[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!


[Advertise on 4chan]


File: feda emblem of justice.png (54 KB, 1024x896)
54 KB PNG
The main complaints I've seen are that it lacks the charm of Shining Force and that it's overly long, but at a glance it looks like a solid ass SRPG with more similarities to SF than not. So what's the verdict?
>QRD: Feda: The Emblem of Justice was made by some of the original Shining Force team and is considered the Super NES Shining Force.
>>
If I had to guess it's probably due to console war bias. Shining Force is mainly Sega, so something on Nintendo will have its detractors no matter what.
I didn't even know about it, will try it out, I love Shining Force
>>
>>12681946
I didn't know about it until yesterday and I've been an SF fan since the second game. It was never officially released in the west so that's probably why but there's a fan translation.
>>
>>12681938
it looks and sounds SOULLESS to me
>>
>>12682009
Maybe this game is a mirror
>>
>>12682009
It has the same artist as the first two Shining Force games but I think the dimmer palette doesn't do it any favors. If someone did a palette hack to make it brighter and more colorful it would probably do wonders.
>>
It's probably not even that bad, but the core mechanisms of that game triggers my autism.
>perma death
>killing too many enemies locks you in the bad route
>in-game time limit
>>
>>12682023
It's like they were purposely trying to destroy what made SF such comfy fun.
>>
>>12681938
Looks fun, but the better color depth of the SNES means it has that classic generic SNES "realism at 240p" palette. Even with less colors SF1/2 feel more vibrant.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.