>A simple story, not bland enough to bore people who like a good narrative but not to long that it will require an insane time investment to understand the plot>Masterfully crafted Job system allowing the player to choose how they play and how they want to approach combat, with the added ability of making combinations with your mastered jobs for any scenario that you can switch, mix and match on the fly at any time. A complete evolution from FFIII>Gorgeous graphics, a complete one-up from FF4 with even more beautiful sprite work. The characters are even more lively and expressive, emotion is finally being conveyed through the sprites which adds more tension and emotion to some of the game's many hilarious and saddening scenes.>A proper introduction of super bosses, despite FF1 having done it first Omega is a complete upgrade to Warmech in every way.>Final boss is the most challenging out of the SNES trilogy, 2 phases alongside a 200k health pool.>at least 4-5 different methods of transportation, submarine, airship, boat, and chocobos. Besides it's lack of western localisation, why is FFV seen as the black sheep? It's such an amazing game, never made sense to me.
>>12644823probably got filtered by job system
>>12644840I'll admit I was initially intimidated by the amount of jobs but the game is paced just right where you can get a taste of the jobs you have now before you get the other jobs later on, that and you should really only be mastering 3-4 jobs max per character and you're set.
>>12644823This was a Black Sheep and not 2, 3, and 8?Is the 6 7 fag agenda that strong?
>>126448492 and 3 are far more discussed than 5 from what i've seen
>>12644858I haven't seen that at all, V gets talked about all the time. 2 and 3 are the least discussed by far, especially 2 (besides bringing it up to call it a black sheep).
>>12644823>why is FFV seen as the black sheepit isntthe only reason it wasnt popular on release is cuz it didnt even get one over here. eventually we got a (rly bad) PS1 port, a similarly bad fan translation of the SNES game, and it wasnt until the GBA release when we had a version worth playing. so like 10yrs after the fact, in the middle of the "2D is gay" erabut that was then. in the modern day, i often see that one listed as a fav. i know its mine. its definitely the most fun FF to play
>>12644886>eventually we got a (rly bad) PS1 portand people thought the FF4 J2E/FF2 translation was horrible, the obnoxious pirate accent really got to me after awhile.>>12644865What a shame, 2 and 3 are fine games (the crystal tower was the great filter though)
>>12644823>Besides it's lack of western localisation,its*FFV wasn't so bad in that regard, it was a very early fan translation, I think it may have been the first SNES translation even. It was released in 1998. The west got to play FFV in English YEARS before FF2.
The classes are terribly balanced and there is nothing more to the random encounters than mashing attack. When you get a batch of new classes, you get the amazing choice of grinding up a new class just so your character can do approximately the same damage they were already doing or worse. The difficulty level is low so even if there are some OP combinations it feels like a waste of effort unless you're doing postgame bosses maybe. I much preferred bravely default.
>>12644964> When you get a batch of new classes, you get the amazing choice of grinding up a new class just so your character can do approximately the same damage they were already doing or worse.This is not remotely true though, chemist allows you to be way more strategic in fights and allows you to deal with boss counters easier. The only jobs that really break this game is ninja and ranger.
>>12644979I did not grind out every class to try them but the ones I did were either the same thing with a different weapon type or felt weak (dragoon, beastmaster). Maybe I just chose poorly but it doesn't feel particularly rewarding to spend time leveling up a new class in ff v. 95% of the game is random encounters where there's no strategy anyway.
>>12645003>dragoonyeah this job is pretty weak, you need lances to get the most out of it.>beastmasterthis is an actually good job but it's niche, works well with those stupid shield dragons that you encounter every time you go to the sealed weapons temple.>95% of the game is random encounters where there's no strategy anyway.Random encounters are fodder they aren't supposed to have much strategy, that comes for the bosses.
>>12644964>The classes are terribly balancedIt's a single player game, the point isn't balance but to have fun. And with the skill system you can put OP powers on even crap classes. like, dancers aren't hot shit but you can give them the ability to cast white magic and equip ribbons. That way they can't be locked down easily and they can keep resurrecting the rest of your party in case you are in deep shit.Or you can make everyone a turbo killer machine by giving them max level summon or time magic or GP toss or even monk barehanded.>>12644979ninja and ranger aren't badly balanced, they just give you great skills that make other physical classes several times stronger. you may as well say red mages are OP for the same reason, or even monks and blue mages (try putting monk bare handed skill on a berserker, you won't even need to buy any equipment for them).
Last good FF
>>12645029>Last good FFThe last good one was 6.
>>12644964>there is nothing more to the random encounters than mashing attack.same as every other FF game or even Chrono Trigger.>When you get a batch of new classes, you get the amazing choice of grinding up a new class just so your character can do approximately the same damage they were already doing or worse.This is absolute horse shit because when your grind in FFV you do it so you can make your OTHER classes stronger, like giving x-fight to a knight or 2 handed to a samurai or the ability to cast more spells to any other mage (black mage that can cast white magic, etc). I still remember my first playthrough, any time I switched classes, I always ended up with a way stronger party.>The difficulty level is low so even if there are some OP combinations it feels like a waste of effort unless you're doing postgame bosses maybe.difficulty is so low so you can enjoy the role playing game and the spirit of adventure and exploration.if you have some deep craving that with any loadout you must be able to deal 9999pt damage to a goblin with 12hp, that's your own autism and not the games fault.
>>12645031FF6 was a crap romhack of FF5 gameplay wise.
>>12645025>It's a single player game, the point isn't balance but to have funI understand this perspective and to an extent agree with you. But I also enjoy feeling challenged and building a party to let me clear the challenge. Personally I only ever felt the need to alter my party for a boss at the final battle, where it seemed I needed more than 2 types of magic. If the fun of the game is all customization for its own sake, it loses a lot of appeal for me.
>>12645042>same as every other FF game or even Chrono Trigger.yes I've played ff10 and some of ff7 I don't enjoy them very much>difficulty is so low so you can enjoy the role playing game and the spirit of adventure and explorationDo you really feel the game has a lot of exploration to it? Sure you can fly to a few new places with the airship but there's nothing substantial to be found. The most interesting thing I found was the magic lamp which is not as reliable as a real summoner.
You have 2 physicals and 2 magicals. The physicals learn the 4xCut, there's no reason not to have them have it. For the adventure the hero is Magic Knight so he can hit hard with preferred element. The other physical has thief things.For the mages, the other one is Blue Mage or at least carries Learn/Blue Magic to learn and use them. The other one is Black Mage or Summoner, whatever as long as they can hit hard.At Phoenix Tower there's set encounters with Magic Pots yielding godly amount of AP. You change your mages to red mages for them to quickly grind the Double Cast. The physicals, if they haven't yet learned it, they learn the 4xCut now.For the final fight one of the mages is going to learn and use Chemist's Mix to double your party's max HP. Otherwise they use Summon Bahamut or Time Mage Meteor or Black Mage Flare.Physicals go Freelancer, Mages go Mime.
>>12645047>Personally I only ever felt the need to alter my party for a boss at the final battle, where it seemed I needed more than 2 types of magic.then you probably already had a well balanced party that combined mages and physical fighters. on my first playthrough I got stuck hard on the first world when you raided the airship that came out of Lonka Ruins, because I used an all physical party and got out damaged hard. Then I realized how good mages were and started using mixed parties and had almost no difficulties afterwards.Always tried out new classes when I was done maxing a previous one too, but that was just my autism dictating to max out everything.>If the fun of the game is all customization for its own sake, it loses a lot of appeal for me.The customization allows you to combine class elements to make you even stronger, so you can have plenty of fun with that. Like I said, put bare handed on a berserker, mages that can cast 2-3 different magic schools, etc.And for the final battle you can just do GP Toss to kill it fast because you don't need money by that point.
>>12645058nta but FFV has lots of optional side content. You need to realize that for modern standards it's not much but during its time all the end game summons, tablets and unlocking the ultimate weapons was feast
>>12645031V isn't 6.
>>12644823Im not going to read the thread because the OP answered his own question but I just want to guess the contents. Is the FF4 guy here that claims FF5 dumbs down the game because all the jobs are imbalanced and you have to be a neanderthal to want your characters to be strong?
The only balance issue FF5 has is that since it gives you White Mage right out the gate it figures you'd never NOT use White Magic, so your healing options if you ignore that job are basically total shit.
>>12645184Dont Summoner and Blue Mage have heals?
>>12645046Not even close, V is job focused while VI is party focused. You pick your jobs in V and you pick your characters in VI, not the same.
>>12645156>Im not going to read the thread because the OP answered his own question but I just want to guess the contents.Well you didn't read the thread because I didn't answer my own question, the localisation couldn't of been the full story because I can name a fuck ton of japanese only games at the top of my head that are extremely popular despite being yknow, japanese only.
>>12645256>I can name a fuck ton of japanese only games at the top of my head that are extremely popular despite being yknow, japanese only.name one that is more popular than FF5.
>>12645287Mother 1
>>12645184>t. zero FJF completions
>>12644823>why is FFV seen as the black sheep?proof?
I prefer the PSX games, but if I were to be "objective" V is probably the best FF. It's a really enjoyable time.
>>12644823>If you>Used any job>Used healing items/revives>Played the ps1 or gba version>Used accessories >Used any ultimate weapon>Saved in dungeons>Used a cottage>Ran from battles>Didn't use active mode>Used the optimize command>Skipped ultima weapon or shinryuuYou didn't beat the game
>>12645240Summoner has some basic bitch spell that only heals you a little, but it's okay early on. Blue Mage has the most broken healing spell, White Wind, but you have to specifically know about it to get it since it requires you to use Beastmasters to control a very specific unit (same for Big Guard later on).More importantly you have Red Mage which for worlds 1 and 2 is greatly superior since it gets all but 3-3 spells from both white mage and black mage, and the ones you don't get are not that important. And using it early means you unlock Dual Cast faster, which will make every single other mage class twice as brutal once you switch to them.>>12645253>You pick your jobs in V and you pick your characters in VI, not the same.That's exactly the same.
>>12645725if you fast forwarded text you didnt beat the game
>>12645557Yes. My fav is FF7 and it's followed by 5, 8 and 10 because they have most player agency and customization
it honestly feels more like DQ in FF's clothing
>>12645725>>12645761If you opened the menu, spent money, or ran from battles you didn't beat the game.