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The best games are those that make you feel like a bad-ass, require practice and technique, and memorization.

Feeling like a bad-ass is that which makes you feel alive. Your fuel for gaming.
A level of excitement, something that gets you out of the bed.
Practice and technique is your potential to exert your will upon the game-world in various ways.
Memorization is an interpretative framework that informs you of a proper way to do a thing.

JRPGs, adventure games/visual novels, walking simulators, games without difficulty, "metroidvanias" (i.e., Symphony of the Night), games trying to be "art", and overly linear games are an anathema. They do not contain the aforementioned precepts. I doubt the creators of these games could even beat games with those precepts, let alone master or even code one.
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It's all memorization and trial and error shit that's obviously designed to suck quarters out of players rather than being actual skill games
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>>12618660
"Memorization" is learning how to read the screen. To call it memo is like calling reading a book memo. The brain doesn't work that way. Once you learn how to interpret the characters, you react to them in real time. When you read a book you don't memorize every single detail in order to follow the plot.
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>>12618664
If you memorize a book you read it faster and misread fewer words
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>>12618660
>technique
Useless if the game is programmed to cheat you.
>>
>pro-arcadefags
>anti-arcadefags
You've been spamming this board with this madeup imaginary war in your schizo mind
>>
>>12618664
To say memorization is not memorization because it's not a conscious effort like learning multiplication might be is insane, and a complete misunderstanding of what memorization means
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>>12618698
it's not memorization if you're doing it wrong. you're just memorizing some crippled, weak way of surviving an arcade game, instead of mastering it for real.

And if the game is truly, provably about memorizating... So is music, so is dancing, those are all enjoyable.
>>
>>12618705
Most musicians don't actually like memorizing and practicing songs. They like the outcome (being able to play the songs).
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>>12618705
>And if the game is truly, provably about memorizating... So is music, so is dancing
Yes, exactly, all of those things are about memorization. You're starting to get it now.
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>>12618660
Oh I just paused whenever a block appeared so I knew to get out of the way.
>>
I was at work one day and my zoomer coworker asked me if I played any videogames. I told him yes and this is my favorite game. His eyes instantly lit up with rage and he said that it's quarter munching memorization clunky jank shit and I only like it because of nostalgia I remember back in the good ol' times back in 2007 everyone universally agreed that this game is a masterpiece
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>>12618719
All of the shitters watch the same youtubers and parrot the same copes
Now there's entire generations of people who were never told "this doesn't cut it" and they react aggressively towards a game that objectively measures their performance
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>>12618663
holy BASED.
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>>12618710
The opposite is true.
>>
>adventure games
you've never successfully orchestrated an end game solution in a sierra game I can tell, otherwise you wouldn't so casually slag the genre as having no thrill. Maybe tone down the arrogance a bit.
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>>12618719
>I remember back in the good ol' times back in 2007 everyone universally agreed that this game is a masterpiece
nah you're full of shit. cv3 has always had some controversy for its difficulty level particularly in it being an alteration from the original japanese version. a respected game but universal masterpiece is simply misleading.
>>
The "arcade purist" personality is one of the more retarded 2020's trends in retro gaming.
>>
>>12618758
It's a necessary evil. Most people were lied to and gatekept away from arcade games their entire lives
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>>12618770
If arcadeslop was actually well designed it wouldn't need proselytizers.
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>>12618770
nah not really. the intense repetition mandated by the format just isn't something most people would have ever gone for. playing the first 2 levels of any given difficult game 30-40 times. most people don't have the patience to enjoy that.
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>>12618772
Every journalist shit on and shilled against arcade games endlessly for decades. That's why people repeat the same verbatim talking points about "clunkiness" "memorization" and "quarter munching"
>>12618781
This is an axiomatic difference of how games are viewed. If you play games to "see the levels", fire up youtube then.
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>>12618790
>That's why people repeat the same verbatim talking points about "clunkiness" "memorization" and "quarter munching"
The actual developers of arcadeslop will tell you exactly how they made the game unfair on purpose to make money. It's not a big secret.
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>>12618790
journos shilled us arcadeslop like Nights for decades
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>>12618793
>The actual developers of arcadeslop will tell you exactly how they made the game unfair on purpose to make money. It's not a big secret.
Maybe midway or random meme american devs but not the big ones in Japan
>>12618795
that's a retrospective. They're clearly trying to offload the excess nights game they have in stock. I'm an arcadefag and dont like that game
>>
Is this genuine schizophrenia?
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>>12618790
>This is an axiomatic difference of how games are viewed
no it isn't. there are degrees between watch a level once and repeating it far past the point of any reasonable mastery. playing something that no longer presents novel learning to the point of tedium isn't something most people are interested in. I'm specifically talking about limited continue games where you must endlessly replay already conquered levels. average person would find that too boring to bother with seeing the rest of the game through.
>>
>>12618808
pretty much, we are in the age of save states and rewinds, none plays them properly except for a select elite.
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>>12618808
that is to say that there was no grand deception. large majority of people would not enjoy the standard arcade format.
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>>12618808
You can use savestates to play individual levels. Reach a point where you can 1CC each level before you try to attempt 1CC'ing all levels in a row
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>>12618815
fair enough but that's changing the subject a bit.
>>
>>12618813
It was more ignorance than deception. The normies went crazy over soulslikes and nuzlockes because they didn't even know that their 32CC of Ikaruga wasn't a valid clear
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>>12618839
>erm that's not actually a valid clear! Don't you know you're supposed to play the same thing for hours on end until you can beat it without continuing!?
Imagine some pencil neck dork saying this out loud.
>>
>>12618847
>the ad hominem flavor of copium
just because you're a shitter doesnt mean people don't like challenge
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>>12618850
Soulslikes and nuzlockes have the potential to be interesting, grinding some intentionally unfair piece of shit until you've figured out every last exploit is not interesting unless you're severely autistic.
>>
>>12618851
This comment is so trans coded I have to wonder if it's a falseflag.
>>
>>12618663
>rabbit: me
>lettuce: arcade games
>>
>>12618660
You seem very upset that I enjoy playing video games. For some reason, simply by having a good time, I cause you pain remotely and I don't even have to lift a finger or be aware of the fact that I'm causing you angst and rage.
Weird.
>>
>>12618660
Badass? Those games make me feel like a spiteful pest that just won't stay dead.
>>12618663
And I like it that way
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>>12618938
Nietzsche predicted this
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>>12618675
Post your Moby Dick 100% speedrun
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>make game for a home system
>still design it like a quarter-sucking arcade game
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>>12618975
only one who sucks is you
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>>12618990
yeah, your dick
c'mere boi
>>
>>12618968
Yes I remember in Thus Spake Zarathrustra when he talked about arcade design and the developing trends going into the Playstation 2 era
>>
>>12618975
Almost every console-style "action game" to this day is in some way a diluted arcade experience.
>>
Can an arcadeGODCHAD stream some arcade gameplay for us right now and show us how its done by a master?
>>
>>12619009
I mean, they'd just restream some of the previous players and noone would be able to tell the difference
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>>12619009
as if those old farts knew how to set up obs
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>>12619008
Madden, nba 2k, cod, all the shit normies play besides walking sims are from arcades. walking sims are descendants of jarpigs
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>>12618660
>Rambles on about arcades and achievements
>posts trash picture of a NES game
This is nothing more than AI generated slop from a fucking retard that has no idea what its talking about.
>>
>>12619389
Best console ever, it had hundreds of good games on it if we include the Famicom.
>>
>>12618663
[blocks ur path]
>>
>>12619501
>Some primitive atari garbage
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>>12618660
>The best games are those that make you feel like a bad-ass
sitting your fatass on a shit-crusted gayming chair and pressing gaypad buttons with your cheeto-crusted fingers make you feel like a badass?
do you feel like a badass too when mom brings you the tendies and dino nuggies? do you feel badass too when you drench them in ranch and katsup?
>>
>>12620414
post biceps with timestamp
pussy
>>
>>12620418
post pussy with timestamps
biceps
>>
You are into this kind of gaming BCZ you were a loser at school and good at nothing so it fills the voids of social isolation whilst you can pretend to be good at something to show off to e-FWENDS! but Darts are your only purview so you make other Dart dole friends and seek to wow them which is your suppressed desire from school to be noticed for being good at something and thus you pick LE HARDCORE pub gaymes!!! knowing full well they are ignorant and can be exploited to appease your ego thirst for recognition without actually needing the achievement bit.
>>
>>12620537
what's your laycount and how much do you bench bro
>>
>>12620569
People who don't play difficult games don't even have the patience and will power to stick to a multiple times a week lifting routine, LMAO
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>>12620584
You are into this kind of lifting BCZ you were a loser at school and good at nothing so it fills the voids of social isolation whilst you can pretend to be good at something to show off to e-FWENDS! but Darts are your only purview so you make other Dart dole friends and seek to wow them which is your suppressed desire from school to be noticed for being good at something and thus you pick LE HARDCORE gym lifts!!! knowing full well they are ignorant and can be exploited to appease your ego thirst for recognition without actually needing the achievement bit.
>>
>>12620615
>muscles
It's all memorization and trial and error shit that's obviously designed to suck memberships out of players rather than being actual skill
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>>12620615
then why are you still la virgin?
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>>12618660
Memorization is boring. This is the singular reason I don't play shmups or rhythm games, they boil down to a memory test. Games should be dynamic and unpredictable. Waht makes you truly feel like a badass is a sense of adaptation, knowing that you understand the game to the point where you can face whatever it throws at you
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>>12620414
>do you feel badass too when you drench them in ranch and katsup?
How did you know?
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>>12620923
because you should.
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>>12618795
Trannyclown isn't arcadeslop just because it has points.
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>>12618802
>but not the big ones in Japan
Didn't one of the devs at CAVE admit to that with his shmups?
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>>12620917
you're mentally challenged
>>12620939
source or gtfo
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>>12618663
BODIED THAT FUCKING FREAK
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>>12620917
he feels like a badass for being autistic
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>>12620917
Unironically pure shitter cope, an anon who used to say exact things many years ago just admitted he was saying it to cope with not being good until he got good finally, i hope he shares his experience in detail with us
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>>12618660
no. i am just not rich enough to make my own home arcade with driving sims and mec pods.
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>>12620963
>Be Shinobu Yagawa
>Pioneer a dynamic AI system that punishes you for playing well
>Force players to literally commit suicide in-game just to lower the difficulty
>Refuse to elaborate on why it's so punishing
>Directly admit in an interview: "If you make the game so players can casually clear it, the arcade operators won't make any money."
>Literally designed to swallow your wallet
>Mfw shmup fans still call it a masterpiece
>>
>>12621607
>The benchmark for game balance is simple. It is myself. I won't make a game I can't clear. In the arcades, we have to catch both the top players and the less skilled players, and it's difficult.
Garegga didn't invent rank. Rank is a form of adaptive difficulty that keeps players at all levels engaged
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>>12618660
>practice and technique, and memorization.
Gay nerd shit.
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>>12621764
What's your laycount and how much do you bench bro
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>>12621628
>Rank is a form of adaptive difficulty that keeps players at all levels engaged
I think you mean it keeps everyone putting money in the machine. There's no game design goal behind it other than money.
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>>12621795
>rat city response
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>>12622017
>cynical amerimutt interpretation founded adhoc from being bad at games
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>>12622025
Sorry to say but the superior Nipponese game """design""" of ratcheting up the difficulty for someone doing well is an obvious scam tactic to make money.
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>>12618663
fpbp
>designed to suck quarters out of players
objective fact
arcadetards were the lootbox addicts of their day.
mamefags are a separate contextless larp.
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>>12621795
>how much do you bench bro
Your mothers massive ass.
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>>12622025
Yagawa himself said he wasn't proud of the difficulty of his games.
>>
Skill is clearing something quickly without memorization.
Perseverance is memorizing shit and doing it 500 times before you get a respectable time. When the challenge is exactly the same every time it’s not about reactions and pattern recognition anymore.
I play all genres but dating sims and grand strategy. Shmups are fine I guess, but they’re one of the shittiest genres, something you only play on occasion when the mood strikes.
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>>12622031
I used to go to this place that you paid for time and everything was unlimited credits. You just played and played and re-spawned and didn't keep costing you more. It was great.
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>>12622030
it also ratchets down for shitters like you
>>12622048
you're a pigger and you have no clears. you credit feed crazy taxi or some other virtue signaling bullshit but we all see through the act, tranny
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>>12622053
Crazy Taxi has no continue feature or ending (it does have a credits sequence if you get at least 20k points though). Way better than any shmup ever made by the way.
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>>12622064
>coincidentally an expert on every shitters favorite "arcade" game
oh how convenient
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>>12622053
I do prefer jarpigs as I play more often for escapism and to relax than rush or challenge (getting old). But fuck yeah I’ll play Crazy Taxi for hours. I’ll kick your ass in THPS.
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>>12622073
Shmup sissies really are filtered by a man's game. Stick to your little hitbox moving simulators for aspies.
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>>12622073
Your problem is you view things only in how you think other people perceive them.
You care only that someone told you that shmups are for “skilled” players and that’s how you want to be perceived. You don’t do it because you enjoy it, or you wouldn’t be shouting at randos about how you’re god gamer XxKirito69xX for memorizing a touhou game or whatever you play.
You are still a small child trying to impress his mother.
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>>12619563
>doesnt immediately recognize defender/stargate
what an absolute subhuman. why are you even here?

that """primitive williams arcade game""" is not only one of (if not outright) the best golden era arcade games, but its also the literal refutation of every anti-arcade faggot argument that exists
>it IS a completely merciless quarter-muncher
>it IS fun
>it IS skill-based
>there IS strategy
>you CANT memorize it
>you CANT trial-and-error it
>you CANT credit feed it
and most importantly
>you CAN git gud enough to play for 3hrs on a single quarter
its another one of those golden era arcade games, like donkey kong, which has a seemingly infinite skill ceiling, and manages to play into all of the limitations of early arcade tech and makes them into a satisfying part of the game loop
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>>12622083
Based Taxi enjoyer
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>>12622095
Apparently the same chads that made Joust. Gonna have to try this one out.
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>>12622095
>pre NES game
>remotely good
pick one
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>>12622031
>arcadetards were the lootbox addicts of their day.

They 'll never recover after this, losers
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>>12622073
>shitting on crazy taxi
You don't belong here.
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>>12622154
I blame the fact we made discussing the 6th generation allowed on this board, this place has not been the same since then
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>>12618705
>And if the game is truly, provably about memorizating... So is music, so is dancing, those are all enjoyable.
Finally. People agree with me that Bubsy isn't bad just because it has 1 hit deaths and requires memorization.

That said, even if requiring memorization is an acceptable way to design a game, ideally you want to make sure that the game is fun to learn initially and later to adjust your runs. You also need to make sure that the "performance" of the memorized game feels satisfying in the end.
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>>12622140
Xevious.
>>
>>12622084
All of these wall of text copes are downstream from one simple fact: Anything you can do, I can do better.
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>>12622084
>Touhou
You are an ignorant monkey if that is the only shmup you can name
>>
>>12622310
This is true. You are a far better woman than I will ever be.
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>>12622385
You think you can be a woman?
>>
I can't imagine the satisfaction someone can get from beating one of these games, must be the best feeling ever, i hope to experience it one day i still can't even clear the first mario games without using wrap zones.
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>>12622053
>you credit feed crazy taxi
why the fuck are you even here if you're gonna talk about shit you've never played
>>
>>12622083
crazy taxi is literally a game for women



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