Hard mode: Not removing weaknessesImpossible mode: Giving weaknesses to others
campaignshitter thread
>>59389959Answer the question that helps solve the problem!
>>59389948It used to be balanced around the fact it gave you fast travel partiallyAlso around the fact earthquake was ubiquitous and probably the strongest move in the gameAlso balanced around the fact that it's strong against the two most common types in the gamePokemon is like that one image that points out how all of modern infrastructure is held up by something an 88 year old white dude made 14 years ago (actually true btw) There are these design philosophies and legacies and choices that live on, you can see them, they're there, but the resonance isn'tI really genuinely hope Gen 10 has huge reform for the series and does cleanup because there's so much more than just what I said that shows it's age -- and for reference and context to help understand what I'm talking about without me having to extrapolate: I want them to return to what Gen 5 and before used to be like
>>59389948It needs to stop gatekeeping a chunk of its mons from getting anything but the barest minimum selection of moves. How the FUCK do Gyarados and Charizard still not have any Flying moves 30 years later
>>59389991Name flying moves they should get I'm curious what you thinkAlso why would Charizard want flying just to hit fighting when it could get something that hits more
Fix what?