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This thing failed because it was created by a third party that didn't have the resources to back it, but the premise behind it is nonetheless very solid. Cartridges were extremely expensive to manufacture back in the day because of the various chips involved, and it gets even worse when you're talking about enhancement chips. But what if those expensive chips were inside some pass-through adapter and you could make cartridges that plugged into it and could share those chips? This would drastically reduce the cost of cartridges. Consumers would only need to buy this pass-through adapter once and could benefit from it with cheaper cartridges from there on.

This was also the basic general idea behind Sega's infamous 32X add-on which also failed, but nonetheless the premise is sound and it could have been made to work. The 32X didn't fail because the idea in general was bad; it failed because it wasn't implemented properly & because the Saturn was right around the corner, so SEGA divided their effort and competed against themselves.

I think the 32X could have succeeded if SEGA had gone one of two different routes with it instead of the direction they actually did take:

1) The simple path of just bumping up the color palette and with something like the Virtua Processor integrated into it. This was the original idea Sega came up with anyway, but feature creep set in and the 32X became bloated and expensive while at the same time falling short of being as powerful as the Saturn.

2) Alternatively, Sega should have went all in and made the 32X as powerful as the Saturn, and together with the SEGA CD given Genesis owners an upgrade path to create a Saturn but at a cheaper price.

The SNES also would have benefited from such an addon. There were tons of SNES carts with enhancement chips late in its life. Imagine how much better things would have been if the late SNES carts weren't so damn expensive but still just as powerful thanks to the chips being shared via an adapter.
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>>12627026
You don't understand how kids minds work and their spending habits.
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>>12627026
If you want to see this idea done right check out the Famicom Disk System or the PCE-CD.
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>>12627102
The Disk System shouldn't exist because larger roms that supported battery back ups were right around the courner, what Nintendo should've done was pick up Hudson's chip set and release the Neo Famicom/NES instead.
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>>12627092
*and their parents' spending habits
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>>12627092
>You don't understand how kids minds work and their spending habits.
>>12627154
>*and their parents' spending habits
I don't see why it would be a problem, provided you have games that require this add-on which kids want. Maybe include some hit game with the add-on to get them to invest into it.

Really expensive SNES cartridges with enhancement chips late in its like were like $70 or more as I recall. And that was in 90s money so it was a lot back then. But despite that, those games still sold millions of units and very successful despite the cost.

What if the hit game was sold together with the addon for, say, $99? Or if you happened to have the add on already, you could buy that (or other games) without it for, I don't know, like $40 let's say? That would be pretty reasonable, right?

So instead of paying $70 over and over for every game you bought, you could just buy the addon with a pack-in for $99 one time and then every game thereafter is only like $40 or so. That would be a big win for consumers. If it resulted in more game sales (which at this lower price point it should) then it would be a huge win for game companies too. Because remember most of the cost of those expensive carts was the manufacturing costs of those expensive chips. The actual profit margin was a lot less than people think.
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>>12627026
>deck enhancer
>dick enhancer
they were programming us from the start
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>>12627172
>So instead of paying $70 over and over

No one was buying a bunch of games with enhancement chips. They bought Mario Kart, maybe Star Fox, maybe Yoshi’s Island, and that was the end of it Those three games all used different enhancement chips, this add on would have had to include every chip before they were even invented. Just a braindead idea from someone who knows nothing about the use of enhancement chips in SNES games.
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Would you suck on Aladdin's enhanced deck?
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No.
Consoles are not PC's, making add-on enhancements for them is a doomed idea. The console ecosystem is uniform by design unlike computers. When little Jonny goes to the game rental store, he knows every NES/Genesis/SNES marked game will work on his console. When his boomer retard parents go to buy the game he wants at Toys R Us, they know it will work on his console.
Once add-on enhancements get involved, that goes away. Now devs know for a fact that using one of these add-ons means they won't get any sales from all the people who haven't bought it. It would be like a PC dev making a 3D game in the late 90's that ONLY works with Voodoo 3dfx cards and has no software renderer or DirectX mode. What dev wants to lose sales to support some other company's hardware?
And if you think buying an add-on wouldn't be a hurdle for kids trying to get their parents to get them the new game, just look at all the people on this board who never had a Memory Card for their PS1 because their parent's said "that's just a way for them to scam money out of you." Nintendo and Sega were correct to make their games self-contained instead of putting enhancement chips onto a separate adapter.
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>>12627172
You REALLY don't understand kids spending habits.
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>>12627451
They also bought Kirby Super Star, Super Mario RPG and Chatting Parodius as well.

Kirby's Dream Land 3 in Japan as well.
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>>12627879
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>>12627134
>mad because his dad or grandpa or uncle shirty american made up unlicensed shit to make money didn't work out and bankrupted his family.
>famicom disk system kiosk still available until 2021.
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>>12627879
>making addons is bad.
>cheap memory cards are a scam never owned one.
>níntendo still made addons for their consoles even during gamecube.
>nintendo ds had several addons for either games or ram expansion (the famous 8 MB ram addon).
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Well besides Camerica games sucked, it was too late. Late 1992 NES was already full of budget games and many people moved on to 16-bit. If it came out 89 or 90 it might of done better.
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>>12628174
The FDS kiosks were removed in 2003, point is the FDS was obsolete with in 6 months after it's release because thats where 128KB rom crats started to show up and shortly there after 256KB rom carts with battery back up support.
>>12628186
Yes, the ram expansion that was too slow to be used for games and was used strictly for the web browser's cache because of how the GBA slot worked on the DS.
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>>12627026
> The simple path of just bumping up the color palette
You clearly have zero technical understanding. The genesis graphics capability cannot be expanded that way. There is absolutely nothing you can do to increase the color palette besides complete supplantation of the VDP. The VDP is the most significant part of the system, so at that point you have got most of a new console, why even bother grafting onto the Genesis at that point.
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>>12628197
This. The value of used games will always outcompete new releases for budget consumers. Making an effort to reduce production costs and pass the savings onto consumers would just lower the market price of used games even further. There were too many high quality titles sold off to pay for 16 bit consoles in 1992 to justify the purchase of a Deck Enhancer style add on.
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>>12628216
Actually, Disk Writer kiosks were recalled in 1993. Rewriting a disk via mail order is what was discontinued in 2003.
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>>12628216
Check yukkuri retro or anything japanese, they are the ones proving famicom disk kiosk were removed officially in 2021, some still existed until last year so foreigners don't know.
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>>12628301
Are you one of those retards or simply retard AI? Is hard to know currently, you are saying similar shit to what AI says in certain themes.
> AI : sega stopped giving support to sega saturn until 1997 which was the last year an official licensed game got released for the console.
> Sega : the last official licensed game for sega saturn was made on 2007.
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>>12628332
2000, not 2007, that was the Dreamcast that was supported until 2007, and thats strictly because the GD-Rom format was discontinued.
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>>12628332
That info comes from Famitsu, jackass.
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>>12627879
What if two versions of a game were sold in the store? One that requires the add-on but is MUCH cheaper; and one which doesn't require the add-on, has the required chips on the cartridge, but it costs a LOT more? This way little Johnny and his parents can buy that expensive cartridge with the enhancement chips and it will work on the stock system, but it will cost a lot more. But if they do have the add-on or are willing to invest into it, then they can get the chip-less cartridge version of the game for a lot cheaper.
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>>12628681
Retailers would HATE that
>kid wants new Nintendo game
>parents see two versions
>parents buy the cheaper one
>game doesn't work
>parents take game back to the store
>get told they need to buy the add on
>parents throw a fit
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>>12628943
Well, if they're that stupid then its really not any different than buying a Super Nintendo game being confused and complaining that it doesn't work on little Johnny's NES (or vice versa) when no one ever claimed it would and the text explicitly states what it works on. There's always going to be idiots like this, no matter what. They're the ones that need to learn to adapt with reality rather than reality bending over backwards to try to accommodate their idiocy.
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>>12628948
Yes it is the parents fault for being stupid but stores still do not want to be responsible for the educating the customer about the product. It's like the WiiU situation where stores were pissed at Nintendo because they had to keep telling retards that the games wouldn't work on their wii.
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>>12627026
>This post failed because it was created by a third grader who imagined that anyone would read all that shit
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>>12628960
>Yes it is the parents fault for being stupid but stores still do not want to be responsible for the educating the customer about the product. It's like the WiiU situation where stores were pissed at Nintendo because they had to keep telling retards that the games wouldn't work on their wii.
But it will work with the adapter. Worst case scenario is parents but the game and open it so it can't be returned and it doesn't work. But all they have to do then to get it to work is just buy the adapter.
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>>12628329
That's 100% horseshit.
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>>12627026
anon, it was a way to sell unlicensed games to kids by carving out a niche in the market. the catch was that it was supposed to be a propriety thing that you needed to play these shitty games only made by codemasters and as such you will buy all of codemaster's games to play with this shitty attachment.
It wasn't some super cool idea, it was just a shitty get rich quick scheme because codemasters didn't want to pay for the license to release games on the NES.
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>>12629001
>It wasn't some super cool idea, it was just a shitty get rich quick scheme because codemasters didn't want to pay for the license to release games on the NES.
Yes and no. A large part of it was that it circumvented the 10NES lockout chip so that was a big part of it. But aside from that, it also contained a chip that expanded the RAM and other things. So it wasn't only just about circumventing the lockout, though that was part of it.
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>>12628984
They knew the cases were turquoise, and turquoise = will not work with the original Wii.
It was mostly that most of it's market went to mobile and never looked back, it's also why the 3DS sold half as much as the DS.
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>>12629001
No, it was the 5 games a year cap, if it was 15 games a year the NES would've been much better off.



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