we can talk about buffing and nerfing types as much as we want, but how do we make ghost and dark less similar?
>>59337752They have alot of defensive overlap but they’re literally opposite’s defensively. I’d say they’re different enough as. Also that picture is kinda hot
>>59337769I'm gonna file you as 'retard'
>>59337752How are they similar? One is physical in the old games, the other is special, one is weak to Fighting, the other is immune to it. Psychic's weak to both, that's about it.
>>59337769> defensiveOffensive overlap
>>59337769>Also that picture is kinda hotWhy?
>>59337940>How are they similar?Ghosts hide in dark places
>>59338528Meloetta's dress is blowing up
>>59338530But darks don't hide in ghost places
>>59337752he's proposing :)
>>59337752Making more powerful Ghost moves and giving them some wider distribution to other types would be a good start.
Dark no longer weak to FightingDark now weak to GhostGhost no longer immune to NormalFighting now immune to GhostGhost now immune to PoisonPoison now super effective against WaterPoison no longer resist Fighting