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iv never played any point and click adventure game before, what are some decent introductory games to the genre? im interested in playing picrel it looks cool
>>
>>12689715
I don't recomend it for first time player,can easily get stuck

Monkey island 1 is a great introduction (and one of the best Point&click overall)
>>
>>12689715
Basically any Sierra or LucasArts game from the 80's or 90's.

Monkey Island
Grim Fandango
Full Throttle
Gabriel Knight
Space Quest
King's Quest
Dagger of Amon Ra
Leisure Suit Larry
>>
>>12689735
Also: Sam & Max Hit the Road
>>
Fuck. Now the music is playing in my head.
>>
>>12689735
>Gabriel Knight
>Space Quest
>King's Quest
>Dagger of Amon Ra
>Leisure Suit Larry
Be ye warned, OP, you will die. A lot.
>>
>>12689715
Post mortem and it's two successors and Fahrenheit.
>>
>>12689715
Why bother playing when an optimized playthrough is superior
>>
>>12689715
My first and favourite; Broken Sword
>>
You also have

Quest for Glory series
The Dig
The unfinished Warcraft point and click was pretty good
Dreamweb but its more of an overhead game
>>
>>12689715
Loom is probably the easiest introduction to pointy clickies, but any Lucasarts classic will do. You want something without deaths or accidental softlocks, so avoid Sierra at first.
>>
File: Legend games.png (3.82 MB, 2292x846)
3.82 MB PNG
Whenever people discuss adventure games, it's always Lucasarts this and Sierra that, but Legend was fucking awesome too
>>
>>12690336
Agreed. Legend had better puzzles and gameplay than any other adventure game developer in my opinion. So far I've beaten
>Gateway
>Gateway II: Homeworld
>Eric The Unready
>Companions of Xanth
>Death Gate
>Shannara
>Mission Critical
>Callahan's Crosstime Saloon
>Blackstone Chronicles
and completely without guides. They all felt fair and well-designed (though I struggled for a very long time with one puzzle in Eric).

I've started Timequest and plan on beating it too, but it feels like a bigger challenge with how much freedom you have from the start. And for some reason I've struggled with the Meretzky games (Spellcasting 101 and Superhero League of Hoboken), but I haven't given up on them yet either, just took a break from them.

The endings of many Legend games can be a bit underwhelming though. The stories can be good and the games are very immersive while playing, but then at the end they're sort of like
>ok that's the end let's wrap it up, here have a wall of text you can read, or not, we don't care, there's no more puzzles so go play something else
but I kinda respect them for that desu.
>>
>>12689728
>stuck
How? There are redundant clues, you just travel from location to location interviewing suspects and gathering clues. You can even learn the same clues you get from items from conversation. The only problem it has is the combat is kinda clunky.
>>
>>12690629
My biggest problem is the fact that it's so easy to get online and peek out a solution when getting stuck. Then it's a slippery slope after this.
I have set up Gateway 1/2 and Spellcasting 1/2/3 on dosbox but haven't done anything about them yet.
>>
There are free ones on gog.
>>
>>12689735
>Basically any Sierra
heh good joke
>>
>>12691261
they are all free. just get the basic rom from an abandonware site and plug it into scumm
>>
>>12691338
?
you underage or just dumb?
>>
>>12689715

I highly recommend Grim Fandango and The Drifter. Space Quest 2 and 4 are also favorites of mine, but they can be a little unforgiving at times.
>>
>>12691197
>My biggest problem is the fact that it's so easy to get online and peek out a solution when getting stuck.
Both Bates and Dahlgren, who worked at Legend, have actually written about how important it is with trust between game designer and player. If you don't trust that the designer is playing fair, you're more likely to give up. And it's enough with a couple badly designed puzzles to "poison the well" for the rest of the game. Not all Legend's puzzles are great, but I don't think it's for lack of trying at least. They almost always try to give you enough clues to solve each puzzle (and sometimes it's even a bit too much hand-holding, but rather that than the opposite desu). And when the puzzles are good, they're really good.

>I have set up Gateway 1/2 and Spellcasting 1/2/3 on dosbox but haven't done anything about them yet.
I loved the Gateway games. First one is really nice since it has like a hub-world you always return to between missions (kind of like Myst). So the missions are quite self-contained and so you mostly only have one or a few puzzles to think about at a time.
>>
Here you go, baby. Dinner time!
>>
File: gateway.png (294 KB, 1920x1080)
294 KB PNG
>>12691547
It looks really clean on dosbox-staging. Using Roland mt32 roms too.
I have spent tons of time setting up various games but haven't exactly played them...
This is useful resource as some games require different romsets. Roland was luckily used in lots of different adventure games.
>https://www.vogonswiki.com/index.php/List_of_MT-32-compatible_computer_games
>>
>>12691573
>https://www.vogonswiki.com/index.php/List_of_MT-32-compatible_computer_games
Nice, that's really useful thanks anon. I like playing games with MT32 music. (Loom is great with MT32 too, it even has an added musical Overture)

Checking that link, unfortunately I think I probably played Gateway with the MT32 music in the wrong speed then kek, but never noticed anything (I played it in dosbox-x though). I just remember preferring the MT32 music to the regular soundcard music. (I think you had to turn it on with a command-line flag like ">GATE.EXE MT32" when running it, same for most Legend games)

And yeah that looks really good, I like the low-color graphics in the early Legend games. There's just something about 16-colors that's just right. Same with PC-98 graphics.
>>
>>12691745
>There's just something about 16-colors that's just right.
Though maybe Gateway had more colors now that I think about it. It looked good anyway, some locations more than others.
>>
>>12691346
constant fuck you dead ends aren't noob friendly. you need to keep a save catalog system in order to not brick playthroughs.
>>
bump
>>
>>12689715
Bladerunner is alright as a first game.
Some other newbie friendly games I can recommend:
The Secret of Monkey Island
Loom (EGA version)
Gabriel Knight: Sins of the Father
Day of the Tentacle
Broken Sword
>>
>>12691830
So you're an underage low IQ moron? How sad. I'd hate to be a loser like you.
>>
>>12689715
>>12689735
>Full Throttle
My parents bought this game, finished it in 3-4 hours, and then returned it. I would recommend this one, it's easy and it's short.
>>
shadowgate
>>
>>12694593
go back to facebook
>>
>>12690336
>>12690629
What's a good legend game to start with?
>>
>>12695226
Any of the non-parser games should be fine I think. Mission Critical is fairly easy and logical and not that long so that's probably a good starting point. It has a whole tactical combat mini-game in it though, but the game lets you skip those parts if you don't like it.



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