[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Capture.png (771 KB, 692x473)
771 KB PNG
>Nintendo
>Violence Gore and Blood don't sell
>release a game with violence blood and gore
>sells 5+ million copies
Why is Nintendo so fucking bad at gauging what their audience actually wants?
>>
>>12590693
Oi mate, mortal kombat was quite popular back then (5 games from 1992 to 1996), so nintendo tried to apex that money and audience too.

>Notable Mortal Kombat clones, featuring violent finishing moves and/or digitized sprites, included Bio F.R.E.A.K.S., BloodStorm, Cardinal Syn, Catfight, Eternal Champions, Kasumi Ninja, Killer Instinct, Mace: The Dark Age, Primal Rage, Street Fighter: The Movie, Tattoo Assassins, Thrill Kill, Ultra Vortek, Way of the Warrior, and Midway's own War Gods
>>
I'm glad we moved on from the childish gore fad of the early 90's
>>
>>12590693
The gore argument was a natural conflict between target audiences. Nintendo wanted 8 year olds to be able to play their games and understood that excessive violence is bad for them. 14 year olds can handle it but is it that important to the game itself? No.

The discussion around this served to educate parents and people in general that video games should have age-related considerations in the way movies do. In the earlier era it wasn't necessary because graphically fidelity wasn't able to depict anything well enough to matter.
>>
>>12590693
KI sold because of the graphics and 90s 'tude, not because of violence. It was only rated T and outsold every Mortal Kombat on the SNES combined (1,2,3, 3Ultimate), It also outsold every home console version of Mortal Kombat (outsold MK1 on every platform, MK2 on every platform ,MK3 on every platform,MK3Ultimate)
Actually MK2 did sell 500 thousand more, but you're talking it took the height of MK, teh SNES, Genesis, and every other console that had this game to outsell KI by just 500 thousand.

Killer Instinct was just a beast on another level, but just as it rose to fame, it died quickly with no one caring about KI2 or KI Gold. If anything KI told Nintendo that relying on violence and coolness would get them one hit wonders.
>>
>>12590727
I'm not
>>
>>12591425
arcade fighting games died as soon as they peaked, like 3D collectathons.
>>
>>12590693
>Killer Instinct (SNES)
Released 1994
>Mortal Kombat (SNES)
Released 1993

A year was a long time for videogames in the early 1990s.
>>
>>12591483
>Killer Instinct (SNES)
>Released 1994

‘95
>>
>>12590720
For me, it's the McChicken.
>>
>>12591425
There were US senate hearings about video game violence in 93 and 94 because of how controversial violent game were. They had reason to be apprehensive despite sales numbers.
>>
>>12590720
What is Cat fight?
>>
>>12591425
Mostly cause it also released on a Bundle SNES pack
>>
>>12591425
The constant delays to the N64 and Nintendo lying about the specs of it and on top of all bottlenecking it at the end making it less powerful then it was supposed to been, soured people.
>>
>>12590693

I'm fairly certain KI did not do smash bros numbers.
>>
File: images (82).jpg (64 KB, 478x641)
64 KB JPG
>>12590727
And all it did was creating an entire generation of picky eaters despite all the gore.
>>
>>12590693
Nintendo does know what their audience wants, which is why they published this game.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.