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File: 1000014449.png (608 KB, 1060x640)
608 KB PNG
this game was ass fr, why do they always ruin stuff when they remake em?
>>
Mega Drive Aladdin >>>>>>>>>>
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>>12602861
Mikamiludo>Perryslop
Nice sprite animations doe
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>>12602853
Half the problem is that the GBA screen is in 240x160p using square pixels and the SNES is in 256x224p but the 256 stretched horizontally over a 4:3 display so the pixels are oval. Makes it a clusterfuck to port and makes for terrible screen crunch, especially vertical. The best ports more or less just redid all the sprites from the ground up for a 240x160 square pixel screen.
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>>12602861
/bread
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>>12602869
That actually does explain a lot.
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File: contra3ex.jpg (217 KB, 640x399)
217 KB JPG
>>12602869
GBA had a lot of atrocious shovelware hackjob ports like picrel
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>>12602853
bump
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>>12602861
This. And yes I've beaten both.
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>>12602938
Golden Axe was good.
https://www.youtube.com/watch?v=rxTv8-LXYz4



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