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File: F.E.jpg (28 KB, 235x424)
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Turn-based rpgs have more potential to be engaging than hybrids or pure action games tb honestIn turn based games you're connected by your choices and thinking which is the highest form of agency a player can connect with because it's directly dependent on conscious deliberation and NOT automatic muscle memory. Think about an engineer approaching a physics problem or a detective trying to solve a murder mystery or think about yourself trying to fix a life problem by planning and preparation , every step is up to you, every wrong deduction is on you. This is far closer to expressing your willful agency than performing combos or dodges in an hybrid rpgs or action game because those''actions'' depend A LOT on unconscious, automatic muscle performanceWhen the player sits back and plans deliberately he has time to weigh options and calculate optimal scenarios, the solutions depend on his conscious thought process not his twitchy muscle memory. This is actually more freeing and connected than the action game player who has to hope his muscle memory and twitch reactions have been programmed to perform almost automatically and execute the combos, the head-shot or execute the dodge fast enough, often faster than he has time to consciously ''think'' about If you can't connect with good turn-based strategy games it means you can't connect with being a decision maker, with being a thinking agent at all. Maybe you're indecisive? Maybe you're very low IQ and also impatient? Maybe you have autism AND ADHD? Instead of being the thinking General you want to opt for being the automatic foot-soldier, preferring gameplay that is more about rote muscle memorization and conditioning your body to perform memorized actions (1/2)
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>>12599230
[almost unconsciously] rather than actively choosing each and every choice you make and thinking in real time. It's strange to find action game numbskulls praise action games over high IQ turn strategy games single player action games have this problem no matter if they are good or bad. Most of their problems vastly emphasize muscle memory performance over real-time thinking and strategy imagine being a janitor who has to clean the same toilets, of the same theater, every day, in the same order, under a time limit.

(2/2)
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>>12599230
Cool story bro
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>>12599232
I am fully aware JRPGs are not on par with RTS games but they happened to be what I play the most, still they have the potential to require thinking and strategy, instead of mindless twitchy reactions OR mindless muscle memory drills
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>>12599235
I am fully aware JRPGs are not on par with RTS games but they happened to be what I play the most, still they have the potential to require thinking and strategy, instead of mindless twitchy reactions OR mindless muscle memory drills
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>>12599230
>Why I dislike action games
>Turn-based rpgs
another seething shitter cope thread. didnt read
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>>12599230
Nice copy/pasta OP. I wrote that ironic shitpost YEARS ago lmao, when I was coping about shmups being too hard, and trying to argue that memo heavy action games are inferior.

Funny to see someone saving it or finding it in an archive . Big nostalgia ty
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>>12599339
Yeah someone has been reposting some good JRPG threadpasta
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>>12599339
Did you have a redemption arc?
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>>12599339
shmups are utter garbage
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>>12599364
Yeah long story but Im not a shitter anymore
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>>12599380
TRVTHNUKE
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>>12599230
Action games are for irresponsible petty people who want to cheat their way out of their poor tactical choices by pressing the button quickly enough
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>>12599230
Good bait kek. But I can play your turned based RPG and beat it, I can play your shmup and beat it. Hell I can play through any game in any genre to completion. What now?
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>>12599670
Desert bus
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>>12599671
Could have been longer. 8 hours is kinda short for a video game.
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>>12599230
>posts Fire emblem, the most drooling retard series ever conceived
Fucking Mystic Quest has more depth than this garbage
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>>12599817
The worst JRPG has more depth and complexity than the average memoslop focused game
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>>12599230
Hunter gatherer man kills prey with quick reflexes and good aim while woman plans which ingredient tenders meat
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>>12600194
This. Low test peoples freeze and are unable to think when put on the spot.
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>>12600194
A good hunter also plans his strategy, his movement and positionning.

You know, just like playing Fire Emblem.
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>>12600264
That's just spatial awareness. Every good action game requires that.
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>>12599236
and the you nintoddlers tried to flip the script by saying " nuh uhh, maryio and zelda is more complex than ff7". Im not even saying mario and zelda are bad games, but they are not more complex than ff7. give a little kid mario 64 or OoT and they will be able to understand it immediately, give a kid ff7 and they probably wont know what the fuck is going on.
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Nethack is billions of years ahead of any actionslop game



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