Is there even any valid argument as to why it's not the best game of all time?
>>12590827Its not even the best Zelda game. Ocarina of Time was.
>>12590827LTTP is easily the best top-down Zelda ever made. But not the best zelda game to date.
>>12590832/thread
>>12590832>>12590843>>12590846Silence OoTbabbies>ALttP: timeless 2D artstyle that aged like wine>OoT: ugly early 3D abomination with muddy textures>ALttP: smooth, tight, precise, responsive 60fps>OoT: runs at 15fps, extremely sluggish and laggy>ALttP: dense overworld full of secrets>OoT: empty overworld full of wasted space just to hold stick forward through>ALttP: can see entire room at a glance so puzzles require unique ways of interacting with the environment and thinking outside the box>OoT: entering first person and looking at a wall is considered a """puzzle""">ALttP: starts you right in the action, can approach dungeons in your own order at your own pace with little bogging you down.>OoT: constant cutscenes, constant exposition dumps, game treats you like a retard with tutorial every two minutes>ALttP: combat is fast-paced and challenging with a huge variety of enemies. Spacing and positioning are important>OoT: Z-targeting removes any challenge of spacing and positioning and makes the combat just a glorified rhythm game. Every combat encounter just involves circling around the enemy, waiting for them to be open to attack, and repeat. It's just a boring, drawn-out slog>ALttP: dungeons are complex and labyrinthine and require you to create a mental map and learn how rooms are connected>OoT: dungeons are largely linear on-rails where you just solve the """puzzle""" by entering first person and looking around the room or jumping on some platforms>ALttP: dungeons are dynamic and fast-paced with combat, hazards, and puzzles all intrinsically linked in the same area>OoT: Simon-Says tier dungeons segmented into designated 'combat area' and 'puzzle area' with little overlap between the two>ALttP: bosses are challenging and memorable requiring unique methods to dispatch them that you must figure out>OoT: booses are pushovers that are just a glorified tutorial for the item you conveniently just found in that dungeon
>>12590827>>12590832Zelda 1 is still better
>>12590849Jokes on you, I think BOTW is the best to date.
>>12590856i can't think of a retro zelda game with that abbreviation, sorry
>>12590843>LTTP is easily the best top-down Zelda ever made. absolutely not
>>12590827Lttp was the game that taught me about millennials being blinded by nostalgia
>>12590858I said to date, faggot. BOTW is the closest thing we got to the first Zelda in 3D.
>>12590864It is if you consider appearance and art style.
>>12590871the actual game design(dungeons in particular) is infinitely better aswellmost bosses aren't great, not that lttp's are that much better but overall I would give lttp that
>>12590864This looks so much better than LTTP!
>>12590856>>12590868BotW is shitty Ubislop and you are both retards>overly large map filled with nothingness>horrible draw distance and performance; too ambitious for the weak hardware>way too many sections of 15+ minutes of holding stick forward walking/climbing>stamina meter is laughable, esp. early, what consumes stamina is inconsistent, and stamina has zero combat implementation>excessive food bloat and tedious cooking; food is too easy to come by and you can spam for no penalty>no synergy or even stacking of buffs; can't even ignore an irrelevant stat buff if you just want hearts>durability system is awful on so many levels>overall lack of enemy variety given the size of the world>game is poorly balanced across the board, and it's impossible to tell how damaging an attack can be just by looking at it (some goblins hit like a truck, others like a gnat)>little incentive to engage with combat, quickly destroys your weapons, and you almost never find good gear from it>lack of progression in general. you almost never get cool shit, new gadgets/weapons/abilities. It's almost unchanged for 80+ hours with just a bit of incremental stat increases>stealth mechanics are awful, but there is a ton of focus on it>Yiga's Hideout in particular is the worst (getting caught might as well instafail you because there's nothing you can do. The distraction throwing is clunky and requires you to stand up like a beanpole to do it. Enemies are oblivious when going to the bananas and you can literally run right behind them)>shrines are just spread too thin and not worth the squeeze. 10+ minutes to traverse to, 3 mins of animations and walking around, only 30 secs of actual puzzle solving>quests are dull fetch quests with irrelevant rewards; could just go pick random items in a field and get better rewards than 90% of quests>story isn't interesting or well written but constantly bogs you down>voice acting only in cutscenes is jarring and doesn't fit the characters
>>12590827For starters, Wind Waker and BOW exist.
>>12590874unironically yes. lttp looks honestly terrible.the walking animation completely mismatching the movement speed certainly doesn't help
>>12590880>nuh uh! <posts the ugliest screenshot in vr history>
>>12590871I don't agree, there's something off putting about the art style that I can't place. The palette feels like the candy your grandparents leave out that has never been touched since you were a child and it's still there when you visit them in your 20s.
>>12590880comfy
>>12590827It was the blueprint for the two best zelda games of all time(LA and OoT)We thank it for its service
>>12590874>>12590880>Denying yourself an official colored release due to purity spiraling. lol. lmao even.
>>12590894it's not great and wasn't even made by the same devs(still better looking than lttp tho)
I don't mind lttps environments but the characters look tragically bad. crazy to think it's made on the same hardware as chrono trigger and secret of mana
>>12590832LttP it's still fun to playOoT is not just dated but it's a game where only the first playthrough it's special
bruh wtf is this lmao
>>12590849
>>12590827Mog by Alundra
>>12590918>5 second black loading screens between areas instead of the camera seamlessly panning with you.I’ll pass
>>12590875As far as distinct enemy types goes, yeah BOTW falls short. That said you're simply in denial given the sheer scale of the world, all its details and depth of how many unique characters as a whole the game has. The only thing it fell short of was good dungeons, besides that it is more comparable to Zelda 1 on NES than any other Zelda.
>>12590931Alundra areas are much bigger
>>12590868its a good game, but its not a legend of zelda gameit just wears that skin
>>12590953The scale hardly fucking matters when there is nothing to do. Almost no dungeons, the shrines are literally like 20 second puzzles that you have to minutes out of your way and watch multiple loading screens, and there is tons of empty fucking space where you just hold forward through an empty field or a massive cliff face, combat is braindead easy and not even worth it as you can just easily walk right past enemies and with the durability system you don't want to even waste your weapons (or care about acquiring new powerful ones) for so little in return
>>12590901>>12590896>>12590885>this looks badHow fucking brown are you? ALTTP is one of the absolute best looking games on the SNES, I love its artstyle and it also translates really well to modern displays. It's very sharp, clean, colorful, and easy to visually parse at a glance.ALTTP and SMW both are such great looking and timeless games, and they also look fantastic on modern LCD/OLED displays
>>12590853I love Zelda 1 as well, but ALTTP is miles better in terms of art, sound, atmosphere, combat, controls, overworld density and secrets, and especially the dungeon design is miles better. Zelda 1 does arguably have better exploration/sense of adventure due to greater immediacy and a wide open map that you can explore right from the jump.
>>12590865I never played ALTTP in my life, played it for the first time last year and thought it was brilliant, an absolute stone cold classic. Here's every game I played last year ranked from best to worst for context (left to right, top to bottom)
>>12591064list screams performative
>>12590827felt pretty tedious to me
>>12591064fucking hell man, did you do anything last year besides play video games?
>>12591069It is somewhat, as my backlog has mostly been all the classics I never played or never finished that have just slipped through the cracks.>>12591072Yeah, I only average like 20 hours a week, most of those games are really short.
>>12591069>undertale mother hollow knight stray in the worst corner.Anon seems to be performing to troll then?
>>12591112All the games are bad, aside from Hollow Knight which is just really disappointing and frustrating
>>12590827there isnt a valid argument for why any zelda game could rightfully be considered the best game of all time. literally none. its all just hollow hype for the sake of hype. empty idolatry.that said, oot aged like milk and lttp holds up FAR better.
>>12590827I wish the dungeons each had a unique music track. Hearing the same music across multiple dungeons just makes playing it feel worse than it should be, at least to me. Had the same issue with Morrowind being a game you can play for dozens of hours or more, but it has 30 minutes of music and it becomes painful to listen to after a while. It could've also benefited from more diverse tilesets for some of the dungeons. You can like LttP more than OoT for various reasons but I think you'd have a hard time coming up with any good arguments as to why repetitive music and tilesets are actually a good thing.
>>12590865Let me guess, you didn't get past the 3 "training" dungeons and into the meat of the game?
It wasn't made in the past 10 years
>>12590827It got mogged by a Gameboy game.
>>12590827Not even in the top 10 games of that era. Consider:>Super Metroid>Umihara Kawase>Terranigma>DKC2>Battle Mania 2>Demon's Crest>SORII>Dynamite Headdyjob>Gunstar Heroes>Rondo of Blood
>>12591041You have shit taste. Genuinely.
>>12591046You are absolutely insane.
>>12591226>consider 10 games markedly worseKek, segatroons are hilarious
>>12591303Markedly better. I know you didn't play most of them. I also don't know any Segatroons - I thought Nintentoddlers were the main ones transitioning, as evidenced by speedrun circles gravitating towards Nintendo games.
>>12591064>COD MW above Zero Mission, FFVII, DMC, Dynamite Headdy, Metroid Prime etc.>Super Mario 3D World above those games. Fuck, you have such awful taste. Even a retarded toddler would trump your intellectual capabilities. No wonder you love ALTTP.
>>12591170That is ironically the only part of ALTTP I enjoyed. After the training dungeons, it gets boring. Each dungeon becomes an easy chore.
>>12591345Modern Warfare 2019 is a fun time, those other games range from overrated to just not particularly fun to terrible.Also 3D World (at least the Wii U version) is a really fun and creative game. I much prefer the linear style of Mario, with a focus on creative and challenging levels with secrets over nonsensical physics and 10 different jump variants. 3D World is linear Mario at its most ambitious and polished.It's also just my rating of the game and just overall how fun/engaging/unique tt was, not necessarily meant to be some objective measure of quality.
>>12590874Unironically yes, pink hair lgtb furry Mexican Link sucks
>>12591345Some reasons why each one is rated lowMP:>one-stick first person movement feels terrible >cramped 60° FOV esp. bad since you must lock in place to be able to turn your head slightly>manually aiming up and down is some herculean effort and you must jam the stick for like 5 seconds just to slowly crawl your arm up>numerous areas are near pitch black dark with no flashlight (or even suit glow)>constant backtracking/ping-ponging to opposite ends of the world>new power-up paths all result in dead-ends aside from the one prescribed critical path (it even recognizes its progression/navigation are terrible and blatantly signposts it with a literal quest marker)>bosses are dull Simon Says dogshit>no consistent way to farm missiles back if you waste them aside from backtracking all the way back to the ship or one of the rare missile refills >scanning shit constantly is incredibly tedious and boring>most enemies offer no incentive to bother and you can just run right past 90% of them barely taking a scratch>environments are extremely bland and generic (hot zone, cold zone, grass zone, rock zone)>environments are visually flat and hard to read (especially in conjunction with the narrow FOV and restricted camera movement)>first-person platforming sections with a 60° FOV unsurprisingly feel terrible>map system is mostly fine except transitions between areas require you to completely exit that area, scroll over to the other area map, and manually line up where the two meet >movement is very underwhelming compared to Super Metroid and you are constantly starting and stopping>game cockblocks you at the end and makes you do the incredibly boring backtracking fetch quest to find all 12 chozo artifacts to beat it>constant Simon Says beam/visor swapping (X-Ray and Thermal Visor especially feel fucking terrible to use)>game is pisseasy up until 'that part' where it suddenly becomes a shitty cover shooter with awful controls where you die in 2 secs
>>12591345FFVII:>everything is just so damn slow-paced from the animations to the transitions to the loading to the random encounters to the constant cutscenes and monologues>combat is completely braindead autopilot button mashing. Regular enemies are just absolutely braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit>camera angles in combat are obnoxious and constantly obscure the fight >targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of just using the list of names is baffling.>magic spells are very samey and don't really fill a niche or usecase, and have few meaningful tradeoffs>no descriptions for any spells/items while in combat, and no symbols for status elements or way to view them>translation is extremely shoddy and amateurish, full of grammatical errors, spelling errors, nonsensical engrish>dialogue boxes can appear all over the screen and lack proper formatting>character names in dialogue are only shown in the first line of their dialogue >when new, unnamed characters speak, no name is shown, and the dialogue box appears the same way as if the previous character is still speaking>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition >prerendered backgrounds are very unclear and unintuitive regarding what areas you can traverse and what you can interact with >constantly have to go into towns and talk to every Tom, Dick, and Harry to arbitrarily advance the plot>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication of this
>>12591345DMC:>key upgrades unlocked behind jarpig grinding crap>difficulty levels are completely fucked where on the highest difficulty, regular enemies are actually much weaker. They have the same health, and only deal 60% more damage while your HP (with all blue orbs) is 3x higher. Then you factor in all the additional moves and increased DT you've unlocked, and they just became total trashmob pushovers, while bosses have a fuckhuge damage and health increase. Basically just turns the game into a glorified bossrush.>levels are big labyrinthine areas with time-wasting fetch quests where you grab some random arbitrary gizmo trash and then run across the map to stick it in the random designated gizmo slot to progress>camera is about as awful as they come in a 3D action game, especially since movement is relative to camera (unlike RE for example)>despite literally having an entire system to lock onto enemies, even when it's NOT ACTIVE, Dante STILL magnetizes to the nearest enemy whenever he attacks even if they are 30+ feet away. It's also extremely finicky to lock onto the proper enemy you want. It's impossible to emphasize just how much these factors make combat feel like complete shit>absolutely AWFUL underwater sections>slow, clunky menu weapon changes>recycles each boss multiple times, overall low enemy variety in general (but again, they become irrelevant on anything beyond a new fresh run)>items completely trivialize all challenge in the game, and you can even still earn S-ranks with these itemsIn the context in which it released, it deserves credit, but played today, it does not hold up nearly as well, and there is basically nothing it does better than later action games.
>>12591345And then Dynamite Headdy and Zero Mission aren't really that low, I just don't find them a ton of fun or top quality games. For Zero Mission, I'm not really a huge fan of search action games slowly inspecting every single pixel in the game, it lacks the polish and presence and feel of Super Metroid, the combat is *way* too fucking easy and gives you zero incentive to engage with it, the bosses are a pushover except Mother Brain is a massive fucking huge difficulty spike 10x harder than anything else in the game combined (and just not a fun fight at all), and the backtracking gets really annoying when one wrong jump or fall can mean you have to *all* the way around the long way due to the convoluted one-way world structure. With that being said, I still did enjoy the game and consider it good, just not as strong as the other games I played that year.Dynamite Headdy I even 1CC'ed (maybe even deathless, not sure), but the game was just kinda forgettable and bland. I wasn't a huge fan of the head gimmick, some of the platforming was obnoxious, and it just has that euro-former stench to it, especially in the visual design and the readability of the game, it's just really offputting, and also some patterns were nonsensical and enemies/bosses had too much HP. The whole thing just felt off. It was like a worse version of Gunstar Heroes, and I didn't even care for Gunstar Heroes really. Again, I enjoyed it somewhat, just wasn't that good or memorable to me. Sin & Punishment is still the only Treasure game I really like, and it's far and away better than anything else I've played from them.
>>12591381Were you playing the US or Japan version of Headdy? Because US gave the bosses twice as much health and made their patterns much more unpredictable.
>>12591385Pretty sure I was playing JP version for my clear, but I tried out and I think I beat both. iirc US version had some advantages as well but I don't really remember that well. Honestly, it was one of the most forgettable games I played that year, it was in one eyeball, out the other.
>>12590827We're just reposting /v/ trash word for word now?
>>12591332I've beat Demon's Crest, Battlemania 2, Dynamite Headdy, and Gunstar Heroes and they are all pretty mediocre. Rondo is decent, super overrated though and far from the best CastlevaniaDKC2 is great, but not quite on ALTTP levelHaven't played Terranigma but unless it's a massive step up from Soul Blazer, I don't see it getting even anywhere close to ALTTPSuper Metroid is good but also massively overrated by redditorsStreets of Rage 2 is about as good as a beat em up can get, in large part to its visuals and music, and its simple but deep and challenging gameplay, it just has a very kinetic feel to it. However, beat em ups are also a bit of a trash tier genre in general, so it's very close to the ceiling for the genre, but still not close to ALTTP.
>>12590827It's good but it's fanbase way overrates it. I prefer games where the dungeons actually have a coherent them, for example. Oracle games are also better
>>12591170I think I got armor upgraded or something before dropping the game.
>>12590832Alttp mogs ootrannies and AoLspergs to death.
>>12590827Dark/drab/dated Color Palette + annoying low health sound.
>>12590874To me: yes.
>>12590827no rizzit's a fine game, but never stuck with meeven dogshit like wind waker had its moments
>>12591041This game is packed with optical illusions. Ganon is sticking his tongue out, Aghanim has green slime on his top and a red mouth, the six blue knights - their shields look like pig noses, the giant butterflie enemy looks like an old granny with a huge chin. Lmao.
A Link to the Past is not a good game.
>>12591776All those similar complaints about the artstyle apply to SMW moreso. ALTTP and SMW have very similar artstyle, but ALTTP takes the cake.
>>12591857Correct, it's an amazing game, it's so far and away better than anything on the SNES and has aged like wine
>>12590849>Silence OoTbabbiesBased
>>12590832Ocarina of time is literally the exact same zelda formula but 3d. It isnt that special and infact its kind of bland for a retro zelda game if im being honest. The legend of zelda, a link to the past and links awakening all mog OoT
>>12590832ALttP is better, but neither are the best games of all time. Even within Nintendo's catalog, Metroid and Wario are better series.
>>12592907based
>>12590918It's cool but easier to get lost in, and that's not a good thing. I'd say Zelda still mogs it but only by a tiny bit.
>>12590827Super Metroid being better
>>12593537Why is it always Super Metroid fanboys that have the worst fucking taste imaginable?Shitty subpar action and platforming, zero stakes or challenge with pisseasy enemies and hazards that don't even pose the slightest threat, one-dimensional bosses, bland and copy-pasted stages, and 90% of the game is spent slowly inspecting every single tile of every room, but it's a masterpiece btwI don't even hate Super Metroid, but holy fuck is it massively overrated by insufferable retards. Maybe just because it's more braindead and shallow with focus on production values above all, which is clearly what zoomers and moviegamers like. It's okay to be a cinematic babygamer retard who thinks Super Metroid is a masterpiece, but don't get a fucking ego about it
>>12594213Can you write that again after your anus has healed?
>>12594236He isn't wrong. Everything after the first Metroid on NES is mid.
>>12594282>He isn't wrongNTA, but he is. God forbid Nintendo made something cool for once so of course tendies will hate it though.
>>12590827You could argue it's the best game on Super Nintendo but there's too many games and genres out there to say it's objectively the best of all time.
>>12590832Ocarina sucks ass
>>12590827Legitimately ugly game, one of the ugliest I’ve ever seen from a top developerLinks awakening came out at the same time and looks leagues better (even the b/w version), not to mention is more fun and had a better storyLttp has too much bullshit even by Zelda standards >world switching is obnoxious>probably has more handholding than Navi in OOT with the fucking map markers>ice palace is the worst dungeon in the entire franchise >the biggest lore meme (the swamp ghosts) is quite literally just a coding error >absolutely schizophrenic attempt at overall lore that was so bad it was immediately retconned to hell and back with OOT and ALBW>dogshit awful music that loops every 10 seconds >angled sword combat where 70% of enemies have shields (not fun, very obnoxious and honestly even Zelda 1’s combat was better)>gba port seems like it was made out of spite when they added HA HAAAH to literally EVERY sword attack (gba port also locks bonus content behind 4 swords, impossible to play without investing in link cables, 4 copies of the game, 4 gbas, 4 black market slave players I’d put LTTP below Zelda 2 as the worst game in the series hands down, none of this is bait, I fucking despise this game
>>12594349>it's le uglyCouldn't be more wrong. See >>12591041>world switching is obnoxiousOne of the best mechanics of the game, cool to see the differences between the two versions and it's a great way to get the most of the world>probably has more handholding than Navi in OOT with the fucking map markersNot true at all. It has map markers but only to mark locations NPCs already told you about, the equivalent of them marking it on your physical in-game map>ice palace is the worst dungeon in the entire franchise Absolutely not, filtered hard as fuck. One of the best dungeons in the game.>the biggest lore meme (the swamp ghosts) is quite literally just a coding error >absolutely schizophrenic attempt at overall lore that was so bad it was immediately retconned to hell and back with OOT and ALBWYou've been watching too many eceleb videos, no one without autism cares about Zelda universe lore or continuity. Each game is its own thing>dogshit awful music that loops every 10 seconds It would be nice to have more unique dungeon themes, but the music it has is fantastic, and the lack of variety is even good in a way as makes it more memorable>angled sword combat where 70% of enemies have shields (not fun, very obnoxious and honestly even Zelda 1’s combat was better)It's an improvement and refinement over 1, focus on spacing and positioning and you must consider your sword arm as it's not a centered stab like 1. And what do you mean "even" Zelda 1? Zelda 1 has close to the best combat in the series and ALTTP is even better>gba port seems like it was made out of spite when they added HA HAAAH to literally EVERY sword attack (gba port also locks bonus content behind 4 swords, impossible to play without investing in link cables, 4 copies of the game, 4 gbas, 4 black market slave playersNobody cares, we're talking about SNES
>>12590827Because your mother was a hamster and your father smelt of elderberries....points if you get the reference
>>12594349>Links awakening came out at the same time and looks leagues better (even the b/w version)
>>12594395I can smell you from here
>>12590894Someone please post the graphic showing why LA DX is inferior to LA. Enlighten this sorry fella before he embarrasses himself again.
>>12591041>ALTTP is one of the absolute best looking games on the SNESthis
>>12591041>ALTTP is one of the absolute best looking games on the SNESCome on, man. The yellow tones are really unpleasant and most of the shading is very basic. I could find probably 50 SNES games that are much prettier. Just off the top of my head before I go to bed because I am an Australian staying up way too late:>DKC trilogy>Seiken Densetsu 3>Final Fantasy 6>Chrono Trigger>Yoshi's Island>Cybernator>Tales of Phantasia>Star Ocean>Axelay>Actraiser 2Some of these aren't technically SNES games but SFC games, but still. ALTTP damn looks like an early SNES game; it's not ugly but it's no technical showpiece either.
>>12594447What could it possibly be other than the color tunics being too good
>>12594589Idk about the Link's Awakening situation but I know one of the Wario games looks better on GB than GBC since the monochromatic version has 4 tones of shading while everything in the GBC version is flatly shaded (albeit in colour).
>>12594563>AxelayI agree with all the others but this. It looks like doodoo.
>>12594437Put your arm back down tubby
>>12594563SMW and ALTTP both have a more sharp, clean, almost cel-shaded look with minimal shading. I think it looks really great, makes the game look much cleaner and easier to visually parse at a glance, and the added bonus it looks fantastic on modern displays.Sovl overload...
>>12591116>super mario bros is badDo you know where you are? Did you get lost on your way to /Soc or /out?
>>12594721>undertale mother hollow knight strayDo you see a fucking Super Mario Bros there?
>>12594728Yes. You got some of the dumbest hot takes on 4chan>everything from morrowind to smb3 to disco elysium to silk song to super metroid to zelda 2 is dogshitMaybe you just don't like games bro?
>>12594749Bro what? You weren't even responding to that. No one called those games dogshit nor are they even low on the chart (aside from Zelda 2)Do you know how to read a chart? 1 2 34 5 67 8 9Damn you're fucking stupid
>>12594756>12591116>all the games are bad, aside from Hollow Knight which is just really disappointing and frustrating
>>12594762That post is a response to the other post you illiterate tard. Use your context clues
>>12594769Maybe speak English.Not >your appreviated list for games is bad sirNo we were talking about a big list of games and retard said they're all badAnd yes the point was op rated a lot of the most trendy games badly so who the fuck is he performing for if he is contradicting the current meta approved games in such a way?
>>12594773You're conflating multiple posters into one and also acting like saying game x and y are better than z means that game z is dogshit. No one is saying that..>contradicting meta approved games???? It's one person's own opinion, not just regurgitating (or contradicting) the reddit consensus or whatever the fuck you're talking about
>>12590843I preferred Oracle of Ages.
>>12594780>op posts a ranked list>gets called performative>performing for who? He rated half the goodest goy reddit games low?>They're all bad games (like everything on the list was performative bad disingenuous, op couldn't have possibly enjoyed these, not worth playing op is and for playing and enjoying any games on this list!>he also has a ton of good games on the list are you retarded?>no! You just can't read! You should understand what I mean even when I don't know words!Okay.jpg
>>12594790>one anon says the list seems performative >another anon says chartanon is "performing to be a troll" for daring to rate a handful of mediocre games he listed as low>chartanon responds "all those games" (clearly referencing the games listed in the post he replied to) ARE bad and rated as such >illiterate retard anon comes in and says "OH SO YOU THINK THE WHOLE CHART IS SHIT HUH????"
>>12594797Maybe say 'all those games' or 'all your games' are bad instead of calling 'all the games' because that definitely implies the whole original list you fucking faggot.
>>12590904lil gnome guyfilename gave me a chuckle
>>12590827Hey guys OP here, sorry this is the right picture.
>>12590827 Yeah, it's not 3D. OoT is the best game ever, and LttP is better, so it must be the graphics.
>>12594589>can't press B to skip multi-box dialogues>many tiles no longer blend together properly due to the coloration creating hard corners>colors are extremely gaudy>some things have blatantly incorrect colors (the roller miniboss is not meant to be pink, for example)>the original graphics and art style were designed around the contrast of the monochromatic palette which is lost in the DX versionJust to name a few problems off the top of my head.
>>12595385>roller boss not meant to be pinkThe switch remake had him pinkIt’s canon
>>12595695The Switch remake just copied the retarded colors from DX.
>>12595807>the official remake just copied the colors from the official color version
>>12590827It's not even a top 5 Zelda game or a top 10 SNES gameWtf are we even talking about It's plot is forgettable It's gameplay is annoying It's combat is spasim spam health pots because theirs 2 trillion hurt boxes and your sword range sucks dick to braindead win anything anyways It's puzzles is push block
>>12595843Yeah, and the official color version fucking sucked and was ugly and got lots of colors wrong either through design or through the limitations of the GBC.
>>12595880>It's gameplay is annoying>It's combat is spasim spam health pots because theirs 2 trillion hurt boxes and your sword range sucks dick to braindead win anything anywaysWhy do ALTTP haters continue to show how filtered and low IQ they are?Even if ALTTP is not your taste at all, it's inarguably a top 3 SNES game, no questions asked.
>>12595964Top 3? Maybe top 20.
>>12595967Only other games even remotely close are DKC2, SMW, and maaaaybe Super Metroid but that's a shitty cinematic search action game where 90% of the time is spent slowly inspecting every tile of every room. ALTTP absolutely clears the entire library, every aspect of the game is damn near flawless and it's aged like fine wine. I'm sorry you are too stupid and uncultured to appreciate it.
>>12595991
>>12595880I don't do ratings and have some criticism of ALTTP but none of those critiques are good and just shows you have bad taste in games and don't know how to evaluate a game for what it is rather than how it's not some other game you want it to be.ALTTP came out before Zelda became a puzzle game series. People who started Zelda after 1998 think of Zelda as a walking simulator and puzzle game with storytelling, where some of the puzzles involve using your sword and shield. The earlier entries 2D were action games with light puzzle elements, mostly to give some character and depth to the environment, or some structure to the overall quest/content progression.
>>12596160This. ALTTP is so fun because it is primarily an action game/dungeon crawler first instead of a puzzle game. The "puzzles" it does have are primarily in learning and mentally mapping the labyrinthine dungeons, and the puzzles you do are usually simple puzzles made more difficult by being done in conjunction with combat, instead of splitting them up into distinct combat arenas vs. puzzle arenas like later games do.
I get ALTTP was a lot of you guy's first real game and you're always going to downplay / be blind to its flaws to some degree because that's how this always works but some of you need to sperg out less and not freak out when other people don't join in with your circle jerk. You've honestly surpassed OoTfags with how much you push and overrate this game in spaces like this.It's good, great even, but calling it the objective peak of the series and going on about how every game after it is a betrayal of Zelda at its core / unplayable shit is just stupid.
>>12596170I didn't played ALTTP for the first time until last year and it was still one of the best games I've ever played, and I've beat over 1000 in my lifetime. It really is just timeless and a masterclass in design. You always talk about the "flaws" but never actually name them.