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File: 1695991215797000.jpg (1.92 MB, 2879x2159)
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Maria Thread?

Does anyone remember a while back a friendly anon was working on a graphics hack to add a new costume to Rondo of Blood? Did anything ever come of it?
>>
Playing as her on Saturn and PSP SotN is fun.
Saturn uses an original moveset for her while PSP brought back her original Rondo moveset + airdashing
>>
Ah found the threads in question:

https://desuarchive.org/vr/thread/8806369/
https://desuarchive.org/vr/thread/8855971/
https://desuarchive.org/vr/thread/10281356/

There was some progress. Wonder if we can get it revived.
>>
>>12613486
At this point the dude just should revive this as its own game but never gonna happened, i dont think he was just shitposter who just wanted stir the pot for attention, he did some nice cutscene graphics of it, but now, welp.

As someone who TRIED to get into game engine programming, even using the so called ''NO CODE, SUPER EASY'' apps, well let me tell you, they are all bullshit, SPECIALLY Construct and Clickteam! using evensheets and figure out how to load individual sprites, and dealing with Coding terms and variables and Math, that can GO FUCK ITSELF.

the only app that uses ACTUAL GAMING PLAYTROUGH terms for making games was Pixel Game Maker MV, and that thing had no good tutorials nor community, and even better, performance was ass and load of bloat code on the games anyways.

And good luck trying to learn Scorpion Engine and learning it and making your own Rondo port just to port this loli shit in, there's like 2 guys making Rondo ports on Genesis and they are both fucking Anime Antis who will try to cancel you!
>>
>>12613504
I know AI is pure devil spawn but this seems like a perfect use case. Hypothetically, if someone were to provide the images, the HEX of the game rom, and ask it to modify that HEX to affect a graphics hack matching the images, could that work?

Even doing it in stages. "Here's the sprite sheet. And the cutscene costume. Change the sprites to look like the cutscene costume. Thanks. Now create an IPS patch that changes the old sprites to the new sprites. And keep slowly modifying the game step by step like that.

Is that at all plausible or did I just spew shit from my mouth?
>>
>>12613504
What you do is plan out the whole game down to the lowest detail. And I do mean everything. Maps, enemy placements, hit points, boss patterns, everything.
Then when you have that massive design document a programmer will want to actually work on it because the part that comes hard to them, the writing process, is already done and they can just go straight to work on bringing it to life.
>>
>>12613523
AI is useful for having conversations with for people like >>12613504
because they can ask questions as soon as they have problems understanding concepts, and the A.I. can break it down for them or correct their misconceptions. This is what A.I. like chatgpt or Claude is better at than any other task you can give it.
>>
>>12613543
I wonder if it could be used to provide the actual code for simple romhacks. Assuming the user provides all the necessary files and images. I only bring it up because a bunch of work has already been done.
>>
>>12613486
I missed those threads but was it still in the planning/mockup stages or was any ROM hacking actually done, and for which version of the game?
>>
>>12613689
somebody actually did a romfile of one of the old pixel images but never said how he done it, and its lost anyways.
>>
>>12613689
The original image was injected into a bootable rom that would serve as the cutscene for when unlocking the costume.

https://filebin.net/6xbvitiw0gnnvbol
>>
>>12613697
yo, thanks.

thing is, the artists did updated the picture and even made an alternate one, but good luck finding those.
>>
File: zplr4h3.png (9 KB, 256x224)
9 KB PNG
>>12613703
I have everything so let me know what you're looking for specifically. I think this was the final image that the costume was going to be based on if my memory is right.

We were also talking about doing a Richter variant where he has Simon's brown palette, takes more damage, and no weapon crushes.
>>
bumpo
>>
>>12613672
The paid version of Claude could do hacking on games that have complete source code dumps.
So for example you could make some pretty big changes to Mortal Kombat 2.
>>
Yeah say what you will but most /vr/ hackers pull through eventually, though I think anon said this was a dead project at one point.
>>
>>12615125
Would be much better if he just learns a game engine and makes a fan inspired classicvania game with a magical loli
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>>12615125
>anon said this was a dead project
Good riddance to bad rubbish
>>
>>12615329
Tranny moment



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