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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: IMG_3015.jpg (233 KB, 950x950)
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What should Winds and Waves take away and improve on from it?
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>>59700189
A thread died for this
>>
>>59700189
scaling levels instead of hardcoded
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>>59700189
>what are your thoughts on SV’s take on open world Pokèmon?
it was mid,
>What should Winds and Waves take away and improve on from it?
kick game freak out of TPC and replace them with a company who isn't full of incompetent faggots
>>
i didn't like it but it was one of the least of sv's problems to me
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>>59700237
>he doesn't know
>>
>what are your thoughts on SV’s take on open world Pokèmon?
I think the idea of an open world is really great. The problem with SV is that there's vast vast swaths of land with just nothing. The cities are well designed (although even they are kind of empty) and besides small crafted areas around the map it just feels empty. Even though there are Pokemon spawning in, I feel like there needs to be more, and more to find or see or do in the world, especially post game.

>What should Winds and Waves take away and improve on from it?
SV became probably one of the better Pokemon games simply from the benefit of updating.
Wind and Waves needs
- custom travel Pokemon you can ride (either a selection from a handful or some sort of other customization)
- being able to fly/surf/travel anywhere at any point
- level scaling
- more Pokemon + variety
SV also got away with really shitty graphics and stability and improved immensely from the Switch 2 upgrade. After finding out the entire water surface map is generated all the time, no wonder the original release ran like shit.
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>>59700189
>What should Winds and Waves take away and improve on from it?
Take away the LGBTQ NPCs, for starters.
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>>59702086
Okay they removed your self insert NPC now
Now what?
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>>59700189
Bring back linear games open world sucks
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>>59702094
Raped that freak
>>
>>59700189
It's fucking horrendous, one of the worse/bland Open World games I've ever played
>>
>>59700189
>what are your thoughts on SV’s take on open world Pokèmon?
it was bad, like really bad, Open World is too much for a small indie dev studio like Game Freak
>>
>>59700189
just go back to linear, gamefreak can't handle open world(no devs can)
>>
>>59700189
God SV was so forgettable
>>
>>59700189
Open world in general is slop, so a Game Freak open world could only be giga-slop, which this shit was.



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