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Why did to fail to meet the standards and expectations set by Zelda II: The Adventure of Link?
LttP will always be known as a dull, forgettable baby game; for shame it could have been so much more if it simply didn't throw everything away that made the combat and exploration of the previous entry so great
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You are retarded if you think the NES primitive entries can even compete
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>>12613601
ALTTP is an upgrade to Zelda 1 in nearly every way, while Zelda 2 is a downgrade from Zelda 1 in nearly every way.

ALTTP improves on 1 (and especially 2) across the board. Art, music, story, controls, combat, enemy design, boss design, puzzles, overworld density and secrets, and especially dungeon design are massively improved in ALTTP over 1. I do think 1 has slightly better overworld exploration/sense of adventure due to more immediacy and everything being open from jump, but ALTTP is still easily the better game overall.

Zelda II fucking sucks and is a massive downgrade from Zelda 1
>jarpiggy grinding crap in an action game
>this jarpiggy grinding crap leads to MASSIVE power differences
>where just a couple levels (few minutes of grinding) makes you literally TWICE as strong
>instead of actually adventuring and finding gear that gives you a satisfying power increase, you.... just farm the same trashmob 200x and congrats you got the master sword now!!!
>trashmobs can take 10+ hits to die and one shot you, or die in one hit and need 10+ hits to kill you purely depending on your jarpiggy grinding level
>shitty, broken hitboxes for numerous enemies
>tiny little dagger sword that jabs 3 inches in front of Link
>combat is massively dumbed down as you only have left/right to move instead of all four directions, and most fights are now just 1v1 instead of vs multiple enemies; nothing better exemplifies this than the shitty final boss where you sit in a corner the whole time
>downward stab attack is insanely OP against every enemy it works against (or you can just jump right past them)
>magic system that encourages just ignoring enemies
>generic recolored dungeons
Zelda 2's combat is fucking shit and you're an absolute fucking retard. It's a downgrade in every way from Zelda 1 and ALTTP is the true sequel to Zelda 1.
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>b-b-b-buh muh Zelda 2 harder!!! WAAAAHHHHH!!! HARDER GAME BETTER!!!! WAAAAHHH!!!
The only thing Zelda 2tards can ever cling onto is the challenge because every other aspect of their game is putrid dogshit.

But it's funny because even the "challenge" is almost entirely the obtuse progression and being underleveled. The combat is unforgiving with a moderately high skill floor but very low skill ceiling; it's extremely shallow once you learn the basics. There is only one of like four tactics that you will ever use for every given enemy in the game, and they all require very low execution skill, so combat becomes very formulaic. And since every combat encounter is such a segmented 1v1 with little consideration for other enemies or the environment, you will never have to deviate from those tactics and will rarely ever face unique and dynamic situations.

Not to mention bosses are pushovers with very limited and predictable movesets, the magic system encourages you to use fairy magic to skip and completely bypass huge portions of levels, you can just jump right over and bypass most enemies in the game, the pogo jump is completely OP against any enemies it works against, your sword has incredibly short range and feels very unsatisfying to use, the hitboxes are really wonky and inconsistent, the final boss in the game really just sums up how incredibly laughable the combat system is where the optimal strategy is to sit in the corner and mash attack with your eyes closed, and it has basically no replay value as the combat is shallow and one-dimensional with no additional difficulty modes, Second Quest, builds, or playstyles.
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>>12613612
>I suck at the game
>I don't know how an RPG works
>that's a good thing
>you need all the magic to complete the game lol
>I don't know how an RPG works
>not true
>get good
>it's a sidescroller, what do you expect?
>it's a late game ability, so no shit
>yeah, pick your battle, that's how an RPG works
>it's a game from 1986
Go play your bitch made baby game, sneszoomie
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>>12613601
LTTP like other SNES games were basically lazy remake slop. No innovation or new ideas, just more colors on graphics.
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>>12613612
>ALTTP is an upgrade to Zelda 1 in nearly every way
Giga cringe.
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>>12615527
Smoking gun indictment of this dogshit game
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>>12615527
>AI make me a fake quote from Miyamoto
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>>12615768
Source is Super Play magazine, December 1992 issue.
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LTTP is a great game if you aren't a contrarian faggot. Honestly one of the best and my favorite Zelda game but I also don't really like Zelda games to begin with.
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>>12616229
lttp is a terrible game if you don't deepthroat journalist cock
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>>12616124
It's a good thing we have romhacks to add in Hero Mode then. Idk why it was so hard to just add in another difficulty or Second Quest.

Personally I don't think ALTTP is easy on a first play though, I found it about equal with Zelda 1 and 2
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Link to the ass is the shit waker of 2d zelda
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>>12613612
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>>12613612
>I posted it again, Mom!
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>>12613601



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