Here we post question in the hope that an enlightened mind will be able to answer us.My first question: SNES J-RPG ports on PS1 have a bad reputation because of loading time but i have found that those games are pretty tiny in terms of sizeFF6 is only 3 MB total , PS1 is 2MB main ram,1MB of vram and 500kb of sound ramWouldn't it be possible to put the entirety of FF6 on the PS1 ram and thanks to that no loading at all?
To port the SNES RPGs to the PSX, they could either tell the game to load as needed like it would from cartridge, leading to load times, or manually go through the entire game and figure out what needs to be loaded in which area and have it all loaded in as you enter an area, minimizing load times, which would have taken tons of work.Guess which one they did.