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/vr/ - Retro Games


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Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
retrohackers.net
smwcentral.net
metroidconstruction.com
romhacking.net
romhack.ing
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net
pouet.net

Huge Community List:
pastebin.com/edWKBJqn

IPS/BPS Patcher:
romhacking.net/utilities/1040
https://www.hack64.net/tools/patcher.php

Huge Archive:
archive.org/download/En-ROMs/En-ROMs/

Other Archives:
archive.org/details/rom-hack-patch-archive
mediafire.com/folder/50m95vbbuyf25/vr's_ROM_>Hack_Recommendations
archive.org/details/hbmame_0244_roms

Quality of Life Improvements:
https://pastebin.com/4gmM7wc6

Desplash Patches:
mega.nz/folder/FZtzjZJa#qtrGXSbVNjiXUrnGUGSVMw

AtariDev:
forums.atariage.com
atari-forum.com
atarimania.com
atariarea.krap.pl

NESDev:
wiki.nesdev.org
forums.nesdev.org

SNESDev:
snes.nesdev.org/wiki/Main_Page
github.com/alekmaul/pvsneslib
wiki.superfamicom.org

N64Dev:
n64dev.org
n64vault.com

GC/WiiDev:
devkitpro.org
github.com/devkitPro/gamecube-examples

SegaDev: smspower.org

MegaDev:
gendev.spritesmind.net/page-doc.html
github.com/Stephane-D/SGDK

SaturnDev:
antime.kapsi.fi/sega/docs.html
segaxtreme.net
jo-engine.org

DCDev: dreamsdk.org

PSXDev:
psxdev.net
problemkaputt.de/psx-spx.htm

PS2Dev: github.com/ps2dev

XboxDev: xboxdevwiki.net/Main_Page

GBDev: gbdev.gg8.se/wiki

GBADev:
forum.gbadev.org
github.com/pret
forums.serenesforest.net/index.php?/topic/26913-nintenlords-hacking-utilities

VBDev: virtual-boy.com/development/

Amigadev: eab.abime.net

PC98Dev:
hackipedia.org/browse.cgi/Computer/Platform/PC,%20NEC%20PC-98
target-earth.net/wiki/doku.php?id=blog:pc98_devtools

Previous thread:
>>12613619
>>
File: EmuHawk_QBR3MpzPmD-2.webm (3.83 MB, 1710x1252)
3.83 MB
3.83 MB WEBM
I FOUND MY LOST NACHO
>>
>>12642196
Cool retro character. What's he from?
>>
File: file.png (1.02 MB, 1440x810)
1.02 MB PNG
>>12643208
not that anon, but I'm hoping its this
>>
Cool demo.
https://www.youtube.com/watch?v=UM40TFPwdI4
>>
Monke
https://www.youtube.com/watch?v=nx0pLCmaNJM
>>
I updated the Mario 64 Hack Guide again. Added Iron Mario 64 + description (it’s a permadeath run of the vanilla game with more enemies), Stars of the beast (Kaizo), SM64 Green comet (Galaxy 2-styled green star remix of vanilla) and swapped out the Shining stars image for a better one. Enjoy!

https://files.catbox.moe/iqsukx.png
>>
>>12643514
Woops. Ignore that one. This is the real one. Updated it to show Amsix’s completion of Dream Edition. Had to use cat box because it was 4.3 megs.

https://files.catbox.moe/ha9vno.png
>>
>>12643495
New demo made in c language
https://x.com/matthughson/status/2067661163098517912
>>
>>12643208
playin stupid
>>
>>12642196
fuck is wrong with those broken lake textures?

>also not having the Konami arcade game multi kick attack
>>
File: ezgif-6b8872462fc6843d.png (3.31 MB, 1248x2755)
3.31 MB PNG
>>12643527
>>
>>12643208
Konami anime series.
>>
>>12643718
Shit I need to update this again. Project 64 1.6 has exploits it isn’t safe to sue. Should be using 3.0 if you use it at all. Parallel launcher is the best one. Also peach’s Fury is spelled wrong and “recommended” is spelled wrong in Ztar Rebooted.
>>
>>12645342
>Parallel launcher is the best one
ares
>>
>>12644923
Frame sync is terrible for Mario on Ares.
>>
>>12645365
Nah.
>>
>>12645375
Meant for
>>12645365
>>
>>12643548
Super Mario Advance 6 (4 players)
https://nitter.net/yoshinokentarou/status/2068067777504817656

https://www.youtube.com/watch?v=obnZyA27Ucc
>>
>>12645831
>LITERAL GAME MAKER FAKE
>By that fag Nimaginendo

FUCK OFF!
>>
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>>12645882
can someone qrd why this anon is so mad?
>>
>>12645896
The Super Mario Advance 5 video is a fangame made in GameMaker, not a romhack or homebrew.
Not sure what his problem with Nimaginendo is.
>>
>>12643495
You can tell it's really for SNES and not just Game Maker, because it's already chugging and running like shit.
>>
>>12646003
Yes Anon we get it you've based your entire personality around hating SNES.
>>
File: HLOrdVnbsAAa7ai.png (1.26 MB, 1000x1000)
1.26 MB PNG
https://x.com/good_tune/status/2068187356793040944

Gold Guardian Gun Girl 2 will be released in physical the 27th of this month.
>>
Not sure if this is the right thread to ask, but is it worth shelling out 200 big ones for one of those modded original GBA models with backlit screens and USB chargers?
>>
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https://www.youtube.com/watch?v=7e90ZLa5ErA
>>
>>12646254
>>>/vr/hhg
>>
>>12645896
It aussie commie
>>
>>12646673
A PNG is not homebrew, no
>>
>>12643208
Are you still seething about 2 fucking characters still? Zoomers already got their hands SR and they straight up already started putting in their content farm garbage and gay ocs in.
https://youtu.be/LIvRGQ0mZB8
and you're here still crying about 2 random backports because WEH ANOMALIES WHERE'S RARE CHARACTER #666.
I swear you rosterfags are stuck in a stand still state. Nobody cares.
>>
>>12643219
I remember anon port simpson on the super nintendo?
>>
File: keyboard test.webm (2.83 MB, 1440x960)
2.83 MB
2.83 MB WEBM
I've been trying to get back into N64 dev recently. It's not much, but here's some progress:

- Everything from the official SDK has been removed. It's now running on bare metal with no support libraries (not even modern stuff like libdragon). The only exception is the IPL (initial program loader). I borrowed an open-source one because I ain't doing that shit (you have to calibrate the amount of electrical current going into the RAM? what the fuck miyamoto).

- Added keyboard support. No emulator currently supports this, so it only works on real hardware. Also, the official keyboard accessory is really shitty and really expensive ($3,000+). Luckily, there are cheaper third-party adapters like BlueRetro and USB64.
>>
File: Randnet keyboard.png (822 KB, 1670x844)
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>>12647505
A few notes about about the keyboard, for anyone interested:

Since I don't have the ridiculously expensive N64 keyboard, I've been making due with a BlueRetro. That way, I can use a regular bluetooth keyboard instead. The default key mappings are a little dodgy, but that's an easy fix. Once that's done, you're left with a standard keyboard layout minus scroll lock, pause, menu, and the numpad. There's still the awful 3-key rollover to deal with, but I don't think that's much of an issue outside of gaming.

It's probably not useful to anyone, but here are the changes I would made to the BlueRetro keyboard preset:
>[Src column] "KB: Scroll" -> "KB: Page Up"
This fixes the 前ページ (page up) key. I guess whoever did this couldn't read the key label and just went something that matches the original keyboard's physical layout.
>[Src column] "KB: Pause" -> "KB: Page Down"
Likewise, this fixes the 次ページ (page down) key.
>[Src column] "KB: MQ; KB: Hash" -> "KB: Insert"
This fixes the 半角/全角 (half width/full width) key. For some reason, it was mapped to the "hash" key which only exists on UK keyboards. Mapping it to "insert" fills out the last key in the navigation block.
>>
>>12647310
Could some genius techie Anon be kind enough to post a pre patched version of this please? I'm not sure what they've done with Xdelta but I can't seem to download it.
>>
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>>12647505
>>12647524
kino
>>
File: 12647505.png (436 KB, 2000x2500)
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>>12647505
can the n64 type
>>
>>12648090
holy shit kill yourself
>>
Hat Ken in Smash 64
https://youtu.be/2YwkSMWMwXo
Same guy that made the Ryu/Ken mods.
>>
>>12648090
>>
The Dreamcast is almost saved.
https://x.com/falco_girgis/status/2068708693621756216
>>
>>12648090
have they ported linux to the n64 and upgraded the graphics memory
>>
>>12649254
There is a Linux port, but it can barely do basic terminal commands, much less boot into an actual desktop. Anything even remotely modern is too resource-hungry.

Upgrading the memory isn't an option, either. The hardware literally doesn't support more than 8 MB. The best you could do is use a flash cart's ROM buffer as a fast page file, but that's still much slower than real RAM.
>>
>>12649009
>>12648806
>>
>>12649736
it's shocking but windows 95 needs less than 4 MiB
>>
>>12648090
>>12647505
Shamanic Princess 64
Jungle de Ikou 64
Birdy the Mighty 64
>>
>>12648803
KoF64 never looked so real
>>
>>12650394
Kando nigga, hurry up and make a Star Fox 2 romhack already
>>
>>12650394
>Birdy the Mighty 64
Metroid 64 if it locked in
>>
>>12650714
Elon stole dem cookies, so now the shorty be all up in my face. Ya dig?
>>
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Futa!
>>
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>>12650714
I want Super Punch Out romhack
>>
>>12650394
>Shamanic Princess 64
SR64?
>>
>>12650721
>>12651572
dont reply to tranny smith's shitposts
>>
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>>12651645
Go back.
>>
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New Mega Everdrive firmware. You can play that priapism game now.
https://krikzz.com/pub/support/mega-everdrive/pro-series/firmware/
>>
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SkiFree 64
https://files.catbox.moe/zx1w94.z64
>>
File: 1781025159141722.png (188 KB, 640x546)
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>>12648774
what is it that has your jimmies so rustled
>>
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>>12648806
what is it you're trying to tell me
>>
>>12643495
>>12646009
Also update
https://www.youtube.com/watch?v=OV-YKc8iz98
>>
The GitHub repo for the PS1 port of Ocarina of Time got deleted some time this month...I expected something like this to happen, so I backed up the repo on June 7. Hopefully someone else can pick up the project: https://github.com/smdstudios/oot-psx
>>
https://neoluigiyt.itch.io/osu64
>>
>>12652248
https://www.youtube.com/watch?v=oFsOyYBXBaQ
>>
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>>12652248
>>
>>12650859
Hol up
>>
File: file.png (917 KB, 1920x881)
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>>12647505
Someone should make a console compatible mod for GoldenEye and Perfect Dark that adds mouse support.
>>
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I've got a bit of an odd question/request. In the game "Chip Chan Kick" for the NEC PC-FX, whenever you clear a round the music will lower in volume during the transition to the next round presumably so you can hear the voice of the announcer better. It then returns to normal volume after she is done talking and the game continues. Here's a youtube link with a timestamp to show what I mean https://youtu.be/8dWjmWCti9w?t=574
If you're playing the game on the NEC PC-FX GA (an expansion card for the NEC PC-98 computer which allows you to use the machine to play PC-FX titles) the music does not lower in volume as it does on console, presumably due to limitations in how the setup works as it is playing the redbook audio from the 3.5mm jack on the PC's CD drive. Instead it will shut off the music entirely, then restart it from the beginning between every round which gets very annoying. I was curious if there is perhaps a way to modify the game to have it not lower the CD volume between rounds, as I'm not at all familiar with this machine. Apologies for the wall of text.
>>
>>12656247
Otaku console!!!
>>
>>12656247
https://www.youtube.com/watch?v=gxgoqJ1ahmA
>>
>>12651645
>tranny/newhalf
Are you okay, anon-kun?
>>
How xband?
https://www.youtube.com/watch?v=G5y873di1L0
>>
cool
https://www.youtube.com/watch?v=JLONKDud51k
>>
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>>12655943
never ever
>>
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>>12657880
>>
>>12659123
Why he mentioned "tranny smith"
>>
Based huehuezela
https://nitter.net/faeldaniel/status/2070515715694616681
>>
>>12659123
not brown enough
>>
Whoa!
https://www.youtube.com/watch?v=zhvZEmVOhfc
>>
File: 2026.jpg (123 KB, 1280x720)
123 KB JPG
Sonic Hacking Contest 2026 announcement (finally)
https://www.youtube.com/watch?v=sWb8-rpKZW8
These retards honestly have no idea what they are doing at this point. Last year's contest was straight up garbage.
>>
>>12660582
Fuck that, when’s F3, Kaze Emanuar?!
>>
>>12660969
>SM64slop
Nope. Make his games.
>>
>>12655943
port 2 makes bond a pc game
>>
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46 KB JPG
>>12650394
This.
>>
File: media_HL0w_drWUAA6Yo8.png (98 KB, 640x523)
98 KB PNG
Uoh!
https://nitter.net/spacebruce/status/2070866055719793059
https://nitter.net/spacebruce/status/2066476779879977156
>>
>>12662232
Eww
>>
>>12647505
holy shit anon this is really good
>>
>>12661441
>too lazy to copy the actual images of the things you're talking about into your info graph
Why bother half assing this shit
>>
>>12662529
It's AIgen.
>>
>>12662540
I'm aware I just don't get why you wouldn't at least edit the fucked up shit like the oem 64 mouse with the actual thing. So sloppy
>>
>>12662593
>expecting a shitposter to touch up his ragebait to make it less ragebaity
>>
>>12655943
If you get an old mouse with a rubber ball you should be able to wire up the 2 diodes to the ones in the n64 controller, its the same technology. I don't know why no one hasn't done it already, it should be apparent if you've opened an n64 controller and a pc mouse.

>>12660582
I always run out of time for stuff like this, if only I was a neet again
>>
https://www.youtube.com/watch?v=zEjjjZbcO1o
>>
>>12655943
I did it years ago anon, have fun.
https://web.archive.org/web/20220318150800/https://carnivoroussociety.github.io/assets/GEN64Mouse.zip
>>
>>12662930
Interesting
>>
File: 1720289870835043.jpg (77 KB, 640x640)
77 KB JPG
>>12662529
>too lazy
You're upset because I used AI to create a graphic instead of making it by hand
>>
Super Outrun?
https://x.com/faeldaniel/status/2070515715694616681
>>
>>12660582
I'm surprised they're even bothering to do one this year. Last year felt like nobody wanted anything to do with it (even the people running it).
>>
There was a Final fantasy VII demake for the NES ages ago. I played a good amount of it, but the version I was playing had proper music and such as well, but the version I can find just has FF1 music.
Anyone have the version I'm thinking of? I think the combat was expanded as well. (and I'm pretty sure barrett was properly black)
>>
>>12664365
Nevermind I found it.
They called it "Advent Children" for some reason.
>>
File: shc.jpg (249 KB, 2560x1440)
249 KB JPG
>>12664347
It used to be a good event a long time ago but in the last few years it has got rather sloppy and what used to be tiny cracks in the window have become quite huge. A lot of the 2D and 3D people didn't want anything to do with it last year.
They also used to have a lot of streamers lined up during the week as live content and the schedule last year was that barren that this year it's been dropped entirely with no fixed stream schedule whatsoever.
In fairness to them, they are trying a lot of changes this year and if the turnout is better and of a higher quality than last year it might put things back on track again but if it doesn't work out maybe it's time to stick a fork in it and let each section do its own event.
It's really a make or break thing with them now. There's a lot that went wrong last year and they need to rebuild trust but the fact that they kept people in the dark for so damn long really makes you question why they didn't let it rest for a year and come back in 2027.
>>
>>12650394
Ghost in Shell and Devil Lady on 64DD
>>>/a/289013748
>>
https://m.youtube.com/watch?v=ty0mgBOeDME
>>
>>12665928
https://www.youtube.com/watch?v=UCwqinlCtrk
>>
>>12665928
oh look a nothinburger tech demo put together in 2 months in spare time.
>>
>>12659154
>>12659154
tranny janny has no fanny
just a silly little manny
sees his bbc micro and weeps
>>
File: Tiara sat down.mp4 (226 KB, 540x400)
226 KB
226 KB MP4
>>12650394
Based
>>
>>12665928
>>12665959
>time slop for Wikipedia troon
Not retro.
>>
Corpse Party 666444: Satsuki's Heart
>>
>>12667359
Actually they are. And I'm not that faggot.
https://www.timeextension.com/features/the-untold-story-of-rival-dreams-and-three-abandoned-gba-games
>>
>>12651917
why make it in the hardest to emulate format?
>>
>>12642189
Why is the audio always so crunchy on dolphin for the rogue squadron games regardless of settings? Its weird how the emulator struggles to have a consistent framerate for it while i can emulate anything else, even ps3 games just fine
>>
>>12667357
Sauce?
>>
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>>12662593
>So sloppy
>oh my garsh! that gwaphic was tho thloppy!
I'm glad it bothered you enough to post about it
>>
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>>12662702
>it should be apparent if you've opened an n64 controller and a pc mouse
Boss, I'm afraid it's not quite that simple. Let's have a look.
>>
Guess he got unbanned.
>>
File: returning_home.webm (4 MB, 960x401)
4 MB
4 MB WEBM
>>12671106
Not sure who you are talking to but if it's me, I never left. I'm still here and will continue to be as long as I see fit.
>>
>>12668737
Triangle Staff
>>
File: 1782920119519098.mp4 (262 KB, 1920x1080)
262 KB
262 KB MP4
>>12665183
>>
>>12642189
>What homebrew / hacks are you playing
I really loved playing Perils of Darkness a little while ago and I'm about to move onto Mirror of Worlds. Mapping out Zelda 1 mentally is way more fun than I expected.
>Would you like to learn?
I've always had a bit of a desire to make a zelda64 hack on my own but trying to self-teach C from yt vids didn't work out so I guess my google-fu is shit or something. Is there a good resource out there that's free?
>>
NEW THREAD
>>12673332
>>12673332
>>12673332
>>
Stop playing stuff on super nintendo



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