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What other RPGs have super bosses?
>>
What's a super boss? Like a boss on the Super NES?
>>
>>12654272
All remakes of Dragon Quests games from 3 snes onwards have super bosses
>>
Wizardry 7 has a whole slew of them in an area called the Hall of Gorrors.
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>>12654272
Lufia 2 has the Egg Dragon
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I mean, you could at least have posted the OG one
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>>12654512
Warmech isn't a super boss
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>>12654272
Red from Pokemon Crystal?
You fight him after entire post-game travel through Kanto and he's quite above difficulty curve of rest of the game. Tho I guess he still can be easily defeated with some thinking and reading skills...
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>>12654272
dragon quest 5
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>>12654272
Maybe I haven't played enough RPGs to say for sure this is the case, but it seems to me RPG superbosses fall into one of the following categories:
- cheap fucks with insane stats and one-shot party-wipe attacks
- script-based oddities where you have to do certain specific things during battle to even progress in the fight, essentially puzzles to be solved
- outright cheaters, doing things not normally possible or allowed by the established battle mechanics

Am I missing anything?
>>
Demi-Fiend from SMT DDS.
https://www.youtube.com/watch?v=2QaBOX5nc7U
>>
>>12654362
DQ5 was the actual first in the series (fighting Estark from DQ4, but now at his fullest power).
>>
>>12654272
Romancing SaGa 3 has some optional boss fights arguably harder than the story final boss, plus said final boss has a full-power form which requires you to be batman-prepared
>>
its probably easier to list the games that dont have one. its a standard rpg trope
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>>12655273
A lot of 8-bit and 16-bit RPGs didn't have them, but yeah it's super common
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>>12654551
It’s stronger than the last boss
>>
I always wondered why FF6 didn't really have a superboss. I know the Czar Dragon was likely meant to be one, but it was scrapped, and the Magi Master would've been the closest thing to one if it weren't for the fact that they put in like four different ways to cheese him, inadvertently or not.
>>
>>12655164
>40min boss
the hell
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>>12655262
On that note, RS1 is a funny example in that it was also supposed to have a stronger version of the final boss, which you'd fight by failing a certain sidequest that lets him steal a powerful plot weapon from you. Except it's bugged, causing the boss's AI breaks and the fight becomes a complete joke instead.
>>
Might and Magic 2 has a real bitch of a superboss that players are not expected to beat.
Right before the final boss room, there's 64 Demon Kings, and you can pass right on by them or fight them. End-game, your party is probably level 30-40, have hundreds if not over a thousand HP, and some really powerful gear as well as every spell in the game. Going into the fight with this party, you might take down a handful of the Demon Kings before you are completely wiped out.
If you want to actually take them down, you'll need to learn where all the stat enhancement locations are, and use them to boost your entire team to insane power levels, as well as pushing your HP over 2000 or 3000, and then save-scum grind on magically enhancing your equipment to +20 or +30 or higher levels, and then you might stand a chance. Maybe.
I beat them. It took editing my save file to give my team of 6 wizards and 2 hired wizards full kits of +61 golden gear and thousands of HP, all casting Disintegrate non-stop, and both hirelings were dead by the time it was over. All you get out of it is some crappy EXP and a generic chest, I got better items farming dragons in the Dragon's Domain.
>>
>>12655348
He's still a pseduo super boss because he's a random encounter.



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