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What are the best console-exclusive fighting games?
Besides MMPR Fighting Edition, Gundam Wing Endless Duel, DBZ Super Butoden 2/3/Hyper Dimension
>>
smash bros
>>
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>>12638545
>Super Butoden 2/3
Mid.
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>>12638548
Smash at the arcades would habe been wild
>>
>>12638556
Well DBZ games will always be controversial, as people usually only like the games they played as kids and nothing else.
However, I genuinely think 2 and 3 are good games, that are fun to play. To this day there's people who play them online, with the turbo speed on, they are rather hectic games, and different to any other fighter due to the dashing and split screen.
It's too sad Bandai fucked up with Shin Butoden on Saturn, it should have been the definitive Butoden.
Hyper Dimension is more like a proper Butoden 4, but it got rid of the split screen
>>
Eternal Champions
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>>12638557
Better that the stink was not brought out into public
>>
>>12638592
Based.
Fuck Nintendo.
>>
>>12638548
>>12638545
FPBP
/thread
Also Evil Zone if you happen to have Nintendo Derangement Syndrome and can only play non-nintendo consoles.
>>
>>12638613
I never understood why NDS people don't just emulate? That way they don't need Nintendo hardware
>>
>>12638613
>>12638617
Anyone with a toaster can play any Nintendo game
Only the deranged actually want to
>>
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>>12638623
>>12638617
It's psychological illness, the Nintendo logo itself reminds them they lost
>>
This guys gives a good explanation of the NDS phenomenon
https://youtube.com/shorts/-LmtDD1VwTg?si=5M4eKC0Zlr-3TcEI
There's english subs
>>
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>>12638565
>Well DBZ games will always be controversial,
They're not controversial at all, Super Butōden 1 is objectively fairly weak, Super Butōden 2 & 3 are mid games, Buyū Retsuden is roughly mid as well. They're enjoyable if you're a DBZ fan (I am one and I did play them a bit), but they're not mechanically good. Hyper Dimension is a good game, but with shitty "sky" / flight combat. The Sailor Moon fighting games on the Super Famicom are unironically better games.

Some good console-only fighting games beside Endless Duel and MMPR: Fighting Edition:

>Advanced V.G. 2 (PlayStation)
>Yū Yū Hakusho: Makyō Tōitsusen (Mega Drive)
>Ranma ½: Chōgi Ranbu-hen (Super Famicom)
>some of the Asuka 120% on PlayStation and Saturn (LimitOver or some shit like that)

I've heard this one is good too:
>Tengai Makyō: Kabuki Ittou Ryoudan (PC Engine CD)

>>12638580
>Eternal Champions
Bad (Mega Drive version), mid (Mega CD version).

>>12638613
>>12638628
Back to >>>/v/, retard.
>>
>>12638743
No one's talking about modern games, why are you mad dbzspic? Couldn't buy a Nintendo? Only had money for cheap pirated ps2 games?
>>
>>12638545
OMF2097
though not sure this counts as console-exclusive, but it's not on the arcades if that's the thing.
>>
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>>12638743
>Super Butōden 2 & 3 are mid games
Well I disagree, I think they are genuinely good games. Only problem with 3 being that it lacks a single-player mode but gameplay-wise is a step up from 2, which is already pretty good.
There really isn't much to compare them to since no other fighting game tried the split screen mechanic (well, Budokai Tenkaichi did, but in 3D form).
Butoden 1 was innovative but as you said, it is weak, the devs fixed the problems it had on butoden 2 though.
>>
Dead or Alive
>>
>>12638548
not what people mean when they say "fighting games"
>>
>>12638890
This.
Same thing with Virtua Fighter and any other games with ringout.
I personally only call Street Fighter-likes fighting games
>>
>>12638982
virtua fighter absolutely falls under what people mean when they say "fighting games"
you're an idiot
>>
>>12638984
>No hadouken/dp inputs
>Ring out
>Fighting game
>>
>>12638992
you're an idiot.
>>
>>12638545
Advanced VG2
Asuka 120
Evil Zone
>>
>>12638997
Projection
>>
>>12638890
>>12638982
Same with wrestling games, if it's not a street fighter clone it's not a fighting game
>>
>>12638997
>>12638984
Well he's got a point though. Both VF and Smash rely on directional+attack button rather than qc input methods, and both have ringout.
Innthe traditional sense they're not exactly what's considered fighting games like SF or Fatal Fury (well exceptnfor FF3 which has ringouts)
>>
>>12639054
he does not have a point and you are also an idiot.
"fighting games" are defined by 2 fighters autofacing each other perpendicular to the camera with healthbars. This is the essential DNA that links them all under the umbrella regardless of other mechanics
SF, MK, Tekken, VF, Guilty Gear, DoA and many others all fall under what is meant by the umbrella term "fighting games". Smash, wrestling games, UFC games, and boxing games among others do not.
>>
>>12639074
That's like saying all rpgs must be turn based when arpgs and other variants exists
>>
>>12638545
Well I never knew this existed and it looks fuckin awesome. Thanks OP.
>>
>>12638982
I personally think you're a faggot. See how that works?
>>
>>12639081
no. saying that all fighting games must have hado/shoryu inputs and must not have ring outs (see >>12638992) is like saying all RPGs must be turn-based.
I am correctly describing the common features shared by all games that fall under the umbrella term of "fighting games" as meant by the people who actually play them. if you disagree with any part of what I've said you don't know what you're talking about, and if you deny your ignorance you are an idiot.
>>
>>12639024
Nah, he's right, thinking Vf isn't a fighting game is fucking retarded. It was the foundation for 3D fighting games in general, especially by laying the groundwork for the RPS format.
>>12639054
You're reaching. Not every fighting game used motion inputs before (or after) SF2 made them a mainstay, games like MK didn't even utilize diagonals in theirs. KI and its like used an entirely different combo structure, linkers/breakers/etc. "Traditional" becomes an arbitrary term within a genre that every game that lasted more than a single entry tried to innovate on the core formula in multiple ways, trying to limit the definition to "it has motion inputs" is kinda stupid. Oh, and
>both have ringout.
Is framed wrong on purpose, Smash only has death by ringouts, while VF only has them as a secondary win condition.
>>
>>12638992
this just in, mortal kombat isn't a fighting game. no hadoken or shoryuken inputs.
>>
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>>12638890
literally the only reason why people (only on the internet really) bitch about smash is because it's more ambitious and has nintendo autism attached to it. If they never reskinned it nobody would have anything to say
>>
>>12639129
no, it's also the community
smashers are awful. stinky people with stinky personalities
>>
>>12639129
> more ambitious
Don't know about that, there have been some pretty fucking ambitious fighting games well before Smash. There were like two YYH fighting games that didn't even involve directly controlling your character, and they were kinda wild.
>nintendo autism
Thats more the likely reason. Very few games have communities that can repel a general audience while evoking both mental and physical disgust, even if it isn't the entirety of em .Always feel bad for the chill ones.
>>
Having to do a gay little dance everytime you want to shoot a fireball is fucking retarded
>>
>>12639090
Yeah I see you project, so what?
>>
>>12639102
>>12639094
Liu Kang's fireball input is literally a hadouken
Anyway, Ryu in Smash Ultimate has all his inputs intact from Street Fighter.
The funny thing here is that you got into an argument about if VF is or isn't a fighting game when in reality it of course is a fighting game, as is Smash.
>Noooooo but it has nintendo characters!! It CAN'T be a fighting game!
lel
>>
>>12639180
>Liu Kang's fireball input is literally a hadouken
no the fuck it is not. it's down, then forward. you can return to neutral in between the directions and it will still come out. that's not a hadoken motion.
you don't know what the fuck you're talking about and it shows.
>>
>>12639184
MK isn't a fighting game then
>>
>>12639180
>Liu Kang's fireball input is literally a hadouken
It's literally not.
>Hadouken is D,DF,F+P
>Liu Kang's is D,F+P.
The inputs in MK are lenient enough that the diagonals don't eat the command, but in SF if you skip the diagonal, the fireball does not come out in most (all? Not retarded enough to test) games he's in. MK didn't start using diagonals until non-retro entries where it became an alternative input method, iirc.
>Anyway, Ryu in Smash Ultimate has all his inputs intact from Street Fighter.
Which they specifically ported over just for him and Ken, and they're an alternate input method that changes the properties of the attacks. This is also a non-point because I have no idea what you're trying to prove with it.
>The funny thing here is that you got into an argument about if VF is or isn't a fighting game when in reality it of course is a fighting game, as is Smash.
The "Smash is(n't) a fighting game" argument has always been retarded. At this point it has spawned enough imitations that it is a sub genre within, but the only reason smashtards cared was because they were desperate for validation from the rest of the fgc. In all honesty, its not about nintendo or its characters, its about nobody wanting to be in the same room with reasonable and odorless individuals like yourself.
>>
>>12639180
>>Noooooo but it has nintendo characters!! It CAN'T be a fighting game!
things nobody has ever said
smash is a fighting game but it's not the type of game people mean when they say "fighting game". same thing with UFC games, anime arena fighters, or boxing games. they're literally fighting games, but the term "fighting game" signifies a particular class of games with common features that the aforementioned games lack. throw in the fact that the community around said "fighting games" is very inclusive of all its games under the umbrella with a lot of crossover between playerbases while smash has largely been its own thing for the franchise's entire history.
smash is most properly described as a platform fighter.
it's clear you're just trying to stir shit up but you don't even know enough about what you're talking about to do that properly, failing to know or understand what the actual argument is even about.
>>
>>12638743
>Ranma ½: Chōgi Ranbu-hen (Super Famicom)

So good I can't even run at stable 60fps 90% of the time.......
>>
>>12639187
you're an idiot.
>>
>>12639191
It reminds me of the "Any game you play a role is a role playing game!" shit people used to stir shit about the genre over the years.There's classification and colloquialism, then retards who just want to argue for no reason.
>>
>>12639190
>Liu Kang's is D,F+P
Correction, it was F,F+P. Never used to play the little shit, just remember it later got changed to B,F+P at some point. Figured I'd correct it before getting akshully'd by the sperg.
>>
You faggots really can't go a single thread without devolving into autistic shitfits and console warring, huh?

Anyway, TMNT: Tournament Fighter on the SNES is decent, though not without issues, but I ate that shit up as a kid, and it's not bad to bust out for a few minutes. As far as all the blatant SF clone cash grabs of the era go, it's one of the better ones.
>>
>>12639180
>Liu Kang's fireball input is literally a hadouken
retard
>>
>>12639284
Sorry, got baited. To be honest, OP covered most of the top games on Zbattle for years and series like Guilty Gear had really weird on/off arcade releases that skipped some versions IIRC. Most things that come to mind tend to be licensed games that were actually good, or super niche series like Fighter's Destiny, Toshinden, or Hiryu No Ken, and they tend to be pretty divisive.
>>
>>12639284
yeah you're right we should have just let the thread die once all the possible answers to the OP were given. retard.
>>
>>12639334
OP didn't even mention Sailor Moon S though, but of course games like that will start the kusoge autism rants.
>>
>>12639334
>there's nothing to talk about, so let's act like troglodytes
>>
>>12639191
Just say 2d fighters and 3d fighters
>>
>>12639353
unironically yes.
better take your soft ass back, this is how it's been on 4chan for over 20 years now.
>>
>>12638743
Why don't you take your AI slop and post it elsewhere?
>>
>>12639395
many do, and both fall under the umbrella term "fighting games" as it is commonly used
>>
>>12638545
I thought that was pill dude from osmosis jones
>>
>>12639045
Can't we just keep "fighting games" broad and call what you're talking about streetfightervanias
>>
The teenage mutant ninja turtles fighting game for SNES is prob the best mechanically as that's the most popular non-arcade fighting game I see on fightcade all the time. Personally I find Doomsday Warrior on SNES to be pretty fun but I don't think most people do. It's pretty unique as far as Street Fighter clones (if you could even call it one).
>>
>>12638545
Def Jam: Fight for NY
>>
Is Osu!! Karate-bu any good? What about Battle Tycoon: Flash Hiders SFX? They look okay from video footage.
>>
>>12639131
That has nothing to do with the game and tracks pretty well with other player bases in the FGC. Anything with a huge fandom is full of goddamned freaks.
>>
>>12638984
He is an idiot but VF is in its own league mechanically compared to other games and that's good. It's not like Smash although drawing on the ring outs as a similarity is decent bait.
>>
>>12641521
it's tekken with slight mechanical differences.
harada himself admits that tekken began as, and continued to be, a blatant rip-off of whatever sega did with VF most recently.
>>
>>12641521
NTA but I do think Sakurai had some slight VF influence for Smash, just way faster and cartoonish. Like the small hops or long jumps, grabs, some of the moves. And more superficially, the ending "Congratulations!" still images look very similar in concept to the VF ending ones, including the narrator shouting "Congratulations!"
Not saying Smash is like VF, but I see some VF DNA in it and I think Sakurai might be a VF fan too.
>>
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>>12638743
I like Super S
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>>12641687
Sakurai played VF and he went full try hard on a school girl so bad without knowimg (Arcades in japan are made in a way you cant see your opponent) he decided to make smash as a fighting everyone can play
>>
>>12641514
no, you don't know what you're talking about
smash is orders of magnitude worse and stinker than "the fgc"
>>
>>12641695
it was king of fighters, not vf
>>
>>12638565
>>12638743
Probably too new, but Super Dragon Ball Z on PS2 (and arcade, but people know it for the PS2) is well-regarded.
>>
>>12642987
I found it jank because of all the weird collision/clipping with the environment.
It's an interesting game and has some soul but I still prefer the 16bit games over any other DBZ fighter
>>
>>12639085
Nice "girls don’t text me back" phone.
>>
>>12638548
Fpbp
>>
>>12638545
Is OPs screenshot from Florida's Mall Alien Incident in 2024?
>>
Super Robot Spirits



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