Good game
>>12605572yeah it's pretty fun despite all the trannies saying that it raped their childhood or some shit idk
>>12605572I had a lot of fun with this gane
>>12605572The summer aesthetic is really nice, the controls are satisfying and the levels are densely packed. I only dislike blue coins
>>12605578fibby pibby
>>12605598The blue coins in Sunshine and the Triforce shard hunt/cut dungeons in Wind Waker really seem to be the result of Nintendo being unprepared for the extra manpower needed to develop more sophisticated 3D games in the sixth gen. They were used to small efficient dev teams.
>>12605572Sunshine and then 3 are my favorite mario games. 3 mostly because it was my childhood. I never played Galaxy or newer though.
>>12605572I should replay this without using flood as a crutch>>12605602It's fippy bippy, retard
>>12605572Mario Sunshine is THAT part: The Game. Rolling the watermelon across the dock, the pichinko board physics, shadow mario chases, multiple red coin objectives per level, the camera gets stuck on things, Mario has zero acceleration, the hotel level starts you outside on each shine requiring you to go inside, and lava boat has a companion in the poison lilly level, I could go on and on because the game is just so dog shit.no level variety, shadow mario chases, half the missions are red coins, mario runs at the slightest tap of the joystick, only certain missions have 100 coins for the sprite, every mission starts you outside the hotel, sandbird, watermelon, poison lilly pad, pachinko, lava river, camera gets stuck on level geometry, mario clips edges in an infinite loop, pressure sensitive analog gimmick, yoshi dies in water, only one additional nozzle at a time, cringe voice acting, low resolution cutscenes, blue coins amount to a third of the sprites,each level is a variation of beach. They're littered with level geometry that the camera gets stuck on. Shines can only be tackled in linear sequence, multiple red coin missions, so one level is like red coins in the water, watermelon, red coins on the sand bird, shadow mario chase, wriggler fight. If you like wriggler then tough shit, do all that gay shit just to play the one objective you like on beach #2. The geometry in the level, flat oblong shapes, do your spin jump and hold your water gun until you slowly arrive on top a mirror. Levels are so poorly designed, that only one of the linear missions offer enough coins to get the coin sprite, guess correctly asshole! What kind of level is just poison lilly pad, or pachinko machine anyway, god awful physics that waste your time for one shinesprite before it's off to beach #4.Literally everything about the game is awful.
The controls are bad, Mario has no accelleration, you'll be barreling off ledges trying to walk over to an item and get it, the camera gets stuck on level geometry, Mario will clip on ledges he grabbed onto when trying to pull up, going da da da da da da da da da da, no choice but to abandon climbing up. The level objectives are linear, if you dont want to do a shine then you can't play the level anymore, only one shine objective in a level presents enough coins in the level for the 100 coin shine, there's multiple red coin objectives in each level, and there's blue coins stuck everywhere to pad out the content, the pinball physics are busted, the poison lilly and lava river stuff sucks, there's a level where you spawn outside of the hotel on each objective forcing you to run up the stairs and enter the hotel, I could just keep going because the game is abysmal.if no one else is going to point it out, then I will.Sunshine is fucking terrible.padding blue coins, several red coin objectives in each level, respawning outside the hotel in that one level every time, the pinball physics, the poison lilly pad & lava boat, the camera gets stuck on level geometry, even Mario clips on edges like mad, then there's the fact there's no accelleration so you're instantaously running, there's no ZERO ZILTCH momentum in the game, if there's a collectible on a ledge you have to press the analog stick then let off then press it and then let off several times to get it without barreling off the edge to an instant fall trap, that the devs KNEW was gay as sin so they give you a 1up at the start of the level, god damn it I could go on. If you like Sunshine you have no taste you are a scrub, superficial, no ability to discern what makes a game objectively good, so you deep throat atmosphere and muh vibes,
>>12605572There are a few bullshit shine sprites but yeah, pretty good game.
but you know what else? you try to play the lack of level variety as a fucking FEATURE you think it's so cool that the game is like a tropical resort, but it's every level, EVERY LEVEL, each level has the same aesthetic and theme and it's BORING, this shitty game doesn't even let you choose which shine sprite to go after you have to do them in order, and you can't grab different ones in a sandbox like Mario 64, you can ONLY get the 100 coin shine in a specific mission, this game eats so much ASS.What a god awful game. They went out of their way to make it dogshit. Platforming game? what if there was no accelleration and no friction, what if there was a jetpack, what if there were chase missions that just loop in circles, what if you had to play each mission in a linear order, what if half the content was red coins, what if half the content was blue coins, what if there was a level that spawned you outside even when you have to go inside for each macguffin, poison lilly was fun why not do it again before the final boss, ectThe game was simultanously rushed and unfinished. The levels all suck. 8 red coins are overused. A jetpack in a platformer? I guess the paraplegic need a crutch. Shadow mario chases are so much fun, lets do it until you puke. Pachinko. All the shine sprites are inside the hotel, lets respawn the player outside on the beach each time so they have to go back inside every time they play the level. Yoshi for some reason, I know lets nerf him to shit he dies in water. The last level of Mario 64 was cool, lets not do that, instead we poison lilly again bros.
>>12605572hello, auster.
need I go on? this game is unfinished, I know lets dot blue coins everywhere, and they have to exchange them each time at a vendor for a macguffin.>it's goodHey I wont stop you from eating dogshit, yummy yummy you love dogshit, we get it. You had a Gamecube, you played shit like Luigi Mansion, and when you finally got a Mario game you were obligated to like it. If only your allegiance were to something worthwhile maybe we could have world peace sending enough of you drones out to combat.nothing will ever top Mario Sunshine, they made the worst game they could have. it's so bad that they had to have done that on purpose.they had to have set out to make the camera shitty.they had to have set out to design sandbird, watermelons, pachinko, poison lilly pad, king boo, chucksters,they had to have set out to respawn you outside the hotel even when the shines are all inside.they had to have set out to fill the game with blue coins.they had to have set out to make each successive shine locked behind the previous one.on and on and on and on and on
>>12605572hands down Super Mario Sunshine is the worst game I've played. the movement is bad, the camera is awful, there's clipping under platforms, the voices during cutscenes are laughable, the jetpack refuses to cooperate, blue coins are shitty filler padding, the hotel level starts you outside each time expecting you to enter, yoshi dies in water, there's the sand bird stage, the pachinko stage, the poison lilly stage, genuinely just a terrible experience. fuck that game. anyone who likes it has no discerning taste and is clinical.
It's really funny that this game still consistently makes people so mad that this thread is entirely just one person talking to himself incoherently. It's a pretty good game and the parts everyone complains about really aren't that hard. I beat the game over the weekend when I was 10. It's time to get over it lol.
They should make Sunshine 2
>Super Mario Sunshine was critically acclaimed by game critics and fans.[42] Particular praise went towards the graphics, music, story, gameplay and the addition of F.L.U.D.D. IGN praised the addition of the water backpack for improving gameplay,[38] and GameSpy commented on the "wide variety of moves and the beautifully constructed environments".[36] The game received a perfect score from Nintendo Power, who wrote that the game has "superb graphics, excellent music, clever layouts, funny cinema scenes and ingenious puzzles".[40]It's another case of history revisionism
>>12607174It takes 1 schizo to make /v/tards think a game is hated
Poison lily pad can be annoying but the pachinko machine really isn't that hard at all
>>12607208The pachinko level literally has invisible pushers that forcefully funnel you into the little boxes you need to get to as long as you just hold the stick in the direction you want to go when you're dropping in. If you actually fall out of the level and die it's genuinely your own fault. I've played the game a million times and have only died there maybe twice.
>>12607150>>12607151>>12607156>>12607161>>12607162Oh.
mario sunshine raped me as a child, literally. the pachinko machine held me down and the lily pad worked my mouth open wide, force feeding me blue coins while the sandbird pushed a giant watermelon up my ass. Shadow mario and a chuckster took turns making me into a man. then they turned me around and did it all over again, but this time with 8 red coins. now everytime I hear the theme from ricco harber my gooper blooper goes numb. Still better than the triforce hunt
>>12605935You should play 3D World. Final two levels are kino, even funner in coop
I absolutely love Sunshine. Only thing I'd add to that game is a Blue Coin Counter.
>>12607174Critics loved it, but hardly any big Mario fans did for obvious reasons. Thinking everybody loved it is ironically revisionism. Cubekiddies try this shit with every single Gamecube game they grew up with. I'll be there to remind them if they dare try Star Fox Adventures again. Fuck Sunshine.
>>12607686>big Mario fansWho cares about autists.
the game was amazinginner city children hated the game because instead of speeding through a level every five minutes like you do in Galaxy you have to actually you know play the game, same reason I like Galaxy 1 more than 2 I like the BIG levels
You have to actually you know collect blue coins and chase shadow mario
they gave him a water gun to squirt shadow mario, now that's a platformer
>>12608078I can see why Sunshine is frustrating if you’re the type of Mario fan who feels like they have to 100% it, but if you’re not concerned about that, the game is enjoyable summer fun.
It's very fun to have to get all 7 shines in each level, I love doing it, I love doing it in linear sequence with no choice nor variety, it's super fun
it's very enjoyable summer time fun in the sun, with a water gun
>>12608089Unironically this. Sunshine is such a comfy summer vacation game.
I'm always comfy not playing it
>>12605572My favorite part of Sunshine is none of it, best part of the game