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This game is pure soul
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>>12605552
>This game is pure soul
This was the very first Final Fantasy game I ever played and I loved it. It wasn't until years later when I came to internet discussions where I noticed there being a lot of spergs shitting on this game due to it "not being a proper final fantasy game" or some shit. Well whatever, I liked it.

I think its a pretty good introduction to the series for those who don't know where to begin.
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fun as a kid but im not sure i will ever actually play it again. its probably been 25 years
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>>12607030
Same. I played it once and enjoyed it but will probably never play it again.
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>>12607030
>>12607043
>enjoyed it
>fun as a kid
>never play it again
if you never think of giving it a replay, you obviously didn't have fun.
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>>12607052
I did. There's just something about the game that doesn't invite replays. There's no shame in that anyway. I could list off a dozen other 16-bit RPGs I enjoyed but only ever played once too.
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>>12605552
It's a great time, short and sweet with an amazing OST.
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s'alright
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>>12607030
I am content with walkthroughs.
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>>12607189
why would you need a walkthrough for a literal linear ass game made for 10 year olds
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>>12607024
I feel like a person who starts Final Fantasy with Mystic Quest isn't going to get a full understanding of why people like Final Fantasy so much in the first place.
I'd much sooner recommend someone start with Chrono Trigger, which is also very short and easy, but way better than Mystic Quest in every conceivable way.
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>>12607860
This is an automated slop thread anon, you are right but no need to post a real opinion here.
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>>12607024
>I think its a pretty good introduction to the series for those who don't know where to begin.
It could be, but I think it depends a lot on how much experience you have with videogames as a whole.

>>12607030
In my own opinion, it just doesn't hold up well once you've spent just a few years playing even just mildly more complex RPGs. I bought a nice new gamepad a year back, and decided as part of my trials by fire, I'd give FFMQ another run, since I hadn't played it for ages, but man, it's a slog to play now, I'm not 8 years old anymore. I gave up after Bone Dungeon, I just wasn't having any fun this time.

It's functional as the entrylevel JRPG that it was intended as, and there's really nothing that's wrong or seriously flawed with the game, everything is competent, but it's VERY plain and VERY easy, and there isn't quite enough to dress up and soften all the repetition it has going for it.
I still remember the game fondly though, the music is unforgettable, I like the use of tools and jumping, the graphics are nice (always thought it was lame that few other JRPGs had the damaged sprites for enemies), but I feel that you want to be a single digit age to truly love the game.

That said, I think that it's also unfair and ridiculous how some people hate on it, having these absurd expectations and demands from a game which says that it's a game for newbies right on the box.

>>12607052
I replayed it probably 4 or 5 times up until my mid teens or so, but a long time has passed since then, and I just cannot go back to this kind of game now.

If I have kids some day though, I think that FFMQ would be a perfect title for getting a 4-5 year old introduced to videogames, because it's got just enough depth to not be intimidating, is easy to understand, is forgiving, and has inviting graphics and music.
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File: iwamoto-mqlbackgroundart2.jpg (1.96 MB, 1302x1886)
1.96 MB JPG
It's a fun, straightforward adventure. People who don't like it tend to have aphantasia issues.
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File: mq.png (1.03 MB, 850x850)
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>>12608356
>In my own opinion, it just doesn't hold up well once you've spent just a few years playing even just mildly more complex RPGs.

On this I think I disagree. It's not complex by any stretch but you know what it is? To the point. The problem with JRPG complexity is that they too often just make things that were simple and straight forward convoluted for the sake of it while you're still ultimately doing the same thing functionally. Complexity only adds tedium and when I want to play a game I want to get in and out. I want a charming fantasy adventure, I want to go through a dungeon and fight some mobs and I want to keep things moving.
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>>12605552
It alright.
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>>12607860
Mystic Quest was my first FF game. To this day, I've played FF 1-9 and have only ever beaten 4 because they're just so long and become a chore. Mystic Quest is just better because a 8/10 10hr adventure is better than a 9/10 60hr adventure
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>>12607085
Yes
https://youtu.be/QSUdl6rNJ54?si=fMpiH3IjpXTIWvHb
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>>12605552

that Japan conceived of and called this Final Fantasy USA as somehow a gateway into RPGs because of the folk lore that they thought Americans wouldnt/didnt get the mechanics and workings of their other games of the era is peak hilarity, considering every RPG that Japan ever put out traces its roots through Wizardry, and therefore Dungeons and Dragons played by college circle members in the late 70s and early 80s.

anyways, great soundtrack and soundfont
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>>12608569
>Complexity only adds tedium
Not all complexity is equal, for the same reason not all simplicity is equal.

Tetris got huge, and that's a pretty simple game, but it's really well done simple. There's tons of other simple games out there which are completely forgotten and never made any impact, as while they might match Tetris's simplicity, they were never even close to as good.

I'm not really sure how else to put it. Every now and then, I feel like playing a Pokémon game, and those are simple and easy, but I find the gameplay depth there more engaging, and that's in spite of those games having quite a lot of repetition too, and being fairly on-rails a lot of the time.
I still listen to the FFMQ soundtrack at times, because it's so damn good, but I can't find the game itself engaging anymore, and to me it just has to be the gameplay and world.

>>12608716
>Mystic Quest is just better because a 8/10 10hr adventure is better than a 9/10 60hr adventure
There is something to be said for such things, however. Not all depth and length is equal either, there's colossally huge games out there which just aren't any good, and which get their asses handed to them by shorter 10 hour adventures, even really short 2 hour ones.
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>>12605552
>This game is pure soul
I loved it as a kid, though I should point out that I had not played any FF game prior to it.

Even if you don't like the game itself, you have to admit the soundtrack for it is kickass. Possibly one of the best soundtracks on the SNES and it really made excellent use of the soundchip that system had.

I dunno. Speaking for myself personally, I wouldn't mind if they came out with a sequel to it. I know a lot of people hate it, but hey you don't have to play it. I would though.



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