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>emulator sets B to the left button by default
>>
>>12636276
>emulator doesn't have map all function
>have to click each individual input to map them
>emulator has no permanent means of remembering controller input
I'll forgive the lack of an automap because that's potentially complicated but there's no excuse for a simple next input function missing.
>>
Kys /v/ermin
>>
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I cannot for the life of me figure out how to change the onscreen controller layout in retroarch
>>
>>12636276
Yeah, a lot of free stuff is kinda shit
>>
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>Save State/Load State
>Take Screenshot
>Rewind/Fast Forward
>Start Recording/Stop Recording
>Turbo A/B/C/X/Y/Z
>all need to be sequentially bound to the fucking controller during button mapping
>no option to map individual buttons
What the fuck is wrong with these developers. It's an NES emulator, not a military submarine.
>>
>>12636276
yup, correct. that's how it should be. i love nintendo but their button layouts have always been retardation. the dreamcast layout won out and has been the dominant one for over 20 years now so it's what should be the default
>>
>>12636276
Yes. Problem?
>>
>>12636276
Unless you're deformed this is the most ergonomic mapping:
>B = left
>A = down
Otherwise post a picture of how you hold your controller so we humans can see what twisted way you're cursed to hold the controller.
>>
>>12636386
op btfo
>>
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>>12636685
>post a picture of how you hold your controller so we humans can see what twisted way you're cursed to hold the controller.
Okay.
>>
>>12636276
this was such a pain in the ass using the ds to play gba games. nintendo couldn't understand the nuance that a slight decline doesn't scale to 45 degree decline, and should be reset to an incline.
>>
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>down=jump
>left=attack
only way to play
>>
>>12636276
That's exactly how it's supposed to be.
>>
>>12636385
did you mix up left and right again? nintendo always had b to the left of a
>>
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>>12636685
>>12638203
>>12638450
Sorry boys, OP here, I meant the right button. Slip of the ol' tongue.



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