orange piccolo but amplified. They have very mediocre defense but need to get hit to build up. They're fish food in this meta. I haven't even thought about running them since 11th anni. I'd also wait to see if you still pull them before you think about coins.
>Kaiku
Probably has the most distinct role out of the 4 because survive KO is pretty rare on super class characters. The EZA is creeping up on a year old now, but I still see a lot of people using him. I don't think he'd be a bad choice. He's probably tied with INT Trio in terms of "can work pretty well thrown on any super class team".
>>
>>2211266
I actually agree. I think they've done a pretty good job of making varied, difficult content. There's been a lot of creativity in how some of the events are structured and I think the focus on "kill quick or be killed" is a kind of nice departure from the 10th anni meta of every event being 15 turns of stacking your vegito and one shotting on the taunt turn before the boss randomly one shots your other characters. I appreciate that many of these fights are ball crushing but there's counterplay and the units have some sauce to them. It's also nice that a lot of them are peaking on turn 3, 4, 5, 6 instead of turn 1 or turn 24. I've been pleased with this celebration outside of pacing and the complete and total lack of EZAs and SEZAs
>>
>>2211266
>best state
Nah that was 6th anni. The stages dropped this week have been horribly balanced and they’ve fucked up this celebration by being foot half in/half lit over golden warriors and sworn enemies.
>>
>>2211283
He did say the last couple of year, anon. 6th anni was nearly 6 years and half of the game's lifespan ago i agree that 6th anni was great, though
>>
>>2211283
6th anni had 1 single event that you could just spam the new units on or abuse SV's scouter to beat. The only other strat was nuking int stages with GT Goku, and all of those had strict attempt limits.
The past 3 years straight have been better than 6th anni.
>>
>>2211248
You can buy an LR copy from the global coin shop and use the discounted friend point rolls for dupes
What's the excuse?
>>
>>2211241
Well? What is it
>>
>>2211317 (Me)
Even then, you just need the two dupes to unlock the gold slot and his dodge nodes. Unless you don't have friends, you can easily get them through the 50 rolls.
>>
>>2211248
I bought all the coins to SEZA him the second the new banners dropped and didn't give it a second thought, I have absolutely no clue what's got people going insane.
>>
>>2211320
Do all the missions for the Majin Vegeta vs Goku stage and it unlocks a series of boss fights against Buu
>>
>>2211317
>>2211329
>>2211337
I understand when people were complaining on day 1 about the weird baba shop zeni refresh making them wait 20 hours for the SEZA medals, but the rest just seem to be player level 200 larpers with themed accounts complaining about zeni or orbs or kais or whatever. just people that don't actually play the game or cannot read
>>
>>2211341
Guess I did that because I'm not seeing anything
>>
>>2211341
>>2211355
Do either stage a total of 30 times. It works like the alt art event.
>>
not only are 6 banners retarded and greedy, but no one talks about how 10 featured units on the banners instead of usual 7 kills the rates. im getting raped this celebration
>>
>>2210047
i knew agl gogeta was gonna age like wine
>>
>>2211364
i don't disagree with you but we've had 10 featured units on major celebration banners for over 8+ years running now. it's really the yellow coins and monthly banners that are worse now. at least guaranteed fssr and pity got added
>>
>>2211356
The kiri missions right?
>>
>>2211383
Yeah, you might as well gamble for the 1k in Vegeta's stafe with a full bonus team if you haven't done it 30 times already.
>>
>>2211386
Making sure. Guess I should have been keeping count. I always choose Vegeta
>>
>>2211248
>>2211337
Now now, remember, zeni used to be a throttle in this game and Hercule's gimmick was how expensive he was. "Newfags" (i.e. less than 3 years) probably don't have infinity zeni forever like everyone else.
>>
>>2211265
>coining an EZA since 10th anni
Don't do it, they're all designed around 79% minimum.
>>
>>2211266
>>2211282
I've gone full retard, I guess. I can't beat Gohan with a rainbow team with no items and everyone is telling me how easy it is.
>>
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Just decided to cheat for the title. I’ll be glad when int cells time buff goes away. I hate LR Cell
>>2211495
It’s not that difficult if you use a rainbow Gohan friend
>>
>>2211658
What's the strat with this team and are there any better options?
>>
>>2211658
what title
>>
>>2211495
Gohan's active turn with EX deletes like half his health
>>
Very forgiving strat. Both namekus only did 1 additional, and I was just short of the dokkan attack.
>>
>>2211658
>>2211817
I never get to the phase. Someone whiffs a dodge in turn 2 and dies to a super, or even the group attack when my 70% dodge unit fails 2 dodges in a row.
>>
>>2211913
How in the world did Gogeta and Future Gohan not die
>>
>>2212065
They can live phase 1 and 2 normals. 69% Gohan took double digits in phase 2 after 4 supers.
>>
I got enough for pity and got all the Carnival units already, who should I get?
>>
the title for beating majin vegeta isnt itemless therefore he's harder
>>
>>2212152
can't go wrong with another extreme unit so either frieza or kid buu imo
>>
I left feb 2025 around vegito and gogeta lr's.
I just came back and some units are eza'd decently well.
Biggest issue is over 1,000 stones and no main banner units on pt 1 2 or 3 banners.
I remember why I quit this game, its the worst rates ever, worst pity, and too many featured units to dilute the chances.
How did you all keep playing this?
>>
>>2212214
By saving at least 2k for anni and gdc so I can at least pity something.
>>
>>2212152
Frieza is probably slightly better because he's not as reliant on Sworn Enemies and MCA will be back for Halloween because Akatsuki needs to drain more stones post GDC
Can't go wrong with either Extreme unit
>>
>>2212199
MV is Boo without the healing plus ki blast super attack.
>>2212214
I got my biggest shaft in a decade back during 11th anni with almost 2k stones and took a break for a couple weeks. Then I decided I'd only come back fully if I pulled the Saiyan Day tag and my luck has been the best ever since then.
>>
Despite the lack of EZAs and poor content pacing this has to be the best line up of characters for me besides 9th anni

https://x.com/dokkan_global/status/2106217679493218761
>>
>>2212233
he also supers for 29 million turn 1 and aoes for 11.6/5.8 million
>>
>no free LR
into the trash it goes
>>
>>2212246
>turn 1
turn 4, when Nameku taunts
>>
Got 500 coins. Dokkaners, should I round out golden fighters with STR Gohan or get Kid Buu. I literally cannot think for myself and I have never had an original thought. So (you) need to tell me what to do.
>>
>senzu bean removes debuffs
>ki -12 is apparently not a debuff
Okay lol.
>>
>>2212245
Doing an entire Z celebration was super kino.
I'm sad that the game has gone off the rails for me, though. I don't understand it anymore and I'm tired of endgame content being (in my experience) taking no damage until you fuck up once and then it's all over.
I guess it's always been this way for the last 6 or so years, but it's more aggravating when I can't organically feel content out.
Sometimes I die to a 1 million super.
Sometimes I die to an 11 million super.
Both those fights have normals doing double digit damage.
I'm so tired of the entire game being
>dodge the super or make sure the giga tank is in front of it
>>
>>2212340
KID BUU
>>
First agl god goku copy or first majin vegeta dupe with my red coin?
>>
>pui pui needs a domain and a vegeta
Sure would be neat if I could filter by characters that have domains.
>>
>>2212426
don't coin dupes. god goku is alright but i'd save your coin.
>>
when this event leaves it's gonna leave a hole behind
>>
>>2212426
AGL Godku isn't worth coining IMO unless you are looking for someone for a RoG team
>>
It’s annoying that at the start of the celebration Frieza was throwing out 200m attacks in his taunt while if I run the mixed sworn enemy team he’s only hitting 120m. While Nameku has only got stronger and is easy hitting 250m every turn. Imagine if Cell was such a fucking failure of a unit
>>
>>2212793
>*every taunt turn
>>
remember all the posts fudding nameku and glazing frieza
i remember
>>
>>2212814
People were calling Nameku the second coming of Teq Beast defense-wise
>>
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>>2212568
a Cell sized hole, the rest are whatever
>>
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>>2212814
Part 1
>Frieza has MCA and some decent units/ezas backing him up and giving him links
>Nameku has a shitty namek team
Part 2
>Frieza gets a unit that in no way helps sworn enemies and is entirely based around a fucking time limited character and dogshit domain character for twitter clips
>Nameku gets a great unit in Gohan who shits out massive damage, helps in long fights and buffs him, one of the best ezas of all time that works with him and a great banner unit
Part 3
>Frieza finally gets a unit that can be run on sworn enemies but can’t link with him and cuts his damage in half and all extreme namek ezas can’t handle new content
>Nameku gets another great unit for golden fighters that buff his def, the hardest content is either beam supers or str
Yeah what idiots we were in part one for expecting them to make abysmal decisions such as LR Cell
>>
These new units kinda fucking suck. They still take a million damage to supers.
>>
>>2212936
I think the issue with them trying to make the sworn enemy team outside heavy saga restrictions on Cell is the fact they consider their links too much in the number building process. Like they looked at Frieza with all his links active and made him equal to Goku in that respect when really they should’ve made him equal to Goku when only BBB, Legendary power and Fierce Battle should really have been considered and the other links should’ve just been a bonus. I don’t know if I’m explaining it badly but in my head it should be kinda like
>those 3 links active: Freiza does 200m in taunt
>all his link active: Frieza does 300m in taunt
Rather than 125m which is massively disappointing
>>
>>2213019
The 55% to 100% gap is too extreme now.
At 55% most of the new units straight up don't work while at 100% the game is a joke.
>>
>>2213089
I am seriously considering just quitting this fucking game for good. It's not fun anymore. Dodge or die, rainbow units required for difficult content. Defense stackers still getting nuked by supers. Even SEZA units are obsolete in this new content. SEZA were supposed to counter the power creep but at this point we need Super SEZAs. The balance is all out of wack and they shove banners down our throats with shitty low budget animations while they rake in millions a month.
>>
I think kid buu is the most fun and unique character we've had in a long while
>>
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GOGETA!
>>
>2 billion HP fights
i shant do it
>>
>>2213174
Howmst?
>>
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What would a tier list of like now look like? This would be my guess, I don’t have units like MCA, Cell Max, Beast or Turles so I can’t really judge them accurately. Would Teq Vegito or Gogeta be considered top 10 just with how the fights are? Does Cell drop outside the top 10 if he gets nothing?
>>
>>2213352
You could put INT Cell top 3 and I doubt anyone would complain. Honestly insane they made a top 5 LR time limited lmao
>>
>>2213361
They did that in 11th anni with MUI Goku tbf. I guess it just feels sillier now since an entire teams existence is crutching on on a time buffed character.
>>
>we're glazing 55% nameku now
not falling for it
>>
Blame LR Cell, extreme side of this celebration fell apart because of him.
>>
Is Gomah not top 10 anymore?
>>
All my new units are doing fine at 55%
>>2211913 >>2208823
>>
>>2213352
I feel like I have a hard time ranking units right now because of how varied content is and how any of them can fall apart in any number of situations. In terms of total usage, I have to give flowers to MV + SS2 Goku. I think the defense aspect of Vegeta side is starting to slip a little bit, but I run them on literally every team every time I can. They're everywhere and they're usually not orb hungry, and they typically cause me no problems.
>>
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It seems his superiority has lead to some controversy.
>>
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I don't care who's better or worse
I just like having a usable team of Z's three major villains
>>
>>2213352
So we have the undisputed best slot 1 in the game at 9 and restriction cucked Cell at 2 and UI at 10??????
>>
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I want a unit give away! Both my Cell and SS3 need dupes!
I'll pity one if they give me the other, geppy pls
>>
>>2213545
>superiority
>shitty design that will completely kill his own and sworn enemies team in like 18 days
Oh boy those no items (with support memories) sure were peak dokkan. So worth ruining an entire celebration for.
>>2213549
Even though it’s shit because Cell has an 18m damage threshold and the dodge or die support units feel broken and can’t even dodge a single attack with supposed 85% dodge.
>>
>>2213557
>restriction cucked Cell at 2
I literally say I think Cell might fall out of the top 10 if he gets nothing else.
>best slot 1 in the game at 9
Maybe I’ve undersold SS3 a bit probably because he’s new and I feel he not doing as much “impact” or something. My reasoning is his leaderskill is pretty meh, his damage ramp up is pretty slow, golden fights has a bunch of units that can run slot one and after his 6 turns of dodge his defensive abilities aren’t fantastic and a lot of the tough fights are bringing us into that territory. Thinking about it maybe he is a debate for 6th but I honestly just like Gohan and his juicing of Nameku.
>UI at 10
I have no love for UI. I never felt he gapped the game or whatever people say, I think in this current moment in time he occupies the same sort of role that the future tags do but the future tags feel better just because they work better within Golden Fighters
>>2213536
Yeah it’s tough, I think MV was already good and this celebration just worked well for him.
>>
>>2213562
4 links with Boo, juices the fuck out of Freeza's counters
Int Cell isn't even necessary outside the time limited event that disappears with him.
>with support memories
Cell does work without those poser clears.
>>
>doing SS2 Gohan no item mission
>Cell carrying the whole thing
>Frieza sells my run right at the end taking 1m+ during taunt turn
>>
>>2213580
>Int Cell isn’t necessary
Biggest cope ever. Try no iteming kid buu or super Vegito without him. Cell on sworn enemies without his domain and without his int cell is worse than Daima SS3 Vegeta
>>
>>2213575
>he occupies the same sort of role that the future tags do but the future tags feel better
I have no words
>>
>>2213536
>I think the defense aspect of Vegeta side is starting to slip a little bit
I brought my rainbow one to the ape gohan fight and he took a slot zero super for 900k so i haven't done any of the CoEB mega fights since.
>>
who do I pity coins now that the dust has settled?
>>
>>2213584
>Try no iteming the mentioned time limited event
Read posts you reply to.
You'll get your SV clear with tomorrow's EZA.
>without his domain
Why would I not use his domain?
>>
>>2213589
What wrong with that? Future Gohan is near invincible turn one, revives, trunks has 100% dodge then 90%. It’s just same role the USS tags.
>>2213606
The time limited event is where game is heading. That challenge event Vegito, Burst mode Redzone Kid Buu, etc. it’ll get a lot harder hiding Str Cell when content starts mimicking it.
>>
>>2213617
>Burst mode Redzone Kid Buu
?
>>
I want to say you all are being babies talking about no item clears as required but also the game won't even let you bring more than one item to endgame anymore so what does it matter.
>>
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>>2213089
>>2213583
putting numbers on it
they need to fix this shit (they won't, this is precisely why they powercrept so much)
>>
>>2213620
The burst mode redzone kid buu at max attack conditionals wasn’t thought to be anything realistic then I’m pretty sure we hit those numbers by the next anniversary. Same with that challenge event blue Vegito during a worldwide whose numbers were matched by the next anniversary
>>
>>2212502
Yo bro, im super late. But for the future, i found a dokkan database that has some additional filters, its kinda goated but runs a little slow for me not sure.
Look here: https://dokkan.fyi/characters?compact=true&domain=true
>>
>>2213645
The new Boo stage's problem isn't the numbers. It's the healing. I'm fairly confident Sworn Enemies can handle every other 2 billion HP boss without too much trouble. Str Cell is surprisingly tanky too after reviving.
>>
https://www.youtube.com/watch?v=FvEMq9xB-aM
No title but stones
>>
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saibaman still got it kek

https://x.com/alkantaratiego/status/2106332080011653213
>>
>>2213685
he's one of the only big content creators that makes videos like this for the shafted players

click a truth or anyone else video for these stages and they're just running a full team of the shiny new units rainbowed where it's like of course you beating the stage easily
>>
>>2213728
I’ve seen these teams posted all over twitter for days. He just lifts them for YouTube money, not for the good the shafted
>>
>>2213730
still more ethical than dt defending evil gacha practices also for money
>>
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>>2213281
First 2 phases are free because cell max and paikuhan can stun/seal plus cooler debuffs so badly that any off lead unit can tank normals.
>>
>>2213728
I've seen toonrami make 'no new units' clear videos
>>
>release a giga 'fuck you' slot 1 kid buu
>suddenly every new event doesn't attack slot 0
>>
>>2213639
This happened to me with my DAIMA Goku and a friend DAIMA Goku at 100%. His took double digits pre-super attack and mine post super, took 700k damage and ended my run.
>>
>>2213639
Basically, anyone who isn't a whale is just running at half power while new events are made for whales.
>>
Alright, I got the next big money maker for Dokkan. Anime SFX and BGM.
>>
nigga can I skip this
>>
>>2214461
no you're gonna watch kino every time and you'll like it
>>
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https://youtu.be/Ff5jb-jFNok?list=LL

its up
>>
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>>2213639
The thing about this is that 55% units with level 1 link skills is supposed to be baseline. The game needs to be balanced around those numbers. Instead they are balancing the game around maxed out link skills and fully potential units which isn't attainable for the non whale player. I am sure when the numbers start rapidly declining after this celebration they will realize they fucked up.
>>
I'm not having any issues clearing with max link 55%
>>
I wasn't really paying attention when it happened but during the fight against Dabura he wound up killing STR Cell, and after he revived it played a cutscene and the battle ended giving me the win.
>>
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God I hate whales or rerollers or LR Cell
>>
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>55% max link level phys frieza gets supered for 2 million on turn 10
>>
>>2215308
My one can survive a 28m hit for 500k post super. Pre super he’s taking 2m so I assume his taunt thresholds at 55% are 26m-28.5m
>>
>>2215308
If only he got a unit that have worthwhile def support and wasn’t a greedy fuck that was centered around buffing a time limited character
>>
I swear that Third form Frieza's evasion got nerfed after the Namek part of the celebration ended. He never fucking dodges anymore.
>>
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>Dodge or die int goku fails to dodge
>get supered for 1 million through icarus support item
Awful fucking joke of a game.
>>
>>2214577
The game has been like this since 10th anni.
Honestly the 7th anni is when everything started going downhill, but it;s currently the 3rd biggest wave of powercreep behind 10th anni and last year's DLC.
>>
Obviously they messed up, that's why you shouldn't waste your stones now. Next DF LR, is gonna powercreep this units like crazy, to shut up everyone that is complaining about how bad the units are at 55%.
>>
>>2215329
Same thing happened to me and I closed the app. This game just doesn’t respect your time.
>>
I wish they would stop depending on fucking dodge and give us properly tanky units that guard and stack properly. I swear these dodge units are purposely designed to force players to fail missions. Instead of balancing the numbers just dodge bro.
>>
>>2215447
I like doing a thing after the major celebrations of what the meta enemy that a new release can handle for me to want to summon for them. That enemy right now is obvious but it’s
>28m super by turn 4
>2bn hp
So any into between now and the anni that isn’t
>can’t tank or have any utility to avoid 28m consistently
And
>doing 500m+ in their peak turn or causing their allies to do 500m+
Isn’t worth summoning for. The release between now and anni rarely ever meet this criteria but who knows what the geppy era holds
>>
Geppy? More like FLOPpy
>>
It's going to feel weird if they don't do a free LR. Porunga was a key moment in the Kid Buu fight.
>>
>>2215498
I'd say I'm 90% certain we'll at least get 50 more tickets for another 44% chance single. Honestly I think we should get the character choice stone and 50 more tickets, but I doubt they'll be that generous. I think I've enjoyed this celebration more than most, but they really owe the playerbase some generosity as this celebration closes out. We need at least 3 more premium EZAs and stone missions and rewards. If we get another 300+ stones before the celebration ends in a little over two weeks, I'll feel they've met the bare minimum generosity threshold for me to not feel abused
>>
>>2215503
I wouldn't even want 50 more tickets if they hadn't done this insane 44% meme again. The second most insulting thing in the last year behind alt arts.
Alt arts might be the second scammiest thing ever behind carnival coins.
>>
>>2215503
We definitely need both. I was doing the math and it struck me with all the units I've had coin, I spent 5000+ stones and only got THREE copies of any new LR. The other three I got from the 44% ticket and coins. That's a fucking evil return rate.
>>
>>2215508
Completely agree. I'm 0/3 on the 44% tickets, so I'm 99% sure I'm just gonna rage multi instead of do the single if we do get more
>>
>>2215512
Yeah, I don't think both would be ridiculous or unreasonable. More than anything else, I'm still just floored by the total lack of EZAs and SEZAs. I'll genuinely be blown away if we don't get more coverage for the saga teams by the end of this celebration and whatever 400M downloads ends up being.
We've got super + extreme class teams for Namek, Cell saga, and MBS like 90% of the way there with these time limited buffs, but then the time limited buff characters will go away and we'll be left with 5/6 of these teams being 4 solid+ characters and 2 filler options that leave them mostly unrunnable in real content. I've mostly given up hope for super class Namek and extreme Cell saga.
Awful pacing and lackluster rewards so far aside, the greatest crime will be leaving this celebration with golden fighters and sworn enemies, as kind of janky as they are, being the only real teams you can get away with because they were half hearted about the saga stuff from start to finish. At least super + extreme future worked last year even though they didn't bother fleshing out super bosses or super class future. The super + extreme saga teams do not work very well here imo outside of namek so I just feel conflicted and disappointed
>>
all issues with this celebration aside, I do have to say that getting the frieza cell and buu intros back to back to back on the sworn enemies team is pure kino
>>
The content is balanced to the new teams regardless of dupe levels. Maybe Dabura, Metal Cooler, and mini 3 can perform as leads too on the perfect setup.
It does suck that anni units are down to slot 2/floater status but honestly fuck that orb hungry piece of shit who only gets his EX half the time. Daima 4ku is one of the least fun units ever.
>>
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this and 11th anni are the least engaged ive been with a major dokkan celebration in years. its been 11.5 years of this game and you'd think theyd finally get into the groove of things and have this game's formula locked down to the most minute of details.
>>
>units are strong, don't really push powercreep, have very real weaknesses like teq beast
garbage, save your stones, wtf are you doing geppy
>units are very strong, raise the game's ceiling
wtf disgusting powercreep, wtf are you doing geppy
>bosses use mechanics like locking, stunning, sealing
wtf opening rotations simulator no player agency toxic gimmick fight wtf geppy
>bosses don't use mechanics, don't have new big numbers
boring baby fight dead celebration nothing to do wtf geppy
>bosses have big new numbers
disgusting power creep killing the game pay to win cancer wtf geppy
>stages designed around using items or certain strategies like negating domain, bringing named characters
no agency limiting team building creatively bankrupt p2w gimmick stage geppy you're an idiot
>stage designed around no items
p2w whale stage, power creep is out of control this game sucks fuck you geppy
>long content
stacking simulator just to get one shot 30 minutes to lose i hate this game wtf geppy
>short content
toxic rotation simulator power creep dog shit wtf geppy
>missions around team comp or category
bullshit filler p2w garbage
>no missions
dead game nothing to do thanks for nothing

all content should challenge the exact characters i have at their exact dupe level just enough for me to feel like i'm good at the game and played well but i never want to actually risk losing or changing my strategy or using an item
>>
>>2215574
the game is garbage, yes
>>
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>>2215574
>>
>>2215574
You’re correct but also wrong. Powercreep in a gacha should be expected, how else can they sell their new shiny toys. But at the same time we can also say Dokkan devs have been lazy and retarded with powercreep and multiple times they have chosen the wrong path which makes it harder to “fix” the game.
And not to be like a lazy cunt I will introduce a mechanic that fixes every issue we have had since redzone. Multiple HP bars. Enemies can still one shot us but it kills our HP bar but doesn’t go through multiple HP bars.
>Def bloat healing too much via ki orbs?
It can’t heal more than our current hp.
>Toxic mechanic that disables any counterplay?
Sacrifice a HP and plan better
>Dodge or die
Now you have more chances to dodge or die
Insane how it hasn’t been implemented from 7th anni, don’t get me started on them doing nothing with SBR
>>
>>2215574
>Good at the game
There is no getting good at this game. Its pure gambling through and through. You can have the perfect units and perfect rotations but if you miss a dodge or get super attacked at the wrong time you lose.
>>
>>2215584
that's just default revive which trivializes the game
>>
>>2215584
>Multiple HP bars
>Rotating monthly batch of SBR/ESBR with enemies buffs/debuffs or restrictions
>Dokkan roguelike mode were the map does things and stuff
>Nuking events were we can choose our rotations
>Gimmick leaderskills like massive HP and regen buus or multiple revive zamasu
>Standby that fills your dokkan meter
>Doing something…anything with the dokkan attack
>QoL update were they make stun and seal less powerful but viable mechanics
>Reworking the shitty equip system
>Giving dodge or die some mechanic that lets them take a single hit
>making all KO avoids 1% rather than 1hp
It’s honestly not difficult to improve current dokkan until they hire people who actually know how to code dokkan 2
>>
>>2215589
The other solution of bigger HP bar trivialises the game even more since it either remove jeopardy and doesn’t work with characters like LR Kid Buu. I also don’t really understand how it would be less of a crutch than having 3m hp
>>
>>2215574
Honestly this. ZDC would be hands down the best celebration ever if it had more good EZAs and people here are still finding a thousand excuses to complain.
>>2215587
Players build units poorly and make retarded misplays all the time.
>>
>>2215599
Give me the name of one unit that can survive an enemy turn one super? They don't exist yet they design the game to screw you over like this. If they really gave a shit they would program the game to prevent the enemy super attacking before you can even get an attack off.
>>
>>2215608
I should not have to remind you to specify which enemy. There are tons of baby turn 1s.
>>
>>2215608
>Put Str Cell in slot 1
>boss doesn't super slot 0
>normal attacks lowers health to 10%
>Cell post-super tanks everything and doesn't die so the revive can kick in
>2nd/3rd character dies to normals because health is too low because bad opening rotation and they're both 3rd slots or don't fucking dodge
That is just one very specific scenario, but it's a scenario that comes up quite a bit every time I want to use Str Cell and want him to immediately die on his1st turn.
>>
>>2215591
>Dokkan 2
Bamco undoubtedly learned their lesson after Super Divers. We will be playing the same spaghetti coded mess until 2050.
>>
>>2215632
if they named it dbh 2 it would've been fine
>>
eos when
>>
>>
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>bought namek goku with pity
>>
>>2215913
Now you've won
>>
don't ask about what happens to namek and cell saga teams after the limited time boosts are gone
>>
>>2215587
It's crazy a friend of mine has been more enthused about content this celebration than ever but I think he's just embraced the gameplay loop while I've just finally rejected it. We specifically had a convo that went
>yeah just do this and pray
>and if you die to a super with your brand new unit designed to tank
>just get luckier
He's right, but the difference between us is he doesn't care and I think it's horseshit.
I refuse to touch endgame anymore until we get a new wave of whatever shill it's supposed to be later. I'll be waiting for another super hereos/bosses unit to even try the super hero red zone. Hours of resets isn't worth 1-5 stones.
>>
>>2216086
>hours of resets
Or just use an item if you're that buck broken?
>>
>>2216181
I did and still haven't cleared the Gohan red zone, CoEB super fights, or the cell max red zone with super bosses.
Why sweat it? If the game wants to be an RNG fest, I'll simply wait until the lowest possible value in the variance is still enough.
>>
>>2216210
Super bosses is shit but the rest should be pretty easy with items. Your teams probably aren't good.
>>
>>2216215
Yes, because the game relies on RNG for clears if you're not duped out.
It's the same reason I'm staring at the SSJ Trio and realizing coining them is worthless. A 55% EZA does nothing nowadays.
>>
>>2216233
No like your actual comps are bad. Only EZAs strictly need dupes.
>>
>>2216236
Okay, so my options are to waste resources coining units for a mission or to simply wait.
I don't have the new years super heroes or beast, for example.
The Gohan fight literally blows out my rainbowed time limited boost units in phase 1 and 2 before I can even entertain getting to phase 3.
I guess it's a skill issue I should pull more new rainbowed units.
Or... I could just wait because skill is null and void here.
>>
>>2216252
Unless you're a new player, you should have most or all EZAs with dupes. They don't even separate them on banners anymore.
>I don't have the new years super heroes or beast, for example.
I don't either except Beast who's useless anyway. Hell, I'm missing every 2025 DFE after GDC besides Baby and 2 anni units and I'm still clearing content easily and doing stupid challenge runs for fun.
>time limited boost
That's been a meme for 99% of units. Look at the buffs the Namek LRs got compared to Cell.
>>
>>2216270
>unless you're new, your luck should line up with mine
I'm glad your luck is good, anon.
>I'm still clearing content easily
I'm glad your RNG is good, anon.
>been a meme for 99% of units
Sadly true, shame they design the game around them plugging the holes and then they're shit.
>>
>>2216310
I cannot imagine your luck is so bad you missed the whole half dozen major releases this year that can handle GDC content in some capacity, missed all the GDC units, never pull dupes, and have to reset your rotations 50+ times per stage.
>>
>>2216330
The issue is that there's no point clearing a stage unless you have the gimmick team for it since you'll need to reclear it anyways.
So yes, I missed out on 3 of the 4 super hero units the last year, I missed the one super boss unit this year, and my 55% Gohan from this event can't carry an entire ACS team across the finish line when everyone else is dying to supers post super.
>>
>>2216340
The point is to have fun using units you like. You don't need to worry about missions unless it's time-limited content.
>>
>>2216354
... So the premise I started with?
>>
>>2216378
No? Nothing is stopping you from doing the Super Hero Red Zone with any other team.
>>
>>2216393
Why would I do Super Hero Red Zone with any other team when I will have to come back and run it again with a Super Hero team? The gameplay itself isn't fun enough to do things recreationally in this game.
>>
>>2216397
>The gameplay itself isn't fun enough to do things recreationally in this game.
You genuinely should drop the game then. Crazy you'd keep up with gacha shenanigans if you don't intrinsically enjoy Dokkan.
>>
>>2216407
I have multiple times but unfortunately if you want good dragonball animations and nostalgia this is it outside Xenoverse whoring itself out.
Gekishin has been helping immensely since I started it for its anni so I may finally be free from dokkan when this celebration is over despite all my irls playing it
>>
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>>2216210
>>2216340
If you can't win with 2 gohans and items you may be retarded.
>>
>>2216420
Cool rainbow of the EZA that's carrying the team, anon. Mine's 55%.
>>
>>2216430
super trunks is there for his 90% dodge turn and his ghost usher. one of the least dupe dependent characters in a very long time
>>
>>2216459
Wild because mine was, once again, dying to supers post super, especially after his 3 turn boost post transformation ran out.
>>
post kais
>>
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>>2216472
>>
frotner fuckin blows where is chainbattle
>>
>>2216468
how was the fight going that long? you should delay his transformation as long as possible in a long fight
>>
>headliners worthless without dupes
>barely any ezas
>half the sub ezas are mid
>ZERO (non-f2p) super ezas
nice "powered up" celebration guppy
>>
>super buu is the last EZA of this celebration
how would you feel?
>>
this game is so impossible to come back to.
6 fucking banners is insane.
I've rolled 1000 stones across all of them and havent got a single relevant unit.
>>
SUPER BUU EZA SOON
>>
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55% vs 100% against Kid Buu's 30M Crit SA
>>
>>2217016
I find it funny everywhere thinks they’re being super smart about passive bloat when it’s been an obvious thing since 10th anni. People are so slow
>>
>>2217016
You're not supposed to be taking attacks from fully buffed buu to begin with.
Nameku actives on first two turns and then on 3rd turn when he's fully built up - super trunks active.
>>
>>2217067
or buff him with gohan/ss3/gogeta actives
>>
>>2217107
I forgot ss3 active buffed allies. Tried him day 1, he failed to dodge and didn't use him again. Would have made the run easier, but it's already done so whatever
>>
Nameku feels like the second coming of teq vegito
>>
100 more stones and 2 vegitos back to back and no buu. Found out I got 3 of those int gohans though. Didn't have him. Also bought the int fogan/trunks with coins. I need 240ish stones to pity buu. Won't make it so I'll wait till he ever comes back to coin him.
>>
>>2217284
there's 2 more weeks for the part ex. ddl on the 7th
>>
I won...I only need one more copy of Kid Buu with the pity coins for rainbow
>>
>>2217211
>Nameku feels like the second coming of teq vegito
Nameku who can barely deal with the current meta vs Vegito who crushed the meta so hard that they needed to rebalance the whole game around countering him?
>>
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>>2217324
>Nameku who can barely deal with the current meta
I’m gonna use my Porunga wish to delete your profile
>>
>>2217330
We can pretend that 55% Nameku double digit tanks with his taunt but he doesn't do that and his damage isn't groundbreaking either so what's exceptional about him?
>>
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>every endgame fight is dodge or die
>make every ex mission condition be not using items
>>
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>used all helmet items
>didint complete 1 event of the hard ones
>>
>turn 1 slot 1 super
>lose
nigger developers, nigger game, nigger community

the trifecta of niggery
>>
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>>2217334
>his damage isn't groundbreaking either
>>
You can’t convince me that bronze god equips exist in the whis event
>>
>>2217336
they need to bring this guy back to bully geppy
>>
>>2217422
I only have one 8/8 and three 7/7, damn guess I'll save them for EOS because I'm not putting them on a unit that will age in 6 months
>>
>>2216919
I refuse to entertain this hypothetical.
>>2217422
I have some equipped on my Nameku and Cell.
>>
Geppy WILL capitulate to the demands for orb fusion so save them until then
>>
this battlefield sucks
>>
>>2217588
first battlefield in a long time where the 49 unit mission is tough. The stats are bumped up just enough that the bosses feel like you're supposed to be running GDC teams but because every GDC team needs good rotations and you only have the one good leader, it's easy to just get btfo by grey buu and fat buu if you use mid teams
>>
bros don't do any new content with some none new unit teams
>>
I wish they didn't hold back so much with the tag 4s. Any time I have to use them now I'm just disappointed. 79%, good equips, getting slammed through 80% DR and guard is insane. They could've at least let Vegeta rainbow orb change for his first 5 turns or something
>>
If you haven't done any of the festival missions (like RoG) the last two phases are free now with the saiyaman helmet
>>
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I will not be doing any cancerous permanent missions until I find myself stoneless during the Kid Goku/Piccolo Daimao celebration.
>>
What if enemy damage was capped at a certain value. Say 20% of your maximum life or 100,000-150,000 per super attack? 5% life for normal attacks.This way you can never get screwed over by an enemy turn 1 position 1 super attack killing you instantly. This would promote better strategy I feel. Getting hit for 3 million damage is fucking retarded.
>>
>>2217690
Same vibes but I'm just waiting for raw powercreep to trivialize it.
When the red zone is as hard as a modern SBR, you'll have my attention.
>>
>>2217709
I've been saying for nearly 5 years now that supers do far too much and normals do far too little and it's throttled the entire game design. One super should not end your run outside gimmick shit like Goku spirit bombs. Normals should also actually matter and not just be
>do I have a counter unit to get more damage out of these
and nothing else.
>>
>>2217709
They designed 1HKO supers to make the game rng based, with the promise that new premium units would effectively remove that rng and give you the win by being overpowered.
But I pulled all the new units, I am using them correctly, and everyone is still getting killed during their taunts and tickling the boss.
>>
>bring a unit with 80% dodge to battlefield level 2
>they whiff a dodge, I die
Oh it's fine, the missions so far have always had flex space-
>for the first time you need to use the minimum amount of teams
Cute.
>>
>>2217709
Someone suggested more hp bars, that honestly fixes the current state of the game
>>
>after 2 hours I finally get a clean run and string of good luck in battlefield and make it to super buu
>he turn 1 slot 0 supers me one shotting me
awesome
>>
I've said it for years, they need to allow one to set the opening rotations and this Battlefield is proving it. So many dead runs because the slot 1 units are on turn 2 or 3.
>>
>>2217840
It'd be fair if not for the slot locker halfway in.
>>
>>2217856
it was evil buu who got me two or three times. just btfos any not great character with his super after turn 2
>>
All of my teams are being one shot by the stage 3 bosses lmao
>>
>>2217865
RoG was working for me on him until it decided to just not. He raped GT Heroes too and I keep trying to save all my Golden Fighters for the last fight. Sworn Enemies is next.
>>
>>2217787
This would be the easiest fix for them so they don't have to rebalance the entire game from the ground up. I want them to release the numbers of everyone that actually play the bullshit quest. Im willing to bet money not even 1% of the playerbase actually clears them.
>>
Somehow, saiyan saga returned
>>
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holy aids
>>
>>2217865
ended up using my cell jr team for that. they just dodged his super and aoes
>>
>>2217900
I refuse
>>
same team as me. I ended up using the saiyaman helmet because I couldn't be bothered after I had PHY goku & piccolo and agl vegeta sell 3 or 4 runs in a row
>>
>INT 3ku keeps selling with a failed dodge proc
I gotta listen to myself and never reinstall again
>>
>Gohan took 300k from a turn 2 normal
This Battlefield exists to troll me.
>>
>Exploding Rage mission
>Str Blue Goku gets slapped the first hit three times in a row
>>
>>2217908
>TEQ Cell Jr the only one who didn't dodge int buu's super
>fucking dies from 2 million
The memory ain't worth it, kusoge, take it.
>>
>tien fails a 90% dodge on the last attack
FUCK YOUUUUUUUUUUUUUU
>>
super cell saga is obvious for evil buu since gohan melts phy
>>
>>2217996
Who are you running for the last fight to also get the mission clear without having int SS3?
>>
>>2218002
i have int ss3...
>>
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>>2218009
But I fucking don't.
I genuinely can't remember a worse mission grind I've done since the first Cell Max event.
>>
I've gotten to the last level twice in ~an hour and you know what? 6 stones ain't worth it. It's really not.
>>
I did not attempt 7 int and 49 units in the same run. It's more reliable to just run again and use int buu saga against dabura.
>>
>>2218022
technically you only need 3 buu units so you could try sworn enemies
>>
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>whoops Dabura slot locked a character who can't survive in slot one again!
>waste fifteen minutes back
>whoops happened again!
>>
dabura is stunnable boys
>>
>>2218039
I'm considering it but half the team is dodge or die and I had the new EZA eat shit before building up. Oh well, guess I'll throw away another run to find out.
>>2218042
I finally got him consistent when I started using RoG over stun teams.
>>
>>2218050
FUCKING OF COURSE SUPER TRUNKS HAS TO SELL ON A NORMAL THE SECOND I POST THIS
>>
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really thought they were gonna super eza angelku or str gohan or something
hell they couldve did one for tur int buu for everyone who got shafted on his banner
>>
>doing battlefield
>look away for a bit since my GT team's SSJ4 duo is doing his 1000000 unskippable supers again
>look back at my phone
>KO'd
damn
>>
>no new units
>still beat every mission
Eeyup... saving the pity coins... maybe if they were 400 coins it would be worth it but with them being the same exact price why spend it now? October - February is a nothing period anyways.
>>
the music department is pretty meh this GDC
I don't remember/like any of the GDC tracks this year except for Cell's which sounds kinda like an indie porno animation.
>>
How are you even supposed to beat missions in this game. If there is any enemy that attacks before me between turns 1-4 its an instant loss. How are we supposed to survive a position 1 super attack so early in the battle? There needs to be a 6 turn grace period before the boss should ever be allowed to super attack.
>>
>>2217787
We need something at this point. Either more HP or caps on enemy damage. Having a long ass fight end because some bullshit instant KO super attack is demoralizing.
>>
>>2218348
I play with sound off but if no ones hyping the music it must be shit. People always hype this games music. Havent seen anyone hyping it since at least teq metal cooler. Which admittedly is only like 3 months ago but still for WWC celebration standards its pathetic.
Top 3 songs:
3. AGL Super Saiyan Bardock Intro
2. PHY God Goku (active)
1. STR God Goku (Tree Absorbed) active
>>
>>2218119
I seriously expected the original int kid buu to get EZA. This is the perfect opportunity for such an old unit. Wtf are they even doing all day.
>>
monkeys paw moment right now where I'd be okay with the content we have at the moment if we just got more EZAs and scout battle characters. It reaches a point where the content (outside of rewards) feels like diminishing returns when we don't have any more new toys to play with
>>
>>2218348
They should have saved the TEQ Frontier Goku theme for Nameku.
>>
>this unit has a high chance to dodge on intro
>passive this unit has a higher chance to dodge with 12 ki
>doesn't dodge
>gets one shot
>>
>>2218448
I think frontier Goku's transformation should've been Namek Goku's intro. His current intro should've been the active into the taunt. If they wanted to keep the black smoke clearing, it could've been the beginning of his 12 ki
>>
>>2218348
Literally all the intros are good, especially Gohan's. The actives all suck besides Freeza's though.
>>2218119
There's like 2 of these from this year if that. We should have gotten all the Boo arc units plus str Nameku/FPF, Prime Battle Vegeta/Cell, and phy Cell.
>>
>>2218504
I think we have really different taste because Gohan's intro track was the one I disliked the most.

upon rehearing all of the tracks I think I like Nameku's active the most, Cell's EX-Super theme is kinda memorable (in the indie porno way, which I don't mean that in a bad sense) and they absolutely phoned it in with Buu.
>>
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on the subject of music, what are YOUR personal favorite dokkan tracks?
mine are:
https://www.youtube.com/watch?v=irA-sFCyYm0
https://www.youtube.com/watch?v=ST4i2QSnFwE

try to limit it to 3 at most
>>
>>2218533
>Nameku's active
Literally how? That one's not even just me. Lots of people hate it.
Cell's EX is the intro and I disagree on Boo. His intro really does feel like final boss material.
>>
>>2218540
I think my favorite is the LR SS3 active. It's a little "generic hero", but I think it works well. I really like the beginning of Frieza's intro, but then I think it mellows out just a bit too much. It does sort of fit his cold, calculating demeanor, but I think it could be a little more dramatic.
I think Buu and Cell are fine. I honestly think both of Gohan's themes are very underwhelming and are mogged by the TEQ LR and the STR exchange TUR imo.

>>2218534
Man choosing 3 is really hard. There are a lot that I like for different reasons. Some are nostalgic, some I think are just great. Others I appreciate for their uniqueness. If I had to pick three that I've never really got tired of, I think they'd be:
https://www.youtube.com/watch?v=XBWnAPdgXNs&list=PLEw78AoQh6uIvhDAw86194imjBIUPytr5&index=362
https://www.youtube.com/watch?v=nqL9YFQIXvw&list=PLEw78AoQh6uIvhDAw86194imjBIUPytr5&index=354
https://www.youtube.com/watch?v=HXLFc6rmQ_c&list=PLEw78AoQh6uIvhDAw86194imjBIUPytr5&index=319
>>
>>2218561
I admit I did forget SS3's active. Goku&Gohan's active is dogshit but their TUR counterpart is one of my all-time favorites. Strange how that is.
>>
>>2218566
Same. I like Gohan as a character and I wouldn't really say I'm disappointed with him (outside of no SS2) but I do feel like the OSTs, voice work on the intro, and even the active animation are a bit of a let down. On first watch of the active, I was pretty blown away but after using it a bunch, I feel like there's so much flare and brightness that it's hard to make out what's happening. I don't really like how "effortless" Gohan preps and fires the kamehameha and how limp he is when he "fires again" after the sequence with Vegeta, Trunks, and Goku. He should've charged the kamehameha a bit longer, we should've lingered on each character firing their blast a bit longer, and then should've had another second or two of all the characters together. Feels like there's a lot of dead air in the animation that doesn't add much from a flair or storytelling or hype perspective and the cool parts are way too brief. I'm being hard on the animation, but mostly because it feels like they already had the cool parts done and present, they just gloss over them for no reason.
>>
Meanwhile this might be Wakamoto's best performance as Cell
>>
i was sure that int cell and agl gohan had unique equips
>>
>>2218534
https://www.youtube.com/watch?v=DurFF3JdPbM
https://www.youtube.com/watch?v=BS_hQQBxzNI
https://www.youtube.com/watch?v=3iX7QWfolX8
>>
>>2218763
https://www.youtube.com/watch?v=5SMvgoPWc1k
https://www.youtube.com/watch?v=EVu0jndY8dg
https://www.youtube.com/watch?v=V3GLOM3pPWw
>>
Would be nice even some of these guys got EZAS/SEZAS
>>
>>2218573
I meant the teq LR's active theme but I don't like how they remixed 5guys for both the new LR's animation and OST anyway. If anyone deserves a new style Dokkan original, it's SS2 Gohan.
>>
>>2218534
always been my favorite
even have it set as my profile song
https://www.youtube.com/watch?v=BS_hQQBxzNI
>>
Which is funnier?
https://www.youtube.com/watch?v=EGA4vQd1Cyk
or
https://www.youtube.com/watch?v=zQfgYCgUWzY
>>
https://www.youtube.com/watch?v=WwpKH5kunII
>>
been loving the Buus this celebration. now they just need to break tradition and EZA Fat Buu and it's a perfect celebration (not fr but it'd be very helpful)
>>
>>2218854
>EZA Fat Buu
The int one? Not even sure what to do with him, his best utility is the revive into usher, if you make him stronger he won't die as easy so maybe only up his performance post death? Might just mean it'll be best to have 2 copies of him in your box, one maxed out and another for cheese strats
>>
>>2218534
I play this game on mute
>>
>>2218841
oh agl blues, easily. Raditz was insanely, comically bad but people moved on quickly and ultimately very few people cared in the long run. Blues were solid in the exact micro moment they dropped in, but immediately became a laughing stock character and still are today.
Fumbling a monthly DFE is annoying. Dropping a WWDC LR with middling animations, a mediocre kit that aged pretty poorly, and another borderline-AGL SS2 gohan super difficult to see transformation condition in a short content die on turn 1 meta was 20000 iq. probably the most clowned on character of all time
>>
fuck all the stage 3 fights
>>
>>2218534
https://www.youtube.com/watch?v=Htz4YnzqUzg
great song wasted on this unit
>>
20 saiyman helmets is everything?
>>
what a fuckin piece of shit celebration
>>
>>2219014
What are you saving units for just use your top 3 teams
>>
>>2219047
anon those are his top teams
>>
>>2219048
*skull emoji*
>>
>>2219047
wanted to save teams for the super buu fight
>>
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4 more ezas to wrap up 2020, 21 and 22
>>
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>>2219054
2024 list
>>
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>>2219014
I just use Metal Cooler for Fat Boo, not that it matters when Pure Evil will fuck me over with his Aoe and Evil will kill me in 2 turns if I get past him.
>>2219054
I'm looking forward to DFE Tapion.
>>
man this namek int lr goku is weak if he doesnt stack, but the rest deals to much dmg for him to stack
>>
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battlefield may be bugged

https://x.com/_Kowai_/status/2107588823177666713
>>
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>>2219070
>wasted a day and a half grinding a bugged out piece of shit mode
I DEMAND A FREE PITY AS CONSOLATION
>>
>>2219070
fuckin chinks where are the 50 pity stones
>>
>>2219070
FREE LR COMPENSATION
>>
>>2219070
Felt kinda weird that fucking Yakon could hit so hard despite his boost only being 5% up to 30%.
>>
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>>2219070
>all of us /dokkan/ chads won despite the bug
feels good being part of this ELITE community bros
>>
>>2219070
>oops, we turned on the 12th anni multipliers by mistake
>>
>>2219070
where are my double rewards for beating your bugged mode geppy
>>
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>he couldn't beat the bugged battlefield
>>
>>2219111
Beating it was nothing. Beating it with 49 units including 3 Boo arc units on the final boss without the new unit was next to impossible.
>>
>>2219111
FUCK YOU
>>
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>>2219111
>beat all the missions in one run while it was bugged
>>
>>2219070
>its bugged because... the third party website posted the wrong numbers
huh?
>>
>>2219186
the numbers are datamined, but it's possible they upped the type multiplier on purpose. possibly to fuck with wikifags
>>
We ready for this content drop on the 9th, 10 dead days with no EZAs, and then 2 more LRs for 400M celebration? I’m stoked
>>
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Yeah this is so much fucking easier with int 3ku it's insane.
>>
For the first time in 12 years I'm about to run out of baba shop points
>>
They're not gonna hotfix Battlefield are they?
>>
>maintenance
When the fuck did they announce this
>>
>>2219690
Weeks ago
>>
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Overall pretty easy red zone but I can see the exploding rage mission being tough for players without any of the new units. Also fuck beast. Has there ever been another unit that is straight up worse than the previous years equivalent?
>>
New patch lets you check stage info in battle, so you can see the next phases.
>>
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New battle ui. You can now check boss info during battle.
>>
did they fix battlefield
>>
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lucklet bros...
>>
>>2218843
I have no particular feelings for systems of a down and I actually think this sounds better than the OG
>>
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>>2219070
>"wow finally battlefield is challenging again"
>it's a bug
>>
>>2219714
11.5 years for basic features is what I play this game for
>>
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>>2218534
https://www.youtube.com/watch?v=KIgxlEMD2U4
https://www.youtube.com/watch?v=o4gMHHY6-gQ
https://www.youtube.com/watch?v=LRhMzRknPpE
>>
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>saved me from Battlefield cancer
I kneel. Fuck that bum int hybrids.
>>
>5 fucking phases for global choice battle
i hate stackniggers so much
>>
>>2218534
https://youtu.be/I0e9Pn1vYv4 (both versions honestly)
https://youtu.be/sQPK3Nsi-IY
https://youtu.be/g0BkH2_KQvg
>>
>>2219735
maybe they will finally enable the ability for players to look at which passive is currently being activated by year 12.
>>
>>2219761
My goat.... his EZA will be legendary i feel it
>>
>people thought we'd get a free GDC LR
>>
I am so done with this stupid fucking dodge or die bullshit every single fight
>>
>>2219591
you guys spend your baba points? on what?
>>
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>>2219070
oh no no no imagine being that retard that wasted his time on this
>>
>>2220195
We should
>>
>>2219727
1-MC and friends
2-see above
3-probably not
4-nah
5-maybe
>>
>>2219727
This will be easy, got all the new units rainbowed
>>
>>2220356
You dont fund the servers like the fat fuck does so you get nothing
>>
it's done
>>
is battlefield doable without the new Super type LRs
>>
Why did Daima Vegeta have to have such shit links
>>
>>2220996
i shant experiment to find out
>>
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24 more hours

https://www.youtube.com/watch?v=9wHtfa2fOQI
>>
>>2220996
I did it without them
but I used the extreme ones
>>
>>2221068
This will save the celebration. For sure. Right? RIGHT???
>>
I finally pulled gohan now I have all the lrs at 55%. IF they give us a free one, who needs dupes the most
>>
>>2221072
idc i'm duping ss3 cause he's the most kino
>>
>>2221068
soul punisher in the middle
>>
>>2221072
kid buu or nameku
>>
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>>2221072
>>
bros....
>>
>>2221112
surprised he tanked that pretty well
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I ain't finna do all missions in one
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>>2221112
I don't get why there are so many people who glazes AGL GTku in current year when he's still a dodge or die unit when he reaches SSJ4.
I would rather take any of the UR SSJ4 Goku/Vegeta over him.
>>
If they do a tranny stone then it better include a year's worth of banners like the 10th anni one, or else anyone who spent stones to get all 6 got fucked.
>>
I literally do not care what they do. Fuck this game. Fuck everyone that supports it. Fuck you!! I'm very ornery right now.
>>
I seriously hope they let us choose a character and it's not just another 50 tickets. tickets are certainly better than nothing but if I fail the 4th 44% chance in a row I will find Geppy irl and make him hold me as I weep
>>
>>2221068
inb4 this stream is just them wrapping up the GDC with no more EZAs and content and focusing on future stuff
>>
>>2221724
It's geppy saying they are finally out of units to make and are ending the service soon
>>
>>2221724
My most realistic expectations:
>big recap of the characters, events, and campaign details we've already gotten "Have you been enjoying the celebration?"
>section dedicated to covering the update JP just got with the battle info updates
>section dedicated to the upcoming player choice battles and missions
>section dedicated to some kind of DBS beerus login bonus or rewards for the return of the anime
>section dedicated to the 12th anni capsule and a build up to 12th anni campaign
>some details about the finale of GDC, teasing a bit more content, thank you rewards, maybe tickets, maybe character choice
>tease a hype EZA or SEZA with "details to be revealed soon on the official social media accounts"
>show us a roadmap to 12th anni and tease a little about 400M downloads
There's still like 12+ days until GDC ends and 400M is supposed to begin, so I really doubt they'll focus too much on future stuff because of how far away it still is. I think people coping for 3 more DDLs with crazy secret stuff are gonna be disappointed, but I bet we'll get one more sizeable DDL and drop next week to close things up before 400M
>>
>>2221466
Honest to god if they drop a 6 featured without a selector and people roll over it's time to wrap it up from a user perspective. Especially since We've seen the last 1.5 years they will just crank powercreep to untold levels every 6 months now.
11th anni was a little weird until you recognize every mission for 5 months was to beat it in 4 turns with Daimaku and Daimaku (mini) monkeys.
>>
>>2222016
>last 1.5 years
last 4.5 years
>>
>>2222019
Yeah 7th anni was the true beginning of enshitification and the 3rd worst batch of powercreep ever now, but 1st, 2nd, and 4th have all happened in the past year and a half. Arguably 5th as well if you look at how centralizing daimaku was, though 9th anni beast was there, too.
>>
>>2222034
It's just 10th anni and now. GDC was like WWC 2023 and 11th anni was like 9th.
>>
>>2222050
The most powercreep ever is definitely last year's DLC, followed by 10th anni then 7th. I'd put the current DLC at 4th, but that's kind of because content is coming to a head where the EZAS that are supposed to flesh teams out for a celebration revitalizing 4+ categories all need to be rainbowed to carry their weight.
This is a problem that started with 10th anni but we've never had a celebration bring so many potential teams to the front with so many gaps.
Top 3 is pretty solidified for powercreep, but I can see wiggle room on the rest.
>>
>>2222078
>The most powercreep ever is definitely last year's DLC
No, it just seems that way because the 10th anni fusions got bodied. It was long event units in a short event meta, same as 2023.
>>
>>2222092
So we're not gonna talk about the average damage value of units doubling outside the goat vegetto/gogeta turns? 100 million turn 3 gogeta was not powercreep?
>>
>>2222130
Part 2 was very much short event units and part 1 did way less damage on top of Rose just not being very good.
>>
>>2222134
Zamasu was cracking 70 million at 55% on turn 5 or 7.
Hell, the weakest unit of the whole thing was the blue boys who coped through endgame (to this day) with 80% dodge.
Well, the EX hybrid trio was weaker, but I treat them about the same as mini daima ssj3 being an anni unit.
It was short events but those units didn't suddenly fall apart in terms of numbers. They raised the ceiling to a ridiculous event that nothing before, bar the 10th anni headliners, could reach.
Even in that context, damage got so insane that an itemless vegetto will just attract a game loss unless you spent a couple turns on vegeta to stack, tanking your damage,
>>
>>2222143
>Zamasu
You fucking died if you ever tried using him. Imagine batting for a 10% DR unit.
>nothing before, bar the 10th anni headliners, could reach.
10th anni already basically filtered everything before it. Afterward, every release in between was either already shit or could manage the powercreep barely. Maybe Hit is the sole exception since I'm really not sure how good he was in his 2 months of fame.
>>
>>2222151
He was a finisher mainly unless you could find a sweet spot to tag for one turn (a great benefit of the tag mechanic, honestly).
10th anni did filter everything before, I agree. It dethroned 7th as the greatest powercreep until 6 months later where they both shifted down.
>>
>>2222168
Basically no one got hard filtered. DB could actually perform. Cell was tanky though his team may not have been as good. You'd have to count EZAs to make this argument and that's shaky ground.
>>
>>2222177
STR Cell? The unit that was bad on release?
I wanna make sure, you know what I'm calling the greatest powercreep is last year's DLC with the Blue tags, black/zamasu, Gogeta, and omega, correct?
>>
>>2222179
The only complaints I remember about him were his damage and only 1 getting his full revive buff if you run 2 of him.
Even if you're right, it wouldn't help prove your point.
>>
>>2222181
I guess there's not much else to talk about if the greatest multiplication of offensive and defensive stats in a 6 month window doesn't count as powercreep in your view.
Have a nice day.
>>
>>2222187
That would be 10th anni.
>>
gdc 2025 was the biggest content creep, we went from jiren's 4m attacks to rosemasu 16m. vegito was supposed to gap the game for a year like str beast but in 5 months they pulled every gimmick in the book to make him unrunnable.
>>
>>2222334
His attack only got that high if you played badly. It was gimmick shit like the 8th anni battle 50 million super.
10th anni was already at 7 million with Red Zone Rosemasu and GDC stayed around there for the most part with SS4 Gogeta's consistent buffing and the blues turn 3+. The needle only started rising more with Artificial Lifeforms Red Zone.
>>
>>2222381
special battle g4 and player's choice goku were getting up to 14m. and then kid trunks was btfoing all the gdc units.
>>
>>2222402
The player's choice fight only cracked 11 million. Gogeta only hit 9.5 million and that was if you gave him all the time he wanted to build up. Trunks was clearly an out of place meme stage as evidenced by the fact that the bullshit last stage of that event barely broke 10 million.
If you blitzed all these stages, their attack stayed around 10th anni level.
>>
>>2222455
if you're not gonna count upper limits then anni rosemasu's 7m doesn't count either. 10th anni average was around 4m. gdc was way beyond that. pre-gdcs were instantly raped and then the gdcs were raped in part 3.
>>
>>2222516
Rosemasu was an HP limit, not a turn limit. You were hitting it with every non-SV team comp whereas the all the best GDC teams could avoid their most powerful attacks.
>>
>>2222529
>every non-SV team
you would hit well above the anni limit in gdc with a non-gdc team. moot point.
>>
>>2222531
There were 4-5 other 10th anni teams. Battle of Fate with tag Gokuza was hitting 30 turns in multiple stages.
>>
>>2222533
i'm aware half the anni units were shit which further reinforces the gdc creep. i don't remember a battle of fate mission for rosemasu, even on those you could work vegito in as a friend. regardless that was a singular outlier and the average damage creep was unprecedented from anni to gdc.
>>
>>2222537
It wasn't any worse than 10th anni itself had already done and not 7th anni either. Even if we go by averages, it just doubled.
>>
Kid Buu or SSJ Gokek if we get Porunga? They're the only ones I'm missing.
>>
>>2222572
kid buu for sure. always best to get a top tier extreme unit over a dime a dozen super class even if nameku is really good
>>
Did the saiyaman helmets get distributed yet? I don't have any.
>>
They're not going to give a GDC headliner for free, and the cope and tears after stream will be GLORIOUS!
>>
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soon
>>
>>2222703
Geppanyahu's October 8
>>
10 MINS

https://www.youtube.com/watch?v=9wHtfa2fOQI
>>
>FoB2
kill me
>>
>FoB but good
Please for the love of God tell me they learned from their mistakes.
>>
EZAS????
>>
>alternate art versions
HAHHAHAHAHAHAHHAHAHAHA
>>
kill geppy now
>>
Retards really thought they were never doing alt arts again
>>
>no free LR announced for end of gdc so far
>alternate art year 3s
into the trash it goes
>>
NO GUARD LMAO
>>
I read all that in 10 seconds.
>>
>fixed the transformation condition

THANK YOU
>>
I LOVE alt art! I'm such a happy cuck! Thank you geppy for not letting us use old units to unlock hidden potential for alt art units!
>>
Here's your free LR lmao
>>
>Alternate arts again
Dude fuck off
>>
>all this time spent on shitty alt art cards
>>
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>50 times
50 times
>>
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Luckletbros...
>>
Yeah it's over no free LR. They glanced over the end of this celebration and rushed into alternate arts so people would get mad about those instead.
>>
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>no SEZA Nameku
>no SEZA phy Cell
>no SEZA transforming Boo
>just a cash grab banner for units that have literally been f2p twice
>>
>What's that? You wanted a free LR? Here's some shitter you probably didn't want instead!
I haven't even gotten any of the headliners. What's the point in even continuing to play?
>>
Yeah I'm uninstalling
>>
>raise maximum sta to 999
whoa
>>
Yeah I think dokkan is finished. It had a good run.
>>
Dead celebration confirmed
>>
>dokkan battle pass
kill me
>>
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DOKKAN SUBSCRIPTION YIPPEEEEEE
>>
We WILL be buying dokkan pass on day 1.
>>
>Alternate art
>Limited time buffs for older characters
>BATTLE pass
Holy shit this is awful
>>
THATS IT
>>
>suped up gdc was literally just 6 LRs and banners with no free LR like for the 10th anni

alright
>>
AAAIIIEEEEEEEE WHERE'S MY FREE WWC LR??
>>
5 stones! Thank you gepgod this will help for the 6 banners and alt art banner!
>>
I told you mother fuckers that this game was on the decline and they were gonna do everything to squeeze the remaining playerbase.
>>
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Should I just do another round for SS3 now? I have some stones left over but the banner is really bad for me at this point.
>>
>>2221724
>inb4
called it bros
>>
well that was complete garbage and a waste of time
how will the dokkantubers sweep for this shit
>>
No wonder they had to prerecord that. That's the type of shit that'll get someone to do a Luigi to Geppy.
>>
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>pulling a legends where the quality of life improvements are paywalled
great
>>
So they came on, shilled alternate arts, a paid subscription and pointless limited character buffs. Not a single free LR across 6 banners. Are they trying to kill this game?
>>
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>>
How will DaTelAvivDT spin this into a positive?
>>
>>2222816
You should uninstall
>>
it felt like an eos announcement
>>
That was genuinely the WORST producer's letter ever. I wouldn't be surprised if countless players quit this shit game because of this.
>>
>>2222824
I like that this is the collective response on all platforms
>>
>>2222826
I still like the game unfortunately. Maybe if I got a megashaft like last anni but I'm 5/6 and having fun atm.
>>
>>2222825
honestly he sounds like he's given up completely.
>>
Who the fuck even needs 999 stamina? Mine is constantly sitting maxed out or in overflow.
>>
Dokkan Is Officially Dead
>>
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>
>>
>>2222840
I...think I miss Ofatsu..
>>
>no EZAs
>alternate arts are back
>2 SEZAs a week from now
>1 event
>A BATTLE PASS
lol genuinely would've been better if we got nothing for 2 weeks
>>
That Battle Pass better come with an LR stone to redeem on a GDC character. Geppy fuck off.
>>
What's the promo code?
>>
2/10 celebration for me
the reason it's not a 1 is because they did drop a ton of different stages
>>
Do you feel Powered Up yet?
>>
maybe Omatsu wasnt so bad afterall bros...
>>
Who came up with this alternate art idea anyway? Its a rabbit hole you don't want to go down. It implies that eventually every character in the game will have alternate art.
>>
9/10 producer's letter
>>
>>2222857
400DOKKANMILLION

or maybe it was 400MILLIONDOKKAN
>>
>>2222857
400MILLIONDOKKAN
>>
>Whaaaat? They want a free LR?
>Give them a free alt art!
>*raughs*
>>
>>2222858
That's half the reason it's a 9/10 for me. The other half is it's all Z no dogshit.
>>
GUNSHOTS HAVE BEEN REORTED FROM DATRUTH'S LOCATION
>>
>>2222871
>datruth
This guy is kinda a sperg
>>
>truth bitching about boxspace

So tired of this shit.
>>
POWERED UP GDC!!!!
>>
>>2222876
>durr I will pay $100 a month for box space
>Thansks for the donation dummy
people watch this idiot and willingly give him money.
>>
>>2222876
He should just stop hoarding units he'll never use. Power level isn't that important.
>>
Super FUCK You Celebration
>>
>>2222861
I wouldn't hate it so much if you could feed in dupes into each other
like you can't pull a regular art and use it to unlock a node on the alt art or vice versa. so retarded and greedy
>>
>>2222837
There are dudes that run the skill orb growth event over and over again. It's probably those guys that the dokkan pass is for.
>>
Dokkan is t he last mobile game I play and I don't even play it on my phone. I use a laptop emulator. This celebration is a sign to quit mobile games for good I think.
>>
#FIREGEPPY
>>
I don't care about any of this shit, I don't care about this shitty celebration, fuck Geppy, fuck BAMCO, I'm uninstalling and coping with DB Heroes World Mission (to scratch that gacha itch) or maybe I'll try DB Zenkai Battle Royale, the game got the whole roster playable thanks to some random (based) nip.
>>
1 step forward (revamping WT) and 3 steps back producer's letter
>>
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>"Now that Geppy has dashed my hopes, I guess I'll summon some more..."
>2 rounds of mostly garbage
>339 coins
I could grind stones and spend a tiny bit for a second pity but is he really worth it?
>>
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They literally traced the tag switch SSGSS duo art.
>>
Should I swap out MV for someone else?
Also im stupid how does alt art work? Is it just a way for them to double dip and make me repull for the same unit?
>>
>all dokkantubers thought the producer's letter was trash
>dacopedt only one trying to poorly sweep
>>
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>>2222897
>yeah people really like that Blue Goku unit just trace him and call it a day!
>>
>dokkan battle pass users get an extra 7 tickets on dokkan day
I can already see this happening.
>>
I admit I summoned on the first alt art banner, but Geppy is out of his damn mind if he thinks im summoning for 9 year old animations
>>
Datruth is one of the top bandai shills. He is literally entertaining the idea of paying a subscription for box space. The most brain dead low IQ take I have ever heard. Shit like that should be fucking free, retard.
>>
>>2222898
Basically yes. Regular Art and Alternate Art are completely different cards. You cannot feed dupes into the other one.
>>
>>2222898
>>2222909
He just said on stream you can feed alt arts into regular copies this time but not the other way around.
>>
>>2222904
Holy shit they really didn't even fucking try
>>
>>2222909
>>2222911
yeah, that's retarded
>>
not summoning for alt art slop of mid SEZA characters that can get one shot by bosses from the celebration before they dropped
>>
Cellbros.. Majin Buu saga gets ANOTHER two buffs?
>>
>inb4 dokkan pass increases whis event drop rates.
>>
I'm not summoning for alternate art of an 9 year old character with 9 year old animations. I didn't even get the fucking headliners, so why would I ATTEMPT to summon for this shit?
>>
>>2222898
Wait I realized the Y3 LRs arent under gohans full leader skill
>>
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SEZAs
>>
What a fucking pitiful way to end the celebration you were hyping up all year, what was even the thought process of dropping this producer's letter now? Even if the GDC was better this is such a downer
>>
>>2222896
Worth it for the kino. Performance is mediocre in conventional content but useful for gimmicks.
>>
>>2222928
Alternate arts are a fucking downgrade compared to the OGs...
>>
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>latefag with only 55% 3rd years from old red stones
Which one do I dupe with the free ticket
>>
>>2222935
Vegito for the counters
>>
>>2222935
Vegito if you like buu saga,
Gogeta if you like movies.
>>
A bonus effect pass is definitely a good sign for the state of the game
>>
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>>
The new units and content are 9/10, the stones/ezas/free shit are 1/10.
>>
All they had to do for goodwill is give everyone a single free banner unit and they couldn't even manage that. Fuck bandai, fuck geppy, fuck this game.
>>
so can we feed the og dupes into the alt arts now or nah
>>
>>2222949
Only for these new ones, and potentially going forward.
>>2222948
Nah dude, look in this thread, people eat it up. The milking has begun.
>>
I can’t call the celebration shit. There were a lot of solid events and all 6 LRs were very good. But Dokkan (or Geppy) is going full-Jew. 6.5/10
>>
>>2222928
What a scam to gave Super Gogeta a guaranteed Dodge plus an Addtional 80% Dodge and Guard in Turn 1. Why not 80% dodge and guard on the next attacking turn für 3 turns? Useless part in turn 1 when he dodges everything to 100% ... And Vegito no perma guard as a counter character? Bad design.
>>
>>2222928
why would they not save these alt arts for new characters?
>>
>>2222945
so it's a 5/10 celebration
>>
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>>2222949
sounds like the other way around
>>
>>2222949
No you can exchange the alts for OGs which lets you dupe the OGs. Not the other way.
>>
>>2222928
Fucking soulless if they don't upgrade the animations
>>
>>2222897
TO BE FAIR
it's not a trace (not a straight trace at least) but I don't blame people for calling it one.
>>
buuccolo is such a fucking dogshit unit with the way his team works
>>
I need 110 more red coins to get kid buu. How many stones is that?
>>
>>2223047
550 minus dupes
>>
>>2223049
Way too much money then. That'd be like 300 bucks prob.
>>
to play devil's advocate for a bit, at least they are pairing this alt art shit with a decent SEZA so they become actually usable in current year content now
remember that banner when they suddenly introduced alt art out of nowhere and both cards that got them are still unusable shit so there's 0 point to it all?
>>
>let’s start the celebration with saga restricted characters haha
>let’s continue that in part 2 haha
>oh wait this is a golden fighter vs sworn enemy celebration, let’s realize this by part 3
Geppy is fucking braindead. They should be able to preemptively change something like this when they fuck up
>>
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Right, so fuck all of us who put our stones into Extreme units of the GDC.

Golden Fighters gets fed extremely fucking well, whilst the Extreme units get very little.

Cell's team is the worst, with the Cell Jrs being dodge or die shitlets. Cell also loses his best partner with LR INT Cell after the GDC is over.

Frieza's team isn't bad, but INT 3rd form Frieza being dodge or die holds it back.

Buu's team is by far the best at least. I can see Buu thriving after the GDC.

But these teams all just don't get nearly as much as Golden Fighters did. Golden fighters now gets two strong SEZAs for their team even though they were already strong as fuck without them.
>>
>>2223094
Sworn enemies is a complete shitshow. Even if they release a seza phy cell he’d have to be a 1:1 damage replacement for INT Cell. The reality is the team is being carried by them and it’s very boring, it doesn’t help that half the buys don’t have BBB and friezas damage is literally cut in half by not having a wicked bloodline nearby and the other sworn enemies aren’t providing support for him 99% of the time. Then the biggest issue is that double cell is fucking boring but you can’t do anything else since a single Cell is absolute dogshit and can’t tank anything beyond 16m and it’s boring as fuck doing double active cell and win.
People will complain about a year old issue like 55% vs rainbow since they’re slow as fuck but the biggest issue this celebration has been restrictions and LR Cells design
>>
>>2223094
Cell got really shafted which is sad because you can SEE the potential for a really good team somewhere inside there and they just need 1 more good EZA to save it an-whoops, it's part 3 already!
>>
str nameku, phy cell, int kid buu and phy gotenks should've seza'd
>>
That's 5 turns in a row where gohan did not ex
>>
6 FUCKING TURNS
JUST EX YOU LITTLE NIGGER
>>
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>>2222931
>1 more multi
>2nd Futurehan dupe and 3rd possessed bums dupe
I just fucking can't as a mostly f2p. The only unit I have at less than 2 dupes now is the trio.
>>
>>2222861
It should have just been a skin you can activate on a card but that wouldn't get them the most money.
>>
>>2222935
I have been playing since before they released and still only have Gogeta at 1 dupe and Vegetto at 2. Using the free alt art to open a path sounds very tempting honestly.
>>
GEPPY YOU HAD ONE JOB YOU STUPID FUCKING BASTARD
>>
>>2223336
How many coins?
>>
Fucking brown children voting for this 15 turn shit
>>
>>2223360
If I guess hipo on banner units yet to EZA so I can coin extra dupes and exchange DFEs/LRs too, I'll be at 349 coins.
I probably have enough stones just from story events and such but dupes of rainbow Carnivals hurt so damn much and I've got 4 already.
>>
>>2223366
If you're a madman you could summon on the dfe for cross pity, but carnival dupes just means you hit pity faster, aside from the chance to pull natty
>>
>>2223370
It's more or less the same story, 1 random unit I don't have on each other banner, a couple rainbows, and a couple without dupes. I'd have to keep going Goku for value and that's like 500 stones if I'm lucky.
>>
>50 coins off from the final GDC LR I need
I should just divy up my pity coins towards Phy Majin Vegeta and Int Future Gohan rather than hope I somehow get to pity for Agl SSj Goku huh?
>>
>>2223469
i'm pretty sure we'll get 250 stones by the 27th. that's going into the next celebration.
>>
>>2222941
kekarooney!
>>
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found in the datruth reply section
>>
>7 banners
>none of the units are usable at 55%
>same stone amount as gdcs with 4 banners
What were they thinking!?
>>
>>2223614
buy the pass it's really good we promise!
>>
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>>2222898
don't put majin vegeta and namek goku on the same team unless you're running double nameku
>>
are this gdc units coming back next anni? I'm done summoning, sitting at 450 coins (2nd pity) and I'm only missing cell, but he seems to have the worst team
>>
>>2223658
Yeah
>>
https://youtu.be/fcmJMOwUjPo?t=894
he's pissed
>>
the real shitty part could be them doing more time limited buff characters. sure they're fine in the moment, but watch them become more and more of a substitute for actually making units with longevitiy, being smart about EZA/SEZA, and releasing free to play characters.
They can really double dip into FOMO if the team is only good right now when the old character is as good as they want to make them for 20 days - better summon now while the team is runnable before the pieces go away and your new character is relegated to third man on another team or waits for god knows how long until they get real help again
>>
So can we all agree that this is the most cancerous celebration that's detrimental to the game's health since the Cooler movie celebration that introduced green coins?
>>
>>2223345
What was stopping them from SEZAing LR AGL Gohan and INT Cell? Extreme will be homeless after timed buffs go away.
>>
>>2223757
This is very easily the worst celebration since 2020, possibly earlier. It's genuinely insane how badly they've fucked up, and at the same time got so greedy.
>>
>they gave the monthly metal cooler celebration more content then the fucking gdc
>>
>>2223757
I don't know if the power creep itself is significantly worse than other times in the game's past like 7th anni, 10th anni, rapid leader skill changes like the first year or two, but this is definitely the most transparently greed and monetization driven since Toshi was producer years ago.
There's a lot of not so obvious stuff, too
>New characters have saga and category restrictions just tight enough to limit their full potential and prevent you from running combinations if you don't have every new character
>Just barely enough EZAs to make the teams work with time limited buffs, teams won't work once time limited buffs are gone outside of MBS and just barely Super class cell saga
>Category missions centered around these new teams that barely squeak by with both saga headliners
>Saiyaman item that should feel fun but is very clearly a very deliberate time limited win button to let people grind out their 3 stone reward for overtuned content
>Rolling out a battle pass in a game that has NOTHING to grind for non-new players outside of link levels (and almost any serious player will have all of their good characters LL10 for a year+ now) and shitty god equip stage
>Bringing back alt arts again which isn't that huge of a deal on paper, but it's an extra squeeze because of how they handle dupes and how infrequently they return these characters (FIVE YEARS AGO) but we can run glorio and daima goku on 10 banners in 2 years
>bare minimum rewards
>>
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Why the fuck would I summon for or give a fuck about alternate art? As someone that's played dokkan since 2016 this has easily been the worst year of Dokkan so far for game health. I feel like this doesn't get talked about enough the general quality of banners has become so fucking bad. It's not enough that 10 units are on a banner now instead of the usual 7 making it harder to pull the headliner, no they also have to fill banners full of absolutely garbage choices no one wants to pull. We used to have 7 unit banners with steups and tickets, but those days are long gone. I feel like i'm getting less and less new units and I sure as hell don't feel like i'm duping up any units while they're still good. Pity has been such a detriment to the game ironically enough, because the way they compensate for it is making every banner total garbage now. The difference between 55% and 100% was already pretty large, but it's just a massive fucking crater now. All the content is also becoming dodge or die which just isn't fun. What's the point in my unit having all this DR if they get blown away with a single super or sometimes even normal? They've also quadrupled down on trying to milk the playerbase and whales as hard as possible all sorts of new paypig crap being introduced. The game is not in a healthy state at all right now and distaste just keeps piling up. At this rate the game may not make it to 15th anniversary without a major course change.
>>
Anyone who spends money at this point is a giga retard who condones all of this.
>>
>>2223757
No unless they somehow stuff another monthly DFE and LR here before November. All the cancer they just announced is for 400 million downloads and only went to GDC insofar as fucking over all the weak teams to try to shill this TUR time-limited buff thing which we won't be able to judge until it happens.
As an aside, it's funny this is our first DL celebration in 5 years and it's downgraded from being literally the whole point of WWC to a simple opportunity to exploit the playerbase. This has to be a Bamco mandate because no way Akatsuki would just suddenly want to implement passes years after they trivialized their resource economy.
>>
>Locking beneficial QOL behind a paywall
This is one of the reasons why I quit legends
>>
>>2223844
I'm actually kind of happy they changed regular banners because skipping got so fucking easy I regularly hit 1k stones and I can guarantee the new unit for 700 if I really really want them.
In terms of content, this the best it's ever been. We got about 30 different stages with unique mechanics and a wide range of difficulties. It does suck that the new units are necessitated but that's nothing new. Dupes aren't strictly necessary.
>>
>>2223899
>wide range of difficulties
Literally all of it is getting one shot by a super
>>
>>2223899
it's challenging enough with all the new units at 55%, i can't imagine how frustrating it is without them at all
>>
>>2223913
Who is getting one-shot by the main CoEB fights and most of the Babidi/Majin stages? Hell, who's getting one-shot by the new Red Zones that just dropped?
>>2223916
For me, it hits the sweet spot dupeless. I couldn't be happier in that regard.
>>
>>2223899
WAKU WAKU I sure do love lower rates thanks to bloated banners and being expected to spend 10,000 stones to get all 6 units every celebration!!!
>>
>>2223948
>lower rates
It's GFSSR every 3 multis until you hit pity. People calced it when the change happened and it was a net positive.
>>
>>2223899
>Dupes aren't strictly necessary.
No, they absolutely are. >>2213639
I'm not even that mad at this celebration because I got extremely lucky and if I hadn't I would have just quit the game like I did the first half of the year.
But the thing that has disappointed me the most is my new Frieza getting one shotted during his taunt. Best defensive turn, all links 10, proper team but I committed the cardinal sin of not getting dupes to bloat his numbers up to being usable in current meta.
Free LR pick for me was just that, they could stay greedy, but give me a free dupe and then I'd pity another and this would have all been fine for me but no, game is completely unreasonable now.
>>
>>2223965
>800k
Teams have 900k to a million HP now. Just dodge the other super if he does one.
>>
>>2223974
>>2217016
>>
>>2223978
My dupeless Nameku managed to survive it with Gohan's active support. That's what convinced me about this.
>>
Welp I uninstalled Dokkan again. Went deep enough to hit pity and all the only useful unit I got was Kid Buu along the way. No other headliners and 90% of my summons were either shit featured units I didn't want like Glorio or totally dead. Don't want anything to do with this game anymore.
>>
Reminder that Truth steered this game towards enshitification by pushing for the sync and he can easily fix it by speaking up.
>>
>>2223922
Keep sucking geppy's dick
>>
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>>2223818
>No SEZA STR Nameku
>No SEZA LR STR FP Frieza
>No SEZA LR PHY Cell
>No SEZA LR Teq 1st Form Cell
>No SEZA LR Buu and Babidi
>No SEZA Int Kid Buu

"""Powered Up""" GDC btw. 6 fucking banners, less EZAs/SEZAs than last year. I guess powered up just means more banners to get shafted on.
>>
>>2224027
Reminder that Sworn Enemies got no major EZAs except Super Buu while Golden Fighters got the entire team between the three LRs, two SEZAs and multiple EZA options
>>
>>2223345
That Cell isn't on sworn enemies btw.
>>
>>2224014
Just pull all the new units next time.
>>
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>finally got around to watching the producer's letter
>mfw the entire time
>>
>>2224042
It would help TEQ Cell at least post GDC.
>>
>>2223922
>Hell, who's getting one-shot by the new Red Zones that just dropped?
My 69% freshly EZA'd trunks had his full passive still active after transforming and took 960k from a PHY SSJ2 Gohan super while he was still above half health.
>>
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>guys they really hate fomo content
>what if we made the content eternal but made the teams fomo instead
>brilliant!
>>
>>2224141
I've said this before, but the way they handle revitalizing units for teams is retarded. You can't just put a limited boost on a unit and call it a day. It's so lazy and detrimental to various teams in the long run. LR INT Cell leaving the limited boost is going to devastate Cell's team.

At this point, just implement one or two more additional ways to permanently power up units, and SEZA the units that would've gotten the limited time boost. I'm being serious here, because at the very least they have already said that they were planning another way to power up characters beyond SEZAs.

That way, they can end this stupid ass limited time boost bullshit and just EZA/SEZA units for teams that need it.
>>
did geppy seriously wait until after gdc was over to seza the 3rd year LRs so they won't add them to red stone shop until 12th anni
>>
>>2224162
I feel exactly the same. At the very least, there needs to be a strong 1:1 replacement for these time limited boosts.
Comical how hard Buu's team and Cell's team falls off when they lose strong anchor pieces who are also very good linking partners. Cell in particular got objectively worse support than even Black + Zamasu did last year.
>>
>>2224162
Its should just be permanent. The only reason its not is they want people to spend money to get the newest thing with dupes. Cant have too many old units be usable. Trash fucking game where only 1% of your box can be used and the rest just collect dust.
>>
>>2224141
They could solve all of this by introducing 're:eza' like they've been doing with Red/Blue zone. Just make the time limited units permanent and rename them and wow suddenly you regain favor with players. That being said I think this is the end for me, I'm kind of sick of this company and how they're just trying to milk us at this point.
>>
>>2224176
They couldn't even give the Cell Jrs BBB like they did the Rose Clones.
>>
Wait a damn minute Geppy!

Haven’t we only made TWO Porunga wishes so far??
>>
>>2224173
yes...
>>
So is the one retard that said they would support Cell's team apologize or will they duck away until the next time he gets another celebration and left to die?
>>
>>2224138
That's not the Red Zones but you should have an Usher anyway on that turn.
>>2224162
>at the very least they have already said that they were planning another way to power up characters beyond SEZAs.
This IS the other way to power up characters beyond SEZAs.
>>
>>2224270
Do we actually separate the blue zones and red zones now? It was just types was all before.
>>
>>2224272
No, I just wasn't referring to that specific event.
>>
>>2224249
They will, just with more time-limited buffs. The complete lack of EZAs finally adds up because of that.
>>
>>2224273
Ah, I just read it as all red zones added this celebration as recent. My bad.
>>
>DBS: Beerus comes out tomorrow and the producer's letter didn't mention anything about it

it's so over
>>
Wouldn't it be epic if he did a 3rd porunga at the last minute so no one had time to do the timed content with it
>>
Coin Agl Nameku or coin Int Future Gohan and Phy Majin Vegeta assuming I have Str SSj Gohan and Int SSj3 Goku?
>>
>>2224520
why only nameku if you have coin for two units
>>
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kid buu makes festival a joke
if my kid buu had dupes and i didn't pop the domain a turn too early i think i could sub 30 it
>>
>>2224530
Because I'd be splitting the pity coins to have enough for the two if I don't coin Nameku
>>
>>2224520
i'd get the gohan and tag instead
nameku will come back in like 5ish months for the anni
>>
>buu team will be dead when buuhan's boost goes away
fuck
>>
>>2224617
all the saga teams can run mixed class.
>>
Geppy is a filthy class mixer
>>
Okay apes who should I pity? I pulled Cell and SS3 Goku. Leaning towards Namek Goku or Buu.
>>
>>2224693
wait until the meme challenge event is out
>>
>>2224617
>will be dead
It was never alive. 2 releases, 2 EZAs, 1 mediocre temp buff, and a filler that deals 0 damage can't get you very far.
>>
>GW last year was the Destroyer's tournament
>GW this year was Beerus vs Godku
They're doing nothing to promote DBS Beerus in Dokkan, aren't they?
>>
Just realized there's a title for beating this guy itemless
>>
>>2224696
Oh shit, good thinking anon.
>>
>>2224621
>mixed class
>floater with no links
no, this triggers my autism
>>
>dokkan pass will make whis training skill orb drops as EX
How mad would you be?
>>
I'm willing to give the Geppster one more chance before I hop on the hate band wagon

Let's see how 12th anni goes. I hope there's a survey before then so I can voice out all of my concerns and frustrations with the game's current design
>>
>>2225247
As long as I can clear everything without spending i don't care about p2w
>>
>>2225309
I took 1.9 million from a super on phase 4 of 5 for the namek saga run by putting Phy Kaioken up front the first time with his full defense up.
I was actually excited, I thought he took 199k and was like
>what a legend
I've just logged on for dailies since, I'm gonna miss out on like 100 stones from this celebration from ignoring content.
>>
>>2225463
Those stones would've only given you maybe 3 unusable unfeatured shitters anway
>>
>>2225247
That would be literally the only way to give it any value.
>>
logged back into the game after 7 months and have 1.3k stones, which of the new units are best?
>>
>>2225509
Probably buu but only on 3 teams, nameku is the most versatile. Good luck pulling anything.
>>
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Truthbros…
>>
>>2225516
i don't understand
>>
>>2225529
Truth can be blamed on all the games bad balance decisions since he had a one on one talk with them. He really gets off on the whole dodge or die thing and had them believe everyone else loves it too.
>>
>>2225534
what releases are they talking about
>>
>8 ! gogeta showcase 17 hours ago
>still no vegito showcase
potarabros?
>>
I know full dodge is generally a meme but I'm wonder if Vegito is worth doing due to the crit chance and the support from Gogeta means even after 4 turns wears out he still has a high chance to crti.

My main concern is his survivablity vs normals and being caught by supers. This makes it hard too, since full damage seems ideal but whether or not he can tank normals.
>>
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Where are the free units geppy There is still time to redeem yourself.
>>
>>2225516
>jp players don't even know dafat exists
KEK!
>>
I should be doing all the different content that dropped the past week or so but Battlefield fucking killed my motivation for anything Dokkan.
>>
>>2226137
did you pull all the new units
>>
>>2226155
Pretty much. I was planning to do Sworn Enemies runs without the time-limited boost units to see just how far the team can go until I had to grind 12+ fucking hours on 2 missions.
>>
>>2226159
did you beat them though
>>
>>2226172
eventually
>>
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forgotten...
>>
>>2226202
mid/shit tier eza. five guys is better than them
>>
>>2226202
I've yet to clear a single piece of content with them
>>
>vegito only got 7 !
commonplace gogeta W
>>
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I hope they update all the support memories with Bulma to the new design
>>
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>remake gets demaked
>>
>>2226365
wtf why
>>
https://dengekionline.com/article/202610/90578

The pass also gives universal awakening medals that can be used in place of character specific ones
>>
>>2226365
Both are trash
>>
>>2226422
Yep. Why should I bother watching decade old reheated garbage? Hell, why should anyone give a shit about this?
>>
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what are we thinking the next couple SEZAs will be bros?
>>
>>2226454
>no teq golden frieza for wicked bloodlines
>no str perfect cell for cell saga
>no int kid buu as floating support/powerhouse for majin buu saga
>>
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>>2226454
units that couldve easily seza'd this celebration
>>
>>2226477
I'm good on Super Mosquito. They'd just hold back on him again like agl SV's SEZA.
>>
>>2226477
This should've been the bare minimum. This game is a joke
>>
>>2226477
Greed has overtaken this game. What little gameplay it had is secondary. Its basically a card collector now.
>>
>>2226454
ready for the goku black arc celebration and sezas
>>
>>2226477
the lr phy cell and jrs not seza'ing is going to suck so much when lr int cell's time limit buff runs out
>>
>>2226365
The scene looked worse in the new one.
They really just threw a shit ton of effects on top and called it a day.
>>
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This can potentially work without int Cell but you do have more hoops to jump through including the perfect opening rotations. MV is just straight up impossible without Nameku covering the whole rotation while dealing fucktons of damage.
If Sworn Enemies is only truly viable by doubling up on Cell and floating the other villains, they completely failed with this team. We'll see if the time-limited boost units to come can justify anything.
>>
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I got Nameku and Gohan but didn't manage to get anyone else. I've got enough coins for one more LR, who do I go for? I've got a pretty stacked box, the only major unit I'm missing is Metal Cooler Army but if I don't pull him when he returns I'll just coin him too. I haven't really been online for this celebration, what's the consensus on who's best at 55%? I might try and keep summoning for whoever I would coin until the last minute at end of the celebration, so who should I go for?
>>
>>2226365
I will never understand why we needed this ahit rehashed again when the first release of it was a fucking movie.
>>
is this one of those infamous god equips
>>
>>2226705
>crit
>on str
i guess you can throw it on cooler
>>
>>2226477
we already had a F2P STR frieza first form EZA this GDC so it's understandable that they skip that one.
>>
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>>2226202
man if they fuck up INT Saiyan Trio's EZA I am gonna be pissed
they already fucked up TWO movie heroes EZA this year (3 if you count birdku who's weak but still usable)
>>
>>2226722
meant PHY
>>
>>2226590
You have to go extreme for the team, Golden Warriors is too stacked even without 3ku.
Cell is the best with dupes but I have no idea without. You could make a case for any of the villains.
>>
>>2226722
they havent even ezad wwc 2023. the broly movie ezas are a year away.
>>
The SEZAs? The UI update?
Hello?
>>
>>2226566
Did you expect anything different? You could even tell in the trailers it still had the same terrible washed out art.
>>
>>2227033
I don't watch trailers for media anymore because so many just spoil everything. Seeing that this show will have nothing new AND be oversaturated effects is uh... go farm those zoomers, I guess.
I loved the Reze movie but it was a big reveal for me that I do not like modern fight choreography. Fate Zero was flashy and good. Now stuff is just flashy.
>>
>>2226827
you get a Dokkan Pass instead
>>
>>2226365
Is this a series? I thought this was a movie.
>>
>>2226365
We're never getting this guy as f2p because they won't know which version to use
>>
>>2226365
why did the change the amount of eyes?
>>
>>2226365
Super is so...uhh...back?
>>
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>>
They gotta let Toriyama rest. He barely had any input on DBS anyway, Toei handled the script. Put Nakatsuru on character design and make a new series.
>>
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>stacks
>can provide up to 80% attack & defense to tag units that have the Goku & Vegeta family category
BEAST.
>>
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>>2227302
Wow, that's a strong foundation. Let's give them a mediocre eza and half a team of limited buff units.
>>
dokkan civil war...
>>
People really, really have the memory of a goldfish if they think this is the worst state Dokkan's been in or even a bad one. It's always recency bias.
>>
>>2227427
Overall no but it's the greediest celebration in years. 6 of the stingiest banner type, no extra stones, half tickets, no discounts, no freebies, not nearly enough sezas for lucklets or team longevity. Full Geppanyahu.
>>
>>2227442
I heard we've gotten 1900 stones. That's more or less enough to account for the extra banners. Discounts and freebies were never to be expected but half tickets is fucked.
Sworn Enemies and the class exclusive arc teams weren't set up properly but that's incompetence, not greed.
>>
>>2227442
And for me the worst of all is that, even pulling the new units, they really aren't strong enough for the current meta at 55%.
>>
>>2227473
I wouldn't say that, I've been fine with the LRs at 55 and banners at 69. I did use meat to LL10 everyone before using them though.
>>
>>2227479
If the enemy doesn't have a counterable super attack, Frieza and Goku's taunt is a suicide button.
SS3 is basically dead at 3rd appearance. Buu's and Cell's attack isn't very impressive at no dupes.
Gohan I think is the only that's truly fine at 55 since he can as just support and his team has plenty of great options.
>>
>>2227481
>since he can as just support
*be used as
>>
>>2227302
Them and the TEQ Gohan&Goten are being saved for the next BIG GT celebration (12th Anni), trust
>>
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When?
>>
What's the best website to check optimal teams to clear missions? Is there something like that in-game?
>>
agl godku worth coining?
I dont have mc either
>>
>>2227997
Stage Clear Info
>>
>>2228213
He's fine but RoG isn't very good right now and it's a GW unit who will be rerun a thousand times. Also his animations are dogshit. There's no point thinking about him.
>>
>>2228213
Teams are a little awkward for him at the moment because he lacks Golden Fighters that PHY has.
>>
Why are they delaying the final ddl so much?
>>
If you can pity 1 LR from this celebration who would it be?

I'm missing Kid Buu, Namek Goku and Gohan. I wanted Kid Buu for the novelty, but Namek Goku seems so useful. I have 0 Stones left.
>>
>>2228521
Wait for FoB 2
>>
>>2228521
SSJ3ku I guess, I powered up and used 2200+ stones on these banners and only got Frieza, who I will most likely only ever run under MC
>>
>>2228521
Nameku is that useful. You know how much of a bitch Majin Vegeta and SV are without him?
>>
>>2227427
It's the greediest as another anon said, but frankly it's just a straw breaking the camel's back.
As I said here >>2225463, it's just so tiring.
Here's your brand new EZA, rainbowed, in the best condition in he'll ever be (he gets worse after this turn), and he can't even take a super from the penultimate phase. It's not even close, it was double my HP.
I'm just tired of what the game's "difficulty" has become the last 4.5 years, and now we finally got the last real units we needed and their teams can get smoked because fuck you.
>>
I think that they should add a second hp bar that you can't heal back
>>
>>2228589
I think charging 20 bucks for chump change in hipo orbs was worse honestly, so are the standard prices without sales.
>in the best condition in he'll ever be
You'd only take that much damage from a 9 milllion attack in slot 0. His defense triples or quadruples when attacking.
>>2228596
Break bars wouldn't fix the problem, just bandaid it with a small safety net.
>>
>>2228600
Yeah, assuming he gets multiple supers. Point is, it's the best he could have been for that slot zero super, and if I didn't put him slot 1, he was losing out on all the damage the unit is built for.
Sure the super could have come after and everything would have been fine, but it didn't.
>>
>>2228603
Even with 1 super, it's more than doubled and he'd eat the attack with double digits.
If you want the damage without putting him in any risk whatsoever, just taunt. That's what it's there for.
>>
>>2228600
Also didn't comment on the hipo because dokkan has never been a game worth spending money on outside the yearly 4 bucks for a multi during anni.
The issue is that it's another reduction in player purchasing power. I kicked and screamed during cooler about how teal coins were the worst thing ever added to the game, and I'll kick and scream now about how they're giving more banners and less stones (the other 6 (and 2 banner units) new featured celebration had only 4 banners, a couple hundred more stones, and a literal free unit.
>>2228607
>just taunt
>die turn 2 of final phase because you used up the taunt already
Fun!
>>
>>2228609
It's not really less stones. The most you can say is that what's normally a dead month now has must-haves on it. And there's also the extra time/stones to hit pity as a very small consolation.
If we're going to compare it to 10th anni, the unit quality in all respects is so much higher it's in a different league. It'd be like comparing carnivals to top LR banner releases. The only downgrade is no free unit.
>>die turn 2 of final phase because you used up the taunt already
Or wait to use the nuke turn on the phase where it matters.
>>
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>>2228620
It literally is less stones than 10th anni. There's no debating that point.
If you think the uptick in animation quality is worth it (and it certainly is there), more power to you. As someone who hasn't dropped a dime on this game in 4 years, it's not to me.
This is objectively a celebration where they gave you more units to pull for while not matching the amount of resources to pull them. It's that simple. If that doesn't matter to you, feel free to enjoy it. If someone complains about it, don't gaslight them about it.
>or wait to use it
Cool so I put him up front turn 7 but I guess I could lose the 500% atk and call it a day for the fear of the unit doing a slot zero super for the first time that fight.
>>
>>2228623
>It literally is less stones than 10th anni.
Show me the numbers. I spent 1800 stones just in the last 2 parts despite coming into the part 2 banners with about 900 after spending another 1000+ on part 1 and depleting most of my saved stones. By my estimate, they have given no less than 1600 stones at the bare minimum, probably much closer to 2k.
>Cool so I put him up front turn 7 but I guess I could lose the 500% atk and call it a day for the fear of the unit doing a slot zero super for the first time that fight.
I'm not seeing the issue here.
>>
>>2228640
You're right, it's about 2k here. 10th anni came in at 2600.
>I'm not seeing the issue
Just ignore using the units when they're useful and crutch on the broken units carrying the team? This reminds me of when they gave AGL Gogeta guard in slot 1 permanently but aged him out of slot 1 during his celebration.
It isn't fun to read a card, trust it to do a thing, and have it fail because of rng.
It's not fun to run AGL trunks and do 3 normal AAs then die.
It's not fun to bring in a unit at full power and have them die to supers post super not even in the final phase (my TEQ Trunks EZA literally can't defend PHY Gohan's super before the Gohan gets buffed.)
I'm tired, guys. So tired of doing the thing you're supposed to and getting pants'd because the game's indecipherable without using datamining tools.
>>
>>2228648
>10th anni came in at 2600.
Did it? I actually don't remember seeing anyone count it all out.
>>2228648
>Just ignore using the units when they're useful and crutch on the broken units carrying the team?
It's a 2250% boost compared to a 2750% boost. He's not going to suddenly hit like a wet towel.
>So tired of doing the thing you're supposed to and getting pants'd because the game's indecipherable without using datamining tools.
If that's your real complaint, it's not really about the units. It's about the devs' fundamental design philosophy. They purposely insert RNG into unit performance and always have, presumably to give tension during play. That's why they also don't show enemy stats and make attack distribution random. I have to admit it does add another dimension to tactics in risk management even if they rarely balance it properly enough to feel fair.
>>
>>2228665
>It's about the devs' fundamental design philosophy.
Yes, this has been the design philosophy for 4.5 years and we just sometimes get lucky enough that a unit breaks it (orange piccolo, beast)
>>
i'll hold out hope... we will get a free LR...
>>
>>2228671
Anon, the only time this wasn't the design philosophy was when LGE had been out for a while and you could just spam stackers for the periodic mission updates. LGE on release was Red Zone tier, the other Legendary events weren't meta long enough to reach the same point, and Boss Rush and SBR were total slot machine simulators.
>>
>>2228674
nothing in the DDL. it's over.
>>
>>2228677
Boss rush was never difficult outside the initial drop being a huge endurance check relative to the game's normal pace.
The real defining moment was when a Whis fight in story mode, I forget which chapter, started doing high 5 digit supers which was a shitload of health at the time.
The game was always navigable until LGE started to shred in the ape phase, but even that was a workable midpoint that you grinded through with items and such. You also could FEEL the units getting stronger because normals and supers didn't have the wild divide we've entered in the last, again, 4.5 years. When is the last time normals mattered in content? 8th anni when they shat out PHY Vegetto's kit solely to deal with those normals (and still die to supers)?
It's become less and less about trying to feel out a fight and more
>double digit normal
>double digit normal
>double digit super
>4 more double digit normals
>8 digit super gg
which is just frustrating. The game's readability is at an all time low.
>>
>>2228688
>outside the initial drop being a huge endurance check relative to the game's normal pace.
That is what I was referring to. I don't even consider the later updates an actual event.
>until LGE started to shred in the ape phase, but even that was a workable midpoint that you grinded through with items and such.
SBR straight up impossible for non-whales for about a year after it released. Super int/phy barely became possible for the rest of players if they managed to pull the 3rd years.
LGE was with UI and it wasn't very workable unless you had the steady stream of stackers they started releasing after it. The 4th years got raped there so it was either have the 3rd years or you're probably fucked. I barely cleared it with a ton of luck running Kefla.

I agree about normals vs supers. That's a very real complaint that developed over time and can only be fixed by them changing how damage calculation works. The initial formula was not designed for 7 digits, forget 8 or 9.
>>
>>2228674
My boy?? Your Battlefield shop?
>>
FoB 2 details https://jpnja.dokkaninfo.com/events/challenge/1778/17780015
>no charge counts
>bosses have passives
>a lot of phases can be debuffed
>you can get stones even if you don't beat the event
>>
>dodge cancel
>>
I’m glad the battle motion wasn’t alternate art exclusive
>>
>>2228760
>FoB 2
I havent even touched the first one lol
>>
>>2228785
you can beat that shit in 30 mins now >>2224535
>>
>>2228785
You can get all the missions done in 40 mins with this team https://www.youtube.com/watch?v=wvfmedsfPJM
>>
>>2228793
no south buu

>>2228800
no gommah

+ waiting for more dupes
>>
>CHOKE THIS DOWN IF YOU CAN
What did he mean by this?
>>
>only the alt arts on the banner and it's GFSSR
This is actually really good for the miniscule amount of players that don't have the 3rd years duped up. I'd be tempted to pull if the difference between 2 dupes and rainbow was even a little bit significant.
>>
>shilling alt arts in a video opening
Geppy cannot be serious
>>
>>2228858
I thought same lmao. And just the thought that this is supposed to replace a 400 ML download new unit. Geppy is out of his mind to think people are hyped about this
>>
Bros, i thought geppy is the villain glazer guy?

How is sworn enemies competing with this?
>>
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https://dokkaninfo.com/events/challenge/1778/17780015
https://www.dokkandb.com/events/challenge/1778/17780015
its up
>>
am I supposed to feed the dupe in
>>
>>2228875
Only one dupe?
You are supposed to summon for the alternate art!
>>
>>2228878
What if you're at 1 dupe with the other one at 2 dupes? I'm torn between giving up the free alt art and praying they put the 3rd years on the red stone for 12th anni.
>>
Actually kind of tempted to go in on the banner since my Gogeta only has 2 dupes but then again, as nice as the new artwork is, I don't really want to lose the og artwork I pulled back in year 3. So I'd have to 100% a second copy which is kind of retarded.
They should have just made it
>pull alt art
>can select it as an optional skin on all copies of the unit
The current way is awful and this celebration is still a disaster
>>
>>2228882
>>2228883
If you guys dont care for the new art and want to rainbow your old ones, your best bet is to summon like 4 times + the free one and exchange for the old ones. Exchange is in the baba section, see pic.
>>
what kind of a fuckin retard did they hire
>>
>>2228891
I don't care about the art or the rainbow but having the alt art and original that can be ran simultaneously in Battlefield or something might come in handy. I just have to choose whether or not to feed in the alt art Gogeta I just exchanged.
>>
>started before the 7th anniversary so only ever had the third years at 55%
>two multis got me two copies of each alt art
I should really stop there and settle for 79% of the original arts but...
>>
>>2221188
people were saying uc was bugged, doing too much damage
was this ever fixed or was it actually a feature
>>
Man these alt art cards are so fucking stupid.
I've had those units rainbowed for ages, I'm only wasting 30 stones because you can only get 1 for free.
Those should have been equips to change the card art, why is this game run by retards.
>>
>>2229096
>run by retards.
said right after you got memed into wasting 30 stones which is what they wanted
>>
Yes, I know I'm a retard for summoning on this, but I wanted SOMETHING tangible after getting shafted hard on all 6 banners and this card is what really got me into Dokkan so I figured why not. Anyway, how do I build this guy?
>>
>Base unit
+120%
>EZA
+180%
Some dodge and crit
>SEZA
+300%
Tons of dodge and crit
Orb changing
Damage reduction
Support
More damage reduction
Additional super

Really puts into perspective how they lost the plot with the power creep
>>
The lack of stacking really fucks with Nameku in that new stage huh
Either that or Cell specifically is just a cunt
>>
>>2229298
You are literally part of the problem with this game. Kill yourself.
>>
>>2229298
Crits and additionals
>>
>>2229509
How lol, I've never spent money on this game so I'm not financially supporting this at all, and two rotations isn't that many anyways.I honestly don't see the issue. Maybe actually explain your thought process instead of jumping straight to "kill yourself"?
>>
>>2229521
Okay, cool. I saw a lot of people putting dodge on them and that felt kind of stupid so I figured I'd ask.
>>
>>2229552
>Maybe actually explain your thought process instead of jumping straight to "kill yourself"?

Maybe use a neuron of brain power you fucking retard.
>>
>>2229521
>Giving Crit when he has built in Crit
>Literally has no means of tanking anything including his ability to counter

No point in going pure offense when he will die before counting. Dodge might be a meme but there is nothing wrong with going dodge for him.
>>
>>2229580
Does he still counter attack if he dodges? I assume so or else dodge would be kinda troll
>>
>>2229599
Yes, that's literally the case for all counter units.

He gets 20 percent crit from Gogeta support. And counters also count as attacks so hitting 100 percent crit the first three turns is easy.

The problem is after four turns it drops to 15 per attack. You can still get 100 crit but obviously he's now less viable. Thing is, his defense isn't the greatest so you have to choose between offense or defense like Beast Gohan.

Personally? I'm conflicted. You could go full attack and dodge, lowering your chance of procing the additional and increasing suitability, but whether or not he can tanks normals is a different story.

Should've given him PHY Blue Vegito's 50 percent dodge chance on super.
>>
>>2229609
*surviveability
>>
>>2229609
I just realized actually, that counters will proc the additional chance as well. So really, you don't even need any additional. Bit like STR cooler.

I'd say full dodge is actually viable. You aren't going to be bringing him for long fights anyway since they don't stack.
>>
>>2229621
I mean much additional. You still need some to proc the HIPO additional.

If an enemy doesn't attack much anyway it doesn't really matter since Vegito won't deal as much damage.
>>
>>2229575
Okay so you don't actually have one and just wanna be mad lol. Gotcha.
>>
>>2229647
>I am a drooling retard

Concession accepted.
>>
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Is there anywhere trustworthy that I can sell my Dokkan account? This game is in a worst state than it's ever been and i've realized the only way to break free is to get rid of my over 10 year old account. I know for a fact I won't come back to the game if I have to start from scratch.
>>
Alright man geez
>>
>>2229676
Man, they really love fucking over old players with this. All the stones you've spent in the past is no longer outweighed by having the older units rainbowed.
>>
I'm using the buu team and holy fuck this alternate art fight is actually blasting the fuck out of rainbow EZA'd super buu. Why in the actual fuck are these fights so hard?
>>
>>2229697
you're meant to dunk on them with golden fighters, which is the only team in the game they actually cared enough about to make good
>>
>>2229707
All I pulled from this celebration is Kid Buu and I have actually felt like my account is useless without getting all these new units. Somehow my box with over 1500 units has just lost all value.
>>
Is it just me or is attack becoming far more viable than defense at this point with all the dodge characters?
>>
>>2229720
it's almost always this way when we have a big jump in power creep. Only a very small handful of units have the defensive capability or gimmicks to handle final phase boss supers. Everyone else has to dodge. When we're in the kill or be killed meta, offensive is highly viable because you can't stack your way to safety. Someone on your team will fail to dodge a normal or even your stacker will eat a slot 0 super they weren't prepared for. Sometime in the next 4-6 months, probably for anni, we'll get units that have defensive power creep that can just eat these hits. In the meantime, you'll need your units to kill before being killed
>>
>>2229733
I think the problem is that even the new Super EZA's don't have have enough defensive mechanics.

The multiplicative defense on hit is nice but they don't stack at all. Haven't done the math but I honestly think attack is better.
>>
>>2229683
Alt art is no doubt scummy, but I don't really see it as fucking over old players. It's pretty much whale bait. Sure, it's nice that you can run two of them in battlefield, but that's really not much of a need unless you're a very new player.
The best course of action would obviously be alt art in the form of a sticker or equip, but considering they want to monetize it, this new banner format might be the most friendly and most realistic compromise we'll get.
Ideally, HiPo would be shared between new and old, and they'd just feature the new art on actual banners instead of filler banners like these. The upside though, is that this is probably the most cost effective way to pull and/or dupe these characters we've seen. Compared to those awful old EZA banners they'd run, or hiding them as the 10th featured character, this is probably the best outcome. If you're a newer player who doesn't have these characters or doesn't have them rainbowed, you could throw 120 stones and the ticket at it to pull a few copies guaranteed or exchange what you get to dupe up your originals. Overall it still sucks, but this is probably the least painful version of an annoying outcome
>>
>>2229720
Not just you. Its so retarded they give exclusive equips with defense to full dodge characters. As if the defense actually matters for their survival
>>
>>2229084
Wasn't fixed. Confirms my assumption that it's intentional, and maybe done to mess with dataminers.
>>
>>2229761
It's funny, because I've mainly been farming defense equips and was a staunch defense defender.

Now it depends on the character. Thankfully due to be a defense defender I have far more offense equips to use.
>>
I only have them at 55% but also only 850 stones. Are dupes really worth it when they'll get crept anyway
>>
>>2229804
they're pretty good supports and are on a ton of teams. It's probably worth doing the 2 30 stone rotations because you'll get at least 2 copies, probably more. You'll also have the ticket from the event - so you'll get at least 3 copies for 120 stones which isn't a bad deal.
Personally, I think Gogeta is way better overall than Vegito. You can set Vegito up to have a crazy damage turn or two, but Gogeta will age much more gracefully being centered around dodge and providing crit support. It's normally really stupid to chase dupes, but this banner in particular is pretty good value with the discounts and guarantees.
>>
>>2227426
i can't lie, i thought this video was really funny
>>
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>final trump card is a real enough team now
welcome back goat, I think it was almost a week since I last ran you. got nervous about your fall off
>>
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>>2204990
Should I coin banner trunks or save them for teq metal cooler?
>>
>>2229932
save for cooler. golden fighters is the most stacked team in the game right now and Trunks will be unfeatured on every banner moving forward.
>>
I rainbowed Vegito in the two 30 stone rotations. I don't wanna go back for more Gogeta copies so I guess I'm good.
>>
>>2229932
Dude, why would you ever coin a unit you can get on any banner?
>>
Wow, Gogeta is MUCH better than Vegito. Yet another Vegito humiliation ritual...
>>
>needed Vegito for my SSJ3 MBS team
>he's at 69%
>I can use the alt art to get him to 79
>apparently Gogeta is just way better
>I only have him at 55
>not planning to roll on the banner since I only have SSJ3 Goku and Kid Buu
fuck my life.
>>
>>2229984
They just need to give up on counters. They clearly refuse to go down that road again and even if these units are elite on debut, they will NOT let them be elite again on EZA or SEZA. Just hope future Vegitos focus on doing a million additionals like LR and TUR TEQ VB I guess instead of counters
>>
>>2229580
He builds up crit far too slow after his first turn.
>>
>>2229985
same dilemma except they're both 55, and i have all the new units. do i dupe vegito to make him slightly more runnable or stack gogeta more
>>
>>2230011
I mean, you won't be dealing much damage anyway if there aren't lots of enemies attacks so I don't see the issue. You shouldn't be running him without Gogeta either.
>>
>>2230017
I see no reason to ever run them as a consistent rotation together when Golden Fighters is so stacked with better slot 1s. At that point, you're probably not critting with his attacks before the counters on turn 3 and you may not crit at all afterward. It will be too rare to see 15% that builds up in the same turn work out.
And if he's not doing damage on average, I don't even see the point in running him over anyone else. Passive support doesn't mean much when your main units are giving themselves 500% or more.
>>
>>2229697
I have him at 3 dupes and he just works.

>>2229985
>>2230013
You should honestly summon unless you're willing to bet they'll add them to the red stone later because 55% on an EZA is like having half the unit. Nearly every SEZA so far has been put on them later but they skipped UI so you never know.
>>
>>2230027
>I see no reason to ever run them as a consistent rotation together when Golden Fighters is so stacked with better slot 1s.

I mean Gogeta is a dodge character with guaranteed dodge, two additionals, support and guaranteed crits. I don't know how you can say that when most tanks can't really tank barring the new units and Gohan turn 1.

> At that point, you're probably not critting with his attacks before the counters on turn 3 and you may not crit at all afterward.

Your chances of critting with max crit would be still be low since passive crit and hipo crit aren't additive and Vegito is a liability defensively. It would still take 2-3 attacks to crit first turn and there are other damage dealers if not using Vegito for counters.

Whether you run him or not doesn't really matter, the point is that if you are going to use him Crit isn't a great choice with all the crit support and his passive crit chance.
>>
>>2230033
yes but am i gonna use them in 5 months when they get btfo outside their fusion turn?
>>
>>2230062
And you shouldn't be using him for long events anyway. He'd get you killed.
>>
>>2230066
Probably not because powercreep has jumped to absurd levels.

You'd be better off saving to get 10k stones and then summoning so you can accept free stones.
>>
>>2230027
>Passive support doesn't mean much when your main units are giving themselves 500% or more
Depends on the units kit compared to the phase of support. Tag Majeta/Angelku for example only have 200-250% SoT defense, 250-300% SoT attack. The fusions support is massive for them.
>>
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>festival 2.0
>no charge count
HE'S BACK
>>
>>2230062
He dodges for 1 turn and it's not an active so you don't have full control over it.
>barring the new units and Gohan
That's 4 different units.
>Vegito is a liability defensively
He tanks okay, more than enough to make 15 dodge a waste, especially when he already has 11 from his type and equips. The 20-30% crit from hipo or 30% additional (minimum 2 chances to proc) both sound way better.
>>2230081
How much does that turn out to be in their final atk stats?
>>
>>2229720
has been that way for me since the 10th anni
have to kill the boss as fast as possible because no unit is tanking their supers consistently and dodge or die sucks
>>
Vegito is GOOD not great
Gogeta is broken
>>
>>2230098
>He dodges for 1 turn and it's not an active so you don't have full control over it.

So? He still is a dodge character with more than enough and deals tons of damage. The very thing you're arguing for for Vegito as well as supporting.

>That's 4 different units.
And you'd probably get more use out of other support characters than only slot one tanks that will struggle to tank enemies. Also four units? Only three for super class.

>especially when he already has 11 from his type and equips

Why are you not using god equips?

>The 20-30% crit from hipo

I literally said Crit isn't additive. Your 30 crit chance isn't adding to his passive how you think it is.

Vegito is literally a counter merchant. Also counters proc HIPO for additional so that's even less useful. If you want to deal damage you want counters and dodge is so he can survive given he has enough Crit. Long events are pointless for him and dodge only increases his chance in those events to not die.

I like Crit, but he doesn't need it. Like at all. Any unit with Crit in their passive that is cumulative is a waste, especially when they don't need to actually get hit to proc it.
>>
playing dokkan and being a vegito or vegeta fan is a constant humiliation ritual
>>
>>2230098
> The 20-30% crit from hipo or 30% additional (minimum 2 chances to proc) both sound way better

Also, counters proc the crit chance.
>>
>>2230070
yeah i thought so. might've summoned if i didn't blow my stash already but i'll just wait for dupes of the base art.
>>
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>>2230117
>>2230123
stop copy pasting twitter
>>
>>2230120
>He still is a dodge character with more than enough and deals tons of damage.
I'm not consistently keeping a dodge character with just 80% dodge around when there are better options. The main rotations are always going to be made of the 3 GDC headliners and Future Gohan so 5 units with the friend lead.
>The very thing you're arguing for for Vegito as well as supporting.
That's not what I'm arguing at all, no idea how you'd think so.
>you'd probably get more use out of other support characters than only slot one tanks that will struggle to tank enemies.
What support unit is more useful than any of them?
>god equips
I'm not a whale no-lifer with tens of thousands of stamina and stones to burn praying for the perfect silver equip.
>I literally said Crit isn't additive.
Are you being this obtuse on purpose? His first attack won't have any passive crit built up so you get the full hipo chance. His second will be about 2/3 effective so 20% on turn 3 or more later. You have to be putting SV in front of like 5 attacks to be getting the most out of his passive usually, and taunting will take away all the counters.
>also counters proc HIPO for additional so that's even less useful.
Yeah man, so useless when you're never running this guy in slot 1 to get hit before attacking.
You have to think about how these scenarios will actually play out, not just look at what's technically possible. "Passive crit = no hipo crit" is such a braindead take.
>you want counters and dodge is so he can survive given he has enough Crit
2 appearances of dealing damage is useless and he doesn't need anything but additional before fusing, nor dodge during the guard turn. You're advocating for dodge that may or may not come in handy for 1 single turn. That's totally meaningless.
>>
>did 1 multi
>vegito and str 17 I didnt have (great artwork btw)
>ticket gogeta
I think I'm fine. No point rainbowing Vegito again and I'll just hope they add Gogeta to the red stones in a few months.
If I can rainbow the alts later on neat, if not, oh well.
>>
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lmaoooo
>>
>>2230178
>Are you being this obtuse on purpose?

I mean are you? You switch from transformed state to pre transformed when he has 50 percent crit chance in the same comment and then ignore Gogeta as a support character with guaranteed dodge when asking who is better?

Pointless to argue really.
>>
>>2230257
Looking at the unit as a whole isn't "switching" shit and I've been doing that the whole time. Units don't only exist on the 1 turn that's convenient to your argument, and I've been advocating for additional too.
>guaranteed dodge
Again, for 1 turn, and a turn that isn't even relevant all the time when you can taunt, usher, and revive on the same team. Get over your tunnel vision.
>>
>>2230279
>Looking at the unit as a whole isn't "switching" shit and I've been doing that the whole time

Then you should know Crit on a 50 percent passive unit isn't additive either. Ironic, that you only look at the first part instead of considering his defense when transformed. The whole point is having him deal damage with counters, his super attack only serves one function to boost his counters.

>Again, for 1 turn, and a turn that isn't even relevant all the time when you can taunt, usher, and revive on the same team

How is Crit support for entire golden warriors not relevant? How is a unit that guarantees crits and being protected by said mechanics you name not relevant?

>Get over your tunnel vision.

Pot kettle black.
>>
>FOB but with dodge cancelling
Is this so they can spend the 12th anniversary selling you the solutions aka NEW UNITS?
>>
>>2230284
>Then you should know Crit on a 50 percent passive unit isn't additive either.
No shit? That's why I said he only needs additional pre-fusion in the same sentence, same for the guard turn.
>The whole point is having him deal damage with counters
The point is what build serves him best period. Pre-fusion and during the guard turn, it's additionals. After that, you could go either way because they both come with their own benefits but crit is still much more useful than dodge because of his teammates' team protection and the nerfed buildup.
>How is Crit support for entire golden warriors not relevant?
What does that have to do with the guaranteed dodge you're basing his supposed superiority on?
>>
>>2230310
>What does that have to do with the guaranteed dodge you're basing his supposed superiority on?

Why are you deflecting when you've literally stated you wouldn't run Gogeta? You said his support isn't worth using and now conflate that with me saying to use dodge?

But okay, less crit chance needed for his transformed turn.

>No shit? That's why I said he only needs additional pre-fusion in the same sentence, same for the guard turn.

Irrelevant anyway. His 12-18 ki is the same, and doesn't stack or barely raises anything. His transformed turn is the only thing that matters, I simply mentioned his base because of the crit chance you're talking about. Damage in base means literally nothing in the fight.

I think your problem is you're thinking about pretransformed which doesn't actually matter especially when for crit he already has 50 percent and his super attack effect is basically meaningless. His counters are the only thing that matter and him surviving till he transforms.
>>
What's the team for fob2? SS3, Buu, Gohan, Z duo... who else stacks fast enough?
>>
>>2230325
Wow, your reading comprehension is seriously terrible. I said I'm not keeping Gogeta on my main rotations most of the time when the giga broken Golden Fighters headliners and Future Gohan exist. You brought up the guaranteed dodge to suggest Gogeta is a better choice not to float than any of them and then completely lost track of the argument when I refuted that.
>Damage in base means literally nothing in the fight.
Yes, it does. An extra 40-50 million super can always help in a single phase fight.
>>
>>2230327
Wait, gomah. Just need a 6th...
>>
>>2230329
>I see no reason to ever run them as a consistent rotation together when Golden Fighters is so stacked with better slot 1s
>I'm not consistently keeping a dodge character with just 80% dodge around when there are better options.
>I said I'm not keeping Gogeta on my main rotations most of the time when the giga broken Golden Fighters headliners and Future Gohan exist.

At no point did you clarify that, and in fact your previous comments exist to the contrary. You genuinely can't stick to an argument to save your life.
>>
>>2230337
>what does consistent mean
>what does slot 1 mean
actual ESL
>>
>no new ssj3 goku
>no free lr this time to get him
>all the completed runs for festival 2.0 include him as the leader and dodger
im screwed
guess i'll have to wait to coin him in february
>>
>>2230340
>I'm not consistently keeping a dodge character with just 80% dodge around when there are better options.

Literally no other way to infer this statement in regards to Gogeta before you clarified.

You're having an argument largely in your own head by vague posting and then clarifying only after called out. Same as when you said dodge for one turn which I never said, you just strawman.

Pointless to argue with you. You're not using god equips so you're a shitter anyway.
>>
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>>2230349
If English literally isn't your first language maybe. You even realize this too which is why you're reducing the number of statements to cherrypick.
>you said dodge for one turn which I never said
You said guranteed dodge, which Gogeta only does on 1 turn. Are your own statements too much to keep up with too now?
>"You don't play Dokkan like a degenerate e-celeb so your opinion doesn't matter!"
lol, lmao even
>>
>>2230355
>>2230178
>you want counters and dodge is so he can survive given he has enough Crit
>You're advocating for dodge that may or may not come in handy for 1 single turn. That's totally meaningless.
>Clearly talking about Vegito
>Are your own statements too much to keep up with too now?

Apparently it's too much for you. Kek, the irony. Clear projection going on here.
>>
>>2230358
>wasn't even referencing a direct quote
What a pathetic gotcha attempt.
To the point itself, you wanted to only look at SV when he fuses and has enough crit, which is 2 appearances, and he doesn't need to dodge on the first, so 1 turn. There's no strawman.
>>
>>2230342
The only clear I've seen has ss1 gohan lead, ss3 goku, int kid buu, ss3 goku & ss2 vegeta, teq carnival ss1 goku and limited-fucking time boost lr agl ss1 gohan. And you have to stack them very carefully. Not only is it a p2w event its a skill check. Dafat with every unit in the game rainbowed got btfo by cell. But really his team was just shit cause hes a fat ass retard.
>>
>>2230366
>Doesn't clarify statement
>Jumps to conclusions because I didn't quote it
>Has the balls to say ESL without confirming
>Can't even admit being wrong when called out

There is no 'gotcha'. You're just a fucking retard who assumes shit then backtracks when you're called out.

>There is no strawman

You literally said >You're advocating for dodge that may or may not come in handy for 1 single turn. '

Where did I advocate for dodge on a single turn? Did I ever explicitly state that? No you put words in my mouth. How is that anything but strawmanning when the position your attacking doesn't exist?

>you wanted to only look at SV when he fuses and has enough crit, which is 2 appearances
>Now it's apparently enough crit according to your own statement

Man, you can't keep track of anything you say. How is dodge only viable for one turn when he loses guard and 15 percent DR after said turn on his initial transformation? This is why it's a strawman you fucking moron.
>>
>>2230379
You're trying to conflate your own stupidity despite using direct quotes to an indirect line that matches multiple points of this argument to justify a half-assed insult, all just to save face after I rightly called out your god awful reading comprehension. It's a shitty gotcha attempt.
>Where did I advocate for dodge on a single turn?
Read the rest of the post.
>>Now it's apparently enough crit
To you dumbass, you're the one mentioning when he has enough. Or are you going to try arguing his 15% buildup is enough now?
>>
>>2230374
by "carefully" you mean getting less than 24 ki? doesn't seem that hard
>>
>>2230382
>You're trying to conflate your own stupidity despite using direct quotes to an indirect line that matches multiple points of this argument to justify a half-assed insult, all just to save face after I rightly called out your god awful reading comprehension. It's a shitty gotcha attempt.

So you assume it's to do with Gogeta and then it's actually Vegito and you blame me despite making assumptions and then can't accept the irony of calling someone ESL or saying 'statements too much to keep up with now'? Man, zero self awareness what so ever. You know the word hypocrite? Maybe look at it in a dictionary some time.

>Read the rest of the post.

At no point did I say dodge for a single turn. You assumed that was my position based on my previous argument, and yet I never said that. You want me to start saying 'muh indirect lines' in response right after what you've literally just said?

>To you dumbass, you're the one mentioning when he has enough.

So now you're adopting an argument for something that you don't even agree with despite multiple posts to the contrary?

>>2230382
>Or are you going to try arguing his 15% buildup is enough now?

Are you going to argue dodge only matters for one turn when he loses guard and 15 percent DR after the first turn?

Honestly projection overload. 99 percent of your insults are literally representative of yourself.
>>
>>2230387
Don't know why you quoted something you didn't actually respond to though it wouldn't be the first time. Repeating the same retardation won't make your gotcha suddenly make sense. Direct quotes aren't aren't paraphrased references.
>You want me to start saying 'muh indirect lines'
I'd rather you stop jumping through hoops skipping the bulk of a post to bullshit whatever fallacies come from the top of your head. The point is right there to straight up refute if you weren't so busy cherrrypicking anything that could be twisted and taken out of context to pretend you're not the only one who struggles with English.
>you're adopting an argument for something that you don't even agree with
It's a basic rhetorical technique ESLbro. If your false premise doesn't hold up to scrutiny when analyzed in itself, it obviously doesn't work when faced with the reality.
>Are you going to argue dodge only matters for one turn when he loses guard and 15 percent DR after the first turn?
I have no clue what you're trying to go for at this point. The first thing I said about this was that SV tanks well enough to make hipo dodge a waste, and I don't know what you think that has to do with the 15% crit buildup.
>>
>>2230386
Pretty much. Ironically though, this is the one event in the history of the game where orbs stay the same when you switch phases. So you can actually get fucked over by leaving too many on the field.
>>
>>2230374
i've only seen this one
https://x.com/koyasan0203/status/2110330404146491588
>>
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>120 stones to rainbow seza gogeta
i deserve this after getting 95% shafted on EVERY GDC BANNER
>>
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still haven't seen a single clear that doesn't have multiple gdc headliners
>>
>>2230402
>int nameku
that guy definitely cheated
>>
>>2230403
I dont have any gdc units to try it but I think if you left nameku in slot 1 on one rotation and teq tag vegeta in slot 1 on the other rotation while just getting mostly 12 kis for the other units it could work. Nameku can also actually get his active at the end of the fight unlike with festival. But still thats 2 gdc headliners and 2 time limited boost units... the event is just a "fuck you" to most players until next year.
>>
>>2230403
after a couple def stacks, if you leave him in slot 1 he's tanking everything
>>
>>2230402
they used items it doesnt count
>>
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IT'S UP
>>
I don't see how you could get enough stacks for everyone if you're using 6 stackers
>>
>>2230426
Thats why you need stackers that barely do damage. Phy ss3 goku & ss2 vegeta, ss4 vegeta + ss4 goku, 3ku below 18 ki, 2han below 24 ki. Then when you unload their actives in the final phases they do a bazillion damage. From what I've seen its the cell/gohan that is the gatekeeper.
>>
>>2230422
>mulitple gdc lrs
i'll wait
>>
>>2230429
if you float any of those they won't hold up defensively in the last phases
>>
>>2230433
The ss3 goku/ss2 vegeta and ss2 gohan stack defense ridiculously fast while doing low damage. The only actual screenshot of a clear I've seen ended on turn 75. Thats more than enough time to get stacks for them to focus on your other units.
>>
>kaiku doesn't super counter the dodge cancel phase
FUCKING
NIGGER
>>
>brooo there will TOTALLY be an Earth-Protecting Heroes or Successors category leader!!
pattern schizo found raped to death in an alley
>>
>>2230487
and he did it again fucking nigger kike game fuck you geppy
>>
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Yep YEP. You heard it here FOLKS!

DA KING
DA TOOF
DAT NIGGA

Is OFFICIALLY the first person to legitimately clear FoB2. KNEEL!
>>
>>2230642
What a sad, pathetic faggot
>>
>>2230457
What were their defense numbers like by the end?
>>
>"Godku supers a lot, I bet he'll tank SV even without dodge."
>10 million from SS2 Gohan
Fucking bum. I have no idea who to replace him with without 3ku. Tag MV does too much damage and the other stackers are only on Gohan's 170%.
>>
>>2230642
Wow I beat it in like 17 minutes. Also think I'm finally done with logging in every day. Been playing since GT was put in and this celebration killed the game for me.
>>
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>>2230642
>2 hours is the new standard for endgame modes
you rike?
>>
>>2230992
team?
>>
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based kid buu
>>
>>2231482
Rotations?
>>
>>2231494
no set rotations
gotta shuffle them around so they can all get stacks in except for tien
>>
>SSJ2 angel goku finally has a perfect buu saga partner in ssj3
This is nice.
>>
>>2231482
not sure how your MV survived vegito
>>
Yeah this fight looks like aids I'm just gonna copy dafat's setup with items
>>
How the FUCK do you beat these Support Memory upgrade stages? Why the FUCK do you have to use Bio Bitchly (who is as strong as a wet napkin) and WHY does $18 tank 20m Crits from Ginyu and loses like 1/16 of her HP?
>>
>>2230642
>durrr i beateneded it'd first'd huhuhuhuhuhhh!!
https://old.reddit.com/r/DBZDokkanBattle/comments/1x5z8vy/meteor_clash_no_item/ eat shit and fuck you 350+ pound piece of shit
>>
>>2231618
Apparently I used this for the WT mission. Clear time glitched out I guess.
>>
>>2231651
literally every team on Friends and Guest has a Garlic Jr Leader or have him on the team so I'm hooped there

I'll try your team and fish for Stuns or something
>>
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>GDC units not coming to the summon point banner
>because they switched back GDC and Tanabata when no one asked for it
>>
>>2231780
enjoy your teq beast and 11th anni apes!
>>
>x discussion on dokkan kept ragging on GDC SSJ3
>look inside
>the guy is SSJ4 duo but hyperjacked
>>
i'm still in this fucking event...
>>
what's int vegito's max tanking? he ate a 1m super in the alternate art fight
>>
>>2231899
rainbow after intro is about 15 mil
>>
I think they removed the 99 turn limit on stacking, but units lost random parts of their passive like guard or attack. Anyway, DO NOT bring gogeta.
>>
a nigger like me can't even throw a random team and beat the first stage without a oneshot
>>
I don't even have STR Gohan so I feel like I can't attempt this new event at all.
>>
>>2232031
and you are right. friendly reminder to leave 1 star in the app store
>>
>>2232031
The tag 4s might be able to work but it will be rough.
>>
>>2232104
will I best Majin Battlefield final Buu in one try with this or will I get sniped wiyh a super for a milion
>>
>phy vb has a better super eza than LR int sv
>>
>>2232173
Replace boosthan with agl angel SS3.
>>
well I guess Guido destroyed festival of battles for streamers
great
>>
>>2232292
I don't think you're supposed to use him as a friend lead
>>
I like that it took them 8 months to update the ticket banner, then immediately do it again 2 months later after I used mine.
>>
>3 attempts now
>Manga SSJ2 gohan always sells to INT Cell and dies
>>
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>>
Just to confirm. The alternate art doesn't change the super attack animations right?
>>
>>2232417
correct. it's just card art for now.
>>
>>2232416
>goku piccolo
completely forgot piccolo stacks def, but i do remember he was surprisingly good in the connected hope mission. tanked better than some of the headliners.
>>
>>2232408
>still running manga units
The time to let go was anniversary
>>
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I can't believe I'm still thinking about chasing 3ku to pity. Someone who's used him extensively, tell me how he's like at free dupe.
>>
>>2232430
just like the rest of them, he dies in situations where you could tell he'd live with dupes. still makes a lot of the events way easier. i pulled for the kino anyway and i'm gonna run him everywhere i can.
>>
>>2232416
>don't have 3ku
>no free lr
ah well. maybe another time
>>
>>2232450
How's his damage and utility? Is he the type to carry random team comps like full SS3?
>>
>>2232430
it's worth it imo
there's nothing amazing coming out in the next 3-4 months until anni anyway
>>
>>2232454
at 55% damage is good after 2nd appearance and if you have phy mv they are a good rotation partners
>>
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>>2232455
>>2232456
Alright. I'll try 1 more Meteor run without him and then I'll dump another 600 stones from my savings if it doesn't work.
If we get a DB campaign before anni and I'm caught empty, I might kms.
>>
>>2232466
wtku and jr are due for ezas but technically it's not db saga
>>
>>2232430
If you haven't finished an event/mission that you think you'd need his help for, then go ahead.
But from my experience, he starts dying as soon as his 85% dodge go away, and aaaall the stacking he does prior doesn't help to keep him alive.
He's pissed me off the most compared to using any of the other GDC LRs.
>>
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>people finally realizing there is no infinite stacking past turn 99 and you lose stacks
>>
>>2232475
I don't really care about the event clear, it's just an extra bonus because running Boo arc without him for missions is CBT.
>he starts dying as soon as his 85% dodge go away, and aaaall the stacking he does prior doesn't help to keep him alive.
That's the sort of thing I was worried about. Does hiding him or app resetting his scouter help?
>>
>>2232533
Hiding him means less stacks, even if it doesn't help as much as Buu's stacks. And 2 floats means he only has 2 turns with 85% dodge.
App resetting is perfectly fine and probably a very good way to prevent him exploding from a coinflip, but I personally don't do it because it fucks with clear times.
>>
>>2232550
I never minded the clear times. It's not much of a flex when you get punished for watching animations and that can be very fun sometimes.
>>
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>>2232492
losing stacks isn't the problem since you gain them back when you attack anyway
it seems that passives that are marked as infinite turns actually expire, notice he didn't guard which should be impossible
>>
>>2232615
Passives are arbitrarily set at 99 turns. Same thing happened to me >>2231969, Gohan stopped guarding and lost half his damage and additional, but kept his stacks so he tanked anyway. Buu and SS3 kept everything though, except SS3 had one turn where the 18ki did half damage, then went back to normal next turn. They also definitely kept stacking, I checked that their stats were going up. Shit gets whacky at turn 100.
>>
>create an event that goes over 100 turns when you have spaghetti hardcoded infinity to 99 turns
japanese dev are something else man
>>
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This celebration is so cursed it turned Dokkan World human.
>>
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>Black rift 2 multis before pity
I'm stoneless, oreless, and down 2 IDBH stages but FUCKING WORTH IT
I even got buff Boo unfeatured and some random LR dupes for my trouble. Now hopefully we just get a bunch of supertrash so I can recoup the 900 stones I shouldn't have spent on the banner.
>>
3000 stones and not a single new unit.. awesome
>>
>>2232728
who are you gonna pity
>>
>>2232748
After FoB2 I'm leaning towards Gohan. Yeah 3ku is technically better than him in there but his lead fucking sucks compared to Gohan.
>>
>>2232761
that's probably the move. but you only have a few days before temp buffs go away an then there's no way you're clearing until powercreep.
>>
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>get to the final phase without items
>just say fuck it and nuke him first turn with the Saiyaman helmet
>>
It’s over…
>>
>>2233110
Time to update the code
>>
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>>2233119
active skill EZAs too please for the love of God
>>
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>>2233110
>"infinite" passives actually only last 99 turns
ENTER
>>
Buu duo is SHIT
Spirit Bomb does 0 damage
Billion stacks still dies to everything
>>
>>2232630
I honestly don't really know that damage variance is such a big deal. It's certainly annoying, but I'm not sure I'd qualify it as gamebreaking lot of people are.
>>2233110
>>2233119
I'm kind of torn. I could believe they just didn't have the foresight to realize that most people's runs would go 99+ turns in this event and didn't realize the issue would present itself. I'm also equally, if not more inclined, to believe that they deliberately don't want to address this. They know people don't like charge counts, so they didn't include them, but they also probably didn't want people to clear at a snail's pace with hyper defensive stackers or gimmick teams, and left things as is to incentivize people to FOMO summon. Either way, they should just set the stacks and infinite conditions to 999 turns.
>>2233131
We've felt it a few times so far, but we're really gonna feel it now. Super Buu's active is kind of a throwaway, but I doubt I'll ever get to use it again. Unless they implement a change or bend over backwards to do something insane with a passive ability, STR 17s, Blue duo, Merged Zamasu, INT 17 & 18, and even INT SS4 goku are pretty boned
>>
>>2233110
just change it from turn 99 to 999
>>
>don't have 3ku
>no free LR
>time limited buffs ending tuesday

it's so fucking over for me...
>>
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the turtle method is pretty consistent

just have to keep str and agl gohan one rotation and not get str's 24 ki and teq and int goku on the other because they don't link and do less damage
then closer to cell and gohan i started keeping z duo and kid buu on rotation to stack them up

once you hit those SOT def numbers, you don't die from vegito to the end
>>
int ss4s couldn't be good for even 1 stinking event this year
>>
What is geppy planning for that ??????? board mission?
>>
>>2233384
>"Start a free trial of the Dokkan Pass"
>>
this gdc was certainly memorable. emotional rollercoaster even.
>>
>>2233453
Luckiest I've ever been, best unit choice, kits, and animations overall ever, most stages/variety ever, and of course they had to still fuck up on EZAs. 9/10
>>
>>2233453
>best lineup ever and the lowest chance to pull them
>most content ever but also the most brutal
I think Geppy was trying to stir up controversy
>>
>>2233384
new union master stage, i think
>>
>haven’t really been doing any content since part 3 dropped
>decided to do battlefield
>Str Gohan dies with 1% hp to go on super buu
Brilliant. I assume the new fob thing and redzone are ball busters too
>>
>>2233578
nah this redzone is easy and the new fob can be no-itemed without a single new lr but still better be done now while the time-limited buffs are active
>>
>>2233215
it becomes gamebreaking when the variance is bigger then our hp pool
>>
>>2233215
Let's take Kid Buu as an example
A team's health pool caps at like 1.1 millionish at rainbow with HP equips
The damage variance on Kid Buu's 42,500,000 damage super is more than that amount.
>>
>rainbowed the og's 3rd aniverieries
>gonna super eza each of the alt arts for battlefield
>>
I have kid buu, ssj3 goku and cell

Who should I pity? All at 55% btw

I thought about going for frieza but ssj goku seems better overall?
>>
>>2233685
If you cleared all the content you could wait until the next content drop
>>
>>2233687
So you're saying I shouldn't use my pity coins at all?
>>
>>2233691
No I mean they're in the shop for a week after gdc ends so you could see what they drop next
>>
>>2233705
Yeah that's a good point, I'll wait then
>>
>>2233215
>they also probably didn't want people to clear at a snail's pace
if that were the case they could have made that any fight is automatically game over when going over 99 turns
>>
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>44% banners use high res arts
GIVE US A FUCKING HD CARD ARTS OPTION ALREADY 480P 12 YEARS IN IS RETARDED
>>
>>2233747
i too would like a 200gb app
>>
>>2233764
Option as in those with shitty phones don't have to use it. 500 GB is standard today anyway.
>>
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So has anyone cleared all the content without all the new units? Or without any?
>>
>>2233769
no, I haven't seen any festival 2.0 clears without at least one new gdc LR
>>
I accidentally bought the 256gb Ver of my phone but every app should have optional download for audio/music. I have never once played dokkan with the sound on and never do for any of my phone games.
>>
>>2233806
What about the limited time content
>>
>>2233769
>>2233806
It'll be worse in a few days when the time limited units go away.
You need int nameku, agl gohan. str vegito and/or phy buutenks for some of these runs.
>>
insane how much mileage z duo got this year compared to gt duo.
>>
Am I a raped kikeslave if I roll on 3rd years because I have them at 0 dupes
>>
>lost at int cell
fuck
>>
>>2233867
I would've said no before I found out it's only GFSSR every other multi.
>>
>>2233875
blow your cooldowns and items on cell and gohan, then you can stall until you're invincible. only save kid buu and ss3 actives to nuke the last phase.
>>
I hate Buu Saga Ultimate Clash so fucking much bros
>>
>>2233867
60 stones for a guaranteed dupe in the era of a unit only being functional at 79% and up is fine.
>>
The fusions are strong now but they're awkwardly designed where their god turn is 5 unless the stage has meteors, otherwise they're mid. We've seen for years that the only units that age well are the ones with 1+ free turns from the get go.
>>
>>2233330
the phy duo and agl gohan have guard, the defense should be 28.5m instead of 35m
>>
what's the actual damage of the spirit bomb? on the wiki it says 39m but it's weird that it's lower than buu's supers
does the +50% atk apply to it?
>>
>gonna lose against spaghetti code because my 55% ssj3 is a bum that can't crit
fuck
>>
>>2234019
thank god for int nameku active, at this point everyone can tank the spirit bomb so it's a matter of damage
>>
>>2234025
I'm doing 1 hp bar per turn, with the spirit bombs I should be able to finish before 99 turns but I'm not going to risk my ssj3 missing crits and wasting 3 hours so it's time to use items
>>
>>2234031
it's gg
>>
>int SV tanked Boo's crit super for 600k with SS3's active support
I really don't want to believe he'll age for a long time but I also had 90% DR + guard Future Gohan eat a 400k super from CoEB Trunks turn 2.
>>
>boosted AGL Gohan with supers stacked to hell and back
>eats shit for 2 million damage

>79% AGL Goku with no stacks
>tanks the same enemy super with no problem

Are guard and DR that big of a deal? Even with Gohan's defense in the 7 digits range him and Birdku will sometimes die to a light sneeze
>>
>>2234045
gohan is just the raw stats you see plus guard. guard lowers the attack to 0.8 of its value, and halves the final damage calc. DR + guard is an more reduction after the 0.8, and goku also quadruples his defense when receiving an attack.
>>
>>2234045
Guard used to be huge. Now the damage creep has nerfed it because damage calculation places way more weight on raw stats than we've gotten in team HP creep. It mostly just saves units from opposite class and type disadvantage now.
DR on the other hand straight up reduces the enemy's atk stat during damage calculation so it will never stop being huge.
>>
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>>2234035
Well done. We did it bros. We all cleared FoB2. I'm so proud of this thread.
>>
>>2233875
you have to kill cell and gohan as quickly as possible and then back to stacking slowly
>>
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>>2233806
someone did it with no new units and no items using buttly
>>
>>2234145
how did this nigga get past cell
>>
>>2234146
he uses the spirit bomb there
>>
>gonna miss out on the unique title because i didn't bother with the ex missions
and i couldn't care less, i'm glad im moving on from the fomo. I can't be bothered to do 27 missions of using no items on dodge or die stages
>>
>>2234259
I did in a day. Only Puipui was really annoying.
>>
>>2234259
EX missions were super easy for me compared to Majin Vegeta or Kid Buu with no items.
FUCK Kid Buu so much, I'm definitely complaining about temporary events with titles attached to them when the survey comes out, I didn't even know the last stage of the Metal Cooler event had a no items title until I checked titles during GDC. I used a fruit during that shit because I just wanted to get it over with.
>>
>no Daima SSj4 reference in Super Beerus
>>
>>2229935
>save for Cooler
>already out the meta
He is a Virtual battlefield leader now kek.
>>
>>2234360
Nameku plus Super Trunks plus Future Gohan destroys MV. Meanwhile Boo basically requires the Cell turn unless your Nameku has dupes. The rainbow friend doesn't do as much as you'd expect and he fucking needs the hipo additional.
>>
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Meteor Survival no itemed with no GDC characters or limited time boosted characters
>>
>>2234467
>200 turns
How did he get past the damage thresholds since he would cap out his attack stacks
>>
>>2234378
All my gdcs are 55% >>2211913
>>
I'm not bothering with FoB 2 until they add "clear with X" missions like they did for FoB.
>>
>>2234484
I just barely got it with the 3rd years for MV and Future Gohan, no support film either.
>>
>>2234487
I didn't bother no-iteming MV since there's no title for it
>>
>>2234497
I meant the team comp for Boo but I no-itemed the MV stage too. That one was fun actually.
>>
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lol you can literally auto through it
>>
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coolerbros...
>>
LR Kid Buu is the best unit in the game by a mile
>>
>>2234592
I'd respect the Dokkan Diamonds more if they were just category based. This says nothing
>>
Do Birdku's revive buffs apply at the start of the turn? I need to know if SV will shred him.
>>
>>2234592
let's check in on how cell's doing after *looks at watch* 48 hours?
>>
>>2234592
Why is the Dokkan Diamond type based? Group categories or something.
>>
>>2234708
there are like 100 categories
>>
New unit reveal tonight or are the alt arts seriously going to be our only post-GDC units?
>>
>>2234792
Next unit is probably on the 27th but they gotta reveal content or ezas tonight
>>
>>2234801
wouldn't be even remotely surprised if we got next to or literally nothing for another week. Guessing more frontier a support memory stage or something. Genuinely convinced dokkan and legends got some new executive pushback because they have both been avoiding their respective versions of EZAs like the plague recently
>>
>>2234812
They do have a lot left to add to cell saga frontier, it's still on 1st form cell. Makes me think the next filler is for his team since it loses the most from temporary buffs ending.
>>
>>2234817
Best case scenario would be a months long backtrack through the Z sagas where they give us the EZAs, SEZAs, and additional team pieces we need. It would make sense and probably even be financially intelligent because people would want characters to play nice with Cell, Frieza, Buu, etc. - but knowing how they think I'm sure we'll jump into movies, ToP, or GT next
>>
>>2234829
>GT
I guess something needs to happen for the 4th Anni SEZAs in January(?), but it feels way too soon
>>
>>2234846
They're early but something needs to happen for tanabata SS4.
>>
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>>2234846
>4th anni SEZAs
Give me my fucking Angelku SEZA, not the form that just got 3 major celebrations in a row.
>>
>>2234862
Considering him as well. But I think there needs to be a GT Heroes unit with a leader skill that rivals the tag 4s when he does EZA, otherwise he'll be stuck on some other team. I'm biased though, full GT 12th Anni here we come
>>
>>2234658
yes
>>
>>2234920
Kinda late but thanks. I had to go through a bunch of revival units on the old wiki for confirmation.
Birdku is still dogshit without dupes though. I had to pair him up with 3ku and scouter fish every turn to keep him safe.
>>
>>2234592
>The STR Blues if they don't dodge one hit die instantly die to most bosses' normals
>Daimaku
lol
>>
>>2234592
AGL is just a load of crap these days huh
>>
>>2235092
meant to say TEQ, my bad.
>>
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Looks like we're getting a F2P Melee. Are Shula and Gola next?
>>
>>2235169
There's a small chance the Dokkan Awakening is her and Gola as a Joined Forces character.
>>
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stupid fatass
>>
>>2235186
No one agreeing in the comment section
>>
>>2235186
He's probably baiting and engagement farming because interest and favor for the game are low right now. I think Truth's point about it being not quite so bad because they moved a banner up is somewhat valid and he's totally right that compensation and generosity were a total miss, but that's it.
The biggest thing is that there's no hoorah or surprises. We're headed into the slow period with next to nothing to do. We're incredibly short on EZAs, so even though we did get a lot of content for GDC, there's like 2.5 teams that can even handle the stages. They've got super low replayability. This downtime also hardly matters for most players because it's not like we're getting flushed with rewards or stones. An extra two weeks of downtime before the next banner doesn't matter when we get 4 pieces of pieces of low-reward content and one or two weak f2p characters who have literally no synergy with the headliners. No amount of downtime makes up for people being burned that they didn't pull the shiny new units and now must sit on their thumbs for 4 months. With no in-game rewards, the only thing downtime does is give spending players time to get another paycheck before the next character
>>
>>2235186
Literally just give us like 200 more stones plus the removed tickets or 1 unit for free and everyone would love it. Generosity has not been the problem with this GDC, it's only EZAs.
>>
I'd have to spend I think 140 bucks to guarantee the summon coin for buu. I shan't be doing it.
>>
>>2234592
namek saga won
>>
>>2235281
We didn't get any more stones than we normally would for gdc + filler in the same timeframe. Nowhere near enough for 6 huge banners in 6 weeks.
>>
>>2235331
We got about 2k. A normal major celebration gives about 1400.
>>
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hopefully we can use those purple whis tickets to buy god equips
>>
>>2235186
shills gonna shill
shit was godawful without extra stones, 50 tickets and/or a free unit like the 6 LR 10th anni
>>
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Full Majin Buu Saga Team DESTROYS Meteor Survival
https://youtu.be/YeMPmjtgI3I

team
>3ku leader + friend
>kid buu
>time limit buutenks
>tag mv + angelku
>dabura
>tien
>>
You know what's really fun? Having to reset an event 30 fucking times to get a single usable rotation because this stupid nigger kike faggot jew homosexual rape victim african hiv having israeli fucking game loves putting both leaders in the same fucking rotation EVEN THOUGH WE'RE TWELVE FUCKING YEARS INTO THE GAME'S LIFESPAN AND ANY COMPETENT DEVELOPMENT TEAM WOULD'VE LET PLAYERS CHOOSE THEIR ROTATIONS BY NOW EXCEPT FOR THESE FAT FUCKING RICECELS
>>
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>Finally got baited into the alt art banner for Gogeta dupes
>Every featured I pulled was Vegito
>>
>>2235337
And we got about 2k in the same timeframe in 2024 between wwc and namek filler. So it's not a real increase just because they group it under the same name.
>>
>>2235455
Why should there be as long as it evens out for what we usually get per double LR release?
>>
>>2235458
Because we don't get that many of them in a row, we have months to recover between the next essential LRs on the shittiest banner type. They have to account for summon pressure in how they distribute their stones. Take some stones out of the low pressure celebrations and add them here if they're gonna bombard us with fomo.
>>
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>>2235347
That would be good. Then I could use these for something.
>>
>>2235347
I think it just means that, because the Skill Orb categories are based on the new units, there isn't a new unit to base them off of so the tab will just be empty until the next DFE.
>>
>>2235490
Maybe if they hadn't told us GDC would be "powered up" way in advance. If you put a real effort into saving since they told us, hitting pity twice is realistic.
>>
>>2235527
I did save enough for double pity, it doesn't change anything. It's common to bottom out chasing 4 LRs, but then you can save some 2k stones before the next ones. Instead they dropped them right away and gave us maybe 600.
>>
>>2235549
3k stones is enough to spread out between 4 banners and still hold onto a small stockpile and you're not losing most of the time you'd be saving for anni.
>>
>>2235580
3k stones is a shit ton and then you have two more huge banners with zero downtime. It took me 4k stones to get all 6 units, so about 670 stones per unit, and tons of people had worse luck. 10 anni gave 2600 stones, had all 6 LRs on 4 banners, and half of them were skippable anyway, before we even get to the memory stone.
>>
>>2235585
I'm not seeing the issue. 10th anni's whole year was treated as extra special so it's not a good basis for a standard of expectations. It would have been nice if we got more stones and it would have been nice if we got a free LR but we were never entitled to either. Being able to pull all major releases at once was never a normal thing for non-whales to begin with.
>>
>>2235587
6 giant LRs in a row is also not standard. It's unprecedented summon pressure with virtually the same stones as a normal big celebration + two skippable fillers in the same time period. The only 6 LR situation to compare to is 10th anni and it doesn't even come close despite being way higher pressure.
>>
>>2235589
If it's unprecedented, then there's no point trying to compare it or feeling cheated out of anything.
>>
>>2235590
No, that's retarded. Higher pressure than ever means there should be higher resources to match. There's precedent for 6 LRs and it was both lower pressure and more resources. You can also compare time periods and see the same stones despite a huge pressure difference. It's as simple as keeping the same annual stone count but allocating more stones to the higher value celebrations.
>>
>>2235591
The lower pressure is the biggest thing that makes it uncomparable. The 10th anni LRs had shitty animations all around and only 1 of the Carnivals had a must-have level kit. The situation is fundamentally different.
>>
>>2235595
That only makes the resource difference even more egregious. 9 premium units if you count daimageta, only 3 must haves, vs 9 premiums with at least 7 must haves, arguably 9. At bare minimum the summon currency should be the same for the latter.
>>
>>2235601
Before anything else, banner units are not premium. That's retarded to suggest.
On to the main point, this is backwards logic when, from their perspective, there's much less incentive to hold back on stones when they're not putting pressure anywhere else anyway. Again, that's what makes it uncomparable.
The only even slightly comparable situations in the past have been when they changed banner formats for the worse previously, and even that's debatable.
>>
>>2235603
Yes I'm aware their perspective is greed, I'm saying they took it too far and created a shit ton of bad will. They set the precedent of matching resources to unit count/value/pressure. That's why big celebrations give way more resources. Then they did an even bigger celebration for 10th anni, and gave even more resources. Then they did an even bigger celebration than 10th anni in terms of content and high value units... and gave the standard resources for that timeframe. You can deny the comparisons all you want but it's obvious we needed way more currency for the most demanding summon period ever.
>>
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>>2235613
We got proportionally more stones for the bigger celebration. Your only argument against this is a celebration explicitly stated to be an outlier, and you're including a regular monthly release with a little emblem tacked onto it to do so.
>>
>>2235620
No we didn't. We got the same stones as wwc + filler in the same exact time period. Except instead of skippable filler it was 2 more ball busting must-summons. All you've shown is that they're willing to give extra stones arbitrarily, but when we actually need those stones they fuck us in the ass. Not a good look.
>>
>>2235622
>We got the same stones as wwc + filler in the same exact time period.
Which happens to be the same as any 3 DF/Carnival banner periods put together, so proportional.
>>
>>
>>2235627
It's not proportional to the summon pressure. We never had to summon so many top units in a row on so many awful banners. We needed more summons allocated to this high pressure timeframe.
>>
>>2235629
That's not quantifiable and there hasn't been a remotely similar situation in the past 4 years minimum, maybe ever. Logic beats out arbitrary expectation at that point.
>>
>>2235631
If you're being a disingenuous fuckwit and denying comparisons, yeah it's not quantifiable. But you can compare timeframe, which gave the same stones, and new unit count, which gave less stones. Then you factor obvious unit value and attainability across banners, and it's obvious that we needed more summons than usual, not the same or less.
>>
>>2235635
Calling out your shitty comparisons isn't disingenuous. What's disingenuous is pretending this self-serving idea you just made up has any literal meaning. If you're going to bitch about pressure, at least bring up another situation where it was more difficult to get headliners than before, not less.
>>
>>2235638
Dismissing the comparison is dismissing the idea of unit value altogether. By your logic we don't need more stones for anni because who cares if it has more high value units in a row on 10 feature no gfssr standard rate 500 coin pity banners. They can just take half the anni stones and spread them across filler, we're getting the same annual stones right?
>at least bring up another situation where it was more difficult to get headliners than before
See above.
>>
>>2235642
>Dismissing the comparison is dismissing the idea of unit value altogether.
Not in the slightest by any metric.
>we don't need more stones for anni
What, you have a problem with anni stone counts too?
>>
>>2235638
and also
>at least bring up another situation where it was more difficult to get headliners than before, not less
Like what? Even when they increased features to 10, they compensated with pity. Here they compensated with nothing. At least you acknowledged that it's more difficult, so the obvious solution is to concentrate more summons here. You don't offer any solution, as if there's no problem.
>>
>>2235646
No, I'm saying your logic dictates that anni doesn't need more stones than other celebrations, because the pressure to obtain the units doesn't have to match the summons we get.
>>
>>2235647
>Like what?
3rd anni and WWC 2022
There could be some I'm forgetting but those are pretty much the only other times they ever changed banner formats for the worse.
>>2235649
Then as long as we're getting the same amount of stones overall, yeah. Cumulative counts and freebies are all that matters to the point of greed vs generosity.
>>
>>2235652
You already acknowledged that it's harder to obtain the headliners here, so new banner formats are not the only increase in difficulty. If anything, it warrants more stones in total, not just reallocated, because two 200 coin gfssr banners turned into major celebration banners.
>Then as long as we're getting the same amount of stones overall, yeah
Insane. How about we just remove anni stones, so that no one summons outside anni because they won't get any stones during the banners to pull on them
>>
>>2235655
>so new banner formats are not the only increase in difficulty
I'm talking about 6 banners for GDC, that's it. The 2024 change to regular banners makes it objectively easier to pull headliners.
>How about we just remove anni stones, so that no one summons outside anni because they won't get any stones during the banners to pull on them
They could hand out 8000 stones to every player at the beginning of each year while giving out nothing else and it wouldn't make a difference. The only reason to complain about that is if you literally have no impulse control.
>>
>>2235658
Yes, you're hiding behind the arbitrary GDC emblem to deflect from the problem, which is ironic considering this post >>2235620
Again, 6 major banners in a row means we need more stones than 4 major banners + 2 discount fillers in the same timeframe. At bare minimum.
>They could hand out 8000 stones to every player at the beginning of each year while giving out nothing else and it wouldn't make a difference
Yeah no shit if players had all the Q4 stones already there would be no problem. But that's not how it works. If they're going to spread stones out and encourage people to summon outside 2 celebrations, then those celebrations need to give more summons when they apply more pressure to summon.
>>
>>2235659
>you're hiding behind the arbitrary GDC emblem
No retard, it's about the extra DFE/Carnival LR which are both top 10. It's more difficult to pull when there are more units worth pulling, so we got the stones to match.
>Q4 stones
don't matter. If you want to spend stones outside of where they're given, save. Last year's stones still exist.
>>
>>2235665
But we didn't. We got the same stones for the extra 2 major banners as we did for 2 discount fillers in the same spot.
>having all the stones from the next few months now doesn't matter
Even dafat doesn't bootlick this hard.
>>
>>2235670
>But we didn't.
700 stones per part is a highball of what's needed to match. 2k for the whole campaign is over 600. We got enough.
>>having all the stones from the next few months now doesn't matter
Stop taking a hypothetical literally retard. You can make any distribution you like, it doesn't matter. You still get the stones.
>>
>>2235675
It does matter. It means you would have tons more summons they matter. That's what we want, but not what they're doing in any capacity.
>700 stones per part is a highball of what's needed to match
No, because normally it's 1400 plus savings, which is already barely enough for most people. Now they don't give you any time to save before dropping more must-summon shit banners.
>campaign
Timeframe. Same 2k for the same timeframe, but with much harsher summons.
>>
>>2235677
>tons more summons they matter
when they matter*
>>
>>2235677
>It means you would have tons more summons
In exchange for not having those summons later. You're not magically gaining pulls.
>savings
Save more earlier. Your shitty budgeting isn't greed on their part.
>Timeframe
Campaign. DFE/LR means 700. The only way there'd be a problem is if that meant less stones than usual for October but it's the same according to you.
>>
>>2235681
What? You'd still have the same number of summons, like you said. But you'd be able to use more of those summons earlier on more important banners.
>save more earlier
Saving doesn't change the fact that they made must-summons harder to get by putting more of them back to back with no time to save in between and no stone shifts.
>there'd be a problem is if that meant less stones than usual for October but it's the same according to you
No, that's according to you, dumbass, because you only care about annual stones, not how many you can accumulate before each major drop. 700 between a typical GDC and the next major drop is a fucking insult.
>>
>>2235684
>But you'd be able to use more of those summons earlier on more important banners.
Or you could save them for the next important banners that will have even stronger units. Pulls only gain value over time.
>by putting more of them back to back
just by virtue of them existing. Again, the only way this complaint would be valid is if we didn't get such far in advance notice.
>No, that's according to you
I have never once claimed or suggested when the usual amount of stones for October is because I have no idea. That's all you retard.
If we actually got less than normal for the month, I'll take back everything I said.
>>
>>2235687
So if we got those stones earlier, we shouldn't spend them on GDC. They're not greedy if you never summon!
>just by virtue of them existing
No, by virtue of them being so close together. Even if their vague bullshit was obviously 3 major parts, it doesn't fix the problem of no breathing room between a typical 2 part GDC and the next wallet drainer.
>If we actually got less than normal for the month
I misread your post. It is the same, which is a problem because the units and banners are nowhere near the same. You just admitted that it's fine if it's the same amount of stones for the month, meaning going by timeframe, so your appeal to the "campaign" is meaningless like I said.
>>
>>2235692
>So if we got those stones earlier, we shouldn't spend them on GDC.
You should spend them where it's best for your box while setting aside some for the future. That's basic gacha play.
>close together
Save better. We've been over this a dozen times now.
>going by timeframe
Going by literal stone count, not your made up standard of "pressure". And if what we get for any DFE/Carnival period is the same as whatever random month, it's a moot point regardless.
>>
>>2235694
I don't have them to save or spend dumbass, because they're from the future. Your cognitive dissonance is that having all Q4 2026 stones during GDC wouldn't improve your ability to pull GDC units, and then skip banners you were gonna skip anyway. It doesn't matter according to you.
>save better
You're proving my argument with all this save save save bullshit, nigger. You and I both know that 700 stones per major banner is not enough, which is why you need that plus savings. So by that logic you would need 50% more savings for 50% more banners back to back. Whether that's feasible or not, it's objectively more toxic towards players than before.
>any DFE/Carnival period is the same as whatever random month
It's slightly less than 1 part, which is what we got before the banner is gone so the rest of this month is moot. Calling pressure made up is against dismissing the existence of unit value.
>>
>>2235696
>against dismissing
again dismissing*
>>
>>2235696
>future
>still going on about this Q4 shit
Are you genuinely sub-average IQ? What do you think "any distribution" means?
>700 stones per major banner is not enough, which is why you need that plus savings
Sometimes it is, and even when it isn't, you only need about 500 more until chasing on a single banner becomes a shit move for a non-whale. Saving 1000 or now 1500 is pathetically easy.
>Calling pressure made up
Your vague idea to quantify it is what's made up like I've said. It's extremely subjective and dependent on a player's box, not the kind of thing you can slap a number onto.
>>
Don't have kid buu, cell, gohan, nameku, or frieza, which one is worth the last 3 multi summons?
>>
>>2235705
>What do you think "any distribution" means
It means you're fucking retarded if you think having all yearly stones at the start of the year wouldn't make a difference in pulling major units on release. You have to be fucking niggerbrained to think distribution doesn't matter.
>you only need
Forcing players to savecuck harder or spend more is the definition of gacha greed. This format objectively does that.
>Your vague idea to quantify it
There's a difference between trying to put an exact value on it and denying that the two october banners this year are worth way more than last year. Bury your head in the sand all you want, akatsuki will rightfully get shit on for this.
>>
In two weeks time I went from loving Dokkan again to not even logging in to do dailies. 6 LRs with no free selector + more alt art spam is just abusive girlfriend shit at this point. Zero respect to players. I don't think the game lasts much longer, they're in full enshittification mode and will squeeze the rock as much as possible.
>>
After playing since launch, enjoying it to the fullest despite pits of awful luck (like when Int Lr17 and PHY Frieza/17 released and I wasted way too much money) I am done. The difficulty, the terrible pull rates, the lack of f2p value…it’s not worth it anymore. This game was already catered to whales, but now you have to be one to clear almost everything. So as a wise man once said…”So long and thanks for all the fish”…
>>
>>2235708
if you use 3ku as lead, buu is a good floater
nameku is only good against ki blast enemies, taunting anything else is a death sentence at 55%
gohan is good for fob2
>>
>>2235806
nano made a video about this, downloads/new players are slowing down so the directive from the top is to squeeze more to keep the same revenue
as players drop they squeeze harder, making more players drop

this is the beginning of eos, however dokkan is pretty cheap to make so we still have many years ahead before the game becomes unprofitable
>>
>>2235773
>>2235806
>>2235981
They did the triple whammy:
>large powercreep in event difficulty
>release 6 new, difficult to pull, premium characters with meaningful restrictions intended to be run together and borderline necessary to tackle the new content
>deliberately skimp on adequate in-game rewards, compensation, and keep the pool of good units small by very obvioulsy omitting 10+ awakenings that should have been part of the celebration

The end result is that there are only three or four teams that can handle the content and they're mostly composed of the same ~10 characters. There's no new strategies or gimmicks to try, almost no team variation to play with, and right now there's nothing to look forward to. We ended the celebration with a whimper and now there's another week+ until anything noteworthy MIGHT happen
>>
always miss that 2 min stamina
>>
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ezas are fucking dead
>>
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imagine if they dropped this at the end of GDC
>>
>>2236056
We only needed like 5 of these
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>>2236027
>less EZAs and free stones
>more "time limited boosted" units to buff the new release that go away after a month so whatever team they buffed dies out immediately

YIPPEE!
>>
If time limited buffs show they can modify EZAs, then why don't they buff them? We don't need to wait 5 years for a SEZA.
>>
>>2236193
Outside of the active skill, it's never been about technical capability to change the character. It's always been about their take on minmaxing player enjoyment, retention, perception of value, and incentive to spend money.
>>
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IT'S UP
>>
Just came back to the game after a multi year hiatus. Did truth finally defeat dokkan world?
>>
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>>2236290
nope
>>
>>2236258
I summed up the grievances in about 1000 characters and then another 1000 gushing over SS3's animation. The art team deserves credit despite geppy's judaism.
>>
Can we stop blaming Geppy when all this shit has been planned for years
>>
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>>2236258
I was going to post about this yesterday but now I don't even feel like talking, I just feel like killing uubs
>>
I completely ignored the last alternate art banner and I'm now just learning it isn't like a skin that improves your old art and that it's a separate unit. Holy fuck how greedy, no wonder people are quitting.
>>
>>2236497
at least they let you feed it into the old unit as a dupe now. still think it's a waste of assets.
>>
>>2236497
yeah, they're pure greed and completely pointless to anyone who isn't a collector
>>
>>2236027
oh for fuck sake
>>
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>>2236258
I would have gone back and proofread but I was writing this shit on my phone.
>>
too funny

https://x.com/greg_nosaka/status/2113272942196883651
>>
>>2236943
what's exceeding the limit? idgi
>>
>>2236951
the boss damage breaks the current limit so the game crashes
>>
>6 LR GDC with no guaranteed
>Stingy on EZAs and over-reliant on time limited buffs to fill out teams (RIP LR Cell)
>All content is dodge or die
>Headliners too weak at 55%
Been playing since 2nd anni and I’m tapping out. It’s just not fun to waste 20 minutes of your life banging your head against these HP sponge bosses only to fail a dodge and eat a 600 gorillion damage super.
>>
>>2237014
everyone told geppy this so i'm waiting to see what he does
>>
>>2236983
Coming soon during the 12th anniversary power creep!
>>
>>2237014
Its seems like everyone but a certain youtuber is saying all of this nowadays. Dont forget to thank him for the game taking this direction
>>
>>2236951
>>2236983
>>2237021
Not damage, but their HP number.
Basically, Dokkan runs on 32-bit, so on 2,147,483,647 as a number. If a boss were to have an HP value higher than this number, or if it’s a duo battle where the sum of their HP exceeds this limit, the game will implode, crashing in 2 possible ways. Either it’s a solo boss and the battle will directly crash every time on launch, or if it’s a duo fight like in the video every time.



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