Were there any roleplaying games as simple as DQ1 being made by the ps/n64 era?
Quest 64
>>12596720Came to post this.Quest 64 is often catalogued as a bad game but it's actually just a very simple 3D dragon quest (with some neat things like a pseudo rela time action aspect and an elemental power leveling).It does feel somewhat unfinished though, due to how "liminal" a lot of the game feels, but if you want a simple RPG with just 1 character ala DQ1, Quest 64 is exactly that.Also, for the time, the graphics and big 3D world weren't really all that common, most RPGs of the time were still largely 2D, or divided in really small maps.
>>12596729>>12596720Oh nice, thanks. I'll definitely check it out, in that case. Always heard negative things but it sounds like it lines up with what I'm looking for, DQ1 is one of my favorite games of all time.
>>12596729>>12596720This looks crazy SOULful, wtf?
>>12597858It's good but people expected more of an RPG during at the time. Depending on what you upgrade the game can also range from "really hard" to "you're invicible"
>>12597858Internet hyperbole means you have to ignore most of what you read online, if someone says something is "peak", expect it to not meet expectations, if someone says something is shit, expect it to be not so bad
>>12596720>>12596729>>12597858Quest 64 is a victim of increased fidelity lowering the lifting power imagination does. DQ1 works despite being so simple (even today) because the primitive graphics send your imagination into overdrive and it fills in a lot of blanks, and not just the visual ones. The switch to 3D didn't serve Quest 64 well because the brain stops filling in as many blanks so the game feels plainer.
Growing up I knew a Catholic family, they had three sons, one of them was the same age as me. And we both liked fantasy/rpg/d&d kind of stuff.He was hyped about Quest64 when it came out. Wouldn't stop talking about it, etc. He was the only person I knew who had that game, and it definitely scratched some itch for him.Mostly what I knew about it was him describing it to me. And vice versa--I got Breath of Fire 3 around the same time, but all he knew about that was what I would describe.By the next time I had him over to my house, maybe a month later, he had pretty much stopped talking about Quest64.But I showed him BoF3 and most of the systems (dragon genes, fairy village, fishing, etc). I could tell it was blowing his mind.I didn't know until years later how short & basic Quest64 was.
>>12596720I agree but quest only ended up like that because it was so unfinished. I don't think any rpg past the snes would have an rpg on it as simple as the first dragon quest.
>>12597865Man if they had just spent like 10 percent less time on graphics and put that toward actual plot events quest would have sold like hotcakes and we probably would have gotten a quest 2.
>>12598519There is a GBC Quest sequel/reimagining or something that's more fleshed out
>>12597865>that bottom middle oneHoly soul.There's something about 5th gen when consoles still had a unique look.Something was lost in 6th gen.
>>12596729Protip: If you have a game that is "as simple as DQ1", but one is a simple sprite and tile game that takes second to walk across a portion of the map and complete a battle, and the other is full 3d and takes 20 times as long to get through the animations, one of these is a bad game.
>>12596701No because by then pretty much everyone figured out that gating progression behind hours of grinding is bad game design.
>>12598523I don't think it adds much.