>the virtual boy 'screen' was a little line of red LEDs and an oscillating mirrorWas this thing hard as fuck to program for?
Yes, it was impossible to do anything. No one knows how they did it.
>>12619216I think the screen took care of its self, you just programmed like a normal game and didnt have to worry about it.However yeah programming in the 3D effects and color depth was probably challenging
>>12619216For you, impossible. And not just because of the "was" part. People who have a clue did it/do it without any of your imagined challenges.
>>12619450dont talk to him like thatonly thing you programmed is your mom to fetch you chicky nuggies
>>12619583user is underage
No, the CPU was fairly powerful for what it was. There is some impressive homebrew for it, including Test Chamber which basically is a 3D Portal-like game for it.If anything being limited to red and black was the hard part of making a game, plus the fact that it was discontinued in like a year. Any dev, even the ones who made the hardware, need time to learn the inns and outs of a system to truly make impressive games on it. The Virtual Boy didn't last anywhere near old enough for retail games to do this, the hardware we got was practically prototype level with the ribbon cables for the LED arrays being glued on, which is a big issue today as that glue is wearing out now.
>>12619216What a stupid ass thread. Fuck you.
>>12619216>a CRT 'screen' was an electron gun shooting radiation beams distorted by coils at phosphorescent cellsWas this thing hard as fuck to program for?
>an LCD 'screen' was a white backlight shining through liquid crystal shutters twisted by electric fields and filtered into colored pixelsWTF
I think OP is under the misconception that games had to manually control the LED array and mirror, and/or that they had to draw each individual line in random order as it was updated instead of just a vertical sweep.Op probably also doesn't understand that this is not too far from how CRTs worked (though in this case you are drawing the entire horizontal line at once instead of each dot at a time) and that from Gen 3 and onwards there was dedicated hardware to do this instead of manually controlling the video signal like the 2600 did.
>the human 'brain' is a hunk of flesh beaming electric signals without even using any wiresHow did they do it?
>>12619895 God
>>12619895ayy lmaos
>>12619828>I think OP is under the misconception that it/it is an adult human
It checks out